Reply To: Wardogs suggestions

#13757
Sky
Participant

Dogs seem to do fine agains skeletal guards in chokepoints. Also good to ambush enemy archers or runners. Very nice against the goblins. Still would be nice to see some dog specific abilities like takedowns that stun the opponent. The tamed animal aspect of the game is underused and imo underdeveloped. A wonderful idea, started great but not finished. I’d like to have the ability to point my dog towards specific targets and not just randomly closest ones. To have dog ai being able to evade not targeted enemies.