Reply To: Big Animals/Monsters + Contract suggestion

#17144
Avatar photoSuperCaffeineDude
Participant

I think on a hex map 3 tiles might work well for large monsters, since 4 hexes will put the creature at a slant, for bears I think the devs could get away with 1 tile.

But generally would love both to have large monsters, and to have more beast slaying quests, like the direwolf mission, since hunting large non-sentient beasts for profit seems like a very medieval thing to do for a small mercenary company.

I also like the honey bee setup, that’s funny. I’d love some beginner quests for chump change, maybe a free barrel of mead.