Reply To: List of Suggestions


A more immersive form of diplomacy and politics is on its way. Houses will have purpose and I’m fairly certain wars in between houses will happen. However forts and towns will remain entirely AI-controlled. Being able to own your own land would defeat the purpose of a travelling mercenary band. The exotic merc idea is interesting, but I agree giving them an ethnicity found in OUR world would be silly because this is a fantasy game. Magic is a little iffy. The game isn’t an arms race, you are always supposed to have an opponent stronger than you. Becoming equal and above all of your enemies would make the game boring. For cavalry, I’m pretty sure I read that the Devs did not like the idea. It would be a bit harder to implement, although I personally like the idea, especially to improve travel time.