Thanks for the feedback Orthega.
Lots good points, and as it is hard to balance things in theorycraft, opinion are all welcome.
The hope is to see more synergy and combo builds with some stats (especially some under use ones).
The only thing I would counter is Weapon Toss. I feel a trained person should be able to toss any kind of weapon with decent effency. I imagin the damage be lowered (maybe at 75% or usual value), limit to single hand weapon, and its a range check (which hurs the melee thrower), but should be at 4 or 5 ap, and act as a free weapon switch.