Reply To: Unable to attack with pitchfork-er

Ned Stark

Ah, that makes sense. Thanks for the clarification!

Perhaps if time allows, add such a note (e.g, “You cannot currently see this target!”) when a brother is trying to attack an enemy that he cannot see.

As always, I’m impressed by the speed of your responses, Rap. The speed and attention that you give the players of your game certainly sets you and your team apart from other dev. teams I know…

Keep up the great work!

"It is not death that a man should fear, but he should fear never beginning to live." ~Marcus Aurelius

Game: "Characters with a height advantage against their opponents are harder to hit"
Me: "That's not true, and my short axeman is living proof!"