This was changed a while ago already. If the enemy doesn’t act offensively in combat after having attacked on the world map, then it’s a bug, and I’d appreciate it if one of you could send a save showing this behavior to email@example.com – thanks!
Was the change something that’ll only take effect in fresh campaigns? I think I did most recently see it in a fresh campaign on the .24 version, but I’m not completely certain. I’ll try to capture it in a save from a fresh campaign sometime today.