* when dogs/bleeds/allies last-hit-kill an enemy, the Player loses out on loot (solution: check overall damage)
[to elaborate: if an enemy dies, and the Player did 50% or more *total* damage to it (Armor + HP), then drop]
I think they fixed dogs a few patches ago. I noticed that enemies killed by my wardogs drop loot now. I am fairly certain that people who bleed out still don’t.
I also like your quality of life suggestions.
Did they? I hadn’t noticed.
Also yeah, if there’s anything at all Overhype takes from the list I wrote, it’d hope it was the camera stuff. It’s really unfun watching the camera automatically focus every single enemy as they’re moving around. It adds like 10 minutes to large battles.