I’m not sure what you mean then. Are you talking about a map that pops up while talking to the contractor that shows the target of said quest? If so, that feels way too intrusive for something that can easily be checked. What I mean by killing exploration would also still apply, as a map like that would involve the game showing you where the target is, rather than the player looking for where the contract will take them. It’s Morrowind versus Oblivion, with Morrowind feeling like a better fit for this game.