This is a good idea, I also think more more more consumables in general. I really wouldn’t care if there were similar items with minor differences. Like different “flavors” of the same grenade, it explodes in different appearance but its still just a grenade, maybe weaker but more common alternates…idk
I personally do really like the pseudo-scarcity where there is this feeling that I should save my holy waters for the right fight. I like that some consumables are much scarcer, but like nets for example are much more common/you can easily seek them out.