Reply To: No saving in combat?

#3501
Xoatl
Participant

Usually I’m all for more. But saving and quitting would be terrible. It would allow people to save scum sooo much, like in X-COM. Didn’t critical hit? Got critical hit? That’s okay, load up a save before you attacked and try again. I’m not in favour of saves during combat not because it takes away “artistic vision” or whatever that shit is, but it opens up people to resort to savescumming and that is the death throes of a game, when that starts you usually get disinterested faster. Save scumming is the true min-maxing menace you people need to worry about.