Reply To: Defense Skill Tree Discussion

Avatar photoRVallant

I was hoping to see more 1H type defences available, but my ideas were already covered by Evade/Dodge and Riposte.

Basically something like ‘Defensive fighter’ – When fighting without a shield, the battle brother switches into a more conservative stance ready to deflect melee blows with his primary weapon. Gain +xx% melee defence, but no ranged defence.

Sort of to highlight a fighter who relies on his weapon to defend and not his dodging or evading ability… Sort of like a counter-puncher type of character, but I can’t think of a way to implement that without infringing on riposte. Oh and the lack of range defence is on point, I can’t imagine someone blocking with consistency with a weapon vs an arrow tbh.