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Reply To: [suggestion] Clearly unbalanced enemies
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As I wrote earlier – the party of level 11 with normal backgrounds, proper buildup (and diverse – and that’s good) and normal gear – could easily defeat the most powerful opponents. The issue is that for the early and middle stages of the game Orcs Warriors – a mortal enemy. 5-6 orc warriors smear your party level 4-5 for a few rounds without a chance. It’s all clear and the dispute itself is only in the way that some say “I won”, while others say – “it is impossible”. Perhaps, they were just different levels of troops :). However, it should be noted this time, and here I agree with the author topic – no enemy except Orc Warrior and enemies – with a crossbow does not depend so much on the merciless randomness in the game. I had a case when an orc warrior one surrounded by three of my brothers stood at a low level – I had 6 misses streak to him with a chance to 60+. But he answered 4 times hit in the head and almost killed two of my 11 brothers leveled in excellent armor to perk cancellation critical blow to the head and perk on umeshenny damage through armor. These are the things I’m really annoyed. rand is good for gameplay … maybe, but he should also be a part of the balance sheet and not a moment when all your tactical moves and the right pumping fly to hell