Reply To: Two bugs

#7465
phara0h
Participant

Ooops. Looks like I had played too long! Here’s the end of the log.html. I found my screenie after all.
-> Behavior picked: Idle (1)
15:03:51SQ
* Goblin Skirmisher: Ending Turn with 3 of 9 AP left.
15:03:51SQ
* —————————————————
15:03:52SQ
TurnSequenceBar::onEntityEntersFirstSlot(Entity: Torleif – Locked: true)
15:03:52SQ
Turn started for Torleif
15:03:52SQ
TurnSequenceBar::onEntityEnteredFirstSlotFully(Entity: Torleif)
15:04:38UI
Reference error: ” UI” is not defined.
15:16:35Core
Shutting down engine core.