Forum Replies Created
20. May 2017 at 03:26 in reply to: Ancient Map? #21990
Fairly sure all you get from this event is another enemy camp (a graveyard, ruin, hut, etc.) on your map that may or may not have better loot, it doesn’t tell you where that camp is exactly, though. You’ll have to compare names of those camps on your map that you aren’t sure were already there before the event to find the one mentioned.
I once got the name of a camp I had already discovered… was a while a go and might have been a bug, kinda annoying.3. May 2017 at 19:38 in reply to: Automatic Attack and Zone of Control #21871
It’s not going away.
So … what’s the point of this ?30. April 2017 at 11:04 in reply to: Can´t raid the big goblin base #21806
The fight being very hard is the point. Goblin cities, orc warcamps, the black monolith are meant to be end-game challenges for companies that have done pretty much everything else.
The shaman-spells do some fatigue to the shaman but not a lot, they can do it very often until they take a break for a turn or two.
Retreating multiple times is a good way to wittle them down, takes forever but works.
Kite-shields+shieldwall, night and, if you have the supporters edition, fangshire on your best archer.
If your archers are good enough (like around 100 ranged skill) they can do a lot of damage even at night.
If the fight is still to tough to crack just leave and get some more veteran levels, the city’s not going anywhere.28. April 2017 at 22:46 in reply to: Can´t raid the big goblin base #21796
The night is your friend.21. April 2017 at 02:30 in reply to: survived to day 80 without single man dying, then one battle crushed me #21628
Yeah, orc warrior are a tough nut to crack when you have no idea what they can do…
You don’t have to start over, though.
Recruit a couple of cheap new borthers, train them up fighting lower risk contracts/enemies (one skull stuff and bandits). After about a week or two you should be fine again.
The lesson is: don’t get cocky
If something new and unexpected happens, be cautious and ready to run.14. April 2017 at 06:53 in reply to: No Unique Items after 300 days #21507
Probably just unlucky. Spent about 200ish days in one campaign without ever seeing a single named helmet. It happens.
To improve your chances you can do caravan escort missions to towns(or even better stone citadels/cities) with armorer/weaponsmith. When the Town gets the “Well Supplied” satus those shops have a good chance of spawning named stuff.10. April 2017 at 21:30 in reply to: Things that are so dumb, that makes me sick #21433
First of all: no, you cannot be rude first and then just say “no offense” to excuse yourself – it just makes you look like a lazy asshole who knew he shouldn’t have written what he did, but didn’t really care enough to correct himself. Lack of language skills is irrelevant – if you can post here you can use google translate to correct any errors. Yes, the effort lies on your side to communicate well, not ours to guess what exactly did you mean by “dumb” and “sick”. Welcome to adult world.
Secondly: the game is not “somewhat realistic” it IS realistic – for a given definition and basic asumptions. After all, it is not a real-life medieval combat similator – it’s a turn-based fantasy computer game where you fight goblins, orcs and walking dead, all conveniently defined by a simple set of numerical statistics and moving on a convenient grid of identical hexagons.
If you are willing to accept the above – and since you didn’t put that on your cute little list I’m assuming that you are – all following pretenses of defending “realism” look like nitpicking at best.
Thirdly: you don’t get to begin with a question like “how can I get tired from holding heavy-as-f*** equipment in a battle-ready stance (while wearing heavy and restricting armor)?” and keep any kind of credibility. You obviously have no experience in the matter whatsoever and therefore don’t really know what you are talking about, and no amount of further nitpicking or – admittedly cute – simplified pictures is going to change that.
You don’t like something about the game, we get it. But you needlessly started with being rude and only got worse from there, which will get you no good will anywhere. Learn some humility and respect for others.
It has to be said twice, hence the quote.
Totally off-topic and somewhat dick-ish: anybody else reading this thread thought of an iranian cabby arguing with the ugandan hot-dog(or whatever) cart owner who’s cart he just ran into ?9. April 2017 at 16:47 in reply to: Chance to hit the head #21394
Yes, but only in that it makes chance to hit target more probable in general. It does not increase chance to hit head specifically, which is probably what you are asking for.
So … “no” then would have been a better answer.4. April 2017 at 13:47 in reply to: How long does it take for a stronghold to recover? #21243
I think it is a matter of time AND distance.
Tried out just camping next to brigand fort that I attacked (killed about half of them and then retreated). A week went by but nothing changed, they were still down to the survivors of the attack.
Reloaded to just after the attack, took my company a good ways away (about half a day travel-time on steppe-terain), waited another two days, went back and the fort had a new garrison.
I also remember one time I was on my way back from some mission, completely packed full of loot and passed by a ruin that had a bunch of wiedergängers.
I went on to the nearest town, sold what I wanted to sell and went back to the ruin but now it was populated by ancient legonaries and some honor guards.
The trip back there had not taken more than a day. Was kinda weird but I guess the game just rolls a new garrison for a location everytime you enter a certain radius around it.
… I know there’s a black company reference in game in the form of a competing band called the black company.
Also: one of the two guys getting killed in the “tutorial”-battle is called One-Eye.1. April 2017 at 14:20 in reply to: Will you tell us.. about the release numbers!?s #21113
Considering all that you are very, VERY probably better off creating content for DLCs which you can sell to likely a huge base of people already owning the game AND enticing new buyers with new features/more content, than investing time/money into translations that may or may not get you a few dozen sells of the base game itself for people who don’t speak english well enough.9. March 2017 at 21:40 in reply to: The (extremely) distrubing ghoul battle music #20253
Why would you want to deprive EVERYONE of a soundtrack because you don’t like it ?
Just turn the music off when you fight ghouls.
If it stresses you out that much then yes, something is wrong with you. I don’t mean this as an insult or trolling, talk to a therapist, maybe get anxiety meds.