Battle Brothers - Early Access - Build: 0.4.0.40
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Core
Initializing Resource Manager
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Core
Initializing Input Manager
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Core
Initializing Render Manager
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Renderer
Allocated Renderbuffer in excess of 3072kb.
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Thread
Worker thread started
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Core
Initializing Sound Manager
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Core
Initializing Scene Manager
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Resource
Loading: shaders/solid_pass0.fs
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Resource
Loading: shaders/solid.vs
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Resource
Unloading: shaders/solid.vs
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Resource
Unloading: shaders/solid_pass0.fs
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Resource
Loading: shaders/simple.fs
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Resource
Loading: shaders/simple.vs
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Resource
Unloading: shaders/simple.vs
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Resource
Unloading: shaders/simple.fs
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Resource
Loading: shaders/sprite.fs
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Resource
Loading: shaders/sprite.vs
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Resource
Unloading: shaders/sprite.vs
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Resource
Unloading: shaders/sprite.fs
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Resource
Loading: shaders/sprite_dof.fs
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Resource
Loading: shaders/sprite_dof.vs
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Resource
Unloading: shaders/sprite_dof.vs
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Resource
Unloading: shaders/sprite_dof.fs
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Resource
Loading: shaders/background.fs
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Resource
Loading: shaders/background.vs
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Resource
Unloading: shaders/background.vs
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Resource
Unloading: shaders/background.fs
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Core
Initializing Script Manager
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Core
Initializing UI Manager
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Resource
Loading: shaders/ui.fs
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Resource
Loading: shaders/ui.vs
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Resource
Unloading: shaders/ui.vs
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Resource
Unloading: shaders/ui.fs
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Core
Initializing Input Action Manager
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Core
Initializing State Manager
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Core
Initializing Persistence Manager
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Resource
Loading: brushes/debug.brush
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Scene
Finished adding all brushes from file: brushes/debug.brush
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Resource
Unloading: brushes/debug.brush
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Resource
Loading: brushes/detail.brush
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Scene
Finished adding all brushes from file: brushes/detail.brush
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Resource
Unloading: brushes/detail.brush
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Resource
Loading: brushes/effects_0.brush
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Scene
Finished adding all brushes from file: brushes/effects_0.brush
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Resource
Unloading: brushes/effects_0.brush
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Resource
Loading: brushes/entity_0.brush
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Scene
Finished adding all brushes from file: brushes/entity_0.brush
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Resource
Unloading: brushes/entity_0.brush
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Resource
Loading: brushes/entity_1.brush
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Scene
Finished adding all brushes from file: brushes/entity_1.brush
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Resource
Unloading: brushes/entity_1.brush
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Resource
Loading: brushes/entity_2.brush
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Scene
Finished adding all brushes from file: brushes/entity_2.brush
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Resource
Unloading: brushes/entity_2.brush
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Resource
Loading: brushes/entity_3.brush
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Scene
Finished adding all brushes from file: brushes/entity_3.brush
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Resource
Unloading: brushes/entity_3.brush
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Resource
Loading: brushes/entity_icons.brush
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Scene
Finished adding all brushes from file: brushes/entity_icons.brush
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Resource
Unloading: brushes/entity_icons.brush
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Resource
Loading: brushes/object_0.brush
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Scene
Finished adding all brushes from file: brushes/object_0.brush
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Resource
Unloading: brushes/object_0.brush
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Resource
Loading: brushes/orientation_overlay.brush
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Scene
Finished adding all brushes from file: brushes/orientation_overlay.brush
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Resource
Unloading: brushes/orientation_overlay.brush
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Resource
Loading: brushes/terrain.brush
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Scene
Finished adding all brushes from file: brushes/terrain.brush
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Resource
Unloading: brushes/terrain.brush
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Resource
Loading: brushes/transitions.brush
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Scene
Finished adding all brushes from file: brushes/transitions.brush
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Resource
Unloading: brushes/transitions.brush
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Resource
Loading: brushes/ui.brush
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Scene
Finished adding all brushes from file: brushes/ui.brush
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Resource
Unloading: brushes/ui.brush
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Resource
Loading: brushes/world_detail.brush
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Scene
Finished adding all brushes from file: brushes/world_detail.brush
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Resource
Unloading: brushes/world_detail.brush
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