Battle Brothers - Early Access - Build: 0.4.0.24 22:32:38 Core Initializing Resource Manager 22:32:38 Core Initializing Input Manager 22:32:38 Core Initializing Render Manager 22:32:38 Thread Worker thread started 22:32:38 Renderer Allocated Renderbuffer in excess of 3072kb. 22:32:38 Core Initializing Sound Manager 22:32:38 Core Initializing Scene Manager 22:32:38 Resource Loading: shaders/solid_pass0.fs 22:32:38 Resource Loading: shaders/solid.vs 22:32:38 Resource Unloading: shaders/solid.vs 22:32:38 Resource Unloading: shaders/solid_pass0.fs 22:32:38 Resource Loading: shaders/simple.fs 22:32:38 Resource Loading: shaders/simple.vs 22:32:38 Resource Unloading: shaders/simple.vs 22:32:38 Resource Unloading: shaders/simple.fs 22:32:38 Resource Loading: shaders/sprite.fs 22:32:38 Resource Loading: shaders/sprite.vs 22:32:38 Resource Unloading: shaders/sprite.vs 22:32:38 Resource Unloading: shaders/sprite.fs 22:32:38 Resource Loading: shaders/sprite_dof.fs 22:32:38 Resource Loading: shaders/sprite_dof.vs 22:32:38 Resource Unloading: shaders/sprite_dof.vs 22:32:38 Resource Unloading: shaders/sprite_dof.fs 22:32:38 Resource Loading: shaders/background.fs 22:32:38 Resource Loading: shaders/background.vs 22:32:38 Resource Unloading: shaders/background.vs 22:32:38 Resource Unloading: shaders/background.fs 22:32:38 Core Initializing Script Manager 22:32:38 Core Initializing UI Manager 22:32:38 Resource Loading: shaders/ui.fs 22:32:38 Resource Loading: shaders/ui.vs 22:32:38 Resource Unloading: shaders/ui.vs 22:32:38 Resource Unloading: shaders/ui.fs 22:32:38 Core Initializing Input Action Manager 22:32:38 Core Initializing State Manager 22:32:38 Core Initializing Persistence Manager 22:32:38 Resource Loading: brushes/debug.brush 22:32:38 Scene Finished adding all brushes from file: brushes/debug.brush 22:32:38 Resource Unloading: brushes/debug.brush 22:32:38 Resource Loading: brushes/detail.brush 22:32:38 Scene Finished adding all brushes from file: brushes/detail.brush 22:32:38 Resource Unloading: brushes/detail.brush 22:32:38 Resource Loading: brushes/effects_0.brush 22:32:38 Scene Finished adding all brushes from file: brushes/effects_0.brush 22:32:38 Resource Unloading: brushes/effects_0.brush 22:32:38 Resource Loading: brushes/entity_0.brush 22:32:38 Scene Finished adding all brushes from file: brushes/entity_0.brush 22:32:38 Resource Unloading: brushes/entity_0.brush 22:32:38 Resource Loading: brushes/entity_1.brush 22:32:38 Scene Finished adding all brushes from file: brushes/entity_1.brush 22:32:38 Resource Unloading: brushes/entity_1.brush 22:32:38 Resource Loading: brushes/entity_2.brush 22:32:38 Scene Finished adding all brushes from file: brushes/entity_2.brush 22:32:38 Resource Unloading: brushes/entity_2.brush 22:32:38 Resource Loading: brushes/entity_3.brush 22:32:38 Scene Finished adding all brushes from file: brushes/entity_3.brush 22:32:38 Resource Unloading: brushes/entity_3.brush 22:32:38 Resource Loading: brushes/entity_icons.brush 22:32:38 Scene Finished adding all brushes from file: brushes/entity_icons.brush 22:32:38 Resource Unloading: brushes/entity_icons.brush 22:32:38 Resource Loading: brushes/object_0.brush 22:32:38 Scene Finished adding all brushes from file: brushes/object_0.brush 22:32:38 Resource Unloading: brushes/object_0.brush 22:32:38 Resource Loading: brushes/orientation_overlay.brush 22:32:38 Scene Finished adding all brushes from file: brushes/orientation_overlay.brush 22:32:38 Resource Unloading: brushes/orientation_overlay.brush 22:32:38 Resource Loading: brushes/terrain.brush 22:32:38 Scene Finished adding all brushes from file: brushes/terrain.brush 22:32:38 Resource Unloading: brushes/terrain.brush 22:32:38 Resource Loading: brushes/transitions.brush 22:32:38 Scene Finished adding all brushes from file: brushes/transitions.brush 22:32:38 Resource Unloading: brushes/transitions.brush 22:32:38 Resource Loading: brushes/ui.brush 22:32:38 Scene Finished adding all brushes from file: brushes/ui.brush 22:32:38 Resource Unloading: brushes/ui.brush 22:32:38 Resource Loading: brushes/world_detail.brush 22:32:38 Scene Finished adding all brushes from file: brushes/world_detail.brush 22:32:38 Resource Unloading: brushes/world_detail.brush 22:32:38 Resource Loading: brushes/world_entity_0.brush 22:32:38 Scene Finished adding all brushes from file: brushes/world_entity_0.brush 22:32:38 Resource Unloading: brushes/world_entity_0.brush 22:32:38 Resource Loading: brushes/world_tiles.brush 22:32:38 Scene Finished adding all brushes from file: brushes/world_tiles.brush 22:32:38 Resource Unloading: brushes/world_tiles.brush 22:32:38 Resource Loading: brushes/world_weather.brush 22:32:38 Scene Finished adding all brushes from file: brushes/world_weather.brush 22:32:38 Resource Unloading: brushes/world_weather.brush 22:32:39 Resource Loading: gfx/world_tiles.png 22:32:39 Texture Texture "gfx/world_tiles.png" took up approximately 21824kb in video memory. 22:32:39 Resource Loading: gfx/terrain.png 22:32:39 Texture Texture "gfx/terrain.png" took up approximately 2728kb in video memory. 22:32:39 Resource Loading: gfx/transitions.png 22:32:39 Texture Texture "gfx/transitions.png" took up approximately 682kb in video memory. 22:32:39 Resource Parsed Resource Package "preload/on_start.txt" with 2 items. 22:32:39 Resource Started loading Resource Package "preload/on_start.txt". 22:32:39 Resource Loading: gfx/fonts/cinzel_bold_20.fnt 22:32:39 Script Script file "scripts/tools/weak_table_ref.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/global.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/ui.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/strings.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/spawnlist_master.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/ai.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/banners.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/character.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/character_backgrounds.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/character_heads.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/character_names.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/character_traits.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/contracts.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/faction.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/faction_bandits.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/faction_civilian.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/faction_greenskins.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/faction_military.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/faction_undead.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/items.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/options.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/perks.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/sound.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/spawnlist_bandits.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/spawnlist_beasts.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/spawnlist_orc.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/spawnlist_undead.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/tactical.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/tactical_attack_effects.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/tactical_entity_common.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/tactical_particles.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/tactical_skill_particles.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/tip_of_the_day.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/world.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/world_ai.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/world_assets.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/world_entity_common.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/world_location_names.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/world_locations.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/world_locations_inactive.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/world_locations_ui.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/world_particles.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/world_parties.cnut" loaded successfully. 22:32:39 Script Script file "scripts/config/world_shoplist.cnut" loaded successfully. 22:32:39 Script Script file "scripts/dlc/dlc_fangshire.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/allies/caravan_melee_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/allies/donkey_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/allies/military_melee_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/allies/militia_melee_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/allies/militia_ranged_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behavior.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_attack_bow.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_attack_crush_armor.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_attack_decapitate.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_attack_default.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_attack_knock_out.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_attack_puncture.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_attack_split.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_attack_splitshield.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_attack_swing.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_attack_terror.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_attack_thresh.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_buff_command_undead.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_buff_howl.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_charge.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_darkflight.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_defend.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_defend_knock_back.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_defend_riposte.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_defend_rotation.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_defend_shieldwall.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_defend_spearwall.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_engage_melee.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_engage_ranged.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_flee.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_gruesome_feast.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_hide.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_hook.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_idle.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_keep_safe.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_line_breaker.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_protect.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_raise_undead.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_reload.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_roam.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_switchto_melee.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_switchto_ranged.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/behaviors/ai_warcry.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/bandit_melee_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/bandit_ranged_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/ghost_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/ghoul_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/necromancer_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/orc_berserker_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/orc_skirmisher_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/orc_warlord_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/orc_warrior_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/orc_young_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/skeleton_guard_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/skeleton_melee_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/skeleton_ranged_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/vampire_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/werewolf_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/zombie_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/enemies/zombie_duke_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/idle_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/tactical/player_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/world_controller.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/ambusher_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/bandit_camp_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/caravan_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/castle_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/city_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/crypt_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/defender_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/garrison_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/guardtower_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/orc_camp_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/patrol_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/raider_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/roam_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/scout_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/agents/village_ai_agent.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/world_behavior.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_ambush.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_attack.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_flee.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_idle.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_migrate.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_patrol.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_raid.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_return_home.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_roam.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_scout.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_send_ambushers.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_send_builders.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_send_caravan.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_send_defenders.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_send_patrol.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_send_raiders.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_send_roamers.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_send_scouts.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_send_supplies.cnut" loaded successfully. 22:32:40 Script Script file "scripts/ai/world/behaviors/ai_world_trade.cnut" loaded successfully. 22:32:40 Script Script file "scripts/camera/tactical_camera_director.cnut" loaded successfully. 22:32:40 Script Script file "scripts/contracts/contract.cnut" loaded successfully. 22:32:40 Script Script file "scripts/contracts/contract_manager.cnut" loaded successfully. 22:32:40 Script Script file "scripts/contracts/destroy_bandit_camp_contract.cnut" loaded successfully. 22:32:40 Script Script file "scripts/contracts/destroy_inactive_location_contract.cnut" loaded successfully. 22:32:40 Script Script file "scripts/contracts/destroy_orc_camp_contract.cnut" loaded successfully. 22:32:40 Script Script file "scripts/contracts/discover_location_contract.cnut" loaded successfully. 22:32:40 Script Script file "scripts/contracts/errant_contract.cnut" loaded successfully. 22:32:40 Script Script file "scripts/contracts/escort_caravan_contract.cnut" loaded successfully. 22:32:40 Script Script file "scripts/contracts/exterminate_beasts_contract.cnut" loaded successfully. 22:32:40 Script Script file "scripts/contracts/tutorial_01_contract.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/entity.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/actor.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/human.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/allies/caravan_guard.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/allies/caravan_hand.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/allies/donkey.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/allies/donkey_military.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/allies/footman.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/allies/footman_veteran.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/allies/knight.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/allies/militia.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/allies/militia_captain.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/allies/militia_ranged.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/allies/militia_veteran.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/allies/sergeant.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/enemies/bandit_leader.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/enemies/bandit_marksman.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/enemies/bandit_raider.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/enemies/bandit_thug.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/enemies/ghost.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/enemies/ghoul.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/enemies/necromancer.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/enemies/orc_berserker.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/enemies/orc_warlord.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/enemies/orc_warrior.cnut" loaded successfully. 22:32:40 Script Script file "scripts/entity/tactical/enemies/orc_young.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/enemies/skeleton.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/enemies/skeleton_bowman.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/enemies/skeleton_guard.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/enemies/skeleton_knight.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/enemies/werewolf.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/enemies/withered_vampire.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/enemies/zombie.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/enemies/zombie_duke.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/enemies/zombie_player.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/enemies/zombie_yeoman.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/faction_manager.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/boulder.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/boulder_bloody.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/boulder_forest.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/brush_green.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/cart.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/cart_military.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/cartwheel.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/ruined_pillar.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/tree_forest.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/tree_lush.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/tree_swamp.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/tree_trunk.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/objects/tree_trunk_forest.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/player.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/tactical/player_corpse_stub.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/combat_manager.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/world_entity.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/party.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/enemies/bandit.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/enemies/orc.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/enemies/undead.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/enemies/werewolf_world.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/entity_manager.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations/bandit_camp.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations/castle.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations/city.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations/crypt.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations/guard_tower.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations/orc_camp.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations/village.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/bandit_hideout_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/black_monolith_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/buried_castle_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/graveyard_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/greenskin_camp_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/hideout_bandits_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/hideout_orcs_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/hideout_undead_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/mass_grave_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/necromancer_lair_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/orc_cave_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/ruins_bandits_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/ruins_orcs_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/ruins_undead_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/locations_inactive/vampire_coven_location.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/neutral/caravan.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/neutral/guards.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/neutral/militia.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/neutral/supply_caravan.cnut" loaded successfully. 22:32:41 Script Script file "scripts/entity/world/player_party.cnut" loaded successfully. 22:32:41 Script Script file "scripts/events/event_manager.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/item.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/accessory/accessory.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/ammo/ammo.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/ammo/quiver_of_arrows.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/ammo/quiver_of_bolts.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/armor.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/basic_mail_shirt.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/coat_of_plates.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/coat_of_scales.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/enemy/orc_half_plate.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/enemy/orc_skirmisher_armor.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/enemy/orc_warlord_plate.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/enemy/orc_young_leather_armor.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/enemy/orc_young_leather_armor_pelt.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/enemy/skeleton_coat_of_plates.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/enemy/skeleton_rusty_mail.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/gambeson.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/heavy_lamellar_armor.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/heraldic_mail.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/lamellar_harness.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/linen_tunic.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/mail_hauberk.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/mail_shirt.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/padded_leather.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/padded_surcoat.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/sackcloth.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/scale_armor.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/tattered_sackcloth.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/armor/woven_tunic.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/helmet.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/aketon_cap.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/closed_flat_top_helmet.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/closed_flat_top_with_mail.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/closed_flat_top_with_neckguard.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/closed_mail_coif.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/enemy/necromancer_hood.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/enemy/orc_skirmisher_cap.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/enemy/orc_spangehelm.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/enemy/orc_warlord_rhino_helm.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/enemy/orc_young_executioner_hood.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/enemy/skeleton_full_helm.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/enemy/skeleton_helmet_with_neckguard.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/enemy/skeleton_hood.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/enemy/skeleton_mail_coif.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/enemy/skeleton_rusty_mail_coif.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/flat_top_helmet.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/flat_top_with_closed_mail.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/flat_top_with_mail.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/full_aketon_cap.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/full_helm.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/hood.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/kettle_hat.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/kettle_hat_with_closed_mail.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/kettle_hat_with_mail.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/legendary/fangshire.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/mail_coif.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/nasal_helmet.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/nasal_helmet_with_mail.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/padded_flat_top_helmet.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/padded_kettle_hat.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/padded_nasal_helmet.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/reinforced_mail_coif.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/helmets/witchhunter_hat.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/item_container.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/misc/werewolf_pelt_item.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/shields/shield.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/shields/buckler_shield.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/shields/greenskins/orc_heavy_shield.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/shields/greenskins/orc_light_shield.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/shields/heater_shield.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/shields/kite_shield.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/shields/wooden_shield.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/shields/wooden_shield_old.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/shields/worn_kite_shield.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/stash_container.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/supplies/ammo_item.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/supplies/armor_parts_item.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/supplies/food_item.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/supplies/medicine_item.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/supplies/money_item.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/weapon.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/arming_sword.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/billhook.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/bludgeon.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/boar_spear.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/crossbow.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/dagger.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/falchion.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/fighting_axe.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/flail.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/greataxe.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/greatsword.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/greenskins/orc_axe.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/greenskins/orc_axe_2h.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/greenskins/orc_cleaver.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/greenskins/orc_flail_2h.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/greenskins/orc_javelin.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/hand_axe.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/hatchet.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/hunting_bow.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/knife.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/longsword.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/military_cleaver.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/militia_spear.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/scramasax.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/short_bow.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/shortsword.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/warhammer.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/winged_mace.cnut" loaded successfully. 22:32:41 Script Script file "scripts/items/weapons/wooden_stick.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/map_generator.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/map_template.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/tactical_template.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_bones.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_clearing.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_clearing_leveled.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_forest.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_forest_fern_sea.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_forest_mushrooms.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_hill.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_hill_forest.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_marshland.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_mound.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_ritual_site.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_stone_circle.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/patches/patch_stone_sea.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/tactical_forest.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/tactical_forest_leaves.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/tactical_plains.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/tactical_swamp.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/test/template_canyon.cnut" loaded successfully. 22:32:41 Script Script file "scripts/mapgen/templates/tactical/test/template_clear_hill.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/template_combat_basics.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/template_defend_the_hill.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/template_swipe.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/test_clearing.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/test_dry_marshland.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/test_forest.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/test_hill.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/test_hunting_grounds.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/test_marshland.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/test_plains.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/test_plains_clearing.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/test_plains_clearing_leveled.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/test_road.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/test/test_template.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/tiles/earth.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/tiles/forest.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/tiles/grass.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/tiles/grass_forest.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/tiles/road.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/tactical/tiles/swamp.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/tiles/tile_badlands.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/tiles/tile_farmland.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/tiles/tile_forest.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/tiles/tile_forest_leaves.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/tiles/tile_heath.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/tiles/tile_highlands.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/tiles/tile_hills.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/tiles/tile_marshland.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/tiles/tile_mountains.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/tiles/tile_plains.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/tiles/tile_snow.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/tiles/tile_swamp.cnut" loaded successfully. 22:32:42 Script Script file "scripts/mapgen/templates/world/worldmap_generator.cnut" loaded successfully. 22:32:42 Script Script file "scripts/states/state.cnut" loaded successfully. 22:32:42 Script Script file "scripts/root_state.cnut" loaded successfully. 22:32:42 Script Script file "scripts/scenarios/tactical/scenario_template.cnut" loaded successfully. 22:32:42 Script Script file "scripts/scenarios/tactical/scenario_advanced_combat.cnut" loaded successfully. 22:32:42 Script Script file "scripts/scenarios/tactical/scenario_canyon.cnut" loaded successfully. 22:32:42 Script Script file "scripts/scenarios/tactical/scenario_combat_basics.cnut" loaded successfully. 22:32:42 Script Script file "scripts/scenarios/tactical/scenario_combat_basics_orcs.cnut" loaded successfully. 22:32:42 Script Script file "scripts/scenarios/tactical/scenario_defend_the_hill.cnut" loaded successfully. 22:32:42 Script Script file "scripts/scenarios/tactical/scenario_early_game.cnut" loaded successfully. 22:32:42 Script Script file "scripts/scenarios/tactical/scenario_line_battle.cnut" loaded successfully. 22:32:42 Script Script file "scripts/scenarios/tactical/scenario_line_battle_orcs.cnut" loaded successfully. 22:32:42 Script Script file "scripts/scenarios/tactical/scenario_swipe.cnut" loaded successfully. 22:32:42 Script Script file "scripts/scenarios/tactical/scenario_test_bed.cnut" loaded successfully. 22:32:42 Script Script file "scripts/scenarios/tactical/scenario_vampire_hunt.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/skill.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/aimed_shot.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/bash.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/charge.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/chop.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/cleave.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/command_undead.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/crush_armor.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/darkflight.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/debilitate.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/decapitate.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/evasion.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/flail_skill.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/footwork.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/ghastly_touch.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/ghoul_claws.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/gruesome_feast.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/hammer.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/hand_to_hand.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/hook.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/horrific_scream.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/impale.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/indomitable.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/knock_back.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/knock_out.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/lash.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/line_breaker.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/overhead_strike.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/perfect_focus.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/pound.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/puncture.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/quick_shot.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/raise_undead.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/rally_the_troops.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/reload_bolt.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/return_favor.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/riposte.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/rotation.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/round_swing.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/shieldwall.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/shoot_bolt.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/slash.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/spearwall.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/split.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/split_man.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/split_shield.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/stab.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/swing.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/taunt.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/thresh.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/throw_javelin.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/thrust.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/warcry.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/werewolf_claws.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/werewolf_howl.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/actives/zombie_bite.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/character_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/adventurous_noble_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/apprentice_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/bastard_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/beggar_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/bowyer_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/brawler_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/butcher_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/caravan_hand_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/cultist_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/daytaler_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/deserter_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/disowned_noble_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/farmhand_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/fisherman_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/gambler_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/gravedigger_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/graverobber_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/hedge_knight_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/historian_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/hunter_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/juggler_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/killer_on_the_run_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/lumberjack_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/mage_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/mason_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/messenger_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/militia_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/miller_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/miner_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/minstrel_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/monk_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/peddler_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/pilgrim_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/poacher_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/raider_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/ratcatcher_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/refugee_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/retired_soldier_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/sellsword_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/servant_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/squire_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/swordmaster_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/thief_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/vagabond_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/wildman_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/backgrounds/witchhunter_background.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/berserker_rage_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/bleeding_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/captain_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/command_undead_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/debilitated_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/dodge_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/double_strike_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/gruesome_feast_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/indomitable_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/killing_frenzy_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/perfect_focus_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/return_favor_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/riposte_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/shieldwall_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/spearwall_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/stunned_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/taunt_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/effects/vengeance_effect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/items/generic_item.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_anticipation.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_artful_dodger.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_bags_and_belts.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_ballistics.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_battering_ram.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_battle_flow.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_battle_forged.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_berserk.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_between_the_eyes.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_bloody_harvest.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_boondock_blade.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_brawny.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_bruiser.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_bullseye.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_captain.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_close_combat_archer.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_colossus.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_crusher.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_debilitate.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_deflect.cnut" loaded successfully. 22:32:42 Script Script file "scripts/skills/perks/perk_devastating_strikes.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_dodge.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_double_strike.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_duelist.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_evade.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_executioner.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_fast_adaption.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_fearsome.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_feint.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_footwork.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_fortified_mind.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_full_force.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_head_hunter.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_hold_out.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_indomitable.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_inspiring_presence.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_ironside.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_killing_frenzy.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_last_stand.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_lookout.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_nimble.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_nine_lives.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_pathfinder.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_perfect_focus.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_push_the_advantage.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_quick_hands.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_rally_the_troops.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_rebound.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_return_favor.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_rotation.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_shield_bash.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_shield_expert.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_slaughterer.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_stalwart.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_steadfast.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_steel_brow.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_student.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_sundering_strikes.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_taunt.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_trophy_hunter.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_vengeance.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_weapon_master.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/perks/perk_zweihander.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/racial/skeleton_racial.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/racial/vampire_racial.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/racial/werewolf_racial.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/skill_container.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/special/double_grip.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/special/morale_check.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/special/night_effect.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/special/stats_collector.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/terrain/hidden_effect.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/terrain/swamp_effect.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/character_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/asthmatic_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/athletic_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/bleeder_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/bloodthirsty_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/brave_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/bright_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/brute_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/clubfooted_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/clumsy_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/cocky_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/craven_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/dastard_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/deathwish_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/determined_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/dexterous_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/disloyal_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/drunkard_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/dumb_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/eagle_eyes_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/fainthearted_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/fat_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/fearless_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/founding_member_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/fragile_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/gluttonous_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/greedy_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/hesitant_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/insecure_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/iron_lungs_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/irrational_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/loyal_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/optimist_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/pessimist_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/quick_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/short_sighted_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/spartan_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/strong_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/superstitious_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/sure_footing_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/tiny_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/skills/traits/tough_trait.cnut" loaded successfully. 22:32:43 Script Script file "scripts/states/main_menu_state.cnut" loaded successfully. 22:32:43 Script Script file "scripts/states/tactical_state.cnut" loaded successfully. 22:32:43 Script Script file "scripts/states/world/asset_manager.cnut" loaded successfully. 22:32:43 Script Script file "scripts/states/world_state.cnut" loaded successfully. 22:32:43 Script Script file "scripts/tools/tag_collection.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/global/cursor.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/global/data_helper.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/global/menu_stack.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/character/character_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/loading/loading_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/menu/main_menu_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/menu/modules/campaign_menu_datasource_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/menu/modules/load_campaign_menu_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/menu/modules/main_menu_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/menu/modules/new_campaign_menu_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/menu/modules/options_menu_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/menu/modules/save_campaign_menu_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/menu/modules/scenario_menu_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/menu/tactical_menu_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/menu/world_menu_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/tactical/modules/orientation_overlay/orientation_overlay.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/tactical/modules/topbar/tactical_screen_topbar_event_log.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/tactical/modules/topbar/tactical_screen_topbar_options.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/tactical/modules/topbar/tactical_screen_topbar_round_information.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/tactical/modules/turn_sequence_bar/turn_sequence_bar.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/tactical/tactical_combat_result_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/tactical/tactical_flee_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/tactical/tactical_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/tooltip/modules/tooltip.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/tooltip/tooltip_events.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/tooltip/tooltip_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/modules/dialogs/world_screen_combat_dialog_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/modules/topbar/world_screen_topbar_assets_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/modules/topbar/world_screen_topbar_datasource_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/modules/topbar/world_screen_topbar_daytime_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/modules/topbar/world_screen_topbar_options_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/modules/world_contract_screen/world_contract_datasource_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/modules/world_contract_screen/world_contract_screen_dialog_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/modules/world_game_finish_screen/world_game_finish_screen_datasource_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/modules/world_game_finish_screen/world_game_finish_screen_dialog_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/modules/world_town_screen/world_town_screen_hire_dialog_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/modules/world_town_screen/world_town_screen_main_dialog_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/modules/world_town_screen/world_town_screen_shop_dialog_module.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/world_contract_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/world_event_popup_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/world_game_finish_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/world_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/ui/screens/world/world_town_screen.cnut" loaded successfully. 22:32:43 Script Script file "scripts/preload.cnut" loaded successfully. 22:32:43 Renderer Vendor: NVIDIA Corporation 22:32:43 Renderer Device: GeForce GT 330M/PCIe/SSE2 22:32:43 Renderer Version: 3.3.0 22:32:43 Renderer Shader Version: 3.30 NVIDIA via Cg compiler 22:32:43 Renderer Framebuffer Support: Yes 22:32:43 Texture Texture "gfx/fonts/cinzel_bold_20.png" took up approximately 256kb in video memory. 22:32:43 Resource Loading: gfx/ui.png 22:32:44 Texture Texture "gfx/ui.png" took up approximately 2730kb in video memory. 22:32:44 Resource Finished loading Resource Package "preload/on_start.txt". 22:32:44 UI Screen "RootScreen" successfully registered. 22:32:44 UI Screen "ConsoleScreen" successfully registered. 22:32:44 UI Screen "LoadingScreen" successfully registered. 22:32:44 UI Screen "TooltipScreen" successfully registered. 22:32:45 UI Screen "TacticalScreen" successfully registered. 22:32:45 UI Screen "TacticalCombatResultScreen" successfully registered. 22:32:45 UI Screen "TacticalFleeScreen" successfully registered. 22:32:45 UI Screen "WorldScreen" successfully registered. 22:32:45 UI Screen "WorldTownScreen" successfully registered. 22:32:45 UI Screen "WorldContractScreen" successfully registered. 22:32:45 UI Screen "WorldGameFinishScreen" successfully registered. 22:32:45 UI Screen "WorldEventPopupScreen" successfully registered. 22:32:45 UI Screen "MainMenuScreen" successfully registered. 22:32:45 UI Screen "WorldMenuScreen" successfully registered. 22:32:46 UI Screen "TacticalMenuScreen" successfully registered. 22:32:46 UI Screen "WorldCharacterScreen" successfully registered. 22:32:46 UI Screen "TacticalCharacterScreen" successfully registered. 22:32:46 SQ Map Template: tactical.patch.bones (Script: scripts/mapgen/templates/tactical/patches/patch_bones) registered. 22:32:46 SQ Map Template: tactical.patch.clearing (Script: scripts/mapgen/templates/tactical/patches/patch_clearing) registered. 22:32:46 SQ Map Template: tactical.patch.clearing_leveled (Script: scripts/mapgen/templates/tactical/patches/patch_clearing_leveled) registered. 22:32:46 SQ Map Template: tactical.patch.forest (Script: scripts/mapgen/templates/tactical/patches/patch_forest) registered. 22:32:46 SQ Map Template: tactical.patch.forest_fern_sea (Script: scripts/mapgen/templates/tactical/patches/patch_forest_fern_sea) registered. 22:32:46 SQ Map Template: tactical.patch.forest_mushrooms (Script: scripts/mapgen/templates/tactical/patches/patch_forest_mushrooms) registered. 22:32:46 SQ Map Template: tactical.patch.hill (Script: scripts/mapgen/templates/tactical/patches/patch_hill) registered. 22:32:46 SQ Map Template: tactical.patch.hill_forest (Script: scripts/mapgen/templates/tactical/patches/patch_hill_forest) registered. 22:32:46 SQ Map Template: tactical.patch.marshland (Script: scripts/mapgen/templates/tactical/patches/patch_marshland) registered. 22:32:46 SQ Map Template: tactical.patch.mound (Script: scripts/mapgen/templates/tactical/patches/patch_mound) registered. 22:32:46 SQ Map Template: tactical.patch.ritual_site (Script: scripts/mapgen/templates/tactical/patches/patch_ritual_site) registered. 22:32:46 SQ Map Template: tactical.patch.stone_circle (Script: scripts/mapgen/templates/tactical/patches/patch_stone_circle) registered. 22:32:46 SQ Map Template: tactical.patch.stone_sea (Script: scripts/mapgen/templates/tactical/patches/patch_stone_sea) registered. 22:32:46 SQ Map Template: tactical.forest (Script: scripts/mapgen/templates/tactical/tactical_forest) registered. 22:32:46 SQ Map Template: tactical.forest_leaves (Script: scripts/mapgen/templates/tactical/tactical_forest_leaves) registered. 22:32:46 SQ Map Template: tactical.plains (Script: scripts/mapgen/templates/tactical/tactical_plains) registered. 22:32:46 SQ Map Template: tactical.swamp (Script: scripts/mapgen/templates/tactical/tactical_swamp) registered. 22:32:46 SQ Map Template: tactical.canyon (Script: scripts/mapgen/templates/tactical/test/template_canyon) registered. 22:32:46 SQ Map Template: tactical.clear_hill (Script: scripts/mapgen/templates/tactical/test/template_clear_hill) registered. 22:32:46 SQ Map Template: tactical.combat_basics (Script: scripts/mapgen/templates/tactical/test/template_combat_basics) registered. 22:32:46 SQ Map Template: tactical.defend_the_hill (Script: scripts/mapgen/templates/tactical/test/template_defend_the_hill) registered. 22:32:46 SQ Map Template: tactical.swipe (Script: scripts/mapgen/templates/tactical/test/template_swipe) registered. 22:32:46 SQ Map Template: tactical.test_clearing (Script: scripts/mapgen/templates/tactical/test/test_clearing) registered. 22:32:46 SQ Map Template: tactical.test_dry_marshland (Script: scripts/mapgen/templates/tactical/test/test_dry_marshland) registered. 22:32:46 SQ Map Template: tactical.test_forest (Script: scripts/mapgen/templates/tactical/test/test_forest) registered. 22:32:46 SQ Map Template: tactical.test_hill (Script: scripts/mapgen/templates/tactical/test/test_hill) registered. 22:32:46 SQ Map Template: tactical.test_hunting_grounds (Script: scripts/mapgen/templates/tactical/test/test_hunting_grounds) registered. 22:32:46 SQ Map Template: tactical.test_marshland (Script: scripts/mapgen/templates/tactical/test/test_marshland) registered. 22:32:46 SQ Map Template: tactical.test_plains (Script: scripts/mapgen/templates/tactical/test/test_plains) registered. 22:32:46 SQ Map Template: tactical.test_plains_clearing (Script: scripts/mapgen/templates/tactical/test/test_plains_clearing) registered. 22:32:46 SQ Map Template: tactical.test_plains_clearing_leveled (Script: scripts/mapgen/templates/tactical/test/test_plains_clearing_leveled) registered. 22:32:46 SQ Map Template: tactical.test_road (Script: scripts/mapgen/templates/tactical/test/test_road) registered. 22:32:46 SQ Map Template: tactical.test_template (Script: scripts/mapgen/templates/tactical/test/test_template) registered. 22:32:46 SQ Map Template: tactical.tile.earth (Script: scripts/mapgen/templates/tactical/tiles/earth) registered. 22:32:46 SQ Map Template: tactical.tile.forest (Script: scripts/mapgen/templates/tactical/tiles/forest) registered. 22:32:46 SQ Map Template: tactical.tile.grass (Script: scripts/mapgen/templates/tactical/tiles/grass) registered. 22:32:46 SQ Map Template: tactical.tile.grass_forest (Script: scripts/mapgen/templates/tactical/tiles/grass_forest) registered. 22:32:46 SQ Map Template: tactical.tile.road (Script: scripts/mapgen/templates/tactical/tiles/road) registered. 22:32:46 SQ Map Template: tactical.tile.swamp (Script: scripts/mapgen/templates/tactical/tiles/swamp) registered. 22:32:46 SQ Map Template: world.tile.badlands (Script: scripts/mapgen/templates/world/tiles/tile_badlands) registered. 22:32:46 SQ Map Template: world.tile.farmland (Script: scripts/mapgen/templates/world/tiles/tile_farmland) registered. 22:32:46 SQ Map Template: world.tile.forest (Script: scripts/mapgen/templates/world/tiles/tile_forest) registered. 22:32:46 SQ Map Template: world.tile.forest_leaves (Script: scripts/mapgen/templates/world/tiles/tile_forest_leaves) registered. 22:32:46 SQ Map Template: world.tile.heath (Script: scripts/mapgen/templates/world/tiles/tile_heath) registered. 22:32:46 SQ Map Template: world.tile.highlands (Script: scripts/mapgen/templates/world/tiles/tile_highlands) registered. 22:32:46 SQ Map Template: world.tile.hills (Script: scripts/mapgen/templates/world/tiles/tile_hills) registered. 22:32:46 SQ Map Template: world.tile.marshland (Script: scripts/mapgen/templates/world/tiles/tile_marshland) registered. 22:32:46 SQ Map Template: world.tile.mountains (Script: scripts/mapgen/templates/world/tiles/tile_mountains) registered. 22:32:46 SQ Map Template: world.tile.plains (Script: scripts/mapgen/templates/world/tiles/tile_plains) registered. 22:32:46 SQ Map Template: world.tile.snow (Script: scripts/mapgen/templates/world/tiles/tile_snow) registered. 22:32:46 SQ Map Template: world.tile.swamp (Script: scripts/mapgen/templates/world/tiles/tile_swamp) registered. 22:32:46 SQ Map Template: world.worldmap_generator (Script: scripts/mapgen/templates/world/worldmap_generator) registered. 22:32:46 SQ RootState::onShow() 22:32:46 Resource Parsed Resource Package "preload/on_running.txt" with 213 items. 22:32:46 Resource Started loading Resource Package "preload/on_running.txt". 22:32:46 Resource Loading: gfx/entity_0.png 22:32:46 UI RootScreen::REGISTER 22:32:46 UI RootScreenVersionModule::REGISTER 22:32:46 Texture Texture "gfx/entity_0.png" took up approximately 21845kb in video memory. 22:32:46 Resource Loading: music/title.music 22:32:46 Resource Loading: gfx/entity_icons.png 22:32:46 UI LoadingScreen::REGISTER 22:32:46 UI TooltipScreen::REGISTER 22:32:46 UI MainMenuScreen::REGISTER 22:32:46 UI MainMenuModule::REGISTER 22:32:46 UI LoadCampaignMenuModule::REGISTER 22:32:46 UI NewCampaignMenuModule::REGISTER 22:32:46 UI ScenarioMenuModule::REGISTER 22:32:46 UI OptionsMenuModule::REGISTER 22:32:46 UI OptionsMenuModuleVideoPanel::REGISTER 22:32:46 UI OptionsMenuModuleAudioPanel::REGISTER 22:32:46 UI OptionsMenuModuleControlsPanel::REGISTER 22:32:46 UI OptionsMenuModuleGameplayPanel::REGISTER 22:32:46 Texture Texture "gfx/entity_icons.png" took up approximately 5461kb in video memory. 22:32:46 Resource Loading: gfx/effects_0.png 22:32:47 Texture Texture "gfx/effects_0.png" took up approximately 21845kb in video memory. 22:32:47 Resource Loading: gfx/world_detail.png 22:32:48 Texture Texture "gfx/world_detail.png" took up approximately 43690kb in video memory. 22:32:48 Resource Loading: gfx/world_entity_0.png 22:32:48 Texture Texture "gfx/world_entity_0.png" took up approximately 10922kb in video memory. 22:32:48 Resource Loading: sounds/body_fall_1.ogg 22:32:48 Resource Loading: sounds/shield_broken.ogg 22:32:48 Resource Loading: sounds/combat/aimed_shot_01.wav 22:32:48 Resource Loading: sounds/combat/aimed_shot_02.wav 22:32:48 Resource Loading: sounds/combat/aimed_shot_03.wav 22:32:48 Resource Loading: sounds/combat/armor_chainmail_impact_01.wav 22:32:48 Resource Loading: sounds/combat/armor_chainmail_impact_02.wav 22:32:48 Resource Loading: sounds/combat/armor_chainmail_impact_03.wav 22:32:48 Resource Loading: sounds/combat/armor_halfplate_impact_01.wav 22:32:48 Resource Loading: sounds/combat/armor_halfplate_impact_02.wav 22:32:48 Resource Loading: sounds/combat/armor_halfplate_impact_03.wav 22:32:48 Resource Loading: sounds/combat/armor_leather_impact_01.wav 22:32:48 Resource Loading: sounds/combat/armor_leather_impact_02.wav 22:32:48 Resource Loading: sounds/combat/armor_leather_impact_03.wav 22:32:48 Resource Loading: sounds/combat/arrow_hit_01.wav 22:32:48 Resource Loading: sounds/combat/arrow_hit_02.wav 22:32:48 Resource Loading: sounds/combat/arrow_hit_03.wav 22:32:48 Resource Loading: sounds/combat/arrow_miss_01.wav 22:32:48 Resource Loading: sounds/combat/arrow_miss_02.wav 22:32:48 Resource Loading: sounds/combat/arrow_miss_03.wav 22:32:48 Resource Loading: sounds/combat/bash_01.wav 22:32:48 Resource Loading: sounds/combat/bash_02.wav 22:32:48 Resource Loading: sounds/combat/bash_03.wav 22:32:48 Resource Loading: sounds/combat/bash_hit_01.wav 22:32:48 Resource Loading: sounds/combat/bash_hit_02.wav 22:32:48 Resource Loading: sounds/combat/bash_hit_03.wav 22:32:48 Resource Loading: sounds/combat/bolt_shot_01.wav 22:32:48 Resource Loading: sounds/combat/bolt_shot_02.wav 22:32:48 Resource Loading: sounds/combat/bolt_shot_03.wav 22:32:48 Resource Loading: sounds/combat/bolt_shot_hit_01.wav 22:32:48 Resource Loading: sounds/combat/bolt_shot_hit_02.wav 22:32:48 Resource Loading: sounds/combat/bolt_shot_hit_03.wav 22:32:48 Resource Loading: sounds/combat/bolt_shot_miss_01.wav 22:32:48 Resource Loading: sounds/combat/bolt_shot_miss_02.wav 22:32:48 Resource Loading: sounds/combat/bolt_shot_miss_03.wav 22:32:48 Resource Loading: sounds/combat/chop_01.wav 22:32:48 Resource Loading: sounds/combat/chop_02.wav 22:32:48 Resource Loading: sounds/combat/chop_03.wav 22:32:48 Resource Loading: sounds/combat/chop_hit_01.wav 22:32:48 Resource Loading: sounds/combat/chop_hit_02.wav 22:32:49 Resource Loading: sounds/combat/chop_hit_03.wav 22:32:49 Resource Loading: sounds/combat/hand_01.wav 22:32:49 Resource Loading: sounds/combat/hand_02.wav 22:32:49 Resource Loading: sounds/combat/hand_03.wav 22:32:49 Resource Loading: sounds/combat/hand_hit_01.wav 22:32:49 Resource Loading: sounds/combat/hand_hit_02.wav 22:32:49 Resource Loading: sounds/combat/hand_hit_03.wav 22:32:49 Resource Loading: sounds/combat/impale_01.wav 22:32:49 Resource Loading: sounds/combat/impale_02.wav 22:32:49 Resource Loading: sounds/combat/impale_03.wav 22:32:49 Resource Loading: sounds/combat/impale_hit_01.wav 22:32:49 Resource Loading: sounds/combat/impale_hit_02.wav 22:32:49 Resource Loading: sounds/combat/impale_hit_03.wav 22:32:49 Resource Loading: sounds/combat/overhead_strike_01.wav 22:32:49 Resource Loading: sounds/combat/overhead_strike_02.wav 22:32:49 Resource Loading: sounds/combat/overhead_strike_03.wav 22:32:49 Resource Loading: sounds/combat/overhead_strike_hit_01.wav 22:32:49 Resource Loading: sounds/combat/overhead_strike_hit_02.wav 22:32:49 Resource Loading: sounds/combat/overhead_strike_hit_03.wav 22:32:49 Resource Loading: sounds/combat/quick_shot_01.wav 22:32:49 Resource Loading: sounds/combat/quick_shot_02.wav 22:32:49 Resource Loading: sounds/combat/quick_shot_03.wav 22:32:49 Resource Loading: sounds/combat/reload_01.wav 22:32:49 Resource Loading: sounds/combat/reload_02.wav 22:32:49 Resource Loading: sounds/combat/slash_01.wav 22:32:49 Resource Loading: sounds/combat/slash_02.wav 22:32:49 Resource Loading: sounds/combat/slash_03.wav 22:32:49 Resource Loading: sounds/combat/slash_hit_01.wav 22:32:49 Resource Loading: sounds/combat/slash_hit_02.wav 22:32:49 Resource Loading: sounds/combat/slash_hit_03.wav 22:32:49 Resource Loading: sounds/combat/split_01.wav 22:32:49 Resource Loading: sounds/combat/split_02.wav 22:32:49 Resource Loading: sounds/combat/split_03.wav 22:32:49 Resource Loading: sounds/combat/split_hit_01.wav 22:32:49 Resource Loading: sounds/combat/split_hit_02.wav 22:32:49 Resource Loading: sounds/combat/split_hit_03.wav 22:32:49 Resource Loading: sounds/combat/stab_01.wav 22:32:49 Resource Loading: sounds/combat/stab_02.wav 22:32:49 Resource Loading: sounds/combat/stab_03.wav 22:32:49 Resource Loading: sounds/combat/stab_hit_01.wav 22:32:49 Resource Loading: sounds/combat/stab_hit_02.wav 22:32:49 Resource Loading: sounds/combat/stab_hit_03.wav 22:32:49 Resource Loading: sounds/combat/swing_01.wav 22:32:49 Resource Loading: sounds/combat/swing_02.wav 22:32:49 Resource Loading: sounds/combat/swing_03.wav 22:32:49 Resource Loading: sounds/combat/swing_hit_01.wav 22:32:49 Resource Loading: sounds/combat/swing_hit_02.wav 22:32:49 Resource Loading: sounds/combat/swing_hit_03.wav 22:32:49 Resource Loading: sounds/combat/thrust_01.wav 22:32:49 Resource Loading: sounds/combat/thrust_02.wav 22:32:49 Resource Loading: sounds/combat/thrust_03.wav 22:32:49 Resource Loading: sounds/combat/thrust_hit_01.wav 22:32:49 Resource Loading: sounds/combat/thrust_hit_02.wav 22:32:49 Resource Loading: sounds/combat/thrust_hit_03.wav 22:32:49 Resource Loading: sounds/combat/hook_01.wav 22:32:49 Resource Loading: sounds/combat/hook_02.wav 22:32:49 Resource Loading: sounds/combat/hook_03.wav 22:32:49 Resource Loading: sounds/combat/hook_hit_01.wav 22:32:49 Resource Loading: sounds/combat/hook_hit_02.wav 22:32:49 Resource Loading: sounds/combat/hook_hit_03.wav 22:32:49 Resource Loading: sounds/combat/knockback_01.wav 22:32:49 Resource Loading: sounds/combat/knockback_02.wav 22:32:49 Resource Loading: sounds/combat/knockback_03.wav 22:32:49 Resource Loading: sounds/combat/knockback_hit_01.wav 22:32:49 Resource Loading: sounds/combat/knockback_hit_02.wav 22:32:49 Resource Loading: sounds/combat/knockback_hit_03.wav 22:32:49 Resource Loading: sounds/combat/puncture_01.wav 22:32:49 Resource Loading: sounds/combat/puncture_02.wav 22:32:49 Resource Loading: sounds/combat/puncture_03.wav 22:32:49 Resource Loading: sounds/combat/puncture_hit_01.wav 22:32:49 Resource Loading: sounds/combat/puncture_hit_02.wav 22:32:49 Resource Loading: sounds/combat/puncture_hit_03.wav 22:32:49 Resource Loading: sounds/combat/riposte_01.wav 22:32:49 Resource Loading: sounds/combat/riposte_02.wav 22:32:49 Resource Loading: sounds/combat/riposte_03.wav 22:32:49 Resource Loading: sounds/combat/spearwall_01.wav 22:32:49 Resource Loading: sounds/combat/spearwall_02.wav 22:32:49 Resource Loading: sounds/combat/spearwall_03.wav 22:32:49 Resource Loading: sounds/combat/shieldwall_01.wav 22:32:49 Resource Loading: sounds/combat/shieldwall_02.wav 22:32:49 Resource Loading: sounds/combat/shieldwall_03.wav 22:32:49 Resource Loading: sounds/combat/split_shield_01.wav 22:32:49 Resource Loading: sounds/combat/split_shield_02.wav 22:32:49 Resource Loading: sounds/combat/split_shield_03.wav 22:32:49 Resource Loading: sounds/combat/bro_damage_taken_01.wav 22:32:49 Resource Loading: sounds/combat/bro_damage_taken_02.wav 22:32:49 Resource Loading: sounds/combat/bro_damage_taken_03.wav 22:32:49 Resource Loading: sounds/combat/bro_damage_taken_04.wav 22:32:49 Resource Loading: sounds/combat/bro_damage_taken_soft_01.wav 22:32:49 Resource Loading: sounds/combat/bro_damage_taken_soft_02.wav 22:32:49 Resource Loading: sounds/combat/bro_damage_taken_soft_03.wav 22:32:49 Resource Loading: sounds/combat/bro_dying_01.wav 22:32:49 Resource Loading: sounds/combat/bro_dying_02.wav 22:32:49 Resource Loading: sounds/combat/bro_dying_03.wav 22:32:49 Resource Loading: sounds/combat/bro_dying_04.wav 22:32:49 Resource Loading: sounds/combat/bro_dying_05.wav 22:32:49 Resource Loading: sounds/combat/cleave_01.wav 22:32:49 Resource Loading: sounds/combat/cleave_02.wav 22:32:49 Resource Loading: sounds/combat/cleave_03.wav 22:32:49 Resource Loading: sounds/combat/cleave_hit_hitpoints_01.wav 22:32:49 Resource Loading: sounds/combat/cleave_hit_hitpoints_02.wav 22:32:49 Resource Loading: sounds/combat/cleave_hit_hitpoints_03.wav 22:32:49 Resource Loading: sounds/combat/crush_armor_01.wav 22:32:49 Resource Loading: sounds/combat/crush_armor_02.wav 22:32:49 Resource Loading: sounds/combat/crush_armor_03.wav 22:32:49 Resource Loading: sounds/combat/crush_armor_hit_01.wav 22:32:49 Resource Loading: sounds/combat/crush_armor_hit_02.wav 22:32:49 Resource Loading: sounds/combat/crush_armor_hit_03.wav 22:32:49 Resource Loading: sounds/combat/decapitate_hit_01.wav 22:32:49 Resource Loading: sounds/combat/decapitate_hit_02.wav 22:32:49 Resource Loading: sounds/combat/decapitate_hit_03.wav 22:32:49 Resource Loading: sounds/combat/hammer_strike_01.wav 22:32:49 Resource Loading: sounds/combat/hammer_strike_02.wav 22:32:49 Resource Loading: sounds/combat/hammer_strike_03.wav 22:32:49 Resource Loading: sounds/combat/hammer_strike_hit_01.wav 22:32:49 Resource Loading: sounds/combat/hammer_strike_hit_02.wav 22:32:49 Resource Loading: sounds/combat/hammer_strike_hit_03.wav 22:32:49 Resource Loading: sounds/combat/round_swing_01.wav 22:32:49 Resource Loading: sounds/combat/round_swing_02.wav 22:32:49 Resource Loading: sounds/combat/round_swing_03.wav 22:32:49 Resource Loading: sounds/combat/round_swing_hit_01.wav 22:32:49 Resource Loading: sounds/combat/round_swing_hit_02.wav 22:32:49 Resource Loading: sounds/combat/round_swing_hit_03.wav 22:32:49 Resource Loading: sounds/combat/javelin_throw_01.wav 22:32:49 Resource Loading: sounds/combat/javelin_throw_02.wav 22:32:49 Resource Loading: sounds/combat/javelin_throw_03.wav 22:32:49 Resource Loading: sounds/combat/javelin_miss_01.wav 22:32:49 Resource Loading: sounds/combat/javelin_miss_02.wav 22:32:49 Resource Loading: sounds/combat/javelin_miss_03.wav 22:32:49 Resource Loading: sounds/combat/javelin_hit_01.wav 22:32:49 Resource Loading: sounds/combat/javelin_hit_02.wav 22:32:49 Resource Loading: sounds/combat/javelin_hit_03.wav 22:32:49 Resource Loading: sounds/combat/thresh_01.wav 22:32:49 Resource Loading: sounds/combat/thresh_02.wav 22:32:49 Resource Loading: sounds/combat/thresh_03.wav 22:32:49 Resource Loading: sounds/combat/thresh_hit_01.wav 22:32:49 Resource Loading: sounds/combat/thresh_hit_02.wav 22:32:49 Resource Loading: sounds/combat/thresh_hit_03.wav 22:32:49 Resource Loading: sounds/combat/pound_01.wav 22:32:49 Resource Loading: sounds/combat/pound_02.wav 22:32:49 Resource Loading: sounds/combat/pound_03.wav 22:32:49 Resource Loading: sounds/combat/pound_hit_01.wav 22:32:49 Resource Loading: sounds/combat/pound_hit_02.wav 22:32:49 Resource Loading: sounds/combat/pound_hit_03.wav 22:32:49 Resource Loading: sounds/combat/flail_01.wav 22:32:49 Resource Loading: sounds/combat/flail_02.wav 22:32:49 Resource Loading: sounds/combat/flail_03.wav 22:32:49 Resource Loading: sounds/combat/flail_hit_01.wav 22:32:49 Resource Loading: sounds/combat/flail_hit_02.wav 22:32:49 Resource Loading: sounds/combat/flail_hit_03.wav 22:32:49 Resource Loading: sounds/combat/lash_01.wav 22:32:49 Resource Loading: sounds/combat/lash_02.wav 22:32:49 Resource Loading: sounds/combat/lash_03.wav 22:32:49 Resource Loading: sounds/combat/lash_hit_01.wav 22:32:49 Resource Loading: sounds/combat/lash_hit_02.wav 22:32:49 Resource Loading: sounds/combat/lash_hit_03.wav 22:32:49 Resource Loading: sounds/combat/weapon_break_01.wav 22:32:49 Resource Loading: sounds/combat/rotation_01.wav 22:32:49 Resource Loading: sounds/combat/footwork_01.wav 22:32:49 Resource Loading: sounds/combat/return_favor_01.wav 22:32:49 Resource Loading: sounds/combat/perfect_focus_01.wav 22:32:49 Resource Loading: sounds/combat/rally_the_troops_01.wav 22:32:49 Resource Loading: sounds/new_round_01.wav 22:32:49 Resource Loading: sounds/new_round_02.wav 22:32:49 Resource Loading: sounds/new_round_03.wav 22:32:49 Resource Loading: sounds/scribble.wav 22:32:53 SQ Init World State! 22:32:53 SQ Load campaign: quicksave 22:32:53 Scene Finished loading scene. 22:32:55 Resource Loading: gfx/world_weather.png 22:32:56 Texture Texture "gfx/world_weather.png" took up approximately 43690kb in video memory. 22:32:56 UI WorldScreen::REGISTER 22:32:56 UI WorldScreenTopbarOptionsModule::REGISTER 22:32:56 UI WorldScreenTopbarDayTimeModule::REGISTER 22:32:56 UI WorldScreenTopbarAssetsModule::REGISTER 22:32:56 UI WorldScreenActiveContractPanelModule::REGISTER 22:32:56 UI WorldContractContentModule::REGISTER 22:32:56 UI CombatDialogModule::REGISTER 22:32:56 UI WorldContractScreen::REGISTER 22:32:56 UI WorldContractScreenDialogModule::REGISTER 22:32:56 UI WorldContractContentModule::REGISTER 22:32:56 UI WorldContractButtonsModule::REGISTER 22:32:56 UI WorldTownScreen::REGISTER 22:32:56 UI WorldTownScreenMainDialogModule::REGISTER 22:32:56 UI WorldTownScreenHireDialogModule::REGISTER 22:32:56 UI WorldTownScreenShopDialogModule::REGISTER 22:32:56 UI WorldContractScreenDialogModule::REGISTER 22:32:56 UI WorldContractContentModule::REGISTER 22:32:56 UI WorldContractButtonsModule::REGISTER 22:32:56 UI WorldEventPopupScreen::REGISTER 22:32:56 UI IngameMenuScreen::REGISTER 22:32:56 UI MainMenuModule::REGISTER 22:32:56 UI LoadCampaignMenuModule::REGISTER 22:32:56 UI SaveCampaignMenuModule::REGISTER 22:32:56 UI OptionsMenuModule::REGISTER 22:32:56 UI OptionsMenuModuleVideoPanel::REGISTER 22:32:56 UI OptionsMenuModuleAudioPanel::REGISTER 22:32:56 UI OptionsMenuModuleControlsPanel::REGISTER 22:32:56 UI OptionsMenuModuleGameplayPanel::REGISTER 22:32:57 UI WorldGameFinishScreen::REGISTER 22:32:57 UI WorldGameFinishScreenDialogModule::REGISTER 22:32:57 UI CharacterScreen::REGISTER 22:32:57 UI CharacterScreenLeftPanelModule::REGISTER 22:32:57 UI CharacterScreenLeftPanelHeaderModule::REGISTER 22:32:57 UI CharacterScreenPaperdollModule::REGISTER 22:32:57 UI CharacterScreenSkillsModule::REGISTER 22:32:57 UI CharacterScreenStatsModule::REGISTER 22:32:57 UI CharacterScreenRightPanelModule::REGISTER 22:32:57 UI CharacterScreenRightPanelHeaderModule::REGISTER 22:32:57 UI CharacterScreenInventoryListModule::REGISTER 22:32:57 UI CharacterScreenPerksModule::REGISTER 22:32:57 UI CharacterScreenBrothersListModule::REGISTER 22:32:57 UI CharacterScreenBattleStartFooterModule::REGISTER 22:32:57 Resource Loading: music/worldmap_05.music 22:32:58 Resource Unloading: music/title.music 22:36:34 SQ contract added: contract.errant 22:36:56 SQ Location entered: City of Karnstein 22:37:00 Resource Loading: music/worldmap_06.music 22:37:00 Resource Unloading: music/worldmap_05.music 22:37:07 SQ Location entered: City of Karnstein 22:37:11 Resource Loading: music/city_01.music 22:37:11 Resource Unloading: music/worldmap_06.music 22:38:50 Resource Loading: music/worldmap_03.music 22:38:51 Resource Unloading: music/city_01.music 22:39:20 SQ Save campaign: Urban A 22:39:20 Scene Finished saving scene. 22:40:13 SQ Location entered: City of Karnstein 22:40:17 Resource Loading: music/city_01.music 22:40:17 Resource Unloading: music/worldmap_03.music 22:40:42 Resource Loading: music/worldmap_07.music 22:40:42 Resource Unloading: music/city_01.music 22:41:32 SQ contract added: contract.destroy_orc_camp 22:41:37 SQ contract added: contract.destroy_orc_camp 22:42:08 SQ Save campaign: autosave 22:42:09 Scene Finished saving scene. 22:42:09 SQ WorldState::onHide 22:42:10 UI TacticalScreen::REGISTER 22:42:10 UI TacticalScreenTurnSequenceBarModule::REGISTER 22:42:10 UI TacticalScreenOrientationOverlayModule::REGISTER 22:42:10 UI TacticalScreenTopbarEventLogModule::REGISTER 22:42:10 UI TacticalScreenTopbarRoundInformationModule::REGISTER 22:42:10 UI TacticalScreenTopbarOptionsModule::REGISTER 22:42:10 Resource Loading: gfx/detail.png 22:42:10 Texture Texture "gfx/detail.png" took up approximately 5461kb in video memory. 22:42:10 Resource Loading: gfx/object_0.png 22:42:10 Texture Texture "gfx/object_0.png" took up approximately 2730kb in video memory. 22:42:11 Resource Loading: gfx/entity_2.png 22:42:11 Texture Texture "gfx/entity_2.png" took up approximately 5461kb in video memory. 22:42:11 Resource Loading: gfx/orientation_overlay.png 22:42:11 Texture Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory. 22:42:11 Resource Loading: sounds/atmosphere/forest_01.wav 22:42:11 SQ TACTICAL: STASH LOCKED: true 22:42:11 SQ INFO: Next round issued: 1 22:42:11 Resource Started loading Resource Package "Temporary Tactical Resources". 22:42:11 Resource Loading: sounds/enemies/orc_hurt_01.wav 22:42:11 UI CharacterScreen::REGISTER 22:42:11 UI CharacterScreenLeftPanelModule::REGISTER 22:42:11 UI CharacterScreenLeftPanelHeaderModule::REGISTER 22:42:11 UI CharacterScreenPaperdollModule::REGISTER 22:42:11 UI CharacterScreenSkillsModule::REGISTER 22:42:11 UI CharacterScreenStatsModule::REGISTER 22:42:11 UI CharacterScreenRightPanelModule::REGISTER 22:42:11 UI CharacterScreenRightPanelHeaderModule::REGISTER 22:42:11 UI CharacterScreenInventoryListModule::REGISTER 22:42:11 UI CharacterScreenPerksModule::REGISTER 22:42:11 UI CharacterScreenBrothersListModule::REGISTER 22:42:11 Resource Loading: sounds/enemies/orc_hurt_02.wav 22:42:11 UI CharacterScreenBattleStartFooterModule::REGISTER 22:42:11 UI TacticalFleeScreen::REGISTER 22:42:11 UI IngameMenuScreen::REGISTER 22:42:11 UI MainMenuModule::REGISTER 22:42:11 UI LoadCampaignMenuModule::REGISTER 22:42:11 UI SaveCampaignMenuModule::REGISTER 22:42:11 UI OptionsMenuModule::REGISTER 22:42:11 UI OptionsMenuModuleVideoPanel::REGISTER 22:42:11 UI OptionsMenuModuleAudioPanel::REGISTER 22:42:11 UI OptionsMenuModuleControlsPanel::REGISTER 22:42:11 UI OptionsMenuModuleGameplayPanel::REGISTER 22:42:11 UI TacticalCombatResultScreen::REGISTER 22:42:11 UI TacticalCombatResultScreenStatisticsPanel::REGISTER 22:42:11 UI TacticalCombatResultScreenLootPanel::REGISTER 22:42:11 Resource Loading: sounds/enemies/orc_hurt_03.wav 22:42:11 Resource Loading: sounds/enemies/orc_hurt_04.wav 22:42:11 Resource Loading: sounds/enemies/orc_hurt_05.wav 22:42:11 Resource Loading: sounds/enemies/orc_death_01.wav 22:42:11 Resource Loading: sounds/enemies/orc_death_02.wav 22:42:11 Resource Loading: sounds/enemies/orc_death_03.wav 22:42:11 Resource Loading: sounds/enemies/orc_death_04.wav 22:42:11 Resource Loading: sounds/enemies/orc_death_05.wav 22:42:11 Resource Loading: sounds/enemies/orc_death_06.wav 22:42:11 Resource Loading: sounds/enemies/orc_flee_03.wav 22:42:11 Resource Loading: sounds/enemies/orc_flee_05.wav 22:42:11 Resource Loading: sounds/enemies/orc_flee_06.wav 22:42:11 Resource Loading: sounds/enemies/orc_idle_01.wav 22:42:11 Resource Loading: sounds/enemies/orc_idle_02.wav 22:42:11 Resource Loading: sounds/enemies/orc_idle_03.wav 22:42:11 Resource Loading: sounds/enemies/orc_idle_04.wav 22:42:11 Resource Loading: sounds/enemies/orc_idle_05.wav 22:42:11 Resource Loading: sounds/enemies/orc_idle_06.wav 22:42:11 Resource Loading: sounds/enemies/orc_charge_01.wav 22:42:11 Resource Loading: sounds/enemies/orc_charge_02.wav 22:42:11 Resource Loading: sounds/enemies/orc_charge_03.wav 22:42:11 Resource Loading: sounds/enemies/orc_charge_04.wav 22:42:11 Resource Loading: sounds/enemies/orc_linebreaker_01.wav 22:42:11 Resource Loading: sounds/enemies/orc_linebreaker_02.wav 22:42:11 Resource Loading: sounds/enemies/orc_linebreaker_03.wav 22:42:14 Resource Loading: music/orcs_01.music 22:42:14 Resource Unloading: music/worldmap_07.music 22:42:20 SQ Skill [Swamp] removed from [Ystoc Breadmaker]. 22:42:20 SQ Skill [Hidden] removed from [Ystoc Breadmaker]. 22:42:24 SQ Skill [Swamp] removed from [Deison Keen Eye]. 22:42:26 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Warrior] 22:42:26 SQ Deison Keen Eye uses skill Quick Shot 22:42:30 SQ Skill [Swamp] removed from [Peter The Penk]. 22:42:30 SQ Skill [Hidden] removed from [Peter The Penk]. 22:42:31 SQ Adding terrain effect: terrain.swamp 22:42:36 SQ Skill [Hidden] removed from [Dushan The Mole]. 22:42:37 SQ Adding terrain effect: terrain.swamp 22:42:39 SQ Adding terrain effect: terrain.swamp 22:42:44 SQ Adding terrain effect: terrain.swamp 22:42:48 SQ Adding terrain effect: terrain.swamp 22:42:53 SQ Skill [Swamp] removed from [Orc Young]. 22:42:55 SQ Skill [Swamp] removed from [Orc Young]. 22:42:56 SQ Adding terrain effect: terrain.swamp 22:43:05 SQ Skill [Swamp] removed from [Marko Unger]. 22:43:06 SQ Adding terrain effect: terrain.swamp 22:43:08 SQ Skill [Swamp] removed from [Orc Young]. 22:43:13 SQ Skill [Swamp] removed from [Ser Urbanus]. 22:43:13 SQ Adding terrain effect: terrain.swamp 22:43:18 SQ [Robert The Brute] executes skill [Spearwall] on target [Robert The Brute] 22:43:18 SQ Robert The Brute uses skill Spearwall 22:43:25 SQ Adding terrain effect: terrain.swamp 22:43:30 SQ Skill [Swamp] removed from [Boris von Sankt Veit]. 22:43:30 SQ Skill [Hidden] removed from [Boris von Sankt Veit]. 22:43:31 SQ Adding terrain effect: terrain.swamp 22:43:33 SQ Skill [Swamp] removed from [Orc Warrior]. 22:43:33 SQ Adding terrain effect: terrain.swamp 22:43:35 SQ Skill [Swamp] removed from [Orc Warrior]. 22:43:35 SQ Adding terrain effect: terrain.swamp 22:43:35 SQ Skill [Swamp] removed from [Orc Warrior]. 22:43:36 SQ Adding terrain effect: terrain.swamp 22:43:38 SQ Skill [Swamp] removed from [Orc Warrior]. 22:43:40 SQ Skill [Swamp] removed from [Orc Warrior]. 22:43:43 SQ Orc Warrior uses skill Shieldwall 22:43:44 SQ Skill [Swamp] removed from [Orc Warrior]. 22:43:55 SQ Adding terrain effect: terrain.swamp 22:43:58 SQ Skill [Swamp] removed from [Andrej The Edge]. 22:44:12 SQ INFO: Next round issued: 2 22:44:25 SQ [Ystoc Breadmaker] executes skill [Aimed Shot] on target [Orc Warrior] 22:44:25 SQ Ystoc Breadmaker uses skill Aimed Shot 22:44:30 SQ [Deison Keen Eye] executes skill [Aimed Shot] on target [Orc Warrior] 22:44:30 SQ Deison Keen Eye uses skill Aimed Shot 22:44:32 SQ Skill [Swamp] removed from [Orc Young]. 22:44:33 SQ Adding terrain effect: terrain.swamp 22:44:40 SQ Skill [Swamp] removed from [Peter The Penk]. 22:44:41 SQ Adding terrain effect: terrain.swamp 22:44:49 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Warrior] 22:44:49 SQ Peter The Penk uses skill Quick Shot 22:44:58 SQ Skill [Swamp] removed from [Gregor The Big]. 22:44:59 SQ Adding terrain effect: terrain.swamp 22:45:08 SQ Skill [Swamp] removed from [Jani Butcherman]. 22:45:09 SQ Adding terrain effect: terrain.swamp 22:45:11 SQ Adding terrain effect: terrain.swamp 22:45:12 SQ Skill [Swamp] removed from [Orc Young]. 22:45:13 SQ Adding terrain effect: terrain.swamp 22:45:21 SQ Skill [Swamp] removed from [Marko Unger]. 22:45:22 SQ Adding terrain effect: terrain.swamp 22:45:45 SQ Skill [Swamp] removed from [Boris von Sankt Veit]. 22:45:47 SQ Skill [Hidden] removed from [Boris von Sankt Veit]. 22:45:47 SQ Adding terrain effect: terrain.swamp 22:45:53 SQ [Videk The Crazy] executes skill [Spearwall] on target [Videk The Crazy] 22:45:53 SQ Videk The Crazy uses skill Spearwall 22:45:55 SQ Skill [Spearwall] removed from [Robert The Brute]. 22:45:57 SQ [Robert The Brute] executes skill [Spearwall] on target [Robert The Brute] 22:45:57 SQ Robert The Brute uses skill Spearwall 22:46:00 SQ Skill [Swamp] removed from [Orc Warrior]. 22:46:02 SQ Skill [Swamp] removed from [Orc Warrior]. 22:46:02 SQ Adding terrain effect: terrain.swamp 22:46:04 SQ Orc Warrior uses skill Shieldwall 22:46:05 SQ Adding terrain effect: terrain.swamp 22:46:07 SQ Skill [Swamp] removed from [Orc Warrior]. 22:46:09 SQ Adding terrain effect: terrain.swamp 22:46:10 SQ Adding terrain effect: terrain.swamp 22:46:10 SQ Skill [Shieldwall] removed from [Orc Warrior]. 22:46:11 SQ Orc Warrior uses skill Shieldwall 22:46:13 SQ Adding terrain effect: terrain.swamp 22:46:13 SQ Skill [Swamp] removed from [Orc Warrior]. 22:46:52 SQ Adding terrain effect: terrain.swamp 22:47:06 SQ Skill [Swamp] removed from [Gregor The Big]. 22:47:07 SQ Adding terrain effect: terrain.swamp 22:47:30 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Warrior] 22:47:30 SQ Videk The Crazy uses skill Thrust 22:47:33 SQ INFO: Next round issued: 3 22:47:36 Resource Loading: music/orcs_02.music 22:47:36 Resource Unloading: music/orcs_01.music 22:47:47 SQ [Ystoc Breadmaker] executes skill [Aimed Shot] on target [Orc Young] 22:47:47 SQ Ystoc Breadmaker uses skill Aimed Shot 22:47:53 SQ Orc Young uses skill Charge 22:47:53 SQ Skill [Swamp] removed from [Orc Young]. 22:47:55 SQ Orc Young uses skill Chop 22:48:00 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 22:48:00 SQ Deison Keen Eye uses skill Quick Shot 22:48:03 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 22:48:03 SQ Deison Keen Eye uses skill Quick Shot 22:48:03 SQ Orc Young has died. 22:48:12 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Warrior] 22:48:12 SQ Jani Butcherman uses skill Impale 22:48:17 SQ Skill [Stunned] removed from [Andrej The Edge]. 22:48:17 UI ERROR: Failed to update entity. Reason: Entity id: 96717 not found. 22:48:17 UI ERROR: Failed to update entity. Reason: Entity id: 96717 not found. 22:48:20 SQ Skill [Swamp] removed from [Peter The Penk]. 22:48:21 SQ Adding terrain effect: terrain.swamp 22:48:25 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Warrior] 22:48:25 SQ Peter The Penk uses skill Quick Shot 22:48:28 SQ Skill [Swamp] removed from [Orc Young]. 22:48:30 SQ Orc Young uses skill Charge 22:48:30 SQ Skill [Swamp] removed from [Orc Young]. 22:48:30 SQ Skill [Hidden] removed from [Orc Young]. 22:48:32 SQ Orc Young uses skill Chop 22:48:38 SQ Skill [Swamp] removed from [Marko Unger]. 22:48:39 SQ Adding terrain effect: terrain.swamp 22:48:46 SQ Skill [Swamp] removed from [Boris von Sankt Veit]. 22:48:47 SQ [Boris von Sankt Veit] executes skill [Spearwall] on target [Boris von Sankt Veit] 22:48:47 SQ Boris von Sankt Veit uses skill Spearwall 22:48:51 SQ Adding terrain effect: terrain.swamp 22:48:52 SQ Skill [Spearwall] removed from [Videk The Crazy]. 22:48:57 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Warrior] 22:48:57 SQ Videk The Crazy uses skill Thrust 22:49:00 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Warrior] 22:49:00 SQ Videk The Crazy uses skill Thrust 22:49:01 SQ Skill [Spearwall] removed from [Robert The Brute]. 22:49:13 SQ Skill [Swamp] removed from [Robert The Brute]. 22:49:14 SQ Adding terrain effect: terrain.swamp 22:49:14 SQ [Robert The Brute] executes skill [Spearwall] on target [Robert The Brute] 22:49:14 SQ Robert The Brute uses skill Spearwall 22:49:16 SQ Skill [Swamp] removed from [Orc Warrior]. 22:49:16 SQ Skill [Hidden] removed from [Orc Warrior]. 22:49:17 SQ Adding terrain effect: terrain.swamp 22:49:19 SQ Adding terrain effect: terrain.swamp 22:49:20 SQ Skill [Swamp] removed from [Orc Warrior]. 22:49:20 SQ Adding terrain effect: terrain.swamp 22:49:21 SQ Skill [Swamp] removed from [Orc Warrior]. 22:49:21 SQ Skill [Hidden] removed from [Orc Warrior]. 22:49:21 SQ Adding terrain effect: terrain.swamp 22:49:22 SQ Skill [Shieldwall] removed from [Orc Warrior]. 22:49:23 SQ Orc Warrior uses skill Line Breaker 22:49:23 SQ Skill [Swamp] removed from [Videk The Crazy]. 22:49:23 SQ Skill [Swamp] removed from [Orc Warrior]. 22:49:24 SQ Adding terrain effect: terrain.swamp 22:49:24 SQ Adding terrain effect: terrain.swamp 22:49:25 SQ Orc Warrior uses skill Line Breaker 22:49:25 SQ Skill [Swamp] removed from [Jani Butcherman]. 22:49:25 SQ Skill [Swamp] removed from [Orc Warrior]. 22:49:26 SQ Adding terrain effect: terrain.swamp 22:49:26 SQ Adding terrain effect: terrain.swamp 22:49:27 SQ Skill [Shieldwall] removed from [Orc Warrior]. 22:49:28 Script VM collected 1 object(s) and deleted them. 22:49:29 SQ Adding terrain effect: terrain.swamp 22:49:34 SQ [Dushan The Mole] executes skill [Impale] on target [Orc Warrior] 22:49:34 SQ Dushan The Mole uses skill Impale 22:49:50 SQ [Ser Urbanus] executes skill [Decapitate] on target [Orc Warrior] 22:49:50 SQ Ser Urbanus uses skill Decapitate 22:49:54 SQ [Ser Urbanus] executes skill [Decapitate] on target [Orc Warrior] 22:49:54 SQ Ser Urbanus uses skill Decapitate 22:50:14 UI equip item: 51804716 22:50:15 UI equip item: 51803638 22:50:25 SQ INFO: Next round issued: 4 22:50:33 SQ [Dushan The Mole] executes skill [Impale] on target [Orc Warrior] 22:50:33 SQ Dushan The Mole uses skill Impale 22:50:35 SQ Skill [Stunned] removed from [Andrej The Edge]. 22:50:35 UI ERROR: Failed to update entity. Reason: Entity id: 96717 not found. 22:50:35 UI ERROR: Failed to update entity. Reason: Entity id: 96717 not found. 22:50:40 SQ Adding terrain effect: terrain.swamp 22:50:40 SQ Skill [Swamp] removed from [Orc Young]. 22:50:41 SQ Skill [Hidden] removed from [Orc Young]. 22:50:49 SQ [Marko Unger] executes skill [Overhead Strike] on target [Orc Warrior] 22:50:49 SQ Marko Unger uses skill Overhead Strike 22:50:58 UI equip item: 50636200 22:50:59 UI equip item: 50635133 22:51:11 SQ [Ystoc Breadmaker] executes skill [Flail] on target [Orc Warrior] 22:51:11 SQ Ystoc Breadmaker uses skill Flail 22:51:13 SQ [Ystoc Breadmaker] executes skill [Flail] on target [Orc Warrior] 22:51:13 SQ Ystoc Breadmaker uses skill Flail 22:51:18 UI equip item: 51205086 22:51:19 UI equip item: 51206153 22:51:22 SQ [Deison Keen Eye] executes skill [Flail] on target [Orc Warrior] 22:51:22 SQ Deison Keen Eye uses skill Flail 22:51:26 SQ [Deison Keen Eye] executes skill [Flail] on target [Orc Warrior] 22:51:26 SQ Deison Keen Eye uses skill Flail 22:51:29 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Warrior] 22:51:29 SQ Jani Butcherman uses skill Impale 22:51:32 SQ Skill [Swamp] removed from [Orc Warrior]. 22:51:32 SQ Skill [Hidden] removed from [Orc Warrior]. 22:51:32 SQ Adding terrain effect: terrain.swamp 22:51:37 SQ [Peter The Penk] executes skill [Knock Out] on target [Orc Warrior] 22:51:37 SQ Peter The Penk uses skill Knock Out 22:51:40 SQ [Peter The Penk] executes skill [Bash] on target [Orc Warrior] 22:51:40 SQ Peter The Penk uses skill Bash 22:51:41 SQ Orc Young uses skill Chop 22:51:42 SQ Orc Young uses skill Chop 22:51:44 SQ Skill [Spearwall] removed from [Boris von Sankt Veit]. 22:51:50 SQ [Boris von Sankt Veit] executes skill [Spearwall] on target [Boris von Sankt Veit] 22:51:50 SQ Boris von Sankt Veit uses skill Spearwall 22:52:04 SQ [Ser Urbanus] executes skill [Rally the Troops] on target [Ser Urbanus] 22:52:04 SQ Ser Urbanus uses skill Rally the Troops 22:52:06 SQ Orc Warrior uses skill Cleave 22:52:07 SQ Orc Warrior uses skill Shieldwall 22:52:10 SQ Skill [Swamp] removed from [Orc Warrior]. 22:52:10 SQ Adding terrain effect: terrain.swamp 22:52:15 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Warrior] 22:52:15 SQ Videk The Crazy uses skill Thrust 22:52:17 Resource Loading: music/orcs_01.music 22:52:17 Resource Unloading: music/orcs_02.music 22:52:18 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Warrior] 22:52:18 SQ Videk The Crazy uses skill Thrust 22:52:18 SQ Orc Warrior has died. 22:52:31 SQ Skill [Swamp] removed from [Videk The Crazy]. 22:52:32 SQ Adding terrain effect: terrain.swamp 22:52:33 SQ Skill [Swamp] removed from [Orc Warrior]. 22:52:36 SQ Skill [Swamp] removed from [Orc Warrior]. 22:52:36 SQ Orc Warrior uses skill Shieldwall 22:52:39 SQ Orc Warrior uses skill Shieldwall 22:52:40 SQ Orc Warrior uses skill Chop 22:52:42 SQ Skill [Spearwall] removed from [Robert The Brute]. 22:52:45 SQ Skill [Swamp] removed from [Robert The Brute]. 22:52:45 SQ Adding terrain effect: terrain.swamp 22:52:47 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Warrior] 22:52:47 SQ Robert The Brute uses skill Thrust 22:52:51 SQ [Gregor The Big] executes skill [Overhead Strike] on target [Orc Warrior] 22:52:51 SQ Gregor The Big uses skill Overhead Strike 22:53:09 SQ INFO: Next round issued: 5 22:53:14 SQ [Dushan The Mole] executes skill [Impale] on target [Orc Warrior] 22:53:14 SQ Dushan The Mole uses skill Impale 22:53:20 SQ [Ystoc Breadmaker] executes skill [Flail] on target [Orc Warrior] 22:53:20 SQ Ystoc Breadmaker uses skill Flail 22:53:23 SQ [Ystoc Breadmaker] executes skill [Flail] on target [Orc Warrior] 22:53:23 SQ Ystoc Breadmaker uses skill Flail 22:53:32 UI equip item: 51192315 22:53:35 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 22:53:35 SQ Deison Keen Eye uses skill Quick Shot 22:53:38 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 22:53:38 SQ Deison Keen Eye uses skill Quick Shot 22:53:52 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Warrior] 22:53:52 SQ Jani Butcherman uses skill Impale 22:54:00 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Young] 22:54:00 SQ Andrej The Edge uses skill Thrust 22:54:02 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Young] 22:54:02 SQ Andrej The Edge uses skill Thrust 22:54:07 SQ [Marko Unger] executes skill [Swing] on target [Orc Warrior] 22:54:07 SQ Marko Unger uses skill Swing 22:54:24 SQ [Peter The Penk] executes skill [Bash] on target [Orc Warrior] 22:54:24 SQ Peter The Penk uses skill Bash 22:54:26 SQ [Peter The Penk] executes skill [Bash] on target [Orc Warrior] 22:54:26 SQ Peter The Penk uses skill Bash 22:54:30 SQ [Gregor The Big] executes skill [Overhead Strike] on target [Orc Warrior] 22:54:30 SQ Gregor The Big uses skill Overhead Strike 22:54:30 SQ Orc Warrior has died. 22:54:33 SQ Skill [Swamp] removed from [Gregor The Big]. 22:54:34 SQ Adding terrain effect: terrain.swamp 22:54:40 SQ Adding terrain effect: terrain.swamp 22:54:41 SQ Skill [Spearwall] removed from [Boris von Sankt Veit]. 22:54:49 SQ Skill [Hidden] removed from [Boris von Sankt Veit]. 22:54:55 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Warrior] 22:54:55 SQ Robert The Brute uses skill Thrust 22:54:57 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Warrior] 22:54:57 SQ Robert The Brute uses skill Thrust 22:55:06 SQ Orc Young uses skill Chop 22:55:07 SQ Orc Young uses skill Chop 22:55:10 SQ Adding terrain effect: terrain.swamp 22:55:12 SQ Orc Warrior uses skill Cleave 22:55:13 SQ Orc Warrior uses skill Shieldwall 22:55:15 SQ Skill [Shieldwall] removed from [Orc Warrior]. 22:55:16 SQ Orc Warrior uses skill Line Breaker 22:55:16 SQ Skill [Swamp] removed from [Marko Unger]. 22:55:16 SQ Adding terrain effect: terrain.swamp 22:55:17 SQ Adding terrain effect: terrain.swamp 22:55:17 SQ Orc Warrior uses skill Shieldwall 22:55:23 SQ [Ser Urbanus] executes skill [Cleave] on target [Orc Warrior] 22:55:23 SQ Ser Urbanus uses skill Cleave 22:55:25 SQ Skill [Shieldwall] removed from [Orc Warrior]. 22:55:26 SQ Orc Warrior uses skill Line Breaker 22:55:26 SQ Skill [Swamp] removed from [Robert The Brute]. 22:55:26 SQ Skill [Swamp] removed from [Orc Warrior]. 22:55:27 SQ Adding terrain effect: terrain.swamp 22:55:27 SQ Adding terrain effect: terrain.swamp 22:55:28 SQ Orc Warrior uses skill Shieldwall 22:55:30 SQ Skill [Shieldwall] removed from [Orc Warrior]. 22:55:30 Script VM collected 2 object(s) and deleted them. 22:55:31 SQ Skill [Swamp] removed from [Orc Warrior]. 22:55:31 SQ Skill [Hidden] removed from [Orc Warrior]. 22:55:31 SQ Adding terrain effect: terrain.swamp 22:55:55 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Warrior] 22:55:55 SQ Videk The Crazy uses skill Thrust 22:55:59 SQ [Videk The Crazy] executes skill [Shieldwall] on target [Videk The Crazy] 22:55:59 SQ Videk The Crazy uses skill Shieldwall 22:56:01 SQ INFO: Next round issued: 6 22:56:17 SQ [Dushan The Mole] executes skill [Impale] on target [Orc Warrior] 22:56:17 SQ Dushan The Mole uses skill Impale 22:56:27 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Warrior] 22:56:27 SQ Jani Butcherman uses skill Impale 22:56:34 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 22:56:34 SQ Deison Keen Eye uses skill Quick Shot 22:56:37 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 22:56:37 SQ Deison Keen Eye uses skill Quick Shot 22:56:37 SQ Orc Young has died. 22:56:40 SQ [Ystoc Breadmaker] executes skill [Flail] on target [Orc Warrior] 22:56:40 SQ Ystoc Breadmaker uses skill Flail 22:56:42 SQ [Ystoc Breadmaker] executes skill [Flail] on target [Orc Warrior] 22:56:42 SQ Ystoc Breadmaker uses skill Flail 22:56:44 SQ Skill [Swamp] removed from [Orc Young]. 22:56:44 SQ Adding terrain effect: terrain.swamp 22:56:45 SQ Orc Young uses skill Shieldwall 22:56:49 SQ [Gregor The Big] executes skill [Overhead Strike] on target [Orc Warrior] 22:56:49 SQ Gregor The Big uses skill Overhead Strike 22:57:00 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Warrior] 22:57:00 SQ Andrej The Edge uses skill Thrust 22:57:04 SQ [Andrej The Edge] executes skill [Shieldwall] on target [Andrej The Edge] 22:57:04 SQ Andrej The Edge uses skill Shieldwall 22:57:10 SQ Adding terrain effect: terrain.swamp 22:57:13 SQ [Peter The Penk] executes skill [Shieldwall] on target [Peter The Penk] 22:57:13 SQ Peter The Penk uses skill Shieldwall 22:57:14 SQ [Peter The Penk] executes skill [Bash] on target [Orc Warrior] 22:57:14 SQ Peter The Penk uses skill Bash 22:57:18 SQ [Marko Unger] executes skill [Overhead Strike] on target [Orc Warrior] 22:57:18 SQ Marko Unger uses skill Overhead Strike 22:57:23 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Warrior] 22:57:23 SQ Robert The Brute uses skill Thrust 22:57:25 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Warrior] 22:57:25 SQ Robert The Brute uses skill Thrust 22:57:26 SQ Skill [Shieldwall] removed from [Videk The Crazy]. 22:57:30 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Warrior] 22:57:30 SQ Videk The Crazy uses skill Thrust 22:57:32 SQ [Videk The Crazy] executes skill [Shieldwall] on target [Videk The Crazy] 22:57:32 SQ Videk The Crazy uses skill Shieldwall 22:57:33 SQ Skill [Swamp] removed from [Orc Warrior]. 22:57:33 SQ Skill [Hidden] removed from [Orc Warrior]. 22:57:34 SQ Orc Warrior uses skill Chop 22:57:39 Resource Loading: music/orcs_02.music 22:57:39 Resource Unloading: music/orcs_01.music 22:57:44 SQ [Ser Urbanus] executes skill [Cleave] on target [Orc Warrior] 22:57:44 SQ Ser Urbanus uses skill Cleave 22:57:47 SQ Orc Warrior uses skill Chop 22:57:48 SQ Orc Warrior uses skill Chop 22:57:51 SQ Orc Young uses skill Shieldwall 22:57:52 SQ Orc Young uses skill Chop 22:57:53 SQ Skill [Shieldwall] removed from [Orc Warrior]. 22:57:54 SQ Orc Warrior uses skill Shieldwall 22:57:55 SQ Orc Warrior uses skill Line Breaker 22:57:56 SQ Skill [Swamp] removed from [Orc Warrior]. 22:57:56 SQ Adding terrain effect: terrain.swamp 22:57:58 SQ Skill [Shieldwall] removed from [Orc Warrior]. 22:57:59 SQ Orc Warrior uses skill Shieldwall 22:58:00 SQ Orc Warrior uses skill Chop 22:58:01 SQ Skill [Shieldwall] removed from [Orc Warrior]. 22:58:02 Script VM collected 1 object(s) and deleted them. 22:58:02 SQ Orc Warrior uses skill Shieldwall 22:58:03 SQ Orc Warrior uses skill Cleave 22:58:29 SQ INFO: Next round issued: 7 22:58:33 SQ [Dushan The Mole] executes skill [Impale] on target [Orc Warrior] 22:58:33 SQ Dushan The Mole uses skill Impale 22:58:33 SQ Orc Warrior has died. 22:58:33 SQ Skill [Shieldwall] removed from [Orc Warrior]. 22:58:38 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Warrior] 22:58:38 SQ Jani Butcherman uses skill Impale 22:58:51 SQ Skill [Swamp] removed from [Gregor The Big]. 22:58:51 SQ Adding terrain effect: terrain.swamp 22:58:52 SQ Skill [Shieldwall] removed from [Orc Young]. 22:58:53 SQ Orc Young uses skill Shieldwall 22:58:54 SQ Orc Young uses skill Slash 22:59:00 UI equip item: 51206153 22:59:00 UI equip item: 51205086 22:59:05 SQ [Deison Keen Eye] executes skill [Shieldwall] on target [Deison Keen Eye] 22:59:05 SQ Deison Keen Eye uses skill Shieldwall 22:59:09 SQ [Deison Keen Eye] executes skill [Flail] on target [Orc Warrior] 22:59:09 SQ Deison Keen Eye uses skill Flail 22:59:09 SQ Skill [Shieldwall] removed from [Andrej The Edge]. 22:59:14 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Young] 22:59:14 SQ Andrej The Edge uses skill Thrust 22:59:14 SQ Skill [Shieldwall] removed from [Orc Young]. 22:59:16 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Young] 22:59:16 SQ Andrej The Edge uses skill Thrust 22:59:21 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Young] 22:59:21 SQ Boris von Sankt Veit uses skill Thrust 22:59:23 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Young] 22:59:23 SQ Boris von Sankt Veit uses skill Thrust 22:59:30 SQ Skill [Swamp] removed from [Ystoc Breadmaker]. 22:59:30 SQ Adding terrain effect: terrain.swamp 22:59:33 SQ [Ystoc Breadmaker] executes skill [Flail] on target [Orc Warrior] 22:59:33 SQ Ystoc Breadmaker uses skill Flail 22:59:37 SQ [Marko Unger] executes skill [Overhead Strike] on target [Orc Warrior] 22:59:37 SQ Marko Unger uses skill Overhead Strike 22:59:39 SQ Skill [Shieldwall] removed from [Peter The Penk]. 22:59:47 UI equip item: 51741457 22:59:57 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Warrior] 22:59:57 SQ Peter The Penk uses skill Quick Shot 22:59:59 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Warrior] 22:59:59 SQ Peter The Penk uses skill Quick Shot 23:00:02 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Warrior] 23:00:02 SQ Robert The Brute uses skill Thrust 23:00:04 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Warrior] 23:00:04 SQ Robert The Brute uses skill Thrust 23:00:07 SQ [Ser Urbanus] executes skill [Cleave] on target [Orc Warrior] 23:00:07 SQ Ser Urbanus uses skill Cleave 23:00:10 SQ Orc Warrior uses skill Chop 23:00:10 SQ Deison Keen Eye has died. 23:00:10 SQ Skill [Shieldwall] removed from [Deison Keen Eye]. 23:00:11 SQ Orc Warrior uses skill Chop 23:00:13 SQ Skill [Killing Frenzy!] removed from [Videk The Crazy]. 23:00:13 SQ Skill [Shieldwall] removed from [Videk The Crazy]. 23:00:17 SQ Ystoc Breadmaker has died. 23:00:17 SQ Robert The Brute has died. 23:00:17 SQ Jani Butcherman has died. 23:00:17 SQ Peter The Penk has died. 23:00:17 SQ Boris von Sankt Veit has died. 23:00:17 SQ Skill [Swamp] removed from [Andrej The Edge]. 23:00:17 SQ Skill [Swamp] removed from [Ser Urbanus]. 23:00:17 SQ Skill [Swamp] removed from [Marko Unger]. 23:00:17 SQ Skill [Swamp] removed from [Videk The Crazy]. 23:00:17 SQ Skill [Swamp] removed from [Dushan The Mole]. 23:00:17 SQ Skill [Hidden] removed from [Dushan The Mole]. 23:00:17 SQ Skill [Swamp] removed from [Gregor The Big]. 23:00:17 UI Failed to load procedural content "procedural/tacticalentity(37381,96866,socket,arrow)". 23:00:21 Resource Loading: music/defeat_01.music 23:00:21 Resource Unloading: music/orcs_02.music 23:00:22 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:00:22 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:00:22 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 23:00:22 SQ World::onCombatFinished 23:00:22 SQ contract removed: contract.errant 23:00:22 SQ TacticalState::onFinish 23:00:22 Resource Unloading: gfx/orientation_overlay.png 23:00:22 Resource Unloading: gfx/entity_2.png 23:00:22 Resource Unloading: gfx/object_0.png 23:00:22 Resource Unloading Resource Package "Temporary Tactical Resources". 23:00:22 Resource Unloading: sounds/enemies/orc_charge_01.wav 23:00:22 Resource Unloading: sounds/enemies/orc_charge_02.wav 23:00:22 Resource Unloading: sounds/enemies/orc_charge_03.wav 23:00:22 Resource Unloading: sounds/enemies/orc_charge_04.wav 23:00:22 Resource Unloading: sounds/enemies/orc_hurt_01.wav 23:00:22 Resource Unloading: sounds/enemies/orc_hurt_02.wav 23:00:22 Resource Unloading: sounds/enemies/orc_hurt_03.wav 23:00:22 Resource Unloading: sounds/enemies/orc_hurt_04.wav 23:00:22 Resource Unloading: sounds/enemies/orc_hurt_05.wav 23:00:22 Resource Unloading: sounds/enemies/orc_death_01.wav 23:00:22 Resource Unloading: sounds/enemies/orc_death_02.wav 23:00:22 Resource Unloading: sounds/enemies/orc_death_03.wav 23:00:22 Resource Unloading: sounds/enemies/orc_death_04.wav 23:00:22 Resource Unloading: sounds/enemies/orc_death_05.wav 23:00:22 Resource Unloading: sounds/enemies/orc_death_06.wav 23:00:22 Resource Unloading: sounds/enemies/orc_flee_03.wav 23:00:22 Resource Unloading: sounds/enemies/orc_flee_05.wav 23:00:22 Resource Unloading: sounds/enemies/orc_flee_06.wav 23:00:22 Resource Unloading: sounds/enemies/orc_idle_01.wav 23:00:22 Resource Unloading: sounds/enemies/orc_idle_02.wav 23:00:22 Resource Unloading: sounds/enemies/orc_idle_03.wav 23:00:22 Resource Unloading: sounds/enemies/orc_idle_04.wav 23:00:22 Resource Unloading: sounds/enemies/orc_idle_05.wav 23:00:22 Resource Unloading: sounds/enemies/orc_idle_06.wav 23:00:22 Resource Unloading: sounds/enemies/orc_linebreaker_01.wav 23:00:22 Resource Unloading: sounds/enemies/orc_linebreaker_02.wav 23:00:22 Resource Unloading: sounds/enemies/orc_linebreaker_03.wav 23:00:22 Resource Unloading: gfx/detail.png 23:00:22 UI IngameMenuScreen::UNREGISTER 23:00:22 UI MainMenuModule::UNREGISTER 23:00:22 UI LoadCampaignMenuModule::UNREGISTER 23:00:22 UI SaveCampaignMenuModule::UNREGISTER 23:00:22 UI OptionsMenuModule::UNREGISTER 23:00:22 UI OptionsMenuModuleVideoPanel::UNREGISTER 23:00:22 UI OptionsMenuModuleVideoPanel::UNREGISTER 23:00:22 UI OptionsMenuModuleControlsPanel::UNREGISTER 23:00:22 UI OptionsMenuModuleGameplayPanel::UNREGISTER 23:00:22 UI TacticalFleeScreen::UNREGISTER 23:00:22 UI CharacterScreen::UNREGISTER 23:00:22 UI CharacterScreenLeftPanelModule::UNREGISTER 23:00:22 UI CharacterScreenLeftPanelHeaderModule::UNREGISTER 23:00:22 UI CharacterScreenPaperdollModule::UNREGISTER 23:00:22 UI CharacterScreenSkillsModule::UNREGISTER 23:00:22 UI CharacterScreenStatsModule::UNREGISTER 23:00:22 UI CharacterScreenRightPanelModule::UNREGISTER 23:00:22 UI CharacterScreenRightPanelHeaderModule::UNREGISTER 23:00:22 UI CharacterScreenInventoryListModule::UNREGISTER 23:00:22 UI CharacterScreenPerksModule::UNREGISTER 23:00:22 UI CharacterScreenBrothersListModule::UNREGISTER 23:00:22 UI CharacterScreenBattleStartFooterModule::UNREGISTER 23:00:23 UI TacticalScreen::UNREGISTER 23:00:23 UI TacticalScreenTurnSequenceBarModule::UNREGISTER 23:00:23 UI TacticalScreenOrientationOverlayModule::UNREGISTER 23:00:23 UI TacticalScreenTopbarEventLogModule::UNREGISTER 23:00:23 UI TacticalScreenTopbarRoundInformationModule::UNREGISTER 23:00:23 UI TacticalScreenTopbarOptionsModule::UNREGISTER 23:00:23 UI TacticalCombatResultScreen::UNREGISTER 23:00:23 UI TacticalCombatResultScreenStatisticsPanel::UNREGISTER 23:00:23 UI TacticalCombatResultScreenLootPanel::UNREGISTER 23:00:23 Script VM collected 7 object(s) and deleted them. 23:00:23 SQ contract removed: contract.destroy_orc_camp 23:00:26 Resource Loading: music/worldmap_07.music 23:00:26 Resource Unloading: music/defeat_01.music 23:00:34 SQ Load campaign: Urban A 23:00:34 Resource Unloading: gfx/world_weather.png 23:00:34 Scene Finished loading scene. 23:00:36 SQ contract added: contract.errant 23:00:36 Resource Loading: gfx/world_weather.png 23:00:37 Texture Texture "gfx/world_weather.png" took up approximately 43690kb in video memory. 23:00:38 Resource Loading: music/worldmap_06.music 23:00:38 Resource Unloading: music/worldmap_07.music 23:00:55 SQ contract added: contract.errant 23:01:10 SQ contract added: contract.errant 23:01:16 SQ contract added: contract.destroy_bandit_camp 23:01:47 SQ Location entered: City of Karnstein 23:01:51 Resource Loading: music/city_02.music 23:01:51 Resource Unloading: music/worldmap_06.music 23:02:14 SQ Location entered: City of Karnstein 23:02:14 Resource Loading: music/city_01.music 23:02:15 Resource Unloading: music/city_02.music 23:02:21 Resource Loading: music/worldmap_05.music 23:02:21 Resource Unloading: music/city_01.music 23:02:43 SQ contract added: contract.destroy_inactive_location 23:02:45 SQ Location entered: Ironheart Tower 23:02:45 UI ERROR: Failed to query hire roster data. Reason: Invalid result. 23:02:45 SQ Location entered: Ironheart Tower 23:02:45 UI ERROR: Failed to query hire roster data. Reason: Invalid result. 23:02:49 Resource Loading: music/worldmap_06.music 23:02:49 Resource Unloading: music/worldmap_05.music 23:02:52 SQ Save campaign: autosave 23:02:53 Scene Finished saving scene. 23:02:53 SQ WorldState::onHide 23:02:54 UI TacticalScreen::REGISTER 23:02:54 UI TacticalScreenTurnSequenceBarModule::REGISTER 23:02:54 UI TacticalScreenOrientationOverlayModule::REGISTER 23:02:54 UI TacticalScreenTopbarEventLogModule::REGISTER 23:02:54 UI TacticalScreenTopbarRoundInformationModule::REGISTER 23:02:54 UI TacticalScreenTopbarOptionsModule::REGISTER 23:02:54 Resource Loading: gfx/detail.png 23:02:54 Texture Texture "gfx/detail.png" took up approximately 5461kb in video memory. 23:02:54 Resource Loading: gfx/object_0.png 23:02:54 Texture Texture "gfx/object_0.png" took up approximately 2730kb in video memory. 23:02:54 Resource Loading: gfx/orientation_overlay.png 23:02:54 Texture Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory. 23:02:55 Resource Loading: gfx/entity_2.png 23:02:55 Texture Texture "gfx/entity_2.png" took up approximately 5461kb in video memory. 23:02:55 SQ TACTICAL: STASH LOCKED: true 23:02:55 SQ INFO: Next round issued: 1 23:02:55 Resource Started loading Resource Package "Temporary Tactical Resources". 23:02:55 Resource Loading: sounds/enemies/orc_hurt_01.wav 23:02:55 UI CharacterScreen::REGISTER 23:02:55 UI CharacterScreenLeftPanelModule::REGISTER 23:02:55 UI CharacterScreenLeftPanelHeaderModule::REGISTER 23:02:55 UI CharacterScreenPaperdollModule::REGISTER 23:02:55 UI CharacterScreenSkillsModule::REGISTER 23:02:55 UI CharacterScreenStatsModule::REGISTER 23:02:55 UI CharacterScreenRightPanelModule::REGISTER 23:02:55 UI CharacterScreenRightPanelHeaderModule::REGISTER 23:02:55 UI CharacterScreenInventoryListModule::REGISTER 23:02:55 UI CharacterScreenPerksModule::REGISTER 23:02:55 UI CharacterScreenBrothersListModule::REGISTER 23:02:55 UI CharacterScreenBattleStartFooterModule::REGISTER 23:02:55 Resource Loading: sounds/enemies/orc_hurt_02.wav 23:02:55 UI TacticalFleeScreen::REGISTER 23:02:55 UI IngameMenuScreen::REGISTER 23:02:55 UI MainMenuModule::REGISTER 23:02:55 UI LoadCampaignMenuModule::REGISTER 23:02:55 UI SaveCampaignMenuModule::REGISTER 23:02:55 UI OptionsMenuModule::REGISTER 23:02:55 UI OptionsMenuModuleVideoPanel::REGISTER 23:02:55 UI OptionsMenuModuleAudioPanel::REGISTER 23:02:55 UI OptionsMenuModuleControlsPanel::REGISTER 23:02:55 UI OptionsMenuModuleGameplayPanel::REGISTER 23:02:55 UI TacticalCombatResultScreen::REGISTER 23:02:55 UI TacticalCombatResultScreenStatisticsPanel::REGISTER 23:02:55 UI TacticalCombatResultScreenLootPanel::REGISTER 23:02:55 Resource Loading: sounds/enemies/orc_hurt_03.wav 23:02:55 Resource Loading: sounds/enemies/orc_hurt_04.wav 23:02:55 Resource Loading: sounds/enemies/orc_hurt_05.wav 23:02:55 Resource Loading: sounds/enemies/orc_death_01.wav 23:02:55 Resource Loading: sounds/enemies/orc_death_02.wav 23:02:55 Resource Loading: sounds/enemies/orc_death_03.wav 23:02:55 Resource Loading: sounds/enemies/orc_death_04.wav 23:02:55 Resource Loading: sounds/enemies/orc_death_05.wav 23:02:55 Resource Loading: sounds/enemies/orc_death_06.wav 23:02:55 Resource Loading: sounds/enemies/orc_flee_03.wav 23:02:55 Resource Loading: sounds/enemies/orc_flee_05.wav 23:02:55 Resource Loading: sounds/enemies/orc_flee_06.wav 23:02:55 Resource Loading: sounds/enemies/orc_idle_01.wav 23:02:55 Resource Loading: sounds/enemies/orc_idle_02.wav 23:02:55 Resource Loading: sounds/enemies/orc_idle_03.wav 23:02:55 Resource Loading: sounds/enemies/orc_idle_04.wav 23:02:55 Resource Loading: sounds/enemies/orc_idle_05.wav 23:02:55 Resource Loading: sounds/enemies/orc_idle_06.wav 23:02:55 Resource Loading: sounds/enemies/orc_linebreaker_01.wav 23:02:55 Resource Loading: sounds/enemies/orc_linebreaker_02.wav 23:02:55 Resource Loading: sounds/enemies/orc_linebreaker_03.wav 23:02:55 Resource Loading: sounds/enemies/orc_charge_01.wav 23:02:55 Resource Loading: sounds/enemies/orc_charge_02.wav 23:02:55 Resource Loading: sounds/enemies/orc_charge_03.wav 23:02:55 Resource Loading: sounds/enemies/orc_charge_04.wav 23:02:56 Resource Loading: music/orcs_01.music 23:02:57 Resource Unloading: music/worldmap_06.music 23:03:21 SQ Ystoc Breadmaker has died. 23:03:21 SQ Ser Urbanus has died. 23:03:21 SQ Robert The Brute has died. 23:03:21 SQ Jani Butcherman has died. 23:03:21 Script Error the index 'getSkills' does not exist Function: onUpdateProperties -> scripts/items/armor/armor.nut : 203 Variables: staminaMult = 1, _properties = Table, this = Table Function: onUpdate -> scripts/skills/items/generic_item.nut : 43 Variables: _properties = Table, this = Table Function: update -> scripts/skills/skill_container.nut : 232 Variables: skill = Table, @INDEX@ = 0, current = Table, this = Table Function: checkMorale -> scripts/entity/tactical/actor.nut : 1669 Variables: morale = Instance, oldMoraleState = 3, myTile = Instance, numAlliesAdjacent = 3, numOpponentsAdjacent = 0, bravery = 50, _type = 0, _difficulty = 32.6576, _change = -1, this = Table Function: checkMorale -> scripts/entity/tactical/player.nut : 659 Variables: _type = 0, _difficulty = 32.6576, _change = -1, this = Table Function: onOtherActorDeath -> scripts/entity/tactical/actor.nut : 924 Variables: difficulty = 32.6576, _skill = Null, _victim = Table, _killer = Null, this = Table Function: kill -> scripts/entity/tactical/actor.nut : 1915 Variables: @ITERATOR@ = 2, a = Table, @INDEX@ = 1, @ITERATOR@ = 2, i = Array, @INDEX@ = 1, actors = Array, _silent = True, _fatalityType = 0, _skill = Null, _killer = Null, this = Table Function: killSilently -> scripts/entity/tactical/actor.nut : 1888 Variables: this = Table Function: flee -> scripts/states/tactical_state.nut : 636 Variables: tileCoords = Instance, @ITERATOR@ = 5, bro = Table, @INDEX@ = 4, mapSize = Instance, brothers = Array, _tag = Null, this = Table 23:03:22 Script VM collected 1 object(s) and deleted them. 23:03:30 SQ Andrej The Edge has died. 23:03:30 SQ Marko Unger has died. 23:03:30 SQ Videk The Crazy has died. 23:03:30 SQ Dushan The Mole has died. 23:03:30 SQ Gregor The Big has died. 23:03:30 SQ Skill [Nighttime] removed from [Deison Keen Eye]. 23:03:30 SQ Skill [Nighttime] removed from [Jani Butcherman]. 23:03:30 SQ Skill [Hidden] removed from [Peter The Penk]. 23:03:30 SQ Skill [Nighttime] removed from [Peter The Penk]. 23:03:30 SQ Skill [Nighttime] removed from [Boris von Sankt Veit]. 23:03:30 UI Failed to load procedural content "procedural/tacticalentity(54247,294941,socket,arrow)". 23:03:30 UI Failed to load procedural content "procedural/tacticalentity(40392,294941,socket,arrow)". 23:03:34 Resource Loading: music/defeat_01.music 23:03:34 Resource Unloading: music/orcs_01.music 23:03:34 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:03:34 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:03:34 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 23:03:34 SQ World::onCombatFinished 23:03:34 SQ TacticalState::onFinish 23:03:34 Resource Unloading: gfx/orientation_overlay.png 23:03:34 Resource Unloading: gfx/entity_2.png 23:03:34 Resource Unloading: gfx/object_0.png 23:03:34 Resource Unloading Resource Package "Temporary Tactical Resources". 23:03:34 Resource Unloading: sounds/enemies/orc_linebreaker_01.wav 23:03:34 Resource Unloading: sounds/enemies/orc_linebreaker_02.wav 23:03:34 Resource Unloading: sounds/enemies/orc_linebreaker_03.wav 23:03:34 Resource Unloading: sounds/enemies/orc_hurt_01.wav 23:03:34 Resource Unloading: sounds/enemies/orc_hurt_02.wav 23:03:34 Resource Unloading: sounds/enemies/orc_hurt_03.wav 23:03:34 Resource Unloading: sounds/enemies/orc_hurt_04.wav 23:03:34 Resource Unloading: sounds/enemies/orc_hurt_05.wav 23:03:34 Resource Unloading: sounds/enemies/orc_death_01.wav 23:03:34 Resource Unloading: sounds/enemies/orc_death_02.wav 23:03:34 Resource Unloading: sounds/enemies/orc_death_03.wav 23:03:34 Resource Unloading: sounds/enemies/orc_death_04.wav 23:03:34 Resource Unloading: sounds/enemies/orc_death_05.wav 23:03:34 Resource Unloading: sounds/enemies/orc_death_06.wav 23:03:34 Resource Unloading: sounds/enemies/orc_flee_03.wav 23:03:34 Resource Unloading: sounds/enemies/orc_flee_05.wav 23:03:34 Resource Unloading: sounds/enemies/orc_flee_06.wav 23:03:34 Resource Unloading: sounds/enemies/orc_idle_01.wav 23:03:34 Resource Unloading: sounds/enemies/orc_idle_02.wav 23:03:34 Resource Unloading: sounds/enemies/orc_idle_03.wav 23:03:34 Resource Unloading: sounds/enemies/orc_idle_04.wav 23:03:34 Resource Unloading: sounds/enemies/orc_idle_05.wav 23:03:34 Resource Unloading: sounds/enemies/orc_idle_06.wav 23:03:34 Resource Unloading: sounds/enemies/orc_charge_01.wav 23:03:34 Resource Unloading: sounds/enemies/orc_charge_02.wav 23:03:34 Resource Unloading: sounds/enemies/orc_charge_03.wav 23:03:34 Resource Unloading: sounds/enemies/orc_charge_04.wav 23:03:34 Resource Unloading: gfx/detail.png 23:03:34 UI IngameMenuScreen::UNREGISTER 23:03:34 UI MainMenuModule::UNREGISTER 23:03:34 UI LoadCampaignMenuModule::UNREGISTER 23:03:34 UI SaveCampaignMenuModule::UNREGISTER 23:03:34 UI OptionsMenuModule::UNREGISTER 23:03:34 UI OptionsMenuModuleVideoPanel::UNREGISTER 23:03:34 UI OptionsMenuModuleVideoPanel::UNREGISTER 23:03:34 UI OptionsMenuModuleControlsPanel::UNREGISTER 23:03:34 UI OptionsMenuModuleGameplayPanel::UNREGISTER 23:03:34 UI TacticalFleeScreen::UNREGISTER 23:03:34 UI CharacterScreen::UNREGISTER 23:03:34 UI CharacterScreenLeftPanelModule::UNREGISTER 23:03:34 UI CharacterScreenLeftPanelHeaderModule::UNREGISTER 23:03:34 UI CharacterScreenPaperdollModule::UNREGISTER 23:03:34 UI CharacterScreenSkillsModule::UNREGISTER 23:03:34 UI CharacterScreenStatsModule::UNREGISTER 23:03:34 UI CharacterScreenRightPanelModule::UNREGISTER 23:03:34 UI CharacterScreenRightPanelHeaderModule::UNREGISTER 23:03:34 UI CharacterScreenInventoryListModule::UNREGISTER 23:03:34 UI CharacterScreenPerksModule::UNREGISTER 23:03:34 UI CharacterScreenBrothersListModule::UNREGISTER 23:03:34 UI CharacterScreenBattleStartFooterModule::UNREGISTER 23:03:34 UI TacticalScreen::UNREGISTER 23:03:34 UI TacticalScreenTurnSequenceBarModule::UNREGISTER 23:03:34 UI TacticalScreenOrientationOverlayModule::UNREGISTER 23:03:34 UI TacticalScreenTopbarEventLogModule::UNREGISTER 23:03:34 UI TacticalScreenTopbarRoundInformationModule::UNREGISTER 23:03:34 UI TacticalScreenTopbarOptionsModule::UNREGISTER 23:03:34 UI TacticalCombatResultScreen::UNREGISTER 23:03:34 UI TacticalCombatResultScreenStatisticsPanel::UNREGISTER 23:03:34 UI TacticalCombatResultScreenLootPanel::UNREGISTER 23:03:35 SQ contract added: contract.errant 23:03:38 Resource Loading: music/worldmap_06.music 23:03:38 Resource Unloading: music/defeat_01.music 23:03:42 SQ Load campaign: autosave 23:03:42 Resource Unloading: gfx/world_weather.png 23:03:42 Scene Finished loading scene. 23:03:43 SQ contract added: contract.errant 23:03:43 SQ contract added: contract.errant 23:03:43 SQ contract added: contract.errant 23:03:43 SQ contract added: contract.destroy_bandit_camp 23:03:43 SQ contract added: contract.destroy_inactive_location 23:03:43 Resource Loading: gfx/world_weather.png 23:03:44 Texture Texture "gfx/world_weather.png" took up approximately 43690kb in video memory. 23:03:46 Resource Loading: music/worldmap_07.music 23:03:46 Resource Unloading: music/worldmap_06.music 23:03:55 SQ Save campaign: autosave 23:03:56 Scene Finished saving scene. 23:03:56 SQ WorldState::onHide 23:03:57 UI TacticalScreen::REGISTER 23:03:57 UI TacticalScreenTurnSequenceBarModule::REGISTER 23:03:57 UI TacticalScreenOrientationOverlayModule::REGISTER 23:03:57 UI TacticalScreenTopbarEventLogModule::REGISTER 23:03:57 UI TacticalScreenTopbarRoundInformationModule::REGISTER 23:03:57 UI TacticalScreenTopbarOptionsModule::REGISTER 23:03:57 Resource Loading: gfx/detail.png 23:03:57 Texture Texture "gfx/detail.png" took up approximately 5461kb in video memory. 23:03:57 Resource Loading: gfx/object_0.png 23:03:57 Texture Texture "gfx/object_0.png" took up approximately 2730kb in video memory. 23:03:57 Resource Loading: gfx/orientation_overlay.png 23:03:57 Texture Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory. 23:03:57 Resource Loading: gfx/entity_2.png 23:03:57 Texture Texture "gfx/entity_2.png" took up approximately 5461kb in video memory. 23:03:58 SQ TACTICAL: STASH LOCKED: true 23:03:58 SQ INFO: Next round issued: 1 23:03:58 Resource Started loading Resource Package "Temporary Tactical Resources". 23:03:58 Resource Loading: sounds/enemies/orc_hurt_01.wav 23:03:58 UI CharacterScreen::REGISTER 23:03:58 UI CharacterScreenLeftPanelModule::REGISTER 23:03:58 UI CharacterScreenLeftPanelHeaderModule::REGISTER 23:03:58 UI CharacterScreenPaperdollModule::REGISTER 23:03:58 UI CharacterScreenSkillsModule::REGISTER 23:03:58 UI CharacterScreenStatsModule::REGISTER 23:03:58 UI CharacterScreenRightPanelModule::REGISTER 23:03:58 UI CharacterScreenRightPanelHeaderModule::REGISTER 23:03:58 UI CharacterScreenInventoryListModule::REGISTER 23:03:58 UI CharacterScreenPerksModule::REGISTER 23:03:58 UI CharacterScreenBrothersListModule::REGISTER 23:03:58 UI CharacterScreenBattleStartFooterModule::REGISTER 23:03:58 Resource Loading: sounds/enemies/orc_hurt_02.wav 23:03:58 UI TacticalFleeScreen::REGISTER 23:03:58 UI IngameMenuScreen::REGISTER 23:03:58 UI MainMenuModule::REGISTER 23:03:58 UI LoadCampaignMenuModule::REGISTER 23:03:58 UI SaveCampaignMenuModule::REGISTER 23:03:58 UI OptionsMenuModule::REGISTER 23:03:58 UI OptionsMenuModuleVideoPanel::REGISTER 23:03:58 UI OptionsMenuModuleAudioPanel::REGISTER 23:03:58 UI OptionsMenuModuleControlsPanel::REGISTER 23:03:58 UI OptionsMenuModuleGameplayPanel::REGISTER 23:03:58 UI TacticalCombatResultScreen::REGISTER 23:03:58 UI TacticalCombatResultScreenStatisticsPanel::REGISTER 23:03:58 UI TacticalCombatResultScreenLootPanel::REGISTER 23:03:58 Resource Loading: sounds/enemies/orc_hurt_03.wav 23:03:58 Resource Loading: sounds/enemies/orc_hurt_04.wav 23:03:58 Resource Loading: sounds/enemies/orc_hurt_05.wav 23:03:58 Resource Loading: sounds/enemies/orc_death_01.wav 23:03:58 Resource Loading: sounds/enemies/orc_death_02.wav 23:03:58 Resource Loading: sounds/enemies/orc_death_03.wav 23:03:58 Resource Loading: sounds/enemies/orc_death_04.wav 23:03:58 Resource Loading: sounds/enemies/orc_death_05.wav 23:03:58 Resource Loading: sounds/enemies/orc_death_06.wav 23:03:58 Resource Loading: sounds/enemies/orc_flee_03.wav 23:03:58 Resource Loading: sounds/enemies/orc_flee_05.wav 23:03:58 Resource Loading: sounds/enemies/orc_flee_06.wav 23:03:58 Resource Loading: sounds/enemies/orc_idle_01.wav 23:03:58 Resource Loading: sounds/enemies/orc_idle_02.wav 23:03:58 Resource Loading: sounds/enemies/orc_idle_03.wav 23:03:58 Resource Loading: sounds/enemies/orc_idle_04.wav 23:03:58 Resource Loading: sounds/enemies/orc_idle_05.wav 23:03:58 Resource Loading: sounds/enemies/orc_idle_06.wav 23:03:58 Resource Loading: sounds/enemies/orc_linebreaker_01.wav 23:03:58 Resource Loading: sounds/enemies/orc_linebreaker_02.wav 23:03:58 Resource Loading: sounds/enemies/orc_linebreaker_03.wav 23:03:58 Resource Loading: sounds/enemies/orc_charge_01.wav 23:03:58 Resource Loading: sounds/enemies/orc_charge_02.wav 23:03:58 Resource Loading: sounds/enemies/orc_charge_03.wav 23:03:58 Resource Loading: sounds/enemies/orc_charge_04.wav 23:04:01 Resource Loading: music/orcs_01.music 23:04:01 Resource Unloading: music/worldmap_07.music 23:05:03 SQ Landsknecht uses skill Shieldwall 23:05:48 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:05:48 SQ Ystoc Breadmaker uses skill Quick Shot 23:05:51 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:05:51 SQ Ystoc Breadmaker uses skill Quick Shot 23:05:54 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 23:05:54 SQ Deison Keen Eye uses skill Quick Shot 23:05:57 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 23:05:57 SQ Deison Keen Eye uses skill Quick Shot 23:06:01 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Young] 23:06:01 SQ Peter The Penk uses skill Quick Shot 23:06:04 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Young] 23:06:04 SQ Peter The Penk uses skill Quick Shot 23:06:04 SQ Orc Young has died. 23:07:07 SQ INFO: Next round issued: 2 23:07:17 SQ [Andrej The Edge] executes skill [Spearwall] on target [Andrej The Edge] 23:07:17 SQ Andrej The Edge uses skill Spearwall 23:07:20 SQ Orc Young uses skill Charge 23:07:21 SQ Orc Young uses skill Chop 23:07:35 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:07:35 SQ Ystoc Breadmaker uses skill Quick Shot 23:07:40 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:07:40 SQ Ystoc Breadmaker uses skill Quick Shot 23:07:55 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 23:07:55 SQ Deison Keen Eye uses skill Quick Shot 23:07:58 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 23:07:58 SQ Deison Keen Eye uses skill Quick Shot 23:08:01 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Young] 23:08:01 SQ Peter The Penk uses skill Quick Shot 23:08:01 SQ Orc Young has died. 23:08:06 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Young] 23:08:06 SQ Peter The Penk uses skill Quick Shot 23:08:10 SQ [Videk The Crazy] executes skill [Spearwall] on target [Videk The Crazy] 23:08:10 SQ Videk The Crazy uses skill Spearwall 23:08:14 SQ [Robert The Brute] executes skill [Spearwall] on target [Robert The Brute] 23:08:14 SQ Robert The Brute uses skill Spearwall 23:08:17 SQ Orc Young uses skill Chop 23:08:20 SQ Skill [Stunned] removed from [Landsknecht Veteran]. 23:08:20 UI ERROR: Failed to update entity. Reason: Entity id: 1443253 not found. 23:08:20 UI ERROR: Failed to update entity. Reason: Entity id: 1443253 not found. 23:08:23 SQ Skill [Shieldwall] removed from [Landsknecht]. 23:08:28 SQ Orc Warrior uses skill Cleave 23:08:29 SQ Orc Warrior uses skill Cleave 23:08:32 SQ Orc Warrior uses skill Chop 23:08:44 Script VM collected 2 object(s) and deleted them. 23:08:49 SQ [Dushan The Mole] executes skill [Impale] on target [Orc Warrior] 23:08:49 SQ Dushan The Mole uses skill Impale 23:09:09 SQ [Gregor The Big] executes skill [Overhead Strike] on target [Orc Warrior] 23:09:09 SQ Gregor The Big uses skill Overhead Strike 23:09:14 SQ [Ser Urbanus] executes skill [Cleave] on target [Orc Warrior] 23:09:14 SQ Ser Urbanus uses skill Cleave 23:09:16 SQ [Ser Urbanus] executes skill [Cleave] on target [Orc Warrior] 23:09:16 SQ Ser Urbanus uses skill Cleave 23:09:20 SQ [Marko Unger] executes skill [Split] on target [Orc Warrior] 23:09:20 SQ Marko Unger uses skill Split 23:09:23 Resource Loading: music/orcs_02.music 23:09:23 Resource Unloading: music/orcs_01.music 23:09:37 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Warrior] 23:09:37 SQ Boris von Sankt Veit uses skill Thrust 23:09:38 SQ INFO: Next round issued: 3 23:09:45 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Warrior] 23:09:45 SQ Jani Butcherman uses skill Impale 23:09:50 SQ [Dushan The Mole] executes skill [Impale] on target [Orc Warrior] 23:09:50 SQ Dushan The Mole uses skill Impale 23:09:58 SQ [Gregor The Big] executes skill [Overhead Strike] on target [Orc Warrior] 23:09:58 SQ Gregor The Big uses skill Overhead Strike 23:10:07 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:10:07 SQ Ystoc Breadmaker uses skill Quick Shot 23:10:09 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:10:09 SQ Ystoc Breadmaker uses skill Quick Shot 23:10:11 SQ Landsknecht Veteran uses skill Shieldwall 23:10:12 SQ Landsknecht Veteran uses skill Thrust 23:10:17 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 23:10:17 SQ Deison Keen Eye uses skill Quick Shot 23:10:19 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 23:10:19 SQ Deison Keen Eye uses skill Quick Shot 23:10:19 SQ Orc Young has died. 23:10:23 SQ [Ser Urbanus] executes skill [Cleave] on target [Orc Warrior] 23:10:23 SQ Ser Urbanus uses skill Cleave 23:10:26 SQ [Ser Urbanus] executes skill [Cleave] on target [Orc Warrior] 23:10:26 SQ Ser Urbanus uses skill Cleave 23:10:29 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Warrior] 23:10:29 SQ Boris von Sankt Veit uses skill Thrust 23:10:31 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Warrior] 23:10:31 SQ Boris von Sankt Veit uses skill Thrust 23:10:39 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Warrior] 23:10:39 SQ Peter The Penk uses skill Quick Shot 23:10:42 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Warrior] 23:10:42 SQ Peter The Penk uses skill Quick Shot 23:10:43 SQ Skill [Spearwall] removed from [Andrej The Edge]. 23:10:46 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Warrior] 23:10:46 SQ Andrej The Edge uses skill Thrust 23:10:48 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Warrior] 23:10:48 SQ Andrej The Edge uses skill Thrust 23:10:52 SQ [Marko Unger] executes skill [Split] on target [Orc Warrior] 23:10:52 SQ Marko Unger uses skill Split 23:10:58 SQ Skill [Spearwall] removed from [Robert The Brute]. 23:11:02 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Warrior] 23:11:02 SQ Robert The Brute uses skill Thrust 23:11:04 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Warrior] 23:11:04 SQ Robert The Brute uses skill Thrust 23:11:05 SQ Skill [Spearwall] removed from [Videk The Crazy]. 23:11:10 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Warrior] 23:11:10 SQ Videk The Crazy uses skill Thrust 23:11:12 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Warrior] 23:11:12 SQ Videk The Crazy uses skill Thrust 23:11:13 SQ Orc Warrior uses skill Chop 23:11:14 SQ Orc Warrior uses skill Chop 23:11:17 SQ Orc Warrior uses skill Line Breaker 23:11:19 SQ Orc Warrior uses skill Shieldwall 23:11:21 SQ Orc Warrior uses skill Shieldwall 23:11:22 SQ Orc Warrior uses skill Line Breaker 23:11:26 SQ Orc Warrior uses skill Cleave 23:11:27 SQ Orc Warrior uses skill Cleave 23:11:29 SQ Orc Warrior uses skill Shieldwall 23:11:30 Script VM collected 1 object(s) and deleted them. 23:11:30 SQ Orc Warrior uses skill Line Breaker 23:11:39 SQ INFO: Next round issued: 4 23:11:43 SQ [Dushan The Mole] executes skill [Impale] on target [Orc Warrior] 23:11:43 SQ Dushan The Mole uses skill Impale 23:11:51 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Warrior] 23:11:51 SQ Jani Butcherman uses skill Impale 23:11:54 SQ Landsknecht uses skill Slash 23:11:55 SQ Landsknecht uses skill Slash 23:11:59 SQ [Gregor The Big] executes skill [Overhead Strike] on target [Orc Warrior] 23:11:59 SQ Gregor The Big uses skill Overhead Strike 23:11:59 SQ Orc Warrior has died. 23:11:59 SQ Skill [Shieldwall] removed from [Orc Warrior]. 23:12:05 SQ Orc Warrior uses skill Cleave 23:12:30 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Warrior] 23:12:30 SQ Andrej The Edge uses skill Thrust 23:12:32 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Warrior] 23:12:32 SQ Andrej The Edge uses skill Thrust 23:12:36 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Warrior] 23:12:36 SQ Ystoc Breadmaker uses skill Quick Shot 23:12:38 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Warrior] 23:12:38 SQ Ystoc Breadmaker uses skill Quick Shot 23:12:43 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Warrior] 23:12:43 SQ Boris von Sankt Veit uses skill Thrust 23:12:45 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Warrior] 23:12:45 SQ Boris von Sankt Veit uses skill Thrust 23:12:48 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Warrior] 23:12:48 SQ Deison Keen Eye uses skill Quick Shot 23:12:50 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Warrior] 23:12:50 SQ Deison Keen Eye uses skill Quick Shot 23:12:51 SQ Skill [Shieldwall] removed from [Landsknecht Veteran]. 23:12:52 SQ Landsknecht Veteran uses skill Shieldwall 23:12:53 SQ Landsknecht Veteran uses skill Thrust 23:13:00 UI equip item: 52245226 23:13:00 UI equip item: 52233082 23:13:03 SQ [Peter The Penk] executes skill [Shieldwall] on target [Peter The Penk] 23:13:03 SQ Peter The Penk uses skill Shieldwall 23:13:06 SQ [Peter The Penk] executes skill [Bash] on target [Orc Warrior] 23:13:06 SQ Peter The Penk uses skill Bash 23:13:10 SQ [Marko Unger] executes skill [Overhead Strike] on target [Orc Warrior] 23:13:10 SQ Marko Unger uses skill Overhead Strike 23:13:17 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Warrior] 23:13:17 SQ Robert The Brute uses skill Thrust 23:13:19 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Warrior] 23:13:19 SQ Robert The Brute uses skill Thrust 23:13:22 SQ [Ser Urbanus] executes skill [Cleave] on target [Orc Warrior] 23:13:22 SQ Ser Urbanus uses skill Cleave 23:13:24 SQ [Ser Urbanus] executes skill [Decapitate] on target [Orc Warrior] 23:13:24 SQ Ser Urbanus uses skill Decapitate 23:13:24 SQ Skill [Shieldwall] removed from [Orc Warrior]. 23:13:28 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Warrior] 23:13:28 SQ Videk The Crazy uses skill Thrust 23:13:30 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Warrior] 23:13:30 SQ Videk The Crazy uses skill Thrust 23:13:32 SQ Orc Warrior uses skill Chop 23:13:32 SQ Landsknecht Veteran has died. 23:13:32 SQ Skill [Shieldwall] removed from [Landsknecht Veteran]. 23:13:33 SQ Orc Warrior uses skill Chop 23:13:36 SQ Orc Warrior uses skill Cleave 23:13:38 SQ Orc Warrior uses skill Cleave 23:13:39 SQ Skill [Shieldwall] removed from [Orc Warrior]. 23:13:40 SQ Orc Warrior uses skill Shieldwall 23:13:41 SQ Orc Warrior uses skill Cleave 23:13:43 Script VM collected 1 object(s) and deleted them. 23:13:45 SQ Orc Warrior has died. 23:13:45 SQ TurnSequenceBar::initNextTurn(Locked: true First: 14 Last: 17 Entities: 18) 23:13:57 SQ INFO: Next round issued: 5 23:14:01 SQ [Dushan The Mole] executes skill [Impale] on target [Orc Warrior] 23:14:01 SQ Dushan The Mole uses skill Impale 23:14:01 SQ Orc Warrior has died. 23:14:04 Resource Loading: music/orcs_01.music 23:14:04 Resource Unloading: music/orcs_02.music 23:14:07 SQ Landsknecht Veteran uses skill Swing 23:14:13 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Warrior] 23:14:13 SQ Jani Butcherman uses skill Impale 23:14:13 SQ Orc Warrior has died. 23:14:13 SQ Skill [Shieldwall] removed from [Orc Warrior]. 23:14:28 SQ Landsknecht uses skill Shieldwall 23:14:29 SQ Landsknecht uses skill Slash 23:14:36 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Warrior] 23:14:36 SQ Andrej The Edge uses skill Thrust 23:14:42 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Warrior] 23:14:42 SQ Boris von Sankt Veit uses skill Thrust 23:14:44 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Warrior] 23:14:44 SQ Boris von Sankt Veit uses skill Thrust 23:14:44 SQ Orc Warrior has died. 23:14:53 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Warrior] 23:14:53 SQ Ystoc Breadmaker uses skill Quick Shot 23:14:55 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Warrior] 23:14:55 SQ Ystoc Breadmaker uses skill Quick Shot 23:15:02 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Warrior] 23:15:02 SQ Deison Keen Eye uses skill Quick Shot 23:15:04 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Warrior] 23:15:04 SQ Deison Keen Eye uses skill Quick Shot 23:15:15 SQ Skill [Shieldwall] removed from [Peter The Penk]. 23:15:16 Script VM collected 1 object(s) and deleted them. 23:15:19 UI equip item: 52023603 23:15:32 SQ Orc Warrior uses skill Cleave 23:15:32 Script VM collected 4 object(s) and deleted them. 23:15:33 SQ Orc Warrior uses skill Cleave 23:15:33 SQ Landsknecht has died. 23:15:33 SQ Skill [Shieldwall] removed from [Landsknecht]. 23:15:54 SQ INFO: Next round issued: 6 23:16:01 SQ Skill [Hidden] removed from [Gregor The Big]. 23:16:06 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Warrior] 23:16:06 SQ Jani Butcherman uses skill Impale 23:16:10 SQ Landsknecht Veteran uses skill Overhead Strike 23:16:10 SQ Orc Warrior has died. 23:16:10 Resource Unloading: gfx/orientation_overlay.png 23:16:10 Script VM collected 11 object(s) and deleted them. 23:16:14 Resource Loading: music/victory_01.music 23:16:14 Resource Unloading: music/orcs_01.music 23:16:23 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:16:23 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:16:23 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 23:16:23 SQ World::onCombatFinished 23:16:23 SQ contract removed: contract.errant 23:16:23 SQ TacticalState::onFinish 23:16:23 Resource Unloading: gfx/entity_2.png 23:16:23 Resource Unloading: gfx/object_0.png 23:16:23 Resource Unloading: gfx/detail.png 23:16:23 Resource Unloading Resource Package "Temporary Tactical Resources". 23:16:23 Resource Unloading: sounds/enemies/orc_linebreaker_01.wav 23:16:23 Resource Unloading: sounds/enemies/orc_linebreaker_02.wav 23:16:23 Resource Unloading: sounds/enemies/orc_linebreaker_03.wav 23:16:23 Resource Unloading: sounds/enemies/orc_hurt_01.wav 23:16:23 Resource Unloading: sounds/enemies/orc_hurt_02.wav 23:16:23 Resource Unloading: sounds/enemies/orc_hurt_03.wav 23:16:23 Resource Unloading: sounds/enemies/orc_hurt_04.wav 23:16:23 Resource Unloading: sounds/enemies/orc_hurt_05.wav 23:16:23 Resource Unloading: sounds/enemies/orc_death_01.wav 23:16:23 Resource Unloading: sounds/enemies/orc_death_02.wav 23:16:23 Resource Unloading: sounds/enemies/orc_death_03.wav 23:16:23 Resource Unloading: sounds/enemies/orc_death_04.wav 23:16:23 Resource Unloading: sounds/enemies/orc_death_05.wav 23:16:23 Resource Unloading: sounds/enemies/orc_death_06.wav 23:16:23 Resource Unloading: sounds/enemies/orc_flee_03.wav 23:16:23 Resource Unloading: sounds/enemies/orc_flee_05.wav 23:16:23 Resource Unloading: sounds/enemies/orc_flee_06.wav 23:16:23 Resource Unloading: sounds/enemies/orc_idle_01.wav 23:16:23 Resource Unloading: sounds/enemies/orc_idle_02.wav 23:16:23 Resource Unloading: sounds/enemies/orc_idle_03.wav 23:16:23 Resource Unloading: sounds/enemies/orc_idle_04.wav 23:16:23 Resource Unloading: sounds/enemies/orc_idle_05.wav 23:16:23 Resource Unloading: sounds/enemies/orc_idle_06.wav 23:16:23 Resource Unloading: sounds/enemies/orc_charge_01.wav 23:16:23 Resource Unloading: sounds/enemies/orc_charge_02.wav 23:16:23 Resource Unloading: sounds/enemies/orc_charge_03.wav 23:16:23 Resource Unloading: sounds/enemies/orc_charge_04.wav 23:16:23 UI IngameMenuScreen::UNREGISTER 23:16:23 UI MainMenuModule::UNREGISTER 23:16:23 UI LoadCampaignMenuModule::UNREGISTER 23:16:23 UI SaveCampaignMenuModule::UNREGISTER 23:16:23 UI OptionsMenuModule::UNREGISTER 23:16:23 UI OptionsMenuModuleVideoPanel::UNREGISTER 23:16:23 UI OptionsMenuModuleVideoPanel::UNREGISTER 23:16:23 UI OptionsMenuModuleControlsPanel::UNREGISTER 23:16:23 UI OptionsMenuModuleGameplayPanel::UNREGISTER 23:16:23 UI TacticalFleeScreen::UNREGISTER 23:16:23 UI CharacterScreen::UNREGISTER 23:16:23 UI CharacterScreenLeftPanelModule::UNREGISTER 23:16:23 UI CharacterScreenLeftPanelHeaderModule::UNREGISTER 23:16:23 UI CharacterScreenPaperdollModule::UNREGISTER 23:16:23 UI CharacterScreenSkillsModule::UNREGISTER 23:16:23 UI CharacterScreenStatsModule::UNREGISTER 23:16:23 UI CharacterScreenRightPanelModule::UNREGISTER 23:16:23 UI CharacterScreenRightPanelHeaderModule::UNREGISTER 23:16:23 UI CharacterScreenInventoryListModule::UNREGISTER 23:16:23 UI CharacterScreenPerksModule::UNREGISTER 23:16:23 UI CharacterScreenBrothersListModule::UNREGISTER 23:16:23 UI CharacterScreenBattleStartFooterModule::UNREGISTER 23:16:23 UI TacticalScreen::UNREGISTER 23:16:23 UI TacticalScreenTurnSequenceBarModule::UNREGISTER 23:16:23 UI TacticalScreenOrientationOverlayModule::UNREGISTER 23:16:23 UI TacticalScreenTopbarEventLogModule::UNREGISTER 23:16:23 UI TacticalScreenTopbarRoundInformationModule::UNREGISTER 23:16:23 UI TacticalScreenTopbarOptionsModule::UNREGISTER 23:16:23 UI TacticalCombatResultScreen::UNREGISTER 23:16:23 UI TacticalCombatResultScreenStatisticsPanel::UNREGISTER 23:16:23 UI TacticalCombatResultScreenLootPanel::UNREGISTER 23:16:24 SQ contract removed: contract.errant 23:16:27 Resource Loading: music/worldmap_07.music 23:16:27 Resource Unloading: music/victory_01.music 23:17:03 SQ Location entered: Ironheart Tower 23:17:03 UI ERROR: Failed to query hire roster data. Reason: Invalid result. 23:17:07 Resource Loading: music/stronghold_01.music 23:17:07 Resource Unloading: music/worldmap_07.music 23:17:13 SQ contract removed: contract.errant 23:17:13 SQ contract added: contract.errant 23:17:14 SQ contract removed: contract.destroy_bandit_camp 23:17:14 SQ contract added: contract.destroy_inactive_location 23:17:15 Resource Loading: music/worldmap_03.music 23:17:15 Resource Unloading: music/stronghold_01.music 23:17:15 SQ contract removed: contract.destroy_inactive_location 23:17:29 SQ Location entered: City of Karnstein 23:17:33 Resource Loading: music/city_02.music 23:17:33 Resource Unloading: music/worldmap_03.music 23:18:32 Resource Loading: music/worldmap_03.music 23:18:32 Resource Unloading: music/city_02.music 23:18:46 SQ Save campaign: Urban B 23:18:47 Scene Finished saving scene. 23:19:23 SQ contract added: contract.escort_caravan 23:19:37 SQ Location entered: Hurgash Ghaal 23:19:41 SQ Save campaign: autosave 23:19:42 Scene Finished saving scene. 23:19:42 SQ WorldState::onHide 23:19:42 UI TacticalScreen::REGISTER 23:19:42 UI TacticalScreenTurnSequenceBarModule::REGISTER 23:19:42 UI TacticalScreenOrientationOverlayModule::REGISTER 23:19:42 UI TacticalScreenTopbarEventLogModule::REGISTER 23:19:42 UI TacticalScreenTopbarRoundInformationModule::REGISTER 23:19:42 UI TacticalScreenTopbarOptionsModule::REGISTER 23:19:42 Resource Loading: gfx/detail.png 23:19:42 Texture Texture "gfx/detail.png" took up approximately 5461kb in video memory. 23:19:42 Resource Loading: gfx/object_0.png 23:19:43 Texture Texture "gfx/object_0.png" took up approximately 2730kb in video memory. 23:19:43 Resource Loading: gfx/entity_2.png 23:19:43 Texture Texture "gfx/entity_2.png" took up approximately 5461kb in video memory. 23:19:43 Resource Loading: gfx/orientation_overlay.png 23:19:43 Texture Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory. 23:19:43 SQ TACTICAL: STASH LOCKED: true 23:19:44 SQ INFO: Next round issued: 1 23:19:44 Resource Started loading Resource Package "Temporary Tactical Resources". 23:19:44 Resource Loading: sounds/enemies/orc_hurt_01.wav 23:19:44 UI CharacterScreen::REGISTER 23:19:44 UI CharacterScreenLeftPanelModule::REGISTER 23:19:44 UI CharacterScreenLeftPanelHeaderModule::REGISTER 23:19:44 UI CharacterScreenPaperdollModule::REGISTER 23:19:44 UI CharacterScreenSkillsModule::REGISTER 23:19:44 UI CharacterScreenStatsModule::REGISTER 23:19:44 UI CharacterScreenRightPanelModule::REGISTER 23:19:44 UI CharacterScreenRightPanelHeaderModule::REGISTER 23:19:44 UI CharacterScreenInventoryListModule::REGISTER 23:19:44 UI CharacterScreenPerksModule::REGISTER 23:19:44 UI CharacterScreenBrothersListModule::REGISTER 23:19:44 UI CharacterScreenBattleStartFooterModule::REGISTER 23:19:44 Resource Loading: sounds/enemies/orc_hurt_02.wav 23:19:44 UI TacticalFleeScreen::REGISTER 23:19:44 UI IngameMenuScreen::REGISTER 23:19:44 UI MainMenuModule::REGISTER 23:19:44 UI LoadCampaignMenuModule::REGISTER 23:19:44 UI SaveCampaignMenuModule::REGISTER 23:19:44 UI OptionsMenuModule::REGISTER 23:19:44 UI OptionsMenuModuleVideoPanel::REGISTER 23:19:44 UI OptionsMenuModuleAudioPanel::REGISTER 23:19:44 UI OptionsMenuModuleControlsPanel::REGISTER 23:19:44 UI OptionsMenuModuleGameplayPanel::REGISTER 23:19:44 UI TacticalCombatResultScreen::REGISTER 23:19:44 UI TacticalCombatResultScreenStatisticsPanel::REGISTER 23:19:44 UI TacticalCombatResultScreenLootPanel::REGISTER 23:19:44 Resource Loading: sounds/enemies/orc_hurt_03.wav 23:19:44 Resource Loading: sounds/enemies/orc_hurt_04.wav 23:19:44 Resource Loading: sounds/enemies/orc_hurt_05.wav 23:19:44 Resource Loading: sounds/enemies/orc_death_01.wav 23:19:44 Resource Loading: sounds/enemies/orc_death_02.wav 23:19:44 Resource Loading: sounds/enemies/orc_death_03.wav 23:19:44 Resource Loading: sounds/enemies/orc_death_04.wav 23:19:44 Resource Loading: sounds/enemies/orc_death_05.wav 23:19:44 Resource Loading: sounds/enemies/orc_death_06.wav 23:19:44 Resource Loading: sounds/enemies/orc_flee_03.wav 23:19:44 Resource Loading: sounds/enemies/orc_flee_05.wav 23:19:44 Resource Loading: sounds/enemies/orc_flee_06.wav 23:19:44 Resource Loading: sounds/enemies/orc_idle_01.wav 23:19:44 Resource Loading: sounds/enemies/orc_idle_02.wav 23:19:44 Resource Loading: sounds/enemies/orc_idle_03.wav 23:19:44 Resource Loading: sounds/enemies/orc_idle_04.wav 23:19:44 Resource Loading: sounds/enemies/orc_idle_05.wav 23:19:44 Resource Loading: sounds/enemies/orc_idle_06.wav 23:19:44 Resource Loading: sounds/enemies/orc_charge_01.wav 23:19:44 Resource Loading: sounds/enemies/orc_charge_02.wav 23:19:44 Resource Loading: sounds/enemies/orc_charge_03.wav 23:19:44 Resource Loading: sounds/enemies/orc_charge_04.wav 23:19:44 Resource Loading: sounds/enemies/orc_linebreaker_01.wav 23:19:44 Resource Loading: sounds/enemies/orc_linebreaker_02.wav 23:19:44 Resource Loading: sounds/enemies/orc_linebreaker_03.wav 23:19:44 Resource Loading: sounds/enemies/warcry_01.wav 23:19:46 Resource Loading: music/orcs_02.music 23:19:46 Resource Unloading: music/worldmap_03.music 23:20:01 SQ Adding terrain effect: terrain.swamp 23:20:11 SQ Skill [Swamp] removed from [Dushan The Mole]. 23:20:11 SQ Skill [Hidden] removed from [Dushan The Mole]. 23:20:11 SQ Adding terrain effect: terrain.swamp 23:20:13 SQ Skill [Swamp] removed from [Orc Young]. 23:20:13 SQ Skill [Hidden] removed from [Orc Young]. 23:20:15 SQ Skill [Swamp] removed from [Jani Butcherman]. 23:20:16 SQ Adding terrain effect: terrain.swamp 23:20:20 SQ Skill [Swamp] removed from [Gregor The Big]. 23:20:20 SQ Skill [Hidden] removed from [Gregor The Big]. 23:20:21 SQ Adding terrain effect: terrain.swamp 23:20:24 SQ Skill [Swamp] removed from [Andrej The Edge]. 23:20:27 SQ Skill [Swamp] removed from [Orc Young]. 23:20:31 SQ Skill [Swamp] removed from [Marko Unger]. 23:20:33 SQ Skill [Swamp] removed from [Orc Young]. 23:20:34 SQ Adding terrain effect: terrain.swamp 23:20:39 SQ Adding terrain effect: terrain.swamp 23:20:40 SQ Skill [Swamp] removed from [Orc Young]. 23:20:40 SQ Adding terrain effect: terrain.swamp 23:20:41 SQ Skill [Swamp] removed from [Orc Young]. 23:20:52 SQ Skill [Swamp] removed from [Videk The Crazy]. 23:20:53 SQ Adding terrain effect: terrain.swamp 23:20:54 Script VM collected 1 object(s) and deleted them. 23:20:56 SQ Adding terrain effect: terrain.swamp 23:20:57 SQ Adding terrain effect: terrain.swamp 23:20:59 SQ Skill [Swamp] removed from [Mogtul]. 23:21:23 SQ INFO: Next round issued: 2 23:21:28 SQ [Ystoc Breadmaker] executes skill [Aimed Shot] on target [Mogtul] 23:21:28 SQ Ystoc Breadmaker uses skill Aimed Shot 23:21:32 SQ [Peter The Penk] executes skill [Aimed Shot] on target [Mogtul] 23:21:32 SQ Peter The Penk uses skill Aimed Shot 23:21:34 SQ Adding terrain effect: terrain.swamp 23:21:38 SQ Skill [Swamp] removed from [Dushan The Mole]. 23:21:48 SQ [Deison Keen Eye] executes skill [Aimed Shot] on target [Mogtul] 23:21:48 SQ Deison Keen Eye uses skill Aimed Shot 23:21:54 SQ [Andrej The Edge] executes skill [Thrust] on target [Mogtul] 23:21:54 SQ Andrej The Edge uses skill Thrust 23:21:57 SQ [Andrej The Edge] executes skill [Thrust] on target [Mogtul] 23:21:57 SQ Andrej The Edge uses skill Thrust 23:22:02 SQ Skill [Swamp] removed from [Gregor The Big]. 23:22:03 SQ Adding terrain effect: terrain.swamp 23:22:05 Script VM collected 1 object(s) and deleted them. 23:22:06 SQ Skill [Swamp] removed from [Jani Butcherman]. 23:22:07 SQ Adding terrain effect: terrain.swamp 23:22:08 SQ [Jani Butcherman] executes skill [Impale] on target [Mogtul] 23:22:08 SQ Jani Butcherman uses skill Impale 23:22:09 SQ Adding terrain effect: terrain.swamp 23:22:14 SQ Adding terrain effect: terrain.swamp 23:22:19 SQ Adding terrain effect: terrain.swamp 23:22:24 SQ [Ser Urbanus] executes skill [Shieldwall] on target [Ser Urbanus] 23:22:24 SQ Ser Urbanus uses skill Shieldwall 23:22:26 SQ [Ser Urbanus] executes skill [Cleave] on target [Mogtul] 23:22:26 SQ Ser Urbanus uses skill Cleave 23:22:28 SQ Skill [Swamp] removed from [Orc Young]. 23:22:30 SQ Skill [Swamp] removed from [Orc Young]. 23:22:30 SQ Adding terrain effect: terrain.swamp 23:22:34 SQ Skill [Swamp] removed from [Videk The Crazy]. 23:22:34 SQ Skill [Hidden] removed from [Videk The Crazy]. 23:22:42 SQ Skill [Swamp] removed from [Boris von Sankt Veit]. 23:22:42 SQ Adding terrain effect: terrain.swamp 23:22:44 SQ [Boris von Sankt Veit] executes skill [Shieldwall] on target [Boris von Sankt Veit] 23:22:44 SQ Boris von Sankt Veit uses skill Shieldwall 23:22:45 SQ Skill [Swamp] removed from [Orc Warrior]. 23:22:45 SQ Adding terrain effect: terrain.swamp 23:22:47 SQ Mogtul uses skill Round Swing 23:23:01 SQ INFO: Next round issued: 3 23:23:06 SQ [Dushan The Mole] executes skill [Impale] on target [Mogtul] 23:23:06 SQ Dushan The Mole uses skill Impale 23:23:12 SQ [Ystoc Breadmaker] executes skill [Aimed Shot] on target [Mogtul] 23:23:12 SQ Ystoc Breadmaker uses skill Aimed Shot 23:23:14 SQ Skill [Swamp] removed from [Orc Young]. 23:23:21 SQ [Peter The Penk] executes skill [Aimed Shot] on target [Mogtul] 23:23:21 SQ Peter The Penk uses skill Aimed Shot 23:23:34 SQ Skill [Swamp] removed from [Gregor The Big]. 23:23:35 SQ Adding terrain effect: terrain.swamp 23:23:40 SQ [Deison Keen Eye] executes skill [Aimed Shot] on target [Mogtul] 23:23:40 SQ Deison Keen Eye uses skill Aimed Shot 23:23:45 SQ Skill [Swamp] removed from [Orc Young]. 23:23:51 SQ Skill [Swamp] removed from [Marko Unger]. 23:23:51 SQ Skill [Hidden] removed from [Marko Unger]. 23:23:54 SQ [Marko Unger] executes skill [Overhead Strike] on target [Mogtul] 23:23:54 SQ Marko Unger uses skill Overhead Strike 23:24:04 SQ [Andrej The Edge] executes skill [Thrust] on target [Mogtul] 23:24:04 SQ Andrej The Edge uses skill Thrust 23:24:06 SQ [Andrej The Edge] executes skill [Shieldwall] on target [Andrej The Edge] 23:24:06 SQ Andrej The Edge uses skill Shieldwall 23:24:08 SQ Adding terrain effect: terrain.swamp 23:24:12 SQ Skill [Swamp] removed from [Robert The Brute]. 23:24:12 SQ Skill [Hidden] removed from [Robert The Brute]. 23:24:13 SQ Adding terrain effect: terrain.swamp 23:24:14 SQ Skill [Swamp] removed from [Orc Young]. 23:24:17 SQ [Jani Butcherman] executes skill [Impale] on target [Mogtul] 23:24:17 SQ Jani Butcherman uses skill Impale 23:24:17 SQ Mogtul has died. 23:24:23 SQ Skill [Swamp] removed from [Jani Butcherman]. 23:24:23 SQ Skill [Hidden] removed from [Jani Butcherman]. 23:24:27 SQ Skill [Shieldwall] removed from [Ser Urbanus]. 23:24:27 Resource Loading: music/orcs_01.music 23:24:28 Resource Unloading: music/orcs_02.music 23:24:31 SQ Skill [Swamp] removed from [Ser Urbanus]. 23:24:32 SQ Adding terrain effect: terrain.swamp 23:24:34 SQ Skill [Swamp] removed from [Orc Warrior]. 23:24:34 SQ Adding terrain effect: terrain.swamp 23:24:35 SQ Skill [Shieldwall] removed from [Boris von Sankt Veit]. 23:24:38 SQ Skill [Swamp] removed from [Boris von Sankt Veit]. 23:24:38 SQ Skill [Hidden] removed from [Boris von Sankt Veit]. 23:24:52 SQ [Videk The Crazy] executes skill [Spearwall] on target [Videk The Crazy] 23:24:52 SQ Videk The Crazy uses skill Spearwall 23:24:55 SQ INFO: Next round issued: 4 23:25:03 SQ Adding terrain effect: terrain.swamp 23:25:12 SQ Orc Young uses skill Cleave 23:25:13 SQ Orc Young uses skill Shieldwall 23:25:21 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:25:21 SQ Ystoc Breadmaker uses skill Quick Shot 23:25:25 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:25:25 SQ Ystoc Breadmaker uses skill Quick Shot 23:25:31 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Young] 23:25:31 SQ Peter The Penk uses skill Quick Shot 23:25:34 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Young] 23:25:34 SQ Peter The Penk uses skill Quick Shot 23:25:40 SQ [Marko Unger] executes skill [Overhead Strike] on target [Orc Young] 23:25:40 SQ Marko Unger uses skill Overhead Strike 23:25:41 Script VM collected 1 object(s) and deleted them. 23:25:41 SQ Skill [Swamp] removed from [Orc Young]. 23:25:42 SQ Adding terrain effect: terrain.swamp 23:25:48 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 23:25:48 SQ Deison Keen Eye uses skill Quick Shot 23:25:50 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 23:25:50 SQ Deison Keen Eye uses skill Quick Shot 23:25:50 SQ Orc Young has died. 23:25:53 SQ Skill [Swamp] removed from [Robert The Brute]. 23:25:55 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Young] 23:25:55 SQ Robert The Brute uses skill Thrust 23:26:01 SQ [Ser Urbanus] executes skill [Decapitate] on target [Orc Young] 23:26:01 SQ Ser Urbanus uses skill Decapitate 23:26:01 SQ Skill [Shieldwall] removed from [Orc Young]. 23:26:03 SQ [Ser Urbanus] executes skill [Decapitate] on target [Orc Young] 23:26:03 SQ Ser Urbanus uses skill Decapitate 23:26:03 SQ Orc Young has died. 23:26:04 SQ Skill [Shieldwall] removed from [Andrej The Edge]. 23:26:15 SQ Skill [Swamp] removed from [Orc Warrior]. 23:26:15 SQ Adding terrain effect: terrain.swamp 23:26:20 SQ Skill [Spearwall] removed from [Videk The Crazy]. 23:26:22 SQ [Videk The Crazy] executes skill [Spearwall] on target [Videk The Crazy] 23:26:22 SQ Videk The Crazy uses skill Spearwall 23:26:31 SQ Adding terrain effect: terrain.swamp 23:26:36 SQ Skill [Swamp] removed from [Gregor The Big]. 23:26:54 SQ INFO: Next round issued: 5 23:26:57 SQ Skill [Swamp] removed from [Dushan The Mole]. 23:26:58 SQ Adding terrain effect: terrain.swamp 23:27:03 SQ Adding terrain effect: terrain.swamp 23:27:05 SQ Orc Young uses skill Charge 23:27:05 SQ Skill [Swamp] removed from [Orc Young]. 23:27:06 SQ Orc Young uses skill Cleave 23:27:13 Script VM collected 2 object(s) and deleted them. 23:27:13 SQ Orc Young uses skill Charge 23:27:15 SQ Orc Young uses skill Charge 23:27:21 SQ Adding terrain effect: terrain.swamp 23:27:27 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:27:27 SQ Ystoc Breadmaker uses skill Quick Shot 23:27:29 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:27:29 SQ Ystoc Breadmaker uses skill Quick Shot 23:27:48 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Young] 23:27:48 SQ Boris von Sankt Veit uses skill Thrust 23:27:48 SQ Orc Young has died. 23:27:57 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Young] 23:27:57 SQ Peter The Penk uses skill Quick Shot 23:27:59 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Young] 23:27:59 SQ Peter The Penk uses skill Quick Shot 23:27:59 SQ Orc Young has died. 23:28:03 SQ [Deison Keen Eye] executes skill [Aimed Shot] on target [Orc Young] 23:28:03 SQ Deison Keen Eye uses skill Aimed Shot 23:28:05 SQ Skill [Swamp] removed from [Orc Warrior]. 23:28:06 SQ Skill [Spearwall] removed from [Videk The Crazy]. 23:28:12 SQ Adding terrain effect: terrain.swamp 23:28:17 SQ Skill [Swamp] removed from [Ser Urbanus]. 23:28:19 SQ Skill [Stunned] removed from [Gregor The Big]. 23:28:19 UI ERROR: Failed to update entity. Reason: Entity id: 294941 not found. 23:28:19 UI ERROR: Failed to update entity. Reason: Entity id: 294941 not found. 23:28:28 SQ Adding terrain effect: terrain.swamp 23:28:33 SQ Adding terrain effect: terrain.swamp 23:28:40 SQ INFO: Next round issued: 6 23:28:44 SQ [Gregor The Big] executes skill [Overhead Strike] on target [Orc Young] 23:28:44 SQ Gregor The Big uses skill Overhead Strike 23:28:49 SQ [Dushan The Mole] executes skill [Impale] on target [Orc Young] 23:28:49 SQ Dushan The Mole uses skill Impale 23:28:49 SQ Orc Young has died. 23:29:01 SQ Skill [Swamp] removed from [Robert The Brute]. 23:29:08 Script VM collected 3 object(s) and deleted them. 23:29:19 SQ INFO: Next round issued: 7 23:29:26 SQ TurnSequenceBar::initNextTurn(Locked: true First: 5 Last: 11 Entities: 13) 23:29:41 SQ Adding terrain effect: terrain.swamp 23:29:41 SQ INFO: Next round issued: 8 23:29:46 SQ Skill [Swamp] removed from [Dushan The Mole]. 23:29:46 SQ Adding terrain effect: terrain.swamp 23:29:49 Resource Loading: music/orcs_02.music 23:29:49 Resource Unloading: music/orcs_01.music 23:29:50 SQ Adding terrain effect: terrain.swamp 23:29:55 SQ Skill [Swamp] removed from [Andrej The Edge]. 23:29:55 SQ Skill [Hidden] removed from [Andrej The Edge]. 23:29:56 SQ Adding terrain effect: terrain.swamp 23:30:00 SQ Adding terrain effect: terrain.swamp 23:30:03 SQ Skill [Swamp] removed from [Jani Butcherman]. 23:30:07 SQ Adding terrain effect: terrain.swamp 23:30:13 SQ [Ystoc Breadmaker] executes skill [Aimed Shot] on target [Orc Warrior] 23:30:13 SQ Ystoc Breadmaker uses skill Aimed Shot 23:30:17 SQ [Boris von Sankt Veit] executes skill [Spearwall] on target [Boris von Sankt Veit] 23:30:17 SQ Boris von Sankt Veit uses skill Spearwall 23:30:23 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Warrior] 23:30:23 SQ Deison Keen Eye uses skill Quick Shot 23:30:26 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Warrior] 23:30:26 SQ Deison Keen Eye uses skill Quick Shot 23:30:29 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Warrior] 23:30:29 SQ Peter The Penk uses skill Quick Shot 23:30:32 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Warrior] 23:30:32 SQ Peter The Penk uses skill Quick Shot 23:30:35 SQ [Videk The Crazy] executes skill [Spearwall] on target [Videk The Crazy] 23:30:35 SQ Videk The Crazy uses skill Spearwall 23:30:38 SQ Adding terrain effect: terrain.swamp 23:30:41 SQ Skill [Swamp] removed from [Ser Urbanus]. 23:30:55 SQ Skill [Swamp] removed from [Robert The Brute]. 23:31:04 SQ Adding terrain effect: terrain.swamp 23:31:07 SQ Skill [Swamp] removed from [Videk The Crazy]. 23:31:07 SQ Skill [Hidden] removed from [Videk The Crazy]. 23:31:08 SQ Adding terrain effect: terrain.swamp 23:31:08 SQ INFO: Next round issued: 9 23:31:12 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Warrior] 23:31:12 SQ Jani Butcherman uses skill Impale 23:31:16 SQ Skill [Swamp] removed from [Dushan The Mole]. 23:31:17 SQ Adding terrain effect: terrain.swamp 23:31:21 SQ [Gregor The Big] executes skill [Overhead Strike] on target [Orc Warrior] 23:31:21 SQ Gregor The Big uses skill Overhead Strike 23:31:26 SQ Skill [Swamp] removed from [Marko Unger]. 23:31:26 SQ Skill [Hidden] removed from [Marko Unger]. 23:31:27 SQ Adding terrain effect: terrain.swamp 23:31:30 SQ Skill [Swamp] removed from [Andrej The Edge]. 23:31:30 SQ Adding terrain effect: terrain.swamp 23:31:32 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Warrior] 23:31:32 SQ Andrej The Edge uses skill Thrust 23:31:32 SQ Orc Warrior has died. 23:31:32 Resource Unloading: gfx/orientation_overlay.png 23:31:32 SQ Skill [Swamp] removed from [Andrej The Edge]. 23:31:32 SQ Skill [Swamp] removed from [Deison Keen Eye]. 23:31:32 SQ Skill [Swamp] removed from [Marko Unger]. 23:31:32 SQ Skill [Spearwall] removed from [Videk The Crazy]. 23:31:32 SQ Skill [Swamp] removed from [Videk The Crazy]. 23:31:32 SQ Skill [Hidden] removed from [Videk The Crazy]. 23:31:32 SQ Skill [Swamp] removed from [Dushan The Mole]. 23:31:32 SQ Skill [Hidden] removed from [Dushan The Mole]. 23:31:32 SQ Skill [Spearwall] removed from [Boris von Sankt Veit]. 23:31:32 SQ Skill [Swamp] removed from [Boris von Sankt Veit]. 23:31:32 SQ Skill [Swamp] removed from [Gregor The Big]. 23:31:32 Script VM collected 11 object(s) and deleted them. 23:31:36 Resource Loading: music/victory_01.music 23:31:36 Resource Unloading: music/orcs_02.music 23:32:02 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:32:02 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:32:02 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 23:32:02 SQ World::onCombatFinished 23:32:03 SQ contract removed: contract.errant 23:32:03 SQ TacticalState::onFinish 23:32:03 Resource Unloading: gfx/entity_2.png 23:32:03 Resource Unloading: gfx/object_0.png 23:32:03 Resource Unloading: gfx/detail.png 23:32:03 Resource Unloading Resource Package "Temporary Tactical Resources". 23:32:03 Resource Unloading: sounds/enemies/orc_charge_01.wav 23:32:03 Resource Unloading: sounds/enemies/orc_charge_02.wav 23:32:03 Resource Unloading: sounds/enemies/orc_charge_03.wav 23:32:03 Resource Unloading: sounds/enemies/orc_charge_04.wav 23:32:03 Resource Unloading: sounds/enemies/orc_hurt_01.wav 23:32:03 Resource Unloading: sounds/enemies/orc_hurt_02.wav 23:32:03 Resource Unloading: sounds/enemies/orc_hurt_03.wav 23:32:03 Resource Unloading: sounds/enemies/orc_hurt_04.wav 23:32:03 Resource Unloading: sounds/enemies/orc_hurt_05.wav 23:32:03 Resource Unloading: sounds/enemies/orc_death_01.wav 23:32:03 Resource Unloading: sounds/enemies/orc_death_02.wav 23:32:03 Resource Unloading: sounds/enemies/orc_death_03.wav 23:32:03 Resource Unloading: sounds/enemies/orc_death_04.wav 23:32:03 Resource Unloading: sounds/enemies/orc_death_05.wav 23:32:03 Resource Unloading: sounds/enemies/orc_death_06.wav 23:32:03 Resource Unloading: sounds/enemies/orc_flee_03.wav 23:32:03 Resource Unloading: sounds/enemies/orc_flee_05.wav 23:32:03 Resource Unloading: sounds/enemies/orc_flee_06.wav 23:32:03 Resource Unloading: sounds/enemies/orc_idle_01.wav 23:32:03 Resource Unloading: sounds/enemies/orc_idle_02.wav 23:32:03 Resource Unloading: sounds/enemies/orc_idle_03.wav 23:32:03 Resource Unloading: sounds/enemies/orc_idle_04.wav 23:32:03 Resource Unloading: sounds/enemies/orc_idle_05.wav 23:32:03 Resource Unloading: sounds/enemies/orc_idle_06.wav 23:32:03 Resource Unloading: sounds/enemies/warcry_01.wav 23:32:03 Resource Unloading: sounds/enemies/orc_linebreaker_01.wav 23:32:03 Resource Unloading: sounds/enemies/orc_linebreaker_02.wav 23:32:03 Resource Unloading: sounds/enemies/orc_linebreaker_03.wav 23:32:03 UI IngameMenuScreen::UNREGISTER 23:32:03 UI MainMenuModule::UNREGISTER 23:32:03 UI LoadCampaignMenuModule::UNREGISTER 23:32:03 UI SaveCampaignMenuModule::UNREGISTER 23:32:03 UI OptionsMenuModule::UNREGISTER 23:32:03 UI OptionsMenuModuleVideoPanel::UNREGISTER 23:32:03 UI OptionsMenuModuleVideoPanel::UNREGISTER 23:32:03 UI OptionsMenuModuleControlsPanel::UNREGISTER 23:32:03 UI OptionsMenuModuleGameplayPanel::UNREGISTER 23:32:03 UI TacticalFleeScreen::UNREGISTER 23:32:03 UI CharacterScreen::UNREGISTER 23:32:03 UI CharacterScreenLeftPanelModule::UNREGISTER 23:32:03 UI CharacterScreenLeftPanelHeaderModule::UNREGISTER 23:32:03 UI CharacterScreenPaperdollModule::UNREGISTER 23:32:03 UI CharacterScreenSkillsModule::UNREGISTER 23:32:03 UI CharacterScreenStatsModule::UNREGISTER 23:32:03 UI CharacterScreenRightPanelModule::UNREGISTER 23:32:03 UI CharacterScreenRightPanelHeaderModule::UNREGISTER 23:32:03 UI CharacterScreenInventoryListModule::UNREGISTER 23:32:03 UI CharacterScreenPerksModule::UNREGISTER 23:32:03 UI CharacterScreenBrothersListModule::UNREGISTER 23:32:03 UI CharacterScreenBattleStartFooterModule::UNREGISTER 23:32:03 UI TacticalScreen::UNREGISTER 23:32:03 UI TacticalScreenTurnSequenceBarModule::UNREGISTER 23:32:03 UI TacticalScreenOrientationOverlayModule::UNREGISTER 23:32:03 UI TacticalScreenTopbarEventLogModule::UNREGISTER 23:32:03 UI TacticalScreenTopbarRoundInformationModule::UNREGISTER 23:32:03 UI TacticalScreenTopbarOptionsModule::UNREGISTER 23:32:03 UI TacticalCombatResultScreen::UNREGISTER 23:32:03 UI TacticalCombatResultScreenStatisticsPanel::UNREGISTER 23:32:03 UI TacticalCombatResultScreenLootPanel::UNREGISTER 23:32:04 SQ contract removed: contract.destroy_inactive_location 23:32:05 SQ contract removed: contract.escort_caravan 23:32:07 Resource Loading: music/worldmap_05.music 23:32:07 Resource Unloading: music/victory_01.music 23:32:19 SQ Save campaign: Urban C 23:32:20 Scene Finished saving scene. 23:35:53 SQ contract added: contract.destroy_inactive_location 23:35:54 SQ contract added: contract.destroy_inactive_location 23:35:57 SQ contract added: contract.errant 23:35:59 SQ contract added: contract.errant 23:36:05 SQ Location entered: Child-Snatcher's Cave 23:36:18 SQ contract added: contract.destroy_orc_camp 23:36:39 SQ Location entered: Child-Snatcher's Cave 23:36:41 SQ Save campaign: autosave 23:36:42 Scene Finished saving scene. 23:36:42 SQ WorldState::onHide 23:36:43 UI TacticalScreen::REGISTER 23:36:43 UI TacticalScreenTurnSequenceBarModule::REGISTER 23:36:43 UI TacticalScreenOrientationOverlayModule::REGISTER 23:36:43 UI TacticalScreenTopbarEventLogModule::REGISTER 23:36:43 UI TacticalScreenTopbarRoundInformationModule::REGISTER 23:36:43 UI TacticalScreenTopbarOptionsModule::REGISTER 23:36:43 Resource Loading: gfx/detail.png 23:36:43 Texture Texture "gfx/detail.png" took up approximately 5461kb in video memory. 23:36:43 Resource Loading: gfx/object_0.png 23:36:43 Texture Texture "gfx/object_0.png" took up approximately 2730kb in video memory. 23:36:43 Resource Loading: gfx/entity_2.png 23:36:43 Texture Texture "gfx/entity_2.png" took up approximately 5461kb in video memory. 23:36:43 Resource Loading: gfx/orientation_overlay.png 23:36:43 Texture Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory. 23:36:44 Resource Loading: sounds/atmosphere/rain_02.wav 23:36:44 Resource Unloading: sounds/atmosphere/forest_01.wav 23:36:44 SQ TACTICAL: STASH LOCKED: true 23:36:44 SQ INFO: Next round issued: 1 23:36:44 Resource Started loading Resource Package "Temporary Tactical Resources". 23:36:44 Resource Loading: sounds/enemies/orc_hurt_01.wav 23:36:44 UI CharacterScreen::REGISTER 23:36:44 UI CharacterScreenLeftPanelModule::REGISTER 23:36:44 UI CharacterScreenLeftPanelHeaderModule::REGISTER 23:36:44 UI CharacterScreenPaperdollModule::REGISTER 23:36:44 UI CharacterScreenSkillsModule::REGISTER 23:36:44 UI CharacterScreenStatsModule::REGISTER 23:36:44 UI CharacterScreenRightPanelModule::REGISTER 23:36:44 UI CharacterScreenRightPanelHeaderModule::REGISTER 23:36:44 UI CharacterScreenInventoryListModule::REGISTER 23:36:44 UI CharacterScreenPerksModule::REGISTER 23:36:44 Resource Loading: sounds/enemies/orc_hurt_02.wav 23:36:44 UI CharacterScreenBrothersListModule::REGISTER 23:36:44 UI CharacterScreenBattleStartFooterModule::REGISTER 23:36:44 UI TacticalFleeScreen::REGISTER 23:36:44 UI IngameMenuScreen::REGISTER 23:36:44 UI MainMenuModule::REGISTER 23:36:44 UI LoadCampaignMenuModule::REGISTER 23:36:44 UI SaveCampaignMenuModule::REGISTER 23:36:44 UI OptionsMenuModule::REGISTER 23:36:44 UI OptionsMenuModuleVideoPanel::REGISTER 23:36:44 UI OptionsMenuModuleAudioPanel::REGISTER 23:36:44 UI OptionsMenuModuleControlsPanel::REGISTER 23:36:44 UI OptionsMenuModuleGameplayPanel::REGISTER 23:36:44 UI TacticalCombatResultScreen::REGISTER 23:36:44 UI TacticalCombatResultScreenStatisticsPanel::REGISTER 23:36:44 UI TacticalCombatResultScreenLootPanel::REGISTER 23:36:44 Resource Loading: sounds/enemies/orc_hurt_03.wav 23:36:44 Resource Loading: sounds/enemies/orc_hurt_04.wav 23:36:44 Resource Loading: sounds/enemies/orc_hurt_05.wav 23:36:44 Resource Loading: sounds/enemies/orc_death_01.wav 23:36:44 Resource Loading: sounds/enemies/orc_death_02.wav 23:36:44 Resource Loading: sounds/enemies/orc_death_03.wav 23:36:44 Resource Loading: sounds/enemies/orc_death_04.wav 23:36:44 Resource Loading: sounds/enemies/orc_death_05.wav 23:36:44 Resource Loading: sounds/enemies/orc_death_06.wav 23:36:44 Resource Loading: sounds/enemies/orc_flee_03.wav 23:36:44 Resource Loading: sounds/enemies/orc_flee_05.wav 23:36:44 Resource Loading: sounds/enemies/orc_flee_06.wav 23:36:44 Resource Loading: sounds/enemies/orc_idle_01.wav 23:36:44 Resource Loading: sounds/enemies/orc_idle_02.wav 23:36:44 Resource Loading: sounds/enemies/orc_idle_03.wav 23:36:44 Resource Loading: sounds/enemies/orc_idle_04.wav 23:36:44 Resource Loading: sounds/enemies/orc_idle_05.wav 23:36:44 Resource Loading: sounds/enemies/orc_idle_06.wav 23:36:44 Resource Loading: sounds/enemies/orc_charge_01.wav 23:36:44 Resource Loading: sounds/enemies/orc_charge_02.wav 23:36:44 Resource Loading: sounds/enemies/orc_charge_03.wav 23:36:44 Resource Loading: sounds/enemies/orc_charge_04.wav 23:36:47 Resource Loading: music/orcs_01.music 23:36:47 Resource Unloading: music/worldmap_05.music 23:36:58 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:36:58 SQ Ystoc Breadmaker uses skill Quick Shot 23:37:01 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:37:01 SQ Ystoc Breadmaker uses skill Quick Shot 23:37:09 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 23:37:09 SQ Deison Keen Eye uses skill Quick Shot 23:37:11 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 23:37:11 SQ Deison Keen Eye uses skill Quick Shot 23:37:18 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Young] 23:37:18 SQ Peter The Penk uses skill Quick Shot 23:37:22 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Young] 23:37:22 SQ Peter The Penk uses skill Quick Shot 23:37:53 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Young] 23:37:53 SQ Jani Butcherman uses skill Impale 23:37:58 SQ [Andrej The Edge] executes skill [Spearwall] on target [Andrej The Edge] 23:37:58 SQ Andrej The Edge uses skill Spearwall 23:38:36 SQ [Robert The Brute] executes skill [Spearwall] on target [Robert The Brute] 23:38:36 SQ Robert The Brute uses skill Spearwall 23:38:41 SQ [Videk The Crazy] executes skill [Spearwall] on target [Videk The Crazy] 23:38:41 SQ Videk The Crazy uses skill Spearwall 23:38:48 SQ Orc Young uses skill Shieldwall 23:38:52 SQ [Boris von Sankt Veit] executes skill [Spearwall] on target [Boris von Sankt Veit] 23:38:52 SQ Boris von Sankt Veit uses skill Spearwall 23:39:01 SQ [Dushan The Mole] executes skill [Impale] on target [Orc Young] 23:39:01 SQ Dushan The Mole uses skill Impale 23:39:21 SQ INFO: Next round issued: 2 23:39:22 SQ Orc Young uses skill Chop 23:39:23 SQ Orc Young uses skill Chop 23:39:35 SQ Orc Young uses skill Bash 23:39:36 SQ Orc Young uses skill Knock Out 23:39:39 SQ Orc Young uses skill Cleave 23:39:53 SQ Orc Young uses skill Chop 23:40:00 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:40:00 SQ Ystoc Breadmaker uses skill Quick Shot 23:40:00 SQ Orc Young has died. 23:40:04 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:40:04 SQ Ystoc Breadmaker uses skill Quick Shot 23:40:07 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 23:40:07 SQ Ystoc Breadmaker uses skill Quick Shot 23:40:10 SQ [Dushan The Mole] executes skill [Impale] on target [Orc Young] 23:40:10 SQ Dushan The Mole uses skill Impale 23:40:10 SQ Orc Young has died. 23:40:21 SQ Orc Young uses skill Charge 23:40:22 SQ Orc Young uses skill Bash 23:40:27 SQ [Marko Unger] executes skill [Overhead Strike] on target [Orc Young] 23:40:27 SQ Marko Unger uses skill Overhead Strike 23:40:27 SQ Orc Young has died. 23:40:33 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Young] 23:40:33 SQ Jani Butcherman uses skill Impale 23:40:33 SQ Orc Young has died. 23:40:42 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 23:40:42 SQ Deison Keen Eye uses skill Quick Shot 23:40:44 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Young] 23:40:44 SQ Deison Keen Eye uses skill Quick Shot 23:40:52 SQ [Ser Urbanus] executes skill [Decapitate] on target [Orc Young] 23:40:52 SQ Ser Urbanus uses skill Decapitate 23:40:52 SQ Orc Young has died. 23:40:55 SQ [Ser Urbanus] executes skill [Cleave] on target [Orc Young] 23:40:55 SQ Ser Urbanus uses skill Cleave 23:40:59 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Young] 23:40:59 SQ Peter The Penk uses skill Quick Shot 23:41:01 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Young] 23:41:01 SQ Peter The Penk uses skill Quick Shot 23:41:08 SQ Orc Young uses skill Shieldwall 23:41:10 SQ Skill [Spearwall] removed from [Andrej The Edge]. 23:41:20 SQ Skill [Shieldwall] removed from [Orc Young]. 23:41:23 SQ Skill [Spearwall] removed from [Robert The Brute]. 23:41:31 SQ Skill [Spearwall] removed from [Videk The Crazy]. 23:41:37 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Young] 23:41:37 SQ Videk The Crazy uses skill Thrust 23:41:39 SQ Skill [Spearwall] removed from [Boris von Sankt Veit]. 23:41:42 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Young] 23:41:42 SQ Boris von Sankt Veit uses skill Thrust 23:41:44 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Young] 23:41:44 SQ Boris von Sankt Veit uses skill Thrust 23:42:00 SQ INFO: Next round issued: 3 23:42:02 SQ Orc Young uses skill Shieldwall 23:42:03 SQ Orc Young uses skill Chop 23:42:06 SQ Orc Young uses skill Chop 23:42:08 Script VM collected 5 object(s) and deleted them. 23:42:09 Resource Loading: music/orcs_02.music 23:42:09 Resource Unloading: music/orcs_01.music 23:42:09 SQ Orc Young uses skill Cleave 23:42:10 SQ Orc Young uses skill Cleave 23:42:13 SQ Orc Young uses skill Shieldwall 23:42:14 SQ Orc Young uses skill Chop 23:42:20 SQ [Marko Unger] executes skill [Overhead Strike] on target [Orc Young] 23:42:20 SQ Marko Unger uses skill Overhead Strike 23:42:20 SQ Orc Young has died. 23:42:20 SQ Skill [Shieldwall] removed from [Orc Young]. 23:42:45 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Young] 23:42:45 SQ Andrej The Edge uses skill Thrust 23:42:45 SQ Orc Young has died. 23:42:47 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Young] 23:42:47 SQ Andrej The Edge uses skill Thrust 23:42:48 SQ Skill [Stunned] removed from [Dushan The Mole]. 23:42:48 UI ERROR: Failed to update entity. Reason: Entity id: 275915 not found. 23:42:48 UI ERROR: Failed to update entity. Reason: Entity id: 275915 not found. 23:42:53 SQ [Deison Keen Eye] executes skill [Aimed Shot] on target [Orc Young] 23:42:53 SQ Deison Keen Eye uses skill Aimed Shot 23:42:57 SQ [Gregor The Big] executes skill [Split Man] on target [Orc Young] 23:42:57 SQ Gregor The Big uses skill Split Man 23:43:02 SQ [Peter The Penk] executes skill [Aimed Shot] on target [Orc Young] 23:43:02 SQ Peter The Penk uses skill Aimed Shot 23:43:03 SQ Orc Young has died. 23:43:03 SQ Skill [Shieldwall] removed from [Orc Young]. 23:43:08 SQ [Robert The Brute] executes skill [Thrust] on target [Orc Young] 23:43:08 SQ Robert The Brute uses skill Thrust 23:43:15 SQ [Ystoc Breadmaker] executes skill [Aimed Shot] on target [Orc Young] 23:43:15 SQ Ystoc Breadmaker uses skill Aimed Shot 23:43:19 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Young] 23:43:19 SQ Videk The Crazy uses skill Thrust 23:43:21 SQ [Videk The Crazy] executes skill [Thrust] on target [Orc Young] 23:43:21 SQ Videk The Crazy uses skill Thrust 23:43:21 SQ Skill [Shieldwall] removed from [Orc Young]. 23:43:23 SQ Orc Young has died. 23:43:23 SQ TurnSequenceBar::initNextTurn(Locked: true First: 7 Last: 12 Entities: 13) 23:43:48 SQ [Boris von Sankt Veit] executes skill [Thrust] on target [Orc Young] 23:43:48 SQ Boris von Sankt Veit uses skill Thrust 23:43:48 SQ INFO: Next round issued: 4 23:43:54 SQ [Jani Butcherman] executes skill [Impale] on target [Orc Young] 23:43:54 SQ Jani Butcherman uses skill Impale 23:43:54 SQ Orc Young has died. 23:43:54 Resource Unloading: gfx/orientation_overlay.png 23:43:54 SQ Skill [Hidden] removed from [Ser Urbanus]. 23:43:54 SQ Skill [Killing Frenzy!] removed from [Marko Unger]. 23:43:54 SQ Skill [Killing Frenzy!] removed from [Videk The Crazy]. 23:43:55 Script VM collected 15 object(s) and deleted them. 23:43:58 Resource Loading: music/victory_01.music 23:43:58 Resource Unloading: music/orcs_02.music 23:44:04 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:44:04 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:44:04 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 23:44:04 SQ World::onCombatFinished 23:44:04 SQ TacticalState::onFinish 23:44:04 Resource Unloading: gfx/entity_2.png 23:44:04 Resource Unloading: gfx/object_0.png 23:44:04 Resource Unloading: gfx/detail.png 23:44:04 Resource Unloading Resource Package "Temporary Tactical Resources". 23:44:04 Resource Unloading: sounds/enemies/orc_hurt_01.wav 23:44:04 Resource Unloading: sounds/enemies/orc_hurt_02.wav 23:44:04 Resource Unloading: sounds/enemies/orc_hurt_03.wav 23:44:04 Resource Unloading: sounds/enemies/orc_hurt_04.wav 23:44:04 Resource Unloading: sounds/enemies/orc_hurt_05.wav 23:44:04 Resource Unloading: sounds/enemies/orc_death_01.wav 23:44:04 Resource Unloading: sounds/enemies/orc_death_02.wav 23:44:04 Resource Unloading: sounds/enemies/orc_death_03.wav 23:44:04 Resource Unloading: sounds/enemies/orc_death_04.wav 23:44:04 Resource Unloading: sounds/enemies/orc_death_05.wav 23:44:04 Resource Unloading: sounds/enemies/orc_death_06.wav 23:44:04 Resource Unloading: sounds/enemies/orc_flee_03.wav 23:44:04 Resource Unloading: sounds/enemies/orc_flee_05.wav 23:44:04 Resource Unloading: sounds/enemies/orc_flee_06.wav 23:44:04 Resource Unloading: sounds/enemies/orc_idle_01.wav 23:44:04 Resource Unloading: sounds/enemies/orc_idle_02.wav 23:44:04 Resource Unloading: sounds/enemies/orc_idle_03.wav 23:44:04 Resource Unloading: sounds/enemies/orc_idle_04.wav 23:44:04 Resource Unloading: sounds/enemies/orc_idle_05.wav 23:44:04 Resource Unloading: sounds/enemies/orc_idle_06.wav 23:44:04 Resource Unloading: sounds/enemies/orc_charge_01.wav 23:44:04 Resource Unloading: sounds/enemies/orc_charge_02.wav 23:44:04 Resource Unloading: sounds/enemies/orc_charge_03.wav 23:44:04 Resource Unloading: sounds/enemies/orc_charge_04.wav 23:44:04 UI IngameMenuScreen::UNREGISTER 23:44:04 UI MainMenuModule::UNREGISTER 23:44:04 UI LoadCampaignMenuModule::UNREGISTER 23:44:04 UI SaveCampaignMenuModule::UNREGISTER 23:44:04 UI OptionsMenuModule::UNREGISTER 23:44:04 UI OptionsMenuModuleVideoPanel::UNREGISTER 23:44:04 UI OptionsMenuModuleVideoPanel::UNREGISTER 23:44:04 UI OptionsMenuModuleControlsPanel::UNREGISTER 23:44:04 UI OptionsMenuModuleGameplayPanel::UNREGISTER 23:44:04 UI TacticalFleeScreen::UNREGISTER 23:44:04 UI CharacterScreen::UNREGISTER 23:44:04 UI CharacterScreenLeftPanelModule::UNREGISTER 23:44:04 UI CharacterScreenLeftPanelHeaderModule::UNREGISTER 23:44:04 UI CharacterScreenPaperdollModule::UNREGISTER 23:44:04 UI CharacterScreenSkillsModule::UNREGISTER 23:44:04 UI CharacterScreenStatsModule::UNREGISTER 23:44:04 UI CharacterScreenRightPanelModule::UNREGISTER 23:44:04 UI CharacterScreenRightPanelHeaderModule::UNREGISTER 23:44:04 UI CharacterScreenInventoryListModule::UNREGISTER 23:44:04 UI CharacterScreenPerksModule::UNREGISTER 23:44:04 UI CharacterScreenBrothersListModule::UNREGISTER 23:44:04 UI CharacterScreenBattleStartFooterModule::UNREGISTER 23:44:04 UI TacticalScreen::UNREGISTER 23:44:04 UI TacticalScreenTurnSequenceBarModule::UNREGISTER 23:44:04 UI TacticalScreenOrientationOverlayModule::UNREGISTER 23:44:04 UI TacticalScreenTopbarEventLogModule::UNREGISTER 23:44:04 UI TacticalScreenTopbarRoundInformationModule::UNREGISTER 23:44:04 UI TacticalScreenTopbarOptionsModule::UNREGISTER 23:44:04 UI TacticalCombatResultScreen::UNREGISTER 23:44:04 UI TacticalCombatResultScreenStatisticsPanel::UNREGISTER 23:44:04 UI TacticalCombatResultScreenLootPanel::UNREGISTER 23:44:08 Resource Loading: music/worldmap_06.music 23:44:08 Resource Unloading: music/victory_01.music 23:44:25 SQ Save campaign: Urban D 23:44:26 Scene Finished saving scene. 23:44:33 SQ contract added: contract.errant 23:44:42 SQ contract added: contract.escort_caravan 23:44:53 SQ contract added: contract.errant 23:45:03 SQ contract added: contract.destroy_bandit_camp 23:45:16 SQ contract removed: contract.destroy_inactive_location 23:45:17 SQ contract removed: contract.destroy_inactive_location 23:45:18 SQ contract added: contract.destroy_inactive_location 23:45:20 SQ contract removed: contract.errant 23:45:21 SQ contract removed: contract.errant 23:45:24 SQ contract added: contract.errant 23:45:29 SQ contract added: contract.errant 23:45:29 SQ Location entered: Ferlangen 23:45:33 Resource Loading: music/village_01.music 23:45:33 Resource Unloading: music/worldmap_06.music 23:46:54 Resource Loading: music/worldmap_05.music 23:46:55 Resource Unloading: music/village_01.music 23:47:08 SQ contract added: contract.destroy_inactive_location 23:47:08 SQ contract added: contract.errant 23:47:19 SQ contract added: contract.errant 23:47:32 SQ contract added: contract.errant 23:47:38 SQ contract added: contract.errant 23:47:44 SQ contract added: contract.escort_caravan 23:47:55 SQ Location entered: City of Karnstein 23:47:59 Resource Loading: music/city_01.music 23:47:59 Resource Unloading: music/worldmap_05.music 23:48:34 Resource Loading: music/worldmap_05.music 23:48:34 Resource Unloading: music/city_01.music 23:50:31 SQ contract added: contract.destroy_inactive_location 23:50:35 SQ contract added: contract.destroy_inactive_location 23:50:35 SQ Location entered: Ironheart Tower 23:50:35 UI ERROR: Failed to query hire roster data. Reason: Invalid result. 23:50:39 Resource Loading: music/stronghold_01.music 23:50:39 Resource Unloading: music/worldmap_05.music 23:51:20 UI Stash | Ground -> Backpack (targetItemIdx: 1) 23:51:25 UI Backpack -> Stash | Ground (targetIdx: 46) 23:51:27 UI Stash | Ground -> Backpack (targetItemIdx: 1) 23:51:34 UI Backpack -> Stash | Ground (targetIdx: 47) 23:51:36 UI Stash | Ground -> Backpack (targetItemIdx: 1) 23:51:41 UI Backpack -> Paperdoll (sourceItemIdx: 0) 23:51:43 UI Backpack -> Paperdoll (sourceItemIdx: 0) 23:51:47 UI Backpack -> Paperdoll (sourceItemIdx: 0) 23:51:55 UI Backpack -> Paperdoll (sourceItemIdx: 1) 23:51:58 UI Paperdoll -> Stash | Ground (targetIdx: 19) 23:52:11 UI Stash | Ground -> Backpack (targetItemIdx: 0) 23:52:25 UI Backpack -> Backpack (swap) 23:52:48 UI Stash | Ground -> Backpack (targetItemIdx: 0) 23:52:54 UI Backpack -> Stash | Ground (targetIdx: 48) 23:52:57 UI Paperdoll -> Backpack (targetItemIdx: 0) 23:53:04 UI Stash | Ground -> Backpack (targetItemIdx: 1) 23:53:06 UI Stash | Ground -> Backpack (targetItemIdx: 0) 23:53:55 SQ contract activated: contract.destroy_bandit_camp 23:54:02 Resource Loading: music/worldmap_03.music 23:54:02 Resource Unloading: music/stronghold_01.music 23:54:03 SQ Save campaign: Urban E 23:54:04 Scene Finished saving scene. 23:54:13 SQ contract added: contract.destroy_inactive_location 23:54:41 SQ Save campaign: autosave 23:54:42 Scene Finished saving scene. 23:54:42 SQ WorldState::onHide 23:54:42 UI TacticalScreen::REGISTER 23:54:42 UI TacticalScreenTurnSequenceBarModule::REGISTER 23:54:42 UI TacticalScreenOrientationOverlayModule::REGISTER 23:54:42 UI TacticalScreenTopbarEventLogModule::REGISTER 23:54:42 UI TacticalScreenTopbarRoundInformationModule::REGISTER 23:54:42 UI TacticalScreenTopbarOptionsModule::REGISTER 23:54:42 Resource Loading: gfx/object_0.png 23:54:42 Texture Texture "gfx/object_0.png" took up approximately 2730kb in video memory. 23:54:42 Resource Loading: gfx/detail.png 23:54:43 Texture Texture "gfx/detail.png" took up approximately 5461kb in video memory. 23:54:43 Resource Loading: gfx/orientation_overlay.png 23:54:43 Texture Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory. 23:54:43 Resource Loading: sounds/atmosphere/forest_01.wav 23:54:43 Resource Unloading: sounds/atmosphere/rain_02.wav 23:54:43 SQ TACTICAL: STASH LOCKED: true 23:54:43 SQ INFO: Next round issued: 1 23:54:43 Resource Started loading Resource Package "Temporary Tactical Resources". 23:54:43 UI CharacterScreen::REGISTER 23:54:43 UI CharacterScreenLeftPanelModule::REGISTER 23:54:43 UI CharacterScreenLeftPanelHeaderModule::REGISTER 23:54:43 UI CharacterScreenPaperdollModule::REGISTER 23:54:43 UI CharacterScreenSkillsModule::REGISTER 23:54:43 UI CharacterScreenStatsModule::REGISTER 23:54:43 UI CharacterScreenRightPanelModule::REGISTER 23:54:43 UI CharacterScreenRightPanelHeaderModule::REGISTER 23:54:43 UI CharacterScreenInventoryListModule::REGISTER 23:54:43 UI CharacterScreenPerksModule::REGISTER 23:54:43 UI CharacterScreenBrothersListModule::REGISTER 23:54:43 UI CharacterScreenBattleStartFooterModule::REGISTER 23:54:43 UI TacticalFleeScreen::REGISTER 23:54:43 UI IngameMenuScreen::REGISTER 23:54:43 UI MainMenuModule::REGISTER 23:54:43 UI LoadCampaignMenuModule::REGISTER 23:54:43 UI SaveCampaignMenuModule::REGISTER 23:54:43 UI OptionsMenuModule::REGISTER 23:54:43 UI OptionsMenuModuleVideoPanel::REGISTER 23:54:43 UI OptionsMenuModuleAudioPanel::REGISTER 23:54:43 UI OptionsMenuModuleControlsPanel::REGISTER 23:54:43 UI OptionsMenuModuleGameplayPanel::REGISTER 23:54:43 UI TacticalCombatResultScreen::REGISTER 23:54:43 UI TacticalCombatResultScreenStatisticsPanel::REGISTER 23:54:43 UI TacticalCombatResultScreenLootPanel::REGISTER 23:54:44 SQ Bandit Marksman uses skill Aimed Shot 23:54:46 Resource Loading: music/battle.music 23:54:46 Resource Unloading: music/worldmap_03.music 23:54:47 SQ Bandit Marksman uses skill Quick Shot 23:54:49 SQ Bandit Marksman uses skill Quick Shot 23:54:51 SQ Bandit Marksman uses skill Aimed Shot 23:55:04 SQ Bandit Marksman uses skill Quick Shot 23:55:07 SQ Bandit Marksman uses skill Quick Shot 23:56:12 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Bandit Marksman] 23:56:12 SQ Ystoc Breadmaker uses skill Quick Shot 23:56:29 SQ INFO: Next round issued: 2 23:56:37 SQ [Deison Keen Eye] executes skill [Aimed Shot] on target [Bandit Marksman] 23:56:37 SQ Deison Keen Eye uses skill Aimed Shot 23:56:38 SQ Bandit Marksman has died. 23:56:48 SQ [Peter The Penk] executes skill [Aimed Shot] on target [Bandit Raider] 23:56:48 SQ Peter The Penk uses skill Aimed Shot 23:57:03 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Bandit Marksman] 23:57:03 SQ Ystoc Breadmaker uses skill Quick Shot 23:57:05 SQ Bandit Marksman uses skill Quick Shot 23:57:09 SQ Bandit Raider uses skill Shieldwall 23:57:12 SQ Bandit Marksman uses skill Quick Shot 23:57:14 SQ Skill [Hidden] removed from [Bandit Marksman]. 23:57:15 SQ Bandit Marksman uses skill Quick Shot 23:57:42 SQ [Jani Butcherman] executes skill [Impale] on target [Bandit Raider] 23:57:42 SQ Jani Butcherman uses skill Impale 23:57:42 SQ Bandit Raider has died. 23:57:54 SQ [Marko Unger] executes skill [Overhead Strike] on target [Bandit Raider] 23:57:54 SQ Marko Unger uses skill Overhead Strike 23:57:54 SQ Bandit Raider has died. 23:57:54 SQ Skill [Shieldwall] removed from [Bandit Raider]. 23:58:05 SQ [Andrej The Edge] executes skill [Chop] on target [Bandit Raider] 23:58:05 SQ Andrej The Edge uses skill Chop 23:58:12 SQ [Ser Urbanus] executes skill [Cleave] on target [Bandit Raider] 23:58:12 SQ Ser Urbanus uses skill Cleave 23:58:46 SQ INFO: Next round issued: 3 23:58:47 SQ Bandit Marksman uses skill Stab 23:58:50 SQ Bandit Raider uses skill Rotation 23:58:51 SQ Bandit Raider uses skill Riposte 23:58:57 SQ [Dushan The Mole] executes skill [Impale] on target [Bandit Marksman] 23:58:57 SQ Dushan The Mole uses skill Impale 23:59:00 SQ Bandit Marksman uses skill Chop 23:59:07 SQ [Ystoc Breadmaker] executes skill [Aimed Shot] on target [Bandit Raider] 23:59:07 SQ Ystoc Breadmaker uses skill Aimed Shot 23:59:08 SQ Bandit Raider has died. 23:59:08 SQ Skill [Riposte] removed from [Bandit Raider]. 23:59:10 SQ Bandit Raider uses skill Shieldwall 23:59:11 SQ Bandit Raider uses skill Chop 23:59:29 SQ [Deison Keen Eye] executes skill [Aimed Shot] on target [Bandit Raider] 23:59:29 SQ Deison Keen Eye uses skill Aimed Shot 23:59:36 SQ [Robert The Brute] executes skill [Bash] on target [Bandit Marksman] 23:59:36 SQ Robert The Brute uses skill Bash 23:59:42 SQ [Videk The Crazy] executes skill [Flail] on target [Bandit Marksman] 23:59:42 SQ Videk The Crazy uses skill Flail 23:59:48 SQ [Ser Urbanus] executes skill [Decapitate] on target [Bandit Raider] 23:59:48 SQ Ser Urbanus uses skill Decapitate 23:59:48 SQ Bandit Raider has died. 23:59:48 SQ Skill [Shieldwall] removed from [Bandit Raider]. 00:00:27 SQ [Boris von Sankt Veit] executes skill [Chop] on target [Bandit Marksman] 00:00:27 SQ Boris von Sankt Veit uses skill Chop 00:00:29 SQ [Boris von Sankt Veit] executes skill [Chop] on target [Bandit Marksman] 00:00:29 SQ Boris von Sankt Veit uses skill Chop 00:00:43 SQ INFO: Next round issued: 4 00:00:44 SQ Bandit Marksman uses skill Stab 00:00:45 SQ Bandit Marksman uses skill Puncture 00:00:48 SQ Bandit Marksman uses skill Aimed Shot 00:00:51 SQ Bandit Marksman uses skill Chop 00:00:52 SQ Bandit Marksman uses skill Chop 00:01:00 SQ [Peter The Penk] executes skill [Quick Shot] on target [Bandit Marksman] 00:01:00 SQ Peter The Penk uses skill Quick Shot 00:01:00 SQ Bandit Marksman has died. 00:01:08 SQ [Dushan The Mole] executes skill [Impale] on target [Bandit Marksman] 00:01:08 SQ Dushan The Mole uses skill Impale 00:01:50 SQ [Videk The Crazy] executes skill [Flail] on target [Bandit Marksman] 00:01:50 SQ Videk The Crazy uses skill Flail 00:01:52 SQ [Videk The Crazy] executes skill [Flail] on target [Bandit Marksman] 00:01:52 SQ Videk The Crazy uses skill Flail 00:01:55 SQ Skill [Hidden] removed from [Robert The Brute]. 00:02:04 SQ [Boris von Sankt Veit] executes skill [Chop] on target [Bandit Marksman] 00:02:04 SQ Boris von Sankt Veit uses skill Chop 00:02:06 SQ [Boris von Sankt Veit] executes skill [Chop] on target [Bandit Marksman] 00:02:06 SQ Boris von Sankt Veit uses skill Chop 00:02:14 SQ INFO: Next round issued: 5 00:02:18 SQ [Peter The Penk] executes skill [Aimed Shot] on target [Bandit Marksman] 00:02:18 SQ Peter The Penk uses skill Aimed Shot 00:02:21 SQ Bandit Marksman uses skill Stab 00:02:22 SQ Bandit Marksman uses skill Stab 00:02:25 SQ Bandit Marksman uses skill Bash 00:02:29 SQ [Dushan The Mole] executes skill [Impale] on target [Bandit Marksman] 00:02:29 SQ Dushan The Mole uses skill Impale 00:02:35 SQ [Ystoc Breadmaker] executes skill [Aimed Shot] on target [Bandit Marksman] 00:02:35 SQ Ystoc Breadmaker uses skill Aimed Shot 00:02:37 SQ Bandit Marksman has died. 00:02:41 SQ Skill [Killing Frenzy!] removed from [Marko Unger]. 00:02:44 SQ [Marko Unger] executes skill [Overhead Strike] on target [Bandit Marksman] 00:02:44 SQ Marko Unger uses skill Overhead Strike 00:02:44 SQ Bandit Marksman has died. 00:03:01 SQ [Robert The Brute] executes skill [Bash] on target [Bandit Marksman] 00:03:01 SQ Robert The Brute uses skill Bash 00:03:01 SQ Bandit Marksman has died. 00:03:01 Resource Unloading: gfx/orientation_overlay.png 00:03:01 SQ Skill [Killing Frenzy!] removed from [Robert The Brute]. 00:03:01 SQ Skill [Killing Frenzy!] removed from [Marko Unger]. 00:03:01 Script VM collected 19 object(s) and deleted them. 00:03:05 Resource Loading: music/victory_01.music 00:03:05 Resource Unloading: music/battle.music 00:03:10 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:03:10 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:03:10 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 00:03:10 SQ World::onCombatFinished 00:03:10 SQ contract removed: contract.destroy_orc_camp 00:03:10 SQ TacticalState::onFinish 00:03:10 Resource Unloading: gfx/object_0.png 00:03:10 Resource Unloading: gfx/detail.png 00:03:10 Resource Unloading Resource Package "Temporary Tactical Resources". 00:03:10 UI IngameMenuScreen::UNREGISTER 00:03:10 UI MainMenuModule::UNREGISTER 00:03:10 UI LoadCampaignMenuModule::UNREGISTER 00:03:10 UI SaveCampaignMenuModule::UNREGISTER 00:03:10 UI OptionsMenuModule::UNREGISTER 00:03:10 UI OptionsMenuModuleVideoPanel::UNREGISTER 00:03:10 UI OptionsMenuModuleVideoPanel::UNREGISTER 00:03:10 UI OptionsMenuModuleControlsPanel::UNREGISTER 00:03:10 UI OptionsMenuModuleGameplayPanel::UNREGISTER 00:03:10 UI TacticalFleeScreen::UNREGISTER 00:03:10 UI CharacterScreen::UNREGISTER 00:03:10 UI CharacterScreenLeftPanelModule::UNREGISTER 00:03:10 UI CharacterScreenLeftPanelHeaderModule::UNREGISTER 00:03:10 UI CharacterScreenPaperdollModule::UNREGISTER 00:03:10 UI CharacterScreenSkillsModule::UNREGISTER 00:03:10 UI CharacterScreenStatsModule::UNREGISTER 00:03:10 UI CharacterScreenRightPanelModule::UNREGISTER 00:03:10 UI CharacterScreenRightPanelHeaderModule::UNREGISTER 00:03:10 UI CharacterScreenInventoryListModule::UNREGISTER 00:03:10 UI CharacterScreenPerksModule::UNREGISTER 00:03:10 UI CharacterScreenBrothersListModule::UNREGISTER 00:03:10 UI CharacterScreenBattleStartFooterModule::UNREGISTER 00:03:10 UI TacticalScreen::UNREGISTER 00:03:10 UI TacticalScreenTurnSequenceBarModule::UNREGISTER 00:03:10 UI TacticalScreenOrientationOverlayModule::UNREGISTER 00:03:10 UI TacticalScreenTopbarEventLogModule::UNREGISTER 00:03:10 UI TacticalScreenTopbarRoundInformationModule::UNREGISTER 00:03:10 UI TacticalScreenTopbarOptionsModule::UNREGISTER 00:03:10 UI TacticalCombatResultScreen::UNREGISTER 00:03:10 UI TacticalCombatResultScreenStatisticsPanel::UNREGISTER 00:03:10 UI TacticalCombatResultScreenLootPanel::UNREGISTER 00:03:11 SQ contract removed: contract.errant 00:03:14 Resource Loading: music/worldmap_07.music 00:03:14 Resource Unloading: music/victory_01.music 00:03:33 SQ Save campaign: Urban F 00:03:34 Scene Finished saving scene. 00:06:36 UI Stash | Ground -> Backpack (targetItemIdx: 1) 00:07:07 SQ Save campaign: Urban A 00:07:07 Scene Finished saving scene. 00:07:12 SQ contract removed: contract.escort_caravan 00:07:13 SQ contract removed: contract.errant 00:07:14 SQ contract removed: contract.destroy_inactive_location 00:07:15 SQ contract removed: contract.errant 00:07:16 SQ contract removed: contract.errant 00:07:17 SQ contract removed: contract.destroy_inactive_location 00:07:18 SQ contract removed: contract.errant 00:07:19 SQ contract removed: contract.errant 00:07:20 SQ contract removed: contract.errant 00:07:21 SQ contract removed: contract.errant 00:07:22 SQ contract removed: contract.escort_caravan 00:07:23 SQ contract removed: contract.destroy_inactive_location 00:07:24 SQ contract removed: contract.destroy_inactive_location 00:07:25 SQ contract removed: contract.destroy_inactive_location 00:07:40 SQ Location entered: Ironheart Tower 00:07:40 UI ERROR: Failed to query hire roster data. Reason: Invalid result. 00:07:44 Resource Loading: music/worldmap_05.music 00:07:44 Resource Unloading: music/worldmap_07.music 00:07:45 SQ Location entered: Ironheart Tower 00:07:45 UI ERROR: Failed to query hire roster data. Reason: Invalid result. 00:07:49 Resource Loading: music/worldmap_07.music 00:07:49 Resource Unloading: music/worldmap_05.music 00:08:01 SQ contract added: contract.errant 00:08:25 SQ Location entered: Red Knives Camp 00:08:31 SQ Save campaign: autosave 00:08:31 Scene Finished saving scene. 00:08:32 SQ WorldState::onHide 00:08:32 UI TacticalScreen::REGISTER 00:08:32 UI TacticalScreenTurnSequenceBarModule::REGISTER 00:08:32 UI TacticalScreenOrientationOverlayModule::REGISTER 00:08:32 UI TacticalScreenTopbarEventLogModule::REGISTER 00:08:32 UI TacticalScreenTopbarRoundInformationModule::REGISTER 00:08:32 UI TacticalScreenTopbarOptionsModule::REGISTER 00:08:32 Resource Loading: gfx/detail.png 00:08:32 Texture Texture "gfx/detail.png" took up approximately 5461kb in video memory. 00:08:32 Resource Loading: gfx/object_0.png 00:08:32 Texture Texture "gfx/object_0.png" took up approximately 2730kb in video memory. 00:08:33 Resource Loading: gfx/orientation_overlay.png 00:08:33 Texture Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory. 00:08:33 SQ TACTICAL: STASH LOCKED: true 00:08:33 SQ INFO: Next round issued: 1 00:08:33 Resource Started loading Resource Package "Temporary Tactical Resources". 00:08:33 UI CharacterScreen::REGISTER 00:08:33 UI CharacterScreenLeftPanelModule::REGISTER 00:08:33 UI CharacterScreenLeftPanelHeaderModule::REGISTER 00:08:33 UI CharacterScreenPaperdollModule::REGISTER 00:08:33 UI CharacterScreenSkillsModule::REGISTER 00:08:33 UI CharacterScreenStatsModule::REGISTER 00:08:33 UI CharacterScreenRightPanelModule::REGISTER 00:08:33 UI CharacterScreenRightPanelHeaderModule::REGISTER 00:08:33 UI CharacterScreenInventoryListModule::REGISTER 00:08:33 UI CharacterScreenPerksModule::REGISTER 00:08:33 UI CharacterScreenBrothersListModule::REGISTER 00:08:33 UI CharacterScreenBattleStartFooterModule::REGISTER 00:08:33 UI TacticalFleeScreen::REGISTER 00:08:33 UI IngameMenuScreen::REGISTER 00:08:33 UI MainMenuModule::REGISTER 00:08:33 UI LoadCampaignMenuModule::REGISTER 00:08:33 UI SaveCampaignMenuModule::REGISTER 00:08:33 UI OptionsMenuModule::REGISTER 00:08:33 UI OptionsMenuModuleVideoPanel::REGISTER 00:08:33 UI OptionsMenuModuleAudioPanel::REGISTER 00:08:33 UI OptionsMenuModuleControlsPanel::REGISTER 00:08:33 UI OptionsMenuModuleGameplayPanel::REGISTER 00:08:33 UI TacticalCombatResultScreen::REGISTER 00:08:33 UI TacticalCombatResultScreenStatisticsPanel::REGISTER 00:08:33 UI TacticalCombatResultScreenLootPanel::REGISTER 00:08:35 SQ Bandit Marksman uses skill Quick Shot 00:08:36 Resource Loading: music/battle.music 00:08:36 Resource Unloading: music/worldmap_07.music 00:08:58 SQ [Dushan The Mole] executes skill [Impale] on target [Bandit Thug] 00:08:58 SQ Dushan The Mole uses skill Impale 00:09:01 SQ Engelbert the Slaughterer uses skill Shieldwall 00:09:11 SQ [Jani Butcherman] executes skill [Impale] on target [Bandit Thug] 00:09:11 SQ Jani Butcherman uses skill Impale 00:09:11 SQ Bandit Thug has died. 00:09:42 SQ [Gregor The Big] executes skill [Round Swing] on target [Bandit Thug] 00:09:42 SQ Gregor The Big uses skill Round Swing 00:09:42 SQ Bandit Thug has died. 00:09:42 SQ Dushan The Mole has died. 00:09:48 SQ Andrej The Edge has died. 00:09:48 SQ Ser Urbanus has died. 00:09:48 SQ Robert The Brute has died. 00:09:48 SQ Jani Butcherman has died. 00:09:48 SQ Peter The Penk has died. 00:09:48 SQ Gregor The Big has died. 00:09:48 UI Failed to load procedural content "procedural/tacticalentity(45471,275890,socket,arrow)". 00:09:48 UI Failed to load procedural content "procedural/tacticalentity(42365,96866,socket,arrow)". 00:09:48 UI Failed to load procedural content "procedural/tacticalentity(10061,275890,socket,arrow)". 00:09:49 UI ERROR: Failed to query entity data for entity (294941). Reason: Invalid result. 00:09:52 Resource Loading: music/defeat_01.music 00:09:52 Resource Unloading: music/battle.music 00:09:53 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:09:53 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:09:53 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 00:09:53 SQ World::onCombatFinished 00:09:53 SQ TacticalState::onFinish 00:09:53 Resource Unloading: gfx/orientation_overlay.png 00:09:53 Resource Unloading: gfx/object_0.png 00:09:53 Resource Unloading Resource Package "Temporary Tactical Resources". 00:09:53 Resource Unloading: gfx/detail.png 00:09:53 UI IngameMenuScreen::UNREGISTER 00:09:53 UI MainMenuModule::UNREGISTER 00:09:53 UI LoadCampaignMenuModule::UNREGISTER 00:09:53 UI SaveCampaignMenuModule::UNREGISTER 00:09:53 UI OptionsMenuModule::UNREGISTER 00:09:53 UI OptionsMenuModuleVideoPanel::UNREGISTER 00:09:53 UI OptionsMenuModuleVideoPanel::UNREGISTER 00:09:53 UI OptionsMenuModuleControlsPanel::UNREGISTER 00:09:53 UI OptionsMenuModuleGameplayPanel::UNREGISTER 00:09:53 UI TacticalFleeScreen::UNREGISTER 00:09:53 UI CharacterScreen::UNREGISTER 00:09:53 UI CharacterScreenLeftPanelModule::UNREGISTER 00:09:53 UI CharacterScreenLeftPanelHeaderModule::UNREGISTER 00:09:53 UI CharacterScreenPaperdollModule::UNREGISTER 00:09:53 UI CharacterScreenSkillsModule::UNREGISTER 00:09:53 UI CharacterScreenStatsModule::UNREGISTER 00:09:53 UI CharacterScreenRightPanelModule::UNREGISTER 00:09:53 UI CharacterScreenRightPanelHeaderModule::UNREGISTER 00:09:53 UI CharacterScreenInventoryListModule::UNREGISTER 00:09:53 UI CharacterScreenPerksModule::UNREGISTER 00:09:53 UI CharacterScreenBrothersListModule::UNREGISTER 00:09:53 UI CharacterScreenBattleStartFooterModule::UNREGISTER 00:09:53 Script VM collected 9 object(s) and deleted them. 00:09:53 UI TacticalScreen::UNREGISTER 00:09:53 UI TacticalScreenTurnSequenceBarModule::UNREGISTER 00:09:53 UI TacticalScreenOrientationOverlayModule::UNREGISTER 00:09:53 UI TacticalScreenTopbarEventLogModule::UNREGISTER 00:09:53 UI TacticalScreenTopbarRoundInformationModule::UNREGISTER 00:09:53 UI TacticalScreenTopbarOptionsModule::UNREGISTER 00:09:53 UI TacticalCombatResultScreen::UNREGISTER 00:09:53 UI TacticalCombatResultScreenStatisticsPanel::UNREGISTER 00:09:53 UI TacticalCombatResultScreenLootPanel::UNREGISTER 00:09:57 Resource Loading: music/worldmap_06.music 00:09:57 Resource Unloading: music/defeat_01.music 00:10:00 SQ Load campaign: autosave 00:10:00 Resource Unloading: gfx/world_weather.png 00:10:01 Scene Finished loading scene. 00:10:02 SQ contract activated: contract.destroy_bandit_camp 00:10:02 SQ contract added: contract.errant 00:10:02 Resource Loading: gfx/world_weather.png 00:10:03 Texture Texture "gfx/world_weather.png" took up approximately 43690kb in video memory. 00:10:04 Resource Loading: music/worldmap_05.music 00:10:04 Resource Unloading: music/worldmap_06.music 00:10:06 SQ Location entered: Red Knives Camp 00:10:08 SQ Save campaign: autosave 00:10:09 Scene Finished saving scene. 00:10:09 SQ WorldState::onHide 00:10:10 UI TacticalScreen::REGISTER 00:10:10 UI TacticalScreenTurnSequenceBarModule::REGISTER 00:10:10 UI TacticalScreenOrientationOverlayModule::REGISTER 00:10:10 UI TacticalScreenTopbarEventLogModule::REGISTER 00:10:10 UI TacticalScreenTopbarRoundInformationModule::REGISTER 00:10:10 UI TacticalScreenTopbarOptionsModule::REGISTER 00:10:10 Resource Loading: gfx/detail.png 00:10:10 Texture Texture "gfx/detail.png" took up approximately 5461kb in video memory. 00:10:10 Resource Loading: gfx/object_0.png 00:10:10 Texture Texture "gfx/object_0.png" took up approximately 2730kb in video memory. 00:10:10 Resource Loading: gfx/orientation_overlay.png 00:10:10 Texture Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory. 00:10:10 SQ TACTICAL: STASH LOCKED: true 00:10:11 SQ INFO: Next round issued: 1 00:10:11 Resource Started loading Resource Package "Temporary Tactical Resources". 00:10:11 UI CharacterScreen::REGISTER 00:10:11 UI CharacterScreenLeftPanelModule::REGISTER 00:10:11 UI CharacterScreenLeftPanelHeaderModule::REGISTER 00:10:11 UI CharacterScreenPaperdollModule::REGISTER 00:10:11 UI CharacterScreenSkillsModule::REGISTER 00:10:11 UI CharacterScreenStatsModule::REGISTER 00:10:11 UI CharacterScreenRightPanelModule::REGISTER 00:10:11 UI CharacterScreenRightPanelHeaderModule::REGISTER 00:10:11 UI CharacterScreenInventoryListModule::REGISTER 00:10:11 UI CharacterScreenPerksModule::REGISTER 00:10:11 UI CharacterScreenBrothersListModule::REGISTER 00:10:11 UI CharacterScreenBattleStartFooterModule::REGISTER 00:10:11 UI TacticalFleeScreen::REGISTER 00:10:11 UI IngameMenuScreen::REGISTER 00:10:11 UI MainMenuModule::REGISTER 00:10:11 UI LoadCampaignMenuModule::REGISTER 00:10:11 UI SaveCampaignMenuModule::REGISTER 00:10:11 UI OptionsMenuModule::REGISTER 00:10:11 UI OptionsMenuModuleVideoPanel::REGISTER 00:10:11 UI OptionsMenuModuleAudioPanel::REGISTER 00:10:11 UI OptionsMenuModuleControlsPanel::REGISTER 00:10:11 UI OptionsMenuModuleGameplayPanel::REGISTER 00:10:11 UI TacticalCombatResultScreen::REGISTER 00:10:11 UI TacticalCombatResultScreenStatisticsPanel::REGISTER 00:10:11 UI TacticalCombatResultScreenLootPanel::REGISTER 00:10:12 SQ Bandit Marksman uses skill Quick Shot 00:10:14 Resource Loading: music/battle.music 00:10:14 Resource Unloading: music/worldmap_05.music 00:10:15 SQ Bandit Marksman uses skill Quick Shot 00:10:46 SQ [Deison Keen Eye] executes skill [Aimed Shot] on target [Bandit Thug] 00:10:46 SQ Deison Keen Eye uses skill Aimed Shot 00:10:56 SQ [Dushan The Mole] executes skill [Impale] on target [Bandit Thug] 00:10:56 SQ Dushan The Mole uses skill Impale 00:10:56 SQ Bandit Thug has died. 00:10:59 SQ Skill [Hidden] removed from [Bandit Thug]. 00:11:10 SQ [Jani Butcherman] executes skill [Impale] on target [Bandit Thug] 00:11:10 SQ Jani Butcherman uses skill Impale 00:11:10 SQ Bandit Thug has died. 00:11:36 SQ [Andrej The Edge] executes skill [Chop] on target [Bandit Thug] 00:11:36 SQ Andrej The Edge uses skill Chop 00:11:54 SQ [Robert The Brute] executes skill [Bash] on target [Bandit Thug] 00:11:54 SQ Robert The Brute uses skill Bash 00:12:11 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Bandit Thug] 00:12:11 SQ Ystoc Breadmaker uses skill Quick Shot 00:12:13 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Bandit Thug] 00:12:13 SQ Ystoc Breadmaker uses skill Quick Shot 00:12:14 SQ Bandit Thug has died. 00:12:19 SQ [Peter The Penk] executes skill [Quick Shot] on target [Bandit Thug] 00:12:19 SQ Peter The Penk uses skill Quick Shot 00:12:21 SQ [Peter The Penk] executes skill [Quick Shot] on target [Bandit Thug] 00:12:21 SQ Peter The Penk uses skill Quick Shot 00:12:40 SQ INFO: Next round issued: 2 00:12:45 SQ Bandit Marksman uses skill Quick Shot 00:12:46 SQ Bandit Marksman uses skill Quick Shot 00:12:52 SQ Bandit Thug uses skill Stab 00:12:52 Script VM collected 1 object(s) and deleted them. 00:12:53 SQ Bandit Thug uses skill Stab 00:13:00 SQ [Dushan The Mole] executes skill [Impale] on target [Bandit Thug] 00:13:00 SQ Dushan The Mole uses skill Impale 00:13:00 SQ Bandit Thug has died. 00:13:02 SQ Bandit Thug uses skill Bash 00:13:03 SQ Bandit Thug uses skill Bash 00:13:08 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Bandit Thug] 00:13:08 SQ Deison Keen Eye uses skill Quick Shot 00:13:08 SQ Bandit Thug has died. 00:13:11 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Bandit Thug] 00:13:11 SQ Deison Keen Eye uses skill Quick Shot 00:13:14 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Bandit Thug] 00:13:14 SQ Deison Keen Eye uses skill Quick Shot 00:13:15 SQ Bandit Thug has died. 00:13:37 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Bandit Marksman] 00:13:37 SQ Ystoc Breadmaker uses skill Quick Shot 00:13:40 SQ Skill [Hidden] removed from [Marko Unger]. 00:13:49 UI equip item: 53173178 00:14:03 SQ [Peter The Penk] executes skill [Quick Shot] on target [Bandit Marksman] 00:14:03 SQ Peter The Penk uses skill Quick Shot 00:14:04 SQ Bandit Marksman has died. 00:14:22 UI equip item: 57118711 00:14:27 UI equip item: 50762139 00:14:39 SQ [Robert The Brute] executes skill [Knock Out] on target [Horik the Slaughterer] 00:14:39 SQ Robert The Brute uses skill Knock Out 00:14:46 UI equip item: 59524061 00:15:18 SQ INFO: Next round issued: 3 00:15:20 Script VM collected 6 object(s) and deleted them. 00:15:21 SQ Horik the Slaughterer uses skill Split 00:15:31 SQ [Ser Urbanus] executes skill [Puncture] on target [Horik the Slaughterer] 00:15:31 SQ Ser Urbanus uses skill Puncture 00:15:34 SQ [Ser Urbanus] executes skill [Puncture] on target [Horik the Slaughterer] 00:15:34 SQ Ser Urbanus uses skill Puncture 00:15:43 UI equip item: 54142190 00:15:49 SQ [Jani Butcherman] executes skill [Puncture] on target [Horik the Slaughterer] 00:15:49 SQ Jani Butcherman uses skill Puncture 00:15:51 SQ [Jani Butcherman] executes skill [Puncture] on target [Horik the Slaughterer] 00:15:51 SQ Jani Butcherman uses skill Puncture 00:15:55 SQ Skill [Hidden] removed from [Marko Unger]. 00:16:18 SQ [Boris von Sankt Veit] executes skill [Puncture] on target [Horik the Slaughterer] 00:16:18 SQ Boris von Sankt Veit uses skill Puncture 00:16:41 SQ [Robert The Brute] executes skill [Knock Out] on target [Horik the Slaughterer] 00:16:41 SQ Robert The Brute uses skill Knock Out 00:16:47 SQ Bandit Marksman uses skill Puncture 00:16:56 UI equip item: 57203550 00:16:56 UI equip item: 57215276 00:17:06 SQ [Videk The Crazy] executes skill [Puncture] on target [Horik the Slaughterer] 00:17:06 SQ Videk The Crazy uses skill Puncture 00:17:06 SQ Horik the Slaughterer has died. 00:17:32 SQ INFO: Next round issued: 4 00:17:33 Script VM collected 1 object(s) and deleted them. 00:17:33 SQ Bandit Marksman uses skill Puncture 00:17:34 SQ Bandit Marksman uses skill Stab 00:17:52 SQ [Marko Unger] executes skill [Overhead Strike] on target [Bandit Marksman] 00:17:52 SQ Marko Unger uses skill Overhead Strike 00:17:52 SQ Bandit Marksman has died. 00:17:52 Resource Unloading: gfx/orientation_overlay.png 00:17:52 SQ Skill [Killing Frenzy!] removed from [Marko Unger]. 00:17:52 SQ Skill [Killing Frenzy!] removed from [Videk The Crazy]. 00:17:53 Script VM collected 11 object(s) and deleted them. 00:17:56 Resource Loading: music/victory_01.music 00:17:56 Resource Unloading: music/battle.music 00:18:13 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:18:13 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:18:13 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 00:18:13 SQ World::onCombatFinished 00:18:13 SQ TacticalState::onFinish 00:18:14 Resource Unloading: gfx/object_0.png 00:18:14 Resource Unloading: gfx/detail.png 00:18:14 Resource Unloading Resource Package "Temporary Tactical Resources". 00:18:14 UI IngameMenuScreen::UNREGISTER 00:18:14 UI MainMenuModule::UNREGISTER 00:18:14 UI LoadCampaignMenuModule::UNREGISTER 00:18:14 UI SaveCampaignMenuModule::UNREGISTER 00:18:14 UI OptionsMenuModule::UNREGISTER 00:18:14 UI OptionsMenuModuleVideoPanel::UNREGISTER 00:18:14 UI OptionsMenuModuleVideoPanel::UNREGISTER 00:18:14 UI OptionsMenuModuleControlsPanel::UNREGISTER 00:18:14 UI OptionsMenuModuleGameplayPanel::UNREGISTER 00:18:14 UI TacticalFleeScreen::UNREGISTER 00:18:14 UI CharacterScreen::UNREGISTER 00:18:14 UI CharacterScreenLeftPanelModule::UNREGISTER 00:18:14 UI CharacterScreenLeftPanelHeaderModule::UNREGISTER 00:18:14 UI CharacterScreenPaperdollModule::UNREGISTER 00:18:14 UI CharacterScreenSkillsModule::UNREGISTER 00:18:14 UI CharacterScreenStatsModule::UNREGISTER 00:18:14 UI CharacterScreenRightPanelModule::UNREGISTER 00:18:14 UI CharacterScreenRightPanelHeaderModule::UNREGISTER 00:18:14 UI CharacterScreenInventoryListModule::UNREGISTER 00:18:14 UI CharacterScreenPerksModule::UNREGISTER 00:18:14 UI CharacterScreenBrothersListModule::UNREGISTER 00:18:14 UI CharacterScreenBattleStartFooterModule::UNREGISTER 00:18:14 UI TacticalScreen::UNREGISTER 00:18:14 UI TacticalScreenTurnSequenceBarModule::UNREGISTER 00:18:14 UI TacticalScreenOrientationOverlayModule::UNREGISTER 00:18:14 UI TacticalScreenTopbarEventLogModule::UNREGISTER 00:18:14 UI TacticalScreenTopbarRoundInformationModule::UNREGISTER 00:18:14 UI TacticalScreenTopbarOptionsModule::UNREGISTER 00:18:14 UI TacticalCombatResultScreen::UNREGISTER 00:18:14 UI TacticalCombatResultScreenStatisticsPanel::UNREGISTER 00:18:14 UI TacticalCombatResultScreenLootPanel::UNREGISTER 00:18:16 SQ contract added: contract.errant 00:18:17 Resource Loading: music/worldmap_07.music 00:18:17 Resource Unloading: music/victory_01.music 00:18:26 SQ Save campaign: Urban A 00:18:27 Scene Finished saving scene. 00:22:04 UI Backpack -> Paperdoll (sourceItemIdx: 1) 00:22:12 UI Stash | Ground -> Backpack (targetItemIdx: 2) 00:22:23 UI Stash | Ground -> Backpack (targetItemIdx: 3) 00:22:25 UI Backpack -> Backpack (swap) 00:22:31 UI Backpack -> Stash | Ground (targetIdx: 26) 00:22:37 UI Stash | Ground -> Backpack (targetItemIdx: 0) 00:22:49 UI Backpack -> Paperdoll (sourceItemIdx: 1) 00:22:59 UI Stash | Ground -> Backpack (targetItemIdx: 0) 00:23:12 UI Backpack -> Paperdoll (sourceItemIdx: 0) 00:23:17 SQ Attempted to remove item from empty bag slot 00:23:17 SQ ERROR: Failed to remove item from bag. 00:23:17 UI Backpack -> Backpack (swap) 00:23:19 UI Backpack -> Paperdoll (sourceItemIdx: 1) 00:23:27 UI Stash | Ground -> Backpack (targetItemIdx: 0) 00:23:33 UI Stash | Ground -> Backpack (targetItemIdx: 0) 00:23:37 UI Backpack -> Paperdoll (sourceItemIdx: 0) 00:23:41 UI Backpack -> Paperdoll (sourceItemIdx: 1) 00:24:23 Resource Loading: music/worldmap_05.music 00:24:23 Resource Unloading: music/worldmap_07.music 00:24:54 SQ Save campaign: quicksave 00:24:55 Scene Finished saving scene. 00:25:00 SQ contract added: contract.errant 00:25:25 SQ Location entered: Ironheart Tower 00:25:25 UI ERROR: Failed to query hire roster data. Reason: Invalid result. 00:25:29 Resource Loading: music/stronghold_01.music 00:25:29 Resource Unloading: music/worldmap_05.music 00:26:30 Resource Loading: music/worldmap_07.music 00:26:30 Resource Unloading: music/stronghold_01.music 00:26:38 SQ contract added: contract.escort_caravan 00:26:40 SQ contract added: contract.errant 00:26:58 SQ contract removed: contract.errant 00:26:59 SQ Location entered: Windau 00:27:03 Resource Loading: music/village_01.music 00:27:03 Resource Unloading: music/worldmap_07.music 00:27:58 Resource Loading: music/worldmap_06.music 00:27:58 Resource Unloading: music/village_01.music 00:28:37 UI Backpack -> Stash | Ground (targetIdx: 47) 00:28:40 UI Backpack -> Backpack (swap) 00:28:44 UI Stash | Ground -> Backpack (targetItemIdx: 0) 00:29:34 UI Paperdoll -> Stash | Ground (targetIdx: 20) 00:30:46 Resource Loading: music/worldmap_03.music 00:30:46 Resource Unloading: music/worldmap_06.music 00:31:13 UI Backpack -> Stash | Ground (targetIdx: 47) 00:31:22 UI Stash | Ground -> Backpack (targetItemIdx: 0) 00:31:32 UI Paperdoll -> Stash | Ground (targetIdx: 48) 00:32:05 UI Stash | Ground -> Backpack (targetItemIdx: 0) 00:32:08 UI Backpack -> Paperdoll (sourceItemIdx: 0) 00:32:27 UI Backpack -> Stash | Ground (targetIdx: 48) 00:32:31 UI Stash | Ground -> Backpack (targetItemIdx: 1) 00:32:33 UI Backpack -> Paperdoll (sourceItemIdx: 1) 00:32:54 SQ contract added: contract.destroy_orc_camp 00:32:54 SQ Save campaign: quicksave 00:32:55 Scene Finished saving scene. 00:33:24 SQ contract added: contract.errant 00:33:34 SQ contract added: contract.errant 00:33:41 SQ Location entered: Malmkrog 00:33:45 Resource Loading: music/village_01.music 00:33:45 Resource Unloading: music/worldmap_03.music 00:34:17 UI Backpack -> Paperdoll (sourceItemIdx: 0) 00:34:27 UI Backpack -> Paperdoll (sourceItemIdx: 0) 00:34:33 UI Backpack -> Paperdoll (sourceItemIdx: 0) 00:34:37 UI Backpack -> Stash | Ground (targetIdx: 48) 00:34:39 UI Stash | Ground -> Backpack (targetItemIdx: 1) 00:34:44 UI Backpack -> Stash | Ground (targetIdx: 47) 00:34:53 UI Stash | Ground -> Backpack (targetItemIdx: 0) 00:35:14 UI Backpack -> Paperdoll (sourceItemIdx: 0) 00:35:19 UI Backpack -> Paperdoll (sourceItemIdx: 0) 00:35:25 UI Backpack -> Paperdoll (sourceItemIdx: 0) 00:35:32 UI Stash | Ground -> Backpack (targetItemIdx: 0) 00:36:04 SQ contract added: contract.destroy_inactive_location 00:36:07 Resource Loading: music/worldmap_05.music 00:36:07 Resource Unloading: music/village_01.music 00:36:13 SQ Save campaign: Urban B 00:36:14 Scene Finished saving scene. 00:36:32 SQ Save campaign: autosave 00:36:33 Scene Finished saving scene. 00:36:33 SQ WorldState::onHide 00:36:33 UI TacticalScreen::REGISTER 00:36:33 UI TacticalScreenTurnSequenceBarModule::REGISTER 00:36:33 UI TacticalScreenOrientationOverlayModule::REGISTER 00:36:33 UI TacticalScreenTopbarEventLogModule::REGISTER 00:36:34 UI TacticalScreenTopbarRoundInformationModule::REGISTER 00:36:34 UI TacticalScreenTopbarOptionsModule::REGISTER 00:36:34 Resource Loading: gfx/detail.png 00:36:34 Texture Texture "gfx/detail.png" took up approximately 5461kb in video memory. 00:36:34 Resource Loading: gfx/object_0.png 00:36:34 Texture Texture "gfx/object_0.png" took up approximately 2730kb in video memory. 00:36:34 Resource Loading: gfx/orientation_overlay.png 00:36:34 Texture Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory. 00:36:34 Resource Loading: gfx/entity_2.png 00:36:34 Texture Texture "gfx/entity_2.png" took up approximately 5461kb in video memory. 00:36:35 SQ TACTICAL: STASH LOCKED: true 00:36:35 SQ INFO: Next round issued: 1 00:36:35 Resource Started loading Resource Package "Temporary Tactical Resources". 00:36:35 Resource Loading: sounds/enemies/orc_hurt_01.wav 00:36:35 UI CharacterScreen::REGISTER 00:36:35 UI CharacterScreenLeftPanelModule::REGISTER 00:36:35 UI CharacterScreenLeftPanelHeaderModule::REGISTER 00:36:35 UI CharacterScreenPaperdollModule::REGISTER 00:36:35 UI CharacterScreenSkillsModule::REGISTER 00:36:35 UI CharacterScreenStatsModule::REGISTER 00:36:35 UI CharacterScreenRightPanelModule::REGISTER 00:36:35 Resource Loading: sounds/enemies/orc_hurt_02.wav 00:36:35 UI CharacterScreenRightPanelHeaderModule::REGISTER 00:36:35 UI CharacterScreenInventoryListModule::REGISTER 00:36:35 UI CharacterScreenPerksModule::REGISTER 00:36:35 UI CharacterScreenBrothersListModule::REGISTER 00:36:35 UI CharacterScreenBattleStartFooterModule::REGISTER 00:36:35 UI TacticalFleeScreen::REGISTER 00:36:35 UI IngameMenuScreen::REGISTER 00:36:35 UI MainMenuModule::REGISTER 00:36:35 UI LoadCampaignMenuModule::REGISTER 00:36:35 UI SaveCampaignMenuModule::REGISTER 00:36:35 UI OptionsMenuModule::REGISTER 00:36:35 UI OptionsMenuModuleVideoPanel::REGISTER 00:36:35 UI OptionsMenuModuleAudioPanel::REGISTER 00:36:35 UI OptionsMenuModuleControlsPanel::REGISTER 00:36:35 UI OptionsMenuModuleGameplayPanel::REGISTER 00:36:35 UI TacticalCombatResultScreen::REGISTER 00:36:35 Resource Loading: sounds/enemies/orc_hurt_03.wav 00:36:35 UI TacticalCombatResultScreenStatisticsPanel::REGISTER 00:36:35 UI TacticalCombatResultScreenLootPanel::REGISTER 00:36:35 Resource Loading: sounds/enemies/orc_hurt_04.wav 00:36:35 Resource Loading: sounds/enemies/orc_hurt_05.wav 00:36:35 Resource Loading: sounds/enemies/orc_death_01.wav 00:36:35 Resource Loading: sounds/enemies/orc_death_02.wav 00:36:35 Resource Loading: sounds/enemies/orc_death_03.wav 00:36:35 Resource Loading: sounds/enemies/orc_death_04.wav 00:36:35 Resource Loading: sounds/enemies/orc_death_05.wav 00:36:35 Resource Loading: sounds/enemies/orc_death_06.wav 00:36:35 Resource Loading: sounds/enemies/orc_flee_03.wav 00:36:35 Resource Loading: sounds/enemies/orc_flee_05.wav 00:36:35 Resource Loading: sounds/enemies/orc_flee_06.wav 00:36:35 Resource Loading: sounds/enemies/orc_idle_01.wav 00:36:35 Resource Loading: sounds/enemies/orc_idle_02.wav 00:36:35 Resource Loading: sounds/enemies/orc_idle_03.wav 00:36:35 Resource Loading: sounds/enemies/orc_idle_04.wav 00:36:35 Resource Loading: sounds/enemies/orc_idle_05.wav 00:36:35 Resource Loading: sounds/enemies/orc_idle_06.wav 00:36:35 Resource Loading: sounds/enemies/orc_linebreaker_01.wav 00:36:35 Resource Loading: sounds/enemies/orc_linebreaker_02.wav 00:36:35 Resource Loading: sounds/enemies/orc_linebreaker_03.wav 00:36:35 Resource Loading: sounds/enemies/orc_charge_01.wav 00:36:35 Resource Loading: sounds/enemies/orc_charge_02.wav 00:36:35 Resource Loading: sounds/enemies/orc_charge_03.wav 00:36:35 Resource Loading: sounds/enemies/orc_charge_04.wav 00:36:35 Resource Loading: sounds/enemies/orc_rage_01.wav 00:36:35 Resource Loading: sounds/enemies/orc_rage_02.wav 00:36:35 Resource Loading: sounds/enemies/orc_rage_03.wav 00:36:35 Resource Loading: sounds/enemies/orc_rage_04.wav 00:36:38 Resource Loading: music/orcs_02.music 00:36:38 Resource Unloading: music/worldmap_05.music 00:36:57 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 00:36:57 SQ Ystoc Breadmaker uses skill Quick Shot 00:36:59 SQ [Ystoc Breadmaker] executes skill [Quick Shot] on target [Orc Young] 00:36:59 SQ Ystoc Breadmaker uses skill Quick Shot 00:37:10 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Berserker] 00:37:10 SQ Peter The Penk uses skill Quick Shot 00:37:12 SQ [Peter The Penk] executes skill [Quick Shot] on target [Orc Berserker] 00:37:12 SQ Peter The Penk uses skill Quick Shot 00:37:16 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Berserker] 00:37:16 SQ Deison Keen Eye uses skill Quick Shot 00:37:18 SQ [Deison Keen Eye] executes skill [Quick Shot] on target [Orc Berserker] 00:37:18 SQ Deison Keen Eye uses skill Quick Shot 00:37:22 SQ Militia Veteran uses skill Chop 00:37:26 SQ [Jani Butcherman] executes skill [Throw Javelin] on target [Orc Berserker] 00:37:26 SQ Jani Butcherman uses skill Throw Javelin 00:37:31 SQ Militia uses skill Thrust 00:37:44 SQ [Ser Urbanus] executes skill [Throw Javelin] on target [Orc Berserker] 00:37:44 SQ Ser Urbanus uses skill Throw Javelin 00:37:58 SQ [Andrej The Edge] executes skill [Thrust] on target [Orc Berserker] 00:37:58 SQ Andrej The Edge uses skill Thrust 00:37:58 SQ Orc Berserker has died. 00:38:04 SQ Orc Young uses skill Charge 00:38:29 SQ [Marko Unger] executes skill [Overhead Strike] on target [Orc Berserker] 00:38:29 SQ Marko Unger uses skill Overhead Strike 00:38:34 SQ [Robert The Brute] executes skill [Throw Javelin] on target [Orc Berserker] 00:38:34 SQ Robert The Brute uses skill Throw Javelin 00:38:50 SQ [Videk The Crazy] executes skill [Spearwall] on target [Videk The Crazy] 00:38:50 SQ Videk The Crazy uses skill Spearwall 00:39:06 SQ [Boris von Sankt Veit] executes skill [Spearwall] on target [Boris von Sankt Veit] 00:39:06 SQ Boris von Sankt Veit uses skill Spearwall 00:39:13 SQ [Gregor The Big] executes skill [Split Man] on target [Orc Young] 00:39:13 SQ Gregor The Big uses skill Split Man 00:40:14 SQ [Dushan The Mole] executes skill [Spearwall] on target [Dushan The Mole] 00:40:14 SQ Dushan The Mole uses skill Spearwall 00:40:24 SQ INFO: Next round issued: 2 00:40:29 SQ Militia uses skill Quick Shot 00:40:33 SQ Militia uses skill Quick Shot 00:40:33 SQ Orc Young has died. 00:40:37 SQ Militia uses skill Quick Shot 00:40:40 SQ Orc Young uses skill Charge 00:40:41 SQ Orc Young uses skill Split Shield 00:40:45 SQ Militia uses skill Thrust 00:40:51 SQ Militia Veteran uses skill Shieldwall 00:40:54 Script VM collected 1 object(s) and deleted them. 00:40:54 SQ Orc Berserker uses skill Thresh 00:40:54 SQ Militia has died. 00:40:55 SQ Orc Berserker uses skill Pound 00:41:19 Resource Loading: music/orcs_01.music 00:41:19 Resource Unloading: music/orcs_02.music 00:42:08 SQ Andrej The Edge has died. 00:42:08 SQ Ser Urbanus has died. 00:42:08 SQ Robert The Brute has died. 00:42:08 SQ Videk The Crazy has died. 00:42:08 SQ Skill [Spearwall] removed from [Videk The Crazy]. 00:42:08 SQ Dushan The Mole has died. 00:42:08 SQ Skill [Spearwall] removed from [Dushan The Mole]. 00:42:08 SQ Gregor The Big has died. 00:42:08 SQ Skill [Spearwall] removed from [Boris von Sankt Veit]. 00:42:12 Resource Loading: music/defeat_01.music 00:42:12 Resource Unloading: music/orcs_01.music 00:42:12 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:42:12 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:42:12 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 00:42:12 SQ World::onCombatFinished 00:42:12 SQ TacticalState::onFinish 00:42:12 Resource Unloading: gfx/orientation_overlay.png 00:42:12 Resource Unloading: gfx/entity_2.png 00:42:12 Resource Unloading: gfx/object_0.png 00:42:12 Resource Unloading Resource Package "Temporary Tactical Resources". 00:42:12 Resource Unloading: sounds/enemies/orc_rage_01.wav 00:42:12 Resource Unloading: sounds/enemies/orc_rage_02.wav 00:42:12 Resource Unloading: sounds/enemies/orc_rage_03.wav 00:42:12 Resource Unloading: sounds/enemies/orc_rage_04.wav 00:42:12 Resource Unloading: sounds/enemies/orc_linebreaker_01.wav 00:42:12 Resource Unloading: sounds/enemies/orc_linebreaker_02.wav 00:42:12 Resource Unloading: sounds/enemies/orc_linebreaker_03.wav 00:42:12 Resource Unloading: sounds/enemies/orc_hurt_01.wav 00:42:12 Resource Unloading: sounds/enemies/orc_hurt_02.wav 00:42:12 Resource Unloading: sounds/enemies/orc_hurt_03.wav 00:42:12 Resource Unloading: sounds/enemies/orc_hurt_04.wav 00:42:12 Resource Unloading: sounds/enemies/orc_hurt_05.wav 00:42:12 Resource Unloading: sounds/enemies/orc_death_01.wav 00:42:12 Resource Unloading: sounds/enemies/orc_death_02.wav 00:42:12 Resource Unloading: sounds/enemies/orc_death_03.wav 00:42:12 Resource Unloading: sounds/enemies/orc_death_04.wav 00:42:12 Resource Unloading: sounds/enemies/orc_death_05.wav 00:42:12 Resource Unloading: sounds/enemies/orc_death_06.wav 00:42:12 Resource Unloading: sounds/enemies/orc_flee_03.wav 00:42:12 Resource Unloading: sounds/enemies/orc_flee_05.wav 00:42:12 Resource Unloading: sounds/enemies/orc_flee_06.wav 00:42:12 Resource Unloading: sounds/enemies/orc_idle_01.wav 00:42:12 Resource Unloading: sounds/enemies/orc_idle_02.wav 00:42:12 Resource Unloading: sounds/enemies/orc_idle_03.wav 00:42:12 Resource Unloading: sounds/enemies/orc_idle_04.wav 00:42:12 Resource Unloading: sounds/enemies/orc_idle_05.wav 00:42:12 Resource Unloading: sounds/enemies/orc_idle_06.wav 00:42:12 Resource Unloading: sounds/enemies/orc_charge_01.wav 00:42:12 Resource Unloading: sounds/enemies/orc_charge_02.wav 00:42:12 Resource Unloading: sounds/enemies/orc_charge_03.wav 00:42:12 Resource Unloading: sounds/enemies/orc_charge_04.wav 00:42:12 Resource Unloading: gfx/detail.png 00:42:12 UI IngameMenuScreen::UNREGISTER 00:42:12 UI MainMenuModule::UNREGISTER 00:42:12 UI LoadCampaignMenuModule::UNREGISTER 00:42:12 UI SaveCampaignMenuModule::UNREGISTER 00:42:12 UI OptionsMenuModule::UNREGISTER 00:42:12 UI OptionsMenuModuleVideoPanel::UNREGISTER 00:42:12 UI OptionsMenuModuleVideoPanel::UNREGISTER 00:42:12 UI OptionsMenuModuleControlsPanel::UNREGISTER 00:42:12 UI OptionsMenuModuleGameplayPanel::UNREGISTER 00:42:12 UI TacticalFleeScreen::UNREGISTER 00:42:12 UI CharacterScreen::UNREGISTER 00:42:12 UI CharacterScreenLeftPanelModule::UNREGISTER 00:42:12 UI CharacterScreenLeftPanelHeaderModule::UNREGISTER 00:42:12 UI CharacterScreenPaperdollModule::UNREGISTER 00:42:12 UI CharacterScreenSkillsModule::UNREGISTER 00:42:12 UI CharacterScreenStatsModule::UNREGISTER 00:42:12 UI CharacterScreenRightPanelModule::UNREGISTER 00:42:12 UI CharacterScreenRightPanelHeaderModule::UNREGISTER 00:42:12 UI CharacterScreenInventoryListModule::UNREGISTER 00:42:12 UI CharacterScreenPerksModule::UNREGISTER 00:42:12 UI CharacterScreenBrothersListModule::UNREGISTER 00:42:12 UI CharacterScreenBattleStartFooterModule::UNREGISTER 00:42:12 Script VM collected 22 object(s) and deleted them. 00:42:12 UI TacticalScreen::UNREGISTER 00:42:12 UI TacticalScreenTurnSequenceBarModule::UNREGISTER 00:42:12 UI TacticalScreenOrientationOverlayModule::UNREGISTER 00:42:12 UI TacticalScreenTopbarEventLogModule::UNREGISTER 00:42:12 UI TacticalScreenTopbarRoundInformationModule::UNREGISTER 00:42:12 UI TacticalScreenTopbarOptionsModule::UNREGISTER 00:42:12 UI TacticalCombatResultScreen::UNREGISTER 00:42:12 UI TacticalCombatResultScreenStatisticsPanel::UNREGISTER 00:42:12 UI TacticalCombatResultScreenLootPanel::UNREGISTER 00:42:16 Resource Loading: music/worldmap_03.music 00:42:16 Resource Unloading: music/defeat_01.music 00:42:18 SQ ScenarioState::onSiblingSentMessage(WorldState : AboutToFinish); 00:42:18 SQ WorldState::onSiblingSentMessage(MainMenuState : FullyLoaded); 00:42:18 SQ Clearing World Scene 00:42:18 Resource Unloading: gfx/world_weather.png 00:42:18 UI WorldEventPopupScreen::UNREGISTER 00:42:18 UI IngameMenuScreen::UNREGISTER 00:42:18 UI MainMenuModule::UNREGISTER 00:42:18 UI LoadCampaignMenuModule::UNREGISTER 00:42:18 UI SaveCampaignMenuModule::UNREGISTER 00:42:18 UI OptionsMenuModule::UNREGISTER 00:42:18 UI OptionsMenuModuleVideoPanel::UNREGISTER 00:42:18 UI OptionsMenuModuleVideoPanel::UNREGISTER 00:42:18 UI OptionsMenuModuleControlsPanel::UNREGISTER 00:42:18 UI OptionsMenuModuleGameplayPanel::UNREGISTER 00:42:18 UI WorldTownScreen::UNREGISTER 00:42:18 UI WorldTownScreenMainDialogModule::UNREGISTER 00:42:18 UI WorldTownScreenHireDialogModule::UNREGISTER 00:42:18 UI WorldTownScreenShopDialogModule::UNREGISTER 00:42:18 UI WorldContractScreenDialogModule::UNREGISTER 00:42:18 UI WorldContractContentModule::UNREGISTER 00:42:18 UI WorldContractButtonsModule::UNREGISTER 00:42:18 UI WorldContractScreen::UNREGISTER 00:42:18 UI WorldContractScreenDialogModule::UNREGISTER 00:42:18 UI WorldContractContentModule::UNREGISTER 00:42:18 UI WorldContractButtonsModule::UNREGISTER 00:42:18 UI WorldGameFinishScreen::UNREGISTER 00:42:18 UI WorldGameFinishScreenDialogModule::UNREGISTER 00:42:18 UI WorldScreen::UNREGISTER 00:42:18 UI WorldScreenTopbarOptionsModule::UNREGISTER 00:42:18 UI WorldScreenTopbarDayTimeModule::UNREGISTER 00:42:18 UI WorldScreenTopbarAssetsModule::UNREGISTER 00:42:18 UI WorldScreenActiveContractPanelModule::UNREGISTER 00:42:18 UI WorldContractContentModule::UNREGISTER 00:42:18 UI CombatDialogModule::UNREGISTER 00:42:18 UI CharacterScreen::UNREGISTER 00:42:18 UI CharacterScreenLeftPanelModule::UNREGISTER 00:42:18 UI CharacterScreenLeftPanelHeaderModule::UNREGISTER 00:42:18 UI CharacterScreenPaperdollModule::UNREGISTER 00:42:18 UI CharacterScreenSkillsModule::UNREGISTER 00:42:18 UI CharacterScreenStatsModule::UNREGISTER 00:42:18 UI CharacterScreenRightPanelModule::UNREGISTER 00:42:18 UI CharacterScreenRightPanelHeaderModule::UNREGISTER 00:42:18 UI CharacterScreenInventoryListModule::UNREGISTER 00:42:19 UI CharacterScreenPerksModule::UNREGISTER 00:42:19 UI CharacterScreenBrothersListModule::UNREGISTER 00:42:19 UI CharacterScreenBattleStartFooterModule::UNREGISTER 00:42:21 Core Shutting down engine core.