Battle Brothers 1.1.0.8 23:41:04 Platform Setting video mode 23:41:05 Platform Finished setting video mode 23:41:05 Core Using write path: C:\Users\Kem\Documents\Battle Brothers 23:41:05 Core Initializing Resource Manager 23:41:05 Core Initializing Input Manager 23:41:05 Core Initializing Render Manager 23:41:05 Renderer Allocated Renderbuffer in excess of 3072kb. 23:41:05 Renderer Vendor: NVIDIA Corporation 23:41:05 Renderer Device: GeForce GTX 660M/PCIe/SSE2 23:41:05 Renderer Version: 4.6.0 NVIDIA 397.31 23:41:05 Renderer Shader Version: 4.60 NVIDIA 23:41:05 Renderer Framebuffer Support: Yes 23:41:05 Core Initializing Sound Manager 23:41:05 Thread Worker thread started 23:41:05 Core Initializing Scene Manager 23:41:05 Core Initializing Script Manager 23:41:05 Core Initializing UI Manager 23:41:05 Core Initializing Input Action Manager 23:41:05 Core Initializing State Manager 23:41:05 Core Initializing Persistence Manager 23:41:06 Texture Texture "gfx/fow.png" (ID: 5) took up approximately 16384kb in video memory. 23:41:06 Texture Texture "gfx/water.png" (ID: 6) took up approximately 16384kb in video memory. 23:41:06 Texture Texture "gfx/world_tiles.png" (ID: 7) took up approximately 43680kb in video memory. 23:41:06 Texture Texture "gfx/world_special.png" (ID: 8) took up approximately 256kb in video memory. 23:41:06 Texture Texture "gfx/terrain.png" (ID: 9) took up approximately 10912kb in video memory. 23:41:06 Texture Texture "gfx/transitions.png" (ID: 10) took up approximately 5456kb in video memory. 23:41:06 Resource Parsed Resource Package "preload/on_start.txt" with 5 items. 23:41:06 Resource Started loading Resource Package "preload/on_start.txt". 23:41:07 Texture Compressed texture "gfx/effects_0.png" from 8192kb to 2048kb. 23:41:08 Texture Compressed texture "gfx/world_weather.png" from 32768kb to 8192kb. 23:41:08 Texture Texture "gfx/ui.png" (ID: 13) took up approximately 5461kb in video memory. 23:41:08 Texture Texture "gfx/fonts/cinzel_bold_20.png" (ID: 14) took up approximately 512kb in video memory. 23:41:08 Texture Texture "gfx/fonts/cinzel_bold_100.png" (ID: 15) took up approximately 8192kb in video memory. 23:41:13 UI Screen 'RootScreen' successfully registered. 23:41:15 UI Screen 'ConsoleScreen' successfully registered. 23:41:15 UI Screen 'LoadingScreen' successfully registered. 23:41:15 UI Screen 'TooltipScreen' successfully registered. 23:41:15 UI Screen 'DialogScreen' successfully registered. 23:41:15 UI Screen 'TacticalScreen' successfully registered. 23:41:15 UI Screen 'TacticalCombatResultScreen' successfully registered. 23:41:15 UI Screen 'TacticalDialogScreen' successfully registered. 23:41:15 UI Screen 'WorldScreen' successfully registered. 23:41:15 UI Screen 'WorldTownScreen' successfully registered. 23:41:15 UI Screen 'WorldGameFinishScreen' successfully registered. 23:41:15 UI Screen 'WorldEventPopupScreen' successfully registered. 23:41:15 UI Screen 'WorldEventScreen' successfully registered. 23:41:15 UI Screen 'WorldCombatDialog' successfully registered. 23:41:15 UI Screen 'WorldRelationsScreen' successfully registered. 23:41:15 UI Screen 'WorldObituaryScreen' successfully registered. 23:41:15 UI Screen 'MainMenuScreen' successfully registered. 23:41:15 UI Screen 'WorldMenuScreen' successfully registered. 23:41:15 UI Screen 'TacticalMenuScreen' successfully registered. 23:41:15 UI Screen 'WorldCharacterScreen' successfully registered. 23:41:15 UI Screen 'TacticalCharacterScreen' successfully registered. 23:41:15 SQ RootState::onShow() 23:41:15 Resource Parsed Resource Package "preload/on_running.txt" with 34 items. 23:41:15 Resource Started loading Resource Package "preload/on_running.txt". 23:41:16 Texture Texture "gfx/entity_0.png" (ID: 16) took up approximately 43690kb in video memory. 23:41:16 Texture Texture "gfx/entity_3.png" (ID: 17) took up approximately 10922kb in video memory. 23:41:16 Texture Texture "gfx/entity_icons.png" (ID: 38) took up approximately 21845kb in video memory. 23:41:17 Texture Texture "gfx/world_detail.png" (ID: 41) took up approximately 87381kb in video memory. 23:41:17 Texture Texture "gfx/world_entity_0.png" (ID: 42) took up approximately 21845kb in video memory. 23:41:18 Texture Texture "gfx/world_settlement.png" (ID: 43) took up approximately 43690kb in video memory. 23:41:18 Texture Texture "gfx/world_decals.png" (ID: 44) took up approximately 10920kb in video memory. 23:41:49 SQ Building land and sea... 23:41:50 SQ World accepted. 23:41:50 SQ Building elevation... 23:41:52 SQ Building terrain... 23:41:53 SQ Defragmenting terrain... 23:41:54 SQ Spacing terrain... 23:41:58 SQ Refining Terrain... 23:42:00 SQ Building settlements... 23:42:00 SQ Created 17 settlements. 23:42:00 SQ Building roads... 23:42:01 SQ Building additional roads... 23:42:01 SQ Road Brush undefined (1)! 23:42:01 SceneManager Unknown Brush requested: undefined road brush 23:42:01 SQ Building regions... 23:42:01 SQ Found 454 separate regions. 23:42:01 SQ Running simulation for 1000 cycles... 23:42:01 SQ Loot chance for Grubbzugat is 71.4% 23:42:01 SQ Loot chance for Hurgash Ghaal is 56.2% 23:42:01 SQ Loot chance for Coven of No Return is 27.4% 23:42:01 SQ Loot chance for Forbidden Graveyard is -2.2% 23:42:02 SQ Loot chance for Dagger Den is 6.2% 23:42:02 SQ Loot chance for Abandoned Stronghold is 5% 23:42:02 SQ Loot chance for Tomb of Many Crows is 7% 23:42:02 SQ Loot chance for Ruins of Stalwart Keep is 4.2% 23:42:02 SQ Loot chance for Guardian's Keep Ruins is 20.6% 23:42:02 SQ Loot chance for Abandoned Walls is 7.8% 23:42:02 SQ Loot chance for Pillagers' Camp is 8.6% 23:42:02 SQ Loot chance for Burned Ruins is 10.2% 23:42:02 SQ Loot chance for Lost Mans Shelter is -9% 23:42:02 SQ Loot chance for Black Monolith is 101.4% 23:42:02 SQ Loot chance for Cavern of the Boar is 19% 23:42:02 SQ Loot chance for Hellhole Crypt is 6.2% 23:42:02 SQ Loot chance for Thum Tux is 41.4% 23:42:02 SQ Loot chance for Ruins of Ironheart Keep is 12.2% 23:42:02 SQ Loot chance for Sinner's Den is 4.2% 23:42:02 SQ Loot chance for Lair of the Outcast is 2.6% 23:42:02 SQ Loot chance for Red Knives Camp is 5.4% 23:42:02 SQ Loot chance for Iron Jaws Den is 21.4% 23:42:02 SQ Loot chance for Last Rest is 11% 23:42:02 SQ Loot chance for Greedy Hearts Hideout is -15% 23:42:02 SQ Loot chance for Shelter between Ruins is 9% 23:42:02 SQ Loot chance for Old Halsten's Hut is -9.8% 23:42:02 SQ Loot chance for Rul'gazhix is 91% 23:42:02 SQ Loot chance for Ancient Outlook is 19.8% 23:42:02 SQ Loot chance for Abandoned Shelter is -12.2% 23:42:02 SQ Loot chance for Thousand Spears Camp is 8.6% 23:42:02 SQ Loot chance for Palace Below is 57.8% 23:42:02 SQ Loot chance for Necromancer's Refugium is 5.8% 23:42:02 SQ Loot chance for Ruins of Fieren is 12.6% 23:42:02 SQ Loot chance for Tomb of the First Men is 9.4% 23:42:02 SQ Loot chance for Grinding Knife Camp is 26.2% 23:42:02 SQ Loot chance for Travelers Rest is -16.6% 23:42:02 SQ Loot chance for Crumbled Fortifications is 9.4% 23:42:02 SQ Loot chance for Crypt of Ogmar is 10.2% 23:42:02 SQ Loot chance for Drowned Fortress is 62.6% 23:42:02 SQ Loot chance for Dead Men Fort is 4.6% 23:42:02 SQ Loot chance for Stonefist Keep Ruins is 3.4% 23:42:02 SQ Loot chance for Ruined Hut is -14.2% 23:42:02 SQ Loot chance for Ruins of Blackwatch Keep is 5% 23:42:02 SQ Loot chance for Stinking Cave is 4.6% 23:42:02 SQ Loot chance for Crumbled Homestead is -14.2% 23:42:02 SQ Loot chance for Forsaken Hut is -15% 23:42:02 SQ Loot chance for Bonebreaker's Cavern is -2.6% 23:42:02 SQ Loot chance for Jagged Hatchet Den is 21.4% 23:42:02 SQ Loot chance for Ten Tusks Camp is 19.8% 23:42:02 SQ Loot chance for Cave of the Ilskah Ghul is 8.6% 23:42:02 SQ Loot chance for Backstabbers' Ambush is 27.8% 23:42:02 SQ Loot chance for Zulim Bax is 37.4% 23:42:02 SQ Loot chance for Pointy Sticks Camp is 30.2% 23:42:02 SQ Loot chance for Nozik Grubb is 33.4% 23:42:02 SQ Loot chance for Zatox Thum is 32.6% 23:42:02 SQ Loot chance for Bazak Nox is 30.2% 23:42:02 SQ contract added: The %companyname% 23:42:02 SQ contract activated: The %companyname% (id: 1) 23:42:02 SQ showing contract: The %companyname% (id: 1) 23:42:03 SQ contract added: Escort Caravan 23:42:03 SQ contract added: Return Item 23:42:03 SQ contract added: Drive away brigands 23:42:04 SQ contract added: Hunting Beasts 23:42:04 SQ contract added: Obtain artifact 23:42:04 SQ contract added: Secure Cemetery 23:42:04 SQ contract added: Drive away brigands 23:42:04 SQ WorldState::onHide 23:42:05 Texture Texture "gfx/detail.png" (ID: 244) took up approximately 10922kb in video memory. 23:42:05 Texture Texture "gfx/object_0.png" (ID: 245) took up approximately 21845kb in video memory. 23:42:05 TacticalScene Spawned Entity type "scripts/entity/tactical/humans/bounty_hunter" at (16,8). 23:42:05 Texture Texture "gfx/orientation_overlay.png" (ID: 246) took up approximately 512kb in video memory. 23:42:05 SQ Skill [Overwhelm] removed from [One-Eye]. 23:42:05 SQ Skill [Nimble] removed from [One-Eye]. 23:42:05 TacticalScene Spawned Entity type "scripts/entity/tactical/humans/bounty_hunter" at (15,11). 23:42:05 SQ Skill [Overwhelm] removed from [Captain Bernhard]. 23:42:05 SQ Skill [Nimble] removed from [Captain Bernhard]. 23:42:05 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (18,8). 23:42:05 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (17,10). 23:42:05 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider_low" at (19,8). 23:42:05 SQ TACTICAL: STASH LOCKED: true 23:42:05 SQ INFO: Next round issued: 1 23:42:05 Resource Started loading Resource Package "Temporary Tactical Resources". 23:42:05 SQ Turn started for Brigand Thug 23:42:07 SQ Brigand Thug uses skill Stab 23:42:07 SQ One-Eye has died. 23:42:08 SQ Turn started for Captain Bernhard 23:42:09 SQ Captain Bernhard uses skill Slash 23:42:10 SQ Turn started for Brigand Thug 23:42:11 SQ Brigand Thug uses skill Chop 23:42:11 SQ Captain Bernhard has died. 23:42:11 SQ Turn started for Hoggart the Weasel 23:42:13 SQ Turn started for Dietrich 23:42:16 SQ [Dietrich] executes skill [Shoot Bolt] on target [Brigand Thug] 23:42:16 SQ Dietrich uses skill Shoot Bolt 23:42:18 SQ Turn started for Kunibert 23:42:20 SQ Turn started for Dietmar Quickmind 23:42:27 SQ [Dietmar Quickmind] executes skill [Spearwall] on target [Dietmar Quickmind] 23:42:27 SQ Dietmar Quickmind uses skill Spearwall 23:42:27 SQ INFO: Next round issued: 2 23:42:28 SQ Turn started for Brigand Thug 23:42:29 SQ Turn started for Brigand Thug 23:42:31 SQ Turn started for Hoggart the Weasel 23:42:32 SQ Turn started for Dietrich 23:42:34 SQ Skill [Reload] removed from [Dietrich]. 23:42:35 SQ Turn started for Kunibert 23:42:36 SQ [Kunibert] executes skill [Split Man] on target [Brigand Thug] 23:42:36 SQ Kunibert uses skill Split Man 23:42:38 SQ Turn started for Dietmar Quickmind 23:42:38 SQ Skill [Spearwall] removed from [Dietmar Quickmind]. 23:42:39 SQ [Dietmar Quickmind] executes skill [Shieldwall] on target [Dietmar Quickmind] 23:42:39 SQ Dietmar Quickmind uses skill Shieldwall 23:42:40 Script VM collected 11 object(s) and deleted them. 23:42:41 SQ [Dietrich] executes skill [Stab] on target [Brigand Thug] 23:42:41 SQ Dietrich uses skill Stab 23:42:41 SQ Brigand Thug has died. 23:42:43 SQ INFO: Next round issued: 3 23:42:43 SQ Turn started for Brigand Thug 23:42:44 SQ Brigand Thug uses skill Chop 23:42:44 SQ Brigand Thug uses skill Chop 23:42:45 SQ Turn started for Kunibert 23:42:48 SQ Turn started for Dietrich 23:42:50 SQ [Dietrich] executes skill [Puncture] on target [Brigand Thug] 23:42:50 SQ Dietrich uses skill Puncture 23:42:51 SQ Turn started for Dietmar Quickmind 23:42:51 SQ Skill [Shieldwall] removed from [Dietmar Quickmind]. 23:42:55 SQ INFO: Next round issued: 4 23:42:56 SQ Turn started for Brigand Thug 23:42:56 SQ Brigand Thug uses skill Chop 23:42:57 SQ Brigand Thug uses skill Chop 23:42:58 SQ Turn started for Dietrich 23:42:59 SQ [Dietrich] executes skill [Puncture] on target [Brigand Thug] 23:42:59 SQ Dietrich uses skill Puncture 23:42:59 SQ [Dietrich] executes skill [Puncture] on target [Brigand Thug] 23:42:59 SQ Dietrich uses skill Puncture 23:43:00 SQ Turn started for Kunibert 23:43:01 SQ Turn started for Dietmar Quickmind 23:43:01 SQ INFO: Next round issued: 5 23:43:02 SQ Turn started for Kunibert 23:43:07 SQ Turn started for Brigand Thug 23:43:08 SQ Brigand Thug uses skill Chop 23:43:08 SQ Brigand Thug uses skill Chop 23:43:09 SQ Turn started for Dietmar Quickmind 23:43:10 SQ Turn started for Dietrich 23:43:11 SQ [Dietrich] executes skill [Puncture] on target [Brigand Thug] 23:43:11 SQ Dietrich uses skill Puncture 23:43:12 SQ Brigand Thug has died. 23:43:15 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:43:15 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:43:15 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 23:43:15 SQ World::onCombatFinished 23:43:15 SQ Save campaign: Treesome Bros 23:43:17 Scene Finished saving scene. 23:43:17 SQ TacticalState::onFinish 23:43:17 Resource Unloading Resource Package "Temporary Tactical Resources". 23:43:19 SQ showing contract: The %companyname% (id: 1) 23:43:37 SQ ScenarioState::onSiblingSentMessage(WorldState : AboutToFinish); 23:43:37 SQ WorldState::onSiblingSentMessage(MainMenuState : FullyLoaded); 23:43:37 SQ Clearing World Scene 23:43:41 SQ Building land and sea... 23:43:42 SQ World rejected. Creating new one... 23:43:42 SQ Building land and sea... 23:43:43 SQ World accepted. 23:43:43 SQ Building elevation... 23:43:44 SQ Building terrain... 23:43:45 SQ Defragmenting terrain... 23:43:45 SQ Spacing terrain... 23:43:50 SQ Refining Terrain... 23:43:52 SQ Building settlements... 23:43:52 SQ Created 17 settlements. 23:43:52 SQ Building roads... 23:43:53 SQ Building additional roads... 23:43:53 SQ Road Brush undefined (32)! 23:43:53 SceneManager Unknown Brush requested: undefined road brush 23:43:53 SQ Road Brush undefined (1)! 23:43:53 SceneManager Unknown Brush requested: undefined road brush 23:43:53 SQ Building regions... 23:43:54 SQ Found 367 separate regions. 23:43:54 SQ Running simulation for 1000 cycles... 23:43:54 SQ Loot chance for Dread Fort is 7% 23:43:54 SQ Loot chance for Visnik Zum is 59.4% 23:43:54 SQ Loot chance for Urot Gash is 54.6% 23:43:54 SQ Loot chance for Adventure's End is 15.8% 23:43:54 SQ Loot chance for Widow Makers Camp is 6.2% 23:43:54 SQ Loot chance for Green Menace Camp is 15% 23:43:54 SQ Loot chance for Grinning Skulls Rest is 8.6% 23:43:54 SQ Loot chance for Black Monolith is 99.8% 23:43:54 SQ Loot chance for Overflowing Grave is 23% 23:43:54 SQ Loot chance for Abandoned Hut is -14.2% 23:43:54 SQ Loot chance for Cavern of the Boar is -7.4% 23:43:54 SQ Loot chance for Ruined Hut is -10.2% 23:43:54 SQ Loot chance for Overturned Burial Ground is -2.2% 23:43:54 SQ Loot chance for Overgrown Homestead is -15% 23:43:54 SQ Loot chance for Castle of the Necrosavant is 27.4% 23:43:54 SQ Loot chance for Rul'gazhix is 95% 23:43:54 SQ Loot chance for Abandoned Stronghold is 7.4% 23:43:54 SQ Loot chance for Heimwart Castle Ruins is 15% 23:43:54 SQ Loot chance for Ruins of Borgen is 3.4% 23:43:54 SQ Loot chance for Kunibert's Watch is 5% 23:43:54 SQ Loot chance for Opened Massgrave is 31.8% 23:43:54 SQ Loot chance for Crumbled Homestead is -14.6% 23:43:54 SQ Loot chance for Tomb of the Great Seer is 7% 23:43:54 SQ Loot chance for Forgotten Woodcutter's Home is -11% 23:43:54 SQ Loot chance for Plunderers' Camp is 9.4% 23:43:54 SQ Loot chance for Forester's Hideout is -12.2% 23:43:54 SQ Loot chance for Raiders Basecamp is 21.4% 23:43:54 SQ Loot chance for Overgrown Hideout is -7.4% 23:43:54 SQ Loot chance for Camp of a thousand Arrows is 19.8% 23:43:54 SQ Loot chance for Raiders' Encampment is 10.2% 23:43:54 SQ Loot chance for Rotting Bones Rest is 17.4% 23:43:54 SQ Loot chance for Crumbled Fortifications is 17.4% 23:43:54 SQ Loot chance for Occupied Ruins is 8.6% 23:43:54 SQ Loot chance for Urug Wargash is 60.2% 23:43:54 SQ Loot chance for Black Hounds Camp is 7.8% 23:43:54 SQ Loot chance for Necromancer's Refugium is 1% 23:43:54 SQ Loot chance for Rotten Hut is -16.6% 23:43:54 SQ Loot chance for Red Knives Camp is 7.8% 23:43:54 SQ Loot chance for Grandfathers' Tomb is 6.2% 23:43:54 SQ Loot chance for Collapsed Ruins is 7% 23:43:54 SQ Loot chance for House of the Immortals is 33% 23:43:54 SQ Loot chance for Nozik Grubb is 32.6% 23:43:54 SQ Loot chance for Stonefist Keep Ruins is 1% 23:43:54 SQ Loot chance for Disturbed Massgrave is 11% 23:43:54 SQ Loot chance for Lair of Dark Rituals is 5.8% 23:43:54 SQ Loot chance for Overgrown Tombstones is -6.2% 23:43:54 SQ Loot chance for Pointy Sticks Camp is 3.8% 23:43:54 SQ Loot chance for Bara Maratuk is 55.4% 23:43:54 SQ Loot chance for Ruined Farmhouse is -7.8% 23:43:54 SQ Loot chance for Headchopper's Grotto is 7% 23:43:54 SQ Loot chance for Collapsed Hiding-Place is -14.2% 23:43:54 SQ Loot chance for Stinking Cave is 3% 23:43:54 SQ Loot chance for Wargash Sapat is 57% 23:43:54 SQ Loot chance for Thunderclan Hideout is -1.8% 23:43:54 SQ Loot chance for Black Boar Lair is -7.4% 23:43:54 SQ Loot chance for Frenzied Axes Den is -9% 23:43:55 SQ contract added: The %companyname% 23:43:55 SQ contract activated: The %companyname% (id: 1) 23:43:55 Script VM collected 1 object(s) and deleted them. 23:43:55 SQ showing contract: The %companyname% (id: 1) 23:43:56 SQ contract added: Secure Cemetery 23:43:56 SQ contract added: Obtain artifact 23:43:56 SQ contract added: Drive away brigands 23:43:56 SQ contract added: Hunting Beasts 23:43:56 SQ contract added: Return Item 23:43:56 SQ contract added: Drive away brigands 23:43:56 SQ contract added: Secure Cemetery 23:43:57 SQ WorldState::onHide 23:43:57 Texture Texture "gfx/detail.png" (ID: 333) took up approximately 10922kb in video memory. 23:43:57 Texture Texture "gfx/object_0.png" (ID: 334) took up approximately 21845kb in video memory. 23:43:57 TacticalScene Spawned Entity type "scripts/entity/tactical/humans/bounty_hunter" at (16,8). 23:43:57 Texture Texture "gfx/orientation_overlay.png" (ID: 345) took up approximately 512kb in video memory. 23:43:57 SQ Skill [Overwhelm] removed from [One-Eye]. 23:43:57 SQ Skill [Nimble] removed from [One-Eye]. 23:43:57 TacticalScene Spawned Entity type "scripts/entity/tactical/humans/bounty_hunter" at (15,11). 23:43:57 SQ Skill [Overwhelm] removed from [Captain Bernhard]. 23:43:57 SQ Skill [Nimble] removed from [Captain Bernhard]. 23:43:57 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (18,8). 23:43:57 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (17,10). 23:43:57 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider_low" at (19,8). 23:43:58 SQ TACTICAL: STASH LOCKED: true 23:43:58 SQ INFO: Next round issued: 1 23:43:58 Resource Started loading Resource Package "Temporary Tactical Resources". 23:43:58 SQ Turn started for Brigand Thug 23:43:59 SQ Brigand Thug uses skill Cleave 23:43:59 SQ One-Eye has died. 23:44:00 SQ Turn started for Captain Bernhard 23:44:01 SQ Captain Bernhard uses skill Slash 23:44:02 SQ Turn started for Brigand Thug 23:44:02 SQ Brigand Thug uses skill Cleave 23:44:02 SQ Captain Bernhard has died. 23:44:03 SQ Turn started for Hoggart the Weasel 23:44:04 SQ Turn started for Vander 23:44:05 SQ [Vander] executes skill [Shoot Bolt] on target [Brigand Thug] 23:44:05 SQ Vander uses skill Shoot Bolt 23:44:06 SQ [Vander] executes skill [Reload] on target [Vander] 23:44:06 SQ Vander uses skill Reload 23:44:06 SQ Turn started for Wolf 23:44:08 SQ Turn started for Leberecht 23:44:10 SQ [Wolf] executes skill [Split Man] on target [Brigand Thug] 23:44:10 SQ Wolf uses skill Split Man 23:44:12 SQ [Leberecht] executes skill [Thrust] on target [Brigand Thug] 23:44:12 SQ Leberecht uses skill Thrust 23:44:13 SQ INFO: Next round issued: 2 23:44:13 SQ Turn started for Brigand Thug 23:44:14 SQ Turn started for Brigand Thug 23:44:15 SQ Brigand Thug uses skill Cleave 23:44:15 SQ Brigand Thug uses skill Cleave 23:44:16 SQ Turn started for Hoggart the Weasel 23:44:17 SQ Turn started for Vander 23:44:18 SQ Turn started for Wolf 23:44:19 SQ Turn started for Leberecht 23:44:20 SQ [Leberecht] executes skill [Thrust] on target [Brigand Thug] 23:44:20 SQ Leberecht uses skill Thrust 23:44:20 SQ Brigand Thug has died. 23:44:25 SQ [Vander] executes skill [Stab] on target [Brigand Thug] 23:44:25 SQ Vander uses skill Stab 23:44:27 SQ [Wolf] executes skill [Split Man] on target [Brigand Thug] 23:44:27 SQ Wolf uses skill Split Man 23:44:28 SQ INFO: Next round issued: 3 23:44:28 SQ Turn started for Brigand Thug 23:44:29 SQ Brigand Thug uses skill Cleave 23:44:29 SQ Brigand Thug uses skill Cleave 23:44:30 SQ Turn started for Vander 23:44:33 SQ [Vander] executes skill [Stab] on target [Brigand Thug] 23:44:33 SQ Vander uses skill Stab 23:44:34 SQ Turn started for Leberecht 23:44:35 SQ Turn started for Wolf 23:44:36 SQ [Wolf] executes skill [Split Man] on target [Brigand Thug] 23:44:36 SQ Wolf uses skill Split Man 23:44:38 SQ [Vander] executes skill [Stab] on target [Brigand Thug] 23:44:38 SQ Vander uses skill Stab 23:44:38 SQ Brigand Thug has died. 23:44:38 SQ Skill [Bleeding] removed from [Vander]. 23:44:40 Script VM collected 177 object(s) and deleted them. 23:44:41 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:44:41 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:44:41 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 23:44:41 SQ World::onCombatFinished 23:44:41 SQ Save campaign: Treesome Bros 23:44:43 Scene Finished saving scene. 23:44:43 SQ TacticalState::onFinish 23:44:43 Resource Unloading Resource Package "Temporary Tactical Resources". 23:44:45 SQ showing contract: The %companyname% (id: 1) 23:45:12 SQ ScenarioState::onSiblingSentMessage(WorldState : AboutToFinish); 23:45:12 SQ WorldState::onSiblingSentMessage(MainMenuState : FullyLoaded); 23:45:12 SQ Clearing World Scene 23:45:16 SQ Building land and sea... 23:45:17 SQ World rejected. Creating new one... 23:45:17 SQ Building land and sea... 23:45:17 SQ World rejected. Creating new one... 23:45:18 SQ Building land and sea... 23:45:18 SQ World rejected. Creating new one... 23:45:18 SQ Building land and sea... 23:45:20 SQ World accepted. 23:45:20 SQ Building elevation... 23:45:20 SQ Building terrain... 23:45:21 SQ Defragmenting terrain... 23:45:22 SQ Spacing terrain... 23:45:26 SQ Refining Terrain... 23:45:29 SQ Building settlements... 23:45:29 SQ Created 17 settlements. 23:45:29 SQ Building roads... 23:45:30 SQ Building additional roads... 23:45:30 SQ Building regions... 23:45:30 SQ Found 395 separate regions. 23:45:31 SQ Running simulation for 1000 cycles... 23:45:31 SQ Loot chance for Negex Zum is 61% 23:45:31 SQ Loot chance for Rubrokk is 54.6% 23:45:31 SQ Loot chance for Forbidden Graveyard is -2.2% 23:45:31 SQ Loot chance for Overgrown Foundations is 11% 23:45:31 SQ Loot chance for Overflowing Grave is 14.2% 23:45:31 SQ Loot chance for Ancient Outlook is 7.8% 23:45:31 SQ Loot chance for Grotto of the Wild Men is 2.2% 23:45:31 SQ Loot chance for Guardian's Keep Ruins is 19% 23:45:31 SQ Loot chance for Outcasts Den is 9.4% 23:45:31 SQ Loot chance for Thelox Tcharax is 26.2% 23:45:31 SQ Loot chance for Tilted Stones is 19.8% 23:45:31 SQ Loot chance for Vile Man's Retreat is 4.2% 23:45:31 SQ Loot chance for Collapsed Ruins is 3.4% 23:45:31 SQ Loot chance for Xin Zatox is 57% 23:45:31 SQ Loot chance for Crumbling Ruins is 7.4% 23:45:31 SQ Loot chance for Thirty Axes Encampment is 8.6% 23:45:31 SQ Loot chance for Plague Graves is 14.2% 23:45:31 SQ Loot chance for Heimwart Castle Ruins is 11% 23:45:31 SQ Loot chance for Ruins of Kragenheim is 8.6% 23:45:31 SQ Loot chance for Unearthed Grave Mounds is 12.6% 23:45:31 SQ Loot chance for Abandoned Walls is 13.4% 23:45:31 SQ Loot chance for Exposed Massgrave is 24.6% 23:45:31 SQ Loot chance for Ruins of Stormwatch Keep is 2.6% 23:45:31 SQ Loot chance for Greedy Hearts Hideout is -15.8% 23:45:31 SQ Loot chance for Flying Knives Camp is 3% 23:45:31 SQ Loot chance for Dead Gate Crypt is 8.6% 23:45:31 SQ Loot chance for Derelict Crypt is 9.4% 23:45:31 SQ Loot chance for Plunderer's Den is 5.4% 23:45:31 SQ Loot chance for Occupied Ruins is 19% 23:45:31 SQ Loot chance for Ruined Dwellings is 8.6% 23:45:31 SQ Loot chance for Collapsed Dwellings is 3.4% 23:45:31 SQ Loot chance for House of the Immortals is 25% 23:45:31 SQ Loot chance for Worn down Fortress is 12.6% 23:45:31 SQ Loot chance for Lair of Dark Rituals is 1% 23:45:31 SQ Loot chance for Cave of Thousand Screams is -3.4% 23:45:31 SQ Loot chance for Jagged Fangs Hideout is -9% 23:45:31 SQ Loot chance for Rotten Hut is -17.4% 23:45:31 SQ Loot chance for Sharp Blades Ambush is -9.8% 23:45:31 SQ Loot chance for Forgotten Ruins is 8.6% 23:45:31 SQ Loot chance for Iron Shore Invaders Camp is 11.8% 23:45:31 SQ Loot chance for Ruins of Stalwart Keep is 2.6% 23:45:31 SQ Loot chance for Lost Mans Shelter is -7% 23:45:31 SQ Loot chance for Nazatux is 53.8% 23:45:31 SQ Loot chance for Shelter between Ruins is 9.8% 23:45:31 SQ Loot chance for Widow Makers Camp is 7% 23:45:31 SQ Loot chance for Ruins of Blackwatch Keep is 1% 23:45:31 SQ Loot chance for Overgrown Woodcutter's Hut is -10.2% 23:45:31 SQ Loot chance for Grinding Knife Camp is 19% 23:45:31 SQ Loot chance for Forgotten Woodcutter's Home is -9.4% 23:45:31 SQ Loot chance for Ruins of Orcbane Keep is 9.8% 23:45:31 SQ Loot chance for Black Boar Lair is -8.2% 23:45:31 SQ Loot chance for Long Tusks Den is -9% 23:45:31 SQ Loot chance for Stonefist Keep Ruins is 17% 23:45:31 SQ Loot chance for Old Einar's Hut is -8.6% 23:45:31 SQ Loot chance for Many Knives Hideout is 3% 23:45:31 SQ Loot chance for Abandoned Hut is -12.6% 23:45:31 SQ Loot chance for Black Monolith is 97.4% 23:45:31 SQ Loot chance for Rul'gazhix is 95% 23:45:31 SQ contract added: The %companyname% 23:45:31 SQ contract activated: The %companyname% (id: 1) 23:45:31 SQ showing contract: The %companyname% (id: 1) 23:45:32 SQ contract added: Drive away brigands 23:45:32 SQ contract added: Drive away brigands 23:45:33 SQ contract added: Drive away brigands 23:45:33 SQ contract added: Armed Courier 23:45:33 SQ contract added: Hunting Beasts 23:45:33 SQ WorldState::onHide 23:45:34 Texture Texture "gfx/detail.png" (ID: 319) took up approximately 10922kb in video memory. 23:45:34 Texture Texture "gfx/object_0.png" (ID: 323) took up approximately 21845kb in video memory. 23:45:34 TacticalScene Spawned Entity type "scripts/entity/tactical/humans/bounty_hunter" at (16,8). 23:45:34 Texture Texture "gfx/orientation_overlay.png" (ID: 333) took up approximately 512kb in video memory. 23:45:34 SQ Skill [Overwhelm] removed from [One-Eye]. 23:45:34 SQ Skill [Nimble] removed from [One-Eye]. 23:45:34 TacticalScene Spawned Entity type "scripts/entity/tactical/humans/bounty_hunter" at (15,11). 23:45:34 SQ Skill [Overwhelm] removed from [Captain Bernhard]. 23:45:34 SQ Skill [Nimble] removed from [Captain Bernhard]. 23:45:34 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (18,8). 23:45:34 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (17,10). 23:45:34 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider_low" at (19,8). 23:45:34 SQ TACTICAL: STASH LOCKED: true 23:45:34 SQ INFO: Next round issued: 1 23:45:34 Resource Started loading Resource Package "Temporary Tactical Resources". 23:45:35 SQ Turn started for Brigand Thug 23:45:36 SQ Brigand Thug uses skill Split Man 23:45:36 SQ One-Eye has died. 23:45:36 SQ Turn started for Captain Bernhard 23:45:37 SQ Captain Bernhard uses skill Slash 23:45:38 SQ Turn started for Brigand Thug 23:45:39 SQ Brigand Thug uses skill Cleave 23:45:39 SQ Captain Bernhard has died. 23:45:40 SQ Turn started for Gerlach 23:45:40 Script VM collected 1 object(s) and deleted them. 23:45:41 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug] 23:45:41 SQ Gerlach uses skill Shoot Bolt 23:45:43 SQ Turn started for Hoggart the Weasel 23:45:45 SQ Turn started for Konrad 23:45:47 SQ Turn started for Erhard the Impaler 23:45:52 SQ [Konrad] executes skill [Split Man] on target [Brigand Thug] 23:45:52 SQ Konrad uses skill Split Man 23:45:53 SQ INFO: Next round issued: 2 23:45:54 SQ Turn started for Brigand Thug 23:45:55 SQ Turn started for Brigand Thug 23:45:55 SQ Brigand Thug uses skill Cleave 23:45:56 SQ Brigand Thug uses skill Cleave 23:45:56 SQ Turn started for Hoggart the Weasel 23:45:58 SQ Turn started for Gerlach 23:45:59 SQ Turn started for Erhard the Impaler 23:46:00 SQ Turn started for Konrad 23:46:01 SQ [Konrad] executes skill [Split Man] on target [Brigand Thug] 23:46:01 SQ Konrad uses skill Split Man 23:46:01 SQ Brigand Thug has died. 23:46:05 SQ Skill [Reload] removed from [Gerlach]. 23:46:10 Script VM collected 21 object(s) and deleted them. 23:46:14 SQ INFO: Next round issued: 3 23:46:15 SQ Turn started for Brigand Thug 23:46:15 SQ Brigand Thug uses skill Round Swing 23:46:16 SQ Turn started for Gerlach 23:46:17 SQ [Gerlach] executes skill [Puncture] on target [Brigand Thug] 23:46:17 SQ Gerlach uses skill Puncture 23:46:18 SQ [Gerlach] executes skill [Puncture] on target [Brigand Thug] 23:46:18 SQ Gerlach uses skill Puncture 23:46:19 SQ Turn started for Erhard the Impaler 23:46:21 SQ Turn started for Konrad 23:46:21 SQ INFO: Next round issued: 4 23:46:22 SQ Turn started for Brigand Thug 23:46:22 SQ Brigand Thug uses skill Split Man 23:46:23 SQ Turn started for Erhard the Impaler 23:46:24 SQ Turn started for Gerlach 23:46:25 SQ [Gerlach] executes skill [Puncture] on target [Brigand Thug] 23:46:25 SQ Gerlach uses skill Puncture 23:46:26 SQ [Gerlach] executes skill [Puncture] on target [Brigand Thug] 23:46:26 SQ Gerlach uses skill Puncture 23:46:26 SQ Brigand Thug has died. 23:46:29 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:46:29 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:46:29 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 23:46:29 SQ World::onCombatFinished 23:46:29 SQ Save campaign: Treesome Bros 23:46:31 Scene Finished saving scene. 23:46:31 SQ TacticalState::onFinish 23:46:31 Resource Unloading Resource Package "Temporary Tactical Resources". 23:46:33 SQ showing contract: The %companyname% (id: 1) 23:46:47 SQ contract added: Obtain artifact 23:46:47 SQ contract added: Escort Caravan 23:46:49 SQ contract added: Drive away brigands 23:46:49 SQ showing contract: The %companyname% (id: 1) 23:46:51 SQ Location entered: Bergau 23:46:51 Texture Texture "gfx/entity_1.png" (ID: 337) took up approximately 10922kb in video memory. 23:47:02 SQ Save campaign: Treesome Bros 23:47:04 Scene Finished saving scene. 23:47:08 SQ Location entered: Bergau 23:47:16 SQ Save campaign: Treesome Bros 23:47:18 Scene Finished saving scene. 23:47:24 SQ contract added: Drive away brigands 23:47:28 SQ contract added: Escort Caravan 23:47:28 SQ showing contract: The %companyname% (id: 1) 23:47:32 SQ Location entered: Stohlfeste 23:49:51 SQ Save campaign: Treesome Bros 23:49:53 Scene Finished saving scene. 23:50:01 SQ Location entered: Bergau 23:50:02 SQ Save campaign: Treesome Bros 23:50:04 Scene Finished saving scene. 23:50:10 SQ Location entered: Sandwik 23:50:23 SQ Save campaign: Treesome Bros 23:50:24 Scene Finished saving scene. 23:50:30 SQ Location entered: Bergau 23:51:04 SQ Save campaign: Treesome Bros 23:51:05 Scene Finished saving scene. 23:51:07 SQ showing contract: The %companyname% (id: 1) 23:51:12 SQ Location entered: Hoggart's Refuge 23:51:14 SQ Save campaign: Treesome Bros 23:51:16 Scene Finished saving scene. 23:51:16 SQ WorldState::onHide 23:51:17 Texture Texture "gfx/detail.png" (ID: 623) took up approximately 10922kb in video memory. 23:51:17 Texture Texture "gfx/object_0.png" (ID: 658) took up approximately 21845kb in video memory. 23:51:17 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider_low" at (21,7). 23:51:17 Texture Texture "gfx/orientation_overlay.png" (ID: 661) took up approximately 512kb in video memory. 23:51:17 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,6). 23:51:17 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,7). 23:51:17 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,5). 23:51:17 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,8). 23:51:17 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_poacher" at (20,5). 23:51:17 SQ TACTICAL: STASH LOCKED: true 23:51:17 SQ INFO: Next round issued: 1 23:51:17 Resource Started loading Resource Package "Temporary Tactical Resources". 23:51:17 SQ Turn started for Gerlach 23:51:22 SQ Turn started for Harald Quickfingers 23:51:24 SQ Turn started for Hoggart the Weasel 23:51:25 SQ Turn started for Brigand Poacher 23:51:27 SQ Turn started for Brigand Thug 23:51:28 SQ Turn started for Konrad 23:51:31 SQ Turn started for Brigand Thug 23:51:32 SQ Turn started for Brigand Thug 23:51:33 SQ Turn started for Bjarne the Runner 23:51:35 SQ Turn started for Kalle 23:51:39 SQ Turn started for Brigand Thug 23:51:40 SQ Turn started for Erhard the Impaler 23:51:49 SQ INFO: Next round issued: 2 23:51:50 SQ Turn started for Gerlach 23:51:54 SQ Turn started for Harald Quickfingers 23:51:57 SQ Turn started for Konrad 23:52:00 SQ Turn started for Bjarne the Runner 23:52:02 SQ Turn started for Kalle 23:52:04 SQ Turn started for Erhard the Impaler 23:52:07 SQ Turn started for Brigand Thug 23:52:08 SQ Turn started for Brigand Thug 23:52:09 SQ Turn started for Hoggart the Weasel 23:52:10 SQ Turn started for Brigand Poacher 23:52:10 SQ Turn started for Brigand Thug 23:52:11 SQ Turn started for Brigand Thug 23:52:15 SQ INFO: Next round issued: 3 23:52:16 SQ Turn started for Hoggart the Weasel 23:52:17 SQ Turn started for Brigand Thug 23:52:18 SQ Turn started for Brigand Thug 23:52:19 SQ Turn started for Gerlach 23:52:22 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug] 23:52:22 SQ Gerlach uses skill Shoot Bolt 23:52:23 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 23:52:23 SQ Gerlach uses skill Reload 23:52:23 SQ Turn started for Brigand Poacher 23:52:24 SQ Turn started for Kalle 23:52:31 SQ Turn started for Konrad 23:52:33 SQ Turn started for Brigand Thug 23:52:35 SQ Turn started for Bjarne the Runner 23:52:37 SQ Turn started for Brigand Thug 23:52:38 SQ Turn started for Harald Quickfingers 23:52:40 SQ Turn started for Erhard the Impaler 23:52:56 SQ INFO: Next round issued: 4 23:52:56 SQ Turn started for Harald Quickfingers 23:52:58 SQ Turn started for Gerlach 23:52:59 SQ Turn started for Hoggart the Weasel 23:53:00 SQ Turn started for Brigand Thug 23:53:01 SQ Turn started for Brigand Poacher 23:53:02 SQ Turn started for Brigand Thug 23:53:03 SQ Turn started for Brigand Thug 23:53:04 SQ Turn started for Brigand Thug 23:53:05 SQ Turn started for Kalle 23:53:11 SQ Turn started for Bjarne the Runner 23:53:12 SQ Turn started for Erhard the Impaler 23:53:15 SQ Turn started for Konrad 23:53:27 SQ [Harald Quickfingers] executes skill [Cleave] on target [Brigand Thug] 23:53:27 SQ Harald Quickfingers uses skill Cleave 23:53:31 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug] 23:53:31 SQ Gerlach uses skill Shoot Bolt 23:53:32 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 23:53:32 SQ Gerlach uses skill Reload 23:53:34 SQ [Kalle] executes skill [Chop] on target [Brigand Thug] 23:53:34 SQ Kalle uses skill Chop 23:53:35 SQ [Kalle] executes skill [Chop] on target [Brigand Thug] 23:53:35 SQ Kalle uses skill Chop 23:53:39 SQ [Erhard the Impaler] executes skill [Thrust] on target [Brigand Thug] 23:53:39 SQ Erhard the Impaler uses skill Thrust 23:53:41 SQ [Konrad] executes skill [Impale] on target [Brigand Thug] 23:53:41 SQ Konrad uses skill Impale 23:53:48 SQ INFO: Next round issued: 5 23:53:49 SQ Turn started for Hoggart the Weasel 23:53:50 SQ Turn started for Brigand Thug 23:53:51 SQ Turn started for Brigand Thug 23:53:53 SQ Turn started for Brigand Poacher 23:53:53 SQ Turn started for Brigand Thug 23:53:54 SQ Turn started for Bjarne the Runner 23:53:56 SQ [Bjarne the Runner] executes skill [Split Man] on target [Brigand Thug] 23:53:56 SQ Bjarne the Runner uses skill Split Man 23:53:57 SQ Turn started for Harald Quickfingers 23:54:03 SQ [Harald Quickfingers] executes skill [Cleave] on target [Brigand Thug] 23:54:03 SQ Harald Quickfingers uses skill Cleave 23:54:04 SQ [Harald Quickfingers] executes skill [Shieldwall] on target [Harald Quickfingers] 23:54:04 SQ Harald Quickfingers uses skill Shieldwall 23:54:05 SQ Turn started for Gerlach 23:54:09 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug] 23:54:09 SQ Gerlach uses skill Shoot Bolt 23:54:10 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 23:54:10 SQ Gerlach uses skill Reload 23:54:11 SQ Turn started for Konrad 23:54:13 SQ [Konrad] executes skill [Impale] on target [Brigand Thug] 23:54:13 SQ Konrad uses skill Impale 23:54:13 SQ Brigand Thug has died. 23:54:15 SQ Turn started for Erhard the Impaler 23:54:24 SQ [Erhard the Impaler] executes skill [Knock Back] on target [Hoggart the Weasel] 23:54:24 SQ Erhard the Impaler uses skill Knock Back 23:54:26 SQ Turn started for Kalle 23:54:29 SQ [Kalle] executes skill [Chop] on target [Brigand Thug] 23:54:29 SQ Kalle uses skill Chop 23:54:31 SQ Brigand Thug uses skill Cleave 23:54:40 SQ Turn started for Brigand Thug 23:54:46 SQ INFO: Next round issued: 6 23:54:46 SQ Turn started for Hoggart the Weasel 23:54:47 SQ Hoggart the Weasel uses skill Shieldwall 23:54:47 SQ Hoggart the Weasel uses skill Slash 23:54:48 SQ Turn started for Brigand Thug 23:54:49 SQ Brigand Thug uses skill Flail 23:54:50 SQ Turn started for Brigand Poacher 23:54:51 SQ Turn started for Gerlach 23:54:52 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug] 23:54:52 SQ Gerlach uses skill Shoot Bolt 23:54:54 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 23:54:54 SQ Gerlach uses skill Reload 23:54:54 SQ Turn started for Harald Quickfingers 23:54:54 SQ Skill [Shieldwall] removed from [Harald Quickfingers]. 23:54:56 SQ [Harald Quickfingers] executes skill [Shieldwall] on target [Harald Quickfingers] 23:54:56 SQ Harald Quickfingers uses skill Shieldwall 23:54:56 SQ Turn started for Konrad 23:54:58 SQ [Konrad] executes skill [Impale] on target [Brigand Thug] 23:54:58 SQ Konrad uses skill Impale 23:54:59 SQ Turn started for Bjarne the Runner 23:55:00 SQ [Bjarne the Runner] executes skill [Split Man] on target [Brigand Thug] 23:55:00 SQ Bjarne the Runner uses skill Split Man 23:55:01 SQ Turn started for Kalle 23:55:03 SQ [Kalle] executes skill [Chop] on target [Brigand Thug] 23:55:03 SQ Kalle uses skill Chop 23:55:03 SQ [Kalle] executes skill [Chop] on target [Brigand Thug] 23:55:03 SQ Kalle uses skill Chop 23:55:03 SQ Brigand Thug has died. 23:55:05 SQ Turn started for Erhard the Impaler 23:55:06 SQ [Erhard the Impaler] executes skill [Knock Back] on target [Hoggart the Weasel] 23:55:06 SQ Erhard the Impaler uses skill Knock Back 23:55:06 SQ Skill [Shieldwall] removed from [Hoggart the Weasel]. 23:55:11 SQ Turn started for Brigand Thug 23:55:20 SQ INFO: Next round issued: 7 23:55:20 SQ Turn started for Brigand Poacher 23:55:21 SQ Turn started for Gerlach 23:55:26 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug] 23:55:26 SQ Gerlach uses skill Shoot Bolt 23:55:26 SQ Brigand Thug has died. 23:55:27 SQ Turn started for Hoggart the Weasel 23:55:27 SQ Hoggart the Weasel uses skill Slash 23:55:28 SQ Hoggart the Weasel uses skill Shieldwall 23:55:29 SQ Turn started for Konrad 23:55:31 SQ Turn started for Bjarne the Runner 23:55:36 SQ Turn started for Kalle 23:55:39 SQ Turn started for Harald Quickfingers 23:55:39 SQ Skill [Shieldwall] removed from [Harald Quickfingers]. 23:55:41 SQ Turn started for Erhard the Impaler 23:55:43 SQ [Erhard the Impaler] executes skill [Knock Back] on target [Hoggart the Weasel] 23:55:43 SQ Erhard the Impaler uses skill Knock Back 23:55:45 SQ Turn started for Brigand Thug 23:55:56 SQ [Konrad] executes skill [Repel] on target [Hoggart the Weasel] 23:55:56 SQ Konrad uses skill Repel 23:56:01 SQ [Harald Quickfingers] executes skill [Knock Back] on target [Hoggart the Weasel] 23:56:01 SQ Harald Quickfingers uses skill Knock Back 23:56:04 SQ INFO: Next round issued: 8 23:56:04 SQ Turn started for Brigand Poacher 23:56:05 SQ Brigand Poacher uses skill Aimed Shot 23:56:06 SQ Turn started for Bjarne the Runner 23:56:08 SQ Turn started for Gerlach 23:56:09 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 23:56:09 SQ Gerlach uses skill Reload 23:56:10 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug] 23:56:10 SQ Gerlach uses skill Shoot Bolt 23:56:10 SQ Brigand Thug has died. 23:56:10 UI Failed to load procedural content "procedural/tacticalentity(13182,13814,socket,arrow)". 23:56:12 SQ Turn started for Hoggart the Weasel 23:56:12 SQ Skill [Shieldwall] removed from [Hoggart the Weasel]. 23:56:12 SQ Hoggart the Weasel uses skill Slash 23:56:13 SQ Hoggart the Weasel uses skill Slash 23:56:13 SQ Harald Quickfingers has died. 23:56:14 SQ Turn started for Kalle 23:56:21 SQ Turn started for Konrad 23:56:22 SQ Turn started for Erhard the Impaler 23:56:23 SQ [Erhard the Impaler] executes skill [Knock Back] on target [Hoggart the Weasel] 23:56:23 SQ Erhard the Impaler uses skill Knock Back 23:56:40 SQ INFO: Next round issued: 9 23:56:41 SQ Turn started for Brigand Poacher 23:56:41 SQ Brigand Poacher uses skill Stab 23:56:42 SQ Turn started for Gerlach 23:56:44 SQ Skill [Reload] removed from [Gerlach]. 23:56:47 SQ Turn started for Bjarne the Runner 23:56:49 SQ Turn started for Konrad 23:56:51 SQ [Konrad] executes skill [Impale] on target [Brigand Poacher] 23:56:51 SQ Konrad uses skill Impale 23:56:53 SQ Turn started for Kalle 23:56:53 SQ [Kalle] executes skill [Chop] on target [Brigand Poacher] 23:56:53 SQ Kalle uses skill Chop 23:56:54 SQ [Kalle] executes skill [Chop] on target [Brigand Poacher] 23:56:54 SQ Kalle uses skill Chop 23:56:55 SQ Turn started for Hoggart the Weasel 23:56:55 SQ Hoggart the Weasel uses skill Shieldwall 23:56:56 SQ Hoggart the Weasel uses skill Slash 23:56:57 SQ Turn started for Erhard the Impaler 23:57:05 SQ INFO: Next round issued: 10 23:57:06 SQ Turn started for Bjarne the Runner 23:57:07 SQ [Bjarne the Runner] executes skill [Stab] on target [Brigand Poacher] 23:57:07 SQ Bjarne the Runner uses skill Stab 23:57:07 SQ [Bjarne the Runner] executes skill [Stab] on target [Brigand Poacher] 23:57:07 SQ Bjarne the Runner uses skill Stab 23:57:07 SQ Brigand Poacher has died. 23:57:09 SQ Turn started for Gerlach 23:57:13 SQ Turn started for Konrad 23:57:20 SQ Turn started for Kalle 23:57:26 SQ Turn started for Hoggart the Weasel 23:57:26 SQ Skill [Shieldwall] removed from [Hoggart the Weasel]. 23:57:26 SQ Hoggart the Weasel uses skill Shieldwall 23:57:27 SQ Hoggart the Weasel uses skill Slash 23:57:28 SQ Turn started for Erhard the Impaler 23:57:34 SQ [Erhard the Impaler] executes skill [Shieldwall] on target [Erhard the Impaler] 23:57:34 SQ Erhard the Impaler uses skill Shieldwall 23:57:34 SQ INFO: Next round issued: 11 23:57:35 SQ Turn started for Bjarne the Runner 23:57:41 SQ Turn started for Gerlach 23:57:42 SQ Turn started for Konrad 23:57:49 SQ Turn started for Kalle 23:57:54 SQ Turn started for Hoggart the Weasel 23:57:54 SQ Skill [Shieldwall] removed from [Hoggart the Weasel]. 23:57:54 SQ Hoggart the Weasel uses skill Shieldwall 23:57:55 SQ Hoggart the Weasel uses skill Slash 23:57:55 SQ Turn started for Erhard the Impaler 23:57:55 SQ Skill [Shieldwall] removed from [Erhard the Impaler]. 23:58:03 SQ [Gerlach] executes skill [Puncture] on target [Hoggart the Weasel] 23:58:03 SQ Gerlach uses skill Puncture 23:58:08 SQ [Kalle] executes skill [Split Shield] on target [Hoggart the Weasel] 23:58:08 SQ Kalle uses skill Split Shield 23:58:11 SQ [Erhard the Impaler] executes skill [Puncture] on target [Hoggart the Weasel] 23:58:11 SQ Erhard the Impaler uses skill Puncture 23:58:12 SQ INFO: Next round issued: 12 23:58:13 SQ Turn started for Bjarne the Runner 23:58:16 SQ [Bjarne the Runner] executes skill [Puncture] on target [Hoggart the Weasel] 23:58:16 SQ Bjarne the Runner uses skill Puncture 23:58:16 SQ [Bjarne the Runner] executes skill [Puncture] on target [Hoggart the Weasel] 23:58:16 SQ Bjarne the Runner uses skill Puncture 23:58:17 SQ Turn started for Konrad 23:58:18 SQ [Konrad] executes skill [Puncture] on target [Hoggart the Weasel] 23:58:18 SQ Konrad uses skill Puncture 23:58:19 SQ [Konrad] executes skill [Puncture] on target [Hoggart the Weasel] 23:58:19 SQ Konrad uses skill Puncture 23:58:20 SQ Turn started for Gerlach 23:58:21 SQ [Gerlach] executes skill [Puncture] on target [Hoggart the Weasel] 23:58:21 SQ Gerlach uses skill Puncture 23:58:21 SQ Hoggart the Weasel has died. 23:58:21 SQ Skill [Shieldwall] removed from [Hoggart the Weasel]. 23:58:25 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:58:25 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 23:58:25 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 23:58:25 SQ World::onCombatFinished 23:58:25 SQ Save campaign: Treesome Bros 23:58:27 Scene Finished saving scene. 23:58:28 SQ TacticalState::onFinish 23:58:28 Resource Unloading Resource Package "Temporary Tactical Resources". 23:58:29 SQ showing contract: The %companyname% (id: 1) 23:59:28 SQ showing contract: The %companyname% (id: 1) 23:59:30 SQ Location entered: Bergau 23:59:42 SQ Save campaign: Treesome Bros 23:59:44 Scene Finished saving scene. 23:59:44 Script VM collected 2 object(s) and deleted them. 23:59:49 SQ contract added: Drive away brigands 23:59:53 SQ Location entered: Kargau 00:00:03 SQ showing contract: Armed Courier (id: 5) 00:00:13 SQ Save campaign: Treesome Bros 00:00:15 Scene Finished saving scene. 00:00:30 SQ Location entered: Kargau 00:00:31 SQ showing contract: Armed Courier (id: 5) 00:00:32 SQ contract activated: Armed Courier (id: 5) 00:00:33 SQ Save campaign: Treesome Bros 00:00:35 Scene Finished saving scene. 00:00:41 SQ Location entered: Konigswasser 00:00:58 SQ Save campaign: Treesome Bros 00:01:00 Scene Finished saving scene. 00:01:14 SQ showing contract: Armed Courier (id: 5) 00:01:16 SQ Location entered: Trogenschacht 00:01:17 SQ showing contract: Obtain artifact (id: 7) 00:01:21 SQ contract activated: Obtain artifact (id: 7) 00:01:43 SQ Save campaign: Treesome Bros 00:01:45 Scene Finished saving scene. 00:01:56 SQ Location entered: Kobmanhaven 00:01:58 Script VM collected 2 object(s) and deleted them. 00:02:14 SQ Save campaign: Treesome Bros 00:02:16 Scene Finished saving scene. 00:02:28 SQ contract added: Return Item 00:02:40 SQ Location entered: Unearthed Grave Mounds 00:02:40 SQ showing contract: Obtain artifact (id: 7) 00:02:42 SQ Save campaign: Treesome Bros 00:02:44 Scene Finished saving scene. 00:02:45 SQ WorldState::onHide 00:02:45 Texture Texture "gfx/detail.png" (ID: 882) took up approximately 10922kb in video memory. 00:02:45 Texture Texture "gfx/detail.png" (ID: 882) took up approximately 10922kb in video memory. 00:02:45 Texture Texture "gfx/object_0.png" (ID: 1013) took up approximately 21845kb in video memory. 00:02:45 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,6). 00:02:45 Texture Texture "gfx/orientation_overlay.png" (ID: 1029) took up approximately 512kb in video memory. 00:02:45 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,7). 00:02:45 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,5). 00:02:46 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,8). 00:02:46 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,4). 00:02:46 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,9). 00:02:46 SQ TACTICAL: STASH LOCKED: true 00:02:46 SQ INFO: Next round issued: 1 00:02:46 Resource Started loading Resource Package "Temporary Tactical Resources". 00:02:46 SQ Turn started for Bjarne the Runner 00:02:49 SQ Turn started for Ancient Auxiliary 00:02:50 SQ Turn started for Ancient Auxiliary 00:02:50 SQ Turn started for Ancient Auxiliary 00:02:52 SQ Turn started for Ancient Auxiliary 00:02:53 SQ Turn started for Ancient Auxiliary 00:02:54 SQ Turn started for Ancient Auxiliary 00:02:55 SQ INFO: Next round issued: 2 00:02:56 SQ Turn started for Bjarne the Runner 00:02:58 SQ Turn started for Ancient Auxiliary 00:02:59 SQ Turn started for Ancient Auxiliary 00:02:59 SQ Turn started for Ancient Auxiliary 00:03:00 SQ Turn started for Ancient Auxiliary 00:03:00 SQ Turn started for Ancient Auxiliary 00:03:01 SQ Turn started for Ancient Auxiliary 00:03:01 SQ INFO: Next round issued: 3 00:03:02 SQ Turn started for Bjarne the Runner 00:03:04 SQ Skill [Hidden] removed from [Bjarne the Runner]. 00:03:08 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:03:08 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:03:08 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 00:03:08 SQ World::onCombatFinished 00:03:08 SQ Save campaign: Treesome Bros 00:03:10 Scene Finished saving scene. 00:03:10 SQ TacticalState::onFinish 00:03:10 Resource Unloading Resource Package "Temporary Tactical Resources". 00:03:19 SQ contract added: Escort Caravan 00:03:21 SQ Location entered: Grunforst 00:03:25 SQ Save campaign: Treesome Bros 00:03:27 Scene Finished saving scene. 00:03:37 SQ showing contract: Obtain artifact (id: 7) 00:03:40 SQ Location entered: Trogenschacht 00:03:41 SQ Save campaign: Treesome Bros 00:03:43 Scene Finished saving scene. 00:03:43 SQ contract added: Secure Cemetery 00:03:46 SQ Location entered: Trogenschacht 00:03:51 Script VM collected 2 object(s) and deleted them. 00:04:07 SQ Save campaign: Treesome Bros 00:04:09 Scene Finished saving scene. 00:04:12 SQ contract added: Secure Cemetery 00:04:12 SQ contract added: Obtain artifact 00:04:23 SQ Location entered: Kobmanhaven 00:04:31 SQ showing contract: Return Item (id: 13) 00:04:34 SQ contract activated: Return Item (id: 13) 00:05:06 SQ Save campaign: Treesome Bros 00:05:08 Scene Finished saving scene. 00:05:23 SQ showing contract: Return Item (id: 13) 00:05:25 SQ Save campaign: Treesome Bros 00:05:27 Scene Finished saving scene. 00:05:28 SQ WorldState::onHide 00:05:28 Texture Texture "gfx/detail.png" (ID: 848) took up approximately 10922kb in video memory. 00:05:28 Texture Texture "gfx/object_0.png" (ID: 862) took up approximately 21845kb in video memory. 00:05:28 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,6). 00:05:28 Texture Texture "gfx/orientation_overlay.png" (ID: 875) took up approximately 512kb in video memory. 00:05:28 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,7). 00:05:28 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,5). 00:05:28 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,8). 00:05:28 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,4). 00:05:28 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,9). 00:05:28 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,3). 00:05:29 SQ TACTICAL: STASH LOCKED: true 00:05:29 SQ INFO: Next round issued: 1 00:05:29 Resource Started loading Resource Package "Temporary Tactical Resources". 00:05:29 SQ Turn started for Gerlach 00:05:31 SQ Turn started for Brigand Thug 00:05:32 SQ Turn started for Brigand Thug 00:05:33 SQ Turn started for Brigand Thug 00:05:34 SQ Turn started for Jannold 00:05:36 SQ Turn started for Konrad 00:05:37 SQ Turn started for Brigand Thug 00:05:38 SQ Turn started for Kalle 00:05:55 SQ Turn started for Bjarne the Runner 00:05:58 SQ [Bjarne the Runner] executes skill [Bash] on target [Brigand Thug] 00:05:58 SQ Bjarne the Runner uses skill Bash 00:05:59 SQ Turn started for Brigand Thug 00:06:01 SQ Turn started for Brigand Thug 00:06:02 SQ Turn started for Erhard the Impaler 00:06:05 SQ Turn started for Brigand Thug 00:06:14 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug] 00:06:14 SQ Gerlach uses skill Shoot Bolt 00:06:19 SQ [Jannold] executes skill [Decapitate] on target [Brigand Thug] 00:06:19 SQ Jannold uses skill Decapitate 00:06:19 SQ Brigand Thug has died. 00:06:23 SQ [Konrad] executes skill [Impale] on target [Brigand Thug] 00:06:23 SQ Konrad uses skill Impale 00:06:27 SQ [Kalle] executes skill [Chop] on target [Brigand Thug] 00:06:27 SQ Kalle uses skill Chop 00:06:30 SQ [Erhard the Impaler] executes skill [Thrust] on target [Brigand Thug] 00:06:30 SQ Erhard the Impaler uses skill Thrust 00:06:31 SQ INFO: Next round issued: 2 00:06:31 SQ Turn started for Brigand Thug 00:06:33 SQ Brigand Thug uses skill Slash 00:06:33 SQ Turn started for Gerlach 00:06:35 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 00:06:35 SQ Gerlach uses skill Reload 00:06:36 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug] 00:06:36 SQ Gerlach uses skill Shoot Bolt 00:06:37 SQ Turn started for Brigand Thug 00:06:37 SQ Brigand Thug uses skill Stab 00:06:38 SQ Brigand Thug uses skill Stab 00:06:39 SQ Turn started for Brigand Thug 00:06:40 SQ Brigand Thug uses skill Shieldwall 00:06:40 SQ Turn started for Brigand Thug 00:06:41 SQ Brigand Thug uses skill Slash 00:06:41 SQ Brigand Thug uses skill Slash 00:06:42 SQ Turn started for Bjarne the Runner 00:06:44 SQ [Bjarne the Runner] executes skill [Bash] on target [Brigand Thug] 00:06:44 SQ Bjarne the Runner uses skill Bash 00:06:44 SQ Brigand Thug has died. 00:06:45 SQ [Bjarne the Runner] executes skill [Bash] on target [Brigand Thug] 00:06:45 SQ Bjarne the Runner uses skill Bash 00:06:46 SQ Turn started for Brigand Thug 00:06:47 SQ Brigand Thug uses skill Shieldwall 00:06:48 SQ Turn started for Konrad 00:06:51 SQ [Konrad] executes skill [Impale] on target [Brigand Thug] 00:06:51 SQ Konrad uses skill Impale 00:06:52 SQ Turn started for Kalle 00:06:53 SQ [Kalle] executes skill [Shieldwall] on target [Kalle] 00:06:53 SQ Kalle uses skill Shieldwall 00:06:54 SQ Turn started for Jannold 00:06:56 SQ [Jannold] executes skill [Cleave] on target [Brigand Thug] 00:06:56 SQ Jannold uses skill Cleave 00:06:57 SQ [Jannold] executes skill [Cleave] on target [Brigand Thug] 00:06:57 SQ Jannold uses skill Cleave 00:06:58 SQ Turn started for Erhard the Impaler 00:07:00 SQ [Erhard the Impaler] executes skill [Shieldwall] on target [Erhard the Impaler] 00:07:00 SQ Erhard the Impaler uses skill Shieldwall 00:07:04 SQ [Erhard the Impaler] executes skill [Thrust] on target [Brigand Thug] 00:07:04 SQ Erhard the Impaler uses skill Thrust 00:07:04 SQ Brigand Thug has died. 00:07:04 SQ Skill [Shieldwall] removed from [Brigand Thug]. 00:07:08 SQ [Kalle] executes skill [Chop] on target [Brigand Thug] 00:07:08 SQ Kalle uses skill Chop 00:07:09 SQ INFO: Next round issued: 3 00:07:10 SQ Turn started for Gerlach 00:07:11 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 00:07:11 SQ Gerlach uses skill Reload 00:07:11 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug] 00:07:11 SQ Gerlach uses skill Shoot Bolt 00:07:12 SQ Turn started for Brigand Thug 00:07:13 SQ Brigand Thug uses skill Riposte 00:07:13 SQ Brigand Thug uses skill Slash 00:07:14 SQ Brigand Thug has died. 00:07:14 SQ Skill [Riposte] removed from [Brigand Thug]. 00:07:14 SQ Turn started for Konrad 00:07:16 SQ [Konrad] executes skill [Impale] on target [Brigand Thug] 00:07:16 SQ Konrad uses skill Impale 00:07:17 SQ Brigand Thug has died. 00:07:17 SQ Skill [Shieldwall] removed from [Brigand Thug]. 00:07:19 SQ Turn started for Brigand Thug 00:07:19 SQ Brigand Thug uses skill Shieldwall 00:07:20 SQ Brigand Thug uses skill Slash 00:07:21 SQ Turn started for Jannold 00:07:29 SQ Turn started for Bjarne the Runner 00:07:30 SQ Skill [Shieldwall] removed from [Brigand Thug]. 00:07:33 SQ Turn started for Erhard the Impaler 00:07:33 SQ Skill [Shieldwall] removed from [Erhard the Impaler]. 00:07:35 SQ [Erhard the Impaler] executes skill [Thrust] on target [Brigand Thug] 00:07:35 SQ Erhard the Impaler uses skill Thrust 00:07:36 SQ Turn started for Kalle 00:07:36 SQ Skill [Shieldwall] removed from [Kalle]. 00:07:41 SQ Turn started for Brigand Thug 00:07:47 SQ [Jannold] executes skill [Cleave] on target [Brigand Thug] 00:07:47 SQ Jannold uses skill Cleave 00:07:50 SQ [Bjarne the Runner] executes skill [Bash] on target [Brigand Thug] 00:07:50 SQ Bjarne the Runner uses skill Bash 00:07:53 SQ INFO: Next round issued: 4 00:07:53 SQ Turn started for Gerlach 00:07:57 SQ Turn started for Konrad 00:08:00 SQ Turn started for Erhard the Impaler 00:08:02 SQ Turn started for Jannold 00:08:06 SQ [Jannold] executes skill [Decapitate] on target [Brigand Thug] 00:08:06 SQ Jannold uses skill Decapitate 00:08:07 SQ Turn started for Bjarne the Runner 00:08:09 SQ [Bjarne the Runner] executes skill [Bash] on target [Brigand Thug] 00:08:09 SQ Bjarne the Runner uses skill Bash 00:08:09 SQ [Bjarne the Runner] executes skill [Bash] on target [Brigand Thug] 00:08:09 SQ Bjarne the Runner uses skill Bash 00:08:10 SQ Turn started for Kalle 00:08:15 SQ Turn started for Brigand Thug 00:08:16 SQ Brigand Thug has died. 00:08:16 SQ Turn started for Brigand Thug 00:08:19 SQ INFO: Next round issued: 5 00:08:20 SQ Turn started for Gerlach 00:08:21 SQ Turn started for Konrad 00:08:22 SQ [Konrad] executes skill [Impale] on target [Brigand Thug] 00:08:22 SQ Konrad uses skill Impale 00:08:22 SQ Brigand Thug has died. 00:08:22 SQ Skill [Reload] removed from [Gerlach]. 00:08:25 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:08:25 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:08:25 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 00:08:25 SQ World::onCombatFinished 00:08:25 SQ Save campaign: Treesome Bros 00:08:27 Scene Finished saving scene. 00:08:28 SQ TacticalState::onFinish 00:08:28 Resource Unloading Resource Package "Temporary Tactical Resources". 00:08:28 Script VM collected 175 object(s) and deleted them. 00:08:29 SQ showing contract: Return Item (id: 13) 00:08:35 SQ contract added: Drive away brigands 00:08:39 SQ showing contract: Return Item (id: 13) 00:08:41 SQ Location entered: Kobmanhaven 00:08:53 SQ Save campaign: Treesome Bros 00:08:55 Scene Finished saving scene. 00:09:06 Script VM collected 3 object(s) and deleted them. 00:10:30 SQ Location entered: Trogenschacht 00:10:31 SQ showing contract: Secure Cemetery (id: 16) 00:10:35 SQ contract activated: Secure Cemetery (id: 16) 00:11:10 SQ Save campaign: Treesome Bros 00:11:12 Scene Finished saving scene. 00:11:13 SQ Location entered: Trogenschacht 00:11:18 SQ Save campaign: Treesome Bros 00:11:19 Scene Finished saving scene. 00:11:33 SQ Location entered: Dead Gate Crypt 00:11:33 SQ showing contract: Secure Cemetery (id: 16) 00:11:36 SQ Save campaign: Treesome Bros 00:11:38 Scene Finished saving scene. 00:11:38 SQ WorldState::onHide 00:11:39 Texture Texture "gfx/detail.png" (ID: 676) took up approximately 10922kb in video memory. 00:11:39 Texture Texture "gfx/object_0.png" (ID: 813) took up approximately 21845kb in video memory. 00:11:39 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (22,5). 00:11:39 Texture Texture "gfx/entity_4.png" (ID: 848) took up approximately 5461kb in video memory. 00:11:39 Texture Texture "gfx/orientation_overlay.png" (ID: 1049) took up approximately 512kb in video memory. 00:11:39 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,5). 00:11:39 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,5). 00:11:39 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,6). 00:11:39 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,4). 00:11:39 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,6). 00:11:39 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (22,3). 00:11:39 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,4). 00:11:39 SQ TACTICAL: STASH LOCKED: true 00:11:39 SQ INFO: Next round issued: 1 00:11:39 Resource Started loading Resource Package "Temporary Tactical Resources". 00:11:39 SQ Turn started for Nachzehrer 00:11:41 SQ Turn started for Nachzehrer 00:11:42 SQ Turn started for Nachzehrer 00:11:43 SQ Turn started for Nachzehrer 00:11:44 SQ Turn started for Nachzehrer 00:11:45 SQ Turn started for Nachzehrer 00:11:46 SQ Turn started for Nachzehrer 00:11:47 SQ Turn started for Nachzehrer 00:11:48 SQ Turn started for Gerlach 00:11:52 SQ Turn started for Gunnar 00:11:56 SQ Turn started for Jannold 00:11:59 SQ Turn started for Konrad 00:12:03 SQ Turn started for Kalle 00:12:06 SQ Turn started for Bjarne the Runner 00:12:09 SQ Turn started for Erhard the Impaler 00:12:13 SQ INFO: Next round issued: 2 00:12:13 SQ Turn started for Nachzehrer 00:12:14 SQ Turn started for Nachzehrer 00:12:15 SQ Turn started for Nachzehrer 00:12:16 SQ Turn started for Nachzehrer 00:12:17 SQ Turn started for Nachzehrer 00:12:18 SQ Turn started for Nachzehrer 00:12:19 SQ Turn started for Nachzehrer 00:12:20 SQ Turn started for Nachzehrer 00:12:21 SQ Turn started for Gerlach 00:12:24 SQ Turn started for Gunnar 00:12:32 SQ Turn started for Jannold 00:12:34 SQ Turn started for Konrad 00:12:37 SQ Turn started for Kalle 00:12:44 SQ Turn started for Bjarne the Runner 00:12:48 SQ Turn started for Erhard the Impaler 00:12:52 SQ [Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer] 00:12:52 SQ Gerlach uses skill Shoot Bolt 00:12:56 SQ INFO: Next round issued: 3 00:12:56 SQ Turn started for Nachzehrer 00:12:58 SQ Turn started for Nachzehrer 00:12:58 SQ Turn started for Nachzehrer 00:13:00 SQ Turn started for Nachzehrer 00:13:01 SQ Turn started for Nachzehrer 00:13:02 SQ Turn started for Nachzehrer 00:13:03 SQ Turn started for Nachzehrer 00:13:05 SQ Turn started for Nachzehrer 00:13:06 SQ Turn started for Gerlach 00:13:08 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 00:13:08 SQ Gerlach uses skill Reload 00:13:10 SQ [Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer] 00:13:10 SQ Gerlach uses skill Shoot Bolt 00:13:11 SQ Turn started for Konrad 00:13:13 SQ [Konrad] executes skill [Impale] on target [Nachzehrer] 00:13:13 SQ Konrad uses skill Impale 00:13:13 SQ Nachzehrer has died. 00:13:19 SQ Turn started for Kalle 00:13:22 SQ Turn started for Gunnar 00:13:24 SQ [Gunnar] executes skill [Slash] on target [Nachzehrer] 00:13:24 SQ Gunnar uses skill Slash 00:13:25 SQ [Gunnar] executes skill [Slash] on target [Nachzehrer] 00:13:25 SQ Gunnar uses skill Slash 00:13:26 SQ Turn started for Bjarne the Runner 00:13:29 SQ Turn started for Jannold 00:13:30 SQ [Jannold] executes skill [Slash] on target [Nachzehrer] 00:13:30 SQ Jannold uses skill Slash 00:13:30 SQ Nachzehrer has died. 00:13:48 SQ Turn started for Erhard the Impaler 00:13:51 SQ [Erhard the Impaler] executes skill [Spearwall] on target [Erhard the Impaler] 00:13:51 SQ Erhard the Impaler uses skill Spearwall 00:13:56 SQ INFO: Next round issued: 4 00:13:57 SQ Turn started for Nachzehrer 00:13:58 SQ Turn started for Nachzehrer 00:13:59 SQ Turn started for Nachzehrer 00:14:00 SQ Turn started for Nachzehrer 00:14:01 SQ Nachzehrer uses skill Ghoul Claws 00:14:02 SQ Turn started for Nachzehrer 00:14:03 SQ Turn started for Nachzehrer 00:14:04 SQ Turn started for Gerlach 00:14:05 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 00:14:05 SQ Gerlach uses skill Reload 00:14:06 SQ [Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer] 00:14:06 SQ Gerlach uses skill Shoot Bolt 00:14:07 SQ Turn started for Jannold 00:14:08 SQ [Jannold] executes skill [Slash] on target [Nachzehrer] 00:14:08 SQ Jannold uses skill Slash 00:14:08 SQ [Jannold] executes skill [Slash] on target [Nachzehrer] 00:14:08 SQ Jannold uses skill Slash 00:14:08 SQ Nachzehrer has died. 00:14:10 SQ Turn started for Gunnar 00:14:12 SQ [Gunnar] executes skill [Slash] on target [Nachzehrer] 00:14:12 SQ Gunnar uses skill Slash 00:14:12 SQ [Gunnar] executes skill [Slash] on target [Nachzehrer] 00:14:12 SQ Gunnar uses skill Slash 00:14:12 SQ Nachzehrer has died. 00:14:14 SQ Turn started for Konrad 00:14:17 SQ Turn started for Kalle 00:14:19 SQ Turn started for Bjarne the Runner 00:14:20 SQ [Bjarne the Runner] executes skill [Bash] on target [Nachzehrer] 00:14:20 SQ Bjarne the Runner uses skill Bash 00:14:20 SQ [Bjarne the Runner] executes skill [Bash] on target [Nachzehrer] 00:14:20 SQ Bjarne the Runner uses skill Bash 00:14:21 SQ Turn started for Erhard the Impaler 00:14:21 SQ Skill [Spearwall] removed from [Erhard the Impaler]. 00:14:23 SQ [Erhard the Impaler] executes skill [Thrust] on target [Nachzehrer] 00:14:23 SQ Erhard the Impaler uses skill Thrust 00:14:24 SQ [Erhard the Impaler] executes skill [Thrust] on target [Nachzehrer] 00:14:24 SQ Erhard the Impaler uses skill Thrust 00:14:25 SQ INFO: Next round issued: 5 00:14:26 SQ Turn started for Nachzehrer 00:14:26 SQ Turn started for Nachzehrer 00:14:27 SQ Turn started for Kalle 00:14:29 SQ Turn started for Gerlach 00:14:30 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 00:14:30 SQ Gerlach uses skill Reload 00:14:30 SQ [Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer] 00:14:30 SQ Gerlach uses skill Shoot Bolt 00:14:31 SQ Turn started for Konrad 00:14:35 SQ [Konrad] executes skill [Impale] on target [Nachzehrer] 00:14:35 SQ Konrad uses skill Impale 00:14:36 SQ Turn started for Jannold 00:14:39 SQ Turn started for Gunnar 00:14:42 SQ [Gunnar] executes skill [Slash] on target [Nachzehrer] 00:14:42 SQ Gunnar uses skill Slash 00:14:42 SQ Nachzehrer has died. 00:14:46 SQ Turn started for Bjarne the Runner 00:14:48 SQ [Bjarne the Runner] executes skill [Bash] on target [Nachzehrer] 00:14:48 SQ Bjarne the Runner uses skill Bash 00:14:48 SQ [Bjarne the Runner] executes skill [Bash] on target [Nachzehrer] 00:14:48 SQ Bjarne the Runner uses skill Bash 00:14:49 SQ Turn started for Erhard the Impaler 00:14:52 SQ Turn started for Nachzehrer 00:14:53 SQ Nachzehrer has died. 00:14:53 SQ Turn started for Nachzehrer 00:14:53 SQ Nachzehrer has died. 00:15:03 SQ INFO: Next round issued: 6 00:15:04 SQ Turn started for Nachzehrer 00:15:04 SQ Nachzehrer uses skill Ghoul Claws 00:15:05 SQ Nachzehrer uses skill Ghoul Claws 00:15:06 SQ Turn started for Gerlach 00:15:07 SQ Turn started for Gunnar 00:15:08 SQ [Gunnar] executes skill [Slash] on target [Nachzehrer] 00:15:08 SQ Gunnar uses skill Slash 00:15:09 SQ Turn started for Konrad 00:15:11 SQ Turn started for Jannold 00:15:12 SQ [Jannold] executes skill [Slash] on target [Nachzehrer] 00:15:12 SQ Jannold uses skill Slash 00:15:12 SQ [Jannold] executes skill [Slash] on target [Nachzehrer] 00:15:12 SQ Jannold uses skill Slash 00:15:14 SQ Turn started for Kalle 00:15:14 Script VM collected 35 object(s) and deleted them. 00:15:16 SQ Turn started for Bjarne the Runner 00:15:17 SQ Turn started for Erhard the Impaler 00:15:18 SQ [Erhard the Impaler] executes skill [Thrust] on target [Nachzehrer] 00:15:18 SQ Erhard the Impaler uses skill Thrust 00:15:18 SQ Nachzehrer has died. 00:15:18 SQ Skill [Reload] removed from [Gerlach]. 00:15:21 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:15:21 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:15:21 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 00:15:21 SQ World::onCombatFinished 00:15:22 SQ Save campaign: Treesome Bros 00:15:23 Scene Finished saving scene. 00:15:24 SQ TacticalState::onFinish 00:15:24 Resource Unloading Resource Package "Temporary Tactical Resources". 00:15:26 SQ Loot chance for Ancient Ruins is 8.6% 00:15:34 SQ contract added: Escort Caravan 00:15:36 SQ Skill [Split Nose] removed from [Kalle]. 00:15:37 SQ showing contract: Secure Cemetery (id: 16) 00:15:39 SQ Location entered: Trogenschacht 00:15:51 Script VM collected 3 object(s) and deleted them. 00:17:53 SQ Save campaign: Treesome Bros 00:17:55 Scene Finished saving scene. 00:17:58 SQ contract added: Armed Courier 00:18:08 SQ Location entered: Grunforst 00:18:10 SQ showing contract: Secure Cemetery (id: 15) 00:18:16 SQ showing contract: Hunting Beasts (id: 6) 00:18:19 SQ contract activated: Hunting Beasts (id: 6) 00:18:21 SQ Save campaign: Treesome Bros 00:18:22 Scene Finished saving scene. 00:18:26 SQ contract removed: 2 00:18:26 SQ contract removed: 3 00:18:26 SQ contract removed: 4 00:18:28 SQ contract removed: 8 00:18:29 SQ contract added: Armed Courier 00:18:32 SQ contract removed: 9 00:18:32 SQ contract added: Drive away brigands 00:18:34 SQ showing contract: Hunting Beasts (id: 6) 00:18:37 SQ contract removed: 10 00:18:41 SQ contract added: Obtain artifact 00:18:45 SQ contract removed: 11 00:18:50 SQ contract added: Hunting Beasts 00:19:17 SQ Save campaign: Treesome Bros 00:19:18 Scene Finished saving scene. 00:19:19 SQ WorldState::onHide 00:19:19 Texture Texture "gfx/detail.png" (ID: 334) took up approximately 10922kb in video memory. 00:19:20 Texture Texture "gfx/object_0.png" (ID: 444) took up approximately 21845kb in video memory. 00:19:20 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,5). 00:19:20 Texture Texture "gfx/entity_4.png" (ID: 548) took up approximately 5461kb in video memory. 00:19:20 Texture Texture "gfx/orientation_overlay.png" (ID: 609) took up approximately 512kb in video memory. 00:19:20 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,5). 00:19:20 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,6). 00:19:20 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,6). 00:19:20 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,4). 00:19:20 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,7). 00:19:20 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (22,4). 00:19:20 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,4). 00:19:20 SQ TACTICAL: STASH LOCKED: true 00:19:20 SQ INFO: Next round issued: 1 00:19:20 Resource Started loading Resource Package "Temporary Tactical Resources". 00:19:20 SQ Turn started for Nachzehrer 00:19:22 SQ Turn started for Nachzehrer 00:19:23 SQ Turn started for Nachzehrer 00:19:23 SQ Turn started for Nachzehrer 00:19:24 SQ Turn started for Nachzehrer 00:19:25 SQ Turn started for Nachzehrer 00:19:26 SQ Turn started for Nachzehrer 00:19:27 SQ Turn started for Nachzehrer 00:19:28 SQ Turn started for Gunnar 00:19:46 SQ Turn started for Gerlach 00:19:48 SQ [Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer] 00:19:48 SQ Gerlach uses skill Shoot Bolt 00:19:53 SQ Turn started for Jannold 00:19:56 SQ Turn started for Erhard the Impaler 00:20:00 SQ [Erhard the Impaler] executes skill [Spearwall] on target [Erhard the Impaler] 00:20:00 SQ Erhard the Impaler uses skill Spearwall 00:20:01 SQ Turn started for Konrad 00:20:04 SQ Turn started for Kalle 00:20:07 SQ Turn started for Bjarne the Runner 00:20:12 SQ INFO: Next round issued: 2 00:20:12 SQ Turn started for Nachzehrer 00:20:13 SQ Turn started for Nachzehrer 00:20:15 SQ Turn started for Nachzehrer 00:20:15 SQ Turn started for Nachzehrer 00:20:17 SQ Turn started for Nachzehrer 00:20:18 SQ Turn started for Nachzehrer 00:20:19 SQ Turn started for Nachzehrer 00:20:21 SQ Turn started for Nachzehrer 00:20:22 SQ Turn started for Gerlach 00:20:23 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 00:20:23 SQ Gerlach uses skill Reload 00:20:23 SQ [Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer] 00:20:23 SQ Gerlach uses skill Shoot Bolt 00:20:24 SQ Turn started for Jannold 00:20:27 SQ Turn started for Konrad 00:20:28 SQ Turn started for Bjarne the Runner 00:20:30 SQ [Bjarne the Runner] executes skill [Bash] on target [Nachzehrer] 00:20:30 SQ Bjarne the Runner uses skill Bash 00:20:31 SQ Turn started for Kalle 00:20:33 SQ Turn started for Gunnar 00:20:35 SQ Turn started for Erhard the Impaler 00:20:35 SQ Skill [Spearwall] removed from [Erhard the Impaler]. 00:20:41 SQ [Jannold] executes skill [Slash] on target [Nachzehrer] 00:20:41 SQ Jannold uses skill Slash 00:20:45 SQ [Konrad] executes skill [Impale] on target [Nachzehrer] 00:20:45 SQ Konrad uses skill Impale 00:20:50 SQ [Kalle] executes skill [Shieldwall] on target [Kalle] 00:20:50 SQ Kalle uses skill Shieldwall 00:20:53 SQ [Gunnar] executes skill [Shieldwall] on target [Gunnar] 00:20:53 SQ Gunnar uses skill Shieldwall 00:20:55 SQ [Erhard the Impaler] executes skill [Thrust] on target [Nachzehrer] 00:20:55 SQ Erhard the Impaler uses skill Thrust 00:21:00 SQ INFO: Next round issued: 3 00:21:00 SQ Turn started for Nachzehrer 00:21:01 SQ Nachzehrer uses skill Ghoul Claws 00:21:02 SQ Turn started for Nachzehrer 00:21:03 SQ Nachzehrer uses skill Ghoul Claws 00:21:04 SQ Turn started for Nachzehrer 00:21:05 SQ Nachzehrer uses skill Ghoul Claws 00:21:06 SQ Turn started for Nachzehrer 00:21:07 SQ Turn started for Nachzehrer 00:21:07 SQ Turn started for Nachzehrer 00:21:09 SQ Turn started for Gerlach 00:21:11 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 00:21:11 SQ Gerlach uses skill Reload 00:21:12 SQ [Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer] 00:21:12 SQ Gerlach uses skill Shoot Bolt 00:21:13 SQ Turn started for Nachzehrer 00:21:13 SQ Nachzehrer uses skill Ghoul Claws 00:21:13 SQ Nachzehrer uses skill Ghoul Claws 00:21:14 SQ Turn started for Nachzehrer 00:21:15 SQ Nachzehrer uses skill Ghoul Claws 00:21:15 SQ Nachzehrer uses skill Ghoul Claws 00:21:16 SQ Turn started for Jannold 00:21:19 SQ [Jannold] executes skill [Slash] on target [Nachzehrer] 00:21:19 SQ Jannold uses skill Slash 00:21:19 SQ Nachzehrer has died. 00:21:22 SQ [Jannold] executes skill [Shieldwall] on target [Jannold] 00:21:22 SQ Jannold uses skill Shieldwall 00:21:23 SQ Turn started for Gunnar 00:21:23 SQ Skill [Shieldwall] removed from [Gunnar]. 00:21:25 SQ [Gunnar] executes skill [Shieldwall] on target [Gunnar] 00:21:25 SQ Gunnar uses skill Shieldwall 00:21:26 SQ [Gunnar] executes skill [Riposte] on target [Gunnar] 00:21:26 SQ Gunnar uses skill Riposte 00:21:27 SQ Turn started for Konrad 00:21:29 SQ [Konrad] executes skill [Impale] on target [Nachzehrer] 00:21:29 SQ Konrad uses skill Impale 00:21:29 SQ Nachzehrer has died. 00:21:30 SQ Turn started for Bjarne the Runner 00:21:31 SQ [Bjarne the Runner] executes skill [Bash] on target [Nachzehrer] 00:21:31 SQ Bjarne the Runner uses skill Bash 00:21:31 SQ Nachzehrer has died. 00:21:40 SQ Turn started for Kalle 00:21:40 SQ Skill [Shieldwall] removed from [Kalle]. 00:21:42 SQ [Kalle] executes skill [Cleave] on target [Nachzehrer] 00:21:42 SQ Kalle uses skill Cleave 00:21:43 SQ Turn started for Erhard the Impaler 00:21:49 SQ [Kalle] executes skill [Cleave] on target [Nachzehrer] 00:21:49 SQ Kalle uses skill Cleave 00:21:52 SQ [Erhard the Impaler] executes skill [Spearwall] on target [Erhard the Impaler] 00:21:52 SQ Erhard the Impaler uses skill Spearwall 00:21:53 SQ INFO: Next round issued: 4 00:21:54 SQ Turn started for Nachzehrer 00:21:55 SQ Turn started for Nachzehrer 00:21:55 SQ Nachzehrer uses skill Ghoul Claws 00:21:55 SQ Nachzehrer uses skill Ghoul Claws 00:21:56 SQ Turn started for Nachzehrer 00:21:57 SQ Nachzehrer uses skill Ghoul Claws 00:21:57 SQ Nachzehrer uses skill Ghoul Claws 00:21:58 SQ Turn started for Nachzehrer 00:21:59 SQ Turn started for Gerlach 00:22:00 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 00:22:00 SQ Gerlach uses skill Reload 00:22:01 SQ [Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer] 00:22:01 SQ Gerlach uses skill Shoot Bolt 00:22:02 SQ Turn started for Bjarne the Runner 00:22:04 SQ Turn started for Konrad 00:22:07 SQ [Konrad] executes skill [Impale] on target [Nachzehrer] 00:22:07 SQ Konrad uses skill Impale 00:22:08 SQ Turn started for Jannold 00:22:08 SQ Skill [Shieldwall] removed from [Jannold]. 00:22:09 SQ [Jannold] executes skill [Slash] on target [Nachzehrer] 00:22:09 SQ Jannold uses skill Slash 00:22:09 SQ Nachzehrer has died. 00:22:13 SQ Turn started for Kalle 00:22:16 SQ Turn started for Gunnar 00:22:16 SQ Skill [Shieldwall] removed from [Gunnar]. 00:22:16 SQ Skill [Riposte] removed from [Gunnar]. 00:22:17 SQ [Gunnar] executes skill [Slash] on target [Nachzehrer] 00:22:17 SQ Gunnar uses skill Slash 00:22:18 SQ [Gunnar] executes skill [Slash] on target [Nachzehrer] 00:22:18 SQ Gunnar uses skill Slash 00:22:19 SQ Turn started for Erhard the Impaler 00:22:19 SQ Skill [Spearwall] removed from [Erhard the Impaler]. 00:22:21 SQ Turn started for Nachzehrer 00:22:22 SQ Nachzehrer has died. 00:22:24 SQ [Bjarne the Runner] executes skill [Bash] on target [Nachzehrer] 00:22:24 SQ Bjarne the Runner uses skill Bash 00:22:25 SQ Nachzehrer has died. 00:22:39 Script VM collected 26 object(s) and deleted them. 00:22:41 SQ [Erhard the Impaler] executes skill [Spearwall] on target [Erhard the Impaler] 00:22:41 SQ Erhard the Impaler uses skill Spearwall 00:22:42 SQ INFO: Next round issued: 5 00:22:42 SQ Turn started for Nachzehrer 00:22:43 SQ Turn started for Nachzehrer 00:22:45 SQ Turn started for Gerlach 00:22:45 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 00:22:45 SQ Gerlach uses skill Reload 00:22:48 SQ Turn started for Konrad 00:22:49 SQ Turn started for Bjarne the Runner 00:22:50 SQ Turn started for Kalle 00:22:50 SQ Turn started for Jannold 00:22:51 SQ Turn started for Gunnar 00:22:52 SQ Turn started for Erhard the Impaler 00:22:52 SQ Skill [Spearwall] removed from [Erhard the Impaler]. 00:22:53 SQ INFO: Next round issued: 6 00:22:53 SQ Turn started for Nachzehrer 00:22:54 UI ConsoleAPI coui://ui/screens/tactical/modules/tactical_screen_turnsequencebar/turnsequencebar_module.js:904:26: ERROR: Failed to query entity data for entity (21381). Reason: Invalid result. 00:22:58 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:22:58 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:22:58 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 00:22:58 SQ World::onCombatFinished 00:22:58 SQ Save campaign: Treesome Bros 00:23:00 Scene Finished saving scene. 00:23:01 SQ TacticalState::onFinish 00:23:01 Resource Unloading Resource Package "Temporary Tactical Resources". 00:23:02 SQ showing contract: Hunting Beasts (id: 6) 00:23:08 SQ showing contract: Hunting Beasts (id: 6) 00:23:10 SQ Location entered: Grunforst 00:23:10 Script VM collected 3 object(s) and deleted them. 00:23:35 SQ showing contract: Secure Cemetery (id: 15) 00:23:36 SQ contract activated: Secure Cemetery (id: 15) 00:23:37 SQ Save campaign: Treesome Bros 00:23:39 Scene Finished saving scene. 00:23:49 SQ contract added: Return Item 00:24:08 SQ Location entered: Forbidden Graveyard 00:24:08 SQ showing contract: Secure Cemetery (id: 15) 00:24:11 SQ Save campaign: Treesome Bros 00:24:13 Scene Finished saving scene. 00:24:13 SQ WorldState::onHide 00:24:14 Texture Texture "gfx/detail.png" (ID: 699) took up approximately 10922kb in video memory. 00:24:14 Texture Texture "gfx/object_0.png" (ID: 1052) took up approximately 21845kb in video memory. 00:24:14 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,6). 00:24:14 Texture Texture "gfx/orientation_overlay.png" (ID: 1057) took up approximately 512kb in video memory. 00:24:14 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,7). 00:24:14 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,5). 00:24:14 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,8). 00:24:14 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,4). 00:24:14 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_poacher" at (20,5). 00:24:14 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,9). 00:24:14 SQ TACTICAL: STASH LOCKED: true 00:24:14 SQ INFO: Next round issued: 1 00:24:14 Resource Started loading Resource Package "Temporary Tactical Resources". 00:24:14 SQ Turn started for Gerlach 00:24:22 SQ Turn started for Falk 00:24:28 SQ Turn started for Gunnar 00:24:32 SQ Turn started for Brigand Poacher 00:24:33 SQ Brigand Poacher uses skill Quick Shot 00:24:33 SQ Brigand Poacher uses skill Quick Shot 00:24:34 SQ Turn started for Brigand Thug 00:24:35 SQ Turn started for Brigand Thug 00:24:36 SQ Turn started for Brigand Thug 00:24:38 SQ Turn started for Jannold 00:24:41 SQ Turn started for Brigand Thug 00:24:42 SQ Turn started for Brigand Thug 00:24:43 SQ Turn started for Konrad 00:24:45 SQ Turn started for Brigand Thug 00:24:47 SQ Turn started for Kalle 00:24:49 SQ Turn started for Bjarne the Runner 00:24:52 SQ Turn started for Erhard the Impaler 00:24:57 SQ INFO: Next round issued: 2 00:24:57 SQ Turn started for Gerlach 00:24:59 SQ Turn started for Falk 00:25:19 SQ Turn started for Brigand Thug 00:25:20 SQ Turn started for Gunnar 00:25:24 SQ Turn started for Brigand Thug 00:25:24 SQ Skill [Hidden] removed from [Brigand Thug]. 00:25:25 SQ Turn started for Brigand Thug 00:25:26 SQ Turn started for Jannold 00:25:28 SQ Turn started for Konrad 00:25:29 SQ Turn started for Brigand Poacher 00:25:31 SQ Turn started for Kalle 00:25:33 SQ Turn started for Bjarne the Runner 00:25:35 SQ Turn started for Erhard the Impaler 00:25:39 SQ Turn started for Brigand Thug 00:25:41 SQ Turn started for Brigand Thug 00:25:42 SQ Turn started for Brigand Thug 00:25:49 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug] 00:25:49 SQ Gerlach uses skill Shoot Bolt 00:25:50 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 00:25:50 SQ Gerlach uses skill Reload 00:25:55 SQ [Falk] executes skill [Quick Shot] on target [Brigand Thug] 00:25:55 SQ Falk uses skill Quick Shot 00:26:06 SQ [Jannold] executes skill [Riposte] on target [Jannold] 00:26:06 SQ Jannold uses skill Riposte 00:26:09 SQ INFO: Next round issued: 3 00:26:09 SQ Turn started for Kalle 00:26:11 SQ Turn started for Erhard the Impaler 00:26:12 SQ [Erhard the Impaler] executes skill [Spearwall] on target [Erhard the Impaler] 00:26:12 SQ Erhard the Impaler uses skill Spearwall 00:26:12 SQ Turn started for Brigand Thug 00:26:13 SQ Turn started for Bjarne the Runner 00:26:15 SQ [Bjarne the Runner] executes skill [Bash] on target [Brigand Thug] 00:26:15 SQ Bjarne the Runner uses skill Bash 00:26:16 SQ [Bjarne the Runner] executes skill [Bash] on target [Brigand Thug] 00:26:16 SQ Bjarne the Runner uses skill Bash 00:26:17 SQ Turn started for Brigand Thug 00:26:18 SQ Turn started for Gerlach 00:26:22 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Poacher] 00:26:22 SQ Gerlach uses skill Shoot Bolt 00:26:23 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 00:26:23 SQ Gerlach uses skill Reload 00:26:24 SQ Turn started for Konrad 00:26:26 SQ Turn started for Brigand Thug 00:26:27 SQ Turn started for Brigand Thug 00:26:28 SQ Turn started for Falk 00:26:30 SQ [Falk] executes skill [Aimed Shot] on target [Brigand Poacher] 00:26:30 SQ Falk uses skill Aimed Shot 00:26:31 SQ Turn started for Brigand Poacher 00:26:33 SQ Brigand Poacher uses skill Quick Shot 00:26:34 SQ Turn started for Brigand Thug 00:26:35 SQ Turn started for Gunnar 00:26:38 SQ Turn started for Brigand Thug 00:26:40 SQ Turn started for Jannold 00:26:40 SQ Skill [Riposte] removed from [Jannold]. 00:26:48 SQ [Kalle] executes skill [Cleave] on target [Brigand Thug] 00:26:48 SQ Kalle uses skill Cleave 00:26:48 SQ [Kalle] executes skill [Cleave] on target [Brigand Thug] 00:26:48 SQ Kalle uses skill Cleave 00:26:54 SQ [Konrad] executes skill [Impale] on target [Brigand Thug] 00:26:54 SQ Konrad uses skill Impale 00:26:57 SQ [Gunnar] executes skill [Slash] on target [Brigand Thug] 00:26:57 SQ Gunnar uses skill Slash 00:26:57 SQ Brigand Thug has died. 00:27:03 SQ INFO: Next round issued: 4 00:27:03 SQ Turn started for Gerlach 00:27:05 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Poacher] 00:27:05 SQ Gerlach uses skill Shoot Bolt 00:27:05 SQ Brigand Poacher has died. 00:27:06 SQ [Gerlach] executes skill [Reload] on target [Gerlach] 00:27:06 SQ Gerlach uses skill Reload 00:27:06 SQ Turn started for Brigand Thug 00:27:07 SQ Turn started for Brigand Thug 00:27:08 SQ Turn started for Falk 00:27:11 SQ [Falk] executes skill [Aimed Shot] on target [Brigand Thug] 00:27:11 SQ Falk uses skill Aimed Shot 00:27:12 SQ Turn started for Brigand Thug 00:27:13 SQ Brigand Thug uses skill Slash 00:27:14 SQ Turn started for Jannold 00:27:16 SQ Turn started for Gunnar 00:27:18 SQ Turn started for Brigand Thug 00:27:19 SQ Turn started for Brigand Thug 00:27:20 SQ Brigand Thug uses skill Chop 00:27:20 SQ Brigand Thug uses skill Chop 00:27:21 SQ Turn started for Konrad 00:27:22 SQ [Konrad] executes skill [Impale] on target [Brigand Thug] 00:27:22 SQ Konrad uses skill Impale 00:27:25 SQ Turn started for Kalle 00:27:26 SQ [Kalle] executes skill [Cleave] on target [Brigand Thug] 00:27:26 SQ Kalle uses skill Cleave 00:27:26 SQ Brigand Thug has died. 00:27:29 SQ Turn started for Bjarne the Runner 00:27:30 SQ [Bjarne the Runner] executes skill [Bash] on target [Brigand Thug] 00:27:30 SQ Bjarne the Runner uses skill Bash 00:27:31 SQ [Bjarne the Runner] executes skill [Bash] on target [Brigand Thug] 00:27:31 SQ Bjarne the Runner uses skill Bash 00:27:32 SQ Turn started for Erhard the Impaler 00:27:32 SQ Skill [Spearwall] removed from [Erhard the Impaler]. 00:27:37 SQ [Jannold] executes skill [Slash] on target [Brigand Thug] 00:27:37 SQ Jannold uses skill Slash 00:27:37 SQ Brigand Thug has died. 00:27:45 SQ [Kalle] executes skill [Shieldwall] on target [Kalle] 00:27:45 SQ Kalle uses skill Shieldwall 00:27:46 SQ INFO: Next round issued: 5 00:27:46 SQ Turn started for Gerlach 00:27:47 SQ [Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug] 00:27:47 SQ Gerlach uses skill Shoot Bolt 00:27:50 SQ Turn started for Brigand Thug 00:27:51 SQ Brigand Thug uses skill Cleave 00:27:52 SQ Turn started for Brigand Thug 00:27:53 SQ Turn started for Konrad 00:27:58 SQ [Konrad] executes skill [Impale] on target [Brigand Thug] 00:27:58 SQ Konrad uses skill Impale 00:28:00 SQ Turn started for Falk 00:28:01 SQ Turn started for Gunnar 00:28:03 SQ [Gunnar] executes skill [Slash] on target [Brigand Thug] 00:28:03 SQ Gunnar uses skill Slash 00:28:04 SQ [Gunnar] executes skill [Slash] on target [Brigand Thug] 00:28:04 SQ Gunnar uses skill Slash 00:28:05 SQ Turn started for Erhard the Impaler 00:28:06 SQ [Erhard the Impaler] executes skill [Thrust] on target [Brigand Thug] 00:28:06 SQ Erhard the Impaler uses skill Thrust 00:28:07 SQ [Erhard the Impaler] executes skill [Thrust] on target [Brigand Thug] 00:28:07 SQ Erhard the Impaler uses skill Thrust 00:28:08 SQ Turn started for Bjarne the Runner 00:28:15 SQ Turn started for Jannold 00:28:18 SQ Turn started for Kalle 00:28:18 SQ Skill [Shieldwall] removed from [Kalle]. 00:28:19 SQ [Kalle] executes skill [Cleave] on target [Brigand Thug] 00:28:19 SQ Kalle uses skill Cleave 00:28:20 SQ [Kalle] executes skill [Cleave] on target [Brigand Thug] 00:28:20 SQ Kalle uses skill Cleave 00:28:20 SQ Brigand Thug has died. 00:28:25 SQ [Falk] executes skill [Aimed Shot] on target [Brigand Thug] 00:28:25 SQ Falk uses skill Aimed Shot 00:28:26 SQ Brigand Thug has died. 00:28:30 SQ INFO: Next round issued: 6 00:28:30 SQ Turn started for Gunnar 00:28:36 SQ [Gunnar] executes skill [Slash] on target [Brigand Thug] 00:28:36 SQ Gunnar uses skill Slash 00:28:36 SQ Brigand Thug has died. 00:28:36 SQ Skill [Reload] removed from [Gerlach]. 00:28:40 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:28:40 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:28:40 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 00:28:40 SQ World::onCombatFinished 00:28:40 SQ Save campaign: Treesome Bros 00:28:41 Scene Finished saving scene. 00:28:42 SQ TacticalState::onFinish 00:28:42 Resource Unloading Resource Package "Temporary Tactical Resources". 00:28:45 SQ contract added: Drive away brigands 00:28:45 SQ contract added: Obtain artifact 00:28:48 SQ Loot chance for Abandoned Stronghold is 13.4% 00:28:50 SQ contract removed: 12 00:28:51 SQ showing contract: Secure Cemetery (id: 15) 00:28:53 SQ contract added: Drive away brigands 00:28:53 SQ Location entered: Grunforst 00:28:55 SQ showing contract: Obtain artifact (id: 27) 00:28:59 SQ contract activated: Obtain artifact (id: 27) 00:29:14 SQ Save campaign: Treesome Bros 00:29:16 Scene Finished saving scene. 00:29:19 Script VM collected 3 object(s) and deleted them. 00:29:26 SQ Location entered: Kobmanhaven 00:32:33 SQ Save campaign: Treesome Bros 00:32:35 Scene Finished saving scene. 00:32:49 SQ Location entered: Unearthed Grave Mounds 00:32:49 SQ showing contract: Obtain artifact (id: 27) 00:32:52 SQ Save campaign: Treesome Bros 00:32:53 Scene Finished saving scene. 00:32:54 SQ WorldState::onHide 00:32:54 Texture Texture "gfx/detail.png" (ID: 1075) took up approximately 10922kb in video memory. 00:32:55 Texture Texture "gfx/object_0.png" (ID: 1078) took up approximately 21845kb in video memory. 00:32:55 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,6). 00:32:55 Texture Texture "gfx/orientation_overlay.png" (ID: 1079) took up approximately 512kb in video memory. 00:32:55 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,7). 00:32:55 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,5). 00:32:55 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,8). 00:32:55 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,4). 00:32:55 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,9). 00:32:55 TacticalScene Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,3). 00:32:55 SQ TACTICAL: STASH LOCKED: true 00:32:55 SQ INFO: Next round issued: 1 00:32:55 Resource Started loading Resource Package "Temporary Tactical Resources". 00:32:55 SQ Turn started for Gerlach 00:33:00 SQ Turn started for Falk 00:33:03 SQ Turn started for Jannold 00:33:06 SQ Turn started for Gunnar 00:33:08 SQ Turn started for Theudobald 00:33:11 SQ Turn started for Konrad 00:33:13 SQ Turn started for Bjarne the Runner 00:33:15 SQ Turn started for Kalle 00:33:17 SQ Turn started for Erhard the Impaler 00:33:20 SQ Turn started for Ancient Auxiliary 00:33:20 SQ Turn started for Ancient Auxiliary 00:33:22 SQ Turn started for Ancient Auxiliary 00:33:23 SQ Turn started for Ancient Auxiliary 00:33:24 SQ Turn started for Ancient Auxiliary 00:33:25 SQ Turn started for Ancient Auxiliary 00:33:26 SQ Turn started for Ancient Auxiliary 00:33:27 SQ INFO: Next round issued: 2 00:33:28 SQ Turn started for Gerlach 00:33:36 SQ Turn started for Falk 00:33:37 SQ Turn started for Gunnar 00:33:40 SQ Turn started for Jannold 00:33:41 SQ Turn started for Konrad 00:33:43 SQ Turn started for Theudobald 00:33:45 SQ Turn started for Bjarne the Runner 00:33:46 SQ Turn started for Kalle 00:33:48 SQ Turn started for Erhard the Impaler 00:33:50 SQ Turn started for Ancient Auxiliary 00:33:51 SQ Turn started for Ancient Auxiliary 00:33:52 SQ Turn started for Ancient Auxiliary 00:33:53 SQ Turn started for Ancient Auxiliary 00:33:55 SQ Turn started for Ancient Auxiliary 00:33:56 SQ Turn started for Ancient Auxiliary 00:33:57 SQ Turn started for Ancient Auxiliary 00:33:58 SQ INFO: Next round issued: 3 00:33:59 SQ Turn started for Gerlach 00:34:02 SQ Turn started for Falk 00:34:04 SQ Turn started for Gunnar 00:34:05 SQ Turn started for Jannold 00:34:07 SQ Turn started for Konrad 00:34:09 SQ Turn started for Theudobald 00:34:12 SQ Turn started for Bjarne the Runner 00:34:14 SQ Turn started for Kalle 00:34:16 SQ Turn started for Ancient Auxiliary 00:34:17 SQ Turn started for Erhard the Impaler 00:34:18 SQ Turn started for Ancient Auxiliary 00:34:19 SQ Turn started for Ancient Auxiliary 00:34:20 SQ Turn started for Ancient Auxiliary 00:34:21 SQ Turn started for Ancient Auxiliary 00:34:23 SQ Turn started for Ancient Auxiliary 00:34:24 SQ Turn started for Ancient Auxiliary 00:34:24 SQ Skill [Hidden] removed from [Ancient Auxiliary]. 00:34:25 SQ INFO: Next round issued: 4 00:34:25 SQ Turn started for Gerlach 00:34:26 SQ Turn started for Falk 00:34:28 SQ Turn started for Gunnar 00:34:29 SQ Turn started for Jannold 00:34:30 SQ Turn started for Konrad 00:34:32 SQ Turn started for Theudobald 00:34:32 SQ Turn started for Bjarne the Runner 00:34:33 SQ Turn started for Kalle 00:34:34 SQ Turn started for Ancient Auxiliary 00:34:35 SQ Turn started for Erhard the Impaler 00:34:38 SQ Skill [Dodge] removed from [Bjarne the Runner]. 00:34:40 SQ ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:34:40 SQ WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish); 00:34:40 SQ ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded); 00:34:40 SQ World::onCombatFinished 00:34:40 SQ Save campaign: Treesome Bros 00:34:42 Scene Finished saving scene. 00:34:42 SQ TacticalState::onFinish 00:34:43 Resource Unloading Resource Package "Temporary Tactical Resources". 00:34:51 SQ showing contract: Obtain artifact (id: 27) 00:34:52 SQ contract added: Drive away brigands 00:34:53 SQ Location entered: Grunforst 00:35:02 Script VM collected 3 object(s) and deleted them. 00:35:54 SQ Save campaign: Treesome Bros 00:35:56 Scene Finished saving scene. 00:36:07 SQ Location entered: Kobmanhaven 00:36:09 SQ showing contract: Escort Caravan (id: 19) 00:36:16 SQ Save campaign: Treesome Bros 00:36:18 Scene Finished saving scene. 00:36:26 SQ Location entered: Kobmanhaven 00:36:42 SQ showing contract: Escort Caravan (id: 19) 00:36:44 SQ contract activated: Escort Caravan (id: 19) 00:36:45 SQ Save campaign: Treesome Bros 00:36:47 Scene Finished saving scene. 00:36:51 SQ contract removed: 14 00:36:56 SQ showing contract: Escort Caravan (id: 19) 00:36:59 SQ Location entered: Trogenschacht 00:37:02 SQ showing contract: Return Item (id: 25) 00:37:08 SQ contract activated: Return Item (id: 25) 00:37:31 SQ Save campaign: Treesome Bros 00:37:33 Scene Finished saving scene. 00:37:35 SQ contract added: Armed Courier 00:37:35 Script VM collected 2 object(s) and deleted them. 00:37:43 SQ contract removed: 17