Battle Brothers 1.4.0.47
14:08:36
Platform
Setting video mode
14:08:36
Platform
Finished setting video mode
14:08:36
Core
Using write path: C:\Users\Shiroi\Documents\Battle Brothers
14:08:36
Core
Initializing Resource Manager
14:08:36
Core
Initializing Input Manager
14:08:36
Core
Initializing Render Manager
14:08:36
Renderer
Allocated Renderbuffer in excess of 3072kb.
14:08:36
Renderer
Vendor: NVIDIA Corporation
14:08:36
Renderer
Device: GeForce GTX 970/PCIe/SSE2
14:08:36
Renderer
Version: 4.6.0 NVIDIA 456.71
14:08:36
Renderer
Shader Version: 4.60 NVIDIA
14:08:36
Renderer
Framebuffer Support: Yes
14:08:36
Core
Initializing Sound Manager
14:08:36
Core
Initializing Scene Manager
14:08:36
Resource
Unloading: shaders/solid.vs
14:08:36
Resource
Unloading: shaders/solid_pass0.fs
14:08:36
Resource
Unloading: shaders/simple.vs
14:08:36
Resource
Unloading: shaders/simple.fs
14:08:36
Resource
Unloading: shaders/sprite.vs
14:08:36
Resource
Unloading: shaders/sprite.fs
14:08:36
Resource
Unloading: shaders/sprite_dof.vs
14:08:36
Resource
Unloading: shaders/sprite_dof.fs
14:08:36
Core
Initializing Script Manager
14:08:36
Core
Initializing UI Manager
14:08:37
Resource
Unloading: shaders/ui.vs
14:08:37
Resource
Unloading: shaders/ui.fs
14:08:37
Core
Initializing Input Action Manager
14:08:37
Core
Initializing State Manager
14:08:37
Core
Initializing Persistence Manager
14:08:37
Resource
Unloading: brushes/debug.brush
14:08:37
Resource
Unloading: brushes/detail.brush
14:08:37
Resource
Unloading: brushes/effects_0.brush
14:08:37
Resource
Unloading: brushes/entity_0.brush
14:08:37
Resource
Unloading: brushes/entity_1.brush
14:08:37
Resource
Unloading: brushes/entity_2.brush
14:08:37
Resource
Unloading: brushes/entity_3.brush
14:08:37
Resource
Unloading: brushes/entity_4.brush
14:08:37
Resource
Unloading: brushes/entity_5.brush
14:08:37
Resource
Unloading: brushes/entity_6.brush
14:08:37
Resource
Unloading: brushes/entity_icons.brush
14:08:37
Resource
Unloading: brushes/object_0.brush
14:08:37
Resource
Unloading: brushes/object_1.brush
14:08:37
Resource
Unloading: brushes/orientation_overlay.brush
14:08:37
Resource
Unloading: brushes/terrain.brush
14:08:37
Resource
Unloading: brushes/transitions.brush
14:08:37
Resource
Unloading: brushes/ui.brush
14:08:37
Resource
Unloading: brushes/world_decals.brush
14:08:37
Resource
Unloading: brushes/world_detail.brush
14:08:37
Resource
Unloading: brushes/world_detail_1.brush
14:08:37
Resource
Unloading: brushes/world_entity_0.brush
14:08:37
Resource
Unloading: brushes/world_settlement.brush
14:08:37
Resource
Unloading: brushes/world_special.brush
14:08:37
Resource
Unloading: brushes/world_tiles.brush
14:08:37
Resource
Unloading: brushes/world_weather.brush
14:08:37
Resource
Unloading: shaders/fow.vs
14:08:37
Resource
Unloading: shaders/fow.fs
14:08:37
Texture
Texture "gfx/fow.png" (ID: 5) took up approximately 16384kb in video memory.
14:08:37
Resource
Unloading: shaders/water.vs
14:08:37
Resource
Unloading: shaders/water.fs
14:08:37
Texture
Texture "gfx/water.png" (ID: 6) took up approximately 16384kb in video memory.
14:08:37
Texture
Texture "gfx/world_tiles.png" (ID: 7) took up approximately 43680kb in video memory.
14:08:37
Texture
Texture "gfx/world_special.png" (ID: 8) took up approximately 256kb in video memory.
14:08:37
Texture
Texture "gfx/terrain.png" (ID: 9) took up approximately 10912kb in video memory.
14:08:37
Texture
Texture "gfx/transitions.png" (ID: 10) took up approximately 5456kb in video memory.
14:08:37
Resource
Parsed Resource Package "preload/on_start.txt" with 5 items.
14:08:37
Resource
Started loading Resource Package "preload/on_start.txt".
14:08:37
Texture
Compressed texture "gfx/effects_0.png" from 16384kb to 4096kb.
14:08:38
Texture
Compressed texture "gfx/world_weather.png" from 32768kb to 8192kb.
14:08:38
Texture
Texture "gfx/ui.png" (ID: 13) took up approximately 10922kb in video memory.
14:08:38
Texture
Texture "gfx/fonts/cinzel_bold_20.png" (ID: 14) took up approximately 512kb in video memory.
14:08:38
Texture
Texture "gfx/fonts/cinzel_bold_100.png" (ID: 15) took up approximately 8192kb in video memory.
14:08:41
UI
Screen 'RootScreen' successfully registered.
14:08:41
UI
Screen 'ConsoleScreen' successfully registered.
14:08:41
UI
Screen 'LoadingScreen' successfully registered.
14:08:41
UI
Screen 'TooltipScreen' successfully registered.
14:08:41
UI
Screen 'DialogScreen' successfully registered.
14:08:41
UI
Screen 'TacticalScreen' successfully registered.
14:08:41
UI
Screen 'TacticalCombatResultScreen' successfully registered.
14:08:41
UI
Screen 'TacticalDialogScreen' successfully registered.
14:08:41
UI
Screen 'WorldScreen' successfully registered.
14:08:41
UI
Screen 'WorldTownScreen' successfully registered.
14:08:41
UI
Screen 'WorldGameFinishScreen' successfully registered.
14:08:41
UI
Screen 'WorldEventPopupScreen' successfully registered.
14:08:41
UI
Screen 'WorldEventScreen' successfully registered.
14:08:41
UI
Screen 'WorldCombatDialog' successfully registered.
14:08:41
UI
Screen 'WorldRelationsScreen' successfully registered.
14:08:41
UI
Screen 'WorldObituaryScreen' successfully registered.
14:08:41
UI
Screen 'WorldCampfireScreen' successfully registered.
14:08:41
UI
Screen 'MainMenuScreen' successfully registered.
14:08:41
UI
Screen 'WorldMenuScreen' successfully registered.
14:08:41
UI
Screen 'TacticalMenuScreen' successfully registered.
14:08:41
UI
Screen 'WorldCharacterScreen' successfully registered.
14:08:41
UI
Screen 'TacticalCharacterScreen' successfully registered.
14:08:41
SQ
RootState::onShow()
14:08:41
Resource
Parsed Resource Package "preload/on_running.txt" with 71 items.
14:08:41
Resource
Started loading Resource Package "preload/on_running.txt".
14:08:41
Texture
Texture "gfx/entity_0.png" (ID: 16) took up approximately 43690kb in video memory.
14:08:41
Texture
Texture "gfx/entity_3.png" (ID: 17) took up approximately 10922kb in video memory.
14:08:42
Texture
Texture "gfx/entity_icons.png" (ID: 41) took up approximately 43690kb in video memory.
14:08:42
Texture
Texture "gfx/world_detail.png" (ID: 42) took up approximately 43690kb in video memory.
14:08:42
Texture
Texture "gfx/world_entity_0.png" (ID: 43) took up approximately 21845kb in video memory.
14:08:43
Texture
Texture "gfx/world_settlement.png" (ID: 46) took up approximately 43690kb in video memory.
14:08:43
Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
14:08:43
Texture
Texture "gfx/world_detail_1.png" (ID: 47) took up approximately 10922kb in video memory.
14:08:43
Texture
Texture "gfx/world_decals.png" (ID: 50) took up approximately 10920kb in video memory.
14:08:45
SQ
Load campaign: Kindle Flame_24232
14:08:45
SQ
Save version: 63
14:08:45
Scene
Finished loading scene.
14:08:45
Texture
Texture "gfx/entity_4.png" (ID: 80) took up approximately 10922kb in video memory.
14:08:45
Texture
Texture "gfx/entity_6.png" (ID: 81) took up approximately 10922kb in video memory.
14:08:46
SQ
contract added: Escort Caravan
14:08:46
SQ
contract added: Armed Courier
14:08:46
SQ
contract added: Armed Courier
14:08:46
SQ
contract added: Secure Cemetery
14:08:46
SQ
contract added: Drive Off Brigands
14:08:46
SQ
contract added: Shifting Sands
14:08:46
SQ
contract added: Hunting Beasts
14:08:46
SQ
contract added: Return Item
14:08:46
SQ
contract added: Find Location
14:08:46
SQ
contract added: Ending the Nightmare
14:08:46
SQ
contract added: Armed Courier
14:08:46
SQ
contract added: Find Location
14:08:46
SQ
contract added: Hunting Beasts
14:08:46
SQ
contract added: Hunting Beasts
14:08:46
SQ
contract added: Escort Caravan
14:08:46
SQ
contract added: Hunting Beasts
14:08:46
SQ
contract added: Armed Courier
14:08:46
SQ
contract added: Hunting Beasts
14:08:46
SQ
contract added: A Pact With Witches
14:08:46
SQ
contract activated: Shifting Sands (id: 225)
14:08:49
Resource
Unloading: music/title.ogg
14:09:15
SQ
Save campaign: Kindle Flame
14:09:15
Scene
Finished saving scene.
14:09:15
SQ
WorldState::onHide
14:09:15
Texture
Texture "gfx/detail.png" (ID: 388) took up approximately 10922kb in video memory.
14:09:16
Texture
Texture "gfx/object_0.png" (ID: 389) took up approximately 21845kb in video memory.
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (22,4).
14:09:16
Texture
Texture "gfx/entity_2.png" (ID: 390) took up approximately 21845kb in video memory.
14:09:16
Texture
Texture "gfx/orientation_overlay.png" (ID: 391) took up approximately 1024kb in video memory.
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (22,5).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (21,5).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (20,5).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (20,6).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (22,3).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (21,6).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (21,4).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (22,6).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (21,7).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (22,2).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (21,3).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (21,8).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (20,4).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (20,7).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (21,2).
14:09:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (22,7).
14:09:16
SQ
INFO: Next round issued: 1
14:09:16
Resource
Started loading Resource Package "Temporary Tactical Resources".
14:09:16
SQ
Turn started for Arnold the Anxious
14:09:19
Resource
Unloading: music/worldmap_03.ogg
14:10:42
SQ
Turn started for Rashid Ibn Jalaf
14:10:44
SQ
Turn started for Zawahir Ibn Tasuf
14:11:01
SQ
Turn started for Ayshun
14:11:08
SQ
Turn started for Hayan Ibn Asili
14:11:58
SQ
Turn started for Markolf
14:12:01
SQ
Turn started for Hakan
14:12:24
SQ
Turn started for Ifrit
14:12:25
SQ
Ifrit uses skill Merge Living Sands
14:12:27
SQ
Turn started for Ifrit
14:12:28
SQ
Ifrit uses skill Merge Living Sands
14:12:30
SQ
Turn started for Ifrit
14:12:31
SQ
Ifrit uses skill Merge Living Sands
14:12:33
SQ
Turn started for Ifrit
14:12:35
SQ
Turn started for Ifrit
14:12:36
SQ
Ifrit uses skill Merge Living Sands
14:12:38
SQ
Turn started for Ifrit
14:12:40
SQ
Turn started for Ifrit
14:12:41
Script
VM collected 12 object(s) and deleted them.
14:12:42
SQ
Turn started for Ifrit
14:12:43
SQ
Ifrit uses skill Merge Living Sands
14:12:45
SQ
Turn started for Ifrit
14:12:48
SQ
Turn started for Burkhard
14:13:08
SQ
Turn started for Reiner The Splitter
14:13:11
SQ
Turn started for Mattis the Sergeant
14:13:13
SQ
Turn started for Grimald the Blessed
14:13:15
SQ
Turn started for Yazid Al-Sawid
14:13:36
SQ
INFO: Next round issued: 2
14:13:37
SQ
Turn started for Arnold the Anxious
14:13:41
Script
VM collected 1 object(s) and deleted them.
14:13:42
SQ
Turn started for Zawahir Ibn Tasuf
14:13:45
SQ
Turn started for Ayshun
14:13:49
SQ
Turn started for Markolf
14:13:49
Resource
Unloading: music/beasts_01.ogg
14:13:50
SQ
Turn started for Hakan
14:13:53
SQ
Turn started for Reiner The Splitter
14:13:54
SQ
Turn started for Burkhard
14:13:56
SQ
Turn started for Mattis the Sergeant
14:13:59
SQ
Turn started for Grimald the Blessed
14:14:02
SQ
Turn started for Yazid Al-Sawid
14:14:06
SQ
Turn started for Ifrit
14:14:08
SQ
Turn started for Hayan Ibn Asili
14:14:12
SQ
Turn started for Rashid Ibn Jalaf
14:14:21
SQ
Turn started for Ifrit
14:14:23
SQ
Turn started for Ifrit
14:14:24
SQ
Ifrit uses skill Merge Living Sands
14:14:26
SQ
Turn started for Ifrit
14:14:28
SQ
Turn started for Ifrit
14:14:36
SQ
[Yazid Al-Sawid] executes skill [Throw Axe] on target [Ifrit]
14:14:36
SQ
Yazid Al-Sawid uses skill Throw Axe
14:14:36
SQ
[Yazid Al-Sawid] executes skill [Throw Axe] on target [Ifrit]
14:14:36
SQ
Yazid Al-Sawid uses skill Throw Axe
14:14:40
SQ
INFO: Next round issued: 3
14:14:41
SQ
Turn started for Ayshun
14:14:43
SQ
[Ayshun] executes skill [Shieldwall] on target [Ayshun]
14:14:43
SQ
Ayshun uses skill Shieldwall
14:14:45
SQ
Turn started for Zawahir Ibn Tasuf
14:14:47
SQ
[Zawahir Ibn Tasuf] executes skill [Shieldwall] on target [Zawahir Ibn Tasuf]
14:14:47
SQ
Zawahir Ibn Tasuf uses skill Shieldwall
14:14:48
SQ
Turn started for Markolf
14:14:49
SQ
[Markolf] executes skill [Shieldwall] on target [Markolf]
14:14:49
SQ
Markolf uses skill Shieldwall
14:14:50
SQ
Turn started for Hayan Ibn Asili
14:14:52
SQ
[Hayan Ibn Asili] executes skill [Shieldwall] on target [Hayan Ibn Asili]
14:14:52
SQ
Hayan Ibn Asili uses skill Shieldwall
14:14:53
SQ
Turn started for Hakan
14:14:54
SQ
[Hakan] executes skill [Shieldwall] on target [Hakan]
14:14:54
SQ
Hakan uses skill Shieldwall
14:14:56
SQ
Turn started for Arnold the Anxious
14:14:58
SQ
Turn started for Burkhard
14:15:00
SQ
Turn started for Reiner The Splitter
14:15:04
SQ
[Reiner The Splitter] executes skill [Shieldwall] on target [Reiner The Splitter]
14:15:04
SQ
Reiner The Splitter uses skill Shieldwall
14:15:05
SQ
Turn started for Mattis the Sergeant
14:15:07
SQ
Turn started for Grimald the Blessed
14:15:09
SQ
[Grimald the Blessed] executes skill [Shieldwall] on target [Grimald the Blessed]
14:15:09
SQ
Grimald the Blessed uses skill Shieldwall
14:15:18
SQ
Turn started for Rashid Ibn Jalaf
14:15:20
SQ
[Rashid Ibn Jalaf] executes skill [Shieldwall] on target [Rashid Ibn Jalaf]
14:15:20
SQ
Rashid Ibn Jalaf uses skill Shieldwall
14:15:21
SQ
Turn started for Ifrit
14:15:24
SQ
Ifrit uses skill Headbutt
14:15:25
SQ
Turn started for Ifrit
14:15:27
SQ
Turn started for Ifrit
14:15:28
SQ
Ifrit uses skill Throw Living Sand
14:15:29
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (13,12).
14:15:29
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (19,8).
14:15:31
SQ
Turn started for Ifrit
14:15:32
SQ
Ifrit uses skill Throw Living Sand
14:15:32
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (14,11).
14:15:32
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (18,7).
14:15:34
SQ
Turn started for Yazid Al-Sawid
14:15:36
SQ
[Yazid Al-Sawid] executes skill [Throw Axe] on target [Ifrit]
14:15:36
SQ
Yazid Al-Sawid uses skill Throw Axe
14:15:37
SQ
[Yazid Al-Sawid] executes skill [Throw Axe] on target [Ifrit]
14:15:37
SQ
Yazid Al-Sawid uses skill Throw Axe
14:15:37
SQ
Turn started for Ifrit
14:16:07
SQ
[Zawahir Ibn Tasuf] executes skill [Chop] on target [Ifrit]
14:16:07
SQ
Zawahir Ibn Tasuf uses skill Chop
14:16:17
SQ
[Hayan Ibn Asili] executes skill [Chop] on target [Ifrit]
14:16:17
SQ
Hayan Ibn Asili uses skill Chop
14:16:22
SQ
[Hakan] executes skill [Batter] on target [Ifrit]
14:16:22
SQ
Hakan uses skill Batter
14:16:39
SQ
[Burkhard] executes skill [Crumble] on target [Ifrit]
14:16:39
SQ
Burkhard uses skill Crumble
14:17:19
SQ
[Mattis the Sergeant] executes skill [Crumble] on target [Ifrit]
14:17:19
SQ
Mattis the Sergeant uses skill Crumble
14:17:29
SQ
INFO: Next round issued: 4
14:17:30
SQ
Turn started for Ifrit
14:17:30
SQ
Waiting before move!
14:17:31
SQ
Ifrit uses skill Merge Living Sands
14:17:32
Resource
Unloading: music/beasts_04.ogg
14:17:33
SQ
Turn started for Ifrit
14:17:34
SQ
Ifrit uses skill Headbutt
14:17:35
SQ
Turn started for Ifrit
14:17:37
SQ
Turn started for Arnold the Anxious
14:17:42
SQ
[Arnold the Anxious] executes skill [Crumble] on target [Ifrit]
14:17:42
SQ
Arnold the Anxious uses skill Crumble
14:17:43
SQ
Turn started for Ifrit
14:17:44
SQ
Ifrit uses skill Merge Living Sands
14:17:45
SQ
Turn started for Zawahir Ibn Tasuf
14:17:45
SQ
Skill [Shieldwall] removed from [Zawahir Ibn Tasuf].
14:17:48
SQ
[Zawahir Ibn Tasuf] executes skill [Shieldwall] on target [Zawahir Ibn Tasuf]
14:17:48
SQ
Zawahir Ibn Tasuf uses skill Shieldwall
14:17:50
SQ
Turn started for Burkhard
14:17:52
SQ
[Burkhard] executes skill [Crumble] on target [Ifrit]
14:17:52
SQ
Burkhard uses skill Crumble
14:17:56
SQ
Turn started for Rashid Ibn Jalaf
14:17:56
SQ
Skill [Shieldwall] removed from [Rashid Ibn Jalaf].
14:18:00
SQ
Turn started for Markolf
14:18:00
SQ
Skill [Shieldwall] removed from [Markolf].
14:18:01
SQ
[Markolf] executes skill [Shieldwall] on target [Markolf]
14:18:01
SQ
Markolf uses skill Shieldwall
14:18:06
SQ
Turn started for Ayshun
14:18:06
SQ
Skill [Shieldwall] removed from [Ayshun].
14:18:08
SQ
[Ayshun] executes skill [Shieldwall] on target [Ayshun]
14:18:08
SQ
Ayshun uses skill Shieldwall
14:18:17
SQ
Turn started for Hayan Ibn Asili
14:18:17
SQ
Skill [Shieldwall] removed from [Hayan Ibn Asili].
14:18:19
SQ
[Hayan Ibn Asili] executes skill [Shieldwall] on target [Hayan Ibn Asili]
14:18:19
SQ
Hayan Ibn Asili uses skill Shieldwall
14:18:29
SQ
Turn started for Hakan
14:18:29
SQ
Skill [Shieldwall] removed from [Hakan].
14:18:31
SQ
[Hakan] executes skill [Batter] on target [Ifrit]
14:18:31
SQ
Hakan uses skill Batter
14:18:33
SQ
[Hakan] executes skill [Batter] on target [Ifrit]
14:18:33
SQ
Hakan uses skill Batter
14:18:33
SQ
Turn started for Ifrit
14:18:34
SQ
Ifrit uses skill Headbutt
14:18:35
SQ
Turn started for Ifrit
14:18:36
SQ
Ifrit uses skill Throw Living Sand
14:18:36
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (13,9).
14:18:36
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem_medium" at (17,8).
14:18:36
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (19,7).
14:18:36
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (17,9).
14:18:38
SQ
Turn started for Mattis the Sergeant
14:18:41
Script
VM collected 1 object(s) and deleted them.
14:18:43
SQ
[Mattis the Sergeant] executes skill [Crumble] on target [Ifrit]
14:18:43
SQ
Mattis the Sergeant uses skill Crumble
14:18:45
SQ
Turn started for Grimald the Blessed
14:18:45
SQ
Skill [Shieldwall] removed from [Grimald the Blessed].
14:19:08
SQ
Turn started for Reiner The Splitter
14:19:08
SQ
Skill [Shieldwall] removed from [Reiner The Splitter].
14:19:10
SQ
[Reiner The Splitter] executes skill [Chop] on target [Ifrit]
14:19:10
SQ
Reiner The Splitter uses skill Chop
14:19:10
SQ
Ifrit has died.
14:19:17
SQ
[Reiner The Splitter] executes skill [Recover] on target [Reiner The Splitter]
14:19:17
SQ
Reiner The Splitter uses skill Recover
14:19:18
SQ
Turn started for Yazid Al-Sawid
14:19:23
Resource
Unloading: sounds/combat/riposte_02.wav
14:19:24
SQ
[Yazid Al-Sawid] executes skill [Bash] on target [Ifrit]
14:19:24
SQ
Yazid Al-Sawid uses skill Bash
14:19:29
SQ
[Zawahir Ibn Tasuf] executes skill [Chop] on target [Ifrit]
14:19:29
SQ
Zawahir Ibn Tasuf uses skill Chop
14:19:43
SQ
[Rashid Ibn Jalaf] executes skill [Shieldwall] on target [Rashid Ibn Jalaf]
14:19:43
SQ
Rashid Ibn Jalaf uses skill Shieldwall
14:19:58
SQ
[Hayan Ibn Asili] executes skill [Knock Back] on target [Ifrit]
14:19:58
SQ
Hayan Ibn Asili uses skill Knock Back
14:20:03
SQ
[Grimald the Blessed] executes skill [Cascade] on target [Ifrit]
14:20:03
SQ
Grimald the Blessed uses skill Cascade
14:20:04
SQ
[Grimald the Blessed] executes skill [Cascade] on target [Ifrit]
14:20:04
SQ
Grimald the Blessed uses skill Cascade
14:20:04
SQ
Ifrit has died.
14:20:05
SQ
INFO: Next round issued: 5
14:20:05
SQ
Turn started for Arnold the Anxious
14:20:14
SQ
Turn started for Ifrit
14:20:15
SQ
Ifrit uses skill Merge Living Sands
14:20:16
SQ
Turn started for Ifrit
14:20:17
SQ
Waiting before move!
14:20:17
SQ
Turn started for Ifrit
14:20:18
SQ
Waiting before move!
14:20:19
SQ
Turn started for Burkhard
14:20:20
SQ
[Burkhard] executes skill [Crumble] on target [Ifrit]
14:20:20
SQ
Burkhard uses skill Crumble
14:20:25
SQ
Turn started for Reiner The Splitter
14:21:53
Resource
Unloading: music/beasts_02.ogg
14:23:07
SQ
Turn started for Ifrit
14:23:08
SQ
Ifrit uses skill Headbutt
14:23:10
SQ
Turn started for Ayshun
14:23:10
SQ
Skill [Shieldwall] removed from [Ayshun].
14:23:27
SQ
Turn started for Mattis the Sergeant
14:23:37
SQ
Turn started for Markolf
14:23:37
SQ
Skill [Shieldwall] removed from [Markolf].
14:23:49
SQ
Turn started for Hakan
14:23:53
SQ
Turn started for Zawahir Ibn Tasuf
14:23:53
SQ
Skill [Shieldwall] removed from [Zawahir Ibn Tasuf].
14:23:59
SQ
[Zawahir Ibn Tasuf] executes skill [Chop] on target [Ifrit]
14:23:59
SQ
Zawahir Ibn Tasuf uses skill Chop
14:24:00
SQ
[Zawahir Ibn Tasuf] executes skill [Chop] on target [Ifrit]
14:24:00
SQ
Zawahir Ibn Tasuf uses skill Chop
14:24:00
SQ
Turn started for Rashid Ibn Jalaf
14:24:00
SQ
Skill [Shieldwall] removed from [Rashid Ibn Jalaf].
14:24:08
SQ
Turn started for Hayan Ibn Asili
14:24:08
SQ
Skill [Shieldwall] removed from [Hayan Ibn Asili].
14:24:31
SQ
[Hayan Ibn Asili] executes skill [Shieldwall] on target [Hayan Ibn Asili]
14:24:31
SQ
Hayan Ibn Asili uses skill Shieldwall
14:24:45
SQ
Turn started for Ifrit
14:24:46
SQ
Ifrit uses skill Throw Living Sand
14:24:46
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (12,10).
14:24:46
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (17,10).
14:24:48
SQ
Turn started for Grimald the Blessed
14:25:21
SQ
[Grimald the Blessed] executes skill [Shieldwall] on target [Grimald the Blessed]
14:25:21
SQ
Grimald the Blessed uses skill Shieldwall
14:25:25
SQ
Turn started for Yazid Al-Sawid
14:25:28
SQ
[Yazid Al-Sawid] executes skill [Shieldwall] on target [Yazid Al-Sawid]
14:25:28
SQ
Yazid Al-Sawid uses skill Shieldwall
14:25:31
SQ
[Yazid Al-Sawid] executes skill [Bash] on target [Ifrit]
14:25:31
SQ
Yazid Al-Sawid uses skill Bash
14:25:34
SQ
[Arnold the Anxious] executes skill [Crumble] on target [Ifrit]
14:25:34
SQ
Arnold the Anxious uses skill Crumble
14:25:36
SQ
Ifrit uses skill Merge Living Sands
14:25:36
Resource
Unloading: music/beasts_04.ogg
14:25:41
Script
VM collected 12 object(s) and deleted them.
14:25:44
SQ
[Reiner The Splitter] executes skill [Shieldwall] on target [Reiner The Splitter]
14:25:44
SQ
Reiner The Splitter uses skill Shieldwall
14:25:51
SQ
[Ayshun] executes skill [Shieldwall] on target [Ayshun]
14:25:51
SQ
Ayshun uses skill Shieldwall
14:26:01
SQ
[Markolf] executes skill [Shieldwall] on target [Markolf]
14:26:01
SQ
Markolf uses skill Shieldwall
14:26:04
SQ
[Hakan] executes skill [Shieldwall] on target [Hakan]
14:26:04
SQ
Hakan uses skill Shieldwall
14:26:25
SQ
INFO: Next round issued: 6
14:26:25
SQ
Turn started for Burkhard
14:26:32
SQ
[Burkhard] executes skill [Crumble] on target [Ifrit]
14:26:32
SQ
Burkhard uses skill Crumble
14:26:35
SQ
Turn started for Mattis the Sergeant
14:26:37
SQ
[Mattis the Sergeant] executes skill [Crumble] on target [Ifrit]
14:26:37
SQ
Mattis the Sergeant uses skill Crumble
14:26:37
SQ
Ifrit has died.
14:26:40
SQ
Turn started for Rashid Ibn Jalaf
14:26:45
SQ
[Rashid Ibn Jalaf] executes skill [Throw Axe] on target [Ifrit]
14:26:45
SQ
Rashid Ibn Jalaf uses skill Throw Axe
14:26:46
SQ
[Rashid Ibn Jalaf] executes skill [Throw Axe] on target [Ifrit]
14:26:46
SQ
Rashid Ibn Jalaf uses skill Throw Axe
14:26:47
SQ
Turn started for Arnold the Anxious
14:27:05
SQ
Turn started for Ifrit
14:27:06
SQ
Ifrit uses skill Headbutt
14:27:07
SQ
Turn started for Reiner The Splitter
14:27:07
SQ
Skill [Shieldwall] removed from [Reiner The Splitter].
14:27:13
SQ
[Reiner The Splitter] executes skill [Shieldwall] on target [Reiner The Splitter]
14:27:13
SQ
Reiner The Splitter uses skill Shieldwall
14:27:19
SQ
Turn started for Ifrit
14:27:20
SQ
Ifrit uses skill Headbutt
14:27:21
SQ
Turn started for Ayshun
14:27:21
SQ
Skill [Shieldwall] removed from [Ayshun].
14:27:25
SQ
[Ayshun] executes skill [Shieldwall] on target [Ayshun]
14:27:25
SQ
Ayshun uses skill Shieldwall
14:27:26
SQ
Turn started for Zawahir Ibn Tasuf
14:27:28
SQ
[Zawahir Ibn Tasuf] executes skill [Shieldwall] on target [Zawahir Ibn Tasuf]
14:27:28
SQ
Zawahir Ibn Tasuf uses skill Shieldwall
14:27:31
SQ
Turn started for Markolf
14:27:31
SQ
Skill [Shieldwall] removed from [Markolf].
14:27:35
SQ
[Markolf] executes skill [Shieldwall] on target [Markolf]
14:27:35
SQ
Markolf uses skill Shieldwall
14:27:37
SQ
Turn started for Ifrit
14:27:38
SQ
Ifrit uses skill Throw Living Sand
14:27:39
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (16,7).
14:27:39
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (16,9).
14:27:40
SQ
Turn started for Hakan
14:27:40
SQ
Skill [Shieldwall] removed from [Hakan].
14:27:45
SQ
[Hakan] executes skill [Batter] on target [Ifrit]
14:27:45
SQ
Hakan uses skill Batter
14:27:47
SQ
Turn started for Ifrit
14:27:48
SQ
Ifrit uses skill Throw Living Sand
14:27:49
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (14,8).
14:27:49
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem_medium" at (18,7).
14:27:49
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (17,7).
14:27:49
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (16,8).
14:27:50
SQ
Turn started for Hayan Ibn Asili
14:27:50
SQ
Skill [Shieldwall] removed from [Hayan Ibn Asili].
14:28:05
SQ
[Hayan Ibn Asili] executes skill [Shieldwall] on target [Hayan Ibn Asili]
14:28:05
SQ
Hayan Ibn Asili uses skill Shieldwall
14:28:13
SQ
Turn started for Grimald the Blessed
14:28:13
SQ
Skill [Shieldwall] removed from [Grimald the Blessed].
14:28:16
SQ
Turn started for Yazid Al-Sawid
14:28:16
SQ
Skill [Shieldwall] removed from [Yazid Al-Sawid].
14:28:26
SQ
[Arnold the Anxious] executes skill [Crumble] on target [Ifrit]
14:28:26
SQ
Arnold the Anxious uses skill Crumble
14:28:31
SQ
[Reiner The Splitter] executes skill [Chop] on target [Ifrit]
14:28:31
SQ
Reiner The Splitter uses skill Chop
14:28:38
SQ
[Markolf] executes skill [Bash] on target [Ifrit]
14:28:38
SQ
Markolf uses skill Bash
14:28:42
SQ
[Grimald the Blessed] executes skill [Cascade] on target [Ifrit]
14:28:42
SQ
Grimald the Blessed uses skill Cascade
14:28:43
SQ
[Grimald the Blessed] executes skill [Cascade] on target [Ifrit]
14:28:43
SQ
Grimald the Blessed uses skill Cascade
14:28:43
SQ
Ifrit has died.
14:28:43
SQ
INFO: Next round issued: 7
14:28:44
SQ
Turn started for Ifrit
14:28:45
SQ
Ifrit uses skill Merge Living Sands
14:28:47
SQ
Turn started for Ifrit
14:28:48
SQ
Ifrit uses skill Headbutt
14:28:49
SQ
Turn started for Ifrit
14:28:51
SQ
Ifrit uses skill Merge Living Sands
14:28:52
SQ
Turn started for Ifrit
14:28:53
SQ
Ifrit uses skill Headbutt
14:28:54
SQ
Turn started for Burkhard
14:28:57
SQ
[Burkhard] executes skill [Crumble] on target [Ifrit]
14:28:57
SQ
Burkhard uses skill Crumble
14:29:01
SQ
Turn started for Arnold the Anxious
14:29:06
SQ
[Arnold the Anxious] executes skill [Crumble] on target [Ifrit]
14:29:06
SQ
Arnold the Anxious uses skill Crumble
14:29:06
SQ
Turn started for Mattis the Sergeant
14:29:10
SQ
[Mattis the Sergeant] executes skill [Crumble] on target [Ifrit]
14:29:10
SQ
Mattis the Sergeant uses skill Crumble
14:29:10
SQ
Turn started for Ifrit
14:29:11
SQ
Ifrit uses skill Headbutt
14:29:13
SQ
Turn started for Ifrit
14:29:15
SQ
Turn started for Rashid Ibn Jalaf
14:29:18
SQ
[Rashid Ibn Jalaf] executes skill [Throw Axe] on target [Ifrit]
14:29:18
SQ
Rashid Ibn Jalaf uses skill Throw Axe
14:29:19
SQ
[Rashid Ibn Jalaf] executes skill [Throw Axe] on target [Ifrit]
14:29:19
SQ
Rashid Ibn Jalaf uses skill Throw Axe
14:29:20
SQ
Ifrit has died.
14:29:20
SQ
Turn started for Reiner The Splitter
14:29:20
SQ
Skill [Shieldwall] removed from [Reiner The Splitter].
14:29:32
SQ
Turn started for Ayshun
14:29:32
SQ
Skill [Shieldwall] removed from [Ayshun].
14:29:57
Resource
Unloading: music/beasts_02.ogg
14:30:23
SQ
[Ayshun] executes skill [Shieldwall] on target [Ayshun]
14:30:23
SQ
Ayshun uses skill Shieldwall
14:30:25
SQ
Turn started for Hakan
14:30:33
SQ
[Hakan] executes skill [Shieldwall] on target [Hakan]
14:30:33
SQ
Hakan uses skill Shieldwall
14:30:35
SQ
Turn started for Zawahir Ibn Tasuf
14:30:35
SQ
Skill [Shieldwall] removed from [Zawahir Ibn Tasuf].
14:30:38
SQ
[Zawahir Ibn Tasuf] executes skill [Chop] on target [Ifrit]
14:30:38
SQ
Zawahir Ibn Tasuf uses skill Chop
14:30:40
SQ
Turn started for Markolf
14:30:40
SQ
Skill [Shieldwall] removed from [Markolf].
14:30:46
SQ
[Markolf] executes skill [Shieldwall] on target [Markolf]
14:30:46
SQ
Markolf uses skill Shieldwall
14:30:46
SQ
Turn started for Hayan Ibn Asili
14:30:46
SQ
Skill [Shieldwall] removed from [Hayan Ibn Asili].
14:31:09
SQ
[Hayan Ibn Asili] executes skill [Shieldwall] on target [Hayan Ibn Asili]
14:31:09
SQ
Hayan Ibn Asili uses skill Shieldwall
14:31:11
SQ
Turn started for Grimald the Blessed
14:31:18
SQ
Turn started for Yazid Al-Sawid
14:31:47
SQ
INFO: Next round issued: 8
14:31:48
SQ
Turn started for Ifrit
14:31:49
SQ
Ifrit uses skill Merge Living Sands
14:31:51
SQ
Turn started for Burkhard
14:31:53
SQ
[Burkhard] executes skill [Crumble] on target [Ifrit]
14:31:53
SQ
Burkhard uses skill Crumble
14:31:56
SQ
Turn started for Arnold the Anxious
14:31:59
SQ
[Arnold the Anxious] executes skill [Crumble] on target [Ifrit]
14:31:59
SQ
Arnold the Anxious uses skill Crumble
14:32:00
SQ
Turn started for Reiner The Splitter
14:32:20
SQ
Turn started for Mattis the Sergeant
14:32:23
SQ
[Mattis the Sergeant] executes skill [Crumble] on target [Ifrit]
14:32:23
SQ
Mattis the Sergeant uses skill Crumble
14:32:25
SQ
Turn started for Zawahir Ibn Tasuf
14:32:26
SQ
[Zawahir Ibn Tasuf] executes skill [Chop] on target [Ifrit]
14:32:26
SQ
Zawahir Ibn Tasuf uses skill Chop
14:32:28
SQ
Turn started for Rashid Ibn Jalaf
14:32:36
SQ
[Rashid Ibn Jalaf] executes skill [Throw Axe] on target [Ifrit]
14:32:36
SQ
Rashid Ibn Jalaf uses skill Throw Axe
14:33:13
SQ
Turn started for Ayshun
14:33:13
SQ
Skill [Shieldwall] removed from [Ayshun].
14:33:20
SQ
[Ayshun] executes skill [Slash] on target [Ifrit]
14:33:20
SQ
Ayshun uses skill Slash
14:33:22
SQ
Turn started for Ifrit
14:33:23
SQ
Ifrit uses skill Headbutt
14:33:23
SQ
Ayshun has died.
14:33:24
SQ
Turn started for Hakan
14:33:24
SQ
Skill [Shieldwall] removed from [Hakan].
14:33:26
SQ
[Hakan] executes skill [Recover] on target [Hakan]
14:33:26
SQ
Hakan uses skill Recover
14:33:27
SQ
Turn started for Hayan Ibn Asili
14:33:27
SQ
Skill [Shieldwall] removed from [Hayan Ibn Asili].
14:33:30
SQ
[Hayan Ibn Asili] executes skill [Chop] on target [Ifrit]
14:33:30
SQ
Hayan Ibn Asili uses skill Chop
14:33:31
SQ
Turn started for Markolf
14:33:31
SQ
Skill [Shieldwall] removed from [Markolf].
14:33:35
SQ
[Markolf] executes skill [Bash] on target [Ifrit]
14:33:35
SQ
Markolf uses skill Bash
14:33:36
SQ
Turn started for Grimald the Blessed
14:33:40
SQ
[Grimald the Blessed] executes skill [Recover] on target [Grimald the Blessed]
14:33:40
SQ
Grimald the Blessed uses skill Recover
14:33:40
Resource
Unloading: music/beasts_04.ogg
14:33:40
SQ
Turn started for Yazid Al-Sawid
14:33:53
SQ
INFO: Next round issued: 9
14:33:54
SQ
Turn started for Hakan
14:33:57
SQ
[Hakan] executes skill [Batter] on target [Ifrit]
14:33:57
SQ
Hakan uses skill Batter
14:33:58
SQ
[Hakan] executes skill [Batter] on target [Ifrit]
14:33:58
SQ
Hakan uses skill Batter
14:33:58
SQ
Turn started for Burkhard
14:34:02
SQ
[Burkhard] executes skill [Crumble] on target [Ifrit]
14:34:02
SQ
Burkhard uses skill Crumble
14:34:06
SQ
Turn started for Reiner The Splitter
14:34:10
SQ
[Reiner The Splitter] executes skill [Chop] on target [Ifrit]
14:34:10
SQ
Reiner The Splitter uses skill Chop
14:34:10
SQ
[Reiner The Splitter] executes skill [Chop] on target [Ifrit]
14:34:10
SQ
Reiner The Splitter uses skill Chop
14:34:11
SQ
Turn started for Arnold the Anxious
14:34:13
SQ
[Arnold the Anxious] executes skill [Crumble] on target [Ifrit]
14:34:13
SQ
Arnold the Anxious uses skill Crumble
14:34:15
SQ
Turn started for Grimald the Blessed
14:34:16
SQ
[Grimald the Blessed] executes skill [Cascade] on target [Ifrit]
14:34:16
SQ
Grimald the Blessed uses skill Cascade
14:34:17
SQ
[Grimald the Blessed] executes skill [Cascade] on target [Ifrit]
14:34:17
SQ
Grimald the Blessed uses skill Cascade
14:34:18
SQ
Turn started for Mattis the Sergeant
14:34:20
SQ
[Mattis the Sergeant] executes skill [Crumble] on target [Ifrit]
14:34:20
SQ
Mattis the Sergeant uses skill Crumble
14:34:20
SQ
Ifrit has died.
14:34:20
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (15,10).
14:34:20
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (15,11).
14:34:28
SQ
Turn started for Zawahir Ibn Tasuf
14:35:08
SQ
[Zawahir Ibn Tasuf] executes skill [Chop] on target [Ifrit]
14:35:08
SQ
Zawahir Ibn Tasuf uses skill Chop
14:35:09
SQ
Turn started for Rashid Ibn Jalaf
14:35:19
SQ
Turn started for Ifrit
14:35:20
SQ
Ifrit uses skill Headbutt
14:35:21
SQ
Turn started for Hayan Ibn Asili
14:35:25
SQ
[Hayan Ibn Asili] executes skill [Chop] on target [Ifrit]
14:35:25
SQ
Hayan Ibn Asili uses skill Chop
14:35:27
SQ
Turn started for Markolf
14:35:30
SQ
[Markolf] executes skill [Bash] on target [Ifrit]
14:35:30
SQ
Markolf uses skill Bash
14:35:31
SQ
Turn started for Yazid Al-Sawid
14:35:42
Resource
Unloading: sounds/combat/riposte_01.wav
14:35:49
SQ
INFO: Next round issued: 10
14:35:50
SQ
Turn started for Ifrit
14:35:51
SQ
Ifrit uses skill Headbutt
14:35:52
SQ
Turn started for Ifrit
14:35:53
SQ
Ifrit uses skill Headbutt
14:35:54
SQ
Turn started for Burkhard
14:36:01
SQ
[Burkhard] executes skill [Crumble] on target [Ifrit]
14:36:01
SQ
Burkhard uses skill Crumble
14:36:02
SQ
Turn started for Arnold the Anxious
14:36:14
SQ
[Arnold the Anxious] executes skill [Crumble] on target [Ifrit]
14:36:14
SQ
Arnold the Anxious uses skill Crumble
14:36:16
SQ
Turn started for Reiner The Splitter
14:36:18
SQ
[Reiner The Splitter] executes skill [Chop] on target [Ifrit]
14:36:18
SQ
Reiner The Splitter uses skill Chop
14:36:19
SQ
[Reiner The Splitter] executes skill [Chop] on target [Ifrit]
14:36:19
SQ
Reiner The Splitter uses skill Chop
14:36:19
SQ
Turn started for Hakan
14:36:21
SQ
[Hakan] executes skill [Batter] on target [Ifrit]
14:36:21
SQ
Hakan uses skill Batter
14:36:22
SQ
[Hakan] executes skill [Batter] on target [Ifrit]
14:36:22
SQ
Hakan uses skill Batter
14:36:22
SQ
Ifrit has died.
14:36:22
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (18,7).
14:36:22
SQ
Turn started for Mattis the Sergeant
14:36:30
SQ
[Mattis the Sergeant] executes skill [Crumble] on target [Ifrit]
14:36:30
SQ
Mattis the Sergeant uses skill Crumble
14:36:30
SQ
Ifrit has died.
14:36:31
SQ
Turn started for Grimald the Blessed
14:36:36
SQ
[Grimald the Blessed] executes skill [Cascade] on target [Ifrit]
14:36:36
SQ
Grimald the Blessed uses skill Cascade
14:36:37
SQ
[Grimald the Blessed] executes skill [Cascade] on target [Ifrit]
14:36:37
SQ
Grimald the Blessed uses skill Cascade
14:36:38
SQ
Turn started for Rashid Ibn Jalaf
14:36:43
Resource
Unloading: sounds/combat/riposte_03.wav
14:36:55
SQ
Turn started for Hayan Ibn Asili
14:37:00
SQ
[Hayan Ibn Asili] executes skill [Chop] on target [Ifrit]
14:37:00
SQ
Hayan Ibn Asili uses skill Chop
14:37:03
SQ
Turn started for Markolf
14:37:11
SQ
Turn started for Yazid Al-Sawid
14:37:13
SQ
[Yazid Al-Sawid] executes skill [Throw Axe] on target [Ifrit]
14:37:13
SQ
Yazid Al-Sawid uses skill Throw Axe
14:37:18
Resource
Unloading: sounds/combat/riposte_01.wav
14:37:18
SQ
Turn started for Zawahir Ibn Tasuf
14:37:19
SQ
INFO: Next round issued: 11
14:37:20
SQ
Turn started for Arnold the Anxious
14:37:24
SQ
[Arnold the Anxious] executes skill [Crumble] on target [Ifrit]
14:37:24
SQ
Arnold the Anxious uses skill Crumble
14:37:25
SQ
Turn started for Burkhard
14:37:27
SQ
[Burkhard] executes skill [Crumble] on target [Ifrit]
14:37:27
SQ
Burkhard uses skill Crumble
14:37:38
SQ
Turn started for Ifrit
14:37:39
SQ
Ifrit uses skill Headbutt
14:37:40
SQ
Turn started for Reiner The Splitter
14:37:48
SQ
Turn started for Ifrit
14:37:49
SQ
Ifrit uses skill Throw Living Sand
14:37:50
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (15,9).
14:37:50
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/sand_golem" at (19,7).
14:37:51
SQ
Turn started for Hakan
14:37:53
SQ
[Hakan] executes skill [Batter] on target [Ifrit]
14:37:53
SQ
Hakan uses skill Batter
14:37:54
SQ
[Hakan] executes skill [Batter] on target [Ifrit]
14:37:54
SQ
Hakan uses skill Batter
14:37:54
SQ
Turn started for Mattis the Sergeant
14:38:01
SQ
[Mattis the Sergeant] executes skill [Crumble] on target [Ifrit]
14:38:01
SQ
Mattis the Sergeant uses skill Crumble
14:38:07
SQ
Turn started for Rashid Ibn Jalaf
14:38:10
Resource
Unloading: music/beasts_01.ogg
14:38:30
SQ
[Rashid Ibn Jalaf] executes skill [Chop] on target [Ifrit]
14:38:30
SQ
Rashid Ibn Jalaf uses skill Chop
14:38:30
SQ
Turn started for Grimald the Blessed
14:38:38
SQ
Turn started for Markolf
14:38:42
SQ
[Markolf] executes skill [Bash] on target [Ifrit]
14:38:42
SQ
Markolf uses skill Bash
14:38:43
SQ
[Markolf] executes skill [Bash] on target [Ifrit]
14:38:43
SQ
Markolf uses skill Bash
14:38:43
SQ
Turn started for Hayan Ibn Asili
14:38:46
SQ
[Hayan Ibn Asili] executes skill [Chop] on target [Ifrit]
14:38:46
SQ
Hayan Ibn Asili uses skill Chop
14:38:46
SQ
Ifrit has died.
14:38:48
SQ
Turn started for Yazid Al-Sawid
14:39:21
SQ
Turn started for Zawahir Ibn Tasuf
14:39:30
SQ
[Reiner The Splitter] executes skill [Chop] on target [Ifrit]
14:39:30
SQ
Reiner The Splitter uses skill Chop
14:39:31
SQ
[Reiner The Splitter] executes skill [Chop] on target [Ifrit]
14:39:31
SQ
Reiner The Splitter uses skill Chop
14:39:33
SQ
[Grimald the Blessed] executes skill [Cascade] on target [Ifrit]
14:39:33
SQ
Grimald the Blessed uses skill Cascade
14:39:34
SQ
[Grimald the Blessed] executes skill [Cascade] on target [Ifrit]
14:39:34
SQ
Grimald the Blessed uses skill Cascade
14:39:34
SQ
INFO: Next round issued: 12
14:39:35
SQ
Turn started for Ifrit
14:39:36
SQ
Ifrit uses skill Headbutt
14:39:37
SQ
Turn started for Arnold the Anxious
14:39:38
SQ
[Arnold the Anxious] executes skill [Crumble] on target [Ifrit]
14:39:38
SQ
Arnold the Anxious uses skill Crumble
14:39:38
SQ
Ifrit has died.
14:39:41
SQ
Turn started for Ifrit
14:39:42
SQ
Ifrit uses skill Headbutt
14:39:43
SQ
Turn started for Burkhard
14:39:45
SQ
[Burkhard] executes skill [Crumble] on target [Ifrit]
14:39:45
SQ
Burkhard uses skill Crumble
14:39:49
SQ
Turn started for Mattis the Sergeant
14:39:50
SQ
[Mattis the Sergeant] executes skill [Crumble] on target [Ifrit]
14:39:50
SQ
Mattis the Sergeant uses skill Crumble
14:39:50
SQ
Ifrit has died.
14:39:52
SQ
Turn started for Reiner The Splitter
14:39:55
SQ
[Reiner The Splitter] executes skill [Chop] on target [Ifrit]
14:39:55
SQ
Reiner The Splitter uses skill Chop
14:39:56
SQ
Turn started for Hakan
14:40:00
SQ
Turn started for Rashid Ibn Jalaf
14:40:03
SQ
[Rashid Ibn Jalaf] executes skill [Chop] on target [Ifrit]
14:40:03
SQ
Rashid Ibn Jalaf uses skill Chop
14:40:05
SQ
Turn started for Hayan Ibn Asili
14:40:11
SQ
Turn started for Markolf
14:40:20
SQ
Turn started for Grimald the Blessed
14:40:25
SQ
[Grimald the Blessed] executes skill [Recover] on target [Grimald the Blessed]
14:40:25
SQ
Grimald the Blessed uses skill Recover
14:40:25
SQ
Turn started for Yazid Al-Sawid
14:40:57
SQ
Turn started for Zawahir Ibn Tasuf
14:40:58
SQ
INFO: Next round issued: 13
14:40:59
SQ
Turn started for Arnold the Anxious
14:41:02
SQ
[Arnold the Anxious] executes skill [Crumble] on target [Ifrit]
14:41:02
SQ
Arnold the Anxious uses skill Crumble
14:41:02
SQ
Turn started for Ifrit
14:41:03
SQ
Ifrit uses skill Headbutt
14:41:04
SQ
Turn started for Grimald the Blessed
14:41:07
SQ
[Grimald the Blessed] executes skill [Cascade] on target [Ifrit]
14:41:07
SQ
Grimald the Blessed uses skill Cascade
14:41:07
SQ
Ifrit has died.
14:41:07
Resource
Unloading: gfx/orientation_overlay.png
14:41:11
Resource
Unloading: music/beasts_04.ogg
14:42:18
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
14:42:18
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
14:42:18
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
14:42:18
SQ
World::onCombatFinished
14:42:18
SQ
Save campaign: Kindle Flame
14:42:18
Scene
Finished saving scene.
14:42:18
SQ
TacticalState::onFinish
14:42:18
Resource
Unloading: gfx/object_0.png
14:42:18
Resource
Unloading Resource Package "Temporary Tactical Resources".
14:42:18
Resource
Unloading: gfx/detail.png
14:42:18
Resource
Unloading: sounds/combat/rally_the_troops_01.wav
14:42:18
Resource
Unloading: sounds/combat/flail_01.wav
14:42:18
Resource
Unloading: sounds/combat/flail_02.wav
14:42:18
Resource
Unloading: sounds/combat/flail_03.wav
14:42:18
Resource
Unloading: sounds/combat/flail_hit_01.wav
14:42:18
Resource
Unloading: sounds/combat/flail_hit_02.wav
14:42:18
Resource
Unloading: sounds/combat/flail_hit_03.wav
14:42:18
Resource
Unloading: sounds/combat/hammer_strike_01.wav
14:42:18
Resource
Unloading: sounds/combat/hammer_strike_02.wav
14:42:18
Resource
Unloading: sounds/combat/hammer_strike_03.wav
14:42:18
Resource
Unloading: sounds/combat/hammer_strike_hit_01.wav
14:42:18
Resource
Unloading: sounds/combat/hammer_strike_hit_02.wav
14:42:18
Resource
Unloading: sounds/combat/hammer_strike_hit_03.wav
14:42:18
Resource
Unloading: sounds/combat/crush_armor_01.wav
14:42:18
Resource
Unloading: sounds/combat/crush_armor_02.wav
14:42:18
Resource
Unloading: sounds/combat/crush_armor_03.wav
14:42:18
Resource
Unloading: sounds/combat/crush_armor_hit_01.wav
14:42:18
Resource
Unloading: sounds/combat/crush_armor_hit_02.wav
14:42:18
Resource
Unloading: sounds/combat/crush_armor_hit_03.wav
14:42:18
Resource
Unloading: sounds/combat/rotation_01.wav
14:42:18
Resource
Unloading: sounds/combat/throw_axe_01.wav
14:42:18
Resource
Unloading: sounds/combat/throw_axe_02.wav
14:42:18
Resource
Unloading: sounds/combat/throw_axe_03.wav
14:42:18
Resource
Unloading: sounds/combat/throw_axe_hit_01.wav
14:42:18
Resource
Unloading: sounds/combat/throw_axe_hit_02.wav
14:42:18
Resource
Unloading: sounds/combat/throw_axe_hit_03.wav
14:42:18
Resource
Unloading: sounds/combat/slash_01.wav
14:42:18
Resource
Unloading: sounds/combat/slash_02.wav
14:42:18
Resource
Unloading: sounds/combat/slash_03.wav
14:42:18
Resource
Unloading: sounds/combat/slash_hit_01.wav
14:42:18
Resource
Unloading: sounds/combat/slash_hit_02.wav
14:42:18
Resource
Unloading: sounds/combat/slash_hit_03.wav
14:42:18
Resource
Unloading: sounds/combat/cleave_hit_hitpoints_01.wav
14:42:18
Resource
Unloading: sounds/combat/cleave_hit_hitpoints_02.wav
14:42:18
Resource
Unloading: sounds/combat/cleave_hit_hitpoints_03.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/crumble_01.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/crumble_02.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/crumble_03.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/crumble_04.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/crumble_hit_01.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/crumble_hit_02.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/crumble_hit_03.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/crumble_hit_04.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/knock_over_01.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/knock_over_02.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/knock_over_03.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/knock_over_04.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/knock_over_hit_01.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/knock_over_hit_02.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/knock_over_hit_03.wav
14:42:18
Resource
Unloading: sounds/combat/dlc6/knock_over_hit_04.wav
14:42:18
Resource
Unloading: sounds/combat/bash_01.wav
14:42:18
Resource
Unloading: sounds/combat/bash_02.wav
14:42:18
Resource
Unloading: sounds/combat/bash_03.wav
14:42:18
Resource
Unloading: sounds/combat/bash_hit_01.wav
14:42:18
Resource
Unloading: sounds/combat/bash_hit_02.wav
14:42:18
Resource
Unloading: sounds/combat/bash_hit_03.wav
14:42:18
Resource
Unloading: sounds/combat/hand_01.wav
14:42:18
Resource
Unloading: sounds/combat/hand_02.wav
14:42:18
Resource
Unloading: sounds/combat/hand_03.wav
14:42:18
Resource
Unloading: sounds/combat/hand_hit_01.wav
14:42:18
Resource
Unloading: sounds/combat/hand_hit_02.wav
14:42:18
Resource
Unloading: sounds/combat/hand_hit_03.wav
14:42:18
Resource
Unloading: sounds/combat/chop_01.wav
14:42:18
Resource
Unloading: sounds/combat/chop_02.wav
14:42:18
Resource
Unloading: sounds/combat/chop_03.wav
14:42:18
Resource
Unloading: sounds/combat/chop_hit_01.wav
14:42:18
Resource
Unloading: sounds/combat/chop_hit_02.wav
14:42:18
Resource
Unloading: sounds/combat/chop_hit_03.wav
14:42:18
Resource
Unloading: sounds/combat/split_shield_01.wav
14:42:18
Resource
Unloading: sounds/combat/split_shield_02.wav
14:42:18
Resource
Unloading: sounds/combat/split_shield_03.wav
14:42:18
Resource
Unloading: sounds/combat/knockback_01.wav
14:42:18
Resource
Unloading: sounds/combat/knockback_02.wav
14:42:18
Resource
Unloading: sounds/combat/knockback_03.wav
14:42:18
Resource
Unloading: sounds/combat/knockback_hit_01.wav
14:42:18
Resource
Unloading: sounds/combat/knockback_hit_02.wav
14:42:18
Resource
Unloading: sounds/combat/knockback_hit_03.wav
14:42:18
Resource
Unloading: sounds/combat/shieldwall_01.wav
14:42:18
Resource
Unloading: sounds/combat/shieldwall_02.wav
14:42:18
Resource
Unloading: sounds/combat/shieldwall_03.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_hurt_01.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_hurt_02.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_hurt_03.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_hurt_04.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_death_01.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_death_02.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_death_03.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_death_04.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_idle_01.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_idle_02.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_idle_03.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_idle_04.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_idle_05.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_idle_06.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_idle_07.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_idle_08.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_idle_09.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_assemble_01.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_assemble_02.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_assemble_03.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_disassemble_01.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_disassemble_02.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_disassemble_03.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_disassemble_04.wav
14:42:18
Resource
Unloading: gfx/entity_2.png
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_headbutt_hit_01.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_headbutt_hit_02.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_headbutt_hit_03.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_headbutt_hit_04.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_headbutt_miss_01.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_headbutt_miss_02.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_headbutt_miss_03.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_headbutt_miss_04.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_throw_01.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_throw_02.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_throw_03.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_throw_04.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_throw_05.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_throw_06.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_throw_hit_01.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_throw_hit_02.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_throw_hit_03.wav
14:42:18
Resource
Unloading: sounds/enemies/dlc6/sand_golem_throw_hit_04.wav
14:42:19
SQ
showing contract: Shifting Sands (id: 225)
14:42:45
Resource
Unloading: music/victory_01.ogg
14:42:55
SQ
showing contract: Shifting Sands (id: 225)
14:44:21
SQ
Location entered: Hikma
14:44:21
Scene
Finished saving scene.
14:44:41
Script
VM collected 2 object(s) and deleted them.
14:46:03
Resource
Unloading: sounds/combat/shieldwall_01.wav
14:46:05
Scene
Finished saving scene.
14:46:06
Resource
Unloading: music/worldmap_02.ogg
14:46:06
SQ
Save campaign: Kindle Flame
14:46:12
SQ
Save campaign: Kindle Flame
14:46:13
SQ
ScenarioState::onSiblingSentMessage(WorldState : AboutToFinish);
14:46:13
Resource
Unloading: music/worldmap_03.ogg
14:46:13
Resource
Unloading: gfx/entity_4.png
14:46:13
SQ
WorldState::onSiblingSentMessage(MainMenuState : FullyLoaded);
14:46:13
SQ
Clearing World Scene
14:46:13
Resource
Unloading: gfx/entity_6.png
14:46:13
Resource
Unloading: music/worldmap_06.ogg
14:46:15
Core
Shutting down engine core.