00:16:17
Platform
Setting video mode
00:16:17
Platform
Finished setting video mode
00:16:17
Core
Using write path: C:\Users\user\Documents\Battle Brothers
00:16:17
Core
Initializing Resource Manager
00:16:17
Core
Initializing Input Manager
00:16:17
Core
Initializing Render Manager
00:16:17
Renderer
Allocated Renderbuffer in excess of 3072kb.
00:16:17
Renderer
Vendor: ATI Technologies Inc.
00:16:17
Renderer
Device: AMD Radeon(TM) Vega 3 Graphics
00:16:17
Renderer
Version: 3.3.14761 Compatibility Profile Context 21.30.22 30.0.13022.3
00:16:17
Renderer
Shader Version: 4.60
00:16:17
Renderer
Framebuffer Support: Yes
00:16:17
Core
Initializing Sound Manager
00:16:17
Core
Initializing Scene Manager
00:16:17
Resource
Unloading: shaders/solid.vs
00:16:17
Resource
Unloading: shaders/solid_pass0.fs
00:16:17
Resource
Unloading: shaders/simple.vs
00:16:17
Resource
Unloading: shaders/simple.fs
00:16:17
Resource
Unloading: shaders/sprite.vs
00:16:17
Resource
Unloading: shaders/sprite.fs
00:16:17
Resource
Unloading: shaders/sprite_dof.vs
00:16:17
Resource
Unloading: shaders/sprite_dof.fs
00:16:17
Core
Initializing Script Manager
00:16:17
Core
Initializing UI Manager
00:16:17
Resource
Unloading: shaders/ui.vs
00:16:17
Resource
Unloading: shaders/ui.fs
00:16:17
Core
Initializing Input Action Manager
00:16:17
Core
Initializing State Manager
00:16:17
Core
Initializing Persistence Manager
00:16:17
Resource
Unloading: brushes/debug.brush
00:16:17
Resource
Unloading: brushes/detail.brush
00:16:17
Resource
Unloading: brushes/effects_0.brush
00:16:17
Resource
Unloading: brushes/entity_0.brush
00:16:17
Resource
Unloading: brushes/entity_1.brush
00:16:17
Resource
Unloading: brushes/entity_2.brush
00:16:17
Resource
Unloading: brushes/entity_3.brush
00:16:17
Resource
Unloading: brushes/entity_4.brush
00:16:17
Resource
Unloading: brushes/entity_5.brush
00:16:17
Resource
Unloading: brushes/entity_6.brush
00:16:17
Resource
Unloading: brushes/entity_7.brush
00:16:17
Resource
Unloading: brushes/entity_icons.brush
00:16:17
Resource
Unloading: brushes/object_0.brush
00:16:17
Resource
Unloading: brushes/object_1.brush
00:16:17
Resource
Unloading: brushes/orientation_overlay.brush
00:16:17
Resource
Unloading: brushes/terrain.brush
00:16:17
Resource
Unloading: brushes/transitions.brush
00:16:17
Resource
Unloading: brushes/ui.brush
00:16:17
Resource
Unloading: brushes/world_decals.brush
00:16:17
Resource
Unloading: brushes/world_detail.brush
00:16:17
Resource
Unloading: brushes/world_detail_1.brush
00:16:17
Resource
Unloading: brushes/world_entity_0.brush
00:16:17
Resource
Unloading: brushes/world_settlement.brush
00:16:17
Resource
Unloading: brushes/world_special.brush
00:16:17
Resource
Unloading: brushes/world_tiles.brush
00:16:17
Resource
Unloading: brushes/world_weather.brush
00:16:17
Resource
Unloading: shaders/fow.vs
00:16:17
Resource
Unloading: shaders/fow.fs
00:16:17
Texture
Texture "gfx/fow.png" (ID: 5) took up approximately 16384kb in video memory.
00:16:17
Resource
Unloading: shaders/water.vs
00:16:17
Resource
Unloading: shaders/water.fs
00:16:17
Texture
Texture "gfx/water.png" (ID: 6) took up approximately 16384kb in video memory.
00:16:18
Texture
Texture "gfx/world_tiles.png" (ID: 7) took up approximately 43680kb in video memory.
00:16:18
Texture
Texture "gfx/world_special.png" (ID: 8) took up approximately 256kb in video memory.
00:16:18
Texture
Texture "gfx/terrain.png" (ID: 9) took up approximately 10912kb in video memory.
00:16:18
Texture
Texture "gfx/transitions.png" (ID: 10) took up approximately 5456kb in video memory.
00:16:18
Resource
Parsed Resource Package "preload/on_start.txt" with 5 items.
00:16:18
Resource
Started loading Resource Package "preload/on_start.txt".
00:16:20
Texture
Compressed texture "gfx/effects_0.png" from 16384kb to 4096kb.
00:16:24
Texture
Compressed texture "gfx/world_weather.png" from 32768kb to 8192kb.
00:16:24
Texture
Texture "gfx/ui.png" (ID: 13) took up approximately 10922kb in video memory.
00:16:24
Texture
Texture "gfx/fonts/cinzel_bold_20.png" (ID: 14) took up approximately 512kb in video memory.
00:16:24
Texture
Texture "gfx/fonts/cinzel_bold_100.png" (ID: 15) took up approximately 8192kb in video memory.
00:16:32
UI
Screen 'RootScreen' successfully registered.
00:16:36
UI
Screen 'ConsoleScreen' successfully registered.
00:16:36
UI
Screen 'LoadingScreen' successfully registered.
00:16:36
UI
Screen 'TooltipScreen' successfully registered.
00:16:36
UI
Screen 'DialogScreen' successfully registered.
00:16:36
UI
Screen 'TacticalScreen' successfully registered.
00:16:36
UI
Screen 'TacticalCombatResultScreen' successfully registered.
00:16:36
UI
Screen 'TacticalDialogScreen' successfully registered.
00:16:36
UI
Screen 'WorldScreen' successfully registered.
00:16:36
UI
Screen 'WorldTownScreen' successfully registered.
00:16:36
UI
Screen 'WorldGameFinishScreen' successfully registered.
00:16:36
UI
Screen 'WorldEventPopupScreen' successfully registered.
00:16:36
UI
Screen 'WorldEventScreen' successfully registered.
00:16:36
UI
Screen 'WorldCombatDialog' successfully registered.
00:16:36
UI
Screen 'WorldRelationsScreen' successfully registered.
00:16:36
UI
Screen 'WorldObituaryScreen' successfully registered.
00:16:36
UI
Screen 'WorldCampfireScreen' successfully registered.
00:16:36
UI
Screen 'MainMenuScreen' successfully registered.
00:16:36
UI
Screen 'WorldMenuScreen' successfully registered.
00:16:36
UI
Screen 'TacticalMenuScreen' successfully registered.
00:16:36
UI
Screen 'WorldCharacterScreen' successfully registered.
00:16:36
UI
Screen 'TacticalCharacterScreen' successfully registered.
00:16:37
SQ
RootState::onShow()
00:16:37
Resource
Parsed Resource Package "preload/on_running.txt" with 71 items.
00:16:37
Resource
Started loading Resource Package "preload/on_running.txt".
00:16:37
Texture
Texture "gfx/entity_0.png" (ID: 16) took up approximately 43690kb in video memory.
00:16:38
Texture
Texture "gfx/entity_3.png" (ID: 41) took up approximately 10922kb in video memory.
00:16:38
Texture
Texture "gfx/entity_icons.png" (ID: 43) took up approximately 43690kb in video memory.
00:16:39
Texture
Texture "gfx/world_detail.png" (ID: 44) took up approximately 43690kb in video memory.
00:16:39
Texture
Texture "gfx/world_entity_0.png" (ID: 45) took up approximately 21845kb in video memory.
00:16:40
Texture
Texture "gfx/world_settlement.png" (ID: 46) took up approximately 43690kb in video memory.
00:16:40
Texture
Texture "gfx/world_detail_1.png" (ID: 47) took up approximately 10922kb in video memory.
00:16:40
Texture
Texture "gfx/world_decals.png" (ID: 48) took up approximately 10920kb in video memory.
00:20:14
Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
00:20:19
SQ
Load campaign: mhn
00:20:19
SQ
Save version: 64
00:20:19
Scene
Finished loading scene.
00:20:19
Texture
Texture "gfx/entity_4.png" (ID: 81) took up approximately 10922kb in video memory.
00:20:19
Texture
Texture "gfx/entity_6.png" (ID: 82) took up approximately 10922kb in video memory.
00:20:19
Texture
Texture "gfx/entity_2.png" (ID: 83) took up approximately 21845kb in video memory.
00:20:20
Texture
Texture "gfx/entity_5.png" (ID: 84) took up approximately 10922kb in video memory.
00:20:20
Texture
Texture "gfx/entity_7.png" (ID: 85) took up approximately 2730kb in video memory.
00:20:21
Texture
Texture "gfx/entity_1.png" (ID: 86) took up approximately 10922kb in video memory.
00:20:22
SQ
contract added: Marauding Greenskins
00:20:22
SQ
contract added: Hunting Beasts
00:20:22
SQ
contract added: Escort Caravan
00:20:22
SQ
contract added: Escort Caravan
00:20:22
SQ
contract added: Drive Off Nomads
00:20:22
SQ
contract added: Escort Caravan
00:20:22
SQ
contract added: Drive Off Nomads
00:20:22
SQ
contract added: Armed Courier
00:20:22
SQ
contract added: Secure Cemetery
00:20:22
SQ
contract added: Armed Courier
00:20:22
SQ
contract added: Hunting Lindwurms
00:20:22
SQ
contract added: Escort Caravan
00:20:22
SQ
contract added: A Pact With Witches
00:20:22
SQ
contract added: Destroy Goblin Camp
00:20:22
SQ
contract added: Armed Courier
00:20:22
SQ
contract added: Armed Courier
00:20:22
SQ
contract added: Hunting Lindwurms
00:20:22
SQ
contract added: Escort Caravan
00:20:22
SQ
contract added: Drive Off Nomads
00:20:22
SQ
contract added: Escort Caravan
00:20:22
SQ
contract added: Find Location
00:20:22
SQ
contract added: A Pact With Witches
00:20:22
SQ
contract added: Escort Caravan
00:20:22
SQ
contract added: Big Game Hunt
00:20:22
SQ
contract added: Hunting Webknechts
00:20:22
SQ
contract added: Defend Settlement
00:21:35
SQ
contract removed: 1239
00:21:37
SQ
contract removed: 1242
00:23:45
SQ
contract removed: 1237
00:23:45
SQ
contract added: Big Game Hunt
00:24:02
SQ
Location entered: Tilted Stones
00:24:04
SQ
Save campaign: autosave
00:24:04
Scene
Finished saving scene.
00:24:04
SQ
WorldState::onHide
00:24:04
Texture
Texture "gfx/detail.png" (ID: 588) took up approximately 10922kb in video memory.
00:24:04
Texture
Texture "gfx/object_0.png" (ID: 589) took up approximately 21845kb in video memory.
00:24:05
Texture
Texture "gfx/object_1.png" (ID: 597) took up approximately 21845kb in video memory.
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghost" at (21,5).
00:24:05
Texture
Texture "gfx/orientation_overlay.png" (ID: 598) took up approximately 1024kb in video memory.
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghost" at (21,6).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghost" at (21,4).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghost" at (21,7).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghost" at (21,3).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (21,8).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (20,5).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (20,6).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,4).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (20,4).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (21,2).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,5).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,3).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,6).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,2).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (21,9).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (20,3).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (21,1).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,7).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (21,10).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,1).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (20,8).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,8).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,0).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,10).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (21,0).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (20,9).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (20,1).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (23,4).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (20,10).
00:24:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghost" at (21,11).
00:24:05
SQ
INFO: Next round issued: 1
00:24:05
Resource
Started loading Resource Package "Temporary Tactical Resources".
00:24:06
SQ
Turn started for Torvald
00:24:12
SQ
Turn started for Casimir the Rock
00:24:13
SQ
Turn started for Lothar
00:24:14
SQ
Turn started for Geist
00:24:15
SQ
Turn started for Geist
00:24:15
SQ
Turn started for Geist
00:24:16
SQ
Turn started for Geist
00:24:17
SQ
Turn started for Geist
00:24:17
SQ
Turn started for Geist
00:24:18
SQ
Turn started for Robert dodge
00:24:19
SQ
Turn started for Gustav
00:24:20
SQ
Turn started for Gunther the Assassin
00:24:21
SQ
Turn started for Carsten
00:24:21
SQ
Turn started for Rollo the Wild
00:24:22
SQ
Turn started for Siegward the Feral
00:24:23
SQ
Turn started for Ruthard
00:24:24
SQ
Turn started for Alberich
00:24:25
SQ
Turn started for Birk the Animal
00:24:26
SQ
Turn started for Wiederganger
00:24:28
SQ
Turn started for Wiederganger
00:24:29
SQ
Turn started for Wiederganger
00:24:31
SQ
Turn started for Wiederganger
00:24:32
SQ
Turn started for Wiederganger
00:24:33
SQ
Turn started for Wiederganger
00:24:34
SQ
Turn started for Wiederganger
00:24:35
SQ
Turn started for Wiederganger
00:24:36
SQ
Turn started for Wiederganger
00:24:38
SQ
Turn started for Wiederganger
00:24:39
SQ
Turn started for Wiederganger
00:24:40
SQ
Turn started for Wiederganger
00:24:41
SQ
Turn started for Wiederganger
00:24:42
SQ
Turn started for Wiederganger
00:24:43
SQ
Turn started for Wiederganger
00:24:44
SQ
Turn started for Wiederganger
00:24:45
SQ
Turn started for Wiederganger
00:24:45
SQ
Turn started for Wiederganger
00:24:46
SQ
Turn started for Wiederganger
00:24:47
SQ
Turn started for Wiederganger
00:24:48
SQ
Turn started for Wiederganger
00:24:49
SQ
Turn started for Fallen Hero
00:24:50
SQ
Turn started for Fallen Hero
00:24:51
SQ
Turn started for Fallen Hero
00:24:52
SQ
Turn started for Fallen Hero
00:24:54
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:24:54
SQ
Torvald uses skill Quick Shot
00:24:55
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:24:55
SQ
Torvald uses skill Quick Shot
00:25:19
SQ
INFO: Next round issued: 2
00:25:20
SQ
Turn started for Casimir the Rock
00:25:22
SQ
Turn started for Torvald
00:25:23
SQ
[Torvald] executes skill [Quick Shot] on target [Fallen Hero]
00:25:23
SQ
Torvald uses skill Quick Shot
00:25:24
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:25:24
SQ
Torvald uses skill Quick Shot
00:25:25
SQ
Turn started for Gustav
00:25:26
SQ
Turn started for Lothar
00:25:28
SQ
Turn started for Geist
00:25:29
SQ
Turn started for Geist
00:25:31
SQ
Turn started for Geist
00:25:32
SQ
Turn started for Geist
00:25:34
SQ
Turn started for Geist
00:25:37
SQ
Turn started for Gunther the Assassin
00:25:38
SQ
Turn started for Geist
00:25:40
SQ
Turn started for Carsten
00:25:40
SQ
Turn started for Robert dodge
00:25:41
SQ
Turn started for Rollo the Wild
00:25:42
SQ
Turn started for Siegward the Feral
00:25:43
SQ
Turn started for Alberich
00:25:44
SQ
Turn started for Wiederganger
00:25:46
SQ
Turn started for Wiederganger
00:25:47
SQ
Turn started for Birk the Animal
00:25:49
SQ
Turn started for Wiederganger
00:25:50
SQ
Skill [Overwhelmed] removed from [Wiederganger].
00:25:50
SQ
Turn started for Wiederganger
00:25:52
SQ
Turn started for Ruthard
00:25:53
SQ
Turn started for Wiederganger
00:25:55
SQ
Turn started for Wiederganger
00:25:56
SQ
Turn started for Wiederganger
00:25:58
SQ
Turn started for Wiederganger
00:26:00
SQ
Turn started for Wiederganger
00:26:01
SQ
Turn started for Wiederganger
00:26:02
SQ
Turn started for Wiederganger
00:26:04
SQ
Turn started for Wiederganger
00:26:07
SQ
Turn started for Wiederganger
00:26:09
SQ
Turn started for Wiederganger
00:26:11
SQ
Turn started for Wiederganger
00:26:13
SQ
Turn started for Wiederganger
00:26:14
SQ
Turn started for Wiederganger
00:26:16
SQ
Turn started for Wiederganger
00:26:18
SQ
Turn started for Wiederganger
00:26:20
SQ
Turn started for Wiederganger
00:26:22
SQ
Turn started for Wiederganger
00:26:24
SQ
Turn started for Fallen Hero
00:26:26
SQ
Turn started for Fallen Hero
00:26:28
SQ
Skill [Overwhelmed] removed from [Fallen Hero].
00:26:28
SQ
Turn started for Fallen Hero
00:26:30
SQ
Turn started for Fallen Hero
00:27:09
SQ
INFO: Next round issued: 3
00:27:10
SQ
Turn started for Torvald
00:27:14
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:27:14
SQ
Torvald uses skill Quick Shot
00:27:15
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:27:15
SQ
Torvald uses skill Quick Shot
00:27:16
SQ
Turn started for Geist
00:27:17
SQ
Geist uses skill Horrific Scream
00:27:18
SQ
Turn started for Geist
00:27:20
SQ
Geist uses skill Horrific Scream
00:27:21
SQ
Turn started for Geist
00:27:22
SQ
Turn started for Geist
00:27:23
SQ
Geist uses skill Horrific Scream
00:27:24
SQ
Turn started for Geist
00:27:26
SQ
Turn started for Geist
00:27:27
SQ
Geist uses skill Horrific Scream
00:27:28
SQ
Turn started for Casimir the Rock
00:27:33
SQ
Turn started for Robert dodge
00:27:34
SQ
[Robert dodge] executes skill [Rally] on target [Robert dodge]
00:27:34
SQ
Robert dodge uses skill Rally
00:27:35
SQ
Skill [Rallied] removed from [Robert dodge].
00:27:36
SQ
Turn started for Gustav
00:27:37
SQ
Turn started for Gunther the Assassin
00:27:39
SQ
Turn started for Carsten
00:27:40
SQ
Turn started for Rollo the Wild
00:27:42
SQ
Turn started for Siegward the Feral
00:27:43
SQ
Turn started for Wiederganger
00:27:44
SQ
Wiederganger uses skill Slash
00:27:45
SQ
Turn started for Wiederganger
00:27:46
SQ
Wiederganger uses skill Slash
00:27:47
SQ
Turn started for Alberich
00:27:49
SQ
Turn started for Birk the Animal
00:27:51
SQ
Turn started for Wiederganger
00:27:52
SQ
Wiederganger uses skill Thrust
00:27:53
SQ
Turn started for Wiederganger
00:27:54
SQ
Wiederganger uses skill Slash
00:27:55
SQ
Turn started for Wiederganger
00:27:57
SQ
Turn started for Wiederganger
00:27:58
SQ
Turn started for Wiederganger
00:27:59
SQ
Turn started for Wiederganger
00:28:01
SQ
Turn started for Wiederganger
00:28:03
SQ
Wiederganger uses skill Thrust
00:28:03
SQ
Skill [Overwhelmed (x2)] removed from [Wiederganger].
00:28:04
SQ
Turn started for Wiederganger
00:28:05
SQ
Turn started for Wiederganger
00:28:06
SQ
Turn started for Wiederganger
00:28:08
SQ
Turn started for Wiederganger
00:28:10
SQ
Turn started for Wiederganger
00:28:12
SQ
Turn started for Wiederganger
00:28:14
SQ
Turn started for Wiederganger
00:28:16
SQ
Turn started for Wiederganger
00:28:18
SQ
Turn started for Wiederganger
00:28:20
SQ
Turn started for Wiederganger
00:28:22
SQ
Turn started for Wiederganger
00:28:23
SQ
Turn started for Wiederganger
00:28:25
SQ
Turn started for Fallen Hero
00:28:27
SQ
Turn started for Fallen Hero
00:28:28
SQ
Fallen Hero uses skill Split Man
00:28:29
SQ
Turn started for Fallen Hero
00:28:30
SQ
Fallen Hero uses skill Chop
00:28:31
SQ
Turn started for Fallen Hero
00:28:33
SQ
Turn started for Ruthard
00:28:51
SQ
[Ruthard] executes skill [Shieldwall] on target [Ruthard]
00:28:51
SQ
Ruthard uses skill Shieldwall
00:28:53
SQ
Turn started for Lothar
00:28:58
SQ
Skill [Rallied] removed from [Lothar].
00:29:00
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:29:00
SQ
Casimir the Rock uses skill Cudgel
00:29:01
SQ
Skill [Rallied] removed from [Casimir the Rock].
00:29:03
SQ
[Gustav] executes skill [Split Shield] on target [Fallen Hero]
00:29:03
SQ
Gustav uses skill Split Shield
00:29:08
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:29:08
SQ
Gunther the Assassin uses skill Slash
00:29:11
SQ
[Carsten] executes skill [Split Man] on target [Wiederganger]
00:29:11
SQ
Carsten uses skill Split Man
00:29:15
SQ
[Rollo the Wild] executes skill [Swing] on target [Wiederganger]
00:29:15
SQ
Rollo the Wild uses skill Swing
00:29:15
SQ
Wiederganger has died.
00:29:15
SQ
Wiederganger has died.
00:29:15
SQ
Wiederganger has died.
00:29:21
SQ
[Siegward the Feral] executes skill [Rupture] on target [Wiederganger]
00:29:21
SQ
Siegward the Feral uses skill Rupture
00:29:23
SQ
[Alberich] executes skill [Split Man] on target [Fallen Hero]
00:29:23
SQ
Alberich uses skill Split Man
00:29:27
SQ
[Birk the Animal] executes skill [Thrust] on target [Wiederganger]
00:29:27
SQ
Birk the Animal uses skill Thrust
00:29:28
SQ
[Birk the Animal] executes skill [Thrust] on target [Wiederganger]
00:29:28
SQ
Birk the Animal uses skill Thrust
00:29:28
SQ
Skill [Rallied] removed from [Birk the Animal].
00:29:30
SQ
Skill [Rallied] removed from [Ruthard].
00:29:30
SQ
INFO: Next round issued: 4
00:29:31
SQ
Turn started for Lothar
00:29:31
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (14,8).
00:29:35
SQ
Turn started for Torvald
00:29:36
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:29:36
SQ
Torvald uses skill Quick Shot
00:29:37
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:29:37
SQ
Torvald uses skill Quick Shot
00:29:38
SQ
Turn started for Geist
00:29:39
SQ
Geist uses skill Horrific Scream
00:29:40
SQ
Turn started for Geist
00:29:41
SQ
Geist uses skill Horrific Scream
00:29:41
SQ
Skill [Shieldwall] removed from [Ruthard].
00:29:42
SQ
Turn started for Geist
00:29:43
SQ
Geist uses skill Horrific Scream
00:29:44
SQ
Turn started for Geist
00:29:46
SQ
Geist uses skill Horrific Scream
00:29:47
SQ
Turn started for Geist
00:29:48
SQ
Geist uses skill Horrific Scream
00:29:49
SQ
Turn started for Geist
00:29:50
SQ
Geist uses skill Horrific Scream
00:29:51
SQ
Turn started for Casimir the Rock
00:29:53
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:29:53
SQ
Casimir the Rock uses skill Cudgel
00:29:53
SQ
Wiederganger has died.
00:29:54
SQ
Turn started for Robert dodge
00:29:55
SQ
[Robert dodge] executes skill [Rally] on target [Robert dodge]
00:29:55
SQ
Robert dodge uses skill Rally
00:29:56
SQ
Skill [Rallied] removed from [Robert dodge].
00:29:56
SQ
Turn started for Gunther the Assassin
00:29:59
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:29:59
SQ
Gunther the Assassin uses skill Slash
00:29:59
SQ
Wiederganger has died.
00:30:00
SQ
[Gunther the Assassin] executes skill [Slash] on target [Fallen Hero]
00:30:00
SQ
Gunther the Assassin uses skill Slash
00:30:00
SQ
Fallen Hero has died.
00:30:02
SQ
Turn started for Gustav
00:30:03
SQ
Turn started for Carsten
00:30:07
SQ
Turn started for Wiederganger
00:30:08
SQ
Wiederganger uses skill Slash
00:30:10
SQ
Turn started for Wiederganger
00:30:11
SQ
Wiederganger uses skill Slash
00:30:12
SQ
Turn started for Wiederganger
00:30:13
SQ
Wiederganger uses skill Thrust
00:30:14
SQ
Turn started for Wiederganger
00:30:15
SQ
Wiederganger uses skill Slash
00:30:16
SQ
Turn started for Wiederganger
00:30:17
SQ
Wiederganger uses skill Slash
00:30:18
SQ
Turn started for Wiederganger
00:30:19
SQ
Turn started for Wiederganger
00:30:21
SQ
Turn started for Siegward the Feral
00:30:24
SQ
[Siegward the Feral] executes skill [Rupture] on target [Wiederganger]
00:30:24
SQ
Siegward the Feral uses skill Rupture
00:30:25
SQ
Turn started for Rollo the Wild
00:30:27
SQ
[Rollo the Wild] executes skill [Split] on target [Wiederganger]
00:30:27
SQ
Rollo the Wild uses skill Split
00:30:27
SQ
Wiederganger has died.
00:30:27
UI
Failed to load procedural content "procedural/tacticalentity(29301,5425020,socket,miniboss,arrow)".
00:30:29
SQ
Turn started for Wiederganger
00:30:31
SQ
Turn started for Wiederganger
00:30:32
SQ
Turn started for Wiederganger
00:30:33
SQ
Turn started for Wiederganger
00:30:35
SQ
Turn started for Alberich
00:30:36
SQ
[Alberich] executes skill [Split Man] on target [Wiederganger]
00:30:36
SQ
Alberich uses skill Split Man
00:30:37
SQ
Skill [Rallied] removed from [Alberich].
00:30:37
SQ
Turn started for Wiederganger
00:30:38
SQ
Turn started for Wiederganger
00:30:40
SQ
Wiederganger uses skill Chop
00:30:41
SQ
Turn started for Wiederganger
00:30:43
SQ
Turn started for Wiederganger
00:30:44
SQ
Turn started for Wiederganger
00:30:46
SQ
Turn started for Fallen Hero
00:30:47
SQ
Fallen Hero uses skill Split Man
00:30:48
SQ
Turn started for Fallen Hero
00:30:49
SQ
Fallen Hero uses skill Chop
00:30:50
SQ
Turn started for Fallen Hero
00:30:58
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
00:30:58
SQ
Lothar uses skill Thrust
00:30:59
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
00:30:59
SQ
Lothar uses skill Thrust
00:31:00
SQ
Skill [Rallied] removed from [Lothar].
00:31:00
SQ
Turn started for Ruthard
00:31:02
SQ
[Ruthard] executes skill [Shieldwall] on target [Ruthard]
00:31:02
SQ
Ruthard uses skill Shieldwall
00:31:03
SQ
Turn started for Birk the Animal
00:31:13
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:31:13
SQ
Gunther the Assassin uses skill Slash
00:31:17
SQ
[Gustav] executes skill [Strike] on target [Wiederganger]
00:31:17
SQ
Gustav uses skill Strike
00:31:18
SQ
Wiederganger has died.
00:31:18
SQ
[Gustav] executes skill [Strike] on target [Wiederganger]
00:31:18
SQ
Gustav uses skill Strike
00:31:18
SQ
Wiederganger has died.
00:31:22
SQ
[Carsten] executes skill [Split Man] on target [Wiederganger]
00:31:22
SQ
Carsten uses skill Split Man
00:31:25
SQ
[Rollo the Wild] executes skill [Split] on target [Wiederganger]
00:31:25
SQ
Rollo the Wild uses skill Split
00:31:26
SQ
Skill [Rallied] removed from [Rollo the Wild].
00:31:28
SQ
[Ruthard] executes skill [Thrust] on target [Wiederganger]
00:31:28
SQ
Ruthard uses skill Thrust
00:31:29
SQ
Skill [Rallied] removed from [Ruthard].
00:31:29
SQ
INFO: Next round issued: 5
00:31:30
SQ
Turn started for Geist
00:31:33
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (13,12).
00:31:35
SQ
Geist uses skill Horrific Scream
00:31:36
SQ
Turn started for Geist
00:31:37
SQ
Geist uses skill Horrific Scream
00:31:38
SQ
Turn started for Geist
00:31:38
SQ
Turn started for Torvald
00:31:42
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:31:42
SQ
Torvald uses skill Quick Shot
00:31:48
SQ
Turn started for Geist
00:31:49
SQ
Geist uses skill Horrific Scream
00:31:49
SQ
Skill [Shieldwall] removed from [Ruthard].
00:31:50
SQ
Turn started for Geist
00:31:51
SQ
Geist uses skill Horrific Scream
00:31:52
SQ
Turn started for Geist
00:31:53
SQ
Geist uses skill Horrific Scream
00:31:55
SQ
Turn started for Casimir the Rock
00:31:55
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:31:55
SQ
Casimir the Rock uses skill Cudgel
00:31:55
SQ
Wiederganger has died.
00:31:57
SQ
Turn started for Robert dodge
00:32:00
SQ
[Robert dodge] executes skill [Rally] on target [Robert dodge]
00:32:00
SQ
Robert dodge uses skill Rally
00:32:01
SQ
Skill [Rallied] removed from [Robert dodge].
00:32:02
SQ
Turn started for Siegward the Feral
00:32:04
SQ
[Siegward the Feral] executes skill [Rupture] on target [Wiederganger]
00:32:04
SQ
Siegward the Feral uses skill Rupture
00:32:07
SQ
Turn started for Carsten
00:32:08
SQ
[Carsten] executes skill [Split Man] on target [Wiederganger]
00:32:08
SQ
Carsten uses skill Split Man
00:32:08
SQ
Wiederganger has died.
00:32:09
SQ
[Carsten] executes skill [Split Man] on target [Wiederganger]
00:32:09
SQ
Carsten uses skill Split Man
00:32:10
SQ
Turn started for Gunther the Assassin
00:32:13
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:32:13
SQ
Gunther the Assassin uses skill Slash
00:32:13
SQ
Wiederganger has died.
00:32:14
SQ
[Gunther the Assassin] executes skill [Slash] on target [Geist]
00:32:14
SQ
Gunther the Assassin uses skill Slash
00:32:14
SQ
Geist has died.
00:32:16
SQ
Turn started for Wiederganger
00:32:17
SQ
Wiederganger uses skill Slash
00:32:18
SQ
Turn started for Wiederganger
00:32:19
SQ
Wiederganger uses skill Slash
00:32:20
SQ
Turn started for Alberich
00:32:26
SQ
[Alberich] executes skill [Strike] on target [Wiederganger]
00:32:26
SQ
Alberich uses skill Strike
00:32:27
SQ
Turn started for Wiederganger
00:32:28
SQ
Wiederganger uses skill Thrust
00:32:29
SQ
Turn started for Wiederganger
00:32:30
SQ
Wiederganger uses skill Slash
00:32:31
SQ
Turn started for Wiederganger
00:32:34
SQ
Wiederganger uses skill Bash
00:32:35
SQ
Turn started for Gustav
00:32:40
SQ
[Gustav] executes skill [Strike] on target [Wiederganger]
00:32:40
SQ
Gustav uses skill Strike
00:32:40
SQ
Wiederganger has died.
00:32:43
SQ
Turn started for Wiederganger
00:32:45
SQ
Turn started for Wiederganger
00:32:47
SQ
Wiederganger uses skill Chop
00:32:49
SQ
Turn started for Wiederganger
00:32:50
SQ
Wiederganger uses skill Chop
00:32:51
SQ
Skill [Overwhelmed] removed from [Wiederganger].
00:32:51
SQ
Turn started for Wiederganger
00:32:53
SQ
Turn started for Wiederganger
00:32:54
SQ
Wiederganger uses skill Chop
00:32:55
SQ
Turn started for Wiederganger
00:32:57
SQ
Turn started for Wiederganger
00:32:58
SQ
Turn started for Fallen Hero
00:32:59
SQ
Fallen Hero uses skill Split Man
00:33:00
SQ
Turn started for Fallen Hero
00:33:01
SQ
Fallen Hero uses skill Chop
00:33:02
SQ
Turn started for Fallen Hero
00:33:05
SQ
Turn started for Birk the Animal
00:33:07
SQ
[Birk the Animal] executes skill [Thrust] on target [Wiederganger]
00:33:07
SQ
Birk the Animal uses skill Thrust
00:33:07
SQ
[Birk the Animal] executes skill [Thrust] on target [Wiederganger]
00:33:07
SQ
Birk the Animal uses skill Thrust
00:33:08
SQ
Skill [Rallied] removed from [Birk the Animal].
00:33:08
SQ
Turn started for Lothar
00:33:10
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
00:33:10
SQ
Lothar uses skill Thrust
00:33:11
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
00:33:11
SQ
Lothar uses skill Thrust
00:33:12
SQ
Skill [Rallied] removed from [Lothar].
00:33:13
SQ
Geist uses skill Horrific Scream
00:33:16
SQ
Turn started for Ruthard
00:33:18
SQ
[Ruthard] executes skill [Shieldwall] on target [Ruthard]
00:33:18
SQ
Ruthard uses skill Shieldwall
00:33:19
SQ
Turn started for Rollo the Wild
00:33:21
SQ
[Rollo the Wild] executes skill [Overhead Strike] on target [Wiederganger]
00:33:21
SQ
Rollo the Wild uses skill Overhead Strike
00:33:21
SQ
Wiederganger has died.
00:33:22
SQ
Skill [Rallied] removed from [Rollo the Wild].
00:33:24
SQ
[Ruthard] executes skill [Thrust] on target [Wiederganger]
00:33:24
SQ
Ruthard uses skill Thrust
00:33:25
SQ
Skill [Rallied] removed from [Ruthard].
00:33:25
SQ
INFO: Next round issued: 6
00:33:25
SQ
Turn started for Casimir the Rock
00:33:26
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (14,11).
00:33:31
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (16,6).
00:33:33
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:33:33
SQ
Casimir the Rock uses skill Cudgel
00:33:33
SQ
Wiederganger has died.
00:33:34
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:33:34
SQ
Casimir the Rock uses skill Cudgel
00:33:35
SQ
Turn started for Geist
00:33:36
SQ
Geist uses skill Horrific Scream
00:33:37
SQ
Turn started for Geist
00:33:38
SQ
Geist uses skill Horrific Scream
00:33:39
SQ
Turn started for Geist
00:33:40
SQ
Geist uses skill Horrific Scream
00:33:41
SQ
Turn started for Geist
00:33:42
SQ
Geist uses skill Horrific Scream
00:33:43
SQ
Turn started for Lothar
00:33:46
SQ
Lothar uses skill Footwork
00:33:47
SQ
Turn started for Geist
00:33:48
SQ
Geist uses skill Horrific Scream
00:33:50
SQ
Turn started for Torvald
00:33:52
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:33:52
SQ
Torvald uses skill Quick Shot
00:33:53
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:33:53
SQ
Torvald uses skill Quick Shot
00:33:53
SQ
Wiederganger has died.
00:33:53
UI
Failed to load procedural content "procedural/tacticalentity(50983,5425018,socket,miniboss,arrow)".
00:33:54
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:33:54
SQ
Torvald uses skill Quick Shot
00:33:54
SQ
Wiederganger has died.
00:33:54
UI
Failed to load procedural content "procedural/tacticalentity(41276,5425014,socket,miniboss,arrow)".
00:33:54
UI
Failed to load procedural content "procedural/tacticalentity(25941,5425014,socket,miniboss,arrow)".
00:33:55
SQ
Turn started for Gunther the Assassin
00:33:57
SQ
[Gunther the Assassin] executes skill [Slash] on target [Fallen Hero]
00:33:57
SQ
Gunther the Assassin uses skill Slash
00:33:57
SQ
Fallen Hero has died.
00:33:59
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:33:59
SQ
Gunther the Assassin uses skill Slash
00:34:00
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:34:00
SQ
Gunther the Assassin uses skill Slash
00:34:01
SQ
Turn started for Robert dodge
00:34:02
SQ
[Robert dodge] executes skill [Rally] on target [Robert dodge]
00:34:02
SQ
Robert dodge uses skill Rally
00:34:02
SQ
Skill [Rallied] removed from [Robert dodge].
00:34:03
SQ
Turn started for Siegward the Feral
00:34:05
SQ
[Siegward the Feral] executes skill [Rupture] on target [Wiederganger]
00:34:05
SQ
Siegward the Feral uses skill Rupture
00:34:06
SQ
Turn started for Carsten
00:34:07
SQ
[Carsten] executes skill [Split Man] on target [Wiederganger]
00:34:07
SQ
Carsten uses skill Split Man
00:34:07
SQ
Wiederganger has died.
00:34:07
SQ
[Carsten] executes skill [Split Man] on target [Wiederganger]
00:34:07
SQ
Carsten uses skill Split Man
00:34:08
SQ
Turn started for Gustav
00:34:12
SQ
[Gustav] executes skill [Strike] on target [Wiederganger]
00:34:12
SQ
Gustav uses skill Strike
00:34:12
SQ
Wiederganger has died.
00:34:12
UI
Failed to load procedural content "procedural/tacticalentity(29732,5425024,socket,miniboss,arrow)".
00:34:15
SQ
Turn started for Alberich
00:34:17
SQ
Turn started for Wiederganger
00:34:18
SQ
Wiederganger uses skill Bash
00:34:20
SQ
Turn started for Wiederganger
00:34:21
SQ
Turn started for Wiederganger
00:34:22
SQ
Wiederganger uses skill Chop
00:34:23
SQ
Turn started for Wiederganger
00:34:24
SQ
Wiederganger uses skill Chop
00:34:25
SQ
Turn started for Wiederganger
00:34:27
SQ
Wiederganger uses skill Cleave
00:34:29
SQ
Turn started for Rollo the Wild
00:34:36
SQ
[Rollo the Wild] executes skill [Overhead Strike] on target [Wiederganger]
00:34:36
SQ
Rollo the Wild uses skill Overhead Strike
00:34:37
SQ
Skill [Rallied] removed from [Rollo the Wild].
00:34:37
SQ
Skill [Killing Frenzy!] removed from [Rollo the Wild].
00:34:37
SQ
Turn started for Ruthard
00:34:37
SQ
Skill [Shieldwall] removed from [Ruthard].
00:34:40
SQ
[Ruthard] executes skill [Shieldwall] on target [Ruthard]
00:34:40
SQ
Ruthard uses skill Shieldwall
00:34:42
SQ
Turn started for Fallen Hero
00:34:43
SQ
Fallen Hero uses skill Split Man
00:34:44
SQ
Turn started for Fallen Hero
00:34:45
SQ
Fallen Hero uses skill Chop
00:34:46
SQ
Turn started for Fallen Hero
00:34:47
SQ
Turn started for Birk the Animal
00:34:52
SQ
[Lothar] executes skill [Thrust] on target [Geist]
00:34:52
SQ
Lothar uses skill Thrust
00:34:53
SQ
Skill [Rallied] removed from [Lothar].
00:34:58
SQ
Skill [Rallied] removed from [Alberich].
00:34:59
SQ
Skill [Rallied] removed from [Ruthard].
00:34:59
SQ
INFO: Next round issued: 7
00:35:00
SQ
Turn started for Geist
00:35:01
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (15,9).
00:35:04
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (16,12).
00:35:06
SQ
Geist uses skill Horrific Scream
00:35:06
SQ
Skill [Shieldwall] removed from [Ruthard].
00:35:07
SQ
Turn started for Geist
00:35:08
SQ
Geist uses skill Horrific Scream
00:35:10
SQ
Turn started for Casimir the Rock
00:35:10
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:35:10
SQ
Casimir the Rock uses skill Cudgel
00:35:10
SQ
Wiederganger has died.
00:35:11
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Fallen Hero]
00:35:11
SQ
Casimir the Rock uses skill Cudgel
00:35:12
SQ
Turn started for Geist
00:35:13
SQ
Geist uses skill Horrific Scream
00:35:14
SQ
Turn started for Geist
00:35:15
SQ
Geist uses skill Horrific Scream
00:35:16
SQ
Turn started for Geist
00:35:17
SQ
Geist uses skill Horrific Scream
00:35:18
SQ
Turn started for Torvald
00:35:20
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:35:20
SQ
Torvald uses skill Quick Shot
00:35:20
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:35:20
SQ
Torvald uses skill Quick Shot
00:35:20
SQ
Wiederganger has died.
00:35:25
SQ
Turn started for Siegward the Feral
00:35:26
SQ
[Siegward the Feral] executes skill [Rupture] on target [Wiederganger]
00:35:26
SQ
Siegward the Feral uses skill Rupture
00:35:28
SQ
Turn started for Gunther the Assassin
00:35:33
SQ
Turn started for Robert dodge
00:35:36
SQ
Turn started for Carsten
00:35:38
SQ
[Carsten] executes skill [Split Man] on target [Wiederganger]
00:35:38
SQ
Carsten uses skill Split Man
00:35:38
SQ
Wiederganger has died.
00:35:38
UI
Failed to load procedural content "procedural/tacticalentity(29471,5425021,socket,miniboss,arrow)".
00:35:42
SQ
[Carsten] executes skill [Strike] on target [Geist]
00:35:42
SQ
Carsten uses skill Strike
00:35:42
SQ
Geist has died.
00:35:43
SQ
Turn started for Wiederganger
00:35:44
SQ
Wiederganger uses skill Bite
00:35:46
SQ
Turn started for Gustav
00:35:53
SQ
[Gustav] executes skill [Smite] on target [Wiederganger]
00:35:53
SQ
Gustav uses skill Smite
00:35:54
SQ
Skill [Killing Frenzy!] removed from [Gustav].
00:35:54
SQ
Turn started for Wiederganger
00:35:55
SQ
Wiederganger uses skill Chop
00:35:56
SQ
Turn started for Wiederganger
00:35:57
SQ
Wiederganger uses skill Chop
00:35:59
SQ
Turn started for Rollo the Wild
00:36:00
SQ
[Rollo the Wild] executes skill [Overhead Strike] on target [Wiederganger]
00:36:00
SQ
Rollo the Wild uses skill Overhead Strike
00:36:00
SQ
Wiederganger has died.
00:36:03
SQ
Turn started for Fallen Hero
00:36:04
SQ
Fallen Hero uses skill Split Man
00:36:05
SQ
Turn started for Fallen Hero
00:36:06
SQ
Fallen Hero uses skill Chop
00:36:07
SQ
Turn started for Fallen Hero
00:36:08
SQ
Fallen Hero uses skill Chop
00:36:09
SQ
Turn started for Birk the Animal
00:36:16
SQ
Turn started for Ruthard
00:36:18
SQ
Turn started for Lothar
00:36:20
SQ
Turn started for Alberich
00:36:22
SQ
[Alberich] executes skill [Strike] on target [Geist]
00:36:22
SQ
Alberich uses skill Strike
00:36:24
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:36:24
SQ
Gunther the Assassin uses skill Slash
00:36:25
SQ
Wiederganger has died.
00:36:25
UI
Failed to load procedural content "procedural/tacticalentity(12208,5425031,socket,miniboss,arrow)".
00:36:25
SQ
[Gunther the Assassin] executes skill [Slash] on target [Fallen Hero]
00:36:25
SQ
Gunther the Assassin uses skill Slash
00:36:26
SQ
[Gunther the Assassin] executes skill [Slash] on target [Fallen Hero]
00:36:26
SQ
Gunther the Assassin uses skill Slash
00:36:27
SQ
Skill [Rallied] removed from [Gunther the Assassin].
00:36:27
SQ
INFO: Next round issued: 8
00:36:27
SQ
Turn started for Geist
00:36:28
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (16,7).
00:36:29
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (16,8).
00:36:31
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (14,7).
00:36:32
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (12,14).
00:36:34
SQ
Geist uses skill Horrific Scream
00:36:35
SQ
Turn started for Geist
00:36:37
SQ
Geist uses skill Horrific Scream
00:36:38
SQ
Turn started for Geist
00:36:39
SQ
Geist uses skill Horrific Scream
00:36:40
SQ
Turn started for Geist
00:36:41
SQ
Geist uses skill Horrific Scream
00:36:42
SQ
Turn started for Casimir the Rock
00:36:47
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Fallen Hero]
00:36:47
SQ
Casimir the Rock uses skill Cudgel
00:36:47
SQ
Fallen Hero has died.
00:36:49
SQ
Turn started for Torvald
00:36:50
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:36:50
SQ
Torvald uses skill Quick Shot
00:36:51
SQ
Wiederganger has died.
00:36:52
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:36:52
SQ
Torvald uses skill Quick Shot
00:36:52
SQ
Wiederganger has died.
00:36:54
SQ
Turn started for Siegward the Feral
00:36:56
SQ
[Siegward the Feral] executes skill [Rupture] on target [Wiederganger]
00:36:56
SQ
Siegward the Feral uses skill Rupture
00:36:56
SQ
Wiederganger has died.
00:36:56
UI
Failed to load procedural content "procedural/tacticalentity(31032,5425019,socket,miniboss,arrow)".
00:36:59
SQ
Turn started for Robert dodge
00:37:00
SQ
[Robert dodge] executes skill [Rally] on target [Robert dodge]
00:37:00
SQ
Robert dodge uses skill Rally
00:37:01
SQ
Skill [Rallied] removed from [Robert dodge].
00:37:01
SQ
Turn started for Wiederganger
00:37:03
SQ
Turn started for Gustav
00:37:04
SQ
Turn started for Gunther the Assassin
00:37:05
SQ
[Gunther the Assassin] executes skill [Slash] on target [Fallen Hero]
00:37:05
SQ
Gunther the Assassin uses skill Slash
00:37:06
SQ
[Gunther the Assassin] executes skill [Slash] on target [Fallen Hero]
00:37:06
SQ
Gunther the Assassin uses skill Slash
00:37:07
SQ
Skill [Killing Frenzy!] removed from [Gunther the Assassin].
00:37:07
SQ
Turn started for Wiederganger
00:37:10
SQ
Wiederganger uses skill Chop
00:37:11
SQ
Turn started for Carsten
00:37:18
SQ
Turn started for Birk the Animal
00:37:19
SQ
[Birk the Animal] executes skill [Thrust] on target [Geist]
00:37:19
SQ
Birk the Animal uses skill Thrust
00:37:19
SQ
Geist has died.
00:37:22
SQ
[Birk the Animal] executes skill [Thrust] on target [Wiederganger]
00:37:22
SQ
Birk the Animal uses skill Thrust
00:37:23
SQ
Skill [Rallied] removed from [Birk the Animal].
00:37:23
SQ
Turn started for Rollo the Wild
00:37:27
SQ
[Rollo the Wild] executes skill [Overhead Strike] on target [Geist]
00:37:27
SQ
Rollo the Wild uses skill Overhead Strike
00:37:28
SQ
Skill [Rallied] removed from [Rollo the Wild].
00:37:28
SQ
Skill [Killing Frenzy!] removed from [Rollo the Wild].
00:37:28
SQ
Turn started for Fallen Hero
00:37:30
SQ
Turn started for Fallen Hero
00:37:31
SQ
Fallen Hero uses skill Chop
00:37:33
SQ
Turn started for Lothar
00:37:35
SQ
Skill [Rallied] removed from [Lothar].
00:37:36
SQ
Turn started for Ruthard
00:37:40
SQ
Skill [Rallied] removed from [Ruthard].
00:37:40
SQ
Turn started for Alberich
00:37:42
SQ
[Alberich] executes skill [Strike] on target [Geist]
00:37:42
SQ
Alberich uses skill Strike
00:37:43
SQ
Skill [Rallied] removed from [Alberich].
00:37:44
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:37:44
SQ
Casimir the Rock uses skill Cudgel
00:37:44
SQ
Wiederganger has died.
00:37:49
SQ
[Gustav] executes skill [Smite] on target [Wiederganger]
00:37:49
SQ
Gustav uses skill Smite
00:37:49
SQ
Wiederganger has died.
00:37:55
SQ
[Carsten] executes skill [Split Man] on target [Fallen Hero]
00:37:55
SQ
Carsten uses skill Split Man
00:37:56
SQ
Skill [Killing Frenzy!] removed from [Carsten].
00:37:56
SQ
INFO: Next round issued: 9
00:37:57
SQ
Turn started for Geist
00:37:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (17,4).
00:37:58
SQ
Geist uses skill Horrific Scream
00:37:59
SQ
Turn started for Geist
00:38:00
SQ
Geist uses skill Horrific Scream
00:38:01
SQ
Turn started for Geist
00:38:02
SQ
Geist uses skill Horrific Scream
00:38:03
SQ
Turn started for Lothar
00:38:21
SQ
Turn started for Casimir the Rock
00:38:27
SQ
Skill [Killing Frenzy!] removed from [Casimir the Rock].
00:38:27
SQ
Turn started for Torvald
00:38:29
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:38:29
SQ
Torvald uses skill Quick Shot
00:38:30
SQ
Skill [Killing Frenzy!] removed from [Torvald].
00:38:31
SQ
Turn started for Siegward the Feral
00:38:32
SQ
[Siegward the Feral] executes skill [Repel] on target [Fallen Hero]
00:38:32
SQ
Siegward the Feral uses skill Repel
00:38:33
SQ
Turn started for Robert dodge
00:38:35
SQ
[Robert dodge] executes skill [Rally] on target [Robert dodge]
00:38:35
SQ
Robert dodge uses skill Rally
00:38:36
SQ
Skill [Rallied] removed from [Robert dodge].
00:38:37
SQ
Turn started for Alberich
00:38:39
SQ
[Alberich] executes skill [Strike] on target [Geist]
00:38:39
SQ
Alberich uses skill Strike
00:38:39
SQ
Geist has died.
00:38:40
SQ
[Alberich] executes skill [Strike] on target [Wiederganger]
00:38:40
SQ
Alberich uses skill Strike
00:38:41
SQ
Skill [Rallied] removed from [Alberich].
00:38:41
SQ
Turn started for Gunther the Assassin
00:38:42
SQ
[Gunther the Assassin] executes skill [Slash] on target [Fallen Hero]
00:38:42
SQ
Gunther the Assassin uses skill Slash
00:38:42
SQ
Fallen Hero has died.
00:38:44
SQ
[Gunther the Assassin] executes skill [Slash] on target [Geist]
00:38:44
SQ
Gunther the Assassin uses skill Slash
00:38:44
SQ
Geist has died.
00:38:45
SQ
Skill [Rallied] removed from [Gunther the Assassin].
00:38:45
SQ
Turn started for Wiederganger
00:38:46
SQ
Wiederganger uses skill Chop
00:38:47
SQ
Turn started for Wiederganger
00:38:48
SQ
Wiederganger uses skill Chop
00:38:49
SQ
Skill [Overwhelmed] removed from [Wiederganger].
00:38:50
SQ
Turn started for Carsten
00:38:51
SQ
[Carsten] executes skill [Split Man] on target [Fallen Hero]
00:38:51
SQ
Carsten uses skill Split Man
00:38:52
SQ
Turn started for Gustav
00:38:54
SQ
[Gustav] executes skill [Recover] on target [Gustav]
00:38:54
SQ
Gustav uses skill Recover
00:38:54
SQ
Skill [Killing Frenzy!] removed from [Gustav].
00:38:55
SQ
Turn started for Birk the Animal
00:38:56
SQ
[Birk the Animal] executes skill [Thrust] on target [Wiederganger]
00:38:56
SQ
Birk the Animal uses skill Thrust
00:38:57
SQ
Turn started for Ruthard
00:39:00
SQ
[Ruthard] executes skill [Taunt] on target [Fallen Hero]
00:39:00
SQ
Ruthard uses skill Taunt
00:39:00
SQ
Skill [Rallied] removed from [Ruthard].
00:39:01
SQ
Turn started for Fallen Hero
00:39:02
SQ
Fallen Hero uses skill Round Swing
00:39:03
SQ
Skill [Taunted] removed from [Fallen Hero].
00:39:03
SQ
Turn started for Rollo the Wild
00:39:06
SQ
[Rollo the Wild] executes skill [Overhead Strike] on target [Geist]
00:39:06
SQ
Rollo the Wild uses skill Overhead Strike
00:39:06
SQ
Skill [Rallied] removed from [Rollo the Wild].
00:39:07
SQ
INFO: Next round issued: 10
00:39:07
SQ
Turn started for Geist
00:39:07
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (16,10).
00:39:09
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (16,12).
00:39:10
SQ
Geist uses skill Horrific Scream
00:39:12
SQ
Turn started for Casimir the Rock
00:39:13
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:39:13
SQ
Casimir the Rock uses skill Cudgel
00:39:15
SQ
Turn started for Lothar
00:39:18
SQ
[Lothar] executes skill [Taunt] on target [Fallen Hero]
00:39:18
SQ
Lothar uses skill Taunt
00:39:19
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
00:39:19
SQ
Lothar uses skill Thrust
00:39:19
SQ
Wiederganger has died.
00:39:20
SQ
Turn started for Torvald
00:39:21
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:39:21
SQ
Torvald uses skill Quick Shot
00:39:22
SQ
Turn started for Gustav
00:39:24
SQ
[Gustav] executes skill [Smite] on target [Fallen Hero]
00:39:24
SQ
Gustav uses skill Smite
00:39:24
SQ
Fallen Hero has died.
00:39:25
SQ
Turn started for Siegward the Feral
00:39:26
SQ
[Siegward the Feral] executes skill [Rupture] on target [Fallen Hero]
00:39:26
SQ
Siegward the Feral uses skill Rupture
00:39:27
SQ
Turn started for Carsten
00:39:29
SQ
[Carsten] executes skill [Split Man] on target [Fallen Hero]
00:39:29
SQ
Carsten uses skill Split Man
00:39:29
SQ
Fallen Hero has died.
00:39:31
SQ
Turn started for Gunther the Assassin
00:39:32
SQ
[Gunther the Assassin] executes skill [Slash] on target [Fallen Hero]
00:39:32
SQ
Gunther the Assassin uses skill Slash
00:39:32
SQ
[Gunther the Assassin] executes skill [Slash] on target [Fallen Hero]
00:39:32
SQ
Gunther the Assassin uses skill Slash
00:39:33
SQ
Skill [Killing Frenzy!] removed from [Gunther the Assassin].
00:39:33
SQ
Turn started for Robert dodge
00:39:35
SQ
[Robert dodge] executes skill [Impale] on target [Wiederganger]
00:39:35
SQ
Robert dodge uses skill Impale
00:39:35
SQ
Wiederganger has died.
00:39:35
UI
Failed to load procedural content "procedural/tacticalentity(55135,5425023,socket,miniboss,arrow)".
00:39:35
UI
Failed to load procedural content "procedural/tacticalentity(49259,5425023,socket,miniboss,arrow)".
00:39:36
SQ
Turn started for Wiederganger
00:39:36
SQ
Wiederganger uses skill Chop
00:39:38
SQ
Turn started for Alberich
00:39:41
SQ
Skill [Killing Frenzy!] removed from [Alberich].
00:39:41
SQ
Turn started for Birk the Animal
00:39:43
SQ
[Birk the Animal] executes skill [Thrust] on target [Fallen Hero]
00:39:43
SQ
Birk the Animal uses skill Thrust
00:39:44
SQ
Turn started for Rollo the Wild
00:39:44
SQ
[Rollo the Wild] executes skill [Overhead Strike] on target [Geist]
00:39:44
SQ
Rollo the Wild uses skill Overhead Strike
00:39:45
SQ
Geist has died.
00:39:46
SQ
Turn started for Ruthard
00:39:47
SQ
[Ruthard] executes skill [Recover] on target [Ruthard]
00:39:47
SQ
Ruthard uses skill Recover
00:39:48
SQ
INFO: Next round issued: 11
00:39:49
SQ
Turn started for Casimir the Rock
00:39:49
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (15,5).
00:39:55
SQ
Turn started for Lothar
00:39:57
SQ
[Lothar] executes skill [Thrust] on target [Headless Fallen Hero]
00:39:57
SQ
Lothar uses skill Thrust
00:39:57
SQ
[Lothar] executes skill [Thrust] on target [Headless Fallen Hero]
00:39:57
SQ
Lothar uses skill Thrust
00:39:57
SQ
Headless Fallen Hero has died.
00:39:58
SQ
Turn started for Torvald
00:40:01
SQ
[Torvald] executes skill [Aimed Shot] on target [Fallen Hero]
00:40:01
SQ
Torvald uses skill Aimed Shot
00:40:03
SQ
Turn started for Gustav
00:40:05
SQ
Skill [Killing Frenzy!] removed from [Gustav].
00:40:06
SQ
Turn started for Siegward the Feral
00:40:08
SQ
[Siegward the Feral] executes skill [Rupture] on target [Wiederganger]
00:40:08
SQ
Siegward the Feral uses skill Rupture
00:40:09
SQ
Turn started for Gunther the Assassin
00:40:09
SQ
[Gunther the Assassin] executes skill [Slash] on target [Fallen Hero]
00:40:09
SQ
Gunther the Assassin uses skill Slash
00:40:10
SQ
Fallen Hero has died.
00:40:11
SQ
Turn started for Robert dodge
00:40:13
SQ
Turn started for Wiederganger
00:40:14
SQ
Wiederganger uses skill Chop
00:40:15
SQ
Turn started for Ruthard
00:40:16
SQ
[Ruthard] executes skill [Thrust] on target [Wiederganger]
00:40:17
SQ
Ruthard uses skill Thrust
00:40:17
SQ
Turn started for Alberich
00:40:19
SQ
[Alberich] executes skill [Strike] on target [Wiederganger]
00:40:19
SQ
Alberich uses skill Strike
00:40:20
SQ
Turn started for Carsten
00:40:21
SQ
[Carsten] executes skill [Split Man] on target [Wiederganger]
00:40:21
SQ
Carsten uses skill Split Man
00:40:21
SQ
Wiederganger has died.
00:40:21
Resource
Unloading: gfx/orientation_overlay.png
00:40:21
SQ
Skill [Dodge] removed from [Torvald].
00:40:21
SQ
Skill [Dodge] removed from [Lothar].
00:40:21
SQ
Skill [Dodge] removed from [Casimir the Rock].
00:40:21
SQ
Skill [Killing Frenzy!] removed from [Rollo the Wild].
00:40:21
SQ
Skill [Dodge] removed from [Robert dodge].
00:40:21
SQ
Skill [Killing Frenzy!] removed from [Gunther the Assassin].
00:40:21
SQ
Skill [Killing Frenzy!] removed from [Carsten].
00:40:33
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:40:33
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:40:33
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
00:40:33
SQ
World::onCombatFinished
00:40:33
SQ
TacticalState::onFinish
00:40:34
Resource
Unloading: gfx/object_1.png
00:40:34
Resource
Unloading: gfx/object_0.png
00:40:34
Resource
Unloading Resource Package "Temporary Tactical Resources".
00:40:34
Resource
Unloading: gfx/detail.png
00:40:34
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
00:40:34
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
00:40:34
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
00:40:34
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
00:40:34
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
00:40:34
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_hurt_01.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_hurt_02.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_hurt_03.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_hurt_04.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_hurt_05.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_hurt_06.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_hurt_07.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_death_01.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_death_02.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_death_03.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_death_04.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_death_05.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_death_06.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_rise_01.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_rise_02.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_rise_03.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_rise_04.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_01.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_02.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_03.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_04.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_05.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_06.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_07.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_08.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_09.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_10.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_11.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_12.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_13.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_14.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_15.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_idle_16.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_bite_01.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_bite_02.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_bite_03.wav
00:40:34
Resource
Unloading: sounds/enemies/zombie_bite_04.wav
00:40:34
Resource
Unloading: sounds/enemies/ghost_death_01.wav
00:40:34
Resource
Unloading: sounds/enemies/ghost_death_02.wav
00:40:34
Resource
Unloading: sounds/enemies/geist_idle_13.wav
00:40:34
Resource
Unloading: sounds/enemies/geist_idle_14.wav
00:40:34
Resource
Unloading: sounds/enemies/geist_idle_15.wav
00:40:34
Resource
Unloading: sounds/enemies/geist_idle_16.wav
00:40:34
Resource
Unloading: sounds/enemies/geist_idle_17.wav
00:40:34
Resource
Unloading: sounds/enemies/ghastly_touch_01.wav
00:40:34
Resource
Unloading: sounds/enemies/horrific_scream_01.wav
00:40:38
Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
00:40:39
SQ
Save campaign: mhn
00:40:39
Scene
Finished saving scene.
00:42:03
SQ
contract removed: 1240
00:42:14
SQ
Location entered: Heldenfeste
00:43:15
SQ
contract removed: 1244
00:43:16
SQ
contract added: Hunting Giants
00:43:34
SQ
contract added: Escort Caravan
00:43:35
SQ
contract removed: 1238
00:43:36
SQ
contract added: Escort Caravan
00:43:43
SQ
Location entered: Arnold's Watch
00:43:45
SQ
Save campaign: autosave
00:43:45
Scene
Finished saving scene.
00:43:46
SQ
WorldState::onHide
00:43:46
Texture
Texture "gfx/detail.png" (ID: 323) took up approximately 10922kb in video memory.
00:43:46
Texture
Texture "gfx/object_0.png" (ID: 346) took up approximately 21845kb in video memory.
00:43:47
Texture
Texture "gfx/object_1.png" (ID: 407) took up approximately 21845kb in video memory.
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (21,5).
00:43:47
Texture
Texture "gfx/orientation_overlay.png" (ID: 419) took up approximately 1024kb in video memory.
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,4).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (20,5).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,5).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,3).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,6).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (21,6).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (21,4).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (20,6).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,2).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,7).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (21,7).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (21,3).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (20,4).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (21,8).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (22,1).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (20,7).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (21,2).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (22,9).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (22,-1).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (22,10).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (21,9).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (21,10).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,0).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,3).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (23,4).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (23,3).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (23,6).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,8).
00:43:47
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (20,2).
00:43:47
SQ
INFO: Next round issued: 1
00:43:47
Resource
Started loading Resource Package "Temporary Tactical Resources".
00:43:47
SQ
Turn started for Torvald
00:43:56
SQ
Turn started for Nachzehrer
00:43:57
SQ
Turn started for Nachzehrer
00:43:58
SQ
Turn started for Nachzehrer
00:43:58
SQ
Turn started for Nachzehrer
00:43:59
SQ
Turn started for Nachzehrer
00:44:00
SQ
Turn started for Casimir the Rock
00:44:01
SQ
Turn started for Nachzehrer
00:44:02
SQ
Turn started for Lothar
00:44:03
SQ
Turn started for Robert dodge
00:44:04
SQ
Turn started for Gustav
00:44:05
SQ
Turn started for Gunther the Assassin
00:44:06
SQ
Turn started for Carsten
00:44:07
SQ
Turn started for Rollo the Wild
00:44:08
SQ
Turn started for Siegward the Feral
00:44:09
SQ
Turn started for Ruthard
00:44:11
SQ
Turn started for Alberich
00:44:12
SQ
Turn started for Birk the Animal
00:44:13
SQ
Turn started for Wiederganger
00:44:14
SQ
Turn started for Wiederganger
00:44:15
SQ
Turn started for Wiederganger
00:44:16
SQ
Turn started for Wiederganger
00:44:17
SQ
Turn started for Wiederganger
00:44:18
SQ
Turn started for Wiederganger
00:44:19
SQ
Turn started for Wiederganger
00:44:20
SQ
Turn started for Wiederganger
00:44:22
SQ
Turn started for Wiederganger
00:44:23
SQ
Turn started for Wiederganger
00:44:24
SQ
Turn started for Wiederganger
00:44:25
SQ
Turn started for Wiederganger
00:44:26
SQ
Turn started for Wiederganger
00:44:28
SQ
Turn started for Wiederganger
00:44:29
SQ
Turn started for Wiederganger
00:44:30
SQ
Turn started for Wiederganger
00:44:31
SQ
Turn started for Wiederganger
00:44:33
SQ
Turn started for Wiederganger
00:44:34
SQ
Turn started for Fallen Hero
00:44:35
SQ
Turn started for Fallen Hero
00:44:36
SQ
Turn started for Fallen Hero
00:44:37
SQ
Turn started for Fallen Hero
00:44:39
SQ
Turn started for Fallen Hero
00:44:40
SQ
Turn started for Fallen Hero
00:44:44
SQ
INFO: Next round issued: 2
00:44:44
SQ
Turn started for Torvald
00:44:47
SQ
Turn started for Casimir the Rock
00:44:50
SQ
Turn started for Lothar
00:44:54
SQ
Turn started for Nachzehrer
00:44:55
SQ
Turn started for Nachzehrer
00:44:55
SQ
Turn started for Nachzehrer
00:44:56
SQ
Turn started for Nachzehrer
00:44:57
SQ
Turn started for Nachzehrer
00:44:57
SQ
Turn started for Nachzehrer
00:44:58
SQ
Turn started for Robert dodge
00:45:01
SQ
Turn started for Gustav
00:45:03
SQ
Turn started for Gunther the Assassin
00:45:04
SQ
Turn started for Carsten
00:45:05
SQ
Turn started for Rollo the Wild
00:45:05
SQ
Turn started for Siegward the Feral
00:45:06
SQ
Turn started for Ruthard
00:45:10
SQ
Turn started for Alberich
00:45:11
SQ
Turn started for Birk the Animal
00:45:15
SQ
Turn started for Wiederganger
00:45:17
SQ
Turn started for Wiederganger
00:45:19
SQ
Turn started for Wiederganger
00:45:20
SQ
Turn started for Wiederganger
00:45:22
SQ
Turn started for Wiederganger
00:45:23
SQ
Turn started for Wiederganger
00:45:25
SQ
Turn started for Wiederganger
00:45:26
SQ
Turn started for Wiederganger
00:45:28
SQ
Turn started for Wiederganger
00:45:30
SQ
Wiederganger uses skill Cleave
00:45:31
SQ
Turn started for Wiederganger
00:45:33
SQ
Turn started for Wiederganger
00:45:35
SQ
Turn started for Wiederganger
00:45:37
SQ
Turn started for Wiederganger
00:45:39
SQ
Turn started for Wiederganger
00:45:41
SQ
Turn started for Wiederganger
00:45:43
SQ
Turn started for Wiederganger
00:45:45
SQ
Turn started for Wiederganger
00:45:46
SQ
Turn started for Wiederganger
00:45:48
SQ
Turn started for Fallen Hero
00:45:50
SQ
Turn started for Fallen Hero
00:45:52
SQ
Turn started for Fallen Hero
00:45:53
SQ
Turn started for Fallen Hero
00:45:55
SQ
Turn started for Fallen Hero
00:45:57
SQ
Turn started for Fallen Hero
00:46:02
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:46:02
SQ
Torvald uses skill Quick Shot
00:46:02
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
00:46:02
SQ
Torvald uses skill Quick Shot
00:46:19
SQ
[Gustav] executes skill [Strike] on target [Wiederganger]
00:46:19
SQ
Gustav uses skill Strike
00:46:22
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:46:22
SQ
Gunther the Assassin uses skill Slash
00:46:30
SQ
[Ruthard] executes skill [Thrust] on target [Wiederganger]
00:46:30
SQ
Ruthard uses skill Thrust
00:46:34
SQ
[Alberich] executes skill [Split Man] on target [Wiederganger]
00:46:34
SQ
Alberich uses skill Split Man
00:46:34
SQ
Wiederganger has died.
00:46:38
SQ
INFO: Next round issued: 3
00:46:38
SQ
Turn started for Lothar
00:46:41
SQ
Turn started for Casimir the Rock
00:46:42
SQ
Turn started for Torvald
00:46:46
SQ
Turn started for Nachzehrer
00:46:47
SQ
Turn started for Nachzehrer
00:46:49
SQ
Turn started for Nachzehrer
00:46:51
SQ
Turn started for Nachzehrer
00:46:53
SQ
Nachzehrer uses skill Ghoul Claws
00:46:54
SQ
Turn started for Nachzehrer
00:46:56
SQ
Turn started for Nachzehrer
00:46:58
SQ
Turn started for Robert dodge
00:46:59
SQ
[Robert dodge] executes skill [Impale] on target [Nachzehrer]
00:46:59
SQ
Robert dodge uses skill Impale
00:47:00
SQ
Turn started for Carsten
00:47:02
SQ
Turn started for Gunther the Assassin
00:47:03
SQ
[Gunther the Assassin] executes skill [Slash] on target [Nachzehrer]
00:47:03
SQ
Gunther the Assassin uses skill Slash
00:47:03
SQ
Nachzehrer has died.
00:47:04
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:47:04
SQ
Gunther the Assassin uses skill Slash
00:47:04
SQ
Wiederganger has died.
00:47:05
SQ
Turn started for Rollo the Wild
00:47:07
SQ
[Rollo the Wild] executes skill [Overhead Strike] on target [Nachzehrer]
00:47:07
SQ
Rollo the Wild uses skill Overhead Strike
00:47:07
SQ
Nachzehrer has died.
00:47:08
SQ
Turn started for Gustav
00:47:10
SQ
Turn started for Siegward the Feral
00:47:11
SQ
Turn started for Wiederganger
00:47:13
SQ
Turn started for Wiederganger
00:47:14
SQ
Wiederganger uses skill Slash
00:47:15
SQ
Turn started for Wiederganger
00:47:16
SQ
Wiederganger uses skill Thrust
00:47:17
SQ
Turn started for Wiederganger
00:47:18
SQ
Wiederganger uses skill Thrust
00:47:19
SQ
Turn started for Wiederganger
00:47:22
SQ
Turn started for Birk the Animal
00:47:27
SQ
Turn started for Wiederganger
00:47:28
SQ
Wiederganger uses skill Chop
00:47:29
SQ
Turn started for Wiederganger
00:47:30
SQ
Turn started for Wiederganger
00:47:32
SQ
Turn started for Wiederganger
00:47:34
SQ
Wiederganger uses skill Cleave
00:47:35
SQ
Turn started for Wiederganger
00:47:36
SQ
Turn started for Wiederganger
00:47:38
SQ
Turn started for Wiederganger
00:47:40
SQ
Wiederganger uses skill Cleave
00:47:41
SQ
Turn started for Wiederganger
00:47:43
SQ
Turn started for Wiederganger
00:47:45
SQ
Turn started for Ruthard
00:47:49
SQ
[Ruthard] executes skill [Thrust] on target [Wiederganger]
00:47:49
SQ
Ruthard uses skill Thrust
00:47:49
SQ
[Ruthard] executes skill [Thrust] on target [Wiederganger]
00:47:49
SQ
Ruthard uses skill Thrust
00:47:50
SQ
Turn started for Alberich
00:47:52
SQ
[Alberich] executes skill [Split Man] on target [Wiederganger]
00:47:52
SQ
Alberich uses skill Split Man
00:47:53
SQ
Skill [Killing Frenzy!] removed from [Alberich].
00:47:53
SQ
Turn started for Wiederganger
00:47:55
SQ
Turn started for Wiederganger
00:47:57
SQ
Turn started for Fallen Hero
00:47:59
SQ
Turn started for Fallen Hero
00:47:59
SQ
Fallen Hero uses skill Cleave
00:48:01
SQ
Turn started for Fallen Hero
00:48:02
SQ
Turn started for Fallen Hero
00:48:03
SQ
Fallen Hero uses skill Chop
00:48:04
SQ
Turn started for Fallen Hero
00:48:06
SQ
Turn started for Fallen Hero
00:48:27
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
00:48:27
SQ
Lothar uses skill Thrust
00:48:28
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
00:48:28
SQ
Lothar uses skill Thrust
00:48:30
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:48:30
SQ
Casimir the Rock uses skill Cudgel
00:48:34
SQ
[Torvald] executes skill [Quick Shot] on target [Fallen Hero]
00:48:34
SQ
Torvald uses skill Quick Shot
00:48:35
SQ
[Torvald] executes skill [Quick Shot] on target [Fallen Hero]
00:48:35
SQ
Torvald uses skill Quick Shot
00:48:37
SQ
[Carsten] executes skill [Split Man] on target [Wiederganger]
00:48:37
SQ
Carsten uses skill Split Man
00:48:40
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:48:40
SQ
Gunther the Assassin uses skill Slash
00:48:53
SQ
[Gustav] executes skill [Strike] on target [Wiederganger]
00:48:53
SQ
Gustav uses skill Strike
00:48:53
SQ
Wiederganger has died.
00:48:54
SQ
[Gustav] executes skill [Strike] on target [Wiederganger]
00:48:54
SQ
Gustav uses skill Strike
00:48:57
SQ
[Siegward the Feral] executes skill [Rupture] on target [Wiederganger]
00:48:57
SQ
Siegward the Feral uses skill Rupture
00:48:57
SQ
Wiederganger has died.
00:49:02
SQ
[Birk the Animal] executes skill [Shieldwall] on target [Birk the Animal]
00:49:02
SQ
Birk the Animal uses skill Shieldwall
00:49:05
SQ
INFO: Next round issued: 4
00:49:05
SQ
Turn started for Nachzehrer
00:49:08
SQ
Turn started for Nachzehrer
00:49:10
SQ
Turn started for Nachzehrer
00:49:12
SQ
Turn started for Nachzehrer
00:49:14
SQ
Turn started for Torvald
00:49:16
SQ
[Torvald] executes skill [Quick Shot] on target [Fallen Hero]
00:49:16
SQ
Torvald uses skill Quick Shot
00:49:16
SQ
[Torvald] executes skill [Quick Shot] on target [Fallen Hero]
00:49:16
SQ
Torvald uses skill Quick Shot
00:49:18
SQ
Turn started for Casimir the Rock
00:49:19
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:49:19
SQ
Casimir the Rock uses skill Cudgel
00:49:19
SQ
Wiederganger has died.
00:49:20
SQ
Turn started for Robert dodge
00:49:22
SQ
Turn started for Lothar
00:49:25
SQ
[Lothar] executes skill [Taunt] on target [Nachzehrer]
00:49:25
SQ
Lothar uses skill Taunt
00:49:26
SQ
Turn started for Carsten
00:49:28
SQ
Turn started for Gunther the Assassin
00:49:30
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:49:30
SQ
Gunther the Assassin uses skill Slash
00:49:30
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:49:30
SQ
Gunther the Assassin uses skill Slash
00:49:31
SQ
Skill [Killing Frenzy!] removed from [Gunther the Assassin].
00:49:31
SQ
Turn started for Wiederganger
00:49:33
SQ
Turn started for Rollo the Wild
00:49:37
SQ
Turn started for Siegward the Feral
00:49:39
SQ
[Siegward the Feral] executes skill [Rupture] on target [Wiederganger]
00:49:39
SQ
Siegward the Feral uses skill Rupture
00:49:40
SQ
Turn started for Wiederganger
00:49:41
SQ
Wiederganger uses skill Slash
00:49:42
SQ
Turn started for Wiederganger
00:49:44
SQ
Turn started for Gustav
00:49:46
SQ
[Gustav] executes skill [Strike] on target [Wiederganger]
00:49:46
SQ
Gustav uses skill Strike
00:49:46
SQ
Wiederganger has died.
00:49:48
SQ
[Gustav] executes skill [Strike] on target [Fallen Hero]
00:49:48
SQ
Gustav uses skill Strike
00:49:49
SQ
Turn started for Wiederganger
00:49:51
SQ
Wiederganger uses skill Thrust
00:49:52
SQ
Turn started for Wiederganger
00:49:53
SQ
Wiederganger uses skill Chop
00:49:54
SQ
Turn started for Alberich
00:49:56
SQ
[Alberich] executes skill [Split Man] on target [Wiederganger]
00:49:56
SQ
Alberich uses skill Split Man
00:49:56
SQ
Wiederganger has died.
00:49:59
SQ
Turn started for Wiederganger
00:50:01
SQ
Turn started for Wiederganger
00:50:02
SQ
Wiederganger uses skill Cleave
00:50:03
SQ
Turn started for Wiederganger
00:50:05
SQ
Turn started for Wiederganger
00:50:06
SQ
Wiederganger uses skill Cleave
00:50:07
SQ
Turn started for Wiederganger
00:50:09
SQ
Turn started for Wiederganger
00:50:12
SQ
Wiederganger uses skill Slash
00:50:13
SQ
Turn started for Wiederganger
00:50:14
SQ
Wiederganger uses skill Cleave
00:50:15
SQ
Turn started for Ruthard
00:51:24
SQ
[Ruthard] executes skill [Thrust] on target [Wiederganger]
00:51:24
SQ
Ruthard uses skill Thrust
00:51:24
SQ
[Ruthard] executes skill [Thrust] on target [Wiederganger]
00:51:24
SQ
Ruthard uses skill Thrust
00:51:24
SQ
Wiederganger has died.
00:51:25
SQ
Turn started for Fallen Hero
00:51:27
SQ
Fallen Hero uses skill Split Man
00:51:28
SQ
Skill [Overwhelmed (x2)] removed from [Fallen Hero].
00:51:28
SQ
Turn started for Fallen Hero
00:51:29
SQ
Fallen Hero uses skill Chop
00:51:30
SQ
Turn started for Fallen Hero
00:51:32
SQ
Turn started for Fallen Hero
00:51:33
SQ
Fallen Hero uses skill Overhead Strike
00:51:34
SQ
Turn started for Fallen Hero
00:51:36
SQ
Turn started for Birk the Animal
00:51:36
SQ
Skill [Shieldwall] removed from [Birk the Animal].
00:51:37
SQ
[Birk the Animal] executes skill [Thrust] on target [Nachzehrer]
00:51:37
SQ
Birk the Animal uses skill Thrust
00:51:38
SQ
[Birk the Animal] executes skill [Thrust] on target [Nachzehrer]
00:51:38
SQ
Birk the Animal uses skill Thrust
00:51:39
SQ
Turn started for Fallen Hero
00:51:48
SQ
[Robert dodge] executes skill [Impale] on target [Wiederganger]
00:51:48
SQ
Robert dodge uses skill Impale
00:51:51
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
00:51:51
SQ
Lothar uses skill Thrust
00:51:54
SQ
[Carsten] executes skill [Split Man] on target [Wiederganger]
00:51:54
SQ
Carsten uses skill Split Man
00:51:58
SQ
[Rollo the Wild] executes skill [Swing] on target [Wiederganger]
00:51:58
SQ
Rollo the Wild uses skill Swing
00:51:58
SQ
Wiederganger has died.
00:51:59
SQ
[Rollo the Wild] executes skill [Overhead Strike] on target [Fallen Hero]
00:51:59
SQ
Rollo the Wild uses skill Overhead Strike
00:52:03
SQ
[Alberich] executes skill [Split Man] on target [Fallen Hero]
00:52:03
SQ
Alberich uses skill Split Man
00:52:05
SQ
INFO: Next round issued: 5
00:52:05
SQ
Turn started for Nachzehrer
00:52:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (13,5).
00:52:08
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (15,7).
00:52:09
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (16,11).
00:52:11
SQ
Skill [Taunted] removed from [Nachzehrer].
00:52:11
SQ
Turn started for Nachzehrer
00:52:13
SQ
Turn started for Nachzehrer
00:52:14
SQ
Nachzehrer uses skill Gruesome Feast
00:52:15
SQ
Skill [Pierced Side] removed from [Nachzehrer].
00:52:15
SQ
Turn started for Torvald
00:53:28
SQ
[Torvald] executes skill [Quick Shot] on target [Fallen Hero]
00:53:28
SQ
Torvald uses skill Quick Shot
00:53:29
SQ
Turn started for Casimir the Rock
00:53:31
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:53:31
SQ
Casimir the Rock uses skill Cudgel
00:53:32
SQ
Skill [Killing Frenzy!] removed from [Casimir the Rock].
00:53:32
SQ
Turn started for Lothar
00:53:34
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
00:53:34
SQ
Lothar uses skill Thrust
00:53:35
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
00:53:35
SQ
Lothar uses skill Thrust
00:53:36
SQ
Turn started for Robert dodge
00:53:39
SQ
[Robert dodge] executes skill [Impale] on target [Wiederganger]
00:53:39
SQ
Robert dodge uses skill Impale
00:53:40
SQ
Turn started for Carsten
00:53:41
SQ
[Carsten] executes skill [Split Man] on target [Wiederganger]
00:53:41
SQ
Carsten uses skill Split Man
00:53:41
SQ
Wiederganger has died.
00:53:45
SQ
[Carsten] executes skill [Strike] on target [Fallen Hero]
00:53:45
SQ
Carsten uses skill Strike
00:53:46
SQ
Turn started for Siegward the Feral
00:53:47
SQ
[Siegward the Feral] executes skill [Rupture] on target [Wiederganger]
00:53:47
SQ
Siegward the Feral uses skill Rupture
00:53:47
SQ
Wiederganger has died.
00:53:48
SQ
Turn started for Gunther the Assassin
00:53:50
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:53:50
SQ
Gunther the Assassin uses skill Slash
00:53:50
SQ
Wiederganger has died.
00:53:50
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:53:50
SQ
Gunther the Assassin uses skill Slash
00:53:51
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:53:51
SQ
Gunther the Assassin uses skill Slash
00:53:52
SQ
Turn started for Wiederganger
00:53:54
SQ
Turn started for Wiederganger
00:53:56
SQ
Wiederganger uses skill Slash
00:53:57
SQ
Turn started for Wiederganger
00:53:58
SQ
Wiederganger uses skill Chop
00:53:59
SQ
Turn started for Wiederganger
00:54:00
SQ
Turn started for Wiederganger
00:54:02
SQ
Wiederganger uses skill Cleave
00:54:03
SQ
Turn started for Gustav
00:55:05
SQ
[Gustav] executes skill [Strike] on target [Fallen Hero]
00:55:05
SQ
Gustav uses skill Strike
00:55:05
SQ
Fallen Hero has died.
00:55:05
UI
Failed to load procedural content "procedural/tacticalentity(34106,5546644,socket,miniboss,arrow)".
00:55:10
SQ
[Gustav] executes skill [Shatter] on target [Fallen Hero]
00:55:10
SQ
Gustav uses skill Shatter
00:55:10
SQ
Fallen Hero has died.
00:55:12
SQ
Turn started for Wiederganger
00:55:14
SQ
Wiederganger uses skill Chop
00:55:15
SQ
Skill [Overwhelmed] removed from [Wiederganger].
00:55:15
SQ
Turn started for Wiederganger
00:55:16
SQ
Wiederganger uses skill Slash
00:55:17
SQ
Turn started for Wiederganger
00:55:18
SQ
Wiederganger uses skill Cleave
00:55:20
SQ
Turn started for Rollo the Wild
00:55:21
SQ
[Rollo the Wild] executes skill [Swing] on target [Wiederganger]
00:55:21
SQ
Rollo the Wild uses skill Swing
00:55:23
SQ
Skill [Killing Frenzy!] removed from [Rollo the Wild].
00:55:23
SQ
Turn started for Alberich
00:55:25
SQ
[Alberich] executes skill [Split Man] on target [Wiederganger]
00:55:25
SQ
Alberich uses skill Split Man
00:55:25
SQ
Wiederganger has died.
00:55:26
SQ
[Alberich] executes skill [Split Man] on target [Nachzehrer]
00:55:26
SQ
Alberich uses skill Split Man
00:55:27
SQ
Turn started for Ruthard
00:55:28
SQ
[Ruthard] executes skill [Thrust] on target [Wiederganger]
00:55:28
SQ
Ruthard uses skill Thrust
00:55:29
SQ
Wiederganger has died.
00:55:32
SQ
[Ruthard] executes skill [Thrust] on target [Fallen Hero]
00:55:32
SQ
Ruthard uses skill Thrust
00:55:33
SQ
Turn started for Fallen Hero
00:55:34
SQ
Fallen Hero uses skill Chop
00:55:35
SQ
Turn started for Fallen Hero
00:55:37
SQ
Fallen Hero uses skill Overhead Strike
00:55:38
SQ
Turn started for Fallen Hero
00:55:39
SQ
Fallen Hero uses skill Chop
00:55:40
SQ
Turn started for Birk the Animal
00:55:41
SQ
[Birk the Animal] executes skill [Recover] on target [Birk the Animal]
00:55:41
SQ
Birk the Animal uses skill Recover
00:55:42
SQ
Turn started for Nachzehrer
00:55:45
SQ
Turn started for Fallen Hero
00:55:46
SQ
Fallen Hero uses skill Cleave
00:55:47
SQ
INFO: Next round issued: 6
00:55:48
SQ
Turn started for Casimir the Rock
00:55:48
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (16,5).
00:55:49
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (15,12).
00:56:21
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:56:21
SQ
Casimir the Rock uses skill Cudgel
00:56:22
SQ
Turn started for Torvald
00:56:27
SQ
[Torvald] executes skill [Quick Shot] on target [Nachzehrer]
00:56:27
SQ
Torvald uses skill Quick Shot
00:56:27
SQ
[Torvald] executes skill [Quick Shot] on target [Nachzehrer]
00:56:27
SQ
Torvald uses skill Quick Shot
00:56:28
SQ
Turn started for Nachzehrer
00:56:29
SQ
Nachzehrer uses skill Ghoul Claws
00:56:30
SQ
Nachzehrer uses skill Ghoul Claws
00:56:31
SQ
Skill [Overwhelmed (x2)] removed from [Nachzehrer].
00:56:32
SQ
Turn started for Robert dodge
00:56:36
SQ
[Robert dodge] executes skill [Rally] on target [Robert dodge]
00:56:36
SQ
Robert dodge uses skill Rally
00:56:37
SQ
Skill [Rallied] removed from [Robert dodge].
00:56:37
SQ
Turn started for Lothar
00:56:38
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
00:56:38
SQ
Lothar uses skill Thrust
00:56:39
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
00:56:39
SQ
Lothar uses skill Thrust
00:56:40
SQ
Turn started for Carsten
00:56:42
SQ
[Carsten] executes skill [Strike] on target [Fallen Hero]
00:56:42
SQ
Carsten uses skill Strike
00:56:43
SQ
Skill [Killing Frenzy!] removed from [Carsten].
00:56:43
SQ
Turn started for Siegward the Feral
00:56:44
SQ
[Siegward the Feral] executes skill [Rupture] on target [Wiederganger]
00:56:44
SQ
Siegward the Feral uses skill Rupture
00:56:45
SQ
Turn started for Wiederganger
00:56:47
SQ
Turn started for Wiederganger
00:56:49
SQ
Wiederganger uses skill Slash
00:56:50
SQ
Turn started for Wiederganger
00:56:51
SQ
Wiederganger uses skill Chop
00:56:52
SQ
Turn started for Wiederganger
00:56:53
SQ
Wiederganger uses skill Slash
00:56:54
SQ
Turn started for Wiederganger
00:56:55
SQ
Wiederganger uses skill Cleave
00:56:57
SQ
Turn started for Gunther the Assassin
00:57:20
SQ
[Gunther the Assassin] executes skill [Slash] on target [Nachzehrer]
00:57:20
SQ
Gunther the Assassin uses skill Slash
00:57:21
SQ
Skill [Killing Frenzy!] removed from [Gunther the Assassin].
00:57:21
SQ
Turn started for Wiederganger
00:57:24
SQ
Turn started for Wiederganger
00:57:25
SQ
Wiederganger uses skill Cleave
00:57:26
SQ
Turn started for Rollo the Wild
00:57:29
SQ
[Rollo the Wild] executes skill [Swing] on target [Wiederganger]
00:57:29
SQ
Rollo the Wild uses skill Swing
00:57:29
SQ
Wiederganger has died.
00:57:29
SQ
Fallen Hero has died.
00:57:30
SQ
[Rollo the Wild] executes skill [Overhead Strike] on target [Fallen Hero]
00:57:30
SQ
Rollo the Wild uses skill Overhead Strike
00:57:31
SQ
Turn started for Birk the Animal
00:57:33
SQ
[Birk the Animal] executes skill [Shieldwall] on target [Birk the Animal]
00:57:33
SQ
Birk the Animal uses skill Shieldwall
00:57:35
SQ
[Birk the Animal] executes skill [Thrust] on target [Wiederganger]
00:57:35
SQ
Birk the Animal uses skill Thrust
00:57:36
SQ
Turn started for Alberich
00:57:37
SQ
[Alberich] executes skill [Split Man] on target [Wiederganger]
00:57:37
SQ
Alberich uses skill Split Man
00:57:37
SQ
Wiederganger has died.
00:57:37
SQ
[Alberich] executes skill [Split Man] on target [Nachzehrer]
00:57:37
SQ
Alberich uses skill Split Man
00:57:39
SQ
Turn started for Gustav
00:57:40
SQ
[Gustav] executes skill [Smite] on target [Fallen Hero]
00:57:40
SQ
Gustav uses skill Smite
00:57:41
SQ
Skill [Killing Frenzy!] removed from [Gustav].
00:57:41
SQ
Turn started for Ruthard
00:57:43
SQ
[Ruthard] executes skill [Thrust] on target [Wiederganger]
00:57:43
SQ
Ruthard uses skill Thrust
00:57:44
SQ
[Ruthard] executes skill [Thrust] on target [Wiederganger]
00:57:44
SQ
Ruthard uses skill Thrust
00:57:44
SQ
Wiederganger has died.
00:57:45
SQ
Turn started for Fallen Hero
00:57:47
SQ
Fallen Hero uses skill Chop
00:57:48
SQ
Turn started for Fallen Hero
00:57:49
SQ
Fallen Hero uses skill Overhead Strike
00:57:50
SQ
Turn started for Nachzehrer
00:57:51
SQ
Turn started for Nachzehrer
00:57:53
SQ
Turn started for Nachzehrer
00:57:57
SQ
Skill [Rallied] removed from [Birk the Animal].
00:57:58
SQ
Turn started for Fallen Hero
00:57:59
SQ
Fallen Hero uses skill Cleave
00:58:00
SQ
INFO: Next round issued: 7
00:58:00
SQ
Turn started for Nachzehrer
00:58:00
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (13,14).
00:58:04
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (14,4).
00:58:05
SQ
Nachzehrer uses skill Gruesome Feast
00:58:06
SQ
Turn started for Nachzehrer
00:58:08
SQ
Nachzehrer uses skill Gruesome Feast
00:58:10
SQ
Turn started for Casimir the Rock
00:58:45
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
00:58:45
SQ
Casimir the Rock uses skill Cudgel
00:58:45
SQ
Wiederganger has died.
00:58:48
SQ
Turn started for Torvald
00:58:51
SQ
[Torvald] executes skill [Quick Shot] on target [Nachzehrer]
00:58:51
SQ
Torvald uses skill Quick Shot
00:58:51
SQ
Nachzehrer has died.
00:58:52
SQ
[Torvald] executes skill [Quick Shot] on target [Fallen Hero]
00:58:52
SQ
Torvald uses skill Quick Shot
00:58:53
SQ
[Torvald] executes skill [Quick Shot] on target [Fallen Hero]
00:58:53
SQ
Torvald uses skill Quick Shot
00:58:53
SQ
Fallen Hero has died.
00:58:54
SQ
Turn started for Lothar
00:58:58
SQ
[Lothar] executes skill [Thrust] on target [Nachzehrer]
00:58:58
SQ
Lothar uses skill Thrust
00:58:59
SQ
Turn started for Robert dodge
00:59:00
SQ
[Robert dodge] executes skill [Impale] on target [Nachzehrer]
00:59:00
SQ
Robert dodge uses skill Impale
00:59:01
SQ
Turn started for Carsten
00:59:02
SQ
[Carsten] executes skill [Strike] on target [Fallen Hero]
00:59:02
SQ
Carsten uses skill Strike
00:59:04
SQ
Turn started for Siegward the Feral
00:59:05
SQ
[Siegward the Feral] executes skill [Rupture] on target [Fallen Hero]
00:59:05
SQ
Siegward the Feral uses skill Rupture
00:59:06
SQ
Turn started for Wiederganger
00:59:07
SQ
Wiederganger uses skill Slash
00:59:08
SQ
Turn started for Wiederganger
00:59:09
SQ
Wiederganger uses skill Slash
00:59:10
SQ
Turn started for Wiederganger
00:59:12
SQ
Wiederganger uses skill Chop
00:59:13
SQ
Turn started for Gunther the Assassin
00:59:15
SQ
[Gunther the Assassin] executes skill [Slash] on target [Nachzehrer]
00:59:15
SQ
Gunther the Assassin uses skill Slash
00:59:15
SQ
Nachzehrer has died.
00:59:17
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
00:59:17
SQ
Gunther the Assassin uses skill Slash
00:59:18
SQ
Turn started for Wiederganger
00:59:19
SQ
Wiederganger uses skill Cleave
00:59:20
SQ
Turn started for Gustav
00:59:21
SQ
[Gustav] executes skill [Smite] on target [Wiederganger]
00:59:21
SQ
Gustav uses skill Smite
00:59:22
SQ
Turn started for Alberich
00:59:24
SQ
[Alberich] executes skill [Split Man] on target [Fallen Hero]
00:59:24
SQ
Alberich uses skill Split Man
00:59:24
SQ
Fallen Hero has died.
00:59:24
UI
Failed to load procedural content "procedural/tacticalentity(50555,5697921,socket,miniboss,arrow)".
00:59:26
SQ
Turn started for Birk the Animal
00:59:26
SQ
Skill [Shieldwall] removed from [Birk the Animal].
00:59:28
SQ
[Birk the Animal] executes skill [Shieldwall] on target [Birk the Animal]
00:59:28
SQ
Birk the Animal uses skill Shieldwall
00:59:30
SQ
[Birk the Animal] executes skill [Thrust] on target [Headless Fallen Hero]
00:59:30
SQ
Birk the Animal uses skill Thrust
00:59:31
SQ
Turn started for Rollo the Wild
00:59:32
SQ
[Rollo the Wild] executes skill [Overhead Strike] on target [Fallen Hero]
00:59:32
SQ
Rollo the Wild uses skill Overhead Strike
00:59:33
SQ
Fallen Hero has died.
00:59:34
SQ
Turn started for Fallen Hero
00:59:35
SQ
Fallen Hero uses skill Chop
00:59:36
SQ
Turn started for Fallen Hero
00:59:37
SQ
Fallen Hero uses skill Overhead Strike
00:59:39
SQ
Turn started for Ruthard
00:59:40
SQ
[Ruthard] executes skill [Thrust] on target [Nachzehrer]
00:59:40
SQ
Ruthard uses skill Thrust
00:59:41
SQ
Turn started for Nachzehrer
00:59:42
SQ
INFO: Next round issued: 8
00:59:42
SQ
Turn started for Casimir the Rock
00:59:44
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (16,7).
00:59:46
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (13,13).
01:00:24
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Nachzehrer]
01:00:24
SQ
Casimir the Rock uses skill Cudgel
01:00:25
SQ
Skill [Killing Frenzy!] removed from [Casimir the Rock].
01:00:25
SQ
Turn started for Torvald
01:00:27
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
01:00:27
SQ
Torvald uses skill Quick Shot
01:00:27
SQ
Wiederganger has died.
01:00:29
SQ
[Torvald] executes skill [Quick Shot] on target [Fallen Hero]
01:00:29
SQ
Torvald uses skill Quick Shot
01:00:34
SQ
Turn started for Lothar
01:00:35
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
01:00:35
SQ
Lothar uses skill Thrust
01:00:35
SQ
[Lothar] executes skill [Thrust] on target [Wiederganger]
01:00:35
SQ
Lothar uses skill Thrust
01:00:36
SQ
Turn started for Robert dodge
01:00:37
SQ
[Robert dodge] executes skill [Impale] on target [Wiederganger]
01:00:37
SQ
Robert dodge uses skill Impale
01:00:37
SQ
Wiederganger has died.
01:00:38
SQ
Turn started for Carsten
01:00:40
SQ
[Carsten] executes skill [Strike] on target [Fallen Hero]
01:00:40
SQ
Carsten uses skill Strike
01:00:40
SQ
Fallen Hero has died.
01:00:42
SQ
Turn started for Siegward the Feral
01:00:43
SQ
[Siegward the Feral] executes skill [Rupture] on target [Nachzehrer]
01:00:43
SQ
Siegward the Feral uses skill Rupture
01:00:43
SQ
Nachzehrer has died.
01:00:44
SQ
Turn started for Wiederganger
01:00:45
SQ
Wiederganger uses skill Slash
01:00:46
SQ
Turn started for Wiederganger
01:00:47
SQ
Wiederganger uses skill Chop
01:00:49
SQ
Turn started for Gunther the Assassin
01:00:50
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
01:00:50
SQ
Gunther the Assassin uses skill Slash
01:00:50
SQ
Wiederganger has died.
01:00:51
SQ
Turn started for Headless Fallen Hero
01:00:52
SQ
Headless Fallen Hero uses skill Split Man
01:00:54
SQ
Turn started for Wiederganger
01:00:54
SQ
Wiederganger uses skill Cleave
01:00:56
SQ
Turn started for Gustav
01:00:57
SQ
[Gustav] executes skill [Smite] on target [Fallen Hero]
01:00:57
SQ
Gustav uses skill Smite
01:00:58
SQ
Turn started for Rollo the Wild
01:01:01
SQ
[Rollo the Wild] executes skill [Overhead Strike] on target [Wiederganger]
01:01:01
SQ
Rollo the Wild uses skill Overhead Strike
01:01:01
SQ
Wiederganger has died.
01:01:01
SQ
Turn started for Fallen Hero
01:01:03
SQ
Fallen Hero uses skill Overhead Strike
01:01:04
SQ
Turn started for Alberich
01:01:06
SQ
[Alberich] executes skill [Split Man] on target [Wiederganger]
01:01:06
SQ
Alberich uses skill Split Man
01:01:10
SQ
Skill [Killing Frenzy!] removed from [Alberich].
01:01:10
SQ
Turn started for Ruthard
01:01:12
SQ
[Ruthard] executes skill [Recover] on target [Ruthard]
01:01:12
SQ
Ruthard uses skill Recover
01:01:12
SQ
Turn started for Birk the Animal
01:01:12
SQ
Skill [Shieldwall] removed from [Birk the Animal].
01:01:14
SQ
[Birk the Animal] executes skill [Recover] on target [Birk the Animal]
01:01:14
SQ
Birk the Animal uses skill Recover
01:01:15
SQ
Turn started for Nachzehrer
01:01:15
SQ
INFO: Next round issued: 9
01:01:15
SQ
Skill [Overwhelmed] removed from [Fallen Hero].
01:01:16
SQ
Turn started for Casimir the Rock
01:01:17
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (15,5).
01:01:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (12,13).
01:01:29
Script
VM collected 11 object(s) and deleted them.
01:01:56
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Wiederganger]
01:01:56
SQ
Casimir the Rock uses skill Cudgel
01:01:56
SQ
Wiederganger has died.
01:01:58
SQ
Turn started for Torvald
01:02:00
SQ
[Torvald] executes skill [Quick Shot] on target [Fallen Hero]
01:02:00
SQ
Torvald uses skill Quick Shot
01:02:00
SQ
Fallen Hero has died.
01:02:01
SQ
[Torvald] executes skill [Quick Shot] on target [Headless Fallen Hero]
01:02:01
SQ
Torvald uses skill Quick Shot
01:02:02
SQ
Headless Fallen Hero has died.
01:02:03
SQ
Turn started for Lothar
01:02:06
SQ
Turn started for Robert dodge
01:02:10
SQ
Turn started for Carsten
01:02:12
SQ
[Carsten] executes skill [Recover] on target [Carsten]
01:02:12
SQ
Carsten uses skill Recover
01:02:12
SQ
Skill [Killing Frenzy!] removed from [Carsten].
01:02:13
SQ
Turn started for Siegward the Feral
01:02:14
SQ
Turn started for Gunther the Assassin
01:02:14
SQ
Skill [Killing Frenzy!] removed from [Gunther the Assassin].
01:02:15
SQ
Turn started for Ruthard
01:02:16
SQ
[Ruthard] executes skill [Recover] on target [Ruthard]
01:02:16
SQ
Ruthard uses skill Recover
01:02:17
SQ
Turn started for Wiederganger
01:02:18
SQ
Wiederganger uses skill Cleave
01:02:20
SQ
Turn started for Birk the Animal
01:02:20
SQ
[Birk the Animal] executes skill [Shieldwall] on target [Birk the Animal]
01:02:20
SQ
Birk the Animal uses skill Shieldwall
01:02:21
SQ
Turn started for Gustav
01:02:22
SQ
[Gustav] executes skill [Smite] on target [Wiederganger]
01:02:22
SQ
Gustav uses skill Smite
01:02:22
SQ
Wiederganger has died.
01:02:24
SQ
Turn started for Rollo the Wild
01:02:25
SQ
Skill [Killing Frenzy!] removed from [Rollo the Wild].
01:02:26
SQ
Turn started for Fallen Hero
01:02:27
SQ
Fallen Hero uses skill Overhead Strike
01:02:28
SQ
Turn started for Alberich
01:02:34
SQ
[Alberich] executes skill [Split Man] on target [Wiederganger]
01:02:34
SQ
Alberich uses skill Split Man
01:02:34
SQ
Wiederganger has died.
01:02:38
SQ
INFO: Next round issued: 10
01:02:38
SQ
Turn started for Casimir the Rock
01:02:40
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_knight" at (15,4).
01:02:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (16,8).
01:02:44
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/zombie_yeoman" at (15,13).
01:02:47
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Fallen Hero]
01:02:47
SQ
Casimir the Rock uses skill Cudgel
01:02:48
SQ
Skill [Killing Frenzy!] removed from [Casimir the Rock].
01:02:48
SQ
Turn started for Lothar
01:02:51
SQ
Turn started for Carsten
01:02:53
SQ
[Carsten] executes skill [Strike] on target [Fallen Hero]
01:02:53
SQ
Carsten uses skill Strike
01:02:53
SQ
Fallen Hero has died.
01:02:54
SQ
Turn started for Robert dodge
01:02:57
SQ
[Robert dodge] executes skill [Impale] on target [Wiederganger]
01:02:57
SQ
Robert dodge uses skill Impale
01:02:58
SQ
Turn started for Siegward the Feral
01:04:20
UI
ConsoleAPI coui://ui/coherent.js:652:16: TypeError: null is not an object (evaluating '_targetDIV.offset')
setupUITooltip@coui://ui/screens/tooltip/modules/tooltip_module.js:334:34
coui://ui/screens/tooltip/modules/tooltip_module.js:518:25
coui://ui/screens.js:136:98
coui://ui/coherent.js:239:38
async@coui://ui/coherent.js:172:13
setupUITooltip@coui://ui/screens/tooltip/modules/tooltip_module.js:334:34
coui://ui/screens/tooltip/modules/tooltip_module.js:518:25
coui://ui/screens.js:136:98
coui://ui/coherent.js:239:38
async@coui://ui/coherent.js:172:13
01:04:21
SQ
[Siegward the Feral] executes skill [Rupture] on target [Wiederganger]
01:04:21
SQ
Siegward the Feral uses skill Rupture
01:04:23
SQ
Turn started for Torvald
01:04:25
SQ
[Torvald] executes skill [Quick Shot] on target [Wiederganger]
01:04:25
SQ
Torvald uses skill Quick Shot
01:04:26
SQ
Skill [Killing Frenzy!] removed from [Torvald].
01:04:27
SQ
Turn started for Gunther the Assassin
01:04:28
SQ
[Gunther the Assassin] executes skill [Slash] on target [Wiederganger]
01:04:28
SQ
Gunther the Assassin uses skill Slash
01:04:28
SQ
Wiederganger has died.
01:04:29
SQ
Turn started for Ruthard
01:04:30
SQ
[Ruthard] executes skill [Recover] on target [Ruthard]
01:04:30
SQ
Ruthard uses skill Recover
01:04:31
SQ
Turn started for Rollo the Wild
01:04:33
SQ
Turn started for Birk the Animal
01:04:33
SQ
Skill [Shieldwall] removed from [Birk the Animal].
01:04:36
SQ
[Birk the Animal] executes skill [Thrust] on target [Wiederganger]
01:04:36
SQ
Birk the Animal uses skill Thrust
01:04:36
SQ
Wiederganger has died.
01:04:37
SQ
[Birk the Animal] executes skill [Thrust] on target [Fallen Hero]
01:04:37
SQ
Birk the Animal uses skill Thrust
01:04:39
SQ
Turn started for Gustav
01:04:41
SQ
[Gustav] executes skill [Smite] on target [Fallen Hero]
01:04:41
SQ
Gustav uses skill Smite
01:04:42
SQ
Skill [Killing Frenzy!] removed from [Gustav].
01:04:43
SQ
Turn started for Alberich
01:04:44
SQ
[Alberich] executes skill [Split Man] on target [Fallen Hero]
01:04:44
SQ
Alberich uses skill Split Man
01:04:44
SQ
Fallen Hero has died.
01:04:44
Resource
Unloading: gfx/orientation_overlay.png
01:04:44
UI
Failed to load procedural content "procedural/tacticalentity(15496,5546648,socket,miniboss,arrow)".
01:04:45
SQ
Skill [Dodge] removed from [Torvald].
01:04:45
SQ
Skill [Dodge] removed from [Lothar].
01:04:45
SQ
Skill [Dodge] removed from [Casimir the Rock].
01:04:45
SQ
Skill [Dodge] removed from [Robert dodge].
01:04:45
SQ
Skill [Killing Frenzy!] removed from [Gunther the Assassin].
01:04:45
SQ
Skill [Killing Frenzy!] removed from [Alberich].
01:04:45
SQ
Skill [Killing Frenzy!] removed from [Carsten].
01:04:45
SQ
Skill [Training Experience] removed from [Siegward the Feral].
01:04:59
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
01:04:59
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
01:04:59
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
01:04:59
SQ
World::onCombatFinished
01:04:59
SQ
TacticalState::onFinish
01:05:00
Resource
Unloading: gfx/object_1.png
01:05:00
Resource
Unloading: gfx/object_0.png
01:05:00
Resource
Unloading Resource Package "Temporary Tactical Resources".
01:05:00
Resource
Unloading: gfx/detail.png
01:05:00
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
01:05:00
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
01:05:00
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
01:05:00
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
01:05:00
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
01:05:00
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_01.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_02.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_03.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_04.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_05.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_06.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_07.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_08.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_09.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_10.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_11.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_12.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_13.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_14.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_hurt_15.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_death_01.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_death_02.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_death_03.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_death_04.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_death_05.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_death_06.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_death_07.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_flee_01.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_flee_02.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_flee_03.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_flee_04.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_flee_05.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_flee_06.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_flee_07.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_flee_08.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_01.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_02.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_03.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_04.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_05.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_06.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_07.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_08.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_09.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_10.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_11.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_12.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_13.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_14.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_15.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_16.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_17.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_18.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_19.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_20.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_21.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_22.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_23.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_24.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_25.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_26.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_idle_27.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_grows_01.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_grows_02.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_grows_03.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_grows_04.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_death_fullbelly_01.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_death_fullbelly_02.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_death_fullbelly_03.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_claws_01.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_claws_02.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_claws_03.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_claws_04.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_claws_05.wav
01:05:00
Resource
Unloading: sounds/enemies/ghoul_claws_06.wav
01:05:00
Resource
Unloading: sounds/enemies/gruesome_feast_01.wav
01:05:00
Resource
Unloading: sounds/enemies/gruesome_feast_02.wav
01:05:00
Resource
Unloading: sounds/enemies/gruesome_feast_03.wav
01:05:00
Resource
Unloading: sounds/enemies/swallow_whole_01.wav
01:05:00
Resource
Unloading: sounds/enemies/swallow_whole_02.wav
01:05:00
Resource
Unloading: sounds/enemies/swallow_whole_03.wav
01:05:00
Resource
Unloading: sounds/enemies/swallow_whole_miss_01.wav
01:05:00
Resource
Unloading: sounds/enemies/swallow_whole_miss_02.wav
01:05:00
Resource
Unloading: sounds/enemies/swallow_whole_miss_03.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_hurt_01.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_hurt_02.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_hurt_03.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_hurt_04.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_hurt_05.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_hurt_06.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_hurt_07.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_death_01.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_death_02.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_death_03.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_death_04.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_death_05.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_death_06.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_rise_01.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_rise_02.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_rise_03.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_rise_04.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_01.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_02.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_03.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_04.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_05.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_06.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_07.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_08.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_09.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_10.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_11.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_12.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_13.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_14.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_15.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_idle_16.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_bite_01.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_bite_02.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_bite_03.wav
01:05:00
Resource
Unloading: sounds/enemies/zombie_bite_04.wav
01:05:00
Resource
Unloading: sounds/atmosphere/rain_01.wav
01:05:03
Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
01:05:05
SQ
Save campaign: mhn
01:05:05
Scene
Finished saving scene.
01:06:22
SQ
contract removed: 1243
01:06:23
SQ
contract removed: 1241
01:06:25
SQ
Skill [Exposed Ribs] removed from [Obrun].
01:06:25
SQ
Skill [Exposed Ribs] removed from [Gustav].
01:06:36
SQ
contract added: Drive Off Barbarians
01:06:36
SQ
contract added: Find Location
01:06:40
SQ
Location entered: Sommersted
01:06:48
SQ
showing contract: Escort Caravan (id: 1266)
01:07:21
SQ
Location entered: Sommersted
01:07:22
SQ
showing contract: Armed Courier (id: 1253)
01:07:29
SQ
contract activated: Armed Courier (id: 1253)
01:08:13
SQ
Location entered: Sommersted
01:08:27
SQ
contract added: Shifting Sands
01:08:43
SQ
contract added: Drive Off Nomads
01:08:45
SQ
contract added: Armed Courier
01:08:51
SQ
contract removed: 1245
01:09:20
SQ
Location entered: Kalkweir
01:10:08
SQ
contract removed: 1250
01:10:09
SQ
contract added: Hunting Beasts
01:10:10
SQ
contract removed: 1248
01:10:11
SQ
contract added: Hunting Beasts
01:10:11
SQ
Skill [Deep Abdominal Cut] removed from [Ulfert].
01:10:13
SQ
contract added: Hunting Beasts
01:10:14
SQ
contract removed: 1246
01:10:18
SQ
showing contract: Armed Courier (id: 1253)
01:10:20
SQ
Location entered: Ellenberg
01:10:30
Script
VM collected 2 object(s) and deleted them.
01:12:29
SQ
contract removed: 1261
01:12:39
SQ
contract removed: 1251
01:12:42
SQ
contract added: Marauding Greenskins
01:13:11
SQ
contract added: Destroy Orc Camp
01:13:15
SQ
Location entered: Grimsted
01:13:21
Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
01:13:22
SQ
Save campaign: mhn
01:13:22
Scene
Finished saving scene.
01:13:24
SQ
Location entered: Grimsted
01:13:25
SQ
showing contract: Drive Off Barbarians (id: 1268)
01:13:30
Script
VM collected 16 object(s) and deleted them.
01:13:31
SQ
showing contract: Escort Caravan (id: 1260)
01:13:41
SQ
Location entered: Grimsted
01:16:00
SQ
Location entered: Grimsted
01:16:01
SQ
showing contract: Escort Caravan (id: 1260)
01:16:30
Script
VM collected 1 object(s) and deleted them.
01:16:54
SQ
contract removed: 1249
01:16:58
Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
01:17:00
SQ
Save campaign: mhn
01:17:00
Scene
Finished saving scene.
01:17:32
SQ
contract added: Ending the Nightmare
01:17:40
SQ
contract removed: 1257
01:17:42
SQ
Location entered: Sommersted
01:17:46
SQ
showing contract: Escort Caravan (id: 1266)
01:18:30
Script
VM collected 1 object(s) and deleted them.
01:19:00
SQ
Location entered: Sommersted
01:19:15
SQ
contract removed: 1254
01:19:29
SQ
contract removed: 1252
01:19:31
SQ
contract added: Escort Caravan
01:19:37
SQ
Location entered: Waldburg
01:21:11
Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
01:21:12
SQ
Save campaign: mhn
01:21:12
Scene
Finished saving scene.
01:21:36
SQ
contract added: Armed Courier
01:21:54
SQ
Location entered: Guardian's Keep Ruins
01:21:56
SQ
Save campaign: autosave
01:21:56
Scene
Finished saving scene.
01:21:56
SQ
WorldState::onHide
01:21:57
Texture
Texture "gfx/detail.png" (ID: 581) took up approximately 10922kb in video memory.
01:21:57
Texture
Texture "gfx/object_0.png" (ID: 608) took up approximately 21845kb in video memory.
01:21:57
Texture
Texture "gfx/object_1.png" (ID: 676) took up approximately 21845kb in video memory.
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_leader" at (16,10).
01:21:57
Texture
Texture "gfx/orientation_overlay.png" (ID: 686) took up approximately 1024kb in video memory.
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_marksman" at (16,11).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_marksman" at (16,5).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_marksman" at (16,9).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_marksman" at (17,4).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider" at (15,5).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider" at (15,10).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider" at (15,9).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider" at (15,8).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider" at (15,6).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider" at (15,7).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (16,12).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider" at (17,3).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider" at (16,7).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider" at (16,6).
01:21:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider" at (16,8).
01:21:58
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (18,3).
01:21:58
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (17,12).
01:21:58
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (17,11).
01:21:58
SQ
INFO: Next round issued: 1
01:21:58
Resource
Started loading Resource Package "Temporary Tactical Resources".
01:21:58
SQ
Turn started for Casimir the Rock
01:22:02
SQ
Turn started for Lothar
01:22:03
SQ
Turn started for Brigand Marksman
01:22:04
SQ
Brigand Marksman uses skill Quick Shot
01:22:06
SQ
Brigand Marksman uses skill Quick Shot
01:22:07
SQ
Turn started for Brigand Marksman
01:22:08
SQ
Turn started for Brigand Marksman
01:22:09
SQ
Brigand Marksman uses skill Shoot Bolt
01:22:10
SQ
Brigand Marksman uses skill Reload
01:22:11
SQ
Turn started for Brigand Raider
01:22:13
SQ
Turn started for Ulfert
01:22:19
SQ
Turn started for Brigand Raider
01:22:19
SQ
Turn started for Brigand Marksman
01:22:20
SQ
Turn started for Brigand Raider
01:22:21
SQ
Turn started for Brigand Raider
01:22:21
SQ
Turn started for Brigand Raider
01:22:22
SQ
Turn started for Brigand Raider
01:22:24
SQ
Turn started for Robert dodge
01:22:31
SQ
Turn started for Brigand Raider
01:22:32
SQ
Turn started for Berthold the Slaughterer
01:22:33
SQ
Turn started for Brigand Raider
01:22:34
SQ
Turn started for Brigand Raider
01:22:35
SQ
Turn started for Brigand Raider
01:22:36
SQ
Turn started for Brigand Thug
01:22:37
SQ
Turn started for Gustav
01:22:41
SQ
Turn started for Brigand Thug
01:22:42
SQ
Turn started for Brigand Thug
01:22:43
SQ
Turn started for Gunther the Assassin
01:22:45
SQ
Turn started for Brigand Thug
01:22:46
SQ
Turn started for Carsten
01:22:50
SQ
Turn started for Gustav
01:22:53
SQ
Turn started for Rollo the Wild
01:22:56
SQ
Turn started for Ruthard
01:23:02
SQ
Turn started for Alberich
01:23:07
SQ
Turn started for Birk the Animal
01:23:20
SQ
Brigand Marksman uses skill Shoot Bolt
01:23:21
SQ
Brigand Marksman uses skill Reload
01:23:26
SQ
Brigand Raider uses skill Throw Javelin
01:23:30
SQ
Brigand Marksman uses skill Shoot Bolt
01:23:33
SQ
Brigand Raider uses skill Strike
01:23:35
SQ
Brigand Raider uses skill Throw Spear
01:23:38
SQ
Brigand Raider uses skill Shieldwall
01:23:40
SQ
Berthold the Slaughterer uses skill Shieldwall
01:23:42
SQ
Brigand Raider uses skill Shieldwall
01:23:43
SQ
Brigand Raider uses skill Throw Spear
01:23:50
SQ
INFO: Next round issued: 2
01:23:50
SQ
Turn started for Ulfert
01:23:52
SQ
Turn started for Casimir the Rock
01:23:57
SQ
Turn started for Brigand Marksman
01:23:58
SQ
Brigand Marksman uses skill Aimed Shot
01:24:01
SQ
Turn started for Brigand Raider
01:24:02
SQ
Waiting before move!
01:24:03
SQ
Turn started for Brigand Raider
01:24:04
SQ
Brigand Raider uses skill Shieldwall
01:24:06
SQ
Brigand Raider uses skill Flail
01:24:07
SQ
Turn started for Brigand Raider
01:24:09
SQ
Brigand Raider uses skill Split
01:24:10
SQ
Turn started for Brigand Raider
01:24:11
SQ
Turn started for Robert dodge
01:24:13
SQ
Turn started for Brigand Raider
01:24:15
SQ
Brigand Raider uses skill Slash
01:24:16
SQ
Turn started for Lothar
01:24:19
SQ
[Lothar] executes skill [Knock Back] on target [Berthold the Slaughterer]
01:24:19
SQ
Lothar uses skill Knock Back
01:24:19
SQ
Skill [Shieldwall] removed from [Berthold the Slaughterer].
01:24:22
SQ
Lothar uses skill Footwork
01:24:25
SQ
Turn started for Brigand Raider
01:24:26
SQ
Brigand Raider uses skill Throw Javelin
01:24:27
SQ
Brigand Raider uses skill Throw Javelin
01:24:28
SQ
Turn started for Brigand Marksman
01:24:32
SQ
Brigand Marksman uses skill Shoot Bolt
01:24:34
SQ
Brigand Marksman uses skill Reload
01:24:35
SQ
Turn started for Brigand Marksman
01:24:38
SQ
Brigand Marksman uses skill Shoot Bolt
01:24:39
SQ
Brigand Marksman uses skill Reload
01:24:40
SQ
Turn started for Brigand Marksman
01:24:42
SQ
Brigand Marksman uses skill Reload
01:24:43
SQ
Brigand Marksman uses skill Shoot Bolt
01:24:45
SQ
Turn started for Brigand Raider
01:24:46
SQ
Brigand Raider uses skill Shieldwall
01:24:48
SQ
Turn started for Gustav
01:24:51
SQ
[Gustav] executes skill [Strike] on target [Brigand Raider]
01:24:51
SQ
Gustav uses skill Strike
01:24:52
SQ
Turn started for Brigand Raider
01:24:53
SQ
Brigand Raider uses skill Strike
01:24:54
SQ
Turn started for Brigand Thug
01:24:56
SQ
Turn started for Brigand Thug
01:24:57
SQ
Turn started for Brigand Thug
01:24:58
SQ
Turn started for Brigand Raider
01:24:58
SQ
Skill [Shieldwall] removed from [Brigand Raider].
01:24:59
SQ
Brigand Raider uses skill Shieldwall
01:25:00
SQ
Turn started for Brigand Thug
01:25:02
SQ
Turn started for Brigand Raider
01:25:02
SQ
Skill [Shieldwall] removed from [Brigand Raider].
01:25:04
SQ
Brigand Raider uses skill Shieldwall
01:25:05
SQ
Turn started for Carsten
01:25:17
SQ
Turn started for Berthold the Slaughterer
01:25:18
SQ
Berthold the Slaughterer uses skill Slash
01:25:19
SQ
Berthold the Slaughterer uses skill Shieldwall
01:25:21
SQ
Turn started for Rollo the Wild
01:25:27
SQ
Turn started for Gustav
01:25:28
SQ
[Gustav] executes skill [Smite] on target [Brigand Raider]
01:25:28
SQ
Gustav uses skill Smite
01:25:29
SQ
Turn started for Gunther the Assassin
01:25:31
SQ
Turn started for Birk the Animal
01:25:33
SQ
[Birk the Animal] executes skill [Thrust] on target [Brigand Thug]
01:25:33
SQ
Birk the Animal uses skill Thrust
01:25:34
SQ
[Birk the Animal] executes skill [Thrust] on target [Brigand Thug]
01:25:34
SQ
Birk the Animal uses skill Thrust
01:25:35
SQ
Turn started for Alberich
01:25:41
SQ
[Alberich] executes skill [Strike] on target [Brigand Thug]
01:25:41
SQ
Alberich uses skill Strike
01:25:41
SQ
Brigand Thug has died.
01:25:46
SQ
Turn started for Ruthard
01:25:54
SQ
[Ruthard] executes skill [Knock Back] on target [Brigand Raider]
01:25:54
SQ
Ruthard uses skill Knock Back
01:25:54
SQ
Skill [Shieldwall] removed from [Brigand Raider].
01:25:59
SQ
[Robert dodge] executes skill [Impale] on target [Brigand Raider]
01:25:59
SQ
Robert dodge uses skill Impale
01:26:00
SQ
INFO: Next round issued: 3
01:26:00
SQ
Turn started for Casimir the Rock
01:26:03
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Brigand Raider]
01:26:03
SQ
Casimir the Rock uses skill Cudgel
01:26:04
SQ
Turn started for Ulfert
01:26:06
SQ
Turn started for Brigand Raider
01:26:07
SQ
Brigand Raider uses skill Overhead Strike
01:26:08
SQ
Turn started for Brigand Marksman
01:26:09
SQ
Brigand Marksman uses skill Aimed Shot
01:26:11
SQ
Turn started for Brigand Raider
01:26:12
SQ
Brigand Raider uses skill Shieldwall
01:26:13
SQ
Brigand Raider uses skill Slash
01:26:15
SQ
Turn started for Brigand Raider
01:26:16
SQ
Brigand Raider uses skill Strike
01:26:17
SQ
Turn started for Brigand Raider
01:26:18
SQ
Brigand Raider uses skill Smite
01:26:19
SQ
Turn started for Brigand Marksman
01:26:21
SQ
Brigand Marksman uses skill Shoot Bolt
01:26:23
SQ
Turn started for Brigand Marksman
01:26:24
SQ
Brigand Marksman uses skill Shoot Bolt
01:26:26
SQ
Brigand Marksman uses skill Reload
01:26:27
SQ
Turn started for Brigand Marksman
01:26:28
SQ
Brigand Marksman uses skill Reload
01:26:29
SQ
Turn started for Brigand Raider
01:26:30
SQ
Brigand Raider uses skill Throw Javelin
01:26:31
SQ
Brigand Raider uses skill Throw Javelin
01:26:32
SQ
Turn started for Brigand Raider
01:26:32
SQ
Skill [Shieldwall] removed from [Brigand Raider].
01:26:34
SQ
Brigand Raider uses skill Chop
01:26:35
SQ
Brigand Raider uses skill Shieldwall
01:26:36
SQ
Turn started for Brigand Raider
01:26:36
SQ
Skill [Shieldwall] removed from [Brigand Raider].
01:26:37
SQ
Brigand Raider uses skill Shieldwall
01:26:38
SQ
Brigand Raider uses skill Thrust
01:26:39
SQ
Turn started for Brigand Thug
01:26:41
SQ
Brigand Thug uses skill Batter
01:26:42
SQ
Turn started for Brigand Raider
01:26:44
SQ
Brigand Raider uses skill Overhead Strike
01:26:45
SQ
Turn started for Brigand Thug
01:26:46
SQ
Brigand Thug uses skill Shieldwall
01:26:47
SQ
Brigand Thug uses skill Thrust
01:26:48
SQ
Turn started for Brigand Raider
01:26:48
SQ
Skill [Shieldwall] removed from [Brigand Raider].
01:26:49
SQ
Brigand Raider uses skill Flail
01:26:50
SQ
Brigand Raider uses skill Flail
01:26:51
SQ
Turn started for Brigand Thug
01:26:52
SQ
Brigand Thug uses skill Split Man
01:26:53
SQ
Turn started for Gustav
01:27:00
SQ
[Gustav] executes skill [Smite] on target [Brigand Thug]
01:27:00
SQ
Gustav uses skill Smite
01:27:00
SQ
Brigand Thug has died.
01:27:00
SQ
[Gustav] executes skill [Smite] on target [Brigand Thug]
01:27:00
SQ
Gustav uses skill Smite
01:27:01
SQ
Brigand Thug has died.
01:27:02
SQ
Turn started for Gunther the Assassin
01:27:03
SQ
Turn started for Carsten
01:27:07
SQ
[Carsten] executes skill [Split Shield] on target [Brigand Raider]
01:27:07
SQ
Carsten uses skill Split Shield
01:27:07
SQ
Skill [Shieldwall] removed from [Brigand Raider].
01:27:08
SQ
Turn started for Robert dodge
01:27:09
SQ
[Robert dodge] executes skill [Impale] on target [Brigand Raider]
01:27:09
SQ
Robert dodge uses skill Impale
01:27:10
SQ
Turn started for Lothar
01:27:13
SQ
[Lothar] executes skill [Recover] on target [Lothar]
01:27:13
SQ
Lothar uses skill Recover
01:27:14
SQ
Turn started for Rollo the Wild
01:27:15
SQ
[Rollo the Wild] executes skill [Split] on target [Brigand Raider]
01:27:15
SQ
Rollo the Wild uses skill Split
01:27:15
SQ
Brigand Raider has died.
01:27:17
SQ
Turn started for Gustav
01:27:19
SQ
[Gustav] executes skill [Smite] on target [Brigand Raider]
01:27:19
SQ
Gustav uses skill Smite
01:27:19
SQ
Brigand Raider has died.
01:27:19
SQ
Skill [Shieldwall] removed from [Brigand Raider].
01:27:21
SQ
Turn started for Berthold the Slaughterer
01:27:21
SQ
Skill [Shieldwall] removed from [Berthold the Slaughterer].
01:27:22
SQ
Berthold the Slaughterer uses skill Slash
01:27:23
SQ
Berthold the Slaughterer uses skill Slash
01:27:24
SQ
Turn started for Birk the Animal
01:27:26
SQ
[Birk the Animal] executes skill [Thrust] on target [Brigand Raider]
01:27:26
SQ
Birk the Animal uses skill Thrust
01:27:26
SQ
[Birk the Animal] executes skill [Thrust] on target [Brigand Raider]
01:27:26
SQ
Birk the Animal uses skill Thrust
01:27:27
SQ
Turn started for Alberich
01:27:33
SQ
Skill [Killing Frenzy!] removed from [Alberich].
01:27:34
SQ
Turn started for Ruthard
01:27:36
SQ
[Ruthard] executes skill [Thrust] on target [Brigand Raider]
01:27:36
SQ
Ruthard uses skill Thrust
01:27:37
SQ
[Ruthard] executes skill [Thrust] on target [Brigand Raider]
01:27:37
SQ
Ruthard uses skill Thrust
01:27:37
SQ
INFO: Next round issued: 4
01:27:38
SQ
Turn started for Casimir the Rock
01:27:40
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Brigand Raider]
01:27:40
SQ
Casimir the Rock uses skill Cudgel
01:27:42
SQ
Turn started for Ulfert
01:27:43
SQ
Turn started for Brigand Marksman
01:27:45
SQ
Brigand Marksman uses skill Aimed Shot
01:27:47
SQ
Turn started for Brigand Marksman
01:27:48
SQ
Brigand Marksman uses skill Reload
01:27:49
SQ
Brigand Marksman uses skill Shoot Bolt
01:27:50
SQ
Turn started for Brigand Raider
01:27:51
SQ
Brigand Raider uses skill Overhead Strike
01:27:52
SQ
Turn started for Brigand Raider
01:27:53
SQ
Brigand Raider uses skill Rotation
01:27:55
SQ
Brigand Raider uses skill Strike
01:27:56
SQ
Turn started for Brigand Marksman
01:27:57
SQ
Brigand Marksman uses skill Shoot Bolt
01:27:58
SQ
Brigand Marksman uses skill Reload
01:27:59
SQ
Turn started for Lothar
01:28:38
SQ
[Lothar] executes skill [Shieldwall] on target [Lothar]
01:28:38
SQ
Lothar uses skill Shieldwall
01:28:42
SQ
Turn started for Brigand Raider
01:28:43
SQ
Brigand Raider uses skill Shatter
01:28:44
SQ
Turn started for Brigand Marksman
01:28:46
SQ
Brigand Marksman uses skill Shoot Bolt
01:28:47
SQ
Brigand Marksman uses skill Reload
01:28:48
SQ
Turn started for Brigand Raider
01:28:48
SQ
switching to melee weapon - no ammo!
01:28:50
SQ
Brigand Raider uses skill Slash
01:28:51
SQ
Turn started for Gunther the Assassin
01:29:13
SQ
Turn started for Brigand Raider
01:29:14
SQ
Brigand Raider uses skill Chop
01:29:15
SQ
Brigand Raider uses skill Chop
01:29:16
SQ
Turn started for Robert dodge
01:29:24
SQ
[Robert dodge] executes skill [Pound] on target [Brigand Raider]
01:29:24
SQ
Robert dodge uses skill Pound
01:29:26
SQ
Turn started for Brigand Raider
01:29:26
SQ
Skill [Shieldwall] removed from [Brigand Raider].
01:29:27
SQ
Brigand Raider uses skill Thrust
01:29:28
SQ
Brigand Raider uses skill Thrust
01:29:29
SQ
Turn started for Brigand Raider
01:29:30
SQ
Brigand Raider uses skill Shieldwall
01:29:31
SQ
Brigand Raider uses skill Flail
01:29:32
SQ
Turn started for Berthold the Slaughterer
01:29:33
SQ
Berthold the Slaughterer uses skill Shieldwall
01:29:34
SQ
Berthold the Slaughterer uses skill Slash
01:29:35
SQ
Turn started for Carsten
01:29:37
SQ
[Carsten] executes skill [Split Man] on target [Brigand Raider]
01:29:37
SQ
Carsten uses skill Split Man
01:29:39
SQ
Turn started for Brigand Thug
01:29:39
SQ
Skill [Shieldwall] removed from [Brigand Thug].
01:29:40
SQ
Brigand Thug uses skill Shieldwall
01:29:40
SQ
Brigand Thug uses skill Thrust
01:29:42
SQ
Turn started for Gustav
01:29:47
SQ
Skill [Killing Frenzy!] removed from [Gustav].
01:29:48
SQ
Turn started for Gustav
01:29:51
SQ
[Gustav] executes skill [Shatter] on target [Brigand Raider]
01:29:51
SQ
Gustav uses skill Shatter
01:29:51
SQ
Skill [Shieldwall] removed from [Brigand Raider].
01:29:53
SQ
Skill [Killing Frenzy!] removed from [Gustav].
01:29:54
SQ
Turn started for Rollo the Wild
01:29:56
SQ
[Rollo the Wild] executes skill [Split] on target [Brigand Raider]
01:29:56
SQ
Rollo the Wild uses skill Split
01:29:56
SQ
Brigand Raider has died.
01:29:58
SQ
[Rollo the Wild] executes skill [Split] on target [Brigand Raider]
01:29:58
SQ
Rollo the Wild uses skill Split
01:29:58
SQ
Brigand Raider has died.
01:29:58
SQ
Brigand Raider has died.
01:30:01
SQ
Turn started for Birk the Animal
01:30:05
SQ
Turn started for Alberich
01:30:08
SQ
Turn started for Ruthard
01:30:12
SQ
[Ruthard] executes skill [Thrust] on target [Brigand Marksman]
01:30:12
SQ
Ruthard uses skill Thrust
01:30:13
SQ
Turn started for Brigand Raider
01:30:15
SQ
Brigand Raider has died.
01:30:19
SQ
[Alberich] executes skill [Split Man] on target [Berthold the Slaughterer]
01:30:19
SQ
Alberich uses skill Split Man
01:30:19
SQ
Skill [Shieldwall] removed from [Berthold the Slaughterer].
01:30:21
SQ
INFO: Next round issued: 5
01:30:22
SQ
Turn started for Casimir the Rock
01:30:24
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Brigand Raider]
01:30:24
SQ
Casimir the Rock uses skill Cudgel
01:30:25
SQ
Brigand Raider has died.
01:30:26
SQ
Skill [Shieldwall] removed from [Brigand Thug].
01:30:27
SQ
Turn started for Ulfert
01:30:29
SQ
Turn started for Brigand Marksman
01:30:30
Script
VM collected 172 object(s) and deleted them.
01:30:31
SQ
Brigand Marksman uses skill Shoot Bolt
01:30:33
SQ
Brigand Marksman uses skill Reload
01:30:34
SQ
Turn started for Gunther the Assassin
01:30:35
SQ
Turn started for Brigand Marksman
01:30:38
SQ
Brigand Marksman uses skill Shoot Bolt
01:30:41
SQ
Turn started for Lothar
01:30:41
SQ
Skill [Shieldwall] removed from [Lothar].
01:30:44
SQ
[Lothar] executes skill [Thrust] on target [Brigand Raider]
01:30:44
SQ
Lothar uses skill Thrust
01:30:44
SQ
[Lothar] executes skill [Thrust] on target [Brigand Raider]
01:30:44
SQ
Lothar uses skill Thrust
01:30:45
SQ
Turn started for Robert dodge
01:30:48
SQ
Turn started for Carsten
01:30:49
SQ
[Carsten] executes skill [Split Man] on target [Brigand Thug]
01:30:49
SQ
Carsten uses skill Split Man
01:30:49
SQ
Brigand Thug has died.
01:30:51
SQ
Turn started for Birk the Animal
01:30:52
SQ
[Birk the Animal] executes skill [Thrust] on target [Brigand Marksman]
01:30:52
SQ
Birk the Animal uses skill Thrust
01:30:53
SQ
[Birk the Animal] executes skill [Thrust] on target [Brigand Marksman]
01:30:53
SQ
Birk the Animal uses skill Thrust
01:30:53
SQ
Brigand Marksman has died.
01:30:53
SQ
Skill [Reload] removed from [Brigand Marksman].
01:30:54
SQ
Turn started for Gustav
01:30:57
SQ
[Gustav] executes skill [Smite] on target [Brigand Marksman]
01:30:57
SQ
Gustav uses skill Smite
01:30:58
SQ
Turn started for Gustav
01:31:02
SQ
Turn started for Alberich
01:31:03
SQ
[Alberich] executes skill [Split Man] on target [Berthold the Slaughterer]
01:31:03
SQ
Alberich uses skill Split Man
01:31:03
SQ
Berthold the Slaughterer has died.
01:31:05
SQ
Turn started for Rollo the Wild
01:31:07
SQ
Skill [Killing Frenzy!] removed from [Rollo the Wild].
01:31:08
SQ
Turn started for Ruthard
01:31:09
SQ
[Ruthard] executes skill [Thrust] on target [Brigand Raider]
01:31:09
SQ
Ruthard uses skill Thrust
01:31:10
SQ
[Ruthard] executes skill [Thrust] on target [Brigand Raider]
01:31:10
SQ
Ruthard uses skill Thrust
01:31:11
SQ
Turn started for Brigand Raider
01:31:12
SQ
Brigand Raider has died.
01:31:12
SQ
Turn started for Brigand Raider
01:31:13
SQ
Turn started for Brigand Marksman
01:31:15
SQ
Brigand Marksman has died.
01:31:16
SQ
Brigand Raider has died.
01:31:19
SQ
INFO: Next round issued: 6
01:31:20
SQ
Turn started for Casimir the Rock
01:31:23
SQ
[Casimir the Rock] executes skill [Cudgel] on target [Brigand Raider]
01:31:23
SQ
Casimir the Rock uses skill Cudgel
01:31:23
SQ
Brigand Raider has died.
01:31:24
SQ
Turn started for Ulfert
01:31:26
SQ
Turn started for Gunther the Assassin
01:31:27
SQ
Turn started for Robert dodge
01:31:30
Script
VM collected 325 object(s) and deleted them.
01:31:30
SQ
Turn started for Lothar
01:31:31
SQ
Turn started for Carsten
01:31:33
SQ
Skill [Killing Frenzy!] removed from [Carsten].
01:31:33
SQ
Turn started for Gustav
01:31:35
SQ
[Gustav] executes skill [Smite] on target [Brigand Marksman]
01:31:35
SQ
Gustav uses skill Smite
01:31:36
SQ
Turn started for Gustav
01:31:38
SQ
[Gustav] executes skill [Smite] on target [Brigand Marksman]
01:31:38
SQ
Gustav uses skill Smite
01:31:38
SQ
Brigand Marksman has died.
01:31:43
Resource
Unloading: gfx/orientation_overlay.png
01:31:43
SQ
Skill [Nighttime] removed from [Ulfert].
01:31:43
SQ
Skill [Dodge] removed from [Ulfert].
01:31:43
SQ
Skill [Nighttime] removed from [Lothar].
01:31:43
SQ
Skill [Dodge] removed from [Lothar].
01:31:43
SQ
Skill [Nighttime] removed from [Casimir the Rock].
01:31:43
SQ
Skill [Killing Frenzy!] removed from [Casimir the Rock].
01:31:43
SQ
Skill [Dodge] removed from [Casimir the Rock].
01:31:43
SQ
Skill [Nighttime] removed from [Rollo the Wild].
01:31:43
SQ
Skill [Nighttime] removed from [Birk the Animal].
01:31:43
SQ
Skill [Nighttime] removed from [Ruthard].
01:31:43
SQ
Skill [Nighttime] removed from [Robert dodge].
01:31:43
SQ
Skill [Dodge] removed from [Robert dodge].
01:31:43
SQ
Skill [Nighttime] removed from [Gunther the Assassin].
01:31:43
SQ
Skill [Nighttime] removed from [Alberich].
01:31:43
SQ
Skill [Killing Frenzy!] removed from [Alberich].
01:31:43
SQ
Skill [Nighttime] removed from [Gustav].
01:31:43
SQ
Skill [Killing Frenzy!] removed from [Gustav].
01:31:43
SQ
Skill [Nighttime] removed from [Carsten].
01:31:43
SQ
Skill [Nighttime] removed from [Gustav].
01:31:43
SQ
Skill [Killing Frenzy!] removed from [Gustav].
01:31:52
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
01:31:52
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
01:31:52
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
01:31:52
SQ
World::onCombatFinished
01:31:52
SQ
TacticalState::onFinish
01:31:52
Resource
Unloading: gfx/object_1.png
01:31:52
Resource
Unloading: gfx/object_0.png
01:31:52
Resource
Unloading Resource Package "Temporary Tactical Resources".
01:31:52
Resource
Unloading: gfx/detail.png
01:31:52
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
01:31:52
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
01:31:52
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
01:31:52
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
01:31:52
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
01:31:52
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
01:31:52
Resource
Unloading: sounds/atmosphere/rain_01.wav
01:31:57
Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
01:31:59
SQ
Save campaign: mhn
01:31:59
Scene
Finished saving scene.
01:32:16
SQ
contract added: Armed Courier