Battle Brothers 1.5.0.14
11:20:48
Platform
Setting video mode
11:20:48
Platform
Finished setting video mode
11:20:48
Core
Using write path: D:\Users\Don\Documents\Battle Brothers
11:20:48
Core
Initializing Resource Manager
11:20:48
Core
Initializing Input Manager
11:20:48
Core
Initializing Render Manager
11:20:48
Renderer
Allocated Renderbuffer in excess of 3072kb.
11:20:48
Renderer
Vendor: ATI Technologies Inc.
11:20:48
Renderer
Device: AMD Radeon RX 580 2048SP
11:20:48
Renderer
Version: 4.6.0 Compatibility Profile Context 22.20.27.09.230330
11:20:48
Renderer
Shader Version: 4.60
11:20:48
Renderer
Framebuffer Support: Yes
11:20:48
Core
Initializing Sound Manager
11:20:48
Core
Initializing Scene Manager
11:20:48
Resource
Unloading: shaders/solid.vs
11:20:48
Resource
Unloading: shaders/solid_pass0.fs
11:20:48
Resource
Unloading: shaders/simple.vs
11:20:48
Resource
Unloading: shaders/simple.fs
11:20:48
Resource
Unloading: shaders/sprite.vs
11:20:48
Resource
Unloading: shaders/sprite.fs
11:20:48
Resource
Unloading: shaders/sprite_dof.vs
11:20:48
Resource
Unloading: shaders/sprite_dof.fs
11:20:48
Core
Initializing Script Manager
11:20:48
Core
Initializing UI Manager
11:20:48
Resource
Unloading: shaders/ui.vs
11:20:48
Resource
Unloading: shaders/ui.fs
11:20:48
Core
Initializing Input Action Manager
11:20:48
Core
Initializing State Manager
11:20:48
Core
Initializing Persistence Manager
11:20:48
Resource
Unloading: brushes/debug.brush
11:20:48
Resource
Unloading: brushes/detail.brush
11:20:48
Resource
Unloading: brushes/effects_0.brush
11:20:48
Resource
Unloading: brushes/entity_0.brush
11:20:48
Resource
Unloading: brushes/entity_1.brush
11:20:48
Resource
Unloading: brushes/entity_2.brush
11:20:48
Resource
Unloading: brushes/entity_3.brush
11:20:48
Resource
Unloading: brushes/entity_4.brush
11:20:48
Resource
Unloading: brushes/entity_5.brush
11:20:48
Resource
Unloading: brushes/entity_6.brush
11:20:48
Resource
Unloading: brushes/entity_7.brush
11:20:48
Resource
Unloading: brushes/entity_icons.brush
11:20:48
Resource
Unloading: brushes/object_0.brush
11:20:48
Resource
Unloading: brushes/object_1.brush
11:20:48
Resource
Unloading: brushes/orientation_overlay.brush
11:20:48
Resource
Unloading: brushes/terrain.brush
11:20:48
Resource
Unloading: brushes/transitions.brush
11:20:48
Resource
Unloading: brushes/ui.brush
11:20:48
Resource
Unloading: brushes/world_decals.brush
11:20:48
Resource
Unloading: brushes/world_detail.brush
11:20:48
Resource
Unloading: brushes/world_detail_1.brush
11:20:48
Resource
Unloading: brushes/world_entity_0.brush
11:20:48
Resource
Unloading: brushes/world_settlement.brush
11:20:48
Resource
Unloading: brushes/world_special.brush
11:20:48
Resource
Unloading: brushes/world_tiles.brush
11:20:48
Resource
Unloading: brushes/world_weather.brush
11:20:48
Resource
Unloading: shaders/fow.vs
11:20:48
Resource
Unloading: shaders/fow.fs
11:20:48
Texture
Texture "gfx/fow.png" (ID: 5) took up approximately 16384kb in video memory.
11:20:48
Resource
Unloading: shaders/water.vs
11:20:48
Resource
Unloading: shaders/water.fs
11:20:49
Texture
Texture "gfx/water.png" (ID: 6) took up approximately 16384kb in video memory.
11:20:49
Texture
Texture "gfx/world_tiles.png" (ID: 7) took up approximately 43680kb in video memory.
11:20:49
Texture
Texture "gfx/world_special.png" (ID: 8) took up approximately 256kb in video memory.
11:20:49
Texture
Texture "gfx/terrain.png" (ID: 9) took up approximately 10912kb in video memory.
11:20:49
Texture
Texture "gfx/transitions.png" (ID: 10) took up approximately 5456kb in video memory.
11:20:49
Resource
Parsed Resource Package "preload/on_start.txt" with 5 items.
11:20:49
Resource
Started loading Resource Package "preload/on_start.txt".
11:20:49
Texture
Unable to compress texture from file "gfx/effects_0.png".
11:20:50
Texture
Unable to compress texture from file "gfx/world_weather.png".
11:20:50
Texture
Texture "gfx/ui.png" (ID: 13) took up approximately 10922kb in video memory.
11:20:50
Texture
Texture "gfx/fonts/cinzel_bold_20.png" (ID: 14) took up approximately 512kb in video memory.
11:20:50
Texture
Texture "gfx/fonts/cinzel_bold_100.png" (ID: 15) took up approximately 8192kb in video memory.
11:20:52
UI
Screen 'RootScreen' successfully registered.
11:20:53
UI
Screen 'ConsoleScreen' successfully registered.
11:20:53
UI
Screen 'LoadingScreen' successfully registered.
11:20:53
UI
Screen 'TooltipScreen' successfully registered.
11:20:53
UI
Screen 'DialogScreen' successfully registered.
11:20:53
UI
Screen 'TacticalScreen' successfully registered.
11:20:53
UI
Screen 'TacticalCombatResultScreen' successfully registered.
11:20:53
UI
Screen 'TacticalDialogScreen' successfully registered.
11:20:53
UI
Screen 'WorldScreen' successfully registered.
11:20:53
UI
Screen 'WorldTownScreen' successfully registered.
11:20:53
UI
Screen 'WorldGameFinishScreen' successfully registered.
11:20:53
UI
Screen 'WorldEventPopupScreen' successfully registered.
11:20:53
UI
Screen 'WorldEventScreen' successfully registered.
11:20:53
UI
Screen 'WorldCombatDialog' successfully registered.
11:20:53
UI
Screen 'WorldRelationsScreen' successfully registered.
11:20:53
UI
Screen 'WorldObituaryScreen' successfully registered.
11:20:53
UI
Screen 'WorldCampfireScreen' successfully registered.
11:20:53
UI
Screen 'MainMenuScreen' successfully registered.
11:20:53
UI
Screen 'WorldMenuScreen' successfully registered.
11:20:53
UI
Screen 'TacticalMenuScreen' successfully registered.
11:20:53
UI
Screen 'WorldCharacterScreen' successfully registered.
11:20:53
UI
Screen 'TacticalCharacterScreen' successfully registered.
11:20:53
SQ
RootState::onShow()
11:20:53
Resource
Parsed Resource Package "preload/on_running.txt" with 71 items.
11:20:53
Resource
Started loading Resource Package "preload/on_running.txt".
11:20:53
Texture
Texture "gfx/entity_0.png" (ID: 16) took up approximately 43690kb in video memory.
11:20:53
Texture
Texture "gfx/entity_3.png" (ID: 21) took up approximately 10922kb in video memory.
11:20:54
Texture
Texture "gfx/entity_icons.png" (ID: 44) took up approximately 43690kb in video memory.
11:20:54
Texture
Texture "gfx/world_detail.png" (ID: 45) took up approximately 43690kb in video memory.
11:20:54
Texture
Texture "gfx/world_entity_0.png" (ID: 46) took up approximately 21845kb in video memory.
11:20:55
Texture
Texture "gfx/world_settlement.png" (ID: 47) took up approximately 43690kb in video memory.
11:20:55
Texture
Texture "gfx/world_detail_1.png" (ID: 49) took up approximately 10922kb in video memory.
11:20:55
Texture
Texture "gfx/world_decals.png" (ID: 50) took up approximately 10920kb in video memory.
11:21:17
Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
11:21:22
SQ
Load campaign: Doom
11:21:22
SQ
Save version: 64
11:21:22
Scene
Finished loading scene.
11:21:22
Texture
Texture "gfx/entity_1.png" (ID: 148) took up approximately 10922kb in video memory.
11:21:22
Texture
Texture "gfx/entity_6.png" (ID: 149) took up approximately 10922kb in video memory.
11:21:23
SQ
contract added: Drive Off Nomads
11:21:23
SQ
contract added: Return Item
11:21:23
SQ
contract added: Drive Off Brigands
11:21:23
SQ
contract added: Return Item
11:21:23
SQ
contract added: Secure Cemetery
11:21:23
SQ
contract added: Armed Courier
11:21:23
SQ
contract added: Drive Off Nomads
11:21:23
SQ
contract added: Hunting Beasts
11:21:23
SQ
contract added: Escort Caravan
11:21:23
SQ
contract added: Escort Caravan
11:21:23
SQ
contract added: Defend Settlement
11:21:23
SQ
contract added: Hunting Giants
11:21:23
SQ
contract added: Hunting Giants
11:21:23
SQ
contract added: Hunting Giants
11:21:23
SQ
contract added: Armed Courier
11:21:23
SQ
contract added: A Pact With Witches
11:21:23
SQ
contract added: Escort Caravan
11:21:23
SQ
contract added: Hunting Beasts