Battle Brothers 1.5.1.4
11:04:02
Platform
Setting video mode
11:04:02
Platform
Finished setting video mode
11:04:02
Core
Using write path: C:\Users\tomas\Documents\Battle Brothers
11:04:02
Core
Initializing Resource Manager
11:04:02
Core
Initializing Input Manager
11:04:02
Core
Initializing Render Manager
11:04:02
Renderer
Allocated Renderbuffer in excess of 3072kb.
11:04:02
Renderer
Vendor: NVIDIA Corporation
11:04:02
Renderer
Device: NVIDIA GeForce RTX 3060/PCIe/SSE2
11:04:02
Renderer
Version: 4.6.0 NVIDIA 572.70
11:04:02
Renderer
Shader Version: 4.60 NVIDIA
11:04:02
Renderer
Framebuffer Support: Yes
11:04:02
Core
Initializing Sound Manager
11:04:02
Core
Initializing Scene Manager
11:04:02
Resource
Unloading: shaders/solid.vs
11:04:02
Resource
Unloading: shaders/solid_pass0.fs
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Resource
Unloading: shaders/simple.vs
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Resource
Unloading: shaders/simple.fs
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Resource
Unloading: shaders/sprite.vs
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Resource
Unloading: shaders/sprite.fs
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Resource
Unloading: shaders/sprite_dof.vs
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Resource
Unloading: shaders/sprite_dof.fs
11:04:02
Core
Initializing Script Manager
11:04:03
Core
Initializing UI Manager
11:04:03
Resource
Unloading: shaders/ui.vs
11:04:03
Resource
Unloading: shaders/ui.fs
11:04:03
Core
Initializing Input Action Manager
11:04:03
Core
Initializing State Manager
11:04:03
Core
Initializing Persistence Manager
11:04:03
Resource
Unloading: brushes/debug.brush
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Resource
Unloading: brushes/detail.brush
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Resource
Unloading: brushes/effects_0.brush
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Resource
Unloading: brushes/entity_0.brush
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Resource
Unloading: brushes/entity_1.brush
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Resource
Unloading: brushes/entity_2.brush
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Resource
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Resource
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Resource
Unloading: brushes/entity_7.brush
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Resource
Unloading: brushes/entity_8.brush
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Resource
Unloading: brushes/entity_icons.brush
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Resource
Unloading: brushes/object_0.brush
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Resource
Unloading: brushes/object_1.brush
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Resource
Unloading: brushes/orientation_overlay.brush
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Resource
Unloading: brushes/terrain.brush
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Resource
Unloading: brushes/transitions.brush
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Resource
Unloading: brushes/ui.brush
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Resource
Unloading: brushes/world_decals.brush
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Resource
Unloading: brushes/world_detail.brush
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Resource
Unloading: brushes/world_detail_1.brush
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Resource
Unloading: brushes/world_entity_0.brush
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Resource
Unloading: brushes/world_settlement.brush
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Resource
Unloading: brushes/world_special.brush
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Resource
Unloading: brushes/world_tiles.brush
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Resource
Unloading: brushes/world_weather.brush
11:04:03
Resource
Unloading: shaders/fow.vs
11:04:03
Resource
Unloading: shaders/fow.fs
11:04:03
Texture
Texture "gfx/fow.png" (ID: 5) took up approximately 16384kb in video memory.
11:04:03
Resource
Unloading: shaders/water.vs
11:04:03
Resource
Unloading: shaders/water.fs
11:04:03
Texture
Texture "gfx/water.png" (ID: 6) took up approximately 16384kb in video memory.
11:04:03
Texture
Texture "gfx/world_tiles.png" (ID: 7) took up approximately 43680kb in video memory.
11:04:03
Texture
Texture "gfx/world_special.png" (ID: 8) took up approximately 256kb in video memory.
11:04:03
Texture
Texture "gfx/terrain.png" (ID: 9) took up approximately 10912kb in video memory.
11:04:03
Texture
Texture "gfx/transitions.png" (ID: 10) took up approximately 5456kb in video memory.
11:04:03
Resource
Parsed Resource Package "preload/on_start.txt" with 5 items.
11:04:03
Resource
Started loading Resource Package "preload/on_start.txt".
11:04:03
Texture
Compressed texture "gfx/effects_0.png" from 16384kb to 4096kb.
11:04:03
Texture
Compressed texture "gfx/world_weather.png" from 32768kb to 8192kb.
11:04:03
Texture
Texture "gfx/ui.png" (ID: 13) took up approximately 10922kb in video memory.
11:04:03
Texture
Texture "gfx/fonts/cinzel_bold_20.png" (ID: 14) took up approximately 512kb in video memory.
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Texture
Texture "gfx/fonts/cinzel_bold_100.png" (ID: 15) took up approximately 8192kb in video memory.
11:04:04
UI
Screen 'RootScreen' successfully registered.
11:04:06
UI
Screen 'ConsoleScreen' successfully registered.
11:04:06
UI
Screen 'LoadingScreen' successfully registered.
11:04:06
UI
Screen 'TooltipScreen' successfully registered.
11:04:06
UI
Screen 'DialogScreen' successfully registered.
11:04:06
UI
Screen 'TacticalScreen' successfully registered.
11:04:06
UI
Screen 'TacticalCombatResultScreen' successfully registered.
11:04:06
UI
Screen 'TacticalDialogScreen' successfully registered.
11:04:06
UI
Screen 'WorldScreen' successfully registered.
11:04:06
UI
Screen 'WorldTownScreen' successfully registered.
11:04:06
UI
Screen 'WorldGameFinishScreen' successfully registered.
11:04:06
UI
Screen 'WorldEventPopupScreen' successfully registered.
11:04:06
UI
Screen 'WorldEventScreen' successfully registered.
11:04:06
UI
Screen 'WorldCombatDialog' successfully registered.
11:04:06
UI
Screen 'WorldRelationsScreen' successfully registered.
11:04:06
UI
Screen 'WorldObituaryScreen' successfully registered.
11:04:06
UI
Screen 'WorldCampfireScreen' successfully registered.
11:04:06
UI
Screen 'MainMenuScreen' successfully registered.
11:04:06
UI
Screen 'WorldMenuScreen' successfully registered.
11:04:06
UI
Screen 'TacticalMenuScreen' successfully registered.
11:04:06
UI
Screen 'WorldCharacterScreen' successfully registered.
11:04:06
UI
Screen 'TacticalCharacterScreen' successfully registered.
11:04:06
SQ
RootState::onShow()
11:04:06
Resource
Parsed Resource Package "preload/on_running.txt" with 71 items.
11:04:06
Resource
Started loading Resource Package "preload/on_running.txt".
11:04:06
Texture
Texture "gfx/entity_0.png" (ID: 16) took up approximately 43690kb in video memory.
11:04:06
Texture
Texture "gfx/entity_3.png" (ID: 21) took up approximately 10922kb in video memory.
11:04:06
Texture
Texture "gfx/entity_icons.png" (ID: 45) took up approximately 43690kb in video memory.
11:04:06
Texture
Texture "gfx/world_detail.png" (ID: 46) took up approximately 43690kb in video memory.
11:04:07
Texture
Texture "gfx/world_entity_0.png" (ID: 47) took up approximately 21845kb in video memory.
11:04:07
Texture
Texture "gfx/world_settlement.png" (ID: 48) took up approximately 43690kb in video memory.
11:04:07
Texture
Texture "gfx/world_detail_1.png" (ID: 49) took up approximately 10922kb in video memory.
11:04:07
Texture
Texture "gfx/world_decals.png" (ID: 50) took up approximately 10920kb in video memory.
11:04:38
Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
11:04:41
SQ
Load campaign: Red Hand_22599
11:04:41
SQ
Save version: 65
11:04:41
Scene
Finished loading scene.
11:04:41
Texture
Texture "gfx/entity_4.png" (ID: 111) took up approximately 10922kb in video memory.
11:04:41
Texture
Texture "gfx/entity_6.png" (ID: 112) took up approximately 10922kb in video memory.
11:04:41
Texture
Texture "gfx/entity_1.png" (ID: 113) took up approximately 10922kb in video memory.
11:04:42
Texture
Texture "gfx/entity_7.png" (ID: 114) took up approximately 2730kb in video memory.
11:04:42
SQ
contract added: Find Location
11:04:42
SQ
contract added: Hunting Serpents
11:04:42
SQ
contract added: Hunting Beasts
11:04:42
SQ
contract added: Drive Off Nomads
11:04:42
SQ
contract added: Escort Caravan
11:04:42
SQ
contract added: Armed Courier
11:04:42
SQ
contract added: Return Item
11:04:42
SQ
contract added: Drive Off Brigands
11:04:42
SQ
contract added: Escort Caravan
11:04:42
SQ
contract added: Ending the Nightmare
11:04:42
SQ
contract added: Destroy Goblin Camp
11:04:42
SQ
contract added: Find Location
11:04:42
SQ
contract added: Armed Courier
11:04:42
SQ
contract added: Destroy Goblin Camp
11:04:42
SQ
contract added: Find Location
11:04:42
SQ
contract added: Armed Courier
11:04:42
SQ
contract added: Hunting Giants
11:04:42
SQ
contract added: Drive Off Nomads
11:04:42
SQ
contract added: Escort Caravan
11:04:42
SQ
contract added: Patrol
11:04:42
SQ
contract added: Armed Courier
11:04:42
SQ
contract added: A Pact With Witches
11:04:42
SQ
contract added: Drive Off Brigands
11:04:42
SQ
contract added: Return Item
11:04:42
SQ
contract added: Armed Courier
11:04:46
SQ
Location entered: Sandmark
11:04:46
Scene
Finished saving scene.
11:04:47
SQ
showing contract: Armed Courier (id: 269)
11:04:51
SQ
contract activated: Armed Courier (id: 269)
11:04:51
Scene
Finished saving scene.
11:05:23
Scene
Finished saving scene.
11:05:32
Scene
Finished saving scene.
11:05:39
Scene
Finished saving scene.
11:05:40
SQ
Save campaign: Red Hand
11:11:12
SQ
Location entered: Thunstetten
11:11:12
Scene
Finished saving scene.
11:12:23
Scene
Finished saving scene.
11:12:33
Scene
Finished saving scene.
11:12:35
SQ
Save campaign: Red Hand
11:12:48
SQ
contract added: Armed Courier
11:12:52
SQ
contract removed: 243
11:12:53
SQ
contract removed: 247
11:12:58
SQ
contract added: Armed Courier
11:13:06
SQ
contract added: Return Item
11:13:07
SQ
Location entered: Eichendorf
11:13:07
Scene
Finished saving scene.
11:13:45
Scene
Finished saving scene.
11:14:06
Scene
Finished saving scene.
11:14:07
SQ
Save campaign: Red Hand
11:14:21
SQ
contract removed: 249
11:14:22
SQ
contract added: Hunting Beasts
11:14:32
SQ
contract removed: 252
11:14:36
SQ
contract removed: 245
11:14:37
SQ
contract removed: 250
11:14:39
SQ
contract removed: 244
11:14:39
SQ
contract removed: 246
11:14:50
SQ
contract added: Drive Off Nomads
11:14:51
SQ
showing contract: Armed Courier (id: 269)
11:14:53
SQ
Location entered: Jaderberg
11:14:53
Scene
Finished saving scene.
11:15:05
Script
VM collected 2 object(s) and deleted them.
11:17:02
Scene
Finished saving scene.
11:17:05
SQ
showing contract: Patrol (id: 264)
11:17:19
SQ
contract activated: Patrol (id: 264)
11:17:19
Scene
Finished saving scene.
11:17:24
SQ
Save campaign: Red Hand
11:17:35
SQ
Location entered: Jaderberg
11:17:35
Scene
Finished saving scene.
11:17:36
SQ
Save campaign: Red Hand
11:17:45
SQ
Save campaign: Red Hand
11:17:45
Scene
Finished saving scene.
11:17:45
SQ
WorldState::onHide
11:17:45
Texture
Texture "gfx/detail.png" (ID: 318) took up approximately 10922kb in video memory.
11:17:45
Texture
Texture "gfx/object_0.png" (ID: 412) took up approximately 21845kb in video memory.
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,6).
11:17:45
Texture
Texture "gfx/orientation_overlay.png" (ID: 414) took up approximately 2048kb in video memory.
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,7).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,5).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,8).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,4).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,9).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,3).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,10).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,2).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,11).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_poacher" at (20,5).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_poacher" at (20,6).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_marksman" at (20,4).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_marksman" at (20,7).
11:17:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,1).
11:17:45
SQ
INFO: Next round issued: 1
11:17:45
Resource
Started loading Resource Package "Temporary Tactical Resources".
11:17:45
SQ
Turn started for Brigand Marksman
11:17:46
SQ
Turn started for Brigand Marksman
11:17:46
SQ
Turn started for Brigand Poacher
11:17:47
SQ
Brigand Poacher uses skill Aimed Shot
11:17:49
SQ
Turn started for Brigand Poacher
11:17:49
SQ
Brigand Poacher uses skill Aimed Shot
11:17:51
SQ
Turn started for Brigand Thug
11:17:52
SQ
Turn started for Brigand Thug
11:17:53
SQ
Turn started for Brigand Thug
11:17:54
SQ
Turn started for Brigand Thug
11:17:56
SQ
Turn started for Brigand Thug
11:17:58
SQ
Turn started for Brigand Thug
11:17:59
SQ
Turn started for Brigand Thug
11:18:00
SQ
Turn started for Brigand Thug
11:18:02
SQ
Turn started for Raimund The Peddler
11:18:04
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Brigand Thug]
11:18:04
SQ
Raimund The Peddler uses skill Shoot Bolt
11:18:06
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
11:18:06
SQ
Raimund The Peddler uses skill Reload
11:18:07
SQ
Turn started for Ian Ironlung
11:18:15
SQ
Turn started for Brigand Thug
11:18:17
SQ
Turn started for Lars The Butcher
11:18:20
SQ
Turn started for Oskur The Athletic
11:18:22
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Brigand Thug]
11:18:22
SQ
Oskur The Athletic uses skill Shoot Bolt
11:18:23
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
11:18:23
SQ
Oskur The Athletic uses skill Reload
11:18:23
SQ
Turn started for Grimlock The Greedy
11:18:25
SQ
Turn started for Sigurd The Pessimist
11:18:28
SQ
Turn started for Brigand Thug
11:18:30
SQ
Turn started for Torkel The Sergeant
11:18:33
SQ
Turn started for Pieter The Fearful
11:18:36
SQ
[Pieter The Fearful] executes skill [Chop] on target [Brigand Thug]
11:18:36
SQ
Pieter The Fearful uses skill Chop
11:18:36
SQ
Brigand Thug has died.
11:18:37
SQ
Turn started for Brigand Thug
11:18:39
SQ
Turn started for Malte The Fisherman
11:18:46
SQ
Turn started for Galtar The Determined
11:18:48
SQ
Turn started for Hask The Fearless
11:18:54
SQ
Brigand Marksman uses skill Shoot Bolt
11:18:56
SQ
Brigand Marksman uses skill Shoot Bolt
11:18:57
SQ
Brigand Marksman uses skill Reload
11:19:02
SQ
Brigand Thug uses skill Spearwall
11:19:09
SQ
INFO: Next round issued: 2
11:19:10
SQ
Turn started for Ian Ironlung
11:19:16
SQ
[Ian Ironlung] executes skill [Spearwall] on target [Ian Ironlung]
11:19:16
SQ
Ian Ironlung uses skill Spearwall
11:19:16
SQ
Turn started for Lars The Butcher
11:19:20
SQ
[Lars The Butcher] executes skill [Spearwall] on target [Lars The Butcher]
11:19:20
SQ
Lars The Butcher uses skill Spearwall
11:19:21
SQ
Turn started for Grimlock The Greedy
11:19:24
SQ
[Grimlock The Greedy] executes skill [Slash] on target [Brigand Thug]
11:19:24
SQ
Grimlock The Greedy uses skill Slash
11:19:25
SQ
Turn started for Sigurd The Pessimist
11:19:28
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Brigand Thug]
11:19:28
SQ
Sigurd The Pessimist uses skill Impale
11:19:28
SQ
Brigand Thug has died.
11:19:28
SQ
Turn started for Torkel The Sergeant
11:19:32
SQ
Turn started for Brigand Marksman
11:19:33
SQ
Brigand Marksman uses skill Reload
11:19:33
SQ
Brigand Marksman uses skill Shoot Bolt
11:19:35
SQ
Turn started for Brigand Thug
11:19:36
SQ
Turn started for Malte The Fisherman
11:19:42
SQ
Turn started for Brigand Thug
11:19:43
SQ
Turn started for Brigand Thug
11:19:44
SQ
Turn started for Brigand Marksman
11:19:44
SQ
Brigand Marksman uses skill Shoot Bolt
11:19:45
SQ
Brigand Marksman uses skill Reload
11:19:47
SQ
Turn started for Galtar The Determined
11:19:53
SQ
Turn started for Hask The Fearless
11:19:55
SQ
Turn started for Pieter The Fearful
11:20:00
SQ
[Pieter The Fearful] executes skill [Shieldwall] on target [Pieter The Fearful]
11:20:00
SQ
Pieter The Fearful uses skill Shieldwall
11:20:01
SQ
Turn started for Raimund The Peddler
11:20:07
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Brigand Thug]
11:20:07
SQ
Raimund The Peddler uses skill Shoot Bolt
11:20:07
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
11:20:07
SQ
Raimund The Peddler uses skill Reload
11:20:08
SQ
Turn started for Brigand Thug
11:20:09
SQ
Turn started for Brigand Thug
11:20:10
SQ
Turn started for Brigand Thug
11:20:11
SQ
Turn started for Brigand Poacher
11:20:12
SQ
Brigand Poacher uses skill Aimed Shot
11:20:14
SQ
Turn started for Brigand Thug
11:20:15
SQ
Turn started for Oskur The Athletic
11:20:21
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Brigand Thug]
11:20:21
SQ
Oskur The Athletic uses skill Shoot Bolt
11:20:22
SQ
Turn started for Brigand Poacher
11:20:23
SQ
Brigand Poacher uses skill Aimed Shot
11:20:25
SQ
Turn started for Brigand Thug
11:20:26
SQ
Brigand Thug uses skill Shieldwall
11:20:28
SQ
Turn started for Brigand Thug
11:20:28
SQ
Brigand Thug uses skill Spearwall
11:20:39
SQ
INFO: Next round issued: 3
11:20:40
SQ
Turn started for Malte The Fisherman
11:20:44
SQ
[Malte The Fisherman] executes skill [Chop] on target [Brigand Thug]
11:20:44
SQ
Malte The Fisherman uses skill Chop
11:20:45
SQ
Turn started for Brigand Thug
11:20:47
SQ
Brigand Thug uses skill Flail
11:20:48
SQ
Turn started for Brigand Thug
11:20:48
SQ
Waiting before move!
11:20:49
SQ
Turn started for Brigand Thug
11:20:49
SQ
Waiting before move!
11:20:50
SQ
Turn started for Torkel The Sergeant
11:20:53
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Brigand Thug]
11:20:53
SQ
Torkel The Sergeant uses skill Impale
11:20:54
SQ
Turn started for Brigand Thug
11:20:55
SQ
Turn started for Brigand Marksman
11:20:56
SQ
Brigand Marksman uses skill Reload
11:20:57
SQ
Brigand Marksman uses skill Shoot Bolt
11:20:58
SQ
Turn started for Brigand Poacher
11:20:59
SQ
Brigand Poacher uses skill Aimed Shot
11:21:01
SQ
Turn started for Brigand Poacher
11:21:02
SQ
Brigand Poacher uses skill Aimed Shot
11:21:04
SQ
Turn started for Grimlock The Greedy
11:21:10
SQ
[Grimlock The Greedy] executes skill [Riposte] on target [Grimlock The Greedy]
11:21:10
SQ
Grimlock The Greedy uses skill Riposte
11:21:10
SQ
Turn started for Brigand Thug
11:21:10
SQ
Waiting before move!
11:21:11
SQ
Turn started for Galtar The Determined
11:21:14
SQ
[Galtar The Determined] executes skill [Slash] on target [Brigand Thug]
11:21:14
SQ
Galtar The Determined uses skill Slash
11:21:20
SQ
[Galtar The Determined] executes skill [Rotation] on target [Torkel The Sergeant]
11:21:20
SQ
Galtar The Determined uses skill Rotation
11:21:21
SQ
Turn started for Hask The Fearless
11:21:26
SQ
[Hask The Fearless] executes skill [Flail] on target [Brigand Thug]
11:21:26
SQ
Hask The Fearless uses skill Flail
11:21:26
SQ
Brigand Thug has died.
11:21:27
SQ
Turn started for Oskur The Athletic
11:21:33
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
11:21:33
SQ
Oskur The Athletic uses skill Reload
11:21:36
SQ
Turn started for Brigand Marksman
11:21:37
SQ
Brigand Marksman uses skill Shoot Bolt
11:21:38
SQ
Brigand Marksman uses skill Reload
11:21:40
SQ
Turn started for Sigurd The Pessimist
11:21:45
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Brigand Thug]
11:21:45
SQ
Sigurd The Pessimist uses skill Impale
11:21:45
SQ
Turn started for Brigand Thug
11:21:47
SQ
Brigand Thug uses skill Flail
11:21:48
SQ
Turn started for Lars The Butcher
11:21:57
SQ
Turn started for Pieter The Fearful
11:21:59
SQ
[Pieter The Fearful] executes skill [Chop] on target [Brigand Thug]
11:21:59
SQ
Pieter The Fearful uses skill Chop
11:22:00
SQ
Turn started for Raimund The Peddler
11:22:10
SQ
Turn started for Ian Ironlung
11:22:14
SQ
[Ian Ironlung] executes skill [Thrust] on target [Brigand Thug]
11:22:14
SQ
Ian Ironlung uses skill Thrust
11:22:15
SQ
Turn started for Brigand Thug
11:22:17
SQ
Brigand Thug uses skill Thrust
11:22:18
SQ
Turn started for Brigand Thug
11:22:19
SQ
Brigand Thug uses skill Destroy Armor
11:22:20
SQ
Brigand Thug uses skill Shieldwall
11:22:22
SQ
Brigand Thug uses skill Chop
11:22:25
SQ
Brigand Thug uses skill Chop
11:22:28
SQ
Turn started for Brigand Thug
11:22:29
SQ
Brigand Thug has died.
11:22:29
SQ
INFO: Next round issued: 4
11:22:30
SQ
Turn started for Brigand Marksman
11:22:31
SQ
Brigand Marksman uses skill Reload
11:22:32
SQ
Turn started for Brigand Marksman
11:22:33
SQ
Turn started for Brigand Thug
11:22:34
SQ
Brigand Thug uses skill Flail
11:22:35
SQ
Brigand Thug uses skill Flail
11:22:36
SQ
Turn started for Brigand Poacher
11:22:37
SQ
Brigand Poacher uses skill Aimed Shot
11:22:39
SQ
Turn started for Brigand Poacher
11:22:40
SQ
Brigand Poacher uses skill Aimed Shot
11:22:42
SQ
Turn started for Brigand Thug
11:22:43
SQ
Brigand Thug uses skill Flail
11:22:43
SQ
Brigand Thug uses skill Flail
11:22:44
SQ
Turn started for Brigand Thug
11:22:45
SQ
Brigand Thug uses skill Chop
11:22:46
SQ
Brigand Thug uses skill Chop
11:22:47
SQ
Turn started for Brigand Thug
11:22:49
SQ
Brigand Thug uses skill Bash
11:22:51
SQ
Turn started for Torkel The Sergeant
11:22:54
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Brigand Thug]
11:22:54
SQ
Torkel The Sergeant uses skill Impale
11:22:54
SQ
Brigand Thug has died.
11:22:55
SQ
Turn started for Sigurd The Pessimist
11:23:01
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Brigand Thug]
11:23:01
SQ
Sigurd The Pessimist uses skill Impale
11:23:02
SQ
Turn started for Brigand Thug
11:23:03
SQ
Brigand Thug uses skill Chop
11:23:04
SQ
Brigand Thug uses skill Chop
11:23:05
Script
VM collected 11 object(s) and deleted them.
11:23:06
SQ
Turn started for Malte The Fisherman
11:23:07
SQ
[Malte The Fisherman] executes skill [Chop] on target [Brigand Thug]
11:23:07
SQ
Malte The Fisherman uses skill Chop
11:23:08
SQ
[Malte The Fisherman] executes skill [Chop] on target [Brigand Thug]
11:23:08
SQ
Malte The Fisherman uses skill Chop
11:23:08
SQ
Turn started for Oskur The Athletic
11:23:24
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Brigand Poacher]
11:23:24
SQ
Oskur The Athletic uses skill Shoot Bolt
11:23:26
SQ
Turn started for Lars The Butcher
11:23:30
SQ
[Lars The Butcher] executes skill [Thrust] on target [Brigand Thug]
11:23:30
SQ
Lars The Butcher uses skill Thrust
11:23:30
SQ
[Lars The Butcher] executes skill [Thrust] on target [Brigand Thug]
11:23:30
SQ
Lars The Butcher uses skill Thrust
11:23:31
SQ
Turn started for Pieter The Fearful
11:23:40
SQ
[Pieter The Fearful] executes skill [Chop] on target [Brigand Thug]
11:23:40
SQ
Pieter The Fearful uses skill Chop
11:23:41
SQ
Turn started for Hask The Fearless
11:23:44
SQ
[Hask The Fearless] executes skill [Flail] on target [Brigand Thug]
11:23:44
SQ
Hask The Fearless uses skill Flail
11:23:44
SQ
[Hask The Fearless] executes skill [Flail] on target [Brigand Thug]
11:23:44
SQ
Hask The Fearless uses skill Flail
11:23:45
SQ
Turn started for Raimund The Peddler
11:23:49
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Brigand Thug]
11:23:49
SQ
Raimund The Peddler uses skill Shoot Bolt
11:23:53
SQ
Turn started for Grimlock The Greedy
11:23:56
SQ
[Grimlock The Greedy] executes skill [Slash] on target [Brigand Thug]
11:23:56
SQ
Grimlock The Greedy uses skill Slash
11:23:56
SQ
Brigand Thug has died.
11:23:56
SQ
Turn started for Brigand Thug
11:23:57
SQ
Brigand Thug uses skill Thrust
11:23:58
SQ
Brigand Thug uses skill Thrust
11:23:59
SQ
Turn started for Ian Ironlung
11:24:01
SQ
[Ian Ironlung] executes skill [Shieldwall] on target [Ian Ironlung]
11:24:01
SQ
Ian Ironlung uses skill Shieldwall
11:24:02
SQ
[Ian Ironlung] executes skill [Thrust] on target [Brigand Thug]
11:24:02
SQ
Ian Ironlung uses skill Thrust
11:24:03
SQ
Turn started for Galtar The Determined
11:24:05
SQ
[Galtar The Determined] executes skill [Slash] on target [Brigand Thug]
11:24:05
SQ
Galtar The Determined uses skill Slash
11:24:09
SQ
Turn started for Brigand Thug
11:24:10
SQ
Brigand Thug uses skill Batter
11:24:12
SQ
Brigand Marksman uses skill Shoot Bolt
11:24:13
SQ
Brigand Marksman uses skill Reload
11:24:14
SQ
INFO: Next round issued: 5
11:24:14
SQ
Turn started for Brigand Marksman
11:24:15
SQ
Brigand Marksman uses skill Shoot Bolt
11:24:16
SQ
Brigand Marksman uses skill Reload
11:24:17
SQ
Turn started for Brigand Thug
11:24:18
SQ
Brigand Thug uses skill Knock Out
11:24:19
SQ
Brigand Thug uses skill Knock Out
11:24:20
SQ
Turn started for Torkel The Sergeant
11:24:23
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Brigand Thug]
11:24:23
SQ
Torkel The Sergeant uses skill Impale
11:24:24
SQ
Turn started for Brigand Thug
11:24:25
SQ
Brigand Thug uses skill Chop
11:24:26
SQ
Brigand Thug uses skill Chop
11:24:27
SQ
Turn started for Sigurd The Pessimist
11:24:30
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Brigand Thug]
11:24:30
SQ
Sigurd The Pessimist uses skill Impale
11:24:30
SQ
Brigand Thug has died.
11:24:32
SQ
Turn started for Brigand Marksman
11:24:33
SQ
Brigand Marksman uses skill Shoot Bolt
11:24:34
SQ
Brigand Marksman uses skill Reload
11:24:35
SQ
Turn started for Brigand Thug
11:24:36
SQ
Brigand Thug uses skill Flail
11:24:37
SQ
Brigand Thug uses skill Flail
11:24:39
SQ
Turn started for Oskur The Athletic
11:24:40
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
11:24:40
SQ
Oskur The Athletic uses skill Reload
11:24:43
SQ
Turn started for Brigand Poacher
11:24:45
SQ
Turn started for Raimund The Peddler
11:24:47
SQ
[Raimund The Peddler] executes skill [Thrust] on target [Brigand Thug]
11:24:47
SQ
Raimund The Peddler uses skill Thrust
11:24:47
SQ
Brigand Thug has died.
11:24:57
SQ
Turn started for Pieter The Fearful
11:25:01
SQ
[Pieter The Fearful] executes skill [Chop] on target [Brigand Thug]
11:25:01
SQ
Pieter The Fearful uses skill Chop
11:25:03
SQ
Turn started for Hask The Fearless
11:25:09
SQ
Turn started for Grimlock The Greedy
11:25:13
SQ
Turn started for Lars The Butcher
11:25:17
SQ
Turn started for Brigand Thug
11:25:18
SQ
Brigand Thug uses skill Thrust
11:25:19
SQ
Brigand Thug uses skill Thrust
11:25:19
SQ
Ian Ironlung has died.
11:25:19
UI
Failed to load procedural content "procedural/tacticalentity(5878,431220,socket,miniboss,arrow)".
11:25:20
SQ
Turn started for Malte The Fisherman
11:25:23
SQ
[Malte The Fisherman] executes skill [Chop] on target [Brigand Thug]
11:25:23
SQ
Malte The Fisherman uses skill Chop
11:25:25
SQ
Turn started for Galtar The Determined
11:25:26
SQ
[Galtar The Determined] executes skill [Slash] on target [Brigand Thug]
11:25:26
SQ
Galtar The Determined uses skill Slash
11:25:27
SQ
[Galtar The Determined] executes skill [Slash] on target [Brigand Thug]
11:25:27
SQ
Galtar The Determined uses skill Slash
11:25:27
SQ
Turn started for Brigand Poacher
11:25:29
SQ
Brigand Poacher has died.
11:25:29
SQ
INFO: Next round issued: 6
11:25:30
SQ
Turn started for Brigand Marksman
11:25:31
SQ
Brigand Marksman uses skill Shoot Bolt
11:25:32
SQ
Brigand Marksman uses skill Reload
11:25:33
SQ
Turn started for Brigand Marksman
11:25:33
SQ
Brigand Marksman uses skill Bash
11:25:35
SQ
Turn started for Torkel The Sergeant
11:25:36
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Brigand Thug]
11:25:36
SQ
Torkel The Sergeant uses skill Impale
11:25:36
SQ
Brigand Thug has died.
11:25:37
SQ
Turn started for Brigand Poacher
11:25:40
SQ
Turn started for Raimund The Peddler
11:25:43
SQ
[Raimund The Peddler] executes skill [Thrust] on target [Brigand Thug]
11:25:43
SQ
Raimund The Peddler uses skill Thrust
11:25:44
SQ
Turn started for Oskur The Athletic
11:25:55
SQ
Turn started for Hask The Fearless
11:26:00
SQ
Turn started for Pieter The Fearful
11:26:05
Script
VM collected 23 object(s) and deleted them.
11:26:05
SQ
[Pieter The Fearful] executes skill [Chop] on target [Brigand Marksman]
11:26:05
SQ
Pieter The Fearful uses skill Chop
11:26:05
SQ
Turn started for Grimlock The Greedy
11:26:08
SQ
Turn started for Lars The Butcher
11:26:09
SQ
[Lars The Butcher] executes skill [Thrust] on target [Brigand Marksman]
11:26:09
SQ
Lars The Butcher uses skill Thrust
11:26:10
SQ
[Lars The Butcher] executes skill [Thrust] on target [Brigand Marksman]
11:26:10
SQ
Lars The Butcher uses skill Thrust
11:26:11
SQ
Turn started for Sigurd The Pessimist
11:26:14
SQ
Turn started for Malte The Fisherman
11:26:19
SQ
Turn started for Galtar The Determined
11:26:22
SQ
Turn started for Brigand Thug
11:26:23
SQ
Brigand Thug has died.
11:26:23
SQ
Turn started for Brigand Thug
11:26:25
SQ
Brigand Thug has died.
11:26:26
SQ
INFO: Next round issued: 7
11:26:26
SQ
Turn started for Torkel The Sergeant
11:26:30
SQ
Turn started for Oskur The Athletic
11:26:35
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Brigand Poacher]
11:26:35
SQ
Oskur The Athletic uses skill Shoot Bolt
11:26:35
SQ
Turn started for Brigand Poacher
11:26:38
SQ
Turn started for Raimund The Peddler
11:26:41
SQ
[Raimund The Peddler] executes skill [Thrust] on target [Brigand Marksman]
11:26:41
SQ
Raimund The Peddler uses skill Thrust
11:26:43
SQ
Turn started for Hask The Fearless
11:26:44
SQ
[Hask The Fearless] executes skill [Flail] on target [Brigand Marksman]
11:26:44
SQ
Hask The Fearless uses skill Flail
11:26:45
SQ
[Hask The Fearless] executes skill [Flail] on target [Brigand Marksman]
11:26:45
SQ
Hask The Fearless uses skill Flail
11:26:45
SQ
Turn started for Pieter The Fearful
11:26:47
SQ
[Pieter The Fearful] executes skill [Chop] on target [Brigand Marksman]
11:26:47
SQ
Pieter The Fearful uses skill Chop
11:26:48
SQ
[Pieter The Fearful] executes skill [Chop] on target [Brigand Marksman]
11:26:48
SQ
Pieter The Fearful uses skill Chop
11:26:48
SQ
Turn started for Grimlock The Greedy
11:26:51
SQ
Turn started for Lars The Butcher
11:26:52
SQ
[Lars The Butcher] executes skill [Thrust] on target [Brigand Marksman]
11:26:52
SQ
Lars The Butcher uses skill Thrust
11:26:53
SQ
[Lars The Butcher] executes skill [Thrust] on target [Brigand Marksman]
11:26:53
SQ
Lars The Butcher uses skill Thrust
11:26:53
SQ
Turn started for Malte The Fisherman
11:26:55
SQ
[Malte The Fisherman] executes skill [Chop] on target [Brigand Marksman]
11:26:55
SQ
Malte The Fisherman uses skill Chop
11:26:56
SQ
[Malte The Fisherman] executes skill [Chop] on target [Brigand Marksman]
11:26:56
SQ
Malte The Fisherman uses skill Chop
11:26:56
SQ
Brigand Marksman has died.
11:26:56
SQ
Turn started for Sigurd The Pessimist
11:26:58
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Brigand Marksman]
11:26:58
SQ
Sigurd The Pessimist uses skill Impale
11:26:58
SQ
Brigand Marksman has died.
11:26:58
UI
Failed to load procedural content "procedural/tacticalentity(22611,432352,socket,miniboss,arrow)".
11:26:59
SQ
Turn started for Galtar The Determined
11:27:01
SQ
INFO: Next round issued: 8
11:27:02
SQ
Turn started for Torkel The Sergeant
11:27:03
SQ
Turn started for Oskur The Athletic
11:27:05
Script
VM collected 358 object(s) and deleted them.
11:27:05
SQ
Turn started for Raimund The Peddler
11:27:07
SQ
Turn started for Brigand Poacher
11:27:08
Resource
Unloading: gfx/orientation_overlay.png
11:27:09
SQ
Turn started for Hask The Fearless
11:27:14
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
11:27:14
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
11:27:14
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
11:27:14
SQ
World::onCombatFinished
11:27:14
SQ
Save campaign: Red Hand
11:27:14
Scene
Finished saving scene.
11:27:15
SQ
TacticalState::onFinish
11:27:15
Resource
Unloading: gfx/object_0.png
11:27:15
Resource
Unloading Resource Package "Temporary Tactical Resources".
11:27:15
Resource
Unloading: gfx/detail.png
11:27:15
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
11:27:15
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
11:27:15
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
11:27:15
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
11:27:15
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
11:27:15
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
11:28:05
Script
VM collected 13 object(s) and deleted them.
11:33:19
SQ
Location entered: Jaderberg
11:33:19
Scene
Finished saving scene.
11:34:02
Scene
Finished saving scene.
11:34:38
Scene
Finished saving scene.
11:35:29
SQ
Save campaign: Red Hand
11:35:33
SQ
contract added: Escort Caravan
11:35:36
SQ
contract added: Drive Off Nomads
11:35:42
SQ
contract removed: 253
11:38:26
SQ
Save campaign: Red Hand
11:38:26
Scene
Finished saving scene.
11:38:26
SQ
WorldState::onHide
11:38:26
Texture
Texture "gfx/detail.png" (ID: 414) took up approximately 10922kb in video memory.
11:38:26
Texture
Texture "gfx/object_0.png" (ID: 602) took up approximately 21845kb in video memory.
11:38:27
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,7).
11:38:27
Texture
Texture "gfx/orientation_overlay.png" (ID: 924) took up approximately 2048kb in video memory.
11:38:27
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_poacher" at (20,5).
11:38:27
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_poacher" at (20,6).
11:38:27
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_poacher" at (20,4).
11:38:27
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_poacher" at (20,7).
11:38:27
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_poacher" at (20,3).
11:38:27
TacticalScene
Spawned Entity type "scripts/entity/tactical/wardog" at (19,5).
11:38:27
TacticalScene
Spawned Entity type "scripts/entity/tactical/wardog" at (19,8).
11:38:27
TacticalScene
Spawned Entity type "scripts/entity/tactical/wardog" at (19,4).
11:38:27
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,9).
11:38:27
SQ
INFO: Next round issued: 1
11:38:27
Resource
Started loading Resource Package "Temporary Tactical Resources".
11:38:27
SQ
Turn started for Wardog
11:38:27
SQ
Turn started for Wardog
11:38:27
SQ
Turn started for Wardog
11:38:28
SQ
Turn started for Eben The Drunkard
11:38:56
SQ
Turn started for Brigand Poacher
11:38:57
SQ
Turn started for Brigand Poacher
11:38:57
SQ
Brigand Poacher uses skill Sling Stone
11:38:59
SQ
Brigand Poacher uses skill Sling Stone
11:39:00
SQ
Turn started for Brigand Poacher
11:39:01
SQ
Brigand Poacher uses skill Quick Shot
11:39:02
SQ
Turn started for Brigand Poacher
11:39:02
SQ
Brigand Poacher uses skill Sling Stone
11:39:04
SQ
Turn started for Brigand Poacher
11:39:05
SQ
Turn started for Bertelh The Arbalist
11:39:08
SQ
Turn started for Raimund The Peddler
11:39:10
SQ
Turn started for Brigand Thug
11:39:11
SQ
Turn started for Brigand Thug
11:39:12
SQ
Turn started for Lars The Butcher
11:39:15
SQ
Turn started for Grimlock The Swordsman
11:39:17
SQ
Turn started for Torkel The Sergeant
11:39:20
SQ
Turn started for Pieter The Fearful
11:39:22
SQ
Turn started for Malte The Fisherman
11:39:24
SQ
Turn started for Galtar The Determined
11:39:26
SQ
Turn started for Hask The Fearless
11:39:33
SQ
INFO: Next round issued: 2
11:39:33
SQ
Turn started for Wardog
11:39:36
SQ
Wardog uses skill Bite
11:39:37
SQ
Turn started for Wardog
11:39:39
SQ
Wardog uses skill Bite
11:39:40
SQ
Turn started for Wardog
11:39:42
SQ
Turn started for Eben The Drunkard
11:39:48
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Wardog]
11:39:48
SQ
Eben The Drunkard uses skill Shoot Bolt
11:39:49
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
11:39:49
SQ
Eben The Drunkard uses skill Reload
11:39:49
SQ
Turn started for Brigand Poacher
11:39:50
SQ
Turn started for Brigand Poacher
11:39:51
SQ
Brigand Poacher uses skill Quick Shot
11:39:52
SQ
Brigand Poacher uses skill Quick Shot
11:39:53
SQ
Turn started for Bertelh The Arbalist
11:39:56
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Wardog]
11:39:56
SQ
Bertelh The Arbalist uses skill Shoot Bolt
11:39:57
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
11:39:57
SQ
Bertelh The Arbalist uses skill Reload
11:39:58
SQ
Turn started for Brigand Thug
11:39:58
SQ
Turn started for Brigand Poacher
11:39:59
SQ
Turn started for Raimund The Peddler
11:40:04
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Wardog]
11:40:04
SQ
Raimund The Peddler uses skill Shoot Bolt
11:40:05
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
11:40:05
SQ
Raimund The Peddler uses skill Reload
11:40:05
SQ
Turn started for Brigand Thug
11:40:06
SQ
Turn started for Lars The Butcher
11:40:07
SQ
[Lars The Butcher] executes skill [Thrust] on target [Wardog]
11:40:07
SQ
Lars The Butcher uses skill Thrust
11:40:08
SQ
[Lars The Butcher] executes skill [Thrust] on target [Wardog]
11:40:08
SQ
Lars The Butcher uses skill Thrust
11:40:08
SQ
Wardog has died.
11:40:08
SQ
Turn started for Grimlock The Swordsman
11:40:10
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Wardog]
11:40:10
SQ
Grimlock The Swordsman uses skill Slash
11:40:10
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Wardog]
11:40:10
SQ
Grimlock The Swordsman uses skill Slash
11:40:11
SQ
Turn started for Brigand Poacher
11:40:12
SQ
Brigand Poacher uses skill Quick Shot
11:40:13
SQ
Turn started for Brigand Poacher
11:40:14
SQ
Brigand Poacher uses skill Sling Stone
11:40:16
SQ
Turn started for Torkel The Sergeant
11:40:18
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Wardog]
11:40:18
SQ
Torkel The Sergeant uses skill Impale
11:40:18
SQ
Wardog has died.
11:40:18
SQ
Turn started for Pieter The Fearful
11:40:20
SQ
[Pieter The Fearful] executes skill [Chop] on target [Wardog]
11:40:20
SQ
Pieter The Fearful uses skill Chop
11:40:20
SQ
Wardog has died.
11:40:24
SQ
Turn started for Malte The Fisherman
11:40:28
SQ
Turn started for Galtar The Determined
11:40:30
SQ
Turn started for Hask The Fearless
11:40:36
SQ
INFO: Next round issued: 3
11:40:36
SQ
Turn started for Brigand Poacher
11:40:37
SQ
Brigand Poacher uses skill Sling Stone
11:40:39
SQ
Turn started for Brigand Poacher
11:40:40
SQ
Turn started for Brigand Poacher
11:40:40
SQ
Brigand Poacher uses skill Aimed Shot
11:40:43
SQ
Turn started for Brigand Thug
11:40:43
SQ
Turn started for Brigand Thug
11:40:43
SQ
Turn started for Brigand Poacher
11:40:44
SQ
Brigand Poacher uses skill Sling Stone
11:40:45
SQ
Brigand Poacher uses skill Sling Stone
11:40:47
SQ
Turn started for Eben The Drunkard
11:40:51
SQ
Turn started for Grimlock The Swordsman
11:41:01
SQ
Turn started for Malte The Fisherman
11:41:12
SQ
Turn started for Brigand Poacher
11:41:13
SQ
Brigand Poacher uses skill Quick Shot
11:41:15
SQ
Turn started for Bertelh The Arbalist
11:41:22
SQ
[Bertelh The Arbalist] executes skill [Rally] on target [Bertelh The Arbalist]
11:41:22
SQ
Bertelh The Arbalist uses skill Rally
11:41:24
SQ
Turn started for Lars The Butcher
11:41:31
SQ
Turn started for Pieter The Fearful
11:41:37
SQ
Turn started for Torkel The Sergeant
11:41:49
SQ
Turn started for Galtar The Determined
11:41:55
SQ
Turn started for Raimund The Peddler
11:41:58
SQ
Turn started for Hask The Fearless
11:42:14
SQ
INFO: Next round issued: 4
11:42:15
SQ
Turn started for Brigand Poacher
11:42:16
SQ
Brigand Poacher uses skill Sling Stone
11:42:18
SQ
Brigand Poacher uses skill Sling Stone
11:42:19
SQ
Turn started for Grimlock The Swordsman
11:42:25
SQ
Turn started for Brigand Poacher
11:42:25
SQ
Brigand Poacher uses skill Sling Stone
11:42:27
SQ
Brigand Poacher uses skill Sling Stone
11:42:28
SQ
Turn started for Malte The Fisherman
11:42:31
SQ
Turn started for Brigand Poacher
11:42:32
SQ
Brigand Poacher uses skill Aimed Shot
11:42:34
SQ
Turn started for Galtar The Determined
11:42:40
SQ
Turn started for Brigand Thug
11:42:41
SQ
Turn started for Eben The Drunkard
11:42:45
SQ
Turn started for Pieter The Fearful
11:42:50
SQ
Turn started for Torkel The Sergeant
11:42:55
SQ
Turn started for Lars The Butcher
11:42:59
SQ
Turn started for Hask The Fearless
11:43:01
SQ
Turn started for Brigand Thug
11:43:02
SQ
Turn started for Brigand Poacher
11:43:03
SQ
Brigand Poacher uses skill Sling Stone
11:43:04
SQ
Brigand Poacher uses skill Sling Stone
11:43:05
SQ
Turn started for Brigand Poacher
11:43:06
SQ
Brigand Poacher uses skill Quick Shot
11:43:07
SQ
Brigand Poacher uses skill Quick Shot
11:43:08
SQ
Turn started for Raimund The Peddler
11:43:10
SQ
Turn started for Bertelh The Arbalist
11:43:13
SQ
INFO: Next round issued: 5
11:43:13
SQ
Turn started for Grimlock The Swordsman
11:43:47
SQ
Turn started for Malte The Fisherman
11:43:50
SQ
Turn started for Eben The Drunkard
11:43:54
SQ
Turn started for Brigand Thug
11:43:56
SQ
Brigand Thug uses skill Flail
11:43:57
SQ
Turn started for Brigand Poacher
11:43:58
SQ
Brigand Poacher uses skill Quick Shot
11:44:00
SQ
Turn started for Galtar The Determined
11:44:03
SQ
Turn started for Brigand Poacher
11:44:04
SQ
Brigand Poacher uses skill Sling Stone
11:44:06
SQ
Brigand Poacher uses skill Sling Stone
11:44:08
SQ
Turn started for Pieter The Fearful
11:44:14
SQ
Turn started for Torkel The Sergeant
11:44:17
SQ
Turn started for Brigand Thug
11:44:19
SQ
Turn started for Brigand Poacher
11:44:20
SQ
Brigand Poacher uses skill Sling Stone
11:44:22
SQ
Turn started for Lars The Butcher
11:44:25
SQ
[Lars The Butcher] executes skill [Thrust] on target [Brigand Thug]
11:44:25
SQ
Lars The Butcher uses skill Thrust
11:44:26
SQ
Turn started for Raimund The Peddler
11:44:43
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Brigand Poacher]
11:44:43
SQ
Raimund The Peddler uses skill Shoot Bolt
11:44:45
SQ
Turn started for Hask The Fearless
11:44:55
SQ
[Hask The Fearless] executes skill [Rotation] on target [Pieter The Fearful]
11:44:55
SQ
Hask The Fearless uses skill Rotation
11:44:57
SQ
Turn started for Brigand Poacher
11:44:59
SQ
Turn started for Bertelh The Arbalist
11:45:03
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Brigand Thug]
11:45:03
SQ
Bertelh The Arbalist uses skill Shoot Bolt
11:45:04
SQ
Brigand Thug has died.
11:45:04
SQ
Turn started for Brigand Poacher
11:45:05
SQ
INFO: Next round issued: 6
11:45:06
SQ
Turn started for Brigand Thug
11:45:07
SQ
Brigand Thug uses skill Round Swing
11:45:08
SQ
Turn started for Eben The Drunkard
11:45:16
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Brigand Poacher]
11:45:16
SQ
Eben The Drunkard uses skill Shoot Bolt
11:45:16
SQ
Turn started for Torkel The Sergeant
11:45:23
SQ
Turn started for Grimlock The Swordsman
11:45:25
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Brigand Thug]
11:45:25
SQ
Grimlock The Swordsman uses skill Slash
11:45:25
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Brigand Thug]
11:45:25
SQ
Grimlock The Swordsman uses skill Slash
11:45:26
SQ
Turn started for Lars The Butcher
11:45:32
SQ
Turn started for Malte The Fisherman
11:45:34
SQ
[Malte The Fisherman] executes skill [Chop] on target [Brigand Thug]
11:45:34
SQ
Malte The Fisherman uses skill Chop
11:45:35
SQ
[Malte The Fisherman] executes skill [Chop] on target [Brigand Thug]
11:45:35
SQ
Malte The Fisherman uses skill Chop
11:45:36
SQ
Turn started for Brigand Poacher
11:45:37
SQ
Turn started for Raimund The Peddler
11:45:44
SQ
Turn started for Galtar The Determined
11:45:45
SQ
[Galtar The Determined] executes skill [Slash] on target [Brigand Thug]
11:45:45
SQ
Galtar The Determined uses skill Slash
11:45:45
SQ
Brigand Thug has died.
11:45:47
SQ
Turn started for Brigand Poacher
11:45:49
SQ
Turn started for Brigand Poacher
11:45:50
SQ
Turn started for Brigand Poacher
11:45:51
SQ
Brigand Poacher uses skill Sling Stone
11:45:52
SQ
Brigand Poacher uses skill Sling Stone
11:45:54
SQ
Turn started for Brigand Poacher
11:45:55
SQ
Brigand Poacher uses skill Aimed Shot
11:45:57
SQ
Turn started for Pieter The Fearful
11:45:59
SQ
Turn started for Bertelh The Arbalist
11:46:03
SQ
Turn started for Hask The Fearless
11:46:07
SQ
INFO: Next round issued: 7
11:46:07
SQ
Turn started for Eben The Drunkard
11:46:11
SQ
Turn started for Lars The Butcher
11:46:13
SQ
Turn started for Grimlock The Swordsman
11:46:18
SQ
Turn started for Brigand Poacher
11:46:19
SQ
Brigand Poacher uses skill Sling Stone
11:46:20
SQ
Brigand Poacher uses skill Sling Stone
11:46:22
SQ
Turn started for Raimund The Peddler
11:46:24
SQ
Turn started for Brigand Poacher
11:46:25
SQ
Brigand Poacher uses skill Aimed Shot
11:46:27
SQ
Turn started for Torkel The Sergeant
11:46:29
SQ
Turn started for Malte The Fisherman
11:46:33
SQ
Turn started for Pieter The Fearful
11:46:36
SQ
Turn started for Brigand Poacher
11:46:37
SQ
Brigand Poacher uses skill Bash
11:46:38
SQ
Turn started for Galtar The Determined
11:46:41
SQ
Turn started for Brigand Poacher
11:46:42
SQ
Brigand Poacher uses skill Recover
11:46:43
SQ
Turn started for Brigand Poacher
11:46:44
SQ
Brigand Poacher uses skill Stab
11:46:45
SQ
Turn started for Hask The Fearless
11:46:47
SQ
[Hask The Fearless] executes skill [Flail] on target [Brigand Poacher]
11:46:47
SQ
Hask The Fearless uses skill Flail
11:46:48
SQ
[Hask The Fearless] executes skill [Flail] on target [Brigand Poacher]
11:46:48
SQ
Hask The Fearless uses skill Flail
11:46:48
SQ
Turn started for Bertelh The Arbalist
11:46:53
SQ
INFO: Next round issued: 8
11:46:54
SQ
Turn started for Brigand Poacher
11:46:54
SQ
Brigand Poacher uses skill Aimed Shot
11:46:57
SQ
Turn started for Grimlock The Swordsman
11:46:59
SQ
Turn started for Eben The Drunkard
11:47:02
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
11:47:02
SQ
Eben The Drunkard uses skill Reload
11:47:02
SQ
Turn started for Lars The Butcher
11:47:04
SQ
[Lars The Butcher] executes skill [Thrust] on target [Brigand Poacher]
11:47:04
SQ
Lars The Butcher uses skill Thrust
11:47:04
SQ
[Lars The Butcher] executes skill [Thrust] on target [Brigand Poacher]
11:47:04
SQ
Lars The Butcher uses skill Thrust
11:47:04
SQ
Brigand Poacher has died.
11:47:05
SQ
Turn started for Pieter The Fearful
11:47:06
SQ
[Pieter The Fearful] executes skill [Chop] on target [Brigand Poacher]
11:47:06
SQ
Pieter The Fearful uses skill Chop
11:47:07
SQ
[Pieter The Fearful] executes skill [Chop] on target [Brigand Poacher]
11:47:07
SQ
Pieter The Fearful uses skill Chop
11:47:07
SQ
Turn started for Raimund The Peddler
11:47:11
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
11:47:11
SQ
Raimund The Peddler uses skill Reload
11:47:15
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Brigand Poacher]
11:47:15
SQ
Raimund The Peddler uses skill Shoot Bolt
11:47:15
SQ
Turn started for Malte The Fisherman
11:47:18
SQ
Turn started for Torkel The Sergeant
11:47:21
SQ
Turn started for Brigand Poacher
11:47:23
SQ
Turn started for Galtar The Determined
11:47:27
SQ
Turn started for Brigand Poacher
11:47:28
SQ
Brigand Poacher uses skill Sling Stone
11:47:29
SQ
Turn started for Brigand Poacher
11:47:30
SQ
Brigand Poacher uses skill Stab
11:47:31
SQ
Brigand Poacher uses skill Stab
11:47:32
SQ
Turn started for Hask The Fearless
11:47:34
SQ
[Hask The Fearless] executes skill [Flail] on target [Brigand Poacher]
11:47:34
SQ
Hask The Fearless uses skill Flail
11:47:34
SQ
[Hask The Fearless] executes skill [Flail] on target [Brigand Poacher]
11:47:34
SQ
Hask The Fearless uses skill Flail
11:47:35
SQ
Turn started for Bertelh The Arbalist
11:47:44
SQ
INFO: Next round issued: 9
11:47:44
SQ
Turn started for Brigand Poacher
11:47:46
SQ
Turn started for Grimlock The Swordsman
11:47:50
SQ
Turn started for Lars The Butcher
11:47:53
SQ
Turn started for Torkel The Sergeant
11:47:55
SQ
Turn started for Malte The Fisherman
11:48:00
SQ
Turn started for Brigand Poacher
11:48:01
SQ
Brigand Poacher uses skill Bash
11:48:02
SQ
Turn started for Eben The Drunkard
11:48:04
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Brigand Poacher]
11:48:04
SQ
Eben The Drunkard uses skill Shoot Bolt
11:48:05
SQ
Brigand Poacher has died.
11:48:06
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
11:48:06
SQ
Eben The Drunkard uses skill Reload
11:48:07
SQ
Turn started for Galtar The Determined
11:48:11
SQ
Turn started for Raimund The Peddler
11:48:17
SQ
Turn started for Brigand Poacher
11:48:18
SQ
Brigand Poacher uses skill Stab
11:48:19
SQ
Turn started for Pieter The Fearful
11:48:21
SQ
Turn started for Hask The Fearless
11:48:24
SQ
Turn started for Bertelh The Arbalist
11:48:27
SQ
INFO: Next round issued: 10
11:48:28
SQ
Turn started for Brigand Poacher
11:48:29
SQ
Brigand Poacher uses skill Stab
11:48:30
SQ
Turn started for Grimlock The Swordsman
11:48:35
SQ
Turn started for Lars The Butcher
11:48:37
SQ
[Lars The Butcher] executes skill [Thrust] on target [Brigand Poacher]
11:48:37
SQ
Lars The Butcher uses skill Thrust
11:48:37
SQ
[Lars The Butcher] executes skill [Thrust] on target [Brigand Poacher]
11:48:37
SQ
Lars The Butcher uses skill Thrust
11:48:38
SQ
Turn started for Torkel The Sergeant
11:48:39
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Brigand Poacher]
11:48:39
SQ
Torkel The Sergeant uses skill Impale
11:48:40
SQ
Turn started for Galtar The Determined
11:48:42
SQ
[Galtar The Determined] executes skill [Slash] on target [Brigand Poacher]
11:48:42
SQ
Galtar The Determined uses skill Slash
11:48:42
SQ
[Galtar The Determined] executes skill [Slash] on target [Brigand Poacher]
11:48:42
SQ
Galtar The Determined uses skill Slash
11:48:43
SQ
Turn started for Malte The Fisherman
11:48:44
SQ
[Malte The Fisherman] executes skill [Chop] on target [Brigand Poacher]
11:48:44
SQ
Malte The Fisherman uses skill Chop
11:48:45
SQ
[Malte The Fisherman] executes skill [Chop] on target [Brigand Poacher]
11:48:45
SQ
Malte The Fisherman uses skill Chop
11:48:45
SQ
Brigand Poacher has died.
11:48:45
SQ
Turn started for Pieter The Fearful
11:48:47
SQ
[Pieter The Fearful] executes skill [Chop] on target [Brigand Poacher]
11:48:47
SQ
Pieter The Fearful uses skill Chop
11:48:47
SQ
[Pieter The Fearful] executes skill [Chop] on target [Brigand Poacher]
11:48:47
SQ
Pieter The Fearful uses skill Chop
11:48:47
SQ
Brigand Poacher has died.
11:48:47
SQ
Turn started for Raimund The Peddler
11:48:50
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
11:48:50
SQ
Raimund The Peddler uses skill Reload
11:48:51
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Brigand Poacher]
11:48:51
SQ
Raimund The Peddler uses skill Shoot Bolt
11:48:51
SQ
Brigand Poacher has died.
11:48:51
Resource
Unloading: gfx/orientation_overlay.png
11:48:56
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
11:48:56
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
11:48:56
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
11:48:56
SQ
World::onCombatFinished
11:48:56
SQ
Save campaign: Red Hand
11:48:56
Scene
Finished saving scene.
11:48:56
SQ
TacticalState::onFinish
11:48:56
Resource
Unloading: gfx/object_0.png
11:48:56
Resource
Unloading Resource Package "Temporary Tactical Resources".
11:48:56
Resource
Unloading: gfx/detail.png
11:48:56
Resource
Unloading: sounds/enemies/wardog_hurt_00.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_hurt_01.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_hurt_02.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_hurt_03.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_hurt_04.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_hurt_05.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_death_00.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_death_01.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_death_02.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_death_03.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_flee_00.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_flee_01.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_flee_02.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_flee_03.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_flee_04.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_idle_01.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_idle_02.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_idle_03.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_idle_04.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_idle_05.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_charge_00.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_charge_01.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_charge_02.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_bite_00.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_bite_01.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_bite_02.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_bite_03.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_bite_04.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_bite_05.wav
11:48:56
Resource
Unloading: sounds/enemies/wardog_bite_06.wav
11:48:56
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
11:48:56
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
11:48:56
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
11:48:56
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
11:48:56
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
11:48:56
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
11:49:23
SQ
Location entered: Jaderberg
11:49:23
Scene
Finished saving scene.
11:49:58
Scene
Finished saving scene.
11:49:59
SQ
Save campaign: Red Hand
11:50:12
SQ
contract removed: 251
11:50:16
SQ
contract added: Return Item
11:50:26
SQ
contract removed: 255
11:50:28
SQ
contract added: Armed Courier
11:50:36
SQ
contract removed: 254
11:50:39
SQ
contract added: Drive Off Brigands
11:50:49
SQ
contract added: Marauding Greenskins
11:51:01
SQ
showing contract: Patrol (id: 264)
11:51:03
SQ
Location entered: Hochburg
11:51:04
Scene
Finished saving scene.
11:51:05
Script
VM collected 2 object(s) and deleted them.
11:53:14
Scene
Finished saving scene.
11:53:15
SQ
Save campaign: Red Hand
11:53:20
SQ
Location entered: Hochburg
11:53:20
Scene
Finished saving scene.
11:53:45
Scene
Finished saving scene.
11:53:46
SQ
Save campaign: Red Hand
11:54:30
SQ
showing contract: Patrol (id: 264)
11:54:31
SQ
Location entered: Hochwall
11:54:31
Scene
Finished saving scene.
11:54:34
SQ
Save campaign: Red Hand
11:54:35
SQ
Location entered: Hochwall
11:54:35
Scene
Finished saving scene.
11:54:35
SQ
Save campaign: Red Hand
11:55:05
SQ
Location entered: Hochburg
11:55:05
Scene
Finished saving scene.
11:55:14
Scene
Finished saving scene.
11:55:18
SQ
Save campaign: Red Hand
11:55:23
SQ
contract added: Obtain Artifact
11:55:28
SQ
contract removed: 256
11:55:29
SQ
contract added: Escort Caravan
11:56:38
SQ
contract added: Escort Caravan
11:56:41
SQ
contract removed: 258
11:56:48
SQ
contract added: Destroy Goblin Camp
11:56:49
SQ
showing contract: Patrol (id: 264)
11:56:53
SQ
Location entered: Jaderberg
11:56:53
Scene
Finished saving scene.
11:57:05
Script
VM collected 2 object(s) and deleted them.
11:57:31
Scene
Finished saving scene.
11:58:49
Scene
Finished saving scene.
11:58:51
SQ
showing contract: Hunting Giants (id: 261)
11:59:01
Scene
Finished saving scene.
11:59:10
Scene
Finished saving scene.
11:59:11
SQ
Save campaign: Red Hand
11:59:52
SQ
contract added: Drive Off Barbarians
11:59:55
SQ
contract removed: 260
11:59:57
SQ
contract removed: 259
11:59:58
SQ
contract added: Marauding Greenskins
12:00:03
SQ
contract removed: 263
12:00:13
SQ
contract removed: 262
12:00:22
SQ
Location entered: Hochburg
12:00:22
Scene
Finished saving scene.
12:00:23
SQ
showing contract: Marauding Greenskins (id: 286)
12:00:31
SQ
contract activated: Marauding Greenskins (id: 286)
12:00:31
Scene
Finished saving scene.
12:00:34
SQ
Save campaign: Red Hand
12:00:40
SQ
Location entered: Hochburg
12:00:40
Scene
Finished saving scene.
12:00:55
Scene
Finished saving scene.
12:00:56
SQ
Save campaign: Red Hand
12:01:26
SQ
showing contract: Marauding Greenskins (id: 286)
12:01:36
SQ
contract removed: 265
12:01:43
SQ
Save campaign: Red Hand
12:01:43
Scene
Finished saving scene.
12:01:43
SQ
WorldState::onHide
12:01:43
Texture
Texture "gfx/detail.png" (ID: 990) took up approximately 10922kb in video memory.
12:01:43
Texture
Texture "gfx/object_0.png" (ID: 996) took up approximately 21845kb in video memory.
12:01:43
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/goblin_fighter" at (19,6).
12:01:43
Texture
Texture "gfx/entity_2.png" (ID: 1015) took up approximately 21845kb in video memory.
12:01:43
Texture
Texture "gfx/orientation_overlay.png" (ID: 1022) took up approximately 2048kb in video memory.
12:01:43
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/goblin_fighter" at (19,7).
12:01:43
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/goblin_fighter" at (19,5).
12:01:43
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/goblin_ambusher" at (20,5).
12:01:43
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/goblin_ambusher" at (20,6).
12:01:43
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/goblin_ambusher" at (20,4).
12:01:43
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/goblin_fighter" at (19,8).
12:01:43
SQ
INFO: Next round issued: 1
12:01:43
Resource
Started loading Resource Package "Temporary Tactical Resources".
12:01:43
SQ
Turn started for Goblin Ambusher
12:01:44
SQ
Goblin Ambusher uses skill Aimed Shot
12:01:46
SQ
Turn started for Goblin Ambusher
12:01:46
SQ
Turn started for Goblin Ambusher
12:01:47
SQ
Goblin Ambusher uses skill Aimed Shot
12:01:49
SQ
Turn started for Goblin Skirmisher
12:01:51
SQ
Goblin Skirmisher uses skill Throw Bola
12:01:52
SQ
Turn started for Goblin Skirmisher
12:01:53
SQ
Turn started for Goblin Skirmisher
12:01:55
SQ
Goblin Skirmisher uses skill Throw Bola
12:01:56
SQ
Turn started for Goblin Skirmisher
12:01:58
SQ
Turn started for Eben The Drunkard
12:02:07
SQ
Turn started for Wolfram
12:02:11
SQ
[Wolfram] executes skill [Slash] on target [Goblin Skirmisher]
12:02:11
SQ
Wolfram uses skill Slash
12:02:11
SQ
Turn started for Bertelh The Arbalist
12:02:19
SQ
Turn started for Raimund The Peddler
12:02:30
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Goblin Skirmisher]
12:02:30
SQ
Raimund The Peddler uses skill Shoot Bolt
12:02:31
SQ
Goblin Skirmisher has died.
12:02:32
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
12:02:32
SQ
Raimund The Peddler uses skill Reload
12:02:33
SQ
Turn started for Lars The Butcher
12:02:37
SQ
Turn started for Grimlock The Swordsman
12:02:40
SQ
Turn started for Sigurd The Pessimist
12:02:42
SQ
Turn started for Torkel The Sergeant
12:02:45
SQ
Turn started for Pieter The Fearful
12:02:47
SQ
Turn started for Malte The Fisherman
12:02:49
SQ
Turn started for Galtar The Determined
12:02:53
SQ
Turn started for Hask The Fearless
12:02:59
SQ
INFO: Next round issued: 2
12:02:59
SQ
Turn started for Goblin Ambusher
12:03:00
SQ
Goblin Ambusher uses skill Quick Shot
12:03:01
SQ
Goblin Ambusher uses skill Quick Shot
12:03:02
SQ
Turn started for Goblin Skirmisher
12:03:03
SQ
Goblin Skirmisher uses skill Rupture
12:03:04
SQ
Goblin Skirmisher uses skill Footwork
12:03:05
SQ
Turn started for Goblin Skirmisher
12:03:06
SQ
Goblin Skirmisher uses skill Slash
12:03:07
SQ
Goblin Skirmisher uses skill Shieldwall
12:03:08
SQ
Turn started for Goblin Ambusher
12:03:09
SQ
Turn started for Goblin Ambusher
12:03:10
SQ
Goblin Ambusher uses skill Aimed Shot
12:03:13
SQ
Turn started for Eben The Drunkard
12:03:19
SQ
Turn started for Goblin Skirmisher
12:03:20
SQ
Goblin Skirmisher uses skill Throw Bola
12:03:21
SQ
Goblin Skirmisher uses skill Throw Bola
12:03:22
SQ
Turn started for Lars The Butcher
12:03:24
SQ
[Lars The Butcher] executes skill [Thrust] on target [Goblin Skirmisher]
12:03:24
SQ
Lars The Butcher uses skill Thrust
12:03:24
SQ
[Lars The Butcher] executes skill [Thrust] on target [Goblin Skirmisher]
12:03:24
SQ
Lars The Butcher uses skill Thrust
12:03:25
SQ
Turn started for Grimlock The Swordsman
12:03:26
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Goblin Skirmisher]
12:03:26
SQ
Grimlock The Swordsman uses skill Slash
12:03:27
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Goblin Skirmisher]
12:03:27
SQ
Grimlock The Swordsman uses skill Slash
12:03:27
SQ
Turn started for Sigurd The Pessimist
12:03:29
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Goblin Skirmisher]
12:03:29
SQ
Sigurd The Pessimist uses skill Impale
12:03:29
SQ
Goblin Skirmisher has died.
12:03:31
SQ
Turn started for Torkel The Sergeant
12:03:38
SQ
Turn started for Wolfram
12:03:42
SQ
[Wolfram] executes skill [Slash] on target [Goblin Skirmisher]
12:03:42
SQ
Wolfram uses skill Slash
12:03:42
SQ
Turn started for Pieter The Fearful
12:03:47
SQ
Turn started for Raimund The Peddler
12:03:58
SQ
Turn started for Malte The Fisherman
12:04:03
SQ
Turn started for Bertelh The Arbalist
12:04:06
SQ
Turn started for Galtar The Determined
12:04:12
SQ
Turn started for Hask The Fearless
12:04:22
SQ
INFO: Next round issued: 3
12:04:23
SQ
Turn started for Goblin Ambusher
12:04:24
SQ
Turn started for Goblin Ambusher
12:04:25
SQ
Goblin Ambusher uses skill Aimed Shot
12:04:27
SQ
Turn started for Goblin Skirmisher
12:04:28
SQ
Goblin Skirmisher uses skill Throw Net
12:04:29
SQ
Goblin Skirmisher uses skill Slash
12:04:30
SQ
Turn started for Goblin Skirmisher
12:04:31
SQ
Goblin Skirmisher uses skill Repel
12:04:32
SQ
Turn started for Eben The Drunkard
12:04:37
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Goblin Ambusher]
12:04:37
SQ
Eben The Drunkard uses skill Shoot Bolt
12:04:37
SQ
Turn started for Sigurd The Pessimist
12:04:43
SQ
Turn started for Grimlock The Swordsman
12:04:45
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Goblin Skirmisher]
12:04:45
SQ
Grimlock The Swordsman uses skill Slash
12:04:46
SQ
Turn started for Lars The Butcher
12:04:59
SQ
Turn started for Torkel The Sergeant
12:05:04
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Goblin Ambusher]
12:05:04
SQ
Torkel The Sergeant uses skill Impale
12:05:04
SQ
Goblin Ambusher has died.
12:05:07
SQ
[Torkel The Sergeant] executes skill [Free Ally] on target [Malte The Fisherman]
12:05:07
SQ
Torkel The Sergeant uses skill Free Ally
12:05:07
SQ
Turn started for Pieter The Fearful
12:05:08
SQ
[Pieter The Fearful] executes skill [Chop] on target [Goblin Skirmisher]
12:05:08
SQ
Pieter The Fearful uses skill Chop
12:05:12
SQ
[Pieter The Fearful] executes skill [Shieldwall] on target [Pieter The Fearful]
12:05:12
SQ
Pieter The Fearful uses skill Shieldwall
12:05:12
SQ
Turn started for Bertelh The Arbalist
12:05:15
SQ
Turn started for Raimund The Peddler
12:05:19
SQ
Turn started for Malte The Fisherman
12:05:21
SQ
[Malte The Fisherman] executes skill [Break Free] on target [Malte The Fisherman]
12:05:21
SQ
Malte The Fisherman uses skill Break Free
12:05:22
SQ
[Malte The Fisherman] executes skill [Break Free] on target [Malte The Fisherman]
12:05:22
SQ
Malte The Fisherman uses skill Break Free
12:05:23
SQ
Turn started for Hask The Fearless
12:05:56
SQ
Turn started for Galtar The Determined
12:05:58
SQ
Turn started for Wolfram
12:06:03
SQ
INFO: Next round issued: 4
12:06:04
SQ
Turn started for Goblin Ambusher
12:06:05
SQ
Goblin Ambusher uses skill Puncture
12:06:06
SQ
Goblin Ambusher uses skill Puncture
12:06:07
SQ
Turn started for Goblin Ambusher
12:06:08
SQ
Goblin Ambusher uses skill Slash
12:06:09
SQ
Goblin Ambusher uses skill Puncture
12:06:10
SQ
Turn started for Goblin Skirmisher
12:06:11
SQ
Goblin Skirmisher uses skill Slash
12:06:11
SQ
Goblin Skirmisher uses skill Puncture
12:06:12
SQ
Turn started for Goblin Skirmisher
12:06:13
SQ
Goblin Skirmisher uses skill Footwork
12:06:15
SQ
Turn started for Eben The Drunkard
12:06:18
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
12:06:18
SQ
Eben The Drunkard uses skill Reload
12:06:23
SQ
Turn started for Bertelh The Arbalist
12:06:28
SQ
Turn started for Sigurd The Pessimist
12:06:33
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Goblin Skirmisher]
12:06:33
SQ
Sigurd The Pessimist uses skill Impale
12:06:34
SQ
Turn started for Grimlock The Swordsman
12:06:35
SQ
Turn started for Lars The Butcher
12:06:37
SQ
[Lars The Butcher] executes skill [Thrust] on target [Goblin Skirmisher]
12:06:37
SQ
Lars The Butcher uses skill Thrust
12:06:38
SQ
[Lars The Butcher] executes skill [Thrust] on target [Goblin Skirmisher]
12:06:38
SQ
Lars The Butcher uses skill Thrust
12:06:38
SQ
Turn started for Raimund The Peddler
12:06:43
SQ
Turn started for Hask The Fearless
12:06:45
SQ
[Hask The Fearless] executes skill [Flail] on target [Goblin Ambusher]
12:06:45
SQ
Hask The Fearless uses skill Flail
12:06:45
SQ
[Hask The Fearless] executes skill [Flail] on target [Goblin Ambusher]
12:06:45
SQ
Hask The Fearless uses skill Flail
12:06:45
SQ
Goblin Ambusher has died.
12:06:46
SQ
Turn started for Torkel The Sergeant
12:06:49
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Goblin Skirmisher]
12:06:49
SQ
Torkel The Sergeant uses skill Impale
12:06:49
SQ
Goblin Skirmisher has died.
12:06:51
SQ
Turn started for Galtar The Determined
12:06:52
SQ
[Galtar The Determined] executes skill [Slash] on target [Goblin Ambusher]
12:06:52
SQ
Galtar The Determined uses skill Slash
12:06:53
SQ
[Galtar The Determined] executes skill [Slash] on target [Goblin Ambusher]
12:06:53
SQ
Galtar The Determined uses skill Slash
12:06:53
SQ
Goblin Ambusher has died.
12:06:53
SQ
Turn started for Malte The Fisherman
12:06:57
SQ
Turn started for Pieter The Fearful
12:06:58
SQ
Turn started for Wolfram
12:06:59
SQ
INFO: Next round issued: 5
12:07:00
SQ
Turn started for Goblin Skirmisher
12:07:02
SQ
Turn started for Bertelh The Arbalist
12:07:06
SQ
Turn started for Eben The Drunkard
12:07:10
SQ
Turn started for Sigurd The Pessimist
12:07:12
SQ
Turn started for Lars The Butcher
12:07:13
SQ
Turn started for Grimlock The Swordsman
12:07:19
SQ
Turn started for Raimund The Peddler
12:07:23
SQ
Turn started for Galtar The Determined
12:07:25
SQ
Turn started for Torkel The Sergeant
12:07:27
SQ
Turn started for Hask The Fearless
12:07:29
SQ
Turn started for Malte The Fisherman
12:07:31
SQ
Turn started for Wolfram
12:07:32
SQ
Turn started for Pieter The Fearful
12:07:35
SQ
INFO: Next round issued: 6
12:07:35
SQ
Turn started for Goblin Skirmisher
12:07:37
SQ
Turn started for Eben The Drunkard
12:07:40
SQ
Turn started for Bertelh The Arbalist
12:07:43
SQ
Turn started for Sigurd The Pessimist
12:07:46
SQ
Turn started for Grimlock The Swordsman
12:07:48
SQ
Turn started for Raimund The Peddler
12:07:50
SQ
Turn started for Lars The Butcher
12:07:52
SQ
Turn started for Torkel The Sergeant
12:07:54
SQ
Turn started for Galtar The Determined
12:07:55
SQ
Turn started for Hask The Fearless
12:07:57
SQ
Turn started for Malte The Fisherman
12:07:58
SQ
Turn started for Wolfram
12:08:00
SQ
Turn started for Pieter The Fearful
12:08:01
SQ
INFO: Next round issued: 7
12:08:02
SQ
Turn started for Goblin Skirmisher
12:08:04
Resource
Unloading: gfx/orientation_overlay.png
12:08:04
SQ
Turn started for Bertelh The Arbalist
12:08:08
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
12:08:08
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
12:08:08
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
12:08:08
SQ
World::onCombatFinished
12:08:08
SQ
Save campaign: Red Hand
12:08:08
Scene
Finished saving scene.
12:08:09
SQ
TacticalState::onFinish
12:08:09
Resource
Unloading: gfx/object_0.png
12:08:09
Resource
Unloading Resource Package "Temporary Tactical Resources".
12:08:09
Resource
Unloading: gfx/detail.png
12:08:09
Resource
Unloading: sounds/enemies/goblin_hurt_00.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_hurt_01.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_hurt_02.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_hurt_03.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_hurt_04.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_hurt_05.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_hurt_06.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_hurt_07.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_hurt_08.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_hurt_09.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_hurt_10.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_hurt_11.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_death_00.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_death_01.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_death_02.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_death_03.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_death_04.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_death_05.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_death_06.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_death_07.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_death_08.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_flee_00.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_flee_01.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_flee_02.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_flee_03.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_flee_04.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_flee_05.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_00.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_01.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_02.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_03.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_04.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_05.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_06.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_07.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_08.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_09.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_10.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_11.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_12.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_13.wav
12:08:09
Resource
Unloading: sounds/enemies/goblin_idle_14.wav
12:08:09
Resource
Unloading: gfx/entity_2.png
12:08:09
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
12:08:09
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
12:08:09
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
12:08:09
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
12:08:09
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
12:08:09
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
12:08:09
SQ
showing contract: Marauding Greenskins (id: 286)
12:09:05
Script
VM collected 1 object(s) and deleted them.
12:09:47
SQ
contract removed: 266
12:09:48
SQ
contract removed: 268
12:09:50
SQ
contract removed: 261
12:09:51
SQ
contract added: Drive Off Brigands
12:09:54
SQ
contract added: Escort Caravan
12:09:54
SQ
contract added: Escort Caravan
12:09:55
SQ
showing contract: Marauding Greenskins (id: 286)
12:09:58
SQ
Location entered: Hochburg
12:09:58
Scene
Finished saving scene.
12:10:05
Script
VM collected 4 object(s) and deleted them.
12:10:15
Scene
Finished saving scene.
12:10:19
SQ
Save campaign: Red Hand
12:10:27
SQ
contract added: Drive Off Nomads
12:10:29
SQ
contract removed: 267
12:10:29
SQ
contract added: Hunting Beasts
12:10:31
SQ
contract added: Hunting Webknechts
12:11:07
SQ
Location entered: Hochwall
12:11:07
Scene
Finished saving scene.
12:11:41
Scene
Finished saving scene.
12:11:46
Scene
Finished saving scene.
12:11:46
SQ
Save campaign: Red Hand
12:11:56
SQ
Location entered: Staubfeste
12:11:56
Resource
Unloading: gfx/entity_7.png
12:11:56
Texture
Texture "gfx/entity_7.png" (ID: 114) took up approximately 2730kb in video memory.
12:11:56
Scene
Finished saving scene.
12:12:28
Scene
Finished saving scene.
12:12:34
Scene
Finished saving scene.
12:12:52
Scene
Finished saving scene.
12:12:57
Scene
Finished saving scene.
12:14:01
Scene
Finished saving scene.
12:14:02
SQ
Save campaign: Red Hand
12:14:30
SQ
Location entered: Siegau
12:14:30
Scene
Finished saving scene.
12:14:33
SQ
showing contract: Obtain Artifact (id: 281)
12:14:39
SQ
contract activated: Obtain Artifact (id: 281)
12:14:39
Scene
Finished saving scene.
12:14:50
Scene
Finished saving scene.
12:14:57
Scene
Finished saving scene.
12:14:58
SQ
Save campaign: Red Hand
12:15:15
SQ
Save campaign: Red Hand
12:15:15
Scene
Finished saving scene.
12:15:15
SQ
WorldState::onHide
12:15:16
Texture
Texture "gfx/object_0.png" (ID: 306) took up approximately 21845kb in video memory.
12:15:16
Texture
Texture "gfx/detail.png" (ID: 414) took up approximately 10922kb in video memory.
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia" at (24,3).
12:15:16
Texture
Texture "gfx/orientation_overlay.png" (ID: 437) took up approximately 2048kb in video memory.
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia" at (24,4).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia_veteran" at (24,2).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia_ranged" at (25,3).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia_ranged" at (25,4).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia_ranged" at (25,2).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia_veteran" at (24,5).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia" at (24,1).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia_captain" at (26,2).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia" at (24,6).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia" at (24,0).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia_ranged" at (25,5).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/militia" at (24,7).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/nomad_outlaw" at (15,11).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/nomad_outlaw" at (16,10).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/nomad_outlaw" at (14,11).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/nomad_outlaw" at (17,10).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/nomad_outlaw" at (13,12).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/nomad_leader" at (15,13).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/mercenary_low" at (15,6).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/mercenary_ranged" at (15,5).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/mercenary_low" at (16,5).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/mercenary_low" at (14,6).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/mercenary_low" at (17,5).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/mercenary_low" at (13,7).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/mercenary_ranged" at (16,4).
12:15:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/mercenary_low" at (18,4).
12:15:16
SQ
INFO: Next round issued: 1
12:15:16
Resource
Started loading Resource Package "Temporary Tactical Resources".
12:15:16
SQ
Turn started for Mercenary
12:15:16
SQ
Mercenary uses skill Shoot Bolt
12:15:16
SQ
Mercenary uses skill Reload
12:15:17
SQ
Turn started for Mercenary
12:15:17
SQ
Mercenary uses skill Aimed Shot
12:15:17
SQ
Turn started for Nomad Outlaw
12:15:18
SQ
Turn started for Nomad Outlaw
12:15:18
SQ
Turn started for Militia Marksman
12:15:18
SQ
Militia Marksman uses skill Aimed Shot
12:15:18
SQ
Turn started for Militia Marksman
12:15:19
SQ
Turn started for Militia Marksman
12:15:19
SQ
Turn started for Zuhri the Traders' Bane
12:15:20
SQ
Turn started for Militia Marksman
12:15:20
SQ
Militia Marksman uses skill Aimed Shot
12:15:20
SQ
Turn started for Mercenary
12:15:21
SQ
Mercenary uses skill Throw Axe
12:15:21
SQ
Mercenary uses skill Throw Axe
12:15:21
SQ
Turn started for Mercenary
12:15:21
SQ
Turn started for Eben The Drunkard
12:15:24
SQ
Turn started for Mercenary
12:15:24
SQ
Turn started for Nomad Outlaw
12:15:24
SQ
Turn started for Nomad Outlaw
12:15:25
SQ
Turn started for Militia
12:15:25
SQ
Turn started for Mercenary
12:15:26
SQ
Mercenary uses skill Slash
12:15:26
SQ
Turn started for Mercenary
12:15:26
SQ
Mercenary uses skill Shieldwall
12:15:26
SQ
Turn started for Militia
12:15:26
SQ
Turn started for Militia Veteran
12:15:27
SQ
Turn started for Wolfram
12:15:28
SQ
Turn started for Militia
12:15:28
SQ
Turn started for Nomad Outlaw
12:15:30
SQ
Turn started for Militia
12:15:31
SQ
Turn started for Militia
12:15:32
SQ
Turn started for Militia
12:15:32
SQ
Turn started for Raimund The Peddler
12:15:34
SQ
Turn started for Mercenary
12:15:35
SQ
Mercenary uses skill Shieldwall
12:15:35
SQ
Turn started for Lars The Butcher
12:15:36
SQ
Turn started for Oskur The Athletic
12:15:37
SQ
Turn started for Militia Veteran
12:15:38
SQ
Turn started for Sigurd The Pessimist
12:15:40
SQ
Turn started for Torkel The Sergeant
12:15:42
SQ
Turn started for Pieter The Fearful
12:15:43
SQ
Turn started for Grimlock The Swordsman
12:15:45
SQ
Turn started for Malte The Fisherman
12:15:46
SQ
Turn started for Galtar The Determined
12:15:48
SQ
Turn started for Hask The Fearless
12:15:49
SQ
Turn started for Militia Captain
12:15:51
SQ
Mercenary uses skill Strike
12:15:51
SQ
Mercenary uses skill Strike
12:15:51
SQ
Nomad Outlaw has died.
12:15:51
SQ
INFO: Next round issued: 2
12:15:52
SQ
Turn started for Nomad Outlaw
12:15:52
SQ
Nomad Outlaw uses skill Knock Out
12:15:52
SQ
Nomad Outlaw uses skill Knock Out
12:15:52
SQ
Turn started for Mercenary
12:15:52
SQ
Mercenary uses skill Quick Shot
12:15:53
SQ
Turn started for Zuhri the Traders' Bane
12:15:53
SQ
Zuhri the Traders' Bane uses skill Cleave
12:15:53
SQ
Turn started for Nomad Outlaw
12:15:53
SQ
Nomad Outlaw uses skill Bash
12:15:53
SQ
Nomad Outlaw uses skill Shieldwall
12:15:53
SQ
Turn started for Militia Marksman
12:15:54
SQ
Militia Marksman uses skill Aimed Shot
12:15:55
SQ
Turn started for Eben The Drunkard
12:15:56
SQ
Turn started for Nomad Outlaw
12:15:57
SQ
Nomad Outlaw uses skill Shieldwall
12:15:57
SQ
Nomad Outlaw uses skill Bash
12:15:57
SQ
Turn started for Militia Marksman
12:15:57
SQ
Militia Marksman uses skill Aimed Shot
12:15:57
SQ
Turn started for Nomad Outlaw
12:15:58
SQ
Nomad Outlaw uses skill Bash
12:15:58
SQ
Turn started for Oskur The Athletic
12:16:00
SQ
Turn started for Mercenary
12:16:00
SQ
Turn started for Mercenary
12:16:01
SQ
Mercenary uses skill Shieldwall
12:16:02
SQ
Mercenary uses skill Riposte
12:16:03
SQ
Turn started for Wolfram
12:16:05
SQ
Turn started for Raimund The Peddler
12:16:07
SQ
Turn started for Militia
12:16:07
SQ
Turn started for Militia
12:16:07
SQ
Militia uses skill Cleave
12:16:07
SQ
Militia uses skill Cleave
12:16:07
SQ
Militia has died.
12:16:08
SQ
Turn started for Lars The Butcher
12:16:10
SQ
Turn started for Sigurd The Pessimist
12:16:12
SQ
Turn started for Militia
12:16:13
SQ
Turn started for Mercenary
12:16:14
SQ
Mercenary uses skill Shoot Bolt
12:16:14
SQ
Nomad Outlaw has died.
12:16:15
SQ
Mercenary uses skill Reload
12:16:16
SQ
Turn started for Militia Veteran
12:16:16
SQ
Militia Veteran uses skill Impale
12:16:18
SQ
Turn started for Torkel The Sergeant
12:16:21
SQ
Turn started for Pieter The Fearful
12:16:23
SQ
Turn started for Militia
12:16:23
SQ
Militia uses skill Cleave
12:16:23
SQ
Militia uses skill Cleave
12:16:23
SQ
Turn started for Militia
12:16:23
SQ
Turn started for Militia
12:16:24
SQ
Militia uses skill Chop
12:16:24
SQ
Turn started for Grimlock The Swordsman
12:16:26
SQ
Turn started for Malte The Fisherman
12:16:28
SQ
Turn started for Mercenary
12:16:30
SQ
Mercenary uses skill Shieldwall
12:16:31
SQ
Turn started for Mercenary
12:16:32
SQ
Mercenary uses skill Rotation
12:16:33
SQ
Mercenary uses skill Strike
12:16:34
SQ
Turn started for Militia Veteran
12:16:35
SQ
Militia Veteran uses skill Shieldwall
12:16:35
SQ
Turn started for Militia Marksman
12:16:35
SQ
Militia Marksman uses skill Aimed Shot
12:16:35
SQ
Turn started for Mercenary
12:16:36
SQ
Mercenary uses skill Shieldwall
12:16:37
SQ
Mercenary uses skill Slash
12:16:38
SQ
Turn started for Mercenary
12:16:39
SQ
Mercenary uses skill Strike
12:16:40
SQ
Turn started for Militia Marksman
12:16:40
SQ
Militia Marksman uses skill Aimed Shot
12:16:41
SQ
Turn started for Galtar The Determined
12:16:43
SQ
Turn started for Hask The Fearless
12:16:44
SQ
Turn started for Militia Captain
12:16:45
SQ
INFO: Next round issued: 3
12:16:45
SQ
Turn started for Mercenary
12:16:45
SQ
switching to melee weapon - noone to hit from here!
12:16:46
SQ
Turn started for Mercenary
12:16:47
SQ
Mercenary uses skill Quick Shot
12:16:48
SQ
Mercenary uses skill Quick Shot
12:16:49
SQ
Turn started for Mercenary
12:16:50
SQ
Mercenary uses skill Shoot Bolt
12:16:51
SQ
Mercenary uses skill Reload
12:16:52
SQ
Turn started for Eben The Drunkard
12:16:54
SQ
Turn started for Zuhri the Traders' Bane
12:16:54
SQ
Zuhri the Traders' Bane uses skill Cleave
12:16:54
SQ
Zuhri the Traders' Bane uses skill Cleave
12:16:54
SQ
Militia Veteran has died.
12:16:55
SQ
Turn started for Mercenary
12:16:55
SQ
Mercenary uses skill Strike
12:16:55
SQ
Nomad Outlaw has died.
12:16:56
SQ
Turn started for Militia Marksman
12:16:57
SQ
Militia Marksman uses skill Aimed Shot
12:16:57
SQ
Turn started for Oskur The Athletic
12:17:00
SQ
Turn started for Militia Marksman
12:17:01
SQ
Militia Marksman uses skill Aimed Shot
12:17:02
SQ
Turn started for Militia
12:17:04
SQ
Militia uses skill Stab
12:17:06
SQ
Turn started for Raimund The Peddler
12:17:08
SQ
Turn started for Nomad Outlaw
12:17:09
SQ
Nomad Outlaw uses skill Shieldwall
12:17:10
SQ
Nomad Outlaw uses skill Knock Out
12:17:11
SQ
Turn started for Militia Marksman
12:17:12
SQ
Militia Marksman uses skill Aimed Shot
12:17:14
SQ
Turn started for Lars The Butcher
12:17:17
SQ
Turn started for Wolfram
12:17:19
SQ
Turn started for Nomad Outlaw
12:17:20
SQ
Nomad Outlaw uses skill Bash
12:17:21
SQ
Nomad Outlaw uses skill Shieldwall
12:17:22
SQ
Turn started for Militia Marksman
12:17:22
SQ
Militia Marksman uses skill Aimed Shot
12:17:24
SQ
Turn started for Militia
12:17:26
SQ
Militia uses skill Bash
12:17:27
SQ
Turn started for Torkel The Sergeant
12:17:30
SQ
Turn started for Militia
12:17:31
SQ
Militia uses skill Chop
12:17:33
SQ
Turn started for Pieter The Fearful
12:17:35
SQ
Turn started for Sigurd The Pessimist
12:17:38
SQ
Turn started for Militia Veteran
12:17:40
SQ
Militia Veteran uses skill Impale
12:17:41
SQ
Turn started for Militia
12:17:41
SQ
Militia uses skill Chop
12:17:42
SQ
Militia uses skill Chop
12:17:44
SQ
Turn started for Malte The Fisherman
12:17:45
SQ
Turn started for Grimlock The Swordsman
12:17:47
SQ
Turn started for Mercenary
12:17:48
SQ
Mercenary uses skill Shieldwall
12:17:49
SQ
Mercenary uses skill Slash
12:17:50
SQ
Turn started for Mercenary
12:17:52
SQ
Mercenary uses skill Strike
12:17:53
SQ
Turn started for Militia
12:17:54
SQ
Militia uses skill Cleave
12:17:55
SQ
Militia uses skill Cleave
12:17:56
SQ
Turn started for Galtar The Determined
12:17:59
SQ
Turn started for Hask The Fearless
12:18:01
SQ
Turn started for Mercenary
12:18:01
SQ
Mercenary uses skill Shieldwall
12:18:02
SQ
Mercenary uses skill Slash
12:18:02
SQ
Nomad Outlaw has died.
12:18:03
SQ
Turn started for Mercenary
12:18:05
SQ
Turn started for Militia Captain
12:18:06
SQ
Militia Captain uses skill Shieldwall
12:18:07
SQ
INFO: Next round issued: 4
12:18:08
SQ
Turn started for Mercenary
12:18:08
SQ
Turn started for Mercenary
12:18:09
SQ
Mercenary uses skill Aimed Shot
12:18:11
SQ
Turn started for Mercenary
12:18:13
SQ
Turn started for Eben The Drunkard
12:18:16
SQ
Turn started for Mercenary
12:18:18
SQ
Turn started for Oskur The Athletic
12:18:21
SQ
Turn started for Militia
12:18:23
SQ
Turn started for Militia Marksman
12:18:24
SQ
Militia Marksman uses skill Aimed Shot
12:18:26
SQ
Turn started for Militia Marksman
12:18:26
SQ
Militia Marksman uses skill Aimed Shot
12:18:29
SQ
Turn started for Raimund The Peddler
12:18:31
SQ
Turn started for Wolfram
12:18:33
SQ
Turn started for Lars The Butcher
12:18:34
SQ
Turn started for Militia Marksman
12:18:35
SQ
Militia Marksman uses skill Aimed Shot
12:18:38
SQ
Turn started for Sigurd The Pessimist
12:18:40
SQ
Turn started for Torkel The Sergeant
12:18:41
SQ
Turn started for Pieter The Fearful
12:18:44
SQ
Turn started for Militia
12:18:46
SQ
Turn started for Militia
12:18:47
SQ
Turn started for Militia Marksman
12:18:48
SQ
Militia Marksman uses skill Aimed Shot
12:18:50
SQ
Turn started for Zuhri the Traders' Bane
12:18:50
SQ
Zuhri the Traders' Bane uses skill Cleave
12:18:51
SQ
Zuhri the Traders' Bane uses skill Cleave
12:18:52
SQ
Turn started for Mercenary
12:18:54
SQ
Turn started for Militia Veteran
12:18:56
SQ
Militia Veteran uses skill Impale
12:18:56
SQ
Turn started for Nomad Outlaw
12:18:57
SQ
Nomad Outlaw uses skill Shieldwall
12:18:58
SQ
Nomad Outlaw uses skill Bash
12:19:00
SQ
Turn started for Malte The Fisherman
12:19:03
SQ
Turn started for Grimlock The Swordsman
12:19:05
SQ
Turn started for Militia
12:19:06
SQ
Militia uses skill Chop
12:19:07
SQ
Militia uses skill Chop
12:19:08
SQ
Turn started for Hask The Fearless
12:19:10
SQ
Turn started for Mercenary
12:19:11
SQ
Mercenary uses skill Shieldwall
12:19:12
SQ
Mercenary uses skill Slash
12:19:14
SQ
Turn started for Galtar The Determined
12:19:15
SQ
Turn started for Mercenary
12:19:17
SQ
Turn started for Militia
12:19:18
SQ
Militia uses skill Cleave
12:19:18
SQ
Militia uses skill Decapitate
12:19:19
SQ
Turn started for Mercenary
12:19:21
SQ
Turn started for Militia Captain
12:19:22
SQ
Militia Captain uses skill Thrust
12:19:23
SQ
Militia Captain uses skill Thrust
12:19:24
SQ
INFO: Next round issued: 5
12:19:24
SQ
Turn started for Mercenary
12:19:25
SQ
Mercenary uses skill Aimed Shot
12:19:27
SQ
Turn started for Mercenary
12:19:28
SQ
Turn started for Eben The Drunkard
12:19:31
SQ
Turn started for Mercenary
12:19:32
SQ
Mercenary uses skill Slash
12:19:33
SQ
Mercenary uses skill Slash
12:19:34
SQ
Turn started for Mercenary
12:19:35
SQ
Mercenary uses skill Strike
12:19:36
SQ
Turn started for Militia
12:19:38
SQ
Militia uses skill Stab
12:19:39
SQ
Turn started for Oskur The Athletic
12:19:43
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Nomad Outlaw]
12:19:43
SQ
Oskur The Athletic uses skill Shoot Bolt
12:19:44
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
12:19:44
SQ
Oskur The Athletic uses skill Reload
12:19:45
SQ
Turn started for Mercenary
12:19:46
SQ
Mercenary uses skill Strike
12:19:47
SQ
Turn started for Militia Marksman
12:19:47
SQ
Turn started for Militia
12:19:49
SQ
Turn started for Raimund The Peddler
12:19:52
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Zuhri the Traders' Bane]
12:19:52
SQ
Raimund The Peddler uses skill Shoot Bolt
12:19:52
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
12:19:52
SQ
Raimund The Peddler uses skill Reload
12:19:53
SQ
Turn started for Militia Marksman
12:19:54
SQ
Turn started for Militia
12:19:56
SQ
Turn started for Lars The Butcher
12:20:00
SQ
[Lars The Butcher] executes skill [Rotation] on target [Wolfram]
12:20:00
SQ
Lars The Butcher uses skill Rotation
12:20:02
SQ
[Lars The Butcher] executes skill [Thrust] on target [Zuhri the Traders' Bane]
12:20:02
SQ
Lars The Butcher uses skill Thrust
12:20:03
SQ
Turn started for Torkel The Sergeant
12:20:06
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Zuhri the Traders' Bane]
12:20:06
SQ
Torkel The Sergeant uses skill Impale
12:20:07
SQ
Turn started for Sigurd The Pessimist
12:20:09
SQ
Turn started for Militia Marksman
12:20:10
SQ
Turn started for Wolfram
12:20:18
SQ
Turn started for Pieter The Fearful
12:20:22
SQ
Turn started for Mercenary
12:20:22
SQ
Turn started for Militia Marksman
12:20:22
SQ
Turn started for Militia Veteran
12:20:23
SQ
Militia Veteran uses skill Impale
12:20:23
SQ
Nomad Outlaw has died.
12:20:23
UI
Failed to load procedural content "procedural/tacticalentity(49474,440662,socket,miniboss,arrow)".
12:20:25
SQ
Turn started for Grimlock The Swordsman
12:20:30
SQ
Turn started for Malte The Fisherman
12:20:35
SQ
Turn started for Mercenary
12:20:37
SQ
Turn started for Galtar The Determined
12:20:42
SQ
[Galtar The Determined] executes skill [Rotation] on target [Lars The Butcher]
12:20:42
SQ
Galtar The Determined uses skill Rotation
12:20:43
SQ
Turn started for Hask The Fearless
12:20:52
SQ
[Hask The Fearless] executes skill [Rotation] on target [Lars The Butcher]
12:20:52
SQ
Hask The Fearless uses skill Rotation
12:20:54
SQ
Turn started for Zuhri the Traders' Bane
12:20:55
SQ
Zuhri the Traders' Bane uses skill Cleave
12:20:55
SQ
Zuhri the Traders' Bane uses skill Throw Dirt
12:20:56
SQ
Turn started for Mercenary
12:20:57
SQ
Turn started for Militia
12:20:57
SQ
Turn started for Militia Captain
12:20:58
SQ
Militia Captain uses skill Thrust
12:20:59
SQ
Militia Captain uses skill Thrust
12:21:00
SQ
Turn started for Militia
12:21:01
SQ
Militia uses skill Recover
12:21:04
SQ
INFO: Next round issued: 6
12:21:05
SQ
Turn started for Mercenary
12:21:06
SQ
Turn started for Eben The Drunkard
12:21:12
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Zuhri the Traders' Bane]
12:21:12
SQ
Eben The Drunkard uses skill Shoot Bolt
12:21:13
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
12:21:13
SQ
Eben The Drunkard uses skill Reload
12:21:13
SQ
Turn started for Mercenary
12:21:13
SQ
Turn started for Mercenary
12:21:14
SQ
Mercenary uses skill Strike
12:21:15
SQ
Turn started for Mercenary
12:21:17
SQ
Turn started for Militia
12:21:17
SQ
Militia uses skill Bash
12:21:18
SQ
Militia uses skill Bash
12:21:20
SQ
Turn started for Wolfram
12:21:24
SQ
Turn started for Militia
12:21:25
SQ
Militia uses skill Stab
12:21:26
SQ
Militia uses skill Stab
12:21:27
SQ
Militia has died.
12:21:27
SQ
Turn started for Militia
12:21:29
SQ
Militia uses skill Chop
12:21:30
SQ
Turn started for Pieter The Fearful
12:21:34
SQ
Turn started for Torkel The Sergeant
12:21:35
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Zuhri the Traders' Bane]
12:21:35
SQ
Torkel The Sergeant uses skill Impale
12:21:35
SQ
Zuhri the Traders' Bane has died.
12:21:35
Resource
Unloading: gfx/orientation_overlay.png
12:21:41
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
12:21:41
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
12:21:41
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
12:21:41
SQ
World::onCombatFinished
12:21:41
SQ
Save campaign: Red Hand
12:21:41
Scene
Finished saving scene.
12:21:41
SQ
TacticalState::onFinish
12:21:41
Resource
Unloading: gfx/object_0.png
12:21:41
Resource
Unloading Resource Package "Temporary Tactical Resources".
12:21:41
Resource
Unloading: gfx/detail.png
12:21:41
Resource
Unloading: sounds/enemies/wardog_hurt_00.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_hurt_01.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_hurt_02.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_hurt_03.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_hurt_04.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_hurt_05.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_death_00.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_death_01.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_death_02.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_death_03.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_flee_00.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_flee_01.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_flee_02.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_flee_03.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_flee_04.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_idle_01.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_idle_02.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_idle_03.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_idle_04.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_idle_05.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_charge_00.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_charge_01.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_charge_02.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_bite_00.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_bite_01.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_bite_02.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_bite_03.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_bite_04.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_bite_05.wav
12:21:41
Resource
Unloading: sounds/enemies/wardog_bite_06.wav
12:21:41
Resource
Unloading: sounds/enemies/dlc6/throw_dirt_01.wav
12:21:41
Resource
Unloading: sounds/enemies/dlc6/throw_dirt_02.wav
12:21:41
Resource
Unloading: sounds/enemies/dlc6/throw_dirt_03.wav
12:21:41
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
12:21:41
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
12:21:41
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
12:21:41
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
12:21:41
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
12:21:41
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
12:22:05
Script
VM collected 112 object(s) and deleted them.
12:22:52
SQ
Location entered: Siegau
12:22:52
Scene
Finished saving scene.
12:24:18
Scene
Finished saving scene.
12:24:23
SQ
Save campaign: Red Hand
12:24:29
SQ
contract removed: 270
12:24:45
SQ
contract added: Return Item
12:24:49
SQ
contract added: Return Item
12:24:52
SQ
contract removed: 271
12:24:57
SQ
contract added: Escort Caravan
12:24:58
SQ
contract added: Escort Caravan
12:25:11
SQ
Location entered: Battle Site
12:25:19
SQ
Save campaign: Red Hand
12:25:19
Scene
Finished saving scene.
12:25:19
SQ
WorldState::onHide
12:25:19
Texture
Texture "gfx/object_0.png" (ID: 743) took up approximately 21845kb in video memory.
12:25:19
Texture
Texture "gfx/detail.png" (ID: 801) took up approximately 10922kb in video memory.
12:25:19
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/lindwurm" at (21,5).
12:25:19
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/lindwurm_tail" at (22,5).
12:25:19
Texture
Texture "gfx/orientation_overlay.png" (ID: 924) took up approximately 2048kb in video memory.
12:25:19
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/lindwurm" at (22,4).
12:25:19
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/lindwurm_tail" at (23,4).
12:25:19
SQ
INFO: Next round issued: 1
12:25:19
Resource
Started loading Resource Package "Temporary Tactical Resources".
12:25:20
SQ
Turn started for Eben The Drunkard
12:25:30
SQ
Turn started for Helgar Bricklayer
12:25:32
SQ
Turn started for Lindwurm
12:25:32
SQ
Turn started for Lindwurm
12:25:32
SQ
Lindwurm uses skill Move Tail
12:25:32
SQ
Turn started for Lindwurm
12:25:33
SQ
Turn started for Lindwurm
12:25:33
SQ
Lindwurm uses skill Move Tail
12:25:34
SQ
Turn started for Raimund The Peddler
12:25:35
SQ
Turn started for Lars The Butcher
12:25:36
SQ
Turn started for Oskur The Athletic
12:25:38
SQ
Turn started for Sigurd The Pessimist
12:25:39
SQ
Turn started for Torkel The Sergeant
12:25:42
SQ
Turn started for Pieter The Fearful
12:25:43
SQ
Turn started for Grimlock The Swordsman
12:25:44
SQ
Turn started for Malte The Fisherman
12:25:47
SQ
Turn started for Galtar The Determined
12:25:49
SQ
Turn started for Hask The Fearless
12:25:52
SQ
INFO: Next round issued: 2
12:25:52
SQ
Turn started for Eben The Drunkard
12:25:54
SQ
Turn started for Oskur The Athletic
12:25:56
SQ
Turn started for Helgar Bricklayer
12:25:58
SQ
Turn started for Raimund The Peddler
12:26:01
SQ
Turn started for Lars The Butcher
12:26:03
SQ
Turn started for Sigurd The Pessimist
12:26:07
SQ
Turn started for Torkel The Sergeant
12:26:09
SQ
Turn started for Pieter The Fearful
12:26:11
SQ
Turn started for Lindwurm
12:26:12
SQ
Turn started for Lindwurm
12:26:12
SQ
Lindwurm uses skill Move Tail
12:26:12
SQ
Turn started for Lindwurm
12:26:13
SQ
Turn started for Lindwurm
12:26:13
SQ
Lindwurm uses skill Move Tail
12:26:13
SQ
Turn started for Grimlock The Swordsman
12:26:17
SQ
Turn started for Malte The Fisherman
12:26:19
SQ
Turn started for Hask The Fearless
12:26:21
SQ
Turn started for Galtar The Determined
12:26:22
SQ
INFO: Next round issued: 3
12:26:23
SQ
Turn started for Eben The Drunkard
12:26:25
SQ
Turn started for Oskur The Athletic
12:26:27
SQ
Turn started for Raimund The Peddler
12:26:30
SQ
Turn started for Helgar Bricklayer
12:26:32
SQ
Turn started for Torkel The Sergeant
12:26:34
SQ
Turn started for Lars The Butcher
12:26:37
SQ
Turn started for Sigurd The Pessimist
12:26:39
SQ
Turn started for Pieter The Fearful
12:26:42
SQ
Turn started for Grimlock The Swordsman
12:26:44
SQ
Turn started for Lindwurm
12:26:44
SQ
Turn started for Lindwurm
12:26:44
SQ
Lindwurm uses skill Move Tail
12:26:45
SQ
Turn started for Lindwurm
12:26:45
SQ
Turn started for Lindwurm
12:26:45
SQ
Lindwurm uses skill Move Tail
12:26:46
SQ
Turn started for Malte The Fisherman
12:26:48
SQ
Turn started for Galtar The Determined
12:26:50
SQ
Turn started for Hask The Fearless
12:26:51
SQ
INFO: Next round issued: 4
12:26:52
SQ
Turn started for Eben The Drunkard
12:26:55
SQ
Turn started for Helgar Bricklayer
12:26:59
SQ
Turn started for Oskur The Athletic
12:27:02
SQ
Turn started for Lars The Butcher
12:27:04
SQ
Turn started for Raimund The Peddler
12:27:06
SQ
Turn started for Torkel The Sergeant
12:27:09
SQ
Turn started for Sigurd The Pessimist
12:27:11
SQ
Turn started for Lindwurm
12:27:11
SQ
Turn started for Lindwurm
12:27:12
SQ
Lindwurm uses skill Move Tail
12:27:12
SQ
Turn started for Lindwurm
12:27:12
SQ
Turn started for Lindwurm
12:27:12
SQ
Lindwurm uses skill Move Tail
12:27:13
SQ
Turn started for Pieter The Fearful
12:27:14
SQ
Turn started for Grimlock The Swordsman
12:27:17
SQ
Turn started for Galtar The Determined
12:27:21
SQ
Turn started for Malte The Fisherman
12:27:22
SQ
Turn started for Hask The Fearless
12:27:24
SQ
INFO: Next round issued: 5
12:27:25
SQ
Turn started for Eben The Drunkard
12:27:26
SQ
Turn started for Raimund The Peddler
12:27:26
SQ
Turn started for Oskur The Athletic
12:27:26
SQ
Turn started for Sigurd The Pessimist
12:27:27
SQ
Turn started for Helgar Bricklayer
12:27:27
SQ
Turn started for Lars The Butcher
12:27:27
SQ
Turn started for Torkel The Sergeant
12:27:28
SQ
Turn started for Grimlock The Swordsman
12:27:28
SQ
Turn started for Lindwurm
12:27:28
SQ
Turn started for Lindwurm
12:27:29
SQ
Turn started for Lindwurm
12:27:29
SQ
Turn started for Lindwurm
12:27:29
SQ
Turn started for Pieter The Fearful
12:27:30
Resource
Unloading: gfx/orientation_overlay.png
12:27:30
SQ
INFO: Next round issued: 6
12:27:30
SQ
Turn started for Lindwurm
12:27:33
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
12:27:33
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
12:27:33
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
12:27:33
SQ
World::onCombatFinished
12:27:33
SQ
Save campaign: Red Hand
12:27:33
Scene
Finished saving scene.
12:27:33
SQ
TacticalState::onFinish
12:27:33
Resource
Unloading: gfx/object_0.png
12:27:33
Resource
Unloading Resource Package "Temporary Tactical Resources".
12:27:33
Resource
Unloading: gfx/detail.png
12:27:33
Resource
Unloading: sounds/enemies/wardog_hurt_00.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_hurt_01.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_hurt_02.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_hurt_03.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_hurt_04.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_hurt_05.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_death_00.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_death_01.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_death_02.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_death_03.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_flee_00.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_flee_01.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_flee_02.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_flee_03.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_flee_04.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_idle_01.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_idle_02.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_idle_03.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_idle_04.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_idle_05.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_charge_00.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_charge_01.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_charge_02.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_bite_00.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_bite_01.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_bite_02.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_bite_03.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_bite_04.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_bite_05.wav
12:27:33
Resource
Unloading: sounds/enemies/wardog_bite_06.wav
12:27:33
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
12:27:33
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
12:27:33
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
12:27:33
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
12:27:33
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
12:27:33
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_death_01.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_death_02.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_death_03.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_death_04.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_flee_01.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_flee_02.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_flee_03.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_flee_04.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_gorge_01.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_gorge_02.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_gorge_03.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_gorge_hit_01.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_gorge_hit_02.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_gorge_hit_03.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_hurt_01.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_hurt_02.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_hurt_03.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_hurt_04.wav
12:27:33
Resource
Unloading: sounds/body_fall_01.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_tail_slam_01.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_tail_slam_03.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_tail_slam_hit_01.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_tail_slam_02.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_tail_slam_hit_03.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_idle_01.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_idle_02.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_idle_03.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_idle_04.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_idle_05.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_idle_06.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_idle_07.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_idle_08.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_idle_09.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_idle_10.wav
12:27:33
Resource
Unloading: sounds/enemies/lindwurm_idle_11.wav
12:27:39
SQ
contract added: Big Game Hunt
12:27:46
SQ
contract added: Armed Courier
12:27:48
SQ
contract removed: 273
12:28:00
SQ
contract removed: 274
12:28:31
SQ
contract added: Escort Caravan
12:28:44
SQ
contract removed: 272
12:29:30
SQ
contract removed: 276
12:29:32
SQ
contract removed: 278
12:29:32
SQ
contract added: Find Location
12:29:32
SQ
Location entered: Shuffling Bones Swale
12:29:32
SQ
showing contract: Obtain Artifact (id: 281)
12:29:35
SQ
Save campaign: Red Hand
12:29:35
Scene
Finished saving scene.
12:29:35
SQ
WorldState::onHide
12:29:36
Texture
Texture "gfx/object_0.png" (ID: 886) took up approximately 21845kb in video memory.
12:29:36
Texture
Texture "gfx/detail.png" (ID: 898) took up approximately 10922kb in video memory.
12:29:36
Texture
Texture "gfx/object_1.png" (ID: 1006) took up approximately 21845kb in video memory.
12:29:36
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,7).
12:29:36
Texture
Texture "gfx/orientation_overlay.png" (ID: 1170) took up approximately 2048kb in video memory.
12:29:36
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,5).
12:29:36
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,8).
12:29:36
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,4).
12:29:36
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,9).
12:29:36
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,3).
12:29:36
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,10).
12:29:36
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,2).
12:29:36
SQ
INFO: Next round issued: 1
12:29:36
Resource
Started loading Resource Package "Temporary Tactical Resources".
12:29:36
SQ
Turn started for Eben The Drunkard
12:29:41
SQ
Turn started for Helgar Bricklayer
12:29:42
SQ
Turn started for Raimund The Peddler
12:29:46
SQ
Turn started for Lars The Butcher
12:29:47
SQ
Turn started for Oskur The Athletic
12:29:48
SQ
Turn started for Sigurd The Pessimist
12:29:48
SQ
Turn started for Torkel The Sergeant
12:29:49
SQ
Turn started for Pieter The Fearful
12:29:50
SQ
Turn started for Grimlock The Swordsman
12:29:50
SQ
Turn started for Malte The Fisherman
12:29:51
SQ
Turn started for Galtar The Determined
12:29:52
SQ
Turn started for Hask The Fearless
12:29:52
SQ
Turn started for Ancient Auxiliary
12:29:54
SQ
Turn started for Ancient Auxiliary
12:29:56
SQ
Turn started for Ancient Auxiliary
12:29:57
SQ
Turn started for Ancient Auxiliary
12:29:58
SQ
Turn started for Ancient Auxiliary
12:29:59
SQ
Turn started for Ancient Auxiliary
12:30:00
SQ
Turn started for Ancient Auxiliary
12:30:02
SQ
Turn started for Ancient Auxiliary
12:30:03
SQ
Ancient Auxiliary uses skill Shieldwall
12:30:04
SQ
INFO: Next round issued: 2
12:30:05
SQ
Turn started for Eben The Drunkard
12:30:09
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Ancient Auxiliary]
12:30:09
SQ
Eben The Drunkard uses skill Shoot Bolt
12:30:09
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
12:30:09
SQ
Eben The Drunkard uses skill Reload
12:30:10
SQ
Turn started for Helgar Bricklayer
12:30:15
SQ
[Helgar Bricklayer] executes skill [Shieldwall] on target [Helgar Bricklayer]
12:30:15
SQ
Helgar Bricklayer uses skill Shieldwall
12:30:16
SQ
Turn started for Raimund The Peddler
12:30:23
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Ancient Auxiliary]
12:30:23
SQ
Raimund The Peddler uses skill Shoot Bolt
12:30:23
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
12:30:23
SQ
Raimund The Peddler uses skill Reload
12:30:24
SQ
Turn started for Lars The Butcher
12:30:26
SQ
[Lars The Butcher] executes skill [Shieldwall] on target [Lars The Butcher]
12:30:26
SQ
Lars The Butcher uses skill Shieldwall
12:30:27
SQ
Turn started for Oskur The Athletic
12:30:30
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Ancient Auxiliary]
12:30:30
SQ
Oskur The Athletic uses skill Shoot Bolt
12:30:31
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
12:30:31
SQ
Oskur The Athletic uses skill Reload
12:30:32
SQ
Turn started for Sigurd The Pessimist
12:30:33
SQ
Turn started for Torkel The Sergeant
12:30:34
SQ
Turn started for Pieter The Fearful
12:30:36
SQ
[Pieter The Fearful] executes skill [Shieldwall] on target [Pieter The Fearful]
12:30:36
SQ
Pieter The Fearful uses skill Shieldwall
12:30:37
SQ
Turn started for Grimlock The Swordsman
12:30:39
SQ
[Grimlock The Swordsman] executes skill [Shieldwall] on target [Grimlock The Swordsman]
12:30:39
SQ
Grimlock The Swordsman uses skill Shieldwall
12:30:39
SQ
Turn started for Malte The Fisherman
12:30:40
SQ
[Malte The Fisherman] executes skill [Shieldwall] on target [Malte The Fisherman]
12:30:40
SQ
Malte The Fisherman uses skill Shieldwall
12:30:41
SQ
Turn started for Galtar The Determined
12:30:43
SQ
[Galtar The Determined] executes skill [Shieldwall] on target [Galtar The Determined]
12:30:43
SQ
Galtar The Determined uses skill Shieldwall
12:30:43
SQ
Turn started for Hask The Fearless
12:30:45
SQ
[Hask The Fearless] executes skill [Shieldwall] on target [Hask The Fearless]
12:30:45
SQ
Hask The Fearless uses skill Shieldwall
12:30:46
SQ
Turn started for Ancient Auxiliary
12:30:48
SQ
Ancient Auxiliary uses skill Thrust
12:30:49
SQ
Turn started for Ancient Auxiliary
12:30:51
SQ
Ancient Auxiliary uses skill Shieldwall
12:30:52
SQ
Turn started for Ancient Auxiliary
12:30:54
SQ
Ancient Auxiliary uses skill Cleave
12:30:55
SQ
Turn started for Ancient Auxiliary
12:30:57
SQ
Ancient Auxiliary uses skill Cleave
12:30:58
SQ
Turn started for Ancient Auxiliary
12:30:59
SQ
Turn started for Ancient Auxiliary
12:31:01
SQ
Ancient Auxiliary uses skill Shieldwall
12:31:02
SQ
Turn started for Ancient Auxiliary
12:31:04
SQ
Ancient Auxiliary uses skill Shieldwall
12:31:05
SQ
Turn started for Ancient Auxiliary
12:31:06
SQ
INFO: Next round issued: 3
12:31:07
SQ
Turn started for Sigurd The Pessimist
12:31:11
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Ancient Auxiliary]
12:31:11
SQ
Sigurd The Pessimist uses skill Impale
12:31:13
SQ
Sigurd The Pessimist uses skill Unleash Wardog
12:31:13
TacticalScene
Spawned Entity type "scripts/entity/tactical/wardog" at (12,12).
12:31:13
SQ
Turn started for Snapper the Wardog
12:31:15
SQ
Snapper the Wardog uses skill Bite
12:31:17
SQ
Turn started for Torkel The Sergeant
12:31:22
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Ancient Auxiliary]
12:31:22
SQ
Torkel The Sergeant uses skill Impale
12:31:23
SQ
Turn started for Eben The Drunkard
12:31:26
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Ancient Auxiliary]
12:31:26
SQ
Eben The Drunkard uses skill Shoot Bolt
12:31:28
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
12:31:28
SQ
Eben The Drunkard uses skill Reload
12:31:29
SQ
Turn started for Helgar Bricklayer
12:31:32
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Ancient Auxiliary]
12:31:32
SQ
Helgar Bricklayer uses skill Slash
12:31:33
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Ancient Auxiliary]
12:31:33
SQ
Helgar Bricklayer uses skill Slash
12:31:33
SQ
Turn started for Ancient Auxiliary
12:31:34
SQ
Ancient Auxiliary uses skill Thrust
12:31:35
SQ
Ancient Auxiliary uses skill Thrust
12:31:36
SQ
Turn started for Lars The Butcher
12:31:40
SQ
[Lars The Butcher] executes skill [Thrust] on target [Ancient Auxiliary]
12:31:40
SQ
Lars The Butcher uses skill Thrust
12:31:40
SQ
[Lars The Butcher] executes skill [Thrust] on target [Ancient Auxiliary]
12:31:40
SQ
Lars The Butcher uses skill Thrust
12:31:40
SQ
Turn started for Raimund The Peddler
12:31:44
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Ancient Auxiliary]
12:31:44
SQ
Raimund The Peddler uses skill Shoot Bolt
12:31:45
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
12:31:45
SQ
Raimund The Peddler uses skill Reload
12:31:45
SQ
Turn started for Ancient Auxiliary
12:31:46
SQ
Ancient Auxiliary uses skill Shieldwall
12:31:47
SQ
Ancient Auxiliary uses skill Slash
12:31:48
SQ
Turn started for Ancient Auxiliary
12:31:49
SQ
Ancient Auxiliary uses skill Cleave
12:31:50
SQ
Ancient Auxiliary uses skill Cleave
12:31:51
SQ
Turn started for Oskur The Athletic
12:31:55
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Ancient Auxiliary]
12:31:55
SQ
Oskur The Athletic uses skill Shoot Bolt
12:31:56
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
12:31:56
SQ
Oskur The Athletic uses skill Reload
12:31:57
SQ
Turn started for Ancient Auxiliary
12:31:58
SQ
Ancient Auxiliary uses skill Cleave
12:31:59
SQ
Ancient Auxiliary uses skill Cleave
12:32:00
SQ
Turn started for Ancient Auxiliary
12:32:01
SQ
Ancient Auxiliary uses skill Thrust
12:32:02
SQ
Ancient Auxiliary uses skill Thrust
12:32:03
SQ
Turn started for Grimlock The Swordsman
12:32:05
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Ancient Auxiliary]
12:32:05
SQ
Grimlock The Swordsman uses skill Slash
12:32:06
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Ancient Auxiliary]
12:32:06
SQ
Grimlock The Swordsman uses skill Slash
12:32:06
SQ
Ancient Auxiliary has died.
12:32:06
SQ
Turn started for Malte The Fisherman
12:32:08
SQ
[Malte The Fisherman] executes skill [Chop] on target [Ancient Auxiliary]
12:32:08
SQ
Malte The Fisherman uses skill Chop
12:32:09
SQ
[Malte The Fisherman] executes skill [Chop] on target [Ancient Auxiliary]
12:32:09
SQ
Malte The Fisherman uses skill Chop
12:32:09
SQ
Turn started for Pieter The Fearful
12:32:12
SQ
[Pieter The Fearful] executes skill [Chop] on target [Ancient Auxiliary]
12:32:12
SQ
Pieter The Fearful uses skill Chop
12:32:12
SQ
[Pieter The Fearful] executes skill [Chop] on target [Ancient Auxiliary]
12:32:12
SQ
Pieter The Fearful uses skill Chop
12:32:12
SQ
Ancient Auxiliary has died.
12:32:13
SQ
Turn started for Ancient Auxiliary
12:32:14
SQ
Ancient Auxiliary uses skill Shieldwall
12:32:15
SQ
Ancient Auxiliary uses skill Slash
12:32:16
SQ
Turn started for Ancient Auxiliary
12:32:17
SQ
Ancient Auxiliary uses skill Slash
12:32:17
SQ
Ancient Auxiliary uses skill Shieldwall
12:32:19
SQ
Turn started for Hask The Fearless
12:32:21
SQ
[Hask The Fearless] executes skill [Flail] on target [Ancient Auxiliary]
12:32:21
SQ
Hask The Fearless uses skill Flail
12:32:21
SQ
Ancient Auxiliary has died.
12:32:22
SQ
[Hask The Fearless] executes skill [Flail] on target [Ancient Auxiliary]
12:32:22
SQ
Hask The Fearless uses skill Flail
12:32:22
SQ
Turn started for Galtar The Determined
12:32:23
SQ
[Galtar The Determined] executes skill [Slash] on target [Ancient Auxiliary]
12:32:23
SQ
Galtar The Determined uses skill Slash
12:32:24
SQ
[Galtar The Determined] executes skill [Slash] on target [Ancient Auxiliary]
12:32:24
SQ
Galtar The Determined uses skill Slash
12:32:24
SQ
INFO: Next round issued: 4
12:32:24
SQ
Turn started for Snapper the Wardog
12:32:25
SQ
Snapper the Wardog uses skill Bite
12:32:26
SQ
Snapper the Wardog uses skill Bite
12:32:27
SQ
Turn started for Torkel The Sergeant
12:32:30
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Ancient Auxiliary]
12:32:30
SQ
Torkel The Sergeant uses skill Impale
12:32:30
SQ
Ancient Auxiliary has died.
12:32:31
SQ
Turn started for Eben The Drunkard
12:32:34
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Ancient Auxiliary]
12:32:34
SQ
Eben The Drunkard uses skill Shoot Bolt
12:32:35
SQ
Eben The Drunkard uses skill Unleash Wardog
12:32:35
TacticalScene
Spawned Entity type "scripts/entity/tactical/wardog" at (12,6).
12:32:36
SQ
Turn started for Seff the Wardog
12:32:38
SQ
Seff the Wardog uses skill Bite
12:32:39
SQ
Seff the Wardog uses skill Bite
12:32:40
SQ
Turn started for Ancient Auxiliary
12:32:41
SQ
Ancient Auxiliary uses skill Shieldwall
12:32:42
SQ
Ancient Auxiliary uses skill Slash
12:32:43
SQ
Turn started for Ancient Auxiliary
12:32:44
SQ
Ancient Auxiliary uses skill Cleave
12:32:45
SQ
Ancient Auxiliary uses skill Cleave
12:32:46
SQ
Turn started for Helgar Bricklayer
12:32:48
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Ancient Auxiliary]
12:32:48
SQ
Helgar Bricklayer uses skill Slash
12:32:50
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Ancient Auxiliary]
12:32:50
SQ
Helgar Bricklayer uses skill Slash
12:32:50
SQ
Turn started for Grimlock The Swordsman
12:32:52
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Ancient Auxiliary]
12:32:52
SQ
Grimlock The Swordsman uses skill Slash
12:32:52
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Ancient Auxiliary]
12:32:52
SQ
Grimlock The Swordsman uses skill Slash
12:32:53
SQ
Turn started for Sigurd The Pessimist
12:32:54
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Ancient Auxiliary]
12:32:54
SQ
Sigurd The Pessimist uses skill Impale
12:32:55
SQ
Turn started for Raimund The Peddler
12:32:59
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Ancient Auxiliary]
12:32:59
SQ
Raimund The Peddler uses skill Shoot Bolt
12:33:00
SQ
Turn started for Ancient Auxiliary
12:33:01
SQ
Ancient Auxiliary uses skill Shieldwall
12:33:02
SQ
Ancient Auxiliary uses skill Slash
12:33:03
SQ
Turn started for Ancient Auxiliary
12:33:04
SQ
Ancient Auxiliary uses skill Slash
12:33:05
SQ
Ancient Auxiliary uses skill Shieldwall
12:33:06
SQ
Turn started for Malte The Fisherman
12:33:11
SQ
[Malte The Fisherman] executes skill [Chop] on target [Ancient Auxiliary]
12:33:11
SQ
Malte The Fisherman uses skill Chop
12:33:12
SQ
[Malte The Fisherman] executes skill [Chop] on target [Ancient Auxiliary]
12:33:12
SQ
Malte The Fisherman uses skill Chop
12:33:12
SQ
Turn started for Oskur The Athletic
12:33:14
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Ancient Auxiliary]
12:33:14
SQ
Oskur The Athletic uses skill Shoot Bolt
12:33:15
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
12:33:15
SQ
Oskur The Athletic uses skill Reload
12:33:19
SQ
Turn started for Lars The Butcher
12:33:20
SQ
[Lars The Butcher] executes skill [Thrust] on target [Ancient Auxiliary]
12:33:20
SQ
Lars The Butcher uses skill Thrust
12:33:20
SQ
[Lars The Butcher] executes skill [Thrust] on target [Ancient Auxiliary]
12:33:20
SQ
Lars The Butcher uses skill Thrust
12:33:21
SQ
Turn started for Hask The Fearless
12:33:23
SQ
[Hask The Fearless] executes skill [Flail] on target [Ancient Auxiliary]
12:33:23
SQ
Hask The Fearless uses skill Flail
12:33:25
SQ
Turn started for Galtar The Determined
12:33:26
SQ
[Galtar The Determined] executes skill [Slash] on target [Ancient Auxiliary]
12:33:26
SQ
Galtar The Determined uses skill Slash
12:33:26
SQ
Ancient Auxiliary has died.
12:33:27
SQ
Turn started for Pieter The Fearful
12:33:30
SQ
INFO: Next round issued: 5
12:33:31
SQ
Turn started for Seff the Wardog
12:33:32
SQ
Turn started for Snapper the Wardog
12:33:33
SQ
Snapper the Wardog uses skill Bite
12:33:34
SQ
Snapper the Wardog uses skill Bite
12:33:35
SQ
Turn started for Torkel The Sergeant
12:33:37
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Ancient Auxiliary]
12:33:37
SQ
Torkel The Sergeant uses skill Impale
12:33:37
SQ
Ancient Auxiliary has died.
12:33:39
SQ
Turn started for Ancient Auxiliary
12:33:40
SQ
Ancient Auxiliary uses skill Shieldwall
12:33:41
SQ
Ancient Auxiliary uses skill Slash
12:33:42
SQ
Turn started for Eben The Drunkard
12:33:45
SQ
Turn started for Sigurd The Pessimist
12:33:46
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Ancient Auxiliary]
12:33:46
SQ
Sigurd The Pessimist uses skill Impale
12:33:46
SQ
Ancient Auxiliary has died.
12:33:47
SQ
Turn started for Grimlock The Swordsman
12:33:49
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Ancient Auxiliary]
12:33:49
SQ
Grimlock The Swordsman uses skill Slash
12:33:49
SQ
Turn started for Raimund The Peddler
12:33:50
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
12:33:50
SQ
Raimund The Peddler uses skill Reload
12:33:51
SQ
Turn started for Helgar Bricklayer
12:33:52
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Ancient Auxiliary]
12:33:52
SQ
Helgar Bricklayer uses skill Slash
12:33:53
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Ancient Auxiliary]
12:33:53
SQ
Helgar Bricklayer uses skill Slash
12:33:53
SQ
Turn started for Malte The Fisherman
12:33:55
SQ
[Malte The Fisherman] executes skill [Chop] on target [Ancient Auxiliary]
12:33:55
SQ
Malte The Fisherman uses skill Chop
12:33:55
SQ
Turn started for Lars The Butcher
12:33:57
SQ
Turn started for Galtar The Determined
12:33:59
SQ
Turn started for Hask The Fearless
12:34:01
SQ
Turn started for Oskur The Athletic
12:34:03
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Ancient Auxiliary]
12:34:03
SQ
Oskur The Athletic uses skill Shoot Bolt
12:34:04
SQ
Turn started for Pieter The Fearful
12:34:06
SQ
INFO: Next round issued: 6
12:34:06
SQ
Turn started for Seff the Wardog
12:34:07
SQ
Turn started for Snapper the Wardog
12:34:08
SQ
Snapper the Wardog uses skill Bite
12:34:08
SQ
Ancient Auxiliary has died.
12:34:08
Resource
Unloading: gfx/orientation_overlay.png
12:34:12
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
12:34:12
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
12:34:12
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
12:34:12
SQ
World::onCombatFinished
12:34:12
SQ
Save campaign: Red Hand
12:34:12
Scene
Finished saving scene.
12:34:12
SQ
TacticalState::onFinish
12:34:12
Resource
Unloading: gfx/object_1.png
12:34:12
Resource
Unloading: gfx/object_0.png
12:34:12
Resource
Unloading Resource Package "Temporary Tactical Resources".
12:34:12
Resource
Unloading: gfx/detail.png
12:34:12
Resource
Unloading: sounds/enemies/wardog_hurt_00.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_hurt_01.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_hurt_02.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_hurt_03.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_hurt_04.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_hurt_05.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_death_00.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_death_01.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_death_02.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_death_03.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_flee_00.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_flee_01.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_flee_02.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_flee_03.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_flee_04.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_idle_01.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_idle_02.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_idle_03.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_idle_04.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_idle_05.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_charge_00.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_charge_01.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_charge_02.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_bite_00.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_bite_01.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_bite_02.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_bite_03.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_bite_04.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_bite_05.wav
12:34:12
Resource
Unloading: sounds/enemies/wardog_bite_06.wav
12:34:12
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
12:34:12
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
12:34:12
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
12:34:12
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
12:34:12
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
12:34:12
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_death_01.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_death_02.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_death_03.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_death_04.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_death_05.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_death_06.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_rise_01.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_rise_02.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_rise_03.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_rise_04.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_idle_01.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_idle_02.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_idle_03.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_idle_04.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_idle_05.wav
12:34:12
Resource
Unloading: sounds/enemies/skeleton_idle_06.wav
12:34:13
SQ
showing contract: Obtain Artifact (id: 281)
12:34:26
SQ
contract added: Find Location
12:34:43
SQ
contract removed: 275
12:35:05
Script
VM collected 23 object(s) and deleted them.
12:36:10
SQ
contract removed: 277
12:36:38
SQ
STARTING GREATER EVIL - LIVE PHASE!
12:36:39
SQ
contract removed: 288
12:36:39
SQ
no event???
12:36:43
SQ
contract added: Shifting Sands
12:36:58
SQ
showing contract: Obtain Artifact (id: 281)
12:37:01
SQ
Location entered: Siegau
12:37:01
Scene
Finished saving scene.
12:37:05
Script
VM collected 2 object(s) and deleted them.
12:37:55
Scene
Finished saving scene.
12:37:56
SQ
showing contract: Big Game Hunt (id: 297)
12:38:15
SQ
contract activated: Big Game Hunt (id: 297)
12:38:15
Scene
Finished saving scene.
12:38:21
SQ
Save campaign: Red Hand
12:39:20
SQ
contract added: Shifting Sands
12:39:22
SQ
contract added: Hunting Beasts
12:39:29
SQ
contract removed: 280
12:39:30
SQ
contract added: Patrol
12:39:30
SQ
contract added: Find Location
12:39:45
SQ
contract removed: 285
12:39:47
SQ
contract removed: 279
12:39:48
SQ
contract added: Find Location
12:39:56
SQ
contract removed: 282
12:39:56
SQ
contract added: Secure Cemetery
12:40:08
SQ
contract removed: 284
12:40:11
SQ
contract added: Marauding Greenskins
12:40:32
SQ
contract added: Drive Off Brigands
12:40:45
SQ
Save campaign: Red Hand
12:40:45
Scene
Finished saving scene.
12:40:45
SQ
WorldState::onHide
12:40:45
Texture
Texture "gfx/object_0.png" (ID: 897) took up approximately 21845kb in video memory.
12:40:45
Texture
Texture "gfx/detail.png" (ID: 1117) took up approximately 10922kb in video memory.
12:40:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/schrat" at (21,7).
12:40:45
Texture
Texture "gfx/orientation_overlay.png" (ID: 1125) took up approximately 2048kb in video memory.
12:40:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/schrat" at (21,9).
12:40:45
SQ
INFO: Next round issued: 1
12:40:45
Resource
Started loading Resource Package "Temporary Tactical Resources".
12:40:45
SQ
Turn started for Eben The Drunkard
12:40:49
SQ
Turn started for Helgar Bricklayer
12:40:50
SQ
Turn started for Bertelh The Arbalist
12:40:51
SQ
Turn started for Raimund The Peddler
12:40:52
SQ
Turn started for Lars The Butcher
12:40:53
SQ
Turn started for Oskur The Athletic
12:40:55
SQ
Turn started for Sigurd The Pessimist
12:40:55
SQ
Turn started for Torkel The Sergeant
12:40:56
SQ
Turn started for Grimlock The Swordsman
12:40:57
SQ
Turn started for Malte The Fisherman
12:40:57
SQ
Turn started for Galtar The Determined
12:40:58
SQ
Turn started for Schrat
12:40:59
SQ
Turn started for Schrat
12:40:59
SQ
Turn started for Hask The Fearless
12:41:00
SQ
INFO: Next round issued: 2
12:41:00
SQ
Turn started for Eben The Drunkard
12:41:14
SQ
Turn started for Helgar Bricklayer
12:41:15
SQ
Turn started for Bertelh The Arbalist
12:41:15
SQ
Turn started for Raimund The Peddler
12:41:16
SQ
Turn started for Lars The Butcher
12:41:17
SQ
Turn started for Oskur The Athletic
12:41:17
SQ
Turn started for Sigurd The Pessimist
12:41:18
SQ
Turn started for Torkel The Sergeant
12:41:19
SQ
Turn started for Grimlock The Swordsman
12:41:19
SQ
Turn started for Malte The Fisherman
12:41:20
SQ
Turn started for Galtar The Determined
12:41:21
SQ
Turn started for Hask The Fearless
12:41:21
SQ
Turn started for Schrat
12:41:22
SQ
Turn started for Schrat
12:41:23
SQ
INFO: Next round issued: 3
12:41:23
SQ
Turn started for Eben The Drunkard
12:41:31
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Schrat]
12:41:31
SQ
Eben The Drunkard uses skill Shoot Bolt
12:41:33
SQ
Turn started for Helgar Bricklayer
12:41:46
SQ
Turn started for Bertelh The Arbalist
12:41:49
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Schrat]
12:41:49
SQ
Bertelh The Arbalist uses skill Shoot Bolt
12:41:50
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
12:41:50
SQ
Bertelh The Arbalist uses skill Reload
12:41:51
SQ
Turn started for Raimund The Peddler
12:41:54
SQ
Turn started for Lars The Butcher
12:42:01
SQ
Turn started for Oskur The Athletic
12:42:02
SQ
Turn started for Sigurd The Pessimist
12:42:03
SQ
Turn started for Torkel The Sergeant
12:42:03
SQ
Turn started for Grimlock The Swordsman
12:42:04
SQ
Turn started for Malte The Fisherman
12:42:05
SQ
Turn started for Galtar The Determined
12:42:05
SQ
Turn started for Hask The Fearless
12:42:06
SQ
Turn started for Schrat
12:42:07
SQ
Turn started for Schrat
12:42:08
SQ
INFO: Next round issued: 4
12:42:09
SQ
Turn started for Raimund The Peddler
12:42:16
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Schrat]
12:42:16
SQ
Raimund The Peddler uses skill Shoot Bolt
12:42:16
SQ
Turn started for Lars The Butcher
12:42:18
SQ
[Lars The Butcher] executes skill [Thrust] on target [Schrat]
12:42:18
SQ
Lars The Butcher uses skill Thrust
12:42:18
SQ
[Lars The Butcher] executes skill [Thrust] on target [Schrat]
12:42:18
SQ
Lars The Butcher uses skill Thrust
12:42:19
SQ
Turn started for Oskur The Athletic
12:42:21
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Schrat]
12:42:21
SQ
Oskur The Athletic uses skill Shoot Bolt
12:42:22
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
12:42:22
SQ
Oskur The Athletic uses skill Reload
12:42:23
SQ
Turn started for Eben The Drunkard
12:42:26
SQ
Turn started for Sigurd The Pessimist
12:42:36
SQ
Turn started for Helgar Bricklayer
12:42:39
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Schrat]
12:42:39
SQ
Helgar Bricklayer uses skill Slash
12:42:40
SQ
Turn started for Torkel The Sergeant
12:42:42
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Schrat]
12:42:42
SQ
Torkel The Sergeant uses skill Impale
12:42:44
SQ
Turn started for Grimlock The Swordsman
12:42:45
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Schrat]
12:42:45
SQ
Grimlock The Swordsman uses skill Slash
12:42:46
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Schrat]
12:42:46
SQ
Grimlock The Swordsman uses skill Slash
12:42:46
SQ
Turn started for Malte The Fisherman
12:42:56
SQ
[Malte The Fisherman] executes skill [Chop] on target [Schrat]
12:42:56
SQ
Malte The Fisherman uses skill Chop
12:42:58
SQ
Turn started for Galtar The Determined
12:43:05
SQ
Turn started for Hask The Fearless
12:43:06
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:43:06
SQ
Hask The Fearless uses skill Flail
12:43:08
SQ
Turn started for Bertelh The Arbalist
12:43:13
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Schrat]
12:43:13
SQ
Bertelh The Arbalist uses skill Shoot Bolt
12:43:14
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
12:43:14
SQ
Bertelh The Arbalist uses skill Reload
12:43:14
SQ
Turn started for Schrat
12:43:15
SQ
Schrat uses skill Uproot
12:43:16
SQ
Turn started for Schrat
12:43:17
SQ
Schrat uses skill Uproot
12:43:18
SQ
INFO: Next round issued: 5
12:43:19
SQ
Turn started for Eben The Drunkard
12:43:24
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
12:43:24
SQ
Eben The Drunkard uses skill Reload
12:43:42
SQ
Turn started for Helgar Bricklayer
12:43:43
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Schrat]
12:43:43
SQ
Helgar Bricklayer uses skill Slash
12:43:44
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Schrat]
12:43:44
SQ
Helgar Bricklayer uses skill Slash
12:43:44
SQ
Turn started for Raimund The Peddler
12:43:45
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
12:43:45
SQ
Raimund The Peddler uses skill Reload
12:43:47
SQ
Turn started for Sigurd The Pessimist
12:43:51
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Schrat]
12:43:51
SQ
Sigurd The Pessimist uses skill Impale
12:43:52
SQ
Turn started for Grimlock The Swordsman
12:43:53
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Schrat]
12:43:53
SQ
Grimlock The Swordsman uses skill Slash
12:43:53
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Schrat]
12:43:53
SQ
Grimlock The Swordsman uses skill Slash
12:43:54
SQ
Turn started for Oskur The Athletic
12:43:56
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Schrat]
12:43:56
SQ
Oskur The Athletic uses skill Shoot Bolt
12:43:57
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
12:43:57
SQ
Oskur The Athletic uses skill Reload
12:43:58
SQ
Turn started for Hask The Fearless
12:43:59
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:43:59
SQ
Hask The Fearless uses skill Flail
12:44:01
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:44:01
SQ
Hask The Fearless uses skill Flail
12:44:01
SQ
Turn started for Galtar The Determined
12:44:06
SQ
Turn started for Bertelh The Arbalist
12:44:08
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Schrat]
12:44:08
SQ
Bertelh The Arbalist uses skill Shoot Bolt
12:44:09
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
12:44:09
SQ
Bertelh The Arbalist uses skill Reload
12:44:11
SQ
Turn started for Schrat
12:44:12
SQ
Schrat uses skill Uproot
12:44:13
SQ
Turn started for Schrat
12:44:14
SQ
Schrat uses skill Uproot
12:44:15
SQ
Turn started for Torkel The Sergeant
12:44:22
SQ
Turn started for Lars The Butcher
12:44:30
SQ
[Lars The Butcher] executes skill [Shieldwall] on target [Lars The Butcher]
12:44:30
SQ
Lars The Butcher uses skill Shieldwall
12:44:32
SQ
[Lars The Butcher] executes skill [Thrust] on target [Schrat]
12:44:32
SQ
Lars The Butcher uses skill Thrust
12:44:32
SQ
Turn started for Malte The Fisherman
12:44:37
SQ
[Malte The Fisherman] executes skill [Shieldwall] on target [Malte The Fisherman]
12:44:37
SQ
Malte The Fisherman uses skill Shieldwall
12:44:39
SQ
[Malte The Fisherman] executes skill [Chop] on target [Schrat]
12:44:39
SQ
Malte The Fisherman uses skill Chop
12:44:39
SQ
INFO: Next round issued: 6
12:44:40
SQ
Turn started for Eben The Drunkard
12:44:46
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Schrat]
12:44:46
SQ
Eben The Drunkard uses skill Shoot Bolt
12:44:48
SQ
Eben The Drunkard uses skill Unleash Wardog
12:44:48
TacticalScene
Spawned Entity type "scripts/entity/tactical/wardog" at (12,12).
12:44:48
SQ
Turn started for Seff the Wardog
12:44:49
SQ
Turn started for Helgar Bricklayer
12:44:51
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Schrat]
12:44:51
SQ
Helgar Bricklayer uses skill Slash
12:44:52
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Schrat]
12:44:52
SQ
Helgar Bricklayer uses skill Slash
12:44:52
SQ
Turn started for Sigurd The Pessimist
12:44:55
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Schrat]
12:44:55
SQ
Sigurd The Pessimist uses skill Impale
12:44:57
SQ
Turn started for Grimlock The Swordsman
12:44:58
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Schrat]
12:44:58
SQ
Grimlock The Swordsman uses skill Slash
12:44:59
SQ
[Grimlock The Swordsman] executes skill [Slash] on target [Schrat]
12:44:59
SQ
Grimlock The Swordsman uses skill Slash
12:44:59
SQ
Turn started for Raimund The Peddler
12:45:02
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Schrat]
12:45:02
SQ
Raimund The Peddler uses skill Shoot Bolt
12:45:02
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
12:45:02
SQ
Raimund The Peddler uses skill Reload
12:45:03
SQ
Turn started for Galtar The Determined
12:45:04
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:45:04
SQ
Galtar The Determined uses skill Slash
12:45:05
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:45:05
SQ
Galtar The Determined uses skill Slash
12:45:05
SQ
Turn started for Oskur The Athletic
12:45:07
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Schrat]
12:45:07
SQ
Oskur The Athletic uses skill Shoot Bolt
12:45:08
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
12:45:08
SQ
Oskur The Athletic uses skill Reload
12:45:09
SQ
Turn started for Hask The Fearless
12:45:11
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:45:11
SQ
Hask The Fearless uses skill Flail
12:45:22
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:45:22
SQ
Hask The Fearless uses skill Flail
12:45:22
SQ
Turn started for Bertelh The Arbalist
12:45:25
SQ
[Bertelh The Arbalist] executes skill [Rally] on target [Bertelh The Arbalist]
12:45:25
SQ
Bertelh The Arbalist uses skill Rally
12:45:28
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Schrat]
12:45:28
SQ
Bertelh The Arbalist uses skill Shoot Bolt
12:45:28
SQ
Turn started for Schrat
12:45:29
SQ
Schrat uses skill Uproot
12:45:30
SQ
Seff the Wardog has died.
12:45:31
SQ
Turn started for Torkel The Sergeant
12:45:38
SQ
Turn started for Lars The Butcher
12:45:43
SQ
Lars The Butcher has died.
12:45:43
SQ
Turn started for Schrat
12:45:44
SQ
Schrat uses skill Uproot
12:45:44
SQ
Grimlock The Swordsman has died.
12:45:45
SQ
Turn started for Malte The Fisherman
12:45:48
SQ
[Malte The Fisherman] executes skill [Chop] on target [Schrat]
12:45:48
SQ
Malte The Fisherman uses skill Chop
12:45:49
SQ
[Malte The Fisherman] executes skill [Chop] on target [Schrat]
12:45:49
SQ
Malte The Fisherman uses skill Chop
12:45:50
SQ
INFO: Next round issued: 7
12:45:50
SQ
Turn started for Sigurd The Pessimist
12:45:51
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Schrat]
12:45:51
SQ
Sigurd The Pessimist uses skill Impale
12:45:54
SQ
Sigurd The Pessimist uses skill Unleash Wardog
12:45:54
TacticalScene
Spawned Entity type "scripts/entity/tactical/wardog" at (15,11).
12:45:54
SQ
Turn started for Snapper the Wardog
12:45:56
SQ
Turn started for Helgar Bricklayer
12:45:58
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Schrat]
12:45:58
SQ
Helgar Bricklayer uses skill Slash
12:45:58
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Schrat]
12:45:58
SQ
Helgar Bricklayer uses skill Slash
12:45:59
SQ
Turn started for Galtar The Determined
12:46:00
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:46:00
SQ
Galtar The Determined uses skill Slash
12:46:00
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:46:00
SQ
Galtar The Determined uses skill Slash
12:46:01
SQ
Turn started for Raimund The Peddler
12:46:03
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Schrat]
12:46:03
SQ
Raimund The Peddler uses skill Shoot Bolt
12:46:04
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
12:46:04
SQ
Raimund The Peddler uses skill Reload
12:46:05
Script
VM collected 12 object(s) and deleted them.
12:46:08
SQ
Turn started for Torkel The Sergeant
12:46:17
SQ
Turn started for Hask The Fearless
12:46:18
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:46:18
SQ
Hask The Fearless uses skill Flail
12:46:18
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:46:18
SQ
Hask The Fearless uses skill Flail
12:46:19
SQ
Turn started for Oskur The Athletic
12:46:21
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Schrat]
12:46:21
SQ
Oskur The Athletic uses skill Shoot Bolt
12:46:22
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
12:46:22
SQ
Oskur The Athletic uses skill Reload
12:46:28
SQ
Turn started for Malte The Fisherman
12:46:30
SQ
[Malte The Fisherman] executes skill [Chop] on target [Schrat]
12:46:30
SQ
Malte The Fisherman uses skill Chop
12:46:34
SQ
Turn started for Schrat
12:46:35
SQ
Schrat uses skill Uproot
12:46:36
SQ
Turn started for Eben The Drunkard
12:46:39
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
12:46:39
SQ
Eben The Drunkard uses skill Reload
12:46:44
SQ
Turn started for Bertelh The Arbalist
12:46:47
SQ
Turn started for Schrat
12:46:47
SQ
Schrat uses skill Uproot
12:46:49
SQ
INFO: Next round issued: 8
12:46:49
SQ
Turn started for Snapper the Wardog
12:46:50
SQ
Snapper the Wardog uses skill Bite
12:46:51
SQ
Snapper the Wardog uses skill Bite
12:46:52
SQ
Turn started for Helgar Bricklayer
12:46:55
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Schrat]
12:46:55
SQ
Helgar Bricklayer uses skill Slash
12:46:56
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Schrat]
12:46:56
SQ
Helgar Bricklayer uses skill Slash
12:46:56
SQ
Turn started for Galtar The Determined
12:46:57
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:46:57
SQ
Galtar The Determined uses skill Slash
12:46:58
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:46:58
SQ
Galtar The Determined uses skill Slash
12:46:58
SQ
Turn started for Torkel The Sergeant
12:47:03
SQ
Turn started for Raimund The Peddler
12:47:06
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Schrat]
12:47:06
SQ
Raimund The Peddler uses skill Shoot Bolt
12:47:07
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
12:47:07
SQ
Raimund The Peddler uses skill Reload
12:47:07
SQ
Turn started for Hask The Fearless
12:47:09
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:47:09
SQ
Hask The Fearless uses skill Flail
12:47:09
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:47:09
SQ
Hask The Fearless uses skill Flail
12:47:09
SQ
Turn started for Oskur The Athletic
12:47:12
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Schrat]
12:47:12
SQ
Oskur The Athletic uses skill Shoot Bolt
12:47:13
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
12:47:13
SQ
Oskur The Athletic uses skill Reload
12:47:15
SQ
Turn started for Schrat
12:47:16
SQ
Schrat uses skill Uproot
12:47:17
SQ
Turn started for Eben The Drunkard
12:47:20
SQ
Turn started for Sigurd The Pessimist
12:47:25
SQ
[Sigurd The Pessimist] executes skill [Impale] on target [Schrat]
12:47:25
SQ
Sigurd The Pessimist uses skill Impale
12:47:26
SQ
Turn started for Malte The Fisherman
12:47:28
SQ
[Malte The Fisherman] executes skill [Chop] on target [Schrat]
12:47:28
SQ
Malte The Fisherman uses skill Chop
12:47:29
SQ
Turn started for Bertelh The Arbalist
12:47:33
SQ
Turn started for Schrat
12:47:34
SQ
Schrat uses skill Uproot
12:47:35
SQ
Sigurd The Pessimist has died.
12:47:35
SQ
INFO: Next round issued: 9
12:47:36
SQ
Turn started for Snapper the Wardog
12:47:37
SQ
Snapper the Wardog uses skill Bite
12:47:38
SQ
Snapper the Wardog uses skill Bite
12:47:39
SQ
Turn started for Helgar Bricklayer
12:47:40
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Schrat]
12:47:40
SQ
Helgar Bricklayer uses skill Slash
12:47:41
SQ
[Helgar Bricklayer] executes skill [Slash] on target [Schrat]
12:47:41
SQ
Helgar Bricklayer uses skill Slash
12:47:41
SQ
Turn started for Galtar The Determined
12:47:42
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:47:42
SQ
Galtar The Determined uses skill Slash
12:47:43
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:47:43
SQ
Galtar The Determined uses skill Slash
12:47:43
SQ
Turn started for Torkel The Sergeant
12:47:49
SQ
Turn started for Eben The Drunkard
12:47:51
SQ
Turn started for Hask The Fearless
12:47:53
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:47:53
SQ
Hask The Fearless uses skill Flail
12:47:53
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:47:53
SQ
Hask The Fearless uses skill Flail
12:47:53
SQ
Turn started for Raimund The Peddler
12:47:55
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Schrat]
12:47:55
SQ
Raimund The Peddler uses skill Shoot Bolt
12:47:56
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
12:47:56
SQ
Raimund The Peddler uses skill Reload
12:47:57
SQ
Turn started for Oskur The Athletic
12:47:59
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Schrat]
12:47:59
SQ
Oskur The Athletic uses skill Shoot Bolt
12:48:00
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
12:48:00
SQ
Oskur The Athletic uses skill Reload
12:48:00
SQ
Turn started for Bertelh The Arbalist
12:48:03
SQ
Turn started for Schrat
12:48:04
SQ
Schrat uses skill Uproot
12:48:04
SQ
Malte The Fisherman is unconscious.
12:48:05
SQ
Turn started for Schrat
12:48:06
SQ
Schrat uses skill Uproot
12:48:07
SQ
INFO: Next round issued: 10
12:48:08
SQ
Turn started for Snapper the Wardog
12:48:08
SQ
Snapper the Wardog uses skill Bite
12:48:09
SQ
Snapper the Wardog uses skill Bite
12:48:11
SQ
Turn started for Galtar The Determined
12:48:12
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:48:12
SQ
Galtar The Determined uses skill Slash
12:48:13
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:48:13
SQ
Galtar The Determined uses skill Slash
12:48:13
SQ
Turn started for Torkel The Sergeant
12:48:18
SQ
Turn started for Eben The Drunkard
12:48:21
SQ
Turn started for Hask The Fearless
12:48:23
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:48:23
SQ
Hask The Fearless uses skill Flail
12:48:24
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:48:24
SQ
Hask The Fearless uses skill Flail
12:48:24
SQ
Turn started for Raimund The Peddler
12:48:26
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Schrat]
12:48:26
SQ
Raimund The Peddler uses skill Shoot Bolt
12:48:26
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
12:48:26
SQ
Raimund The Peddler uses skill Reload
12:48:27
SQ
Turn started for Bertelh The Arbalist
12:48:30
SQ
Turn started for Oskur The Athletic
12:48:33
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Schrat]
12:48:33
SQ
Oskur The Athletic uses skill Shoot Bolt
12:48:34
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
12:48:34
SQ
Oskur The Athletic uses skill Reload
12:48:34
SQ
Turn started for Schrat
12:48:35
SQ
Schrat uses skill Uproot
12:48:36
SQ
Turn started for Schrat
12:48:37
SQ
Schrat uses skill Uproot
12:48:39
SQ
Turn started for Helgar Bricklayer
12:48:40
SQ
Helgar Bricklayer has died.
12:48:40
SQ
INFO: Next round issued: 11
12:48:41
SQ
Turn started for Snapper the Wardog
12:48:41
SQ
Snapper the Wardog uses skill Bite
12:48:42
SQ
Snapper the Wardog uses skill Bite
12:48:44
SQ
Turn started for Torkel The Sergeant
12:48:52
SQ
Turn started for Eben The Drunkard
12:48:55
SQ
Turn started for Bertelh The Arbalist
12:48:57
SQ
Turn started for Oskur The Athletic
12:48:59
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Schrat]
12:48:59
SQ
Oskur The Athletic uses skill Shoot Bolt
12:49:01
SQ
Turn started for Galtar The Determined
12:49:02
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:49:02
SQ
Galtar The Determined uses skill Slash
12:49:02
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:49:02
SQ
Galtar The Determined uses skill Slash
12:49:03
SQ
Turn started for Schrat
12:49:04
SQ
Schrat uses skill Uproot
12:49:05
SQ
Turn started for Raimund The Peddler
12:49:08
SQ
[Raimund The Peddler] executes skill [Shoot Bolt] on target [Schrat]
12:49:08
SQ
Raimund The Peddler uses skill Shoot Bolt
12:49:09
SQ
Turn started for Hask The Fearless
12:49:10
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:49:10
SQ
Hask The Fearless uses skill Flail
12:49:10
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:49:10
SQ
Hask The Fearless uses skill Flail
12:49:11
SQ
Turn started for Schrat
12:49:12
SQ
Schrat uses skill Uproot
12:49:13
SQ
INFO: Next round issued: 12
12:49:13
SQ
Turn started for Snapper the Wardog
12:49:14
SQ
Snapper the Wardog uses skill Bite
12:49:15
SQ
Snapper the Wardog uses skill Bite
12:49:16
SQ
Turn started for Torkel The Sergeant
12:49:19
SQ
Turn started for Eben The Drunkard
12:49:21
SQ
Turn started for Bertelh The Arbalist
12:49:23
SQ
Turn started for Oskur The Athletic
12:49:25
SQ
[Oskur The Athletic] executes skill [Reload] on target [Oskur The Athletic]
12:49:25
SQ
Oskur The Athletic uses skill Reload
12:49:26
SQ
[Oskur The Athletic] executes skill [Shoot Bolt] on target [Schrat]
12:49:26
SQ
Oskur The Athletic uses skill Shoot Bolt
12:49:27
SQ
Turn started for Galtar The Determined
12:49:29
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:49:29
SQ
Galtar The Determined uses skill Slash
12:49:29
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:49:29
SQ
Galtar The Determined uses skill Slash
12:49:30
SQ
Turn started for Raimund The Peddler
12:49:31
SQ
[Raimund The Peddler] executes skill [Reload] on target [Raimund The Peddler]
12:49:31
SQ
Raimund The Peddler uses skill Reload
12:49:33
SQ
Turn started for Schrat
12:49:34
SQ
Schrat uses skill Uproot
12:49:35
SQ
Turn started for Hask The Fearless
12:49:37
SQ
[Hask The Fearless] executes skill [Flail] on target [Schrat]
12:49:37
SQ
Hask The Fearless uses skill Flail
12:49:38
SQ
Turn started for Schrat
12:49:39
SQ
Schrat uses skill Uproot
12:49:39
SQ
Raimund The Peddler has died.
12:49:40
SQ
INFO: Next round issued: 13
12:49:41
SQ
Turn started for Snapper the Wardog
12:49:41
SQ
Snapper the Wardog uses skill Bite
12:49:42
SQ
Snapper the Wardog uses skill Bite
12:49:44
SQ
Turn started for Torkel The Sergeant
12:49:47
SQ
Turn started for Eben The Drunkard
12:49:50
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Schrat]
12:49:50
SQ
Eben The Drunkard uses skill Shoot Bolt
12:49:51
SQ
Turn started for Bertelh The Arbalist
12:49:53
SQ
Turn started for Oskur The Athletic
12:50:00
SQ
Turn started for Galtar The Determined
12:50:01
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:50:01
SQ
Galtar The Determined uses skill Slash
12:50:02
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:50:02
SQ
Galtar The Determined uses skill Slash
12:50:02
SQ
Turn started for Schrat
12:50:03
SQ
Schrat uses skill Uproot
12:50:04
SQ
Turn started for Schrat
12:50:05
SQ
Schrat uses skill Uproot
12:50:05
SQ
Oskur The Athletic has died.
12:50:07
SQ
Turn started for Hask The Fearless
12:50:09
SQ
INFO: Next round issued: 14
12:50:09
SQ
Turn started for Snapper the Wardog
12:50:10
SQ
Snapper the Wardog uses skill Bite
12:50:11
SQ
Snapper the Wardog uses skill Bite
12:50:12
SQ
Turn started for Torkel The Sergeant
12:50:16
SQ
Turn started for Eben The Drunkard
12:50:17
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
12:50:17
SQ
Eben The Drunkard uses skill Reload
12:50:19
SQ
Turn started for Bertelh The Arbalist
12:50:22
SQ
Turn started for Galtar The Determined
12:50:23
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:50:23
SQ
Galtar The Determined uses skill Slash
12:50:23
SQ
[Galtar The Determined] executes skill [Slash] on target [Schrat]
12:50:23
SQ
Galtar The Determined uses skill Slash
12:50:24
SQ
Turn started for Schrat
12:50:25
SQ
Schrat uses skill Uproot
12:50:26
SQ
Turn started for Schrat
12:50:27
SQ
Schrat uses skill Uproot
12:50:28
SQ
Turn started for Hask The Fearless
12:50:29
SQ
INFO: Next round issued: 15
12:50:30
SQ
Turn started for Snapper the Wardog
12:50:31
SQ
Snapper the Wardog uses skill Bite
12:50:32
SQ
Snapper the Wardog uses skill Bite
12:50:33
SQ
Turn started for Torkel The Sergeant
12:50:48
SQ
Turn started for Eben The Drunkard
12:50:57
SQ
Turn started for Bertelh The Arbalist
12:50:58
SQ
Turn started for Galtar The Determined
12:50:59
SQ
Turn started for Schrat
12:51:00
SQ
Turn started for Schrat
12:51:01
SQ
Schrat uses skill Uproot
12:51:02
SQ
Turn started for Hask The Fearless
12:51:02
SQ
INFO: Next round issued: 16
12:51:03
SQ
Turn started for Snapper the Wardog
12:51:03
SQ
Snapper the Wardog uses skill Bite
12:51:04
SQ
Snapper the Wardog uses skill Bite
12:51:04
SQ
Turn started for Torkel The Sergeant
12:51:06
SQ
Turn started for Eben The Drunkard
12:51:06
SQ
Turn started for Bertelh The Arbalist
12:51:07
SQ
Turn started for Galtar The Determined
12:51:09
SQ
Turn started for Hask The Fearless
12:51:10
SQ
Turn started for Schrat
12:51:11
SQ
Turn started for Schrat
12:51:12
SQ
Schrat uses skill Uproot
12:51:12
SQ
Snapper the Wardog has died.
12:51:13
SQ
INFO: Next round issued: 17
12:51:13
SQ
Turn started for Torkel The Sergeant
12:51:15
SQ
Turn started for Eben The Drunkard
12:51:16
SQ
Turn started for Bertelh The Arbalist
12:51:17
SQ
Turn started for Galtar The Determined
12:51:18
SQ
Turn started for Hask The Fearless
12:51:19
SQ
Turn started for Schrat
12:51:21
SQ
Turn started for Schrat
12:51:22
SQ
INFO: Next round issued: 18
12:51:22
SQ
Turn started for Torkel The Sergeant
12:51:23
SQ
Turn started for Eben The Drunkard
12:51:24
SQ
Turn started for Galtar The Determined
12:51:26
SQ
Turn started for Bertelh The Arbalist
12:51:27
SQ
Turn started for Schrat
12:51:28
SQ
Turn started for Hask The Fearless
12:51:31
SQ
Turn started for Schrat
12:51:31
SQ
INFO: Next round issued: 19
12:51:31
SQ
Turn started for Torkel The Sergeant
12:51:34
SQ
Turn started for Galtar The Determined
12:51:35
SQ
Turn started for Eben The Drunkard
12:51:36
SQ
Turn started for Bertelh The Arbalist
12:51:38
SQ
Turn started for Schrat
12:51:39
SQ
Turn started for Hask The Fearless
12:51:42
SQ
Turn started for Schrat
12:51:42
SQ
INFO: Next round issued: 20
12:51:42
SQ
Turn started for Torkel The Sergeant
12:51:45
SQ
Turn started for Galtar The Determined
12:51:47
SQ
Turn started for Bertelh The Arbalist
12:51:48
SQ
Turn started for Schrat
12:51:49
SQ
Turn started for Hask The Fearless
12:51:51
SQ
Turn started for Schrat
12:51:51
SQ
INFO: Next round issued: 21
12:51:51
SQ
Turn started for Torkel The Sergeant
12:51:54
SQ
Turn started for Schrat
12:51:54
SQ
Turn started for Galtar The Determined
12:51:56
SQ
Turn started for Schrat
12:51:57
SQ
INFO: Next round issued: 22
12:51:57
SQ
Turn started for Schrat
12:51:57
SQ
Turn started for Torkel The Sergeant
12:51:59
SQ
Turn started for Galtar The Determined
12:52:01
SQ
Turn started for Schrat
12:52:01
SQ
INFO: Next round issued: 23
12:52:02
SQ
Turn started for Schrat
12:52:02
SQ
Turn started for Galtar The Determined
12:52:03
SQ
Turn started for Schrat
12:52:04
SQ
INFO: Next round issued: 24
12:52:04
SQ
Turn started for Schrat
12:52:04
SQ
Turn started for Galtar The Determined
12:52:05
SQ
Turn started for Schrat
12:52:06
SQ
INFO: Next round issued: 25
12:52:06
SQ
Turn started for Schrat
12:52:06
SQ
Turn started for Galtar The Determined
12:52:07
SQ
Turn started for Schrat
12:52:08
SQ
INFO: Next round issued: 26
12:52:08
SQ
Turn started for Schrat
12:52:09
SQ
Turn started for Galtar The Determined
12:52:10
SQ
Turn started for Schrat
12:52:10
SQ
INFO: Next round issued: 27
12:52:10
SQ
Turn started for Schrat
12:52:11
SQ
Turn started for Schrat
12:52:11
SQ
Turn started for Galtar The Determined
12:52:12
SQ
INFO: Next round issued: 28
12:52:12
SQ
Turn started for Schrat
12:52:13
SQ
Turn started for Schrat
12:52:13
SQ
Turn started for Galtar The Determined
12:52:14
Resource
Unloading: gfx/orientation_overlay.png
12:52:14
SQ
INFO: Next round issued: 29
12:52:14
SQ
Turn started for Schrat
12:52:20
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
12:52:20
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
12:52:20
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
12:52:20
SQ
World::onCombatFinished
12:52:20
SQ
Save campaign: Red Hand
12:52:20
Scene
Finished saving scene.
12:52:20
SQ
TacticalState::onFinish
12:52:20
Resource
Unloading: gfx/object_0.png
12:52:20
Resource
Unloading Resource Package "Temporary Tactical Resources".
12:52:20
Resource
Unloading: gfx/detail.png
12:52:20
Resource
Unloading: sounds/enemies/wardog_hurt_00.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_hurt_01.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_hurt_02.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_hurt_03.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_hurt_04.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_hurt_05.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_death_00.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_death_01.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_death_02.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_death_03.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_flee_00.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_flee_01.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_flee_02.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_flee_03.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_flee_04.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_idle_01.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_idle_02.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_idle_03.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_idle_04.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_idle_05.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_charge_00.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_charge_01.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_charge_02.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_bite_00.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_bite_01.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_bite_02.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_bite_03.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_bite_04.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_bite_05.wav
12:52:20
Resource
Unloading: sounds/enemies/wardog_bite_06.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_shield_damage_01.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_shield_damage_02.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_shield_damage_03.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_shield_damage_04.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_shield_damage_05.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_death_01.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_death_02.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_death_03.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_death_04.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_death_05.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_death_06.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_idle_01.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_idle_02.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_idle_03.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_idle_04.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_idle_05.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_idle_06.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_idle_07.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_idle_08.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_idle_09.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_hurt_shield_down_01.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_hurt_shield_down_02.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_hurt_shield_down_03.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_hurt_shield_down_04.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_hurt_shield_down_05.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_hurt_shield_down_06.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_hurt_shield_up_01.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_hurt_shield_up_02.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_hurt_shield_up_03.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_hurt_shield_up_04.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_hurt_shield_up_05.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_hurt_shield_up_06.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_regrowth_01.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_regrowth_02.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_regrowth_03.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_regrowth_04.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_01.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_02.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_03.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_04.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_05.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_short_01.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_short_02.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_short_03.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_short_04.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_hit_01.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_hit_02.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_hit_03.wav
12:52:20
Resource
Unloading: sounds/enemies/dlc2/schrat_uproot_hit_04.wav
12:53:18
SQ
contract added: Defend Settlement
12:53:23
SQ
Location entered: Erdfall
12:53:23
Scene
Finished saving scene.
12:53:27
SQ
Save campaign: Red Hand
12:53:30
SQ
contract removed: 283
12:53:57
SQ
Location entered: Erdfall
12:53:57
Scene
Finished saving scene.
12:54:33
Scene
Finished saving scene.
12:54:34
SQ
Save campaign: Red Hand
12:54:51
SQ
contract added: Armed Courier
12:55:05
Script
VM collected 2 object(s) and deleted them.
12:55:09
SQ
Location entered: Bramming
12:55:09
Scene
Finished saving scene.
12:55:34
Scene
Finished saving scene.
12:55:37
SQ
showing contract: Marauding Greenskins (id: 309)
12:55:43
Scene
Finished saving scene.
12:55:44
SQ
showing contract: Escort Caravan (id: 295)
12:55:52
Scene
Finished saving scene.
12:56:03
Scene
Finished saving scene.
12:56:04
SQ
Save campaign: Red Hand
12:56:06
SQ
contract removed: 289
12:56:09
SQ
contract added: Patrol
12:56:14
SQ
contract removed: 287
12:56:16
SQ
contract added: Hunting Beasts
12:56:32
SQ
contract removed: 290
12:56:37
SQ
contract removed: 292
12:56:37
SQ
contract added: Hunting Giants
12:56:38
SQ
Location entered: Bramming
12:56:38
Scene
Finished saving scene.
12:57:35
Scene
Finished saving scene.
12:57:41
Scene
Finished saving scene.
12:57:44
SQ
Save campaign: Red Hand
12:57:59
SQ
contract removed: 293
12:58:00
SQ
contract added: Escort Caravan
12:58:09
SQ
contract added: Return Item
12:58:38
SQ
contract removed: 295
12:58:38
SQ
Location entered: Wikstadt
12:58:38
Scene
Finished saving scene.
12:58:50
Scene
Finished saving scene.
12:58:52
SQ
showing contract: Find Location (id: 307)
12:59:05
Script
VM collected 2 object(s) and deleted them.
12:59:08
Scene
Finished saving scene.
12:59:09
SQ
showing contract: Return Item (id: 317)
12:59:14
Scene
Finished saving scene.
12:59:15
SQ
showing contract: Escort Caravan (id: 296)
12:59:24
Scene
Finished saving scene.
12:59:25
SQ
Save campaign: Red Hand
12:59:38
SQ
Location entered: Wikstadt
12:59:38
Scene
Finished saving scene.
12:59:39
Scene
Finished saving scene.
12:59:54
Scene
Finished saving scene.
13:00:06
Scene
Finished saving scene.
13:00:10
Scene
Finished saving scene.
13:00:48
Scene
Finished saving scene.
13:00:51
SQ
showing contract: Find Location (id: 307)
13:00:55
Scene
Finished saving scene.
13:00:56
SQ
showing contract: Return Item (id: 317)
13:01:04
SQ
contract activated: Return Item (id: 317)
13:01:04
Scene
Finished saving scene.
13:01:08
SQ
Save campaign: Red Hand
13:01:17
SQ
contract removed: 294
13:01:18
SQ
contract added: Drive Off Barbarians
13:01:20
SQ
no event???
13:01:22
SQ
contract added: Hunting Serpents
13:01:23
SQ
contract removed: 291
13:01:25
SQ
no event???
13:01:25
SQ
contract added: Drive Off Nomads
13:02:03
SQ
contract removed: 299
13:02:03
SQ
contract added: Find Location
13:02:07
SQ
contract added: Escort Caravan
13:06:09
SQ
contract removed: 296
13:06:09
SQ
contract removed: 307
13:06:19
SQ
showing contract: Return Item (id: 317)
13:06:22
SQ
Save campaign: Red Hand
13:06:22
Scene
Finished saving scene.
13:06:23
SQ
WorldState::onHide
13:06:23
Texture
Texture "gfx/object_0.png" (ID: 1153) took up approximately 21845kb in video memory.
13:06:23
Texture
Texture "gfx/detail.png" (ID: 1155) took up approximately 10922kb in video memory.
13:06:23
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,6).
13:06:23
Texture
Texture "gfx/orientation_overlay.png" (ID: 1250) took up approximately 2048kb in video memory.
13:06:23
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,7).
13:06:23
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,5).
13:06:23
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,8).
13:06:23
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,4).
13:06:23
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,9).
13:06:23
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,3).
13:06:23
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,10).
13:06:23
SQ
INFO: Next round issued: 1
13:06:23
Resource
Started loading Resource Package "Temporary Tactical Resources".
13:06:23
SQ
Turn started for Brigand Thug
13:06:24
SQ
Turn started for Brigand Thug
13:06:25
SQ
Turn started for Brigand Thug
13:06:27
SQ
Turn started for Hartbert
13:06:36
SQ
Turn started for Brigand Thug
13:06:37
SQ
Turn started for Brigand Thug
13:06:38
SQ
Turn started for Brigand Thug
13:06:40
SQ
Turn started for Brigand Thug
13:06:40
SQ
Turn started for Bertram
13:06:46
SQ
Turn started for Brigand Thug
13:06:48
SQ
Turn started for Bertelh The Arbalist
13:06:54
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Brigand Thug]
13:06:54
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:06:54
SQ
Turn started for Tain
13:06:59
SQ
Turn started for Wolfram
13:07:02
SQ
Turn started for Torkel The Sergeant
13:07:04
SQ
Turn started for Pieter The Fearful
13:07:05
Script
VM collected 4 object(s) and deleted them.
13:07:14
SQ
INFO: Next round issued: 2
13:07:15
SQ
Turn started for Hartbert
13:07:19
SQ
Turn started for Brigand Thug
13:07:22
SQ
Turn started for Tain
13:07:36
SQ
[Tain] executes skill [Thrust] on target [Brigand Thug]
13:07:36
SQ
Tain uses skill Thrust
13:07:37
SQ
Turn started for Wolfram
13:07:40
SQ
[Wolfram] executes skill [Flail] on target [Brigand Thug]
13:07:40
SQ
Wolfram uses skill Flail
13:07:40
SQ
Brigand Thug has died.
13:07:42
SQ
Turn started for Brigand Thug
13:07:44
SQ
Brigand Thug uses skill Thrust
13:07:45
SQ
Turn started for Brigand Thug
13:07:47
SQ
Turn started for Brigand Thug
13:07:48
SQ
Turn started for Brigand Thug
13:07:49
SQ
Turn started for Brigand Thug
13:07:50
SQ
Turn started for Bertelh The Arbalist
13:08:18
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:08:18
SQ
Bertelh The Arbalist uses skill Reload
13:08:23
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Brigand Thug]
13:08:23
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:08:23
SQ
Turn started for Bertram
13:08:29
SQ
Turn started for Torkel The Sergeant
13:08:39
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Brigand Thug]
13:08:39
SQ
Torkel The Sergeant uses skill Impale
13:08:39
SQ
Brigand Thug has died.
13:08:41
SQ
Turn started for Pieter The Fearful
13:08:54
SQ
[Pieter The Fearful] executes skill [Riposte] on target [Pieter The Fearful]
13:08:54
SQ
Pieter The Fearful uses skill Riposte
13:08:55
SQ
Turn started for Brigand Thug
13:08:56
SQ
Turn started for Brigand Thug
13:08:59
SQ
INFO: Next round issued: 3
13:09:00
SQ
Turn started for Hartbert
13:09:08
SQ
Turn started for Bertram
13:09:11
SQ
[Bertram] executes skill [Shieldwall] on target [Bertram]
13:09:11
SQ
Bertram uses skill Shieldwall
13:09:12
SQ
Turn started for Brigand Thug
13:09:13
SQ
Turn started for Brigand Thug
13:09:14
SQ
Turn started for Brigand Thug
13:09:15
SQ
Brigand Thug uses skill Bash
13:09:16
SQ
Brigand Thug uses skill Bash
13:09:17
SQ
Turn started for Brigand Thug
13:09:19
SQ
Brigand Thug uses skill Knock Out
13:09:20
SQ
Turn started for Brigand Thug
13:09:22
SQ
Turn started for Tain
13:09:24
SQ
[Tain] executes skill [Thrust] on target [Brigand Thug]
13:09:24
SQ
Tain uses skill Thrust
13:09:24
SQ
[Tain] executes skill [Thrust] on target [Brigand Thug]
13:09:24
SQ
Tain uses skill Thrust
13:09:25
SQ
Turn started for Bertelh The Arbalist
13:09:26
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:09:26
SQ
Bertelh The Arbalist uses skill Reload
13:09:32
SQ
Turn started for Brigand Thug
13:09:33
SQ
Turn started for Wolfram
13:09:35
SQ
[Wolfram] executes skill [Flail] on target [Brigand Thug]
13:09:35
SQ
Wolfram uses skill Flail
13:09:36
SQ
[Wolfram] executes skill [Flail] on target [Brigand Thug]
13:09:36
SQ
Wolfram uses skill Flail
13:09:36
SQ
Brigand Thug has died.
13:09:37
SQ
Turn started for Torkel The Sergeant
13:09:38
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Brigand Thug]
13:09:38
SQ
Torkel The Sergeant uses skill Impale
13:09:38
SQ
Brigand Thug has died.
13:09:41
SQ
Turn started for Pieter The Fearful
13:09:52
SQ
[Pieter The Fearful] executes skill [Riposte] on target [Pieter The Fearful]
13:09:52
SQ
Pieter The Fearful uses skill Riposte
13:09:53
SQ
INFO: Next round issued: 4
13:09:54
SQ
Turn started for Hartbert
13:09:58
SQ
Turn started for Bertram
13:10:00
SQ
Turn started for Brigand Thug
13:10:02
SQ
Brigand Thug uses skill Flail
13:10:03
SQ
Turn started for Brigand Thug
13:10:04
SQ
Turn started for Brigand Thug
13:10:06
SQ
Brigand Thug uses skill Destroy Armor
13:10:07
SQ
Turn started for Brigand Thug
13:10:08
SQ
Turn started for Tain
13:10:19
SQ
[Tain] executes skill [Thrust] on target [Brigand Thug]
13:10:19
SQ
Tain uses skill Thrust
13:10:19
SQ
Turn started for Bertelh The Arbalist
13:10:26
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Brigand Thug]
13:10:26
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:10:27
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:10:27
SQ
Bertelh The Arbalist uses skill Reload
13:10:27
SQ
Turn started for Torkel The Sergeant
13:10:30
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Brigand Thug]
13:10:30
SQ
Torkel The Sergeant uses skill Impale
13:10:31
SQ
Turn started for Wolfram
13:10:33
SQ
[Wolfram] executes skill [Flail] on target [Brigand Thug]
13:10:33
SQ
Wolfram uses skill Flail
13:10:34
SQ
[Wolfram] executes skill [Flail] on target [Brigand Thug]
13:10:34
SQ
Wolfram uses skill Flail
13:10:34
SQ
Turn started for Pieter The Fearful
13:10:39
SQ
Brigand Thug has died.
13:10:39
SQ
INFO: Next round issued: 5
13:10:39
SQ
Turn started for Hartbert
13:10:45
SQ
[Hartbert] executes skill [Rupture] on target [Brigand Thug]
13:10:45
SQ
Hartbert uses skill Rupture
13:10:45
SQ
Brigand Thug has died.
13:10:45
UI
Failed to load procedural content "procedural/tacticalentity(29654,452446,socket,miniboss,arrow)".
13:10:45
SQ
Turn started for Bertram
13:10:46
SQ
[Bertram] executes skill [Chop] on target [Brigand Thug]
13:10:46
SQ
Bertram uses skill Chop
13:10:47
SQ
[Bertram] executes skill [Chop] on target [Brigand Thug]
13:10:47
SQ
Bertram uses skill Chop
13:10:47
SQ
Brigand Thug has died.
13:10:47
SQ
Turn started for Brigand Thug
13:10:49
SQ
Turn started for Tain
13:10:54
SQ
Turn started for Torkel The Sergeant
13:10:57
SQ
Turn started for Pieter The Fearful
13:10:58
SQ
Turn started for Bertelh The Arbalist
13:11:00
SQ
Turn started for Wolfram
13:11:04
SQ
INFO: Next round issued: 6
13:11:04
SQ
Turn started for Hartbert
13:11:05
Script
VM collected 189 object(s) and deleted them.
13:11:06
SQ
Turn started for Brigand Thug
13:11:08
Resource
Unloading: gfx/orientation_overlay.png
13:11:08
SQ
Turn started for Tain
13:11:17
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
13:11:17
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
13:11:17
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
13:11:17
SQ
World::onCombatFinished
13:11:17
SQ
Save campaign: Red Hand
13:11:17
Scene
Finished saving scene.
13:11:17
SQ
TacticalState::onFinish
13:11:17
Resource
Unloading: gfx/object_0.png
13:11:17
Resource
Unloading Resource Package "Temporary Tactical Resources".
13:11:17
Resource
Unloading: gfx/detail.png
13:11:17
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
13:11:17
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
13:11:17
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
13:11:17
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
13:11:17
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
13:11:17
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
13:11:18
SQ
showing contract: Return Item (id: 317)
13:11:22
SQ
no event???
13:12:05
Script
VM collected 12 object(s) and deleted them.
13:12:10
SQ
no event???
13:12:15
SQ
no event???
13:12:19
SQ
no event???
13:12:24
SQ
no event???
13:12:28
SQ
no event???
13:12:30
SQ
showing contract: Return Item (id: 317)
13:12:33
SQ
Location entered: Wikstadt
13:12:33
Scene
Finished saving scene.
13:13:05
Script
VM collected 2 object(s) and deleted them.
13:13:15
Scene
Finished saving scene.
13:14:33
Scene
Finished saving scene.
13:14:57
Scene
Finished saving scene.
13:14:59
SQ
Save campaign: Red Hand
13:15:11
SQ
Location entered: Wikstadt
13:15:11
Scene
Finished saving scene.
13:15:15
Scene
Finished saving scene.
13:15:16
SQ
Save campaign: Red Hand
13:16:07
SQ
contract added: Armed Courier
13:16:16
SQ
Save campaign: Red Hand
13:16:16
Scene
Finished saving scene.
13:16:16
SQ
WorldState::onHide
13:16:16
Texture
Texture "gfx/object_0.png" (ID: 877) took up approximately 21845kb in video memory.
13:16:16
Texture
Texture "gfx/detail.png" (ID: 924) took up approximately 10922kb in video memory.
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (15,11).
13:16:16
Texture
Texture "gfx/entity_5.png" (ID: 1103) took up approximately 10922kb in video memory.
13:16:16
Texture
Texture "gfx/orientation_overlay.png" (ID: 1175) took up approximately 2048kb in video memory.
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (16,10).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (14,11).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (17,10).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_drummer" at (15,13).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (13,12).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (18,9).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (12,12).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/noble_footman" at (15,6).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/noble_footman" at (16,5).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/noble_billman" at (15,5).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/noble_footman" at (14,6).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/noble_billman" at (16,4).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/noble_arbalester" at (14,5).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/noble_arbalester" at (17,4).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/noble_footman" at (17,5).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/noble_footman" at (13,7).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/noble_footman" at (18,4).
13:16:16
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/noble_footman" at (12,7).
13:16:16
SQ
INFO: Next round issued: 1
13:16:16
Resource
Started loading Resource Package "Temporary Tactical Resources".
13:16:16
SQ
Turn started for Reinhold
13:16:19
SQ
Turn started for Barbarian Thrall
13:16:21
SQ
Turn started for Barbarian Thrall
13:16:21
SQ
Turn started for Barbarian Thrall
13:16:22
SQ
Turn started for Barbarian Reaver
13:16:22
SQ
Turn started for Wilderich
13:16:24
SQ
Turn started for Arbalester
13:16:24
SQ
Arbalester uses skill Shoot Bolt
13:16:24
SQ
Arbalester uses skill Reload
13:16:24
SQ
Turn started for Barbarian Reaver
13:16:25
SQ
Turn started for Barbarian Reaver
13:16:25
SQ
Turn started for Arbalester
13:16:26
SQ
Arbalester uses skill Shoot Bolt
13:16:26
SQ
Arbalester uses skill Reload
13:16:26
SQ
Turn started for Barbarian Reaver
13:16:27
SQ
Turn started for Barbarian Drummer
13:16:28
SQ
Turn started for Bertelh The Arbalist
13:16:31
SQ
Turn started for Bertram
13:16:32
SQ
Turn started for Hartbert
13:16:34
SQ
Turn started for Footman
13:16:34
SQ
Footman uses skill Slash
13:16:34
SQ
Footman uses skill Slash
13:16:34
SQ
Barbarian Thrall has died.
13:16:35
SQ
Turn started for Pieter The Fearful
13:16:37
SQ
Turn started for Footman
13:16:39
SQ
Footman uses skill Slash
13:16:40
SQ
Turn started for Tain
13:16:42
SQ
Turn started for Footman
13:16:44
SQ
Footman uses skill Slash
13:16:45
SQ
Turn started for Footman
13:16:45
SQ
Footman uses skill Bash
13:16:45
SQ
Turn started for Wolfram
13:16:48
SQ
Turn started for Torkel The Sergeant
13:16:50
SQ
Turn started for Footman
13:16:52
SQ
Footman uses skill Slash
13:16:53
SQ
Turn started for Footman
13:16:54
SQ
Footman uses skill Batter
13:16:54
SQ
Barbarian Thrall has died.
13:16:54
SQ
Turn started for Footman
13:16:54
SQ
Footman uses skill Bash
13:16:55
SQ
Turn started for Hask The Fearless
13:17:02
SQ
Turn started for Billman
13:17:02
SQ
Billman uses skill Strike
13:17:02
SQ
Turn started for Billman
13:17:03
SQ
Billman uses skill Impale
13:17:05
SQ
Barbarian Drummer uses skill Drums of War
13:17:05
SQ
INFO: Next round issued: 2
13:17:05
SQ
Turn started for Barbarian Reaver
13:17:06
SQ
Turn started for Barbarian Reaver
13:17:07
SQ
Turn started for Reinhold
13:17:10
SQ
[Reinhold] executes skill [Rupture] on target [Barbarian Reaver]
13:17:10
SQ
Reinhold uses skill Rupture
13:17:11
SQ
Turn started for Barbarian Thrall
13:17:12
SQ
Barbarian Thrall uses skill Cleave
13:17:13
SQ
Barbarian Thrall uses skill Cleave
13:17:14
SQ
Turn started for Barbarian Reaver
13:17:16
SQ
Turn started for Wilderich
13:17:17
SQ
[Wilderich] executes skill [Stab] on target [Barbarian Reaver]
13:17:17
SQ
Wilderich uses skill Stab
13:17:18
SQ
Turn started for Arbalester
13:17:19
SQ
Arbalester uses skill Shoot Bolt
13:17:20
SQ
Arbalester uses skill Reload
13:17:21
SQ
Turn started for Arbalester
13:17:21
SQ
Arbalester uses skill Shoot Bolt
13:17:22
SQ
Turn started for Bertelh The Arbalist
13:17:25
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Barbarian Reaver]
13:17:25
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:17:27
SQ
Turn started for Bertram
13:17:33
SQ
Turn started for Hartbert
13:17:38
SQ
[Hartbert] executes skill [Cleave] on target [Barbarian Reaver]
13:17:38
SQ
Hartbert uses skill Cleave
13:17:38
SQ
Turn started for Footman
13:17:39
SQ
Footman uses skill Slash
13:17:40
SQ
Footman uses skill Slash
13:17:41
SQ
Turn started for Footman
13:17:42
SQ
Turn started for Barbarian Drummer
13:17:43
SQ
Barbarian Drummer uses skill Drums of War
13:17:44
SQ
Turn started for Pieter The Fearful
13:17:50
SQ
[Pieter The Fearful] executes skill [Chop] on target [Barbarian Reaver]
13:17:50
SQ
Pieter The Fearful uses skill Chop
13:17:50
SQ
Turn started for Footman
13:17:52
SQ
Footman uses skill Slash
13:17:52
SQ
Barbarian Thrall has died.
13:17:53
SQ
Turn started for Tain
13:17:55
SQ
[Tain] executes skill [Thrust] on target [Barbarian Reaver]
13:17:55
SQ
Tain uses skill Thrust
13:17:55
SQ
[Tain] executes skill [Thrust] on target [Barbarian Reaver]
13:17:55
SQ
Tain uses skill Thrust
13:17:56
SQ
Turn started for Torkel The Sergeant
13:17:59
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Barbarian Reaver]
13:17:59
SQ
Torkel The Sergeant uses skill Impale
13:18:00
SQ
Turn started for Wolfram
13:18:01
SQ
[Wolfram] executes skill [Flail] on target [Barbarian Reaver]
13:18:01
SQ
Wolfram uses skill Flail
13:18:01
SQ
Barbarian Reaver has died.
13:18:04
SQ
Turn started for Footman
13:18:06
SQ
Footman uses skill Slash
13:18:07
SQ
Footman uses skill Slash
13:18:08
SQ
Turn started for Footman
13:18:10
SQ
Footman uses skill Bash
13:18:10
SQ
Barbarian Reaver has died.
13:18:11
SQ
Turn started for Footman
13:18:13
SQ
Footman uses skill Shieldwall
13:18:14
SQ
Turn started for Footman
13:18:16
SQ
Footman uses skill Bash
13:18:17
SQ
Turn started for Hask The Fearless
13:18:21
SQ
Turn started for Billman
13:18:23
SQ
Billman uses skill Strike
13:18:24
SQ
Turn started for Billman
13:18:25
SQ
Billman uses skill Impale
13:18:27
SQ
Barbarian Reaver uses skill Adrenaline
13:18:28
SQ
INFO: Next round issued: 3
13:18:29
SQ
Turn started for Barbarian Reaver
13:18:30
SQ
Barbarian Reaver uses skill Cudgel
13:18:31
SQ
Turn started for Reinhold
13:18:33
SQ
[Reinhold] executes skill [Rupture] on target [Barbarian Reaver]
13:18:33
SQ
Reinhold uses skill Rupture
13:18:34
SQ
Turn started for Barbarian Drummer
13:18:35
SQ
Barbarian Drummer uses skill Drums of War
13:18:37
SQ
Turn started for Wilderich
13:18:38
SQ
[Wilderich] executes skill [Stab] on target [Barbarian Reaver]
13:18:38
SQ
Wilderich uses skill Stab
13:18:39
SQ
[Wilderich] executes skill [Stab] on target [Barbarian Reaver]
13:18:39
SQ
Wilderich uses skill Stab
13:18:39
SQ
Turn started for Arbalester
13:18:40
SQ
Arbalester uses skill Reload
13:18:41
SQ
Arbalester uses skill Shoot Bolt
13:18:42
SQ
Turn started for Bertelh The Arbalist
13:18:47
SQ
Turn started for Arbalester
13:18:49
SQ
Arbalester uses skill Shoot Bolt
13:18:49
SQ
Barbarian Reaver has died.
13:18:50
SQ
Turn started for Footman
13:18:51
SQ
Turn started for Bertram
13:18:55
SQ
Turn started for Footman
13:18:56
SQ
Turn started for Hartbert
13:18:58
SQ
[Hartbert] executes skill [Cleave] on target [Barbarian Reaver]
13:18:58
SQ
Hartbert uses skill Cleave
13:18:59
SQ
[Hartbert] executes skill [Cleave] on target [Barbarian Reaver]
13:18:59
SQ
Hartbert uses skill Cleave
13:18:59
SQ
Turn started for Footman
13:19:01
SQ
Turn started for Pieter The Fearful
13:19:02
SQ
[Pieter The Fearful] executes skill [Chop] on target [Barbarian Reaver]
13:19:02
SQ
Pieter The Fearful uses skill Chop
13:19:04
SQ
[Pieter The Fearful] executes skill [Chop] on target [Barbarian Reaver]
13:19:04
SQ
Pieter The Fearful uses skill Chop
13:19:04
SQ
Turn started for Footman
13:19:05
SQ
Turn started for Tain
13:19:10
SQ
Turn started for Wolfram
13:19:13
SQ
Turn started for Footman
13:19:14
SQ
Turn started for Hask The Fearless
13:19:17
SQ
Turn started for Footman
13:19:18
SQ
Turn started for Footman
13:19:19
SQ
Turn started for Torkel The Sergeant
13:19:21
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Barbarian Reaver]
13:19:21
SQ
Torkel The Sergeant uses skill Impale
13:19:22
SQ
Turn started for Billman
13:19:23
SQ
Turn started for Billman
13:19:25
SQ
INFO: Next round issued: 4
13:19:25
SQ
Turn started for Reinhold
13:19:27
SQ
[Reinhold] executes skill [Rupture] on target [Barbarian Reaver]
13:19:27
SQ
Reinhold uses skill Rupture
13:19:28
SQ
Turn started for Barbarian Drummer
13:19:29
SQ
Barbarian Drummer uses skill Drums of War
13:19:31
SQ
Turn started for Wilderich
13:19:32
SQ
[Wilderich] executes skill [Stab] on target [Barbarian Reaver]
13:19:32
SQ
Wilderich uses skill Stab
13:19:32
SQ
Barbarian Reaver has died.
13:19:34
SQ
Turn started for Bertelh The Arbalist
13:19:36
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:19:36
SQ
Bertelh The Arbalist uses skill Reload
13:19:39
SQ
Turn started for Footman
13:19:40
SQ
Turn started for Bertram
13:19:42
SQ
Turn started for Arbalester
13:19:43
SQ
Arbalester uses skill Reload
13:19:44
SQ
Arbalester uses skill Shoot Bolt
13:19:45
SQ
Turn started for Arbalester
13:19:46
SQ
Arbalester uses skill Reload
13:19:47
SQ
Arbalester uses skill Shoot Bolt
13:19:48
SQ
Turn started for Footman
13:19:49
SQ
Turn started for Footman
13:19:51
SQ
Footman uses skill Shieldwall
13:19:52
SQ
Turn started for Footman
13:19:54
SQ
Turn started for Tain
13:19:57
SQ
Turn started for Wolfram
13:19:59
SQ
Turn started for Footman
13:20:00
SQ
Footman uses skill Knock Out
13:20:01
SQ
Footman uses skill Bash
13:20:02
SQ
Turn started for Hask The Fearless
13:20:03
SQ
Turn started for Footman
13:20:04
SQ
Footman uses skill Bash
13:20:05
SQ
Footman uses skill Bash
13:20:07
SQ
Turn started for Pieter The Fearful
13:20:09
SQ
Turn started for Footman
13:20:11
SQ
Footman uses skill Batter
13:20:12
SQ
Turn started for Billman
13:20:13
SQ
Turn started for Billman
13:20:14
SQ
Turn started for Torkel The Sergeant
13:20:17
SQ
Turn started for Hartbert
13:20:18
SQ
INFO: Next round issued: 5
13:20:19
SQ
Turn started for Reinhold
13:20:21
SQ
Turn started for Wilderich
13:20:23
SQ
Turn started for Bertram
13:20:24
SQ
Turn started for Arbalester
13:20:25
SQ
Arbalester uses skill Reload
13:20:26
SQ
Turn started for Footman
13:20:26
SQ
Turn started for Arbalester
13:20:27
SQ
Arbalester uses skill Reload
13:20:28
SQ
Turn started for Footman
13:20:29
SQ
Turn started for Bertelh The Arbalist
13:20:32
SQ
Turn started for Footman
13:20:33
SQ
Footman uses skill Slash
13:20:33
SQ
Barbarian Drummer has died.
13:20:33
Resource
Unloading: gfx/orientation_overlay.png
13:20:37
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
13:20:37
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
13:20:37
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
13:20:37
SQ
World::onCombatFinished
13:20:37
SQ
Save campaign: Red Hand
13:20:37
Scene
Finished saving scene.
13:20:37
SQ
TacticalState::onFinish
13:20:37
Resource
Unloading: gfx/entity_5.png
13:20:37
Resource
Unloading: gfx/object_0.png
13:20:37
Resource
Unloading Resource Package "Temporary Tactical Resources".
13:20:37
Resource
Unloading: gfx/detail.png
13:20:37
Resource
Unloading: sounds/enemies/dlc4/wardrums_01.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/wardrums_02.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/wardrums_03.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_01.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_02.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_03.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_04.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_05.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_06.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_07.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_08.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_09.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_10.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_11.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_12.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
13:20:37
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
13:21:05
Script
VM collected 77 object(s) and deleted them.
13:29:08
SQ
no event???
13:29:10
SQ
Location entered: Bramming
13:29:10
Scene
Finished saving scene.
13:29:22
Scene
Finished saving scene.
13:29:40
Scene
Finished saving scene.
13:29:41
SQ
showing contract: Drive Off Barbarians (id: 318)
13:29:50
SQ
contract activated: Drive Off Barbarians (id: 318)
13:29:50
Scene
Finished saving scene.
13:30:02
Scene
Finished saving scene.
13:30:03
SQ
Save campaign: Red Hand
13:30:13
SQ
contract added: Escort Caravan
13:30:14
SQ
contract removed: 298
13:30:17
SQ
Save campaign: Red Hand
13:30:17
Scene
Finished saving scene.
13:30:17
SQ
WorldState::onHide
13:30:17
Texture
Texture "gfx/object_0.png" (ID: 905) took up approximately 21845kb in video memory.
13:30:17
Texture
Texture "gfx/detail.png" (ID: 923) took up approximately 10922kb in video memory.
13:30:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (12,2).
13:30:18
Texture
Texture "gfx/entity_5.png" (ID: 924) took up approximately 10922kb in video memory.
13:30:18
Texture
Texture "gfx/orientation_overlay.png" (ID: 959) took up approximately 2048kb in video memory.
13:30:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (24,11).
13:30:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (13,17).
13:30:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (20,14).
13:30:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (24,4).
13:30:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (24,10).
13:30:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (24,3).
13:30:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (8,5).
13:30:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (24,9).
13:30:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (9,16).
13:30:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (8,16).
13:30:18
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (9,6).
13:30:18
SQ
INFO: Next round issued: 1
13:30:18
Resource
Started loading Resource Package "Temporary Tactical Resources".
13:30:18
SQ
Turn started for Barbarian Thrall
13:30:19
SQ
Turn started for Barbarian Thrall
13:30:20
SQ
Turn started for Barbarian Thrall
13:30:20
SQ
Turn started for Reinhold
13:30:25
SQ
[Reinhold] executes skill [Rupture] on target [Barbarian Thrall]
13:30:25
SQ
Reinhold uses skill Rupture
13:30:27
SQ
Turn started for Barbarian Thrall
13:30:28
SQ
Turn started for Barbarian Thrall
13:30:28
SQ
Turn started for Barbarian Thrall
13:30:29
SQ
Turn started for Barbarian Thrall
13:30:29
SQ
Turn started for Barbarian Thrall
13:30:30
SQ
Turn started for Barbarian Thrall
13:30:31
SQ
Turn started for Wilderich
13:30:36
SQ
Turn started for Barbarian Thrall
13:30:37
SQ
Turn started for Barbarian Thrall
13:30:38
SQ
Turn started for Barbarian Thrall
13:30:39
SQ
Turn started for Bertelh The Arbalist
13:30:44
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Barbarian Thrall]
13:30:44
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:30:46
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:30:46
SQ
Bertelh The Arbalist uses skill Reload
13:30:47
SQ
Turn started for Bertram
13:31:20
SQ
Turn started for Pieter The Fearful
13:31:34
SQ
Turn started for Tain
13:31:39
SQ
Turn started for Wolfram
13:31:42
SQ
[Wolfram] executes skill [Shieldwall] on target [Wolfram]
13:31:42
SQ
Wolfram uses skill Shieldwall
13:31:43
SQ
Turn started for Torkel The Sergeant
13:31:48
SQ
Turn started for Hask The Fearless
13:32:01
SQ
Barbarian Thrall uses skill Adrenaline
13:32:02
SQ
INFO: Next round issued: 2
13:32:03
SQ
Turn started for Barbarian Thrall
13:32:04
SQ
Turn started for Barbarian Thrall
13:32:04
SQ
Turn started for Barbarian Thrall
13:32:05
SQ
Barbarian Thrall uses skill Thrust
13:32:06
SQ
Barbarian Thrall uses skill Thrust
13:32:07
SQ
Turn started for Barbarian Thrall
13:32:09
SQ
Barbarian Thrall uses skill Cleave
13:32:10
SQ
Turn started for Barbarian Thrall
13:32:11
SQ
Turn started for Barbarian Thrall
13:32:13
SQ
Turn started for Barbarian Thrall
13:32:13
SQ
Waiting before move!
13:32:13
SQ
Turn started for Barbarian Thrall
13:32:14
SQ
Turn started for Reinhold
13:32:18
SQ
[Reinhold] executes skill [Rupture] on target [Barbarian Thrall]
13:32:18
SQ
Reinhold uses skill Rupture
13:32:19
SQ
Turn started for Barbarian Thrall
13:32:19
SQ
Waiting before move!
13:32:20
SQ
Turn started for Barbarian Thrall
13:32:22
SQ
Turn started for Barbarian Thrall
13:32:23
SQ
Turn started for Barbarian Thrall
13:32:23
SQ
switching to melee weapon - noone to hit from here!
13:32:25
SQ
Turn started for Wilderich
13:32:34
SQ
[Wilderich] executes skill [Shieldwall] on target [Wilderich]
13:32:34
SQ
Wilderich uses skill Shieldwall
13:32:35
SQ
Turn started for Pieter The Fearful
13:32:39
SQ
Turn started for Torkel The Sergeant
13:32:42
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Barbarian Thrall]
13:32:42
SQ
Torkel The Sergeant uses skill Impale
13:32:44
SQ
Turn started for Bertram
13:32:46
SQ
[Bertram] executes skill [Chop] on target [Barbarian Thrall]
13:32:46
SQ
Bertram uses skill Chop
13:32:47
SQ
[Bertram] executes skill [Chop] on target [Barbarian Thrall]
13:32:47
SQ
Bertram uses skill Chop
13:32:47
SQ
Turn started for Tain
13:32:50
SQ
[Tain] executes skill [Spearwall] on target [Tain]
13:32:50
SQ
Tain uses skill Spearwall
13:32:51
SQ
Turn started for Bertelh The Arbalist
13:32:55
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Barbarian Thrall]
13:32:55
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:32:56
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:32:56
SQ
Bertelh The Arbalist uses skill Reload
13:32:57
SQ
Turn started for Hask The Fearless
13:32:58
SQ
[Hask The Fearless] executes skill [Slash] on target [Barbarian Thrall]
13:32:58
SQ
Hask The Fearless uses skill Slash
13:32:58
SQ
Barbarian Thrall has died.
13:33:00
SQ
Turn started for Wolfram
13:33:03
SQ
[Wolfram] executes skill [Flail] on target [Barbarian Thrall]
13:33:03
SQ
Wolfram uses skill Flail
13:33:04
SQ
[Wolfram] executes skill [Flail] on target [Barbarian Thrall]
13:33:04
SQ
Wolfram uses skill Flail
13:33:06
SQ
INFO: Next round issued: 3
13:33:07
SQ
Turn started for Barbarian Thrall
13:33:08
SQ
Turn started for Barbarian Thrall
13:33:09
SQ
Turn started for Barbarian Thrall
13:33:10
SQ
Turn started for Barbarian Thrall
13:33:10
SQ
Turn started for Barbarian Thrall
13:33:11
SQ
Barbarian Thrall uses skill Cleave
13:33:12
SQ
Barbarian Thrall uses skill Cleave
13:33:13
SQ
Turn started for Barbarian Thrall
13:33:13
SQ
Turn started for Barbarian Thrall
13:33:15
SQ
Turn started for Barbarian Thrall
13:33:15
SQ
Barbarian Thrall uses skill Thrust
13:33:16
SQ
Barbarian Thrall uses skill Thrust
13:33:18
SQ
Turn started for Reinhold
13:33:20
SQ
[Reinhold] executes skill [Rupture] on target [Barbarian Thrall]
13:33:20
SQ
Reinhold uses skill Rupture
13:33:21
SQ
Turn started for Barbarian Thrall
13:33:22
SQ
Turn started for Barbarian Thrall
13:33:23
SQ
Turn started for Barbarian Thrall
13:33:24
SQ
Barbarian Thrall uses skill Cleave
13:33:24
SQ
Barbarian Thrall uses skill Cleave
13:33:26
SQ
Turn started for Pieter The Fearful
13:33:29
SQ
[Pieter The Fearful] executes skill [Chop] on target [Barbarian Thrall]
13:33:29
SQ
Pieter The Fearful uses skill Chop
13:33:30
SQ
Turn started for Wilderich
13:33:31
SQ
[Wilderich] executes skill [Stab] on target [Barbarian Thrall]
13:33:31
SQ
Wilderich uses skill Stab
13:33:32
SQ
[Wilderich] executes skill [Stab] on target [Barbarian Thrall]
13:33:32
SQ
Wilderich uses skill Stab
13:33:32
SQ
Turn started for Torkel The Sergeant
13:33:36
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Barbarian Thrall]
13:33:36
SQ
Torkel The Sergeant uses skill Impale
13:33:36
SQ
Barbarian Thrall has died.
13:33:37
SQ
Turn started for Bertram
13:33:40
SQ
[Bertram] executes skill [Chop] on target [Barbarian Thrall]
13:33:40
SQ
Bertram uses skill Chop
13:33:42
SQ
Turn started for Bertelh The Arbalist
13:33:51
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Barbarian Thrall]
13:33:51
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:33:52
SQ
Turn started for Hask The Fearless
13:33:54
SQ
[Hask The Fearless] executes skill [Slash] on target [Barbarian Thrall]
13:33:54
SQ
Hask The Fearless uses skill Slash
13:33:54
SQ
[Hask The Fearless] executes skill [Slash] on target [Barbarian Thrall]
13:33:54
SQ
Hask The Fearless uses skill Slash
13:33:54
SQ
Barbarian Thrall has died.
13:33:54
SQ
Turn started for Tain
13:33:58
SQ
[Tain] executes skill [Spearwall] on target [Tain]
13:33:58
SQ
Tain uses skill Spearwall
13:33:59
SQ
Turn started for Wolfram
13:34:01
SQ
[Wolfram] executes skill [Flail] on target [Barbarian Thrall]
13:34:01
SQ
Wolfram uses skill Flail
13:34:01
SQ
[Wolfram] executes skill [Flail] on target [Barbarian Thrall]
13:34:01
SQ
Wolfram uses skill Flail
13:34:01
SQ
Barbarian Thrall has died.
13:34:04
SQ
INFO: Next round issued: 4
13:34:05
SQ
Turn started for Barbarian Thrall
13:34:06
SQ
Turn started for Barbarian Thrall
13:34:07
SQ
Turn started for Barbarian Thrall
13:34:08
SQ
Turn started for Barbarian Thrall
13:34:09
SQ
Turn started for Barbarian Thrall
13:34:11
SQ
Turn started for Barbarian Thrall
13:34:12
SQ
Barbarian Thrall uses skill Throw Javelin
13:34:13
SQ
Barbarian Thrall uses skill Throw Javelin
13:34:14
SQ
Turn started for Barbarian Thrall
13:34:15
SQ
Turn started for Reinhold
13:34:18
SQ
[Reinhold] executes skill [Rupture] on target [Barbarian Thrall]
13:34:18
SQ
Reinhold uses skill Rupture
13:34:20
SQ
Turn started for Wilderich
13:34:23
SQ
[Wilderich] executes skill [Stab] on target [Barbarian Thrall]
13:34:23
SQ
Wilderich uses skill Stab
13:34:23
SQ
Barbarian Thrall has died.
13:34:26
SQ
Turn started for Torkel The Sergeant
13:34:38
SQ
Turn started for Pieter The Fearful
13:34:41
SQ
Turn started for Bertelh The Arbalist
13:34:47
SQ
Turn started for Bertram
13:34:49
SQ
[Bertram] executes skill [Chop] on target [Barbarian Thrall]
13:34:49
SQ
Bertram uses skill Chop
13:34:50
SQ
[Bertram] executes skill [Chop] on target [Barbarian Thrall]
13:34:50
SQ
Bertram uses skill Chop
13:34:50
SQ
Turn started for Hask The Fearless
13:34:55
SQ
Turn started for Tain
13:34:58
SQ
[Tain] executes skill [Spearwall] on target [Tain]
13:34:58
SQ
Tain uses skill Spearwall
13:34:59
SQ
Turn started for Wolfram
13:35:01
SQ
INFO: Next round issued: 5
13:35:02
SQ
Turn started for Barbarian Thrall
13:35:02
SQ
Turn started for Barbarian Thrall
13:35:03
SQ
Turn started for Barbarian Thrall
13:35:04
SQ
Turn started for Barbarian Thrall
13:35:05
SQ
Barbarian Thrall uses skill Thrust
13:35:06
SQ
Barbarian Thrall uses skill Thrust
13:35:07
SQ
Turn started for Barbarian Thrall
13:35:09
SQ
Barbarian Thrall uses skill Bash
13:35:10
SQ
Turn started for Barbarian Thrall
13:35:11
SQ
Turn started for Reinhold
13:35:13
SQ
[Reinhold] executes skill [Rupture] on target [Barbarian Thrall]
13:35:13
SQ
Reinhold uses skill Rupture
13:35:14
SQ
Turn started for Barbarian Thrall
13:35:15
SQ
Barbarian Thrall uses skill Throw Javelin
13:35:16
SQ
Barbarian Thrall uses skill Throw Javelin
13:35:17
SQ
Turn started for Wilderich
13:35:28
SQ
Turn started for Pieter The Fearful
13:35:30
SQ
Turn started for Torkel The Sergeant
13:35:34
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Barbarian Thrall]
13:35:34
SQ
Torkel The Sergeant uses skill Impale
13:35:34
SQ
Turn started for Bertelh The Arbalist
13:35:38
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:35:38
SQ
Bertelh The Arbalist uses skill Reload
13:35:40
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Barbarian Thrall]
13:35:40
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:35:42
SQ
Turn started for Hask The Fearless
13:35:43
SQ
[Hask The Fearless] executes skill [Slash] on target [Barbarian Thrall]
13:35:43
SQ
Hask The Fearless uses skill Slash
13:35:43
SQ
Barbarian Thrall has died.
13:35:48
SQ
Turn started for Bertram
13:35:51
SQ
[Bertram] executes skill [Chop] on target [Barbarian Thrall]
13:35:51
SQ
Bertram uses skill Chop
13:35:51
SQ
Barbarian Thrall has died.
13:35:55
SQ
Turn started for Wolfram
13:35:59
SQ
Turn started for Tain
13:36:02
SQ
INFO: Next round issued: 6
13:36:03
SQ
Turn started for Barbarian Thrall
13:36:05
SQ
Barbarian Thrall uses skill Cleave
13:36:06
SQ
Barbarian Thrall uses skill Barbarian Fury
13:36:07
SQ
Turn started for Barbarian Thrall
13:36:08
SQ
Barbarian Thrall uses skill Bash
13:36:09
SQ
Barbarian Thrall uses skill Bash
13:36:09
SQ
Reinhold is unconscious.
13:36:10
SQ
Turn started for Barbarian Thrall
13:36:12
SQ
Barbarian Thrall uses skill Bash
13:36:13
SQ
Turn started for Barbarian Thrall
13:36:13
SQ
Turn started for Wilderich
13:36:18
SQ
Turn started for Barbarian Thrall
13:36:19
SQ
Barbarian Thrall uses skill Throw Javelin
13:36:20
SQ
switching to melee weapon - no ammo!
13:36:21
SQ
Turn started for Pieter The Fearful
13:36:28
SQ
[Pieter The Fearful] executes skill [Shieldwall] on target [Pieter The Fearful]
13:36:28
SQ
Pieter The Fearful uses skill Shieldwall
13:36:29
SQ
Turn started for Torkel The Sergeant
13:36:34
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Barbarian Thrall]
13:36:34
SQ
Torkel The Sergeant uses skill Impale
13:36:35
SQ
Turn started for Bertelh The Arbalist
13:36:36
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:36:36
SQ
Bertelh The Arbalist uses skill Reload
13:36:41
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Barbarian Thrall]
13:36:41
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:36:42
SQ
Turn started for Wolfram
13:36:44
SQ
[Wolfram] executes skill [Flail] on target [Barbarian Thrall]
13:36:44
SQ
Wolfram uses skill Flail
13:36:44
SQ
[Wolfram] executes skill [Flail] on target [Barbarian Thrall]
13:36:44
SQ
Wolfram uses skill Flail
13:36:44
SQ
Barbarian Thrall has died.
13:36:45
SQ
Turn started for Bertram
13:36:48
SQ
Turn started for Hask The Fearless
13:36:50
SQ
[Hask The Fearless] executes skill [Slash] on target [Barbarian Thrall]
13:36:50
SQ
Hask The Fearless uses skill Slash
13:36:51
SQ
[Hask The Fearless] executes skill [Slash] on target [Barbarian Thrall]
13:36:51
SQ
Hask The Fearless uses skill Slash
13:36:51
SQ
Barbarian Thrall has died.
13:36:51
SQ
Turn started for Tain
13:36:53
SQ
[Tain] executes skill [Thrust] on target [Barbarian Thrall]
13:36:53
SQ
Tain uses skill Thrust
13:36:54
SQ
[Tain] executes skill [Thrust] on target [Barbarian Thrall]
13:36:54
SQ
Tain uses skill Thrust
13:36:54
SQ
INFO: Next round issued: 7
13:36:54
SQ
Turn started for Barbarian Thrall
13:36:55
SQ
Barbarian Thrall uses skill Cleave
13:36:56
SQ
Barbarian Thrall uses skill Cleave
13:36:57
SQ
Turn started for Barbarian Thrall
13:36:59
SQ
Turn started for Wilderich
13:37:11
SQ
Turn started for Barbarian Thrall
13:37:12
SQ
Barbarian Thrall uses skill Knock Out
13:37:13
SQ
Barbarian Thrall uses skill Bash
13:37:14
SQ
Turn started for Pieter The Fearful
13:37:19
SQ
Turn started for Torkel The Sergeant
13:37:20
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Barbarian Thrall]
13:37:20
SQ
Torkel The Sergeant uses skill Impale
13:37:20
SQ
Barbarian Thrall has died.
13:37:22
SQ
Turn started for Bertelh The Arbalist
13:37:24
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:37:24
SQ
Bertelh The Arbalist uses skill Reload
13:37:26
SQ
Turn started for Wolfram
13:37:30
SQ
Turn started for Bertram
13:37:35
SQ
Turn started for Hask The Fearless
13:37:37
SQ
[Hask The Fearless] executes skill [Slash] on target [Barbarian Thrall]
13:37:37
SQ
Hask The Fearless uses skill Slash
13:37:37
SQ
[Hask The Fearless] executes skill [Slash] on target [Barbarian Thrall]
13:37:37
SQ
Hask The Fearless uses skill Slash
13:37:38
SQ
Turn started for Tain
13:37:41
SQ
INFO: Next round issued: 8
13:37:41
SQ
Turn started for Barbarian Thrall
13:37:43
SQ
Turn started for Barbarian Thrall
13:37:45
SQ
Barbarian Thrall uses skill Cleave
13:37:46
SQ
Barbarian Thrall uses skill Cleave
13:37:48
SQ
Turn started for Wilderich
13:37:48
SQ
[Wilderich] executes skill [Stab] on target [Barbarian Thrall]
13:37:48
SQ
Wilderich uses skill Stab
13:37:49
SQ
[Wilderich] executes skill [Stab] on target [Barbarian Thrall]
13:37:49
SQ
Wilderich uses skill Stab
13:37:49
SQ
Turn started for Pieter The Fearful
13:37:51
SQ
Turn started for Torkel The Sergeant
13:37:54
SQ
Turn started for Wolfram
13:38:00
SQ
Turn started for Bertram
13:38:06
SQ
Turn started for Tain
13:38:08
SQ
Turn started for Bertelh The Arbalist
13:38:10
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Barbarian Thrall]
13:38:10
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:38:11
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:38:11
SQ
Bertelh The Arbalist uses skill Reload
13:38:11
SQ
Turn started for Hask The Fearless
13:38:12
SQ
[Hask The Fearless] executes skill [Slash] on target [Barbarian Thrall]
13:38:12
SQ
Hask The Fearless uses skill Slash
13:38:13
SQ
[Hask The Fearless] executes skill [Slash] on target [Barbarian Thrall]
13:38:13
SQ
Hask The Fearless uses skill Slash
13:38:13
SQ
Barbarian Thrall has died.
13:38:14
SQ
INFO: Next round issued: 9
13:38:15
SQ
Turn started for Barbarian Thrall
13:38:15
SQ
Turn started for Wilderich
13:38:17
SQ
Turn started for Pieter The Fearful
13:38:19
SQ
Turn started for Torkel The Sergeant
13:38:20
SQ
Turn started for Bertram
13:38:20
SQ
Turn started for Wolfram
13:38:21
SQ
Turn started for Tain
13:38:22
SQ
Turn started for Bertelh The Arbalist
13:38:22
SQ
Turn started for Hask The Fearless
13:38:23
SQ
INFO: Next round issued: 10
13:38:23
SQ
Turn started for Wilderich
13:38:25
SQ
Turn started for Barbarian Thrall
13:38:25
SQ
Turn started for Pieter The Fearful
13:38:26
SQ
Turn started for Bertram
13:38:26
SQ
Turn started for Torkel The Sergeant
13:38:27
SQ
Turn started for Wolfram
13:38:28
SQ
Turn started for Tain
13:38:28
SQ
Turn started for Bertelh The Arbalist
13:38:29
SQ
Turn started for Hask The Fearless
13:38:29
SQ
INFO: Next round issued: 11
13:38:30
SQ
Turn started for Wilderich
13:38:31
SQ
Turn started for Barbarian Thrall
13:38:32
Resource
Unloading: gfx/orientation_overlay.png
13:38:32
SQ
Turn started for Bertram
13:38:36
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
13:38:36
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
13:38:36
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
13:38:36
SQ
World::onCombatFinished
13:38:36
SQ
Save campaign: Red Hand
13:38:36
Scene
Finished saving scene.
13:38:36
SQ
TacticalState::onFinish
13:38:36
Resource
Unloading: gfx/entity_5.png
13:38:36
Resource
Unloading: gfx/object_0.png
13:38:36
Resource
Unloading Resource Package "Temporary Tactical Resources".
13:38:36
Resource
Unloading: gfx/detail.png
13:38:36
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_01.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_02.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_03.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_04.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_05.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_06.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_07.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_08.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_09.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_10.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_11.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc4/barbarian_fury_12.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc2/wake_up_01.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc2/wake_up_02.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc2/wake_up_03.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc2/wake_up_04.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc2/wake_up_05.wav
13:38:36
Resource
Unloading: sounds/enemies/dlc2/wake_up_06.wav
13:39:05
Script
VM collected 13 object(s) and deleted them.
13:39:07
Texture
Texture "gfx/entity_5.png" (ID: 1119) took up approximately 10922kb in video memory.
13:39:10
Resource
Unloading: gfx/entity_5.png
13:39:14
Texture
Texture "gfx/entity_5.png" (ID: 1264) took up approximately 10922kb in video memory.
13:40:44
Resource
Unloading: gfx/entity_5.png
13:40:50
Texture
Texture "gfx/entity_5.png" (ID: 663) took up approximately 10922kb in video memory.
13:44:18
SQ
contract removed: 300
13:44:31
SQ
contract added: Hunting Giants
13:44:32
SQ
contract added: A Pact With Witches
13:44:35
SQ
contract removed: 311
13:44:37
SQ
Location entered: Erdfall
13:44:37
Scene
Finished saving scene.
13:44:40
Scene
Finished saving scene.
13:44:59
Scene
Finished saving scene.
13:45:00
SQ
Save campaign: Red Hand
13:45:11
SQ
contract removed: 305
13:45:11
SQ
contract added: Big Game Hunt
13:45:24
SQ
contract removed: 301
13:45:41
SQ
contract added: Armed Courier
13:45:42
SQ
contract added: Armed Courier
13:45:48
SQ
contract removed: 304
13:46:06
SQ
contract removed: 309
13:46:07
SQ
contract added: Patrol
13:46:09
SQ
Location entered: Brammingsted
13:46:09
Scene
Finished saving scene.
13:46:42
Scene
Finished saving scene.
13:47:05
Script
VM collected 2 object(s) and deleted them.
13:50:13
Scene
Finished saving scene.
13:50:14
SQ
Save campaign: Red Hand
13:50:40
SQ
contract removed: 303
13:50:40
SQ
contract removed: 306
13:50:51
SQ
Location entered: Thalburg
13:50:51
Scene
Finished saving scene.
13:51:21
Scene
Finished saving scene.
13:53:02
Scene
Finished saving scene.
13:53:04
SQ
Save campaign: Red Hand
13:53:24
SQ
Save campaign: Red Hand
13:53:24
Scene
Finished saving scene.
13:53:25
SQ
WorldState::onHide
13:53:25
Texture
Texture "gfx/detail.png" (ID: 175) took up approximately 10922kb in video memory.
13:53:25
Texture
Texture "gfx/object_0.png" (ID: 886) took up approximately 21845kb in video memory.
13:53:25
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (19,6).
13:53:25
Texture
Texture "gfx/orientation_overlay.png" (ID: 909) took up approximately 2048kb in video memory.
13:53:25
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (19,7).
13:53:25
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (19,5).
13:53:25
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (19,8).
13:53:25
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (19,4).
13:53:25
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (19,9).
13:53:25
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (19,3).
13:53:25
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (19,10).
13:53:25
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_thrall" at (19,2).
13:53:25
SQ
INFO: Next round issued: 1
13:53:25
Resource
Started loading Resource Package "Temporary Tactical Resources".
13:53:25
SQ
Turn started for Barbarian Thrall
13:53:27
SQ
Turn started for Barbarian Thrall
13:53:27
SQ
Turn started for Barbarian Thrall
13:53:28
SQ
Turn started for Barbarian Thrall
13:53:29
SQ
Turn started for Barbarian Thrall
13:53:30
SQ
Turn started for Barbarian Thrall
13:53:31
SQ
Turn started for Barbarian Reaver
13:53:32
SQ
Turn started for Eben The Drunkard
13:53:39
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Barbarian Thrall]
13:53:39
SQ
Eben The Drunkard uses skill Shoot Bolt
13:53:40
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
13:53:40
SQ
Eben The Drunkard uses skill Reload
13:53:41
SQ
Turn started for Wolfram
13:53:49
SQ
Turn started for Meinrad
13:54:07
SQ
Turn started for Barbarian Reaver
13:54:08
SQ
Turn started for Barbarian Thrall
13:54:09
SQ
Turn started for Waldemar
13:54:19
SQ
Turn started for Alfgeir
13:54:22
SQ
[Alfgeir] executes skill [Spearwall] on target [Alfgeir]
13:54:22
SQ
Alfgeir uses skill Spearwall
13:54:22
SQ
Turn started for Wilderich
13:54:26
SQ
[Wilderich] executes skill [Shieldwall] on target [Wilderich]
13:54:26
SQ
Wilderich uses skill Shieldwall
13:54:27
SQ
Turn started for Bertelh The Arbalist
13:54:33
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Barbarian Thrall]
13:54:33
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:54:34
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:54:34
SQ
Bertelh The Arbalist uses skill Reload
13:54:35
SQ
Turn started for Bertram
13:54:40
SQ
[Bertram] executes skill [Shieldwall] on target [Bertram]
13:54:40
SQ
Bertram uses skill Shieldwall
13:54:44
SQ
Turn started for Pieter The Fearful
13:54:49
SQ
[Pieter The Fearful] executes skill [Shieldwall] on target [Pieter The Fearful]
13:54:49
SQ
Pieter The Fearful uses skill Shieldwall
13:54:50
SQ
Turn started for Torkel The Sergeant
13:54:52
SQ
Turn started for Tain
13:54:56
SQ
[Tain] executes skill [Spearwall] on target [Tain]
13:54:56
SQ
Tain uses skill Spearwall
13:54:57
SQ
Turn started for Galtar The Determined
13:55:03
SQ
INFO: Next round issued: 2
13:55:04
SQ
Turn started for Barbarian Thrall
13:55:06
SQ
Barbarian Thrall uses skill Thrust
13:55:07
SQ
Turn started for Barbarian Thrall
13:55:08
SQ
Barbarian Thrall uses skill Throw Javelin
13:55:09
SQ
Barbarian Thrall uses skill Throw Javelin
13:55:10
SQ
Turn started for Barbarian Thrall
13:55:11
SQ
Barbarian Thrall uses skill Cleave
13:55:12
SQ
Turn started for Barbarian Thrall
13:55:13
SQ
Barbarian Thrall uses skill Throw Javelin
13:55:14
SQ
Barbarian Thrall uses skill Throw Javelin
13:55:15
SQ
Turn started for Barbarian Thrall
13:55:17
SQ
Turn started for Wolfram
13:55:21
SQ
[Wolfram] executes skill [Rupture] on target [Barbarian Thrall]
13:55:21
SQ
Wolfram uses skill Rupture
13:55:21
SQ
Barbarian Thrall has died.
13:55:23
SQ
Turn started for Barbarian Thrall
13:55:25
SQ
Turn started for Barbarian Reaver
13:55:27
SQ
Turn started for Barbarian Reaver
13:55:28
SQ
Barbarian Reaver uses skill Throw Axe
13:55:29
SQ
Barbarian Reaver uses skill Throw Axe
13:55:30
SQ
Turn started for Barbarian Thrall
13:55:32
SQ
Turn started for Waldemar
13:55:45
SQ
[Waldemar] executes skill [Cleave] on target [Barbarian Thrall]
13:55:45
SQ
Waldemar uses skill Cleave
13:55:45
SQ
Turn started for Meinrad
13:55:52
SQ
Turn started for Eben The Drunkard
13:55:59
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Barbarian Thrall]
13:55:59
SQ
Eben The Drunkard uses skill Shoot Bolt
13:56:00
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
13:56:00
SQ
Eben The Drunkard uses skill Reload
13:56:01
SQ
Turn started for Torkel The Sergeant
13:56:06
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Barbarian Thrall]
13:56:06
SQ
Torkel The Sergeant uses skill Impale
13:56:06
SQ
Barbarian Thrall has died.
13:56:08
SQ
Turn started for Wilderich
13:56:12
SQ
[Wilderich] executes skill [Shieldwall] on target [Wilderich]
13:56:12
SQ
Wilderich uses skill Shieldwall
13:56:13
SQ
Turn started for Bertelh The Arbalist
13:56:25
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Barbarian Thrall]
13:56:25
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:56:26
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:56:26
SQ
Bertelh The Arbalist uses skill Reload
13:56:26
SQ
Turn started for Bertram
13:56:46
SQ
[Bertram] executes skill [Shieldwall] on target [Bertram]
13:56:46
SQ
Bertram uses skill Shieldwall
13:56:46
SQ
Turn started for Alfgeir
13:56:49
SQ
[Alfgeir] executes skill [Spearwall] on target [Alfgeir]
13:56:49
SQ
Alfgeir uses skill Spearwall
13:56:50
SQ
Turn started for Galtar The Determined
13:56:52
SQ
[Galtar The Determined] executes skill [Slash] on target [Barbarian Thrall]
13:56:52
SQ
Galtar The Determined uses skill Slash
13:56:54
SQ
Turn started for Pieter The Fearful
13:57:02
SQ
[Pieter The Fearful] executes skill [Flail] on target [Barbarian Thrall]
13:57:02
SQ
Pieter The Fearful uses skill Flail
13:57:03
SQ
Turn started for Tain
13:57:05
SQ
[Tain] executes skill [Thrust] on target [Barbarian Thrall]
13:57:05
SQ
Tain uses skill Thrust
13:57:06
SQ
INFO: Next round issued: 3
13:57:07
SQ
Turn started for Barbarian Thrall
13:57:08
SQ
Barbarian Thrall uses skill Thrust
13:57:09
SQ
Barbarian Thrall uses skill Thrust
13:57:10
SQ
Turn started for Barbarian Thrall
13:57:11
SQ
Turn started for Barbarian Reaver
13:57:12
SQ
Turn started for Barbarian Thrall
13:57:13
SQ
Barbarian Thrall uses skill Thrust
13:57:14
SQ
Barbarian Thrall uses skill Thrust
13:57:15
SQ
Turn started for Barbarian Thrall
13:57:16
SQ
Barbarian Thrall uses skill Cleave
13:57:17
SQ
Barbarian Thrall uses skill Decapitate
13:57:18
SQ
Turn started for Barbarian Reaver
13:57:18
SQ
Barbarian Reaver uses skill Throw Axe
13:57:19
SQ
Barbarian Reaver uses skill Throw Axe
13:57:20
SQ
Turn started for Barbarian Thrall
13:57:22
SQ
Barbarian Thrall uses skill Bash
13:57:24
SQ
Turn started for Meinrad
13:57:27
SQ
[Meinrad] executes skill [Shieldwall] on target [Meinrad]
13:57:27
SQ
Meinrad uses skill Shieldwall
13:57:29
SQ
Turn started for Wolfram
13:57:32
SQ
[Wolfram] executes skill [Rupture] on target [Barbarian Thrall]
13:57:32
SQ
Wolfram uses skill Rupture
13:57:33
SQ
Turn started for Waldemar
13:57:34
SQ
[Waldemar] executes skill [Cleave] on target [Barbarian Thrall]
13:57:34
SQ
Waldemar uses skill Cleave
13:57:35
SQ
[Waldemar] executes skill [Cleave] on target [Barbarian Thrall]
13:57:35
SQ
Waldemar uses skill Cleave
13:57:35
SQ
Turn started for Eben The Drunkard
13:57:42
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Barbarian Reaver]
13:57:42
SQ
Eben The Drunkard uses skill Shoot Bolt
13:57:45
SQ
Turn started for Wilderich
13:57:48
SQ
[Wilderich] executes skill [Knock Out] on target [Barbarian Thrall]
13:57:48
SQ
Wilderich uses skill Knock Out
13:57:50
SQ
Turn started for Bertelh The Arbalist
13:57:55
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Barbarian Thrall]
13:57:55
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:57:56
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:57:56
SQ
Bertelh The Arbalist uses skill Reload
13:57:57
SQ
Turn started for Torkel The Sergeant
13:57:59
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Barbarian Thrall]
13:57:59
SQ
Torkel The Sergeant uses skill Impale
13:57:59
SQ
Barbarian Thrall has died.
13:58:01
SQ
Turn started for Bertram
13:58:05
SQ
[Bertram] executes skill [Chop] on target [Barbarian Thrall]
13:58:05
SQ
Bertram uses skill Chop
13:58:05
SQ
Turn started for Galtar The Determined
13:58:07
SQ
[Galtar The Determined] executes skill [Slash] on target [Barbarian Thrall]
13:58:07
SQ
Galtar The Determined uses skill Slash
13:58:07
SQ
Barbarian Thrall has died.
13:58:10
SQ
Turn started for Pieter The Fearful
13:58:13
SQ
[Pieter The Fearful] executes skill [Flail] on target [Barbarian Thrall]
13:58:13
SQ
Pieter The Fearful uses skill Flail
13:58:13
SQ
Barbarian Thrall has died.
13:58:14
SQ
[Pieter The Fearful] executes skill [Flail] on target [Barbarian Thrall]
13:58:14
SQ
Pieter The Fearful uses skill Flail
13:58:14
SQ
Barbarian Thrall has died.
13:58:14
SQ
Turn started for Alfgeir
13:58:21
SQ
[Alfgeir] executes skill [Thrust] on target [Barbarian Reaver]
13:58:21
SQ
Alfgeir uses skill Thrust
13:58:21
SQ
Turn started for Tain
13:58:25
SQ
[Tain] executes skill [Thrust] on target [Barbarian Thrall]
13:58:25
SQ
Tain uses skill Thrust
13:58:26
SQ
INFO: Next round issued: 4
13:58:27
SQ
Turn started for Barbarian Reaver
13:58:28
SQ
Barbarian Reaver uses skill Batter
13:58:29
SQ
Barbarian Reaver uses skill Batter
13:58:30
SQ
Turn started for Barbarian Thrall
13:58:31
SQ
Barbarian Thrall uses skill Thrust
13:58:32
SQ
Barbarian Thrall uses skill Thrust
13:58:33
SQ
Turn started for Barbarian Reaver
13:58:34
SQ
Turn started for Wolfram
13:58:40
SQ
[Wolfram] executes skill [Rupture] on target [Barbarian Thrall]
13:58:40
SQ
Wolfram uses skill Rupture
13:58:41
SQ
Turn started for Meinrad
13:58:43
SQ
[Meinrad] executes skill [Chop] on target [Barbarian Reaver]
13:58:43
SQ
Meinrad uses skill Chop
13:58:45
SQ
Turn started for Eben The Drunkard
13:58:47
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
13:58:47
SQ
Eben The Drunkard uses skill Reload
13:58:47
SQ
Turn started for Torkel The Sergeant
13:58:50
SQ
[Torkel The Sergeant] executes skill [Impale] on target [Barbarian Thrall]
13:58:50
SQ
Torkel The Sergeant uses skill Impale
13:58:50
SQ
Turn started for Waldemar
13:58:52
SQ
Turn started for Galtar The Determined
13:58:54
SQ
Turn started for Bertelh The Arbalist
13:58:59
SQ
[Bertelh The Arbalist] executes skill [Shoot Bolt] on target [Barbarian Reaver]
13:58:59
SQ
Bertelh The Arbalist uses skill Shoot Bolt
13:59:00
SQ
Turn started for Wilderich
13:59:02
SQ
[Wilderich] executes skill [Bash] on target [Barbarian Thrall]
13:59:02
SQ
Wilderich uses skill Bash
13:59:03
SQ
Turn started for Bertram
13:59:05
SQ
[Bertram] executes skill [Chop] on target [Barbarian Thrall]
13:59:05
SQ
Bertram uses skill Chop
13:59:05
SQ
Barbarian Thrall has died.
13:59:06
SQ
Turn started for Alfgeir
13:59:08
SQ
[Alfgeir] executes skill [Thrust] on target [Barbarian Reaver]
13:59:08
SQ
Alfgeir uses skill Thrust
13:59:08
SQ
[Alfgeir] executes skill [Thrust] on target [Barbarian Reaver]
13:59:08
SQ
Alfgeir uses skill Thrust
13:59:09
SQ
Turn started for Tain
13:59:16
SQ
Turn started for Pieter The Fearful
13:59:18
SQ
INFO: Next round issued: 5
13:59:19
SQ
Turn started for Barbarian Reaver
13:59:19
SQ
Turn started for Barbarian Reaver
13:59:20
SQ
Barbarian Reaver uses skill Batter
13:59:21
SQ
Barbarian Reaver uses skill Batter
13:59:22
SQ
Turn started for Wolfram
13:59:25
SQ
Turn started for Meinrad
13:59:27
SQ
[Meinrad] executes skill [Chop] on target [Barbarian Reaver]
13:59:27
SQ
Meinrad uses skill Chop
13:59:27
SQ
[Meinrad] executes skill [Chop] on target [Barbarian Reaver]
13:59:27
SQ
Meinrad uses skill Chop
13:59:28
SQ
Turn started for Waldemar
13:59:30
SQ
Turn started for Torkel The Sergeant
13:59:32
SQ
Turn started for Eben The Drunkard
13:59:35
SQ
[Eben The Drunkard] executes skill [Shoot Bolt] on target [Barbarian Reaver]
13:59:35
SQ
Eben The Drunkard uses skill Shoot Bolt
13:59:36
SQ
[Eben The Drunkard] executes skill [Reload] on target [Eben The Drunkard]
13:59:36
SQ
Eben The Drunkard uses skill Reload
13:59:36
SQ
Turn started for Bertelh The Arbalist
13:59:38
SQ
[Bertelh The Arbalist] executes skill [Reload] on target [Bertelh The Arbalist]
13:59:38
SQ
Bertelh The Arbalist uses skill Reload
13:59:39
SQ
[Bertelh The Arbalist] executes skill [Rally] on target [Bertelh The Arbalist]
13:59:39
SQ
Bertelh The Arbalist uses skill Rally
13:59:39
SQ
Turn started for Galtar The Determined
13:59:43
SQ
Turn started for Wilderich
13:59:45
SQ
Turn started for Bertram
13:59:47
SQ
Turn started for Alfgeir
13:59:48
SQ
[Alfgeir] executes skill [Thrust] on target [Barbarian Reaver]
13:59:48
SQ
Alfgeir uses skill Thrust
13:59:48
SQ
Barbarian Reaver has died.
13:59:56
SQ
Turn started for Tain
13:59:58
SQ
Turn started for Pieter The Fearful
14:01:01
Core
Shutting down engine core.