Battle Brothers - Early Access - Build: 0.4.0.24
16:03:11
Core
Initializing Resource Manager
16:03:12
Core
Initializing Input Manager
16:03:12
Core
Initializing Render Manager
16:03:12
Renderer
Allocated Renderbuffer in excess of 3072kb.
16:03:12
Core
Initializing Sound Manager
16:03:12
Thread
Worker thread started
16:03:12
Core
Initializing Scene Manager
16:03:12
Resource
Loading: shaders/solid_pass0.fs
16:03:12
Resource
Loading: shaders/solid.vs
16:03:12
Resource
Unloading: shaders/solid.vs
16:03:12
Resource
Unloading: shaders/solid_pass0.fs
16:03:12
Resource
Loading: shaders/simple.fs
16:03:12
Resource
Loading: shaders/simple.vs
16:03:12
Resource
Unloading: shaders/simple.vs
16:03:12
Resource
Unloading: shaders/simple.fs
16:03:12
Resource
Loading: shaders/sprite.fs
16:03:12
Resource
Loading: shaders/sprite.vs
16:03:12
Resource
Unloading: shaders/sprite.vs
16:03:12
Resource
Unloading: shaders/sprite.fs
16:03:12
Resource
Loading: shaders/sprite_dof.fs
16:03:12
Resource
Loading: shaders/sprite_dof.vs
16:03:12
Resource
Unloading: shaders/sprite_dof.vs
16:03:12
Resource
Unloading: shaders/sprite_dof.fs
16:03:12
Resource
Loading: shaders/background.fs
16:03:12
Resource
Loading: shaders/background.vs
16:03:12
Resource
Unloading: shaders/background.vs
16:03:12
Resource
Unloading: shaders/background.fs
16:03:12
Core
Initializing Script Manager
16:03:12
Core
Initializing UI Manager
16:03:12
Resource
Loading: shaders/ui.fs
16:03:12
Resource
Loading: shaders/ui.vs
16:03:12
Resource
Unloading: shaders/ui.vs
16:03:12
Resource
Unloading: shaders/ui.fs
16:03:12
Core
Initializing Input Action Manager
16:03:12
Core
Initializing State Manager
16:03:12
Core
Initializing Persistence Manager
16:03:12
Resource
Loading: brushes/debug.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/debug.brush
16:03:12
Resource
Unloading: brushes/debug.brush
16:03:12
Resource
Loading: brushes/detail.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/detail.brush
16:03:12
Resource
Unloading: brushes/detail.brush
16:03:12
Resource
Loading: brushes/effects_0.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/effects_0.brush
16:03:12
Resource
Unloading: brushes/effects_0.brush
16:03:12
Resource
Loading: brushes/entity_0.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/entity_0.brush
16:03:12
Resource
Unloading: brushes/entity_0.brush
16:03:12
Resource
Loading: brushes/entity_1.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/entity_1.brush
16:03:12
Resource
Unloading: brushes/entity_1.brush
16:03:12
Resource
Loading: brushes/entity_2.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/entity_2.brush
16:03:12
Resource
Unloading: brushes/entity_2.brush
16:03:12
Resource
Loading: brushes/entity_3.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/entity_3.brush
16:03:12
Resource
Unloading: brushes/entity_3.brush
16:03:12
Resource
Loading: brushes/entity_icons.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/entity_icons.brush
16:03:12
Resource
Unloading: brushes/entity_icons.brush
16:03:12
Resource
Loading: brushes/object_0.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/object_0.brush
16:03:12
Resource
Unloading: brushes/object_0.brush
16:03:12
Resource
Loading: brushes/orientation_overlay.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/orientation_overlay.brush
16:03:12
Resource
Unloading: brushes/orientation_overlay.brush
16:03:12
Resource
Loading: brushes/terrain.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/terrain.brush
16:03:12
Resource
Unloading: brushes/terrain.brush
16:03:12
Resource
Loading: brushes/transitions.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/transitions.brush
16:03:12
Resource
Unloading: brushes/transitions.brush
16:03:12
Resource
Loading: brushes/ui.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/ui.brush
16:03:12
Resource
Unloading: brushes/ui.brush
16:03:12
Resource
Loading: brushes/world_detail.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/world_detail.brush
16:03:12
Resource
Unloading: brushes/world_detail.brush
16:03:12
Resource
Loading: brushes/world_entity_0.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/world_entity_0.brush
16:03:12
Resource
Unloading: brushes/world_entity_0.brush
16:03:12
Resource
Loading: brushes/world_tiles.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/world_tiles.brush
16:03:12
Resource
Unloading: brushes/world_tiles.brush
16:03:12
Resource
Loading: brushes/world_weather.brush
16:03:12
Scene
Finished adding all brushes from file: brushes/world_weather.brush
16:03:12
Resource
Unloading: brushes/world_weather.brush
16:03:12
Resource
Loading: gfx/world_tiles.png
16:03:12
Texture
Texture "gfx/world_tiles.png" took up approximately 21824kb in video memory.
16:03:12
Resource
Loading: gfx/terrain.png
16:03:12
Texture
Texture "gfx/terrain.png" took up approximately 2728kb in video memory.
16:03:12
Resource
Loading: gfx/transitions.png
16:03:12
Texture
Texture "gfx/transitions.png" took up approximately 682kb in video memory.
16:03:12
Resource
Parsed Resource Package "preload/on_start.txt" with 2 items.
16:03:12
Resource
Started loading Resource Package "preload/on_start.txt".
16:03:12
Resource
Loading: gfx/fonts/cinzel_bold_20.fnt
16:03:12
Script
Script file "scripts/tools/weak_table_ref.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/global.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/ui.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/strings.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/spawnlist_master.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/ai.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/banners.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/character.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/character_backgrounds.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/character_heads.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/character_names.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/character_traits.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/contracts.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/faction.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/faction_bandits.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/faction_civilian.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/faction_greenskins.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/faction_military.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/faction_undead.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/items.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/options.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/perks.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/sound.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/spawnlist_bandits.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/spawnlist_beasts.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/spawnlist_orc.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/spawnlist_undead.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/tactical.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/tactical_attack_effects.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/tactical_entity_common.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/tactical_particles.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/tactical_skill_particles.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/tip_of_the_day.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/world.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/world_ai.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/world_assets.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/world_entity_common.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/world_location_names.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/world_locations.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/world_locations_inactive.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/world_locations_ui.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/world_particles.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/world_parties.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/config/world_shoplist.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/allies/caravan_melee_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/allies/donkey_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/allies/military_melee_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/allies/militia_melee_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/allies/militia_ranged_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behavior.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_attack_bow.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_attack_crush_armor.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_attack_decapitate.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_attack_default.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_attack_knock_out.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_attack_puncture.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_attack_split.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_attack_splitshield.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_attack_swing.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_attack_terror.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_attack_thresh.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_buff_command_undead.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_buff_howl.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_charge.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_darkflight.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_defend.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_defend_knock_back.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_defend_riposte.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_defend_rotation.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_defend_shieldwall.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_defend_spearwall.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_engage_melee.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_engage_ranged.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_flee.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_gruesome_feast.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_hide.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_hook.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_idle.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_keep_safe.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_line_breaker.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_protect.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_raise_undead.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_reload.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_roam.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_switchto_melee.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_switchto_ranged.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/behaviors/ai_warcry.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/bandit_melee_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/bandit_ranged_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/ghost_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/ghoul_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/necromancer_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/orc_berserker_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/orc_skirmisher_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/orc_warlord_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/orc_warrior_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/orc_young_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/skeleton_guard_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/skeleton_melee_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/skeleton_ranged_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/vampire_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/werewolf_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/zombie_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/enemies/zombie_duke_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/idle_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/tactical/player_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/world_controller.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/ambusher_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/bandit_camp_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/caravan_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/castle_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/city_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/crypt_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/defender_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/garrison_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/guardtower_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/orc_camp_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/patrol_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/raider_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/roam_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/scout_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/agents/village_ai_agent.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/world_behavior.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_ambush.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_attack.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_flee.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_idle.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_migrate.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_patrol.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_raid.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_return_home.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_roam.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_scout.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_send_ambushers.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_send_builders.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_send_caravan.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_send_defenders.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_send_patrol.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_send_raiders.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_send_roamers.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_send_scouts.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_send_supplies.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/ai/world/behaviors/ai_world_trade.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/camera/tactical_camera_director.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/contracts/contract.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/contracts/contract_manager.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/contracts/destroy_bandit_camp_contract.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/contracts/destroy_inactive_location_contract.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/contracts/destroy_orc_camp_contract.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/contracts/discover_location_contract.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/contracts/errant_contract.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/contracts/escort_caravan_contract.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/contracts/exterminate_beasts_contract.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/contracts/tutorial_01_contract.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/entity.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/actor.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/human.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/allies/caravan_guard.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/allies/caravan_hand.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/allies/donkey.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/allies/donkey_military.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/allies/footman.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/allies/footman_veteran.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/allies/knight.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/allies/militia.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/allies/militia_captain.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/allies/militia_ranged.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/allies/militia_veteran.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/allies/sergeant.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/bandit_leader.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/bandit_marksman.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/bandit_raider.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/bandit_thug.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/ghost.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/ghoul.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/necromancer.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/orc_berserker.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/orc_warlord.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/orc_warrior.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/orc_young.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/skeleton.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/skeleton_bowman.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/skeleton_guard.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/skeleton_knight.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/werewolf.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/withered_vampire.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/zombie.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/zombie_duke.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/zombie_player.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/enemies/zombie_yeoman.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/faction_manager.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/boulder.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/boulder_bloody.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/boulder_forest.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/brush_green.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/cart.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/cart_military.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/cartwheel.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/ruined_pillar.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/tree_forest.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/tree_lush.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/tree_swamp.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/tree_trunk.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/objects/tree_trunk_forest.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/player.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/tactical/player_corpse_stub.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/combat_manager.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/world_entity.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/party.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/enemies/bandit.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/enemies/orc.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/enemies/undead.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/enemies/werewolf_world.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/entity_manager.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations/bandit_camp.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations/castle.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations/city.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations/crypt.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations/guard_tower.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations/orc_camp.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations/village.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/bandit_hideout_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/black_monolith_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/buried_castle_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/graveyard_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/greenskin_camp_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/hideout_bandits_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/hideout_orcs_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/hideout_undead_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/mass_grave_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/necromancer_lair_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/orc_cave_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/ruins_bandits_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/ruins_orcs_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/ruins_undead_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/locations_inactive/vampire_coven_location.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/neutral/caravan.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/neutral/guards.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/neutral/militia.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/neutral/supply_caravan.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/entity/world/player_party.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/events/event_manager.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/item.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/accessory/accessory.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/ammo/ammo.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/ammo/quiver_of_arrows.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/ammo/quiver_of_bolts.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/armor.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/basic_mail_shirt.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/coat_of_plates.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/coat_of_scales.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/enemy/orc_half_plate.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/enemy/orc_skirmisher_armor.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/enemy/orc_warlord_plate.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/enemy/orc_young_leather_armor.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/enemy/orc_young_leather_armor_pelt.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/enemy/skeleton_coat_of_plates.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/enemy/skeleton_rusty_mail.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/gambeson.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/heavy_lamellar_armor.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/heraldic_mail.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/lamellar_harness.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/linen_tunic.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/mail_hauberk.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/mail_shirt.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/padded_leather.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/padded_surcoat.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/sackcloth.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/scale_armor.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/tattered_sackcloth.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/armor/woven_tunic.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/helmet.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/aketon_cap.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/closed_flat_top_helmet.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/closed_flat_top_with_mail.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/closed_flat_top_with_neckguard.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/closed_mail_coif.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/enemy/necromancer_hood.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/enemy/orc_skirmisher_cap.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/enemy/orc_spangehelm.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/enemy/orc_warlord_rhino_helm.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/enemy/orc_young_executioner_hood.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/enemy/skeleton_full_helm.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/enemy/skeleton_helmet_with_neckguard.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/enemy/skeleton_hood.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/enemy/skeleton_mail_coif.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/enemy/skeleton_rusty_mail_coif.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/flat_top_helmet.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/flat_top_with_closed_mail.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/flat_top_with_mail.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/full_aketon_cap.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/full_helm.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/hood.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/kettle_hat.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/kettle_hat_with_closed_mail.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/kettle_hat_with_mail.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/mail_coif.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/nasal_helmet.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/nasal_helmet_with_mail.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/padded_flat_top_helmet.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/padded_kettle_hat.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/padded_nasal_helmet.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/reinforced_mail_coif.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/helmets/witchhunter_hat.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/item_container.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/misc/werewolf_pelt_item.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/shields/shield.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/shields/buckler_shield.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/shields/greenskins/orc_heavy_shield.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/shields/greenskins/orc_light_shield.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/shields/heater_shield.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/shields/kite_shield.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/shields/wooden_shield.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/shields/wooden_shield_old.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/shields/worn_kite_shield.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/stash_container.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/supplies/ammo_item.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/supplies/armor_parts_item.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/supplies/food_item.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/supplies/medicine_item.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/supplies/money_item.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/weapon.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/arming_sword.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/billhook.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/bludgeon.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/boar_spear.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/crossbow.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/dagger.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/falchion.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/fighting_axe.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/flail.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/greataxe.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/greatsword.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/greenskins/orc_axe.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/greenskins/orc_axe_2h.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/greenskins/orc_cleaver.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/greenskins/orc_flail_2h.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/greenskins/orc_javelin.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/hand_axe.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/hatchet.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/hunting_bow.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/knife.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/longsword.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/military_cleaver.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/militia_spear.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/scramasax.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/short_bow.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/shortsword.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/warhammer.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/winged_mace.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/items/weapons/wooden_stick.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/map_generator.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/map_template.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/tactical_template.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_bones.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_clearing.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_clearing_leveled.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_forest.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_forest_fern_sea.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_forest_mushrooms.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_hill.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_hill_forest.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_marshland.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_mound.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_ritual_site.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_stone_circle.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/patches/patch_stone_sea.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/tactical_forest.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/tactical_forest_leaves.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/tactical_plains.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/tactical_swamp.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/template_canyon.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/template_clear_hill.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/template_combat_basics.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/template_defend_the_hill.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/template_swipe.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/test_clearing.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/test_dry_marshland.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/test_forest.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/test_hill.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/test_hunting_grounds.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/test_marshland.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/test_plains.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/test_plains_clearing.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/test_plains_clearing_leveled.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/test_road.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/test/test_template.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/tiles/earth.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/tiles/forest.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/tiles/grass.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/tiles/grass_forest.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/tiles/road.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/tactical/tiles/swamp.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/tiles/tile_badlands.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/tiles/tile_farmland.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/tiles/tile_forest.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/tiles/tile_forest_leaves.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/tiles/tile_heath.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/tiles/tile_highlands.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/tiles/tile_hills.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/tiles/tile_marshland.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/tiles/tile_mountains.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/tiles/tile_plains.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/tiles/tile_snow.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/tiles/tile_swamp.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/mapgen/templates/world/worldmap_generator.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/states/state.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/root_state.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/scenarios/tactical/scenario_template.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/scenarios/tactical/scenario_advanced_combat.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/scenarios/tactical/scenario_canyon.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/scenarios/tactical/scenario_combat_basics.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/scenarios/tactical/scenario_combat_basics_orcs.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/scenarios/tactical/scenario_defend_the_hill.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/scenarios/tactical/scenario_early_game.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/scenarios/tactical/scenario_line_battle.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/scenarios/tactical/scenario_line_battle_orcs.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/scenarios/tactical/scenario_swipe.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/scenarios/tactical/scenario_test_bed.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/scenarios/tactical/scenario_vampire_hunt.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/skill.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/aimed_shot.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/bash.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/charge.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/chop.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/cleave.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/command_undead.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/crush_armor.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/darkflight.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/debilitate.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/decapitate.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/evasion.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/flail_skill.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/footwork.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/ghastly_touch.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/ghoul_claws.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/gruesome_feast.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/hammer.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/hand_to_hand.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/hook.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/horrific_scream.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/impale.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/indomitable.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/knock_back.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/knock_out.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/lash.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/line_breaker.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/overhead_strike.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/perfect_focus.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/pound.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/puncture.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/quick_shot.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/raise_undead.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/rally_the_troops.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/reload_bolt.cnut" loaded successfully.
16:03:12
Script
Script file "scripts/skills/actives/return_favor.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/riposte.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/rotation.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/round_swing.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/shieldwall.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/shoot_bolt.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/slash.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/spearwall.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/split.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/split_man.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/split_shield.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/stab.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/swing.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/taunt.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/thresh.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/throw_javelin.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/thrust.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/warcry.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/werewolf_claws.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/werewolf_howl.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/actives/zombie_bite.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/character_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/adventurous_noble_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/apprentice_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/bastard_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/beggar_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/bowyer_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/brawler_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/butcher_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/caravan_hand_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/cultist_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/daytaler_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/deserter_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/disowned_noble_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/farmhand_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/fisherman_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/gambler_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/gravedigger_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/graverobber_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/hedge_knight_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/historian_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/hunter_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/juggler_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/killer_on_the_run_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/lumberjack_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/mage_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/mason_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/messenger_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/militia_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/miller_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/miner_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/minstrel_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/monk_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/peddler_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/pilgrim_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/poacher_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/raider_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/ratcatcher_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/refugee_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/retired_soldier_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/sellsword_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/servant_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/squire_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/swordmaster_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/thief_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/vagabond_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/wildman_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/backgrounds/witchhunter_background.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/berserker_rage_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/bleeding_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/captain_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/command_undead_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/debilitated_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/dodge_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/double_strike_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/gruesome_feast_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/indomitable_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/killing_frenzy_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/perfect_focus_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/return_favor_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/riposte_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/shieldwall_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/spearwall_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/stunned_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/taunt_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/effects/vengeance_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/items/generic_item.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_anticipation.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_artful_dodger.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_bags_and_belts.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_ballistics.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_battering_ram.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_battle_flow.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_battle_forged.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_berserk.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_between_the_eyes.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_bloody_harvest.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_boondock_blade.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_brawny.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_bruiser.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_bullseye.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_captain.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_close_combat_archer.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_colossus.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_crusher.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_debilitate.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_deflect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_devastating_strikes.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_dodge.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_double_strike.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_duelist.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_evade.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_executioner.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_fast_adaption.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_fearsome.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_feint.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_footwork.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_fortified_mind.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_full_force.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_head_hunter.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_hold_out.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_indomitable.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_inspiring_presence.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_ironside.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_killing_frenzy.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_last_stand.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_lookout.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_nimble.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_nine_lives.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_pathfinder.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_perfect_focus.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_push_the_advantage.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_quick_hands.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_rally_the_troops.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_rebound.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_return_favor.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_rotation.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_shield_bash.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_shield_expert.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_slaughterer.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_stalwart.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_steadfast.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_steel_brow.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_student.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_sundering_strikes.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_taunt.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_trophy_hunter.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_vengeance.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_weapon_master.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/perks/perk_zweihander.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/racial/skeleton_racial.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/racial/vampire_racial.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/racial/werewolf_racial.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/skill_container.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/special/double_grip.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/special/morale_check.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/special/night_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/special/stats_collector.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/terrain/hidden_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/terrain/swamp_effect.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/character_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/asthmatic_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/athletic_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/bleeder_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/bloodthirsty_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/brave_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/bright_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/brute_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/clubfooted_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/clumsy_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/cocky_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/craven_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/dastard_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/deathwish_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/determined_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/dexterous_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/disloyal_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/drunkard_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/dumb_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/eagle_eyes_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/fainthearted_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/fat_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/fearless_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/founding_member_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/fragile_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/gluttonous_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/greedy_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/hesitant_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/insecure_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/iron_lungs_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/irrational_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/loyal_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/optimist_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/pessimist_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/quick_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/short_sighted_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/spartan_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/strong_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/superstitious_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/sure_footing_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/tiny_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/skills/traits/tough_trait.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/states/main_menu_state.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/states/tactical_state.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/states/world/asset_manager.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/states/world_state.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/tools/tag_collection.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/global/cursor.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/global/data_helper.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/global/menu_stack.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/character/character_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/loading/loading_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/menu/main_menu_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/menu/modules/campaign_menu_datasource_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/menu/modules/load_campaign_menu_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/menu/modules/main_menu_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/menu/modules/new_campaign_menu_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/menu/modules/options_menu_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/menu/modules/save_campaign_menu_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/menu/modules/scenario_menu_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/menu/tactical_menu_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/menu/world_menu_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/tactical/modules/orientation_overlay/orientation_overlay.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/tactical/modules/topbar/tactical_screen_topbar_event_log.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/tactical/modules/topbar/tactical_screen_topbar_options.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/tactical/modules/topbar/tactical_screen_topbar_round_information.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/tactical/modules/turn_sequence_bar/turn_sequence_bar.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/tactical/tactical_combat_result_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/tactical/tactical_flee_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/tactical/tactical_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/tooltip/modules/tooltip.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/tooltip/tooltip_events.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/tooltip/tooltip_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/modules/dialogs/world_screen_combat_dialog_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/modules/topbar/world_screen_topbar_assets_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/modules/topbar/world_screen_topbar_datasource_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/modules/topbar/world_screen_topbar_daytime_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/modules/topbar/world_screen_topbar_options_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/modules/world_contract_screen/world_contract_datasource_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/modules/world_contract_screen/world_contract_screen_dialog_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/modules/world_game_finish_screen/world_game_finish_screen_datasource_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/modules/world_game_finish_screen/world_game_finish_screen_dialog_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/modules/world_town_screen/world_town_screen_hire_dialog_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/modules/world_town_screen/world_town_screen_main_dialog_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/modules/world_town_screen/world_town_screen_shop_dialog_module.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/world_contract_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/world_event_popup_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/world_game_finish_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/world_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/ui/screens/world/world_town_screen.cnut" loaded successfully.
16:03:13
Script
Script file "scripts/preload.cnut" loaded successfully.
16:03:13
Renderer
Vendor: NVIDIA Corporation
16:03:13
Renderer
Device: GeForce GTX 660 Ti/PCIe/SSE2
16:03:13
Renderer
Version: 4.5.0 NVIDIA 347.52
16:03:13
Renderer
Shader Version: 4.50 NVIDIA
16:03:13
Renderer
Framebuffer Support: Yes
16:03:13
Texture
Texture "gfx/fonts/cinzel_bold_20.png" took up approximately 256kb in video memory.
16:03:13
Resource
Loading: gfx/ui.png
16:03:13
Texture
Texture "gfx/ui.png" took up approximately 2730kb in video memory.
16:03:13
Resource
Finished loading Resource Package "preload/on_start.txt".
16:03:13
UI
Screen "RootScreen" successfully registered.
16:03:13
UI
Screen "ConsoleScreen" successfully registered.
16:03:13
UI
Screen "LoadingScreen" successfully registered.
16:03:13
UI
Screen "TooltipScreen" successfully registered.
16:03:13
UI
Screen "TacticalScreen" successfully registered.
16:03:13
UI
Screen "TacticalCombatResultScreen" successfully registered.
16:03:13
UI
Screen "TacticalFleeScreen" successfully registered.
16:03:14
UI
Screen "WorldScreen" successfully registered.
16:03:14
UI
Screen "WorldTownScreen" successfully registered.
16:03:14
UI
Screen "WorldContractScreen" successfully registered.
16:03:14
UI
Screen "WorldGameFinishScreen" successfully registered.
16:03:14
UI
Screen "WorldEventPopupScreen" successfully registered.
16:03:14
UI
Screen "MainMenuScreen" successfully registered.
16:03:14
UI
Screen "WorldMenuScreen" successfully registered.
16:03:14
UI
Screen "TacticalMenuScreen" successfully registered.
16:03:14
UI
Screen "WorldCharacterScreen" successfully registered.
16:03:14
UI
Screen "TacticalCharacterScreen" successfully registered.
16:03:14
SQ
Map Template: tactical.patch.bones (Script: scripts/mapgen/templates/tactical/patches/patch_bones) registered.
16:03:14
SQ
Map Template: tactical.patch.clearing (Script: scripts/mapgen/templates/tactical/patches/patch_clearing) registered.
16:03:14
SQ
Map Template: tactical.patch.clearing_leveled (Script: scripts/mapgen/templates/tactical/patches/patch_clearing_leveled) registered.
16:03:14
SQ
Map Template: tactical.patch.forest (Script: scripts/mapgen/templates/tactical/patches/patch_forest) registered.
16:03:14
SQ
Map Template: tactical.patch.forest_fern_sea (Script: scripts/mapgen/templates/tactical/patches/patch_forest_fern_sea) registered.
16:03:14
SQ
Map Template: tactical.patch.forest_mushrooms (Script: scripts/mapgen/templates/tactical/patches/patch_forest_mushrooms) registered.
16:03:14
SQ
Map Template: tactical.patch.hill (Script: scripts/mapgen/templates/tactical/patches/patch_hill) registered.
16:03:14
SQ
Map Template: tactical.patch.hill_forest (Script: scripts/mapgen/templates/tactical/patches/patch_hill_forest) registered.
16:03:14
SQ
Map Template: tactical.patch.marshland (Script: scripts/mapgen/templates/tactical/patches/patch_marshland) registered.
16:03:14
SQ
Map Template: tactical.patch.mound (Script: scripts/mapgen/templates/tactical/patches/patch_mound) registered.
16:03:14
SQ
Map Template: tactical.patch.ritual_site (Script: scripts/mapgen/templates/tactical/patches/patch_ritual_site) registered.
16:03:14
SQ
Map Template: tactical.patch.stone_circle (Script: scripts/mapgen/templates/tactical/patches/patch_stone_circle) registered.
16:03:14
SQ
Map Template: tactical.patch.stone_sea (Script: scripts/mapgen/templates/tactical/patches/patch_stone_sea) registered.
16:03:14
SQ
Map Template: tactical.forest (Script: scripts/mapgen/templates/tactical/tactical_forest) registered.
16:03:14
SQ
Map Template: tactical.forest_leaves (Script: scripts/mapgen/templates/tactical/tactical_forest_leaves) registered.
16:03:14
SQ
Map Template: tactical.plains (Script: scripts/mapgen/templates/tactical/tactical_plains) registered.
16:03:14
SQ
Map Template: tactical.swamp (Script: scripts/mapgen/templates/tactical/tactical_swamp) registered.
16:03:14
SQ
Map Template: tactical.canyon (Script: scripts/mapgen/templates/tactical/test/template_canyon) registered.
16:03:14
SQ
Map Template: tactical.clear_hill (Script: scripts/mapgen/templates/tactical/test/template_clear_hill) registered.
16:03:14
SQ
Map Template: tactical.combat_basics (Script: scripts/mapgen/templates/tactical/test/template_combat_basics) registered.
16:03:14
SQ
Map Template: tactical.defend_the_hill (Script: scripts/mapgen/templates/tactical/test/template_defend_the_hill) registered.
16:03:14
SQ
Map Template: tactical.swipe (Script: scripts/mapgen/templates/tactical/test/template_swipe) registered.
16:03:14
SQ
Map Template: tactical.test_clearing (Script: scripts/mapgen/templates/tactical/test/test_clearing) registered.
16:03:14
SQ
Map Template: tactical.test_dry_marshland (Script: scripts/mapgen/templates/tactical/test/test_dry_marshland) registered.
16:03:14
SQ
Map Template: tactical.test_forest (Script: scripts/mapgen/templates/tactical/test/test_forest) registered.
16:03:14
SQ
Map Template: tactical.test_hill (Script: scripts/mapgen/templates/tactical/test/test_hill) registered.
16:03:14
SQ
Map Template: tactical.test_hunting_grounds (Script: scripts/mapgen/templates/tactical/test/test_hunting_grounds) registered.
16:03:14
SQ
Map Template: tactical.test_marshland (Script: scripts/mapgen/templates/tactical/test/test_marshland) registered.
16:03:14
SQ
Map Template: tactical.test_plains (Script: scripts/mapgen/templates/tactical/test/test_plains) registered.
16:03:14
SQ
Map Template: tactical.test_plains_clearing (Script: scripts/mapgen/templates/tactical/test/test_plains_clearing) registered.
16:03:14
SQ
Map Template: tactical.test_plains_clearing_leveled (Script: scripts/mapgen/templates/tactical/test/test_plains_clearing_leveled) registered.
16:03:14
SQ
Map Template: tactical.test_road (Script: scripts/mapgen/templates/tactical/test/test_road) registered.
16:03:14
SQ
Map Template: tactical.test_template (Script: scripts/mapgen/templates/tactical/test/test_template) registered.
16:03:14
SQ
Map Template: tactical.tile.earth (Script: scripts/mapgen/templates/tactical/tiles/earth) registered.
16:03:14
SQ
Map Template: tactical.tile.forest (Script: scripts/mapgen/templates/tactical/tiles/forest) registered.
16:03:14
SQ
Map Template: tactical.tile.grass (Script: scripts/mapgen/templates/tactical/tiles/grass) registered.
16:03:14
SQ
Map Template: tactical.tile.grass_forest (Script: scripts/mapgen/templates/tactical/tiles/grass_forest) registered.
16:03:14
SQ
Map Template: tactical.tile.road (Script: scripts/mapgen/templates/tactical/tiles/road) registered.
16:03:14
SQ
Map Template: tactical.tile.swamp (Script: scripts/mapgen/templates/tactical/tiles/swamp) registered.
16:03:14
SQ
Map Template: world.tile.badlands (Script: scripts/mapgen/templates/world/tiles/tile_badlands) registered.
16:03:14
SQ
Map Template: world.tile.farmland (Script: scripts/mapgen/templates/world/tiles/tile_farmland) registered.
16:03:14
SQ
Map Template: world.tile.forest (Script: scripts/mapgen/templates/world/tiles/tile_forest) registered.
16:03:14
SQ
Map Template: world.tile.forest_leaves (Script: scripts/mapgen/templates/world/tiles/tile_forest_leaves) registered.
16:03:14
SQ
Map Template: world.tile.heath (Script: scripts/mapgen/templates/world/tiles/tile_heath) registered.
16:03:14
SQ
Map Template: world.tile.highlands (Script: scripts/mapgen/templates/world/tiles/tile_highlands) registered.
16:03:14
SQ
Map Template: world.tile.hills (Script: scripts/mapgen/templates/world/tiles/tile_hills) registered.
16:03:14
SQ
Map Template: world.tile.marshland (Script: scripts/mapgen/templates/world/tiles/tile_marshland) registered.
16:03:14
SQ
Map Template: world.tile.mountains (Script: scripts/mapgen/templates/world/tiles/tile_mountains) registered.
16:03:14
SQ
Map Template: world.tile.plains (Script: scripts/mapgen/templates/world/tiles/tile_plains) registered.
16:03:14
SQ
Map Template: world.tile.snow (Script: scripts/mapgen/templates/world/tiles/tile_snow) registered.
16:03:14
SQ
Map Template: world.tile.swamp (Script: scripts/mapgen/templates/world/tiles/tile_swamp) registered.
16:03:14
SQ
Map Template: world.worldmap_generator (Script: scripts/mapgen/templates/world/worldmap_generator) registered.
16:03:14
SQ
RootState::onShow()
16:03:14
Resource
Parsed Resource Package "preload/on_running.txt" with 213 items.
16:03:14
Resource
Started loading Resource Package "preload/on_running.txt".
16:03:14
Resource
Loading: gfx/entity_0.png
16:03:14
UI
RootScreen::REGISTER
16:03:14
UI
RootScreenVersionModule::REGISTER
16:03:15
Texture
Texture "gfx/entity_0.png" took up approximately 21845kb in video memory.
16:03:15
Resource
Loading: music/title.music
16:03:15
Resource
Loading: gfx/entity_icons.png
16:03:15
UI
LoadingScreen::REGISTER
16:03:15
UI
TooltipScreen::REGISTER
16:03:15
Texture
Texture "gfx/entity_icons.png" took up approximately 5461kb in video memory.
16:03:15
Resource
Loading: gfx/effects_0.png
16:03:15
UI
MainMenuScreen::REGISTER
16:03:15
UI
MainMenuModule::REGISTER
16:03:15
UI
LoadCampaignMenuModule::REGISTER
16:03:15
UI
NewCampaignMenuModule::REGISTER
16:03:15
UI
ScenarioMenuModule::REGISTER
16:03:15
UI
OptionsMenuModule::REGISTER
16:03:15
UI
OptionsMenuModuleVideoPanel::REGISTER
16:03:15
UI
OptionsMenuModuleAudioPanel::REGISTER
16:03:15
UI
OptionsMenuModuleControlsPanel::REGISTER
16:03:15
UI
OptionsMenuModuleGameplayPanel::REGISTER
16:03:15
Texture
Texture "gfx/effects_0.png" took up approximately 21845kb in video memory.
16:03:15
Resource
Loading: gfx/world_detail.png
16:03:15
Texture
Texture "gfx/world_detail.png" took up approximately 43690kb in video memory.
16:03:15
Resource
Loading: gfx/world_entity_0.png
16:03:16
Texture
Texture "gfx/world_entity_0.png" took up approximately 10922kb in video memory.
16:03:16
Resource
Loading: sounds/body_fall_1.ogg
16:03:16
Resource
Loading: sounds/shield_broken.ogg
16:03:16
Resource
Loading: sounds/combat/aimed_shot_01.wav
16:03:16
Resource
Loading: sounds/combat/aimed_shot_02.wav
16:03:16
Resource
Loading: sounds/combat/aimed_shot_03.wav
16:03:16
Resource
Loading: sounds/combat/armor_chainmail_impact_01.wav
16:03:16
Resource
Loading: sounds/combat/armor_chainmail_impact_02.wav
16:03:16
Resource
Loading: sounds/combat/armor_chainmail_impact_03.wav
16:03:16
Resource
Loading: sounds/combat/armor_halfplate_impact_01.wav
16:03:16
Resource
Loading: sounds/combat/armor_halfplate_impact_02.wav
16:03:16
Resource
Loading: sounds/combat/armor_halfplate_impact_03.wav
16:03:16
Resource
Loading: sounds/combat/armor_leather_impact_01.wav
16:03:16
Resource
Loading: sounds/combat/armor_leather_impact_02.wav
16:03:16
Resource
Loading: sounds/combat/armor_leather_impact_03.wav
16:03:16
Resource
Loading: sounds/combat/arrow_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/arrow_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/arrow_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/arrow_miss_01.wav
16:03:16
Resource
Loading: sounds/combat/arrow_miss_02.wav
16:03:16
Resource
Loading: sounds/combat/arrow_miss_03.wav
16:03:16
Resource
Loading: sounds/combat/bash_01.wav
16:03:16
Resource
Loading: sounds/combat/bash_02.wav
16:03:16
Resource
Loading: sounds/combat/bash_03.wav
16:03:16
Resource
Loading: sounds/combat/bash_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/bash_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/bash_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/bolt_shot_01.wav
16:03:16
Resource
Loading: sounds/combat/bolt_shot_02.wav
16:03:16
Resource
Loading: sounds/combat/bolt_shot_03.wav
16:03:16
Resource
Loading: sounds/combat/bolt_shot_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/bolt_shot_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/bolt_shot_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/bolt_shot_miss_01.wav
16:03:16
Resource
Loading: sounds/combat/bolt_shot_miss_02.wav
16:03:16
Resource
Loading: sounds/combat/bolt_shot_miss_03.wav
16:03:16
Resource
Loading: sounds/combat/chop_01.wav
16:03:16
Resource
Loading: sounds/combat/chop_02.wav
16:03:16
Resource
Loading: sounds/combat/chop_03.wav
16:03:16
Resource
Loading: sounds/combat/chop_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/chop_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/chop_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/hand_01.wav
16:03:16
Resource
Loading: sounds/combat/hand_02.wav
16:03:16
Resource
Loading: sounds/combat/hand_03.wav
16:03:16
Resource
Loading: sounds/combat/hand_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/hand_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/hand_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/impale_01.wav
16:03:16
Resource
Loading: sounds/combat/impale_02.wav
16:03:16
Resource
Loading: sounds/combat/impale_03.wav
16:03:16
Resource
Loading: sounds/combat/impale_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/impale_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/impale_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/overhead_strike_01.wav
16:03:16
Resource
Loading: sounds/combat/overhead_strike_02.wav
16:03:16
Resource
Loading: sounds/combat/overhead_strike_03.wav
16:03:16
Resource
Loading: sounds/combat/overhead_strike_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/overhead_strike_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/overhead_strike_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/quick_shot_01.wav
16:03:16
Resource
Loading: sounds/combat/quick_shot_02.wav
16:03:16
Resource
Loading: sounds/combat/quick_shot_03.wav
16:03:16
Resource
Loading: sounds/combat/reload_01.wav
16:03:16
Resource
Loading: sounds/combat/reload_02.wav
16:03:16
Resource
Loading: sounds/combat/slash_01.wav
16:03:16
Resource
Loading: sounds/combat/slash_02.wav
16:03:16
Resource
Loading: sounds/combat/slash_03.wav
16:03:16
Resource
Loading: sounds/combat/slash_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/slash_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/slash_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/split_01.wav
16:03:16
Resource
Loading: sounds/combat/split_02.wav
16:03:16
Resource
Loading: sounds/combat/split_03.wav
16:03:16
Resource
Loading: sounds/combat/split_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/split_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/split_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/stab_01.wav
16:03:16
Resource
Loading: sounds/combat/stab_02.wav
16:03:16
Resource
Loading: sounds/combat/stab_03.wav
16:03:16
Resource
Loading: sounds/combat/stab_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/stab_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/stab_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/swing_01.wav
16:03:16
Resource
Loading: sounds/combat/swing_02.wav
16:03:16
Resource
Loading: sounds/combat/swing_03.wav
16:03:16
Resource
Loading: sounds/combat/swing_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/swing_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/swing_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/thrust_01.wav
16:03:16
Resource
Loading: sounds/combat/thrust_02.wav
16:03:16
Resource
Loading: sounds/combat/thrust_03.wav
16:03:16
Resource
Loading: sounds/combat/thrust_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/thrust_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/thrust_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/hook_01.wav
16:03:16
Resource
Loading: sounds/combat/hook_02.wav
16:03:16
Resource
Loading: sounds/combat/hook_03.wav
16:03:16
Resource
Loading: sounds/combat/hook_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/hook_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/hook_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/knockback_01.wav
16:03:16
Resource
Loading: sounds/combat/knockback_02.wav
16:03:16
Resource
Loading: sounds/combat/knockback_03.wav
16:03:16
Resource
Loading: sounds/combat/knockback_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/knockback_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/knockback_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/puncture_01.wav
16:03:16
Resource
Loading: sounds/combat/puncture_02.wav
16:03:16
Resource
Loading: sounds/combat/puncture_03.wav
16:03:16
Resource
Loading: sounds/combat/puncture_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/puncture_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/puncture_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/riposte_01.wav
16:03:16
Resource
Loading: sounds/combat/riposte_02.wav
16:03:16
Resource
Loading: sounds/combat/riposte_03.wav
16:03:16
Resource
Loading: sounds/combat/spearwall_01.wav
16:03:16
Resource
Loading: sounds/combat/spearwall_02.wav
16:03:16
Resource
Loading: sounds/combat/spearwall_03.wav
16:03:16
Resource
Loading: sounds/combat/shieldwall_01.wav
16:03:16
Resource
Loading: sounds/combat/shieldwall_02.wav
16:03:16
Resource
Loading: sounds/combat/shieldwall_03.wav
16:03:16
Resource
Loading: sounds/combat/split_shield_01.wav
16:03:16
Resource
Loading: sounds/combat/split_shield_02.wav
16:03:16
Resource
Loading: sounds/combat/split_shield_03.wav
16:03:16
Resource
Loading: sounds/combat/bro_damage_taken_01.wav
16:03:16
Resource
Loading: sounds/combat/bro_damage_taken_02.wav
16:03:16
Resource
Loading: sounds/combat/bro_damage_taken_03.wav
16:03:16
Resource
Loading: sounds/combat/bro_damage_taken_04.wav
16:03:16
Resource
Loading: sounds/combat/bro_damage_taken_soft_01.wav
16:03:16
Resource
Loading: sounds/combat/bro_damage_taken_soft_02.wav
16:03:16
Resource
Loading: sounds/combat/bro_damage_taken_soft_03.wav
16:03:16
Resource
Loading: sounds/combat/bro_dying_01.wav
16:03:16
Resource
Loading: sounds/combat/bro_dying_02.wav
16:03:16
Resource
Loading: sounds/combat/bro_dying_03.wav
16:03:16
Resource
Loading: sounds/combat/bro_dying_04.wav
16:03:16
Resource
Loading: sounds/combat/bro_dying_05.wav
16:03:16
Resource
Loading: sounds/combat/cleave_01.wav
16:03:16
Resource
Loading: sounds/combat/cleave_02.wav
16:03:16
Resource
Loading: sounds/combat/cleave_03.wav
16:03:16
Resource
Loading: sounds/combat/cleave_hit_hitpoints_01.wav
16:03:16
Resource
Loading: sounds/combat/cleave_hit_hitpoints_02.wav
16:03:16
Resource
Loading: sounds/combat/cleave_hit_hitpoints_03.wav
16:03:16
Resource
Loading: sounds/combat/crush_armor_01.wav
16:03:16
Resource
Loading: sounds/combat/crush_armor_02.wav
16:03:16
Resource
Loading: sounds/combat/crush_armor_03.wav
16:03:16
Resource
Loading: sounds/combat/crush_armor_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/crush_armor_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/crush_armor_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/decapitate_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/decapitate_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/decapitate_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/hammer_strike_01.wav
16:03:16
Resource
Loading: sounds/combat/hammer_strike_02.wav
16:03:16
Resource
Loading: sounds/combat/hammer_strike_03.wav
16:03:16
Resource
Loading: sounds/combat/hammer_strike_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/hammer_strike_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/hammer_strike_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/round_swing_01.wav
16:03:16
Resource
Loading: sounds/combat/round_swing_02.wav
16:03:16
Resource
Loading: sounds/combat/round_swing_03.wav
16:03:16
Resource
Loading: sounds/combat/round_swing_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/round_swing_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/round_swing_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/javelin_throw_01.wav
16:03:16
Resource
Loading: sounds/combat/javelin_throw_02.wav
16:03:16
Resource
Loading: sounds/combat/javelin_throw_03.wav
16:03:16
Resource
Loading: sounds/combat/javelin_miss_01.wav
16:03:16
Resource
Loading: sounds/combat/javelin_miss_02.wav
16:03:16
Resource
Loading: sounds/combat/javelin_miss_03.wav
16:03:16
Resource
Loading: sounds/combat/javelin_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/javelin_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/javelin_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/thresh_01.wav
16:03:16
Resource
Loading: sounds/combat/thresh_02.wav
16:03:16
Resource
Loading: sounds/combat/thresh_03.wav
16:03:16
Resource
Loading: sounds/combat/thresh_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/thresh_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/thresh_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/pound_01.wav
16:03:16
Resource
Loading: sounds/combat/pound_02.wav
16:03:16
Resource
Loading: sounds/combat/pound_03.wav
16:03:16
Resource
Loading: sounds/combat/pound_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/pound_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/pound_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/flail_01.wav
16:03:16
Resource
Loading: sounds/combat/flail_02.wav
16:03:16
Resource
Loading: sounds/combat/flail_03.wav
16:03:16
Resource
Loading: sounds/combat/flail_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/flail_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/flail_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/lash_01.wav
16:03:16
Resource
Loading: sounds/combat/lash_02.wav
16:03:16
Resource
Loading: sounds/combat/lash_03.wav
16:03:16
Resource
Loading: sounds/combat/lash_hit_01.wav
16:03:16
Resource
Loading: sounds/combat/lash_hit_02.wav
16:03:16
Resource
Loading: sounds/combat/lash_hit_03.wav
16:03:16
Resource
Loading: sounds/combat/weapon_break_01.wav
16:03:16
Resource
Loading: sounds/combat/rotation_01.wav
16:03:16
Resource
Loading: sounds/combat/footwork_01.wav
16:03:16
Resource
Loading: sounds/combat/return_favor_01.wav
16:03:16
Resource
Loading: sounds/combat/perfect_focus_01.wav
16:03:16
Resource
Loading: sounds/combat/rally_the_troops_01.wav
16:03:16
Resource
Loading: sounds/new_round_01.wav
16:03:16
Resource
Loading: sounds/new_round_02.wav
16:03:16
Resource
Loading: sounds/new_round_03.wav
16:03:16
Resource
Loading: sounds/scribble.wav
16:03:22
SQ
Init World State!
16:03:22
SQ
Load campaign: Shadows
16:03:23
Scene
Finished loading scene.
16:03:23
SQ
contract added: contract.errant
16:03:23
SQ
contract added: contract.destroy_inactive_location
16:03:23
SQ
contract added: contract.errant
16:03:23
SQ
contract added: contract.errant
16:03:23
Resource
Loading: gfx/world_weather.png
16:03:23
Texture
Texture "gfx/world_weather.png" took up approximately 43690kb in video memory.
16:03:24
UI
WorldScreen::REGISTER
16:03:24
UI
WorldScreenTopbarOptionsModule::REGISTER
16:03:24
UI
WorldScreenTopbarDayTimeModule::REGISTER
16:03:24
UI
WorldScreenTopbarAssetsModule::REGISTER
16:03:24
UI
WorldScreenActiveContractPanelModule::REGISTER
16:03:24
UI
WorldContractContentModule::REGISTER
16:03:24
UI
CombatDialogModule::REGISTER
16:03:24
UI
WorldContractScreen::REGISTER
16:03:24
UI
WorldContractScreenDialogModule::REGISTER
16:03:24
UI
WorldContractContentModule::REGISTER
16:03:24
UI
WorldContractButtonsModule::REGISTER
16:03:24
UI
WorldTownScreen::REGISTER
16:03:24
UI
WorldTownScreenMainDialogModule::REGISTER
16:03:24
UI
WorldTownScreenHireDialogModule::REGISTER
16:03:24
UI
WorldTownScreenShopDialogModule::REGISTER
16:03:24
UI
WorldContractScreenDialogModule::REGISTER
16:03:24
UI
WorldContractContentModule::REGISTER
16:03:24
UI
WorldContractButtonsModule::REGISTER
16:03:24
UI
WorldEventPopupScreen::REGISTER
16:03:24
UI
IngameMenuScreen::REGISTER
16:03:24
UI
MainMenuModule::REGISTER
16:03:24
UI
LoadCampaignMenuModule::REGISTER
16:03:24
UI
SaveCampaignMenuModule::REGISTER
16:03:24
UI
OptionsMenuModule::REGISTER
16:03:24
UI
OptionsMenuModuleVideoPanel::REGISTER
16:03:24
UI
OptionsMenuModuleAudioPanel::REGISTER
16:03:24
UI
OptionsMenuModuleControlsPanel::REGISTER
16:03:24
UI
OptionsMenuModuleGameplayPanel::REGISTER
16:03:24
UI
WorldGameFinishScreen::REGISTER
16:03:24
UI
WorldGameFinishScreenDialogModule::REGISTER
16:03:24
UI
CharacterScreen::REGISTER
16:03:24
UI
CharacterScreenLeftPanelModule::REGISTER
16:03:24
UI
CharacterScreenLeftPanelHeaderModule::REGISTER
16:03:24
UI
CharacterScreenPaperdollModule::REGISTER
16:03:24
UI
CharacterScreenSkillsModule::REGISTER
16:03:24
UI
CharacterScreenStatsModule::REGISTER
16:03:24
UI
CharacterScreenRightPanelModule::REGISTER
16:03:24
UI
CharacterScreenRightPanelHeaderModule::REGISTER
16:03:24
UI
CharacterScreenInventoryListModule::REGISTER
16:03:24
UI
CharacterScreenPerksModule::REGISTER
16:03:24
UI
CharacterScreenBrothersListModule::REGISTER
16:03:24
UI
CharacterScreenBattleStartFooterModule::REGISTER
16:03:27
Resource
Loading: music/worldmap_06.music
16:03:27
Resource
Unloading: music/title.music
16:04:30
SQ
ERROR: Not enough bag space.
16:04:35
SQ
Location entered: Reikmark Castle
16:04:39
Resource
Loading: music/stronghold_01.music
16:04:39
Resource
Unloading: music/worldmap_06.music
16:04:58
Resource
Loading: music/worldmap_07.music
16:04:58
Resource
Unloading: music/stronghold_01.music
16:07:34
SQ
contract added: contract.destroy_bandit_camp
16:07:49
SQ
contract added: contract.errant
16:08:07
SQ
contract added: contract.errant
16:08:22
SQ
contract added: contract.destroy_bandit_camp
16:08:33
SQ
contract added: contract.destroy_bandit_camp
16:08:37
SQ
contract added: contract.errant
16:09:13
SQ
contract added: contract.discover_location
16:09:13
SQ
Location entered: City of Dornen
16:09:17
Resource
Loading: music/city_01.music
16:09:17
Resource
Unloading: music/worldmap_07.music
16:09:40
Resource
Loading: music/worldmap_07.music
16:09:40
Resource
Unloading: music/city_01.music
16:10:07
SQ
contract added: contract.discover_location
16:10:27
SQ
contract added: contract.errant
16:10:35
SQ
Save campaign: autosave
16:10:36
Scene
Finished saving scene.
16:10:36
SQ
WorldState::onHide
16:10:36
UI
TacticalScreen::REGISTER
16:10:36
UI
TacticalScreenTurnSequenceBarModule::REGISTER
16:10:36
UI
TacticalScreenOrientationOverlayModule::REGISTER
16:10:36
UI
TacticalScreenTopbarEventLogModule::REGISTER
16:10:36
UI
TacticalScreenTopbarRoundInformationModule::REGISTER
16:10:36
UI
TacticalScreenTopbarOptionsModule::REGISTER
16:10:36
Resource
Loading: gfx/detail.png
16:10:36
Texture
Texture "gfx/detail.png" took up approximately 5461kb in video memory.
16:10:36
Resource
Loading: gfx/object_0.png
16:10:36
Texture
Texture "gfx/object_0.png" took up approximately 2730kb in video memory.
16:10:36
Resource
Loading: gfx/orientation_overlay.png
16:10:36
Texture
Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory.
16:10:36
Resource
Loading: gfx/entity_3.png
16:10:36
Texture
Texture "gfx/entity_3.png" took up approximately 1365kb in video memory.
16:10:36
SQ
inspiring presence: on combat started!
16:10:36
Resource
Loading: sounds/atmosphere/forest_01.wav
16:10:36
SQ
TACTICAL: STASH LOCKED: true
16:10:36
SQ
INFO: Next round issued: 1
16:10:36
Resource
Started loading Resource Package "Temporary Tactical Resources".
16:10:36
UI
CharacterScreen::REGISTER
16:10:36
UI
CharacterScreenLeftPanelModule::REGISTER
16:10:36
UI
CharacterScreenLeftPanelHeaderModule::REGISTER
16:10:36
UI
CharacterScreenPaperdollModule::REGISTER
16:10:36
UI
CharacterScreenSkillsModule::REGISTER
16:10:36
UI
CharacterScreenStatsModule::REGISTER
16:10:36
UI
CharacterScreenRightPanelModule::REGISTER
16:10:36
UI
CharacterScreenRightPanelHeaderModule::REGISTER
16:10:36
UI
CharacterScreenInventoryListModule::REGISTER
16:10:36
UI
CharacterScreenPerksModule::REGISTER
16:10:36
UI
CharacterScreenBrothersListModule::REGISTER
16:10:36
UI
CharacterScreenBattleStartFooterModule::REGISTER
16:10:36
UI
TacticalFleeScreen::REGISTER
16:10:36
UI
IngameMenuScreen::REGISTER
16:10:36
UI
MainMenuModule::REGISTER
16:10:36
UI
LoadCampaignMenuModule::REGISTER
16:10:36
UI
SaveCampaignMenuModule::REGISTER
16:10:36
UI
OptionsMenuModule::REGISTER
16:10:36
UI
OptionsMenuModuleVideoPanel::REGISTER
16:10:36
UI
OptionsMenuModuleAudioPanel::REGISTER
16:10:36
UI
OptionsMenuModuleControlsPanel::REGISTER
16:10:36
UI
OptionsMenuModuleGameplayPanel::REGISTER
16:10:36
UI
TacticalCombatResultScreen::REGISTER
16:10:36
UI
TacticalCombatResultScreenStatisticsPanel::REGISTER
16:10:36
UI
TacticalCombatResultScreenLootPanel::REGISTER
16:10:40
Resource
Loading: music/battle.music
16:10:40
Resource
Unloading: music/worldmap_07.music
16:10:56
SQ
Skill [Hidden] removed from [Siegfried the Ox].
16:11:06
SQ
Skill [Hidden] removed from [Alfred].
16:11:10
SQ
Skill [Hidden] removed from [Siegfried The Juggernaut].
16:11:26
SQ
INFO: Next round issued: 2
16:11:40
SQ
Caravan Hand uses skill Thrust
16:11:43
SQ
Bandit Thug uses skill Stab
16:11:44
SQ
Bandit Thug uses skill Stab
16:11:50
SQ
Bandit Thug uses skill Slash
16:12:14
SQ
Skill [Hidden] removed from [Siegfried The Juggernaut].
16:12:41
SQ
INFO: Next round issued: 3
16:12:53
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Thug]
16:12:53
SQ
Adelbert Commander uses skill Quick Shot
16:12:54
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Thug]
16:12:54
SQ
Adelbert Commander uses skill Quick Shot
16:12:58
SQ
Bandit Marksman uses skill Quick Shot
16:12:58
SQ
Bandit Thug has died.
16:13:00
SQ
Bandit Marksman uses skill Quick Shot
16:13:07
SQ
Caravan Hand uses skill Thrust
16:13:08
SQ
Caravan Hand uses skill Thrust
16:13:11
SQ
Bandit Thug uses skill Slash
16:13:14
SQ
Bandit Thug uses skill Slash
16:13:15
SQ
Bandit Thug uses skill Slash
16:13:18
SQ
Bandit Thug uses skill Bash
16:13:49
SQ
[Volker] executes skill [Thrust] on target [Bandit Thug]
16:13:49
SQ
Volker uses skill Thrust
16:14:10
SQ
INFO: Next round issued: 4
16:14:12
SQ
[Hermann the Messenger] executes skill [Perfect Focus] on target [Hermann the Messenger]
16:14:12
SQ
Hermann the Messenger uses skill Perfect Focus
16:14:14
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:14:14
SQ
Hermann the Messenger uses skill Quick Shot
16:14:14
SQ
Bandit Thug has died.
16:14:16
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:14:16
SQ
Hermann the Messenger uses skill Quick Shot
16:14:17
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:14:17
SQ
Hermann the Messenger uses skill Quick Shot
16:14:18
SQ
Bandit Thug has died.
16:14:18
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:14:18
SQ
Hermann the Messenger uses skill Quick Shot
16:14:20
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:14:20
SQ
Hermann the Messenger uses skill Quick Shot
16:14:20
SQ
Bandit Thug has died.
16:14:21
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:14:21
SQ
Hermann the Messenger uses skill Quick Shot
16:14:22
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:14:22
SQ
Hermann the Messenger uses skill Quick Shot
16:14:23
SQ
Bandit Thug has died.
16:14:26
SQ
Bandit Marksman uses skill Quick Shot
16:14:27
SQ
Caravan Hand has died.
16:14:29
Script
VM collected 1 object(s) and deleted them.
16:14:29
SQ
Bandit Marksman uses skill Aimed Shot
16:14:37
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Thug]
16:14:37
SQ
Adelbert Commander uses skill Quick Shot
16:14:38
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Thug]
16:14:38
SQ
Adelbert Commander uses skill Quick Shot
16:14:38
SQ
Bandit Thug has died.
16:15:22
SQ
INFO: Next round issued: 5
16:15:26
SQ
Bandit Marksman uses skill Quick Shot
16:15:31
Script
VM collected 5 object(s) and deleted them.
16:15:32
SQ
Bandit Marksman uses skill Aimed Shot
16:16:15
SQ
Skill [Perfect Focus] removed from [Hermann the Messenger].
16:16:16
Script
VM collected 1 object(s) and deleted them.
16:16:16
SQ
INFO: Next round issued: 6
16:16:17
SQ
Skill [Hidden] removed from [Bandit Marksman].
16:16:28
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Marksman]
16:16:28
SQ
Adelbert Commander uses skill Quick Shot
16:16:32
SQ
Bandit Marksman uses skill Puncture
16:16:35
SQ
[Siegfried the Ox] executes skill [Overhead Strike] on target [Bandit Marksman]
16:16:35
SQ
Siegfried the Ox uses skill Overhead Strike
16:17:14
SQ
INFO: Next round issued: 7
16:17:23
SQ
Bandit Marksman uses skill Puncture
16:17:24
SQ
Bandit Marksman uses skill Stab
16:17:27
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Marksman]
16:17:27
SQ
Adelbert Commander uses skill Quick Shot
16:17:28
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Marksman]
16:17:28
SQ
Adelbert Commander uses skill Quick Shot
16:17:28
SQ
Bandit Marksman has died.
16:17:34
SQ
Skill [Hidden] removed from [Alberich the Nighthunter].
16:17:39
SQ
[Niels] executes skill [Hook] on target [Bandit Marksman]
16:17:39
SQ
Niels uses skill Hook
16:17:39
SQ
Missed!
16:17:56
SQ
Skill [Hidden] removed from [Volker].
16:18:03
SQ
INFO: Next round issued: 8
16:18:05
SQ
Bandit Marksman uses skill Bash
16:18:07
Script
VM collected 1 object(s) and deleted them.
16:18:08
SQ
Bandit Marksman uses skill Chop
16:18:43
SQ
[Volker] executes skill [Thrust] on target [Bandit Marksman]
16:18:43
SQ
Volker uses skill Thrust
16:18:44
SQ
[Volker] executes skill [Thrust] on target [Bandit Marksman]
16:18:44
SQ
Volker uses skill Thrust
16:18:46
SQ
[Hagen] executes skill [Slash] on target [Bandit Marksman]
16:18:46
SQ
Hagen uses skill Slash
16:18:46
SQ
[Hagen] executes skill [Slash] on target [Bandit Marksman]
16:18:46
SQ
Hagen uses skill Slash
16:18:46
SQ
Bandit Marksman has died.
16:18:49
SQ
[Niels] executes skill [Impale] on target [Bandit Marksman]
16:18:49
SQ
Niels uses skill Impale
16:18:49
SQ
Bandit Marksman has died.
16:18:49
Resource
Unloading: gfx/orientation_overlay.png
16:18:49
SQ
Skill [Dodge] removed from [Adelbert Commander].
16:18:49
SQ
Skill [Dodge] removed from [Volker].
16:18:49
SQ
Skill [Killing Frenzy!] removed from [Niels].
16:18:50
Script
VM collected 12 object(s) and deleted them.
16:18:53
Resource
Loading: music/victory_01.music
16:18:53
Resource
Unloading: music/battle.music
16:19:32
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
16:19:32
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
16:19:32
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
16:19:32
SQ
World::onCombatFinished
16:19:32
SQ
contract removed: contract.errant
16:19:32
SQ
TacticalState::onFinish
16:19:32
Resource
Unloading: gfx/entity_3.png
16:19:32
Resource
Unloading: gfx/object_0.png
16:19:32
Resource
Unloading: gfx/detail.png
16:19:32
Resource
Unloading Resource Package "Temporary Tactical Resources".
16:19:32
UI
IngameMenuScreen::UNREGISTER
16:19:32
UI
MainMenuModule::UNREGISTER
16:19:32
UI
LoadCampaignMenuModule::UNREGISTER
16:19:32
UI
SaveCampaignMenuModule::UNREGISTER
16:19:32
UI
OptionsMenuModule::UNREGISTER
16:19:32
UI
OptionsMenuModuleVideoPanel::UNREGISTER
16:19:32
UI
OptionsMenuModuleVideoPanel::UNREGISTER
16:19:32
UI
OptionsMenuModuleControlsPanel::UNREGISTER
16:19:32
UI
OptionsMenuModuleGameplayPanel::UNREGISTER
16:19:32
UI
TacticalFleeScreen::UNREGISTER
16:19:32
UI
CharacterScreen::UNREGISTER
16:19:32
UI
CharacterScreenLeftPanelModule::UNREGISTER
16:19:32
UI
CharacterScreenLeftPanelHeaderModule::UNREGISTER
16:19:32
UI
CharacterScreenPaperdollModule::UNREGISTER
16:19:32
UI
CharacterScreenSkillsModule::UNREGISTER
16:19:32
UI
CharacterScreenStatsModule::UNREGISTER
16:19:32
UI
CharacterScreenRightPanelModule::UNREGISTER
16:19:32
UI
CharacterScreenRightPanelHeaderModule::UNREGISTER
16:19:32
UI
CharacterScreenInventoryListModule::UNREGISTER
16:19:32
UI
CharacterScreenPerksModule::UNREGISTER
16:19:32
UI
CharacterScreenBrothersListModule::UNREGISTER
16:19:32
UI
CharacterScreenBattleStartFooterModule::UNREGISTER
16:19:32
UI
TacticalScreen::UNREGISTER
16:19:32
UI
TacticalScreenTurnSequenceBarModule::UNREGISTER
16:19:32
UI
TacticalScreenOrientationOverlayModule::UNREGISTER
16:19:32
UI
TacticalScreenTopbarEventLogModule::UNREGISTER
16:19:32
UI
TacticalScreenTopbarRoundInformationModule::UNREGISTER
16:19:32
UI
TacticalScreenTopbarOptionsModule::UNREGISTER
16:19:32
UI
TacticalCombatResultScreen::UNREGISTER
16:19:32
UI
TacticalCombatResultScreenStatisticsPanel::UNREGISTER
16:19:32
UI
TacticalCombatResultScreenLootPanel::UNREGISTER
16:19:33
SQ
contract removed: contract.destroy_inactive_location
16:19:34
SQ
contract removed: contract.errant
16:19:35
SQ
contract removed: contract.errant
16:19:36
Resource
Loading: music/worldmap_07.music
16:19:36
Resource
Unloading: music/victory_01.music
16:19:36
SQ
contract removed: contract.errant
16:19:37
SQ
contract removed: contract.errant
16:19:38
SQ
contract removed: contract.errant
16:19:39
SQ
contract removed: contract.discover_location
16:19:40
SQ
contract removed: contract.discover_location
16:19:41
SQ
contract removed: contract.errant
16:19:50
SQ
contract added: contract.discover_location
16:20:11
SQ
Location entered: Reikmark Castle
16:20:15
Resource
Loading: music/stronghold_01.music
16:20:15
Resource
Unloading: music/worldmap_07.music
16:20:24
SQ
contract activated: contract.destroy_bandit_camp
16:20:52
Resource
Loading: music/worldmap_06.music
16:20:52
Resource
Unloading: music/stronghold_01.music
16:20:53
SQ
contract removed: contract.destroy_bandit_camp
16:21:15
SQ
contract added: contract.errant
16:21:30
SQ
Save campaign: autosave
16:21:30
Scene
Finished saving scene.
16:21:30
SQ
WorldState::onHide
16:21:30
UI
TacticalScreen::REGISTER
16:21:30
UI
TacticalScreenTurnSequenceBarModule::REGISTER
16:21:30
UI
TacticalScreenOrientationOverlayModule::REGISTER
16:21:30
UI
TacticalScreenTopbarEventLogModule::REGISTER
16:21:30
UI
TacticalScreenTopbarRoundInformationModule::REGISTER
16:21:30
UI
TacticalScreenTopbarOptionsModule::REGISTER
16:21:30
Resource
Loading: gfx/detail.png
16:21:30
Texture
Texture "gfx/detail.png" took up approximately 5461kb in video memory.
16:21:30
Resource
Loading: gfx/object_0.png
16:21:30
Texture
Texture "gfx/object_0.png" took up approximately 2730kb in video memory.
16:21:30
Resource
Loading: gfx/orientation_overlay.png
16:21:30
Texture
Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory.
16:21:30
SQ
inspiring presence: on combat started!
16:21:30
SQ
TACTICAL: STASH LOCKED: true
16:21:31
SQ
INFO: Next round issued: 1
16:21:31
Resource
Started loading Resource Package "Temporary Tactical Resources".
16:21:31
UI
CharacterScreen::REGISTER
16:21:31
UI
CharacterScreenLeftPanelModule::REGISTER
16:21:31
UI
CharacterScreenLeftPanelHeaderModule::REGISTER
16:21:31
UI
CharacterScreenPaperdollModule::REGISTER
16:21:31
UI
CharacterScreenSkillsModule::REGISTER
16:21:31
UI
CharacterScreenStatsModule::REGISTER
16:21:31
UI
CharacterScreenRightPanelModule::REGISTER
16:21:31
UI
CharacterScreenRightPanelHeaderModule::REGISTER
16:21:31
UI
CharacterScreenInventoryListModule::REGISTER
16:21:31
UI
CharacterScreenPerksModule::REGISTER
16:21:31
UI
CharacterScreenBrothersListModule::REGISTER
16:21:31
UI
CharacterScreenBattleStartFooterModule::REGISTER
16:21:31
UI
TacticalFleeScreen::REGISTER
16:21:31
UI
IngameMenuScreen::REGISTER
16:21:31
UI
MainMenuModule::REGISTER
16:21:31
UI
LoadCampaignMenuModule::REGISTER
16:21:31
UI
SaveCampaignMenuModule::REGISTER
16:21:31
UI
OptionsMenuModule::REGISTER
16:21:31
UI
OptionsMenuModuleVideoPanel::REGISTER
16:21:31
UI
OptionsMenuModuleAudioPanel::REGISTER
16:21:31
UI
OptionsMenuModuleControlsPanel::REGISTER
16:21:31
UI
OptionsMenuModuleGameplayPanel::REGISTER
16:21:31
UI
TacticalCombatResultScreen::REGISTER
16:21:31
UI
TacticalCombatResultScreenStatisticsPanel::REGISTER
16:21:31
UI
TacticalCombatResultScreenLootPanel::REGISTER
16:21:34
Resource
Loading: music/battle.music
16:21:34
Resource
Unloading: music/worldmap_06.music
16:21:39
SQ
Bandit Marksman uses skill Quick Shot
16:21:43
SQ
Bandit Raider uses skill Shieldwall
16:21:49
SQ
Bandit Raider uses skill Shieldwall
16:22:21
SQ
INFO: Next round issued: 2
16:22:27
SQ
Bandit Marksman uses skill Quick Shot
16:22:37
SQ
Bandit Marksman uses skill Aimed Shot
16:22:43
SQ
Bandit Raider uses skill Shieldwall
16:22:45
SQ
Bandit Raider uses skill Shieldwall
16:23:02
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:23:05
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:23:06
SQ
Bandit Raider uses skill Shieldwall
16:23:08
Script
VM collected 1 object(s) and deleted them.
16:24:05
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Raider]
16:24:05
SQ
Hermann the Messenger uses skill Quick Shot
16:24:09
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Raider]
16:24:09
SQ
Adelbert Commander uses skill Quick Shot
16:24:15
SQ
INFO: Next round issued: 3
16:24:18
SQ
[Hermann the Messenger] executes skill [Perfect Focus] on target [Hermann the Messenger]
16:24:18
SQ
Hermann the Messenger uses skill Perfect Focus
16:24:20
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Raider]
16:24:20
SQ
Hermann the Messenger uses skill Quick Shot
16:24:21
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Raider]
16:24:21
SQ
Hermann the Messenger uses skill Quick Shot
16:24:22
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Raider]
16:24:22
SQ
Hermann the Messenger uses skill Quick Shot
16:24:22
SQ
Bandit Raider has died.
16:24:26
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Raider]
16:24:26
SQ
Hermann the Messenger uses skill Quick Shot
16:24:27
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Raider]
16:24:27
SQ
Hermann the Messenger uses skill Quick Shot
16:24:28
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Raider]
16:24:28
SQ
Hermann the Messenger uses skill Quick Shot
16:24:32
SQ
Bandit Marksman uses skill Aimed Shot
16:24:38
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Raider]
16:24:38
SQ
Adelbert Commander uses skill Quick Shot
16:24:39
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Raider]
16:24:39
SQ
Adelbert Commander uses skill Quick Shot
16:24:44
SQ
Bandit Marksman uses skill Aimed Shot
16:24:53
SQ
Bandit Raider uses skill Thrust
16:25:01
SQ
Bandit Raider uses skill Shieldwall
16:25:06
SQ
[Siegfried the Ox] executes skill [Overhead Strike] on target [Bandit Raider]
16:25:06
SQ
Siegfried the Ox uses skill Overhead Strike
16:25:07
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:25:15
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:25:18
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:25:19
Script
VM collected 1 object(s) and deleted them.
16:25:25
SQ
[Niels] executes skill [Impale] on target [Bandit Raider]
16:25:25
SQ
Niels uses skill Impale
16:25:34
SQ
[Siegfried The Juggernaut] executes skill [Split] on target [Bandit Raider]
16:25:34
SQ
Siegfried The Juggernaut uses skill Split
16:25:49
SQ
[Volker] executes skill [Indomitable] on target [Volker]
16:25:49
SQ
Volker uses skill Indomitable
16:26:03
SQ
[Alfgeir] executes skill [Thrust] on target [Bandit Raider]
16:26:03
SQ
Alfgeir uses skill Thrust
16:26:03
SQ
[Alfgeir] executes skill [Thrust] on target [Bandit Raider]
16:26:03
SQ
Alfgeir uses skill Thrust
16:26:14
SQ
[Alfred] executes skill [Chop] on target [Bandit Raider]
16:26:14
SQ
Alfred uses skill Chop
16:26:14
SQ
[Alfred] executes skill [Chop] on target [Bandit Raider]
16:26:14
SQ
Alfred uses skill Chop
16:26:14
SQ
INFO: Next round issued: 4
16:26:15
SQ
Bandit Marksman uses skill Quick Shot
16:26:17
SQ
Bandit Marksman uses skill Quick Shot
16:26:22
SQ
Bandit Thug uses skill Stab
16:26:23
SQ
Bandit Thug uses skill Stab
16:26:33
SQ
Bandit Marksman uses skill Quick Shot
16:26:36
SQ
Bandit Raider uses skill Slash
16:26:37
SQ
Bandit Raider uses skill Shieldwall
16:26:46
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Raider]
16:26:46
SQ
Adelbert Commander uses skill Quick Shot
16:26:47
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Raider]
16:26:47
SQ
Adelbert Commander uses skill Quick Shot
16:26:49
SQ
Bandit Raider uses skill Shieldwall
16:26:50
SQ
Bandit Raider uses skill Rotation
16:26:53
SQ
Bandit Raider uses skill Crush Armor
16:26:54
SQ
Bandit Raider uses skill Shieldwall
16:26:56
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:26:57
SQ
Bandit Raider uses skill Shieldwall
16:26:58
SQ
Bandit Raider uses skill Bash
16:27:05
SQ
[Alberich the Nighthunter] executes skill [Split] on target [Bandit Thug]
16:27:05
SQ
Alberich the Nighthunter uses skill Split
16:27:10
SQ
Bandit Raider uses skill Shieldwall
16:27:11
SQ
Bandit Raider uses skill Thrust
16:27:16
SQ
[Siegfried the Ox] executes skill [Overhead Strike] on target [Bandit Raider]
16:27:16
SQ
Siegfried the Ox uses skill Overhead Strike
16:27:23
SQ
[Alfred] executes skill [Slash] on target [Bandit Marksman]
16:27:23
SQ
Alfred uses skill Slash
16:27:23
SQ
Bandit Marksman has died.
16:27:29
SQ
[Niels] executes skill [Impale] on target [Bandit Raider]
16:27:29
SQ
Niels uses skill Impale
16:27:29
SQ
Bandit Raider has died.
16:27:29
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:27:43
SQ
[Volker] executes skill [Thrust] on target [Bandit Raider]
16:27:43
SQ
Volker uses skill Thrust
16:27:44
SQ
[Volker] executes skill [Thrust] on target [Bandit Raider]
16:27:44
SQ
Volker uses skill Thrust
16:27:52
SQ
[Alfgeir] executes skill [Thrust] on target [Bandit Raider]
16:27:52
SQ
Alfgeir uses skill Thrust
16:27:52
SQ
Bandit Raider has died.
16:27:52
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:27:54
SQ
Skill [Hidden] removed from [Alfgeir].
16:27:58
SQ
[Siegfried The Juggernaut] executes skill [Overhead Strike] on target [Bandit Raider]
16:27:58
SQ
Siegfried The Juggernaut uses skill Overhead Strike
16:27:58
SQ
Bandit Raider has died.
16:28:03
SQ
[Alfred] executes skill [Chop] on target [Bandit Raider]
16:28:03
SQ
Alfred uses skill Chop
16:28:03
SQ
[Alfred] executes skill [Chop] on target [Bandit Raider]
16:28:03
SQ
Alfred uses skill Chop
16:28:04
SQ
Skill [Perfect Focus] removed from [Hermann the Messenger].
16:28:07
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Raider]
16:28:07
SQ
Hermann the Messenger uses skill Quick Shot
16:28:08
SQ
Bandit Thug has died.
16:28:15
SQ
[Volker] executes skill [Slash] on target [Bandit Raider]
16:28:15
SQ
Volker uses skill Slash
16:28:15
SQ
Bandit Raider has died.
16:28:17
SQ
INFO: Next round issued: 5
16:28:21
SQ
Bandit Marksman uses skill Aimed Shot
16:28:34
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Thug]
16:28:34
SQ
Adelbert Commander uses skill Quick Shot
16:28:35
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Thug]
16:28:35
SQ
Adelbert Commander uses skill Quick Shot
16:28:39
SQ
[Alfred] executes skill [Slash] on target [Bandit Raider]
16:28:39
SQ
Alfred uses skill Slash
16:28:43
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:28:44
SQ
Bandit Raider uses skill Shieldwall
16:28:45
SQ
Bandit Raider uses skill Thrust
16:28:46
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:28:47
SQ
Bandit Raider uses skill Shieldwall
16:28:48
SQ
Bandit Raider uses skill Riposte
16:28:53
SQ
[Alberich the Nighthunter] executes skill [Overhead Strike] on target [Bandit Raider]
16:28:53
SQ
Alberich the Nighthunter uses skill Overhead Strike
16:29:00
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:29:01
Script
VM collected 6 object(s) and deleted them.
16:29:01
SQ
Bandit Raider uses skill Crush Armor
16:29:02
SQ
Bandit Raider uses skill Shieldwall
16:29:08
SQ
[Hagen] executes skill [Slash] on target [Bandit Marksman]
16:29:08
SQ
Hagen uses skill Slash
16:29:19
SQ
[Volker] executes skill [Thrust] on target [Bandit Raider]
16:29:19
SQ
Volker uses skill Thrust
16:29:20
SQ
[Volker] executes skill [Thrust] on target [Bandit Raider]
16:29:20
SQ
Volker uses skill Thrust
16:29:31
SQ
Skill [Indomitable] removed from [Volker].
16:29:37
SQ
[Volker] executes skill [Indomitable] on target [Volker]
16:29:37
SQ
Volker uses skill Indomitable
16:29:45
SQ
[Alfred] executes skill [Chop] on target [Bandit Raider]
16:29:45
SQ
Alfred uses skill Chop
16:29:46
SQ
[Alfred] executes skill [Chop] on target [Bandit Raider]
16:29:46
SQ
Alfred uses skill Chop
16:29:46
SQ
INFO: Next round issued: 6
16:29:48
SQ
Bandit Marksman uses skill Bash
16:29:50
SQ
Bandit Thug uses skill Stab
16:29:51
SQ
Bandit Thug uses skill Stab
16:29:51
SQ
Skill [Dodge] removed from [Volker].
16:29:54
SQ
Bandit Marksman uses skill Chop
16:30:02
SQ
[Alberich the Nighthunter] executes skill [Overhead Strike] on target [Bandit Raider]
16:30:02
SQ
Alberich the Nighthunter uses skill Overhead Strike
16:30:05
SQ
[Alfred] executes skill [Slash] on target [Bandit Raider]
16:30:05
SQ
Alfred uses skill Slash
16:30:06
SQ
[Alfred] executes skill [Slash] on target [Bandit Raider]
16:30:06
SQ
Alfred uses skill Slash
16:30:09
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Raider]
16:30:09
SQ
Adelbert Commander uses skill Quick Shot
16:30:16
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:30:17
SQ
Bandit Raider uses skill Shieldwall
16:30:18
SQ
Bandit Raider uses skill Thrust
16:30:21
SQ
[Niels] executes skill [Impale] on target [Bandit Marksman]
16:30:21
SQ
Niels uses skill Impale
16:30:21
SQ
Bandit Marksman has died.
16:30:26
SQ
[Alfgeir] executes skill [Thrust] on target [Bandit Marksman]
16:30:26
SQ
Alfgeir uses skill Thrust
16:30:27
SQ
[Alfgeir] executes skill [Thrust] on target [Bandit Marksman]
16:30:27
SQ
Alfgeir uses skill Thrust
16:30:29
SQ
[Siegfried The Juggernaut] executes skill [Overhead Strike] on target [Bandit Thug]
16:30:29
SQ
Siegfried The Juggernaut uses skill Overhead Strike
16:30:29
SQ
Bandit Thug has died.
16:30:29
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:30:38
SQ
[Volker] executes skill [Thrust] on target [Bandit Raider]
16:30:38
SQ
Volker uses skill Thrust
16:30:39
SQ
[Volker] executes skill [Thrust] on target [Bandit Raider]
16:30:39
SQ
Volker uses skill Thrust
16:30:39
SQ
Skill [Riposte] removed from [Bandit Raider].
16:30:39
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:30:40
SQ
Bandit Raider uses skill Shieldwall
16:30:41
SQ
Bandit Raider uses skill Slash
16:30:43
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:30:44
SQ
Bandit Raider uses skill Hammer
16:30:48
SQ
[Alfred] executes skill [Chop] on target [Bandit Raider]
16:30:48
SQ
Alfred uses skill Chop
16:30:48
SQ
Bandit Raider has died.
16:30:58
SQ
INFO: Next round issued: 7
16:30:59
SQ
Bandit Marksman uses skill Bash
16:31:00
SQ
Bandit Marksman uses skill Bash
16:31:03
SQ
[Siegfried the Ox] executes skill [Overhead Strike] on target [Bandit Marksman]
16:31:03
SQ
Siegfried the Ox uses skill Overhead Strike
16:31:03
SQ
Bandit Marksman has died.
16:31:07
SQ
[Alberich the Nighthunter] executes skill [Overhead Strike] on target [Bandit Raider]
16:31:07
SQ
Alberich the Nighthunter uses skill Overhead Strike
16:31:17
SQ
[Alfred] executes skill [Slash] on target [Bandit Raider]
16:31:17
SQ
Alfred uses skill Slash
16:31:17
SQ
Bandit Raider has died.
16:31:18
SQ
[Alfred] executes skill [Slash] on target [Bandit Raider]
16:31:18
SQ
Alfred uses skill Slash
16:31:25
SQ
[Siegfried The Juggernaut] executes skill [Overhead Strike] on target [Bandit Raider]
16:31:25
SQ
Siegfried The Juggernaut uses skill Overhead Strike
16:31:25
SQ
Bandit Raider has died.
16:31:25
SQ
Skill [Shieldwall] removed from [Bandit Raider].
16:31:25
Resource
Unloading: gfx/orientation_overlay.png
16:31:25
SQ
Skill [Dodge] removed from [Adelbert Commander].
16:31:25
SQ
Skill [Indomitable] removed from [Volker].
16:31:25
SQ
Skill [Killing Frenzy!] removed from [Siegfried The Juggernaut].
16:31:25
SQ
Skill [Killing Frenzy!] removed from [Niels].
16:31:26
Script
VM collected 16 object(s) and deleted them.
16:31:29
Resource
Loading: music/victory_01.music
16:31:29
Resource
Unloading: music/battle.music
16:32:33
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
16:32:33
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
16:32:33
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
16:32:33
SQ
World::onCombatFinished
16:32:33
SQ
contract removed: contract.destroy_bandit_camp
16:32:33
SQ
TacticalState::onFinish
16:32:33
Resource
Unloading: gfx/detail.png
16:32:33
Resource
Unloading: gfx/object_0.png
16:32:33
Resource
Unloading Resource Package "Temporary Tactical Resources".
16:32:33
UI
IngameMenuScreen::UNREGISTER
16:32:33
UI
MainMenuModule::UNREGISTER
16:32:33
UI
LoadCampaignMenuModule::UNREGISTER
16:32:33
UI
SaveCampaignMenuModule::UNREGISTER
16:32:33
UI
OptionsMenuModule::UNREGISTER
16:32:33
UI
OptionsMenuModuleVideoPanel::UNREGISTER
16:32:33
UI
OptionsMenuModuleVideoPanel::UNREGISTER
16:32:33
UI
OptionsMenuModuleControlsPanel::UNREGISTER
16:32:33
UI
OptionsMenuModuleGameplayPanel::UNREGISTER
16:32:33
UI
TacticalFleeScreen::UNREGISTER
16:32:33
UI
CharacterScreen::UNREGISTER
16:32:33
UI
CharacterScreenLeftPanelModule::UNREGISTER
16:32:33
UI
CharacterScreenLeftPanelHeaderModule::UNREGISTER
16:32:33
UI
CharacterScreenPaperdollModule::UNREGISTER
16:32:33
UI
CharacterScreenSkillsModule::UNREGISTER
16:32:33
UI
CharacterScreenStatsModule::UNREGISTER
16:32:33
UI
CharacterScreenRightPanelModule::UNREGISTER
16:32:33
UI
CharacterScreenRightPanelHeaderModule::UNREGISTER
16:32:33
UI
CharacterScreenInventoryListModule::UNREGISTER
16:32:33
UI
CharacterScreenPerksModule::UNREGISTER
16:32:33
UI
CharacterScreenBrothersListModule::UNREGISTER
16:32:33
UI
CharacterScreenBattleStartFooterModule::UNREGISTER
16:32:33
UI
TacticalScreen::UNREGISTER
16:32:33
UI
TacticalScreenTurnSequenceBarModule::UNREGISTER
16:32:33
UI
TacticalScreenOrientationOverlayModule::UNREGISTER
16:32:33
UI
TacticalScreenTopbarEventLogModule::UNREGISTER
16:32:33
UI
TacticalScreenTopbarRoundInformationModule::UNREGISTER
16:32:33
UI
TacticalScreenTopbarOptionsModule::UNREGISTER
16:32:33
UI
TacticalCombatResultScreen::UNREGISTER
16:32:33
UI
TacticalCombatResultScreenStatisticsPanel::UNREGISTER
16:32:33
UI
TacticalCombatResultScreenLootPanel::UNREGISTER
16:32:34
SQ
contract removed: contract.discover_location
16:32:35
SQ
contract removed: contract.errant
16:32:37
Resource
Loading: music/worldmap_03.music
16:32:37
Resource
Unloading: music/victory_01.music
16:33:15
SQ
Save campaign: quicksave
16:33:16
Scene
Finished saving scene.
16:33:18
SQ
Location entered: Dagger Den
16:33:22
SQ
Save campaign: autosave
16:33:22
Scene
Finished saving scene.
16:33:22
SQ
WorldState::onHide
16:33:22
UI
TacticalScreen::REGISTER
16:33:22
UI
TacticalScreenTurnSequenceBarModule::REGISTER
16:33:22
UI
TacticalScreenOrientationOverlayModule::REGISTER
16:33:22
UI
TacticalScreenTopbarEventLogModule::REGISTER
16:33:22
UI
TacticalScreenTopbarRoundInformationModule::REGISTER
16:33:22
UI
TacticalScreenTopbarOptionsModule::REGISTER
16:33:22
Resource
Loading: gfx/detail.png
16:33:22
Texture
Texture "gfx/detail.png" took up approximately 5461kb in video memory.
16:33:22
Resource
Loading: gfx/object_0.png
16:33:23
Texture
Texture "gfx/object_0.png" took up approximately 2730kb in video memory.
16:33:23
Resource
Loading: gfx/orientation_overlay.png
16:33:23
Texture
Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory.
16:33:23
SQ
inspiring presence: on combat started!
16:33:23
SQ
TACTICAL: STASH LOCKED: true
16:33:23
SQ
INFO: Next round issued: 1
16:33:23
Resource
Started loading Resource Package "Temporary Tactical Resources".
16:33:23
UI
CharacterScreen::REGISTER
16:33:23
UI
CharacterScreenLeftPanelModule::REGISTER
16:33:23
UI
CharacterScreenLeftPanelHeaderModule::REGISTER
16:33:23
UI
CharacterScreenPaperdollModule::REGISTER
16:33:23
UI
CharacterScreenSkillsModule::REGISTER
16:33:23
UI
CharacterScreenStatsModule::REGISTER
16:33:23
UI
CharacterScreenRightPanelModule::REGISTER
16:33:23
UI
CharacterScreenRightPanelHeaderModule::REGISTER
16:33:23
UI
CharacterScreenInventoryListModule::REGISTER
16:33:23
UI
CharacterScreenPerksModule::REGISTER
16:33:23
UI
CharacterScreenBrothersListModule::REGISTER
16:33:23
UI
CharacterScreenBattleStartFooterModule::REGISTER
16:33:23
UI
TacticalFleeScreen::REGISTER
16:33:23
UI
IngameMenuScreen::REGISTER
16:33:23
UI
MainMenuModule::REGISTER
16:33:23
UI
LoadCampaignMenuModule::REGISTER
16:33:23
UI
SaveCampaignMenuModule::REGISTER
16:33:23
UI
OptionsMenuModule::REGISTER
16:33:23
UI
OptionsMenuModuleVideoPanel::REGISTER
16:33:23
UI
OptionsMenuModuleAudioPanel::REGISTER
16:33:23
UI
OptionsMenuModuleControlsPanel::REGISTER
16:33:23
UI
OptionsMenuModuleGameplayPanel::REGISTER
16:33:23
UI
TacticalCombatResultScreen::REGISTER
16:33:23
UI
TacticalCombatResultScreenStatisticsPanel::REGISTER
16:33:23
UI
TacticalCombatResultScreenLootPanel::REGISTER
16:33:26
Resource
Loading: music/battle.music
16:33:26
Resource
Unloading: music/worldmap_03.music
16:33:32
SQ
Bandit Marksman uses skill Quick Shot
16:34:34
SQ
Skill [Hidden] removed from [Volker].
16:34:37
SQ
Skill [Hidden] removed from [Alfgeir].
16:34:47
SQ
Skill [Hidden] removed from [Alfred].
16:34:57
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:34:57
SQ
Hermann the Messenger uses skill Quick Shot
16:35:06
SQ
Skill [Hidden] removed from [Bandit Marksman].
16:35:10
SQ
INFO: Next round issued: 2
16:35:13
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:35:13
SQ
Hermann the Messenger uses skill Quick Shot
16:35:14
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:35:14
SQ
Hermann the Messenger uses skill Quick Shot
16:35:15
SQ
Bandit Marksman uses skill Aimed Shot
16:36:21
SQ
Skill [Hidden] removed from [Alfgeir].
16:36:30
SQ
Skill [Hidden] removed from [Volker].
16:36:40
SQ
INFO: Next round issued: 3
16:36:45
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Thug]
16:36:45
SQ
Adelbert Commander uses skill Quick Shot
16:36:45
SQ
Bandit Thug has died.
16:36:52
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:36:52
SQ
Hermann the Messenger uses skill Quick Shot
16:36:53
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:36:53
SQ
Hermann the Messenger uses skill Quick Shot
16:36:56
SQ
Bandit Thug has died.
16:36:56
SQ
TurnSequenceBar::initNextTurn(Locked: true First: 5 Last: 11 Entities: 19)
16:36:59
SQ
Bandit Marksman uses skill Quick Shot
16:37:01
SQ
Ulf Bloodbeard uses skill Slash
16:37:02
SQ
Ulf Bloodbeard uses skill Shieldwall
16:37:08
Script
VM collected 1 object(s) and deleted them.
16:37:09
SQ
Bandit Thug uses skill Riposte
16:37:16
SQ
[Siegfried the Ox] executes skill [Overhead Strike] on target [Bandit Thug]
16:37:16
SQ
Siegfried the Ox uses skill Overhead Strike
16:37:16
SQ
Bandit Thug has died.
16:37:16
SQ
Skill [Riposte] removed from [Bandit Thug].
16:37:23
SQ
[Niels] executes skill [Impale] on target [Bandit Thug]
16:37:23
SQ
Niels uses skill Impale
16:37:23
SQ
Bandit Thug has died.
16:37:30
SQ
[Siegfried The Juggernaut] executes skill [Overhead Strike] on target [Ulf Bloodbeard]
16:37:30
SQ
Siegfried The Juggernaut uses skill Overhead Strike
16:37:33
SQ
[Volker] executes skill [Slash] on target [Ulf Bloodbeard]
16:37:33
SQ
Volker uses skill Slash
16:37:34
SQ
[Volker] executes skill [Slash] on target [Ulf Bloodbeard]
16:37:34
SQ
Volker uses skill Slash
16:37:36
SQ
Skill [Hidden] removed from [Volker].
16:37:50
SQ
Skill [Hidden] removed from [Alfred].
16:37:51
SQ
INFO: Next round issued: 4
16:37:53
SQ
Bandit Marksman uses skill Stab
16:38:03
Script
VM collected 1 object(s) and deleted them.
16:38:14
SQ
Bandit Marksman uses skill Quick Shot
16:38:22
SQ
Skill [Shieldwall] removed from [Ulf Bloodbeard].
16:38:23
Script
VM collected 2 object(s) and deleted them.
16:38:23
SQ
Ulf Bloodbeard uses skill Shieldwall
16:38:24
SQ
Ulf Bloodbeard uses skill Slash
16:38:28
SQ
[Alfred] executes skill [Slash] on target [Bandit Marksman]
16:38:28
SQ
Alfred uses skill Slash
16:38:29
SQ
[Alfred] executes skill [Slash] on target [Bandit Marksman]
16:38:29
SQ
Alfred uses skill Slash
16:38:29
SQ
Bandit Marksman has died.
16:38:32
SQ
[Siegfried The Juggernaut] executes skill [Overhead Strike] on target [Ulf Bloodbeard]
16:38:32
SQ
Siegfried The Juggernaut uses skill Overhead Strike
16:38:42
SQ
[Alfgeir] executes skill [Thrust] on target [Ulf Bloodbeard]
16:38:42
SQ
Alfgeir uses skill Thrust
16:38:43
SQ
[Alfgeir] executes skill [Thrust] on target [Ulf Bloodbeard]
16:38:43
SQ
Alfgeir uses skill Thrust
16:38:43
SQ
Ulf Bloodbeard has died.
16:38:43
SQ
Skill [Shieldwall] removed from [Ulf Bloodbeard].
16:38:54
SQ
INFO: Next round issued: 5
16:39:00
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:39:00
SQ
Hermann the Messenger uses skill Quick Shot
16:39:12
SQ
Bandit Marksman uses skill Stab
16:39:14
Script
VM collected 2 object(s) and deleted them.
16:39:27
SQ
[Alfred] executes skill [Slash] on target [Bandit Thug]
16:39:27
SQ
Alfred uses skill Slash
16:39:27
SQ
Bandit Thug has died.
16:39:34
SQ
[Niels] executes skill [Impale] on target [Bandit Marksman]
16:39:34
SQ
Niels uses skill Impale
16:39:34
SQ
Bandit Marksman has died.
16:39:44
SQ
INFO: Next round issued: 6
16:39:47
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Thug]
16:39:47
SQ
Adelbert Commander uses skill Quick Shot
16:39:47
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Bandit Thug]
16:39:47
SQ
Adelbert Commander uses skill Quick Shot
16:39:51
SQ
[Hermann the Messenger] executes skill [Perfect Focus] on target [Hermann the Messenger]
16:39:51
SQ
Hermann the Messenger uses skill Perfect Focus
16:39:52
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:39:52
SQ
Hermann the Messenger uses skill Quick Shot
16:39:52
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:39:52
SQ
Hermann the Messenger uses skill Quick Shot
16:39:52
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:39:52
SQ
Hermann the Messenger uses skill Quick Shot
16:39:52
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Bandit Thug]
16:39:52
SQ
Hermann the Messenger uses skill Quick Shot
16:39:52
SQ
Bandit Thug has died.
16:39:52
Resource
Unloading: gfx/orientation_overlay.png
16:39:52
SQ
Skill [Dodge] removed from [Adelbert Commander].
16:39:52
SQ
Skill [Dodge] removed from [Volker].
16:39:52
SQ
Skill [Perfect Focus] removed from [Hermann the Messenger].
16:39:52
SQ
Skill [Hidden] removed from [Alberich the Nighthunter].
16:39:52
SQ
Skill [Killing Frenzy!] removed from [Niels].
16:39:54
Script
VM collected 3 object(s) and deleted them.
16:39:56
Resource
Loading: music/victory_01.music
16:39:56
Resource
Unloading: music/battle.music
16:40:23
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
16:40:23
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
16:40:23
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
16:40:23
SQ
World::onCombatFinished
16:40:23
SQ
TacticalState::onFinish
16:40:23
Resource
Unloading: gfx/object_0.png
16:40:23
Resource
Unloading: gfx/detail.png
16:40:23
Resource
Unloading Resource Package "Temporary Tactical Resources".
16:40:23
UI
IngameMenuScreen::UNREGISTER
16:40:23
UI
MainMenuModule::UNREGISTER
16:40:23
UI
LoadCampaignMenuModule::UNREGISTER
16:40:23
UI
SaveCampaignMenuModule::UNREGISTER
16:40:23
UI
OptionsMenuModule::UNREGISTER
16:40:23
UI
OptionsMenuModuleVideoPanel::UNREGISTER
16:40:23
UI
OptionsMenuModuleVideoPanel::UNREGISTER
16:40:23
UI
OptionsMenuModuleControlsPanel::UNREGISTER
16:40:23
UI
OptionsMenuModuleGameplayPanel::UNREGISTER
16:40:23
UI
TacticalFleeScreen::UNREGISTER
16:40:23
UI
CharacterScreen::UNREGISTER
16:40:23
UI
CharacterScreenLeftPanelModule::UNREGISTER
16:40:23
UI
CharacterScreenLeftPanelHeaderModule::UNREGISTER
16:40:23
UI
CharacterScreenPaperdollModule::UNREGISTER
16:40:23
UI
CharacterScreenSkillsModule::UNREGISTER
16:40:23
UI
CharacterScreenStatsModule::UNREGISTER
16:40:23
UI
CharacterScreenRightPanelModule::UNREGISTER
16:40:23
UI
CharacterScreenRightPanelHeaderModule::UNREGISTER
16:40:23
UI
CharacterScreenInventoryListModule::UNREGISTER
16:40:23
UI
CharacterScreenPerksModule::UNREGISTER
16:40:23
UI
CharacterScreenBrothersListModule::UNREGISTER
16:40:23
UI
CharacterScreenBattleStartFooterModule::UNREGISTER
16:40:23
UI
TacticalScreen::UNREGISTER
16:40:23
UI
TacticalScreenTurnSequenceBarModule::UNREGISTER
16:40:23
UI
TacticalScreenOrientationOverlayModule::UNREGISTER
16:40:23
UI
TacticalScreenTopbarEventLogModule::UNREGISTER
16:40:23
UI
TacticalScreenTopbarRoundInformationModule::UNREGISTER
16:40:23
UI
TacticalScreenTopbarOptionsModule::UNREGISTER
16:40:23
UI
TacticalCombatResultScreen::UNREGISTER
16:40:23
UI
TacticalCombatResultScreenStatisticsPanel::UNREGISTER
16:40:23
UI
TacticalCombatResultScreenLootPanel::UNREGISTER
16:40:27
Resource
Loading: music/worldmap_07.music
16:40:27
Resource
Unloading: music/victory_01.music
16:40:42
SQ
contract added: contract.discover_location
16:40:55
SQ
contract added: contract.errant
16:41:03
SQ
contract added: contract.discover_location
16:41:05
SQ
contract added: contract.errant
16:43:00
SQ
Location entered: Reikmark Castle
16:43:04
Resource
Loading: music/stronghold_01.music
16:43:04
Resource
Unloading: music/worldmap_07.music
16:43:50
SQ
contract added: contract.destroy_bandit_camp
16:43:50
Resource
Loading: music/worldmap_03.music
16:43:50
Resource
Unloading: music/stronghold_01.music
16:43:57
SQ
contract added: contract.destroy_bandit_camp
16:44:07
SQ
contract added: contract.errant
16:44:59
SQ
contract added: contract.errant
16:45:10
SQ
Location entered: Reikmark Castle
16:45:14
Resource
Loading: music/stronghold_01.music
16:45:14
Resource
Unloading: music/worldmap_03.music
16:45:31
Resource
Loading: music/worldmap_03.music
16:45:31
Resource
Unloading: music/stronghold_01.music
16:45:58
SQ
contract added: contract.errant
16:46:52
SQ
contract added: contract.errant
16:47:10
SQ
Location entered: Reikmark Castle
16:47:14
Resource
Loading: music/stronghold_01.music
16:47:14
Resource
Unloading: music/worldmap_03.music
16:47:18
SQ
contract activated: contract.errant
16:47:23
Resource
Loading: music/worldmap_06.music
16:47:23
Resource
Unloading: music/stronghold_01.music
16:47:24
SQ
Location entered: Reikmark Castle
16:47:27
SQ
contract activated: contract.errant
16:47:28
Resource
Loading: music/stronghold_01.music
16:47:28
Resource
Unloading: music/worldmap_06.music
16:47:33
Resource
Loading: music/worldmap_05.music
16:47:33
Resource
Unloading: music/stronghold_01.music
16:47:33
SQ
Location entered: Reikmark Castle
16:47:36
SQ
contract activated: contract.errant
16:47:37
Resource
Loading: music/stronghold_01.music
16:47:37
Resource
Unloading: music/worldmap_05.music
16:47:41
Resource
Loading: music/worldmap_07.music
16:47:41
Resource
Unloading: music/stronghold_01.music
16:48:16
SQ
contract added: contract.destroy_orc_camp
16:48:59
SQ
contract added: contract.errant
16:49:36
SQ
contract added: contract.errant
16:49:48
SQ
Location entered: Reikmark Castle
16:49:52
Resource
Loading: music/stronghold_01.music
16:49:52
Resource
Unloading: music/worldmap_07.music
16:49:59
SQ
contract activated: contract.destroy_orc_camp
16:50:04
Resource
Loading: music/worldmap_07.music
16:50:04
Resource
Unloading: music/stronghold_01.music
16:50:12
SQ
contract added: contract.destroy_inactive_location
16:50:13
SQ
contract added: contract.errant
16:51:00
SQ
contract added: contract.errant
16:51:36
SQ
Location entered: Wildlands Lookout
16:51:36
Resource
Loading: music/stronghold_01.music
16:51:36
Resource
Unloading: music/worldmap_07.music
16:51:37
UI
ERROR: Failed to query hire roster data. Reason: Invalid result.
16:53:21
Resource
Loading: music/worldmap_07.music
16:53:21
Resource
Unloading: music/stronghold_01.music
16:54:17
SQ
contract added: contract.errant
16:54:24
SQ
contract removed: contract.discover_location
16:54:59
SQ
Save campaign: autosave
16:55:00
Scene
Finished saving scene.
16:55:00
SQ
WorldState::onHide
16:55:00
UI
TacticalScreen::REGISTER
16:55:00
UI
TacticalScreenTurnSequenceBarModule::REGISTER
16:55:00
UI
TacticalScreenOrientationOverlayModule::REGISTER
16:55:00
UI
TacticalScreenTopbarEventLogModule::REGISTER
16:55:00
UI
TacticalScreenTopbarRoundInformationModule::REGISTER
16:55:00
UI
TacticalScreenTopbarOptionsModule::REGISTER
16:55:00
Resource
Loading: gfx/detail.png
16:55:00
Texture
Texture "gfx/detail.png" took up approximately 5461kb in video memory.
16:55:00
Resource
Loading: gfx/object_0.png
16:55:00
Texture
Texture "gfx/object_0.png" took up approximately 2730kb in video memory.
16:55:00
Resource
Loading: gfx/entity_2.png
16:55:00
Texture
Texture "gfx/entity_2.png" took up approximately 5461kb in video memory.
16:55:00
Resource
Loading: gfx/orientation_overlay.png
16:55:00
Texture
Texture "gfx/orientation_overlay.png" took up approximately 512kb in video memory.
16:55:00
SQ
inspiring presence: on combat started!
16:55:00
Resource
Loading: sounds/atmosphere/rain_02.wav
16:55:00
Resource
Unloading: sounds/atmosphere/forest_01.wav
16:55:00
SQ
TACTICAL: STASH LOCKED: true
16:55:00
SQ
INFO: Next round issued: 1
16:55:00
Resource
Started loading Resource Package "Temporary Tactical Resources".
16:55:00
Resource
Loading: sounds/enemies/orc_hurt_01.wav
16:55:00
UI
CharacterScreen::REGISTER
16:55:00
UI
CharacterScreenLeftPanelModule::REGISTER
16:55:00
UI
CharacterScreenLeftPanelHeaderModule::REGISTER
16:55:00
UI
CharacterScreenPaperdollModule::REGISTER
16:55:00
UI
CharacterScreenSkillsModule::REGISTER
16:55:00
UI
CharacterScreenStatsModule::REGISTER
16:55:00
UI
CharacterScreenRightPanelModule::REGISTER
16:55:00
UI
CharacterScreenRightPanelHeaderModule::REGISTER
16:55:00
Resource
Loading: sounds/enemies/orc_hurt_02.wav
16:55:00
UI
CharacterScreenInventoryListModule::REGISTER
16:55:00
UI
CharacterScreenPerksModule::REGISTER
16:55:00
UI
CharacterScreenBrothersListModule::REGISTER
16:55:00
UI
CharacterScreenBattleStartFooterModule::REGISTER
16:55:00
UI
TacticalFleeScreen::REGISTER
16:55:00
UI
IngameMenuScreen::REGISTER
16:55:00
UI
MainMenuModule::REGISTER
16:55:00
UI
LoadCampaignMenuModule::REGISTER
16:55:00
UI
SaveCampaignMenuModule::REGISTER
16:55:00
UI
OptionsMenuModule::REGISTER
16:55:00
UI
OptionsMenuModuleVideoPanel::REGISTER
16:55:00
UI
OptionsMenuModuleAudioPanel::REGISTER
16:55:00
UI
OptionsMenuModuleControlsPanel::REGISTER
16:55:00
Resource
Loading: sounds/enemies/orc_hurt_03.wav
16:55:00
UI
OptionsMenuModuleGameplayPanel::REGISTER
16:55:00
UI
TacticalCombatResultScreen::REGISTER
16:55:00
UI
TacticalCombatResultScreenStatisticsPanel::REGISTER
16:55:00
UI
TacticalCombatResultScreenLootPanel::REGISTER
16:55:00
Resource
Loading: sounds/enemies/orc_hurt_04.wav
16:55:00
Resource
Loading: sounds/enemies/orc_hurt_05.wav
16:55:00
Resource
Loading: sounds/enemies/orc_death_01.wav
16:55:00
Resource
Loading: sounds/enemies/orc_death_02.wav
16:55:00
Resource
Loading: sounds/enemies/orc_death_03.wav
16:55:00
Resource
Loading: sounds/enemies/orc_death_04.wav
16:55:00
Resource
Loading: sounds/enemies/orc_death_05.wav
16:55:00
Resource
Loading: sounds/enemies/orc_death_06.wav
16:55:00
Resource
Loading: sounds/enemies/orc_flee_03.wav
16:55:00
Resource
Loading: sounds/enemies/orc_flee_05.wav
16:55:00
Resource
Loading: sounds/enemies/orc_flee_06.wav
16:55:00
Resource
Loading: sounds/enemies/orc_idle_01.wav
16:55:00
Resource
Loading: sounds/enemies/orc_idle_02.wav
16:55:00
Resource
Loading: sounds/enemies/orc_idle_03.wav
16:55:00
Resource
Loading: sounds/enemies/orc_idle_04.wav
16:55:00
Resource
Loading: sounds/enemies/orc_idle_05.wav
16:55:00
Resource
Loading: sounds/enemies/orc_idle_06.wav
16:55:00
Resource
Loading: sounds/enemies/orc_charge_01.wav
16:55:00
Resource
Loading: sounds/enemies/orc_charge_02.wav
16:55:00
Resource
Loading: sounds/enemies/orc_charge_03.wav
16:55:00
Resource
Loading: sounds/enemies/orc_charge_04.wav
16:55:00
Resource
Loading: sounds/enemies/orc_linebreaker_01.wav
16:55:00
Resource
Loading: sounds/enemies/orc_linebreaker_02.wav
16:55:00
Resource
Loading: sounds/enemies/orc_linebreaker_03.wav
16:55:00
Resource
Loading: sounds/enemies/orc_rage_01.wav
16:55:00
Resource
Loading: sounds/enemies/orc_rage_02.wav
16:55:00
Resource
Loading: sounds/enemies/orc_rage_03.wav
16:55:00
Resource
Loading: sounds/enemies/orc_rage_04.wav
16:55:04
Resource
Loading: music/orcs_01.music
16:55:04
Resource
Unloading: music/worldmap_07.music
17:00:44
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Orc Berserker]
17:00:44
SQ
Adelbert Commander uses skill Quick Shot
17:00:45
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Orc Berserker]
17:00:45
SQ
Adelbert Commander uses skill Quick Shot
17:01:02
SQ
[Siegfried The Juggernaut] executes skill [Split] on target [Orc Young]
17:01:02
SQ
Siegfried The Juggernaut uses skill Split
17:01:02
SQ
Orc Young has died.
17:01:12
SQ
[Volker] executes skill [Spearwall] on target [Volker]
17:01:12
SQ
Volker uses skill Spearwall
17:01:19
SQ
[Alfgeir] executes skill [Spearwall] on target [Alfgeir]
17:01:19
SQ
Alfgeir uses skill Spearwall
17:01:24
SQ
INFO: Next round issued: 2
17:01:47
SQ
[Hermann the Messenger] executes skill [Perfect Focus] on target [Hermann the Messenger]
17:01:47
SQ
Hermann the Messenger uses skill Perfect Focus
17:01:48
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Orc Berserker]
17:01:48
SQ
Hermann the Messenger uses skill Quick Shot
17:01:48
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Orc Berserker]
17:01:48
SQ
Hermann the Messenger uses skill Quick Shot
17:01:49
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Orc Berserker]
17:01:49
SQ
Hermann the Messenger uses skill Quick Shot
17:01:49
SQ
Orc Berserker has died.
17:01:52
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Orc Berserker]
17:01:52
SQ
Hermann the Messenger uses skill Quick Shot
17:01:53
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Orc Berserker]
17:01:53
SQ
Hermann the Messenger uses skill Quick Shot
17:01:54
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Orc Berserker]
17:01:54
SQ
Hermann the Messenger uses skill Quick Shot
17:01:55
SQ
[Hermann the Messenger] executes skill [Quick Shot] on target [Orc Berserker]
17:01:55
SQ
Hermann the Messenger uses skill Quick Shot
17:01:55
SQ
Orc Berserker has died.
17:02:08
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Orc Warrior]
17:02:08
SQ
Adelbert Commander uses skill Quick Shot
17:02:09
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Orc Warrior]
17:02:09
SQ
Adelbert Commander uses skill Quick Shot
17:02:10
SQ
Orc Young uses skill Charge
17:02:12
SQ
Orc Young uses skill Shieldwall
17:02:20
SQ
Orc Young uses skill Charge
17:02:22
SQ
Orc Young uses skill Cleave
17:02:29
SQ
[Niels] executes skill [Impale] on target [Orc Young]
17:02:29
SQ
Niels uses skill Impale
17:02:37
SQ
[Hagen] executes skill [Slash] on target [Orc Warrior]
17:02:37
SQ
Hagen uses skill Slash
17:02:38
SQ
[Hagen] executes skill [Slash] on target [Orc Warrior]
17:02:38
SQ
Hagen uses skill Slash
17:02:39
SQ
Skill [Stunned] removed from [Alfred].
17:02:39
UI
ERROR: Failed to update entity. Reason: Entity id: 34240 not found.
17:02:39
UI
ERROR: Failed to update entity. Reason: Entity id: 34240 not found.
17:02:53
Script
VM collected 3 object(s) and deleted them.
17:02:53
SQ
Orc Warrior uses skill Shieldwall
17:02:58
SQ
Skill [Stunned] removed from [Siegfried The Juggernaut].
17:02:58
UI
ERROR: Failed to update entity. Reason: Entity id: 32759 not found.
17:02:58
UI
ERROR: Failed to update entity. Reason: Entity id: 32759 not found.
17:02:59
SQ
Skill [Spearwall] removed from [Volker].
17:03:07
SQ
[Volker] executes skill [Return Favor] on target [Volker]
17:03:07
SQ
Volker uses skill Return Favor
17:03:11
SQ
Skill [Spearwall] removed from [Alfgeir].
17:03:17
SQ
[Alfgeir] executes skill [Thrust] on target [Orc Warrior]
17:03:17
SQ
Alfgeir uses skill Thrust
17:03:21
SQ
[Siegfried the Ox] executes skill [Overhead Strike] on target [Orc Young]
17:03:21
SQ
Siegfried the Ox uses skill Overhead Strike
17:03:21
SQ
Orc Young has died.
17:03:27
SQ
[Alberich the Nighthunter] executes skill [Overhead Strike] on target [Orc Warrior]
17:03:27
SQ
Alberich the Nighthunter uses skill Overhead Strike
17:03:34
SQ
[Alfred] executes skill [Slash] on target [Orc Warrior]
17:03:34
SQ
Alfred uses skill Slash
17:03:39
SQ
[Volker] executes skill [Slash] on target [Orc Warrior]
17:03:39
SQ
Volker uses skill Slash
17:03:39
SQ
[Volker] executes skill [Slash] on target [Orc Warrior]
17:03:39
SQ
Volker uses skill Slash
17:03:39
SQ
INFO: Next round issued: 3
17:03:43
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Orc Warrior]
17:03:43
SQ
Adelbert Commander uses skill Quick Shot
17:03:43
SQ
[Adelbert Commander] executes skill [Quick Shot] on target [Orc Warrior]
17:03:43
SQ
Adelbert Commander uses skill Quick Shot
17:03:45
SQ
Orc Young uses skill Charge
17:03:46
SQ
Orc Young uses skill Chop
17:03:48
SQ
Skill [Stunned] removed from [Siegfried the Ox].
17:03:48
UI
ERROR: Failed to update entity. Reason: Entity id: 34095 not found.
17:03:48
UI
ERROR: Failed to update entity. Reason: Entity id: 34095 not found.
17:03:50
SQ
[Alberich the Nighthunter] executes skill [Overhead Strike] on target [Orc Warrior]
17:03:50
SQ
Alberich the Nighthunter uses skill Overhead Strike
17:03:54
SQ
[Alfred] executes skill [Slash] on target [Orc Warrior]
17:03:54
SQ
Alfred uses skill Slash
17:03:55
SQ
[Alfred] executes skill [Slash] on target [Orc Warrior]
17:03:55
SQ
Alfred uses skill Slash
17:04:00
SQ
[Niels] executes skill [Impale] on target [Orc Warrior]
17:04:00
SQ
Niels uses skill Impale
17:04:01
SQ
Skill [Shieldwall] removed from [Orc Young].
17:04:02
SQ
Orc Young uses skill Shieldwall
17:04:03
SQ
Orc Young uses skill Bash
17:04:09
SQ
[Alfred] executes skill [Chop] on target [Orc Warrior]
17:04:09
SQ
Alfred uses skill Chop
17:04:12
Resource
Loading: music/orcs_02.music
17:04:12
Resource
Unloading: music/orcs_01.music
17:04:13
SQ
Orc Warrior uses skill Cleave
17:04:14
SQ
Orc Warrior uses skill Cleave
17:04:20
SQ
[Siegfried The Juggernaut] executes skill [Swing] on target [Orc Warrior]
17:04:20
SQ
Siegfried The Juggernaut uses skill Swing
17:04:20
SQ
Orc Young has died.
17:04:20
SQ
Skill [Shieldwall] removed from [Orc Young].
17:04:20
Script Error
the index 'getSkills' does not exist
Function:
attackEntity -> scripts/skills/skill.nut : 769
Variables:
properties = Table, _allowDiversion = True, _targetEntity = Table, _user = Instance, this = Table
Function:
onUse -> scripts/skills/actives/swing.nut : 103
Variables:
nextTile = Instance, nextDir = 0, dir = 2, ownTile = Instance, ret = True, _targetTile = Instance, _user = Instance, this = Table
Function:
executeEntitySkill -> scripts/states/tactical_state.nut : 988
Variables:
skill = Table, _targetTile = Instance, _activeEntity = Table, this = Table
Function:
setActionStateByMouseEvent -> scripts/states/tactical_state.nut : 704
Variables:
tile = Instance, activeEntity = Table, _mouseEvent = Instance, this = Table
17:04:20
Core
A critical exception was raised at hardware level.
17:04:20
Core
Application Stacktrace:
17:04:20
Core
Script Stacktrace: