Battle Brothers 1.1.0.8
23:41:04
Platform
Setting video mode
23:41:05
Platform
Finished setting video mode
23:41:05
Core
Using write path: C:\Users\Kem\Documents\Battle Brothers
23:41:05
Core
Initializing Resource Manager
23:41:05
Core
Initializing Input Manager
23:41:05
Core
Initializing Render Manager
23:41:05
Renderer
Allocated Renderbuffer in excess of 3072kb.
23:41:05
Renderer
Vendor: NVIDIA Corporation
23:41:05
Renderer
Device: GeForce GTX 660M/PCIe/SSE2
23:41:05
Renderer
Version: 4.6.0 NVIDIA 397.31
23:41:05
Renderer
Shader Version: 4.60 NVIDIA
23:41:05
Renderer
Framebuffer Support: Yes
23:41:05
Core
Initializing Sound Manager
23:41:05
Thread
Worker thread started
23:41:05
Core
Initializing Scene Manager
23:41:05
Core
Initializing Script Manager
23:41:05
Core
Initializing UI Manager
23:41:05
Core
Initializing Input Action Manager
23:41:05
Core
Initializing State Manager
23:41:05
Core
Initializing Persistence Manager
23:41:06
Texture
Texture "gfx/fow.png" (ID: 5) took up approximately 16384kb in video memory.
23:41:06
Texture
Texture "gfx/water.png" (ID: 6) took up approximately 16384kb in video memory.
23:41:06
Texture
Texture "gfx/world_tiles.png" (ID: 7) took up approximately 43680kb in video memory.
23:41:06
Texture
Texture "gfx/world_special.png" (ID: 8) took up approximately 256kb in video memory.
23:41:06
Texture
Texture "gfx/terrain.png" (ID: 9) took up approximately 10912kb in video memory.
23:41:06
Texture
Texture "gfx/transitions.png" (ID: 10) took up approximately 5456kb in video memory.
23:41:06
Resource
Parsed Resource Package "preload/on_start.txt" with 5 items.
23:41:06
Resource
Started loading Resource Package "preload/on_start.txt".
23:41:07
Texture
Compressed texture "gfx/effects_0.png" from 8192kb to 2048kb.
23:41:08
Texture
Compressed texture "gfx/world_weather.png" from 32768kb to 8192kb.
23:41:08
Texture
Texture "gfx/ui.png" (ID: 13) took up approximately 5461kb in video memory.
23:41:08
Texture
Texture "gfx/fonts/cinzel_bold_20.png" (ID: 14) took up approximately 512kb in video memory.
23:41:08
Texture
Texture "gfx/fonts/cinzel_bold_100.png" (ID: 15) took up approximately 8192kb in video memory.
23:41:13
UI
Screen 'RootScreen' successfully registered.
23:41:15
UI
Screen 'ConsoleScreen' successfully registered.
23:41:15
UI
Screen 'LoadingScreen' successfully registered.
23:41:15
UI
Screen 'TooltipScreen' successfully registered.
23:41:15
UI
Screen 'DialogScreen' successfully registered.
23:41:15
UI
Screen 'TacticalScreen' successfully registered.
23:41:15
UI
Screen 'TacticalCombatResultScreen' successfully registered.
23:41:15
UI
Screen 'TacticalDialogScreen' successfully registered.
23:41:15
UI
Screen 'WorldScreen' successfully registered.
23:41:15
UI
Screen 'WorldTownScreen' successfully registered.
23:41:15
UI
Screen 'WorldGameFinishScreen' successfully registered.
23:41:15
UI
Screen 'WorldEventPopupScreen' successfully registered.
23:41:15
UI
Screen 'WorldEventScreen' successfully registered.
23:41:15
UI
Screen 'WorldCombatDialog' successfully registered.
23:41:15
UI
Screen 'WorldRelationsScreen' successfully registered.
23:41:15
UI
Screen 'WorldObituaryScreen' successfully registered.
23:41:15
UI
Screen 'MainMenuScreen' successfully registered.
23:41:15
UI
Screen 'WorldMenuScreen' successfully registered.
23:41:15
UI
Screen 'TacticalMenuScreen' successfully registered.
23:41:15
UI
Screen 'WorldCharacterScreen' successfully registered.
23:41:15
UI
Screen 'TacticalCharacterScreen' successfully registered.
23:41:15
SQ
RootState::onShow()
23:41:15
Resource
Parsed Resource Package "preload/on_running.txt" with 34 items.
23:41:15
Resource
Started loading Resource Package "preload/on_running.txt".
23:41:16
Texture
Texture "gfx/entity_0.png" (ID: 16) took up approximately 43690kb in video memory.
23:41:16
Texture
Texture "gfx/entity_3.png" (ID: 17) took up approximately 10922kb in video memory.
23:41:16
Texture
Texture "gfx/entity_icons.png" (ID: 38) took up approximately 21845kb in video memory.
23:41:17
Texture
Texture "gfx/world_detail.png" (ID: 41) took up approximately 87381kb in video memory.
23:41:17
Texture
Texture "gfx/world_entity_0.png" (ID: 42) took up approximately 21845kb in video memory.
23:41:18
Texture
Texture "gfx/world_settlement.png" (ID: 43) took up approximately 43690kb in video memory.
23:41:18
Texture
Texture "gfx/world_decals.png" (ID: 44) took up approximately 10920kb in video memory.
23:41:49
SQ
Building land and sea...
23:41:50
SQ
World accepted.
23:41:50
SQ
Building elevation...
23:41:52
SQ
Building terrain...
23:41:53
SQ
Defragmenting terrain...
23:41:54
SQ
Spacing terrain...
23:41:58
SQ
Refining Terrain...
23:42:00
SQ
Building settlements...
23:42:00
SQ
Created 17 settlements.
23:42:00
SQ
Building roads...
23:42:01
SQ
Building additional roads...
23:42:01
SQ
Road Brush undefined (1)!
23:42:01
SceneManager
Unknown Brush requested: undefined road brush
23:42:01
SQ
Building regions...
23:42:01
SQ
Found 454 separate regions.
23:42:01
SQ
Running simulation for 1000 cycles...
23:42:01
SQ
Loot chance for Grubbzugat is 71.4%
23:42:01
SQ
Loot chance for Hurgash Ghaal is 56.2%
23:42:01
SQ
Loot chance for Coven of No Return is 27.4%
23:42:01
SQ
Loot chance for Forbidden Graveyard is -2.2%
23:42:02
SQ
Loot chance for Dagger Den is 6.2%
23:42:02
SQ
Loot chance for Abandoned Stronghold is 5%
23:42:02
SQ
Loot chance for Tomb of Many Crows is 7%
23:42:02
SQ
Loot chance for Ruins of Stalwart Keep is 4.2%
23:42:02
SQ
Loot chance for Guardian's Keep Ruins is 20.6%
23:42:02
SQ
Loot chance for Abandoned Walls is 7.8%
23:42:02
SQ
Loot chance for Pillagers' Camp is 8.6%
23:42:02
SQ
Loot chance for Burned Ruins is 10.2%
23:42:02
SQ
Loot chance for Lost Mans Shelter is -9%
23:42:02
SQ
Loot chance for Black Monolith is 101.4%
23:42:02
SQ
Loot chance for Cavern of the Boar is 19%
23:42:02
SQ
Loot chance for Hellhole Crypt is 6.2%
23:42:02
SQ
Loot chance for Thum Tux is 41.4%
23:42:02
SQ
Loot chance for Ruins of Ironheart Keep is 12.2%
23:42:02
SQ
Loot chance for Sinner's Den is 4.2%
23:42:02
SQ
Loot chance for Lair of the Outcast is 2.6%
23:42:02
SQ
Loot chance for Red Knives Camp is 5.4%
23:42:02
SQ
Loot chance for Iron Jaws Den is 21.4%
23:42:02
SQ
Loot chance for Last Rest is 11%
23:42:02
SQ
Loot chance for Greedy Hearts Hideout is -15%
23:42:02
SQ
Loot chance for Shelter between Ruins is 9%
23:42:02
SQ
Loot chance for Old Halsten's Hut is -9.8%
23:42:02
SQ
Loot chance for Rul'gazhix is 91%
23:42:02
SQ
Loot chance for Ancient Outlook is 19.8%
23:42:02
SQ
Loot chance for Abandoned Shelter is -12.2%
23:42:02
SQ
Loot chance for Thousand Spears Camp is 8.6%
23:42:02
SQ
Loot chance for Palace Below is 57.8%
23:42:02
SQ
Loot chance for Necromancer's Refugium is 5.8%
23:42:02
SQ
Loot chance for Ruins of Fieren is 12.6%
23:42:02
SQ
Loot chance for Tomb of the First Men is 9.4%
23:42:02
SQ
Loot chance for Grinding Knife Camp is 26.2%
23:42:02
SQ
Loot chance for Travelers Rest is -16.6%
23:42:02
SQ
Loot chance for Crumbled Fortifications is 9.4%
23:42:02
SQ
Loot chance for Crypt of Ogmar is 10.2%
23:42:02
SQ
Loot chance for Drowned Fortress is 62.6%
23:42:02
SQ
Loot chance for Dead Men Fort is 4.6%
23:42:02
SQ
Loot chance for Stonefist Keep Ruins is 3.4%
23:42:02
SQ
Loot chance for Ruined Hut is -14.2%
23:42:02
SQ
Loot chance for Ruins of Blackwatch Keep is 5%
23:42:02
SQ
Loot chance for Stinking Cave is 4.6%
23:42:02
SQ
Loot chance for Crumbled Homestead is -14.2%
23:42:02
SQ
Loot chance for Forsaken Hut is -15%
23:42:02
SQ
Loot chance for Bonebreaker's Cavern is -2.6%
23:42:02
SQ
Loot chance for Jagged Hatchet Den is 21.4%
23:42:02
SQ
Loot chance for Ten Tusks Camp is 19.8%
23:42:02
SQ
Loot chance for Cave of the Ilskah Ghul is 8.6%
23:42:02
SQ
Loot chance for Backstabbers' Ambush is 27.8%
23:42:02
SQ
Loot chance for Zulim Bax is 37.4%
23:42:02
SQ
Loot chance for Pointy Sticks Camp is 30.2%
23:42:02
SQ
Loot chance for Nozik Grubb is 33.4%
23:42:02
SQ
Loot chance for Zatox Thum is 32.6%
23:42:02
SQ
Loot chance for Bazak Nox is 30.2%
23:42:02
SQ
contract added: The %companyname%
23:42:02
SQ
contract activated: The %companyname% (id: 1)
23:42:02
SQ
showing contract: The %companyname% (id: 1)
23:42:03
SQ
contract added: Escort Caravan
23:42:03
SQ
contract added: Return Item
23:42:03
SQ
contract added: Drive away brigands
23:42:04
SQ
contract added: Hunting Beasts
23:42:04
SQ
contract added: Obtain artifact
23:42:04
SQ
contract added: Secure Cemetery
23:42:04
SQ
contract added: Drive away brigands
23:42:04
SQ
WorldState::onHide
23:42:05
Texture
Texture "gfx/detail.png" (ID: 244) took up approximately 10922kb in video memory.
23:42:05
Texture
Texture "gfx/object_0.png" (ID: 245) took up approximately 21845kb in video memory.
23:42:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/bounty_hunter" at (16,8).
23:42:05
Texture
Texture "gfx/orientation_overlay.png" (ID: 246) took up approximately 512kb in video memory.
23:42:05
SQ
Skill [Overwhelm] removed from [One-Eye].
23:42:05
SQ
Skill [Nimble] removed from [One-Eye].
23:42:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/bounty_hunter" at (15,11).
23:42:05
SQ
Skill [Overwhelm] removed from [Captain Bernhard].
23:42:05
SQ
Skill [Nimble] removed from [Captain Bernhard].
23:42:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (18,8).
23:42:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (17,10).
23:42:05
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider_low" at (19,8).
23:42:05
SQ
TACTICAL: STASH LOCKED: true
23:42:05
SQ
INFO: Next round issued: 1
23:42:05
Resource
Started loading Resource Package "Temporary Tactical Resources".
23:42:05
SQ
Turn started for Brigand Thug
23:42:07
SQ
Brigand Thug uses skill Stab
23:42:07
SQ
One-Eye has died.
23:42:08
SQ
Turn started for Captain Bernhard
23:42:09
SQ
Captain Bernhard uses skill Slash
23:42:10
SQ
Turn started for Brigand Thug
23:42:11
SQ
Brigand Thug uses skill Chop
23:42:11
SQ
Captain Bernhard has died.
23:42:11
SQ
Turn started for Hoggart the Weasel
23:42:13
SQ
Turn started for Dietrich
23:42:16
SQ
[Dietrich] executes skill [Shoot Bolt] on target [Brigand Thug]
23:42:16
SQ
Dietrich uses skill Shoot Bolt
23:42:18
SQ
Turn started for Kunibert
23:42:20
SQ
Turn started for Dietmar Quickmind
23:42:27
SQ
[Dietmar Quickmind] executes skill [Spearwall] on target [Dietmar Quickmind]
23:42:27
SQ
Dietmar Quickmind uses skill Spearwall
23:42:27
SQ
INFO: Next round issued: 2
23:42:28
SQ
Turn started for Brigand Thug
23:42:29
SQ
Turn started for Brigand Thug
23:42:31
SQ
Turn started for Hoggart the Weasel
23:42:32
SQ
Turn started for Dietrich
23:42:34
SQ
Skill [Reload] removed from [Dietrich].
23:42:35
SQ
Turn started for Kunibert
23:42:36
SQ
[Kunibert] executes skill [Split Man] on target [Brigand Thug]
23:42:36
SQ
Kunibert uses skill Split Man
23:42:38
SQ
Turn started for Dietmar Quickmind
23:42:38
SQ
Skill [Spearwall] removed from [Dietmar Quickmind].
23:42:39
SQ
[Dietmar Quickmind] executes skill [Shieldwall] on target [Dietmar Quickmind]
23:42:39
SQ
Dietmar Quickmind uses skill Shieldwall
23:42:40
Script
VM collected 11 object(s) and deleted them.
23:42:41
SQ
[Dietrich] executes skill [Stab] on target [Brigand Thug]
23:42:41
SQ
Dietrich uses skill Stab
23:42:41
SQ
Brigand Thug has died.
23:42:43
SQ
INFO: Next round issued: 3
23:42:43
SQ
Turn started for Brigand Thug
23:42:44
SQ
Brigand Thug uses skill Chop
23:42:44
SQ
Brigand Thug uses skill Chop
23:42:45
SQ
Turn started for Kunibert
23:42:48
SQ
Turn started for Dietrich
23:42:50
SQ
[Dietrich] executes skill [Puncture] on target [Brigand Thug]
23:42:50
SQ
Dietrich uses skill Puncture
23:42:51
SQ
Turn started for Dietmar Quickmind
23:42:51
SQ
Skill [Shieldwall] removed from [Dietmar Quickmind].
23:42:55
SQ
INFO: Next round issued: 4
23:42:56
SQ
Turn started for Brigand Thug
23:42:56
SQ
Brigand Thug uses skill Chop
23:42:57
SQ
Brigand Thug uses skill Chop
23:42:58
SQ
Turn started for Dietrich
23:42:59
SQ
[Dietrich] executes skill [Puncture] on target [Brigand Thug]
23:42:59
SQ
Dietrich uses skill Puncture
23:42:59
SQ
[Dietrich] executes skill [Puncture] on target [Brigand Thug]
23:42:59
SQ
Dietrich uses skill Puncture
23:43:00
SQ
Turn started for Kunibert
23:43:01
SQ
Turn started for Dietmar Quickmind
23:43:01
SQ
INFO: Next round issued: 5
23:43:02
SQ
Turn started for Kunibert
23:43:07
SQ
Turn started for Brigand Thug
23:43:08
SQ
Brigand Thug uses skill Chop
23:43:08
SQ
Brigand Thug uses skill Chop
23:43:09
SQ
Turn started for Dietmar Quickmind
23:43:10
SQ
Turn started for Dietrich
23:43:11
SQ
[Dietrich] executes skill [Puncture] on target [Brigand Thug]
23:43:11
SQ
Dietrich uses skill Puncture
23:43:12
SQ
Brigand Thug has died.
23:43:15
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
23:43:15
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
23:43:15
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
23:43:15
SQ
World::onCombatFinished
23:43:15
SQ
Save campaign: Treesome Bros
23:43:17
Scene
Finished saving scene.
23:43:17
SQ
TacticalState::onFinish
23:43:17
Resource
Unloading Resource Package "Temporary Tactical Resources".
23:43:19
SQ
showing contract: The %companyname% (id: 1)
23:43:37
SQ
ScenarioState::onSiblingSentMessage(WorldState : AboutToFinish);
23:43:37
SQ
WorldState::onSiblingSentMessage(MainMenuState : FullyLoaded);
23:43:37
SQ
Clearing World Scene
23:43:41
SQ
Building land and sea...
23:43:42
SQ
World rejected. Creating new one...
23:43:42
SQ
Building land and sea...
23:43:43
SQ
World accepted.
23:43:43
SQ
Building elevation...
23:43:44
SQ
Building terrain...
23:43:45
SQ
Defragmenting terrain...
23:43:45
SQ
Spacing terrain...
23:43:50
SQ
Refining Terrain...
23:43:52
SQ
Building settlements...
23:43:52
SQ
Created 17 settlements.
23:43:52
SQ
Building roads...
23:43:53
SQ
Building additional roads...
23:43:53
SQ
Road Brush undefined (32)!
23:43:53
SceneManager
Unknown Brush requested: undefined road brush
23:43:53
SQ
Road Brush undefined (1)!
23:43:53
SceneManager
Unknown Brush requested: undefined road brush
23:43:53
SQ
Building regions...
23:43:54
SQ
Found 367 separate regions.
23:43:54
SQ
Running simulation for 1000 cycles...
23:43:54
SQ
Loot chance for Dread Fort is 7%
23:43:54
SQ
Loot chance for Visnik Zum is 59.4%
23:43:54
SQ
Loot chance for Urot Gash is 54.6%
23:43:54
SQ
Loot chance for Adventure's End is 15.8%
23:43:54
SQ
Loot chance for Widow Makers Camp is 6.2%
23:43:54
SQ
Loot chance for Green Menace Camp is 15%
23:43:54
SQ
Loot chance for Grinning Skulls Rest is 8.6%
23:43:54
SQ
Loot chance for Black Monolith is 99.8%
23:43:54
SQ
Loot chance for Overflowing Grave is 23%
23:43:54
SQ
Loot chance for Abandoned Hut is -14.2%
23:43:54
SQ
Loot chance for Cavern of the Boar is -7.4%
23:43:54
SQ
Loot chance for Ruined Hut is -10.2%
23:43:54
SQ
Loot chance for Overturned Burial Ground is -2.2%
23:43:54
SQ
Loot chance for Overgrown Homestead is -15%
23:43:54
SQ
Loot chance for Castle of the Necrosavant is 27.4%
23:43:54
SQ
Loot chance for Rul'gazhix is 95%
23:43:54
SQ
Loot chance for Abandoned Stronghold is 7.4%
23:43:54
SQ
Loot chance for Heimwart Castle Ruins is 15%
23:43:54
SQ
Loot chance for Ruins of Borgen is 3.4%
23:43:54
SQ
Loot chance for Kunibert's Watch is 5%
23:43:54
SQ
Loot chance for Opened Massgrave is 31.8%
23:43:54
SQ
Loot chance for Crumbled Homestead is -14.6%
23:43:54
SQ
Loot chance for Tomb of the Great Seer is 7%
23:43:54
SQ
Loot chance for Forgotten Woodcutter's Home is -11%
23:43:54
SQ
Loot chance for Plunderers' Camp is 9.4%
23:43:54
SQ
Loot chance for Forester's Hideout is -12.2%
23:43:54
SQ
Loot chance for Raiders Basecamp is 21.4%
23:43:54
SQ
Loot chance for Overgrown Hideout is -7.4%
23:43:54
SQ
Loot chance for Camp of a thousand Arrows is 19.8%
23:43:54
SQ
Loot chance for Raiders' Encampment is 10.2%
23:43:54
SQ
Loot chance for Rotting Bones Rest is 17.4%
23:43:54
SQ
Loot chance for Crumbled Fortifications is 17.4%
23:43:54
SQ
Loot chance for Occupied Ruins is 8.6%
23:43:54
SQ
Loot chance for Urug Wargash is 60.2%
23:43:54
SQ
Loot chance for Black Hounds Camp is 7.8%
23:43:54
SQ
Loot chance for Necromancer's Refugium is 1%
23:43:54
SQ
Loot chance for Rotten Hut is -16.6%
23:43:54
SQ
Loot chance for Red Knives Camp is 7.8%
23:43:54
SQ
Loot chance for Grandfathers' Tomb is 6.2%
23:43:54
SQ
Loot chance for Collapsed Ruins is 7%
23:43:54
SQ
Loot chance for House of the Immortals is 33%
23:43:54
SQ
Loot chance for Nozik Grubb is 32.6%
23:43:54
SQ
Loot chance for Stonefist Keep Ruins is 1%
23:43:54
SQ
Loot chance for Disturbed Massgrave is 11%
23:43:54
SQ
Loot chance for Lair of Dark Rituals is 5.8%
23:43:54
SQ
Loot chance for Overgrown Tombstones is -6.2%
23:43:54
SQ
Loot chance for Pointy Sticks Camp is 3.8%
23:43:54
SQ
Loot chance for Bara Maratuk is 55.4%
23:43:54
SQ
Loot chance for Ruined Farmhouse is -7.8%
23:43:54
SQ
Loot chance for Headchopper's Grotto is 7%
23:43:54
SQ
Loot chance for Collapsed Hiding-Place is -14.2%
23:43:54
SQ
Loot chance for Stinking Cave is 3%
23:43:54
SQ
Loot chance for Wargash Sapat is 57%
23:43:54
SQ
Loot chance for Thunderclan Hideout is -1.8%
23:43:54
SQ
Loot chance for Black Boar Lair is -7.4%
23:43:54
SQ
Loot chance for Frenzied Axes Den is -9%
23:43:55
SQ
contract added: The %companyname%
23:43:55
SQ
contract activated: The %companyname% (id: 1)
23:43:55
Script
VM collected 1 object(s) and deleted them.
23:43:55
SQ
showing contract: The %companyname% (id: 1)
23:43:56
SQ
contract added: Secure Cemetery
23:43:56
SQ
contract added: Obtain artifact
23:43:56
SQ
contract added: Drive away brigands
23:43:56
SQ
contract added: Hunting Beasts
23:43:56
SQ
contract added: Return Item
23:43:56
SQ
contract added: Drive away brigands
23:43:56
SQ
contract added: Secure Cemetery
23:43:57
SQ
WorldState::onHide
23:43:57
Texture
Texture "gfx/detail.png" (ID: 333) took up approximately 10922kb in video memory.
23:43:57
Texture
Texture "gfx/object_0.png" (ID: 334) took up approximately 21845kb in video memory.
23:43:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/bounty_hunter" at (16,8).
23:43:57
Texture
Texture "gfx/orientation_overlay.png" (ID: 345) took up approximately 512kb in video memory.
23:43:57
SQ
Skill [Overwhelm] removed from [One-Eye].
23:43:57
SQ
Skill [Nimble] removed from [One-Eye].
23:43:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/bounty_hunter" at (15,11).
23:43:57
SQ
Skill [Overwhelm] removed from [Captain Bernhard].
23:43:57
SQ
Skill [Nimble] removed from [Captain Bernhard].
23:43:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (18,8).
23:43:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (17,10).
23:43:57
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider_low" at (19,8).
23:43:58
SQ
TACTICAL: STASH LOCKED: true
23:43:58
SQ
INFO: Next round issued: 1
23:43:58
Resource
Started loading Resource Package "Temporary Tactical Resources".
23:43:58
SQ
Turn started for Brigand Thug
23:43:59
SQ
Brigand Thug uses skill Cleave
23:43:59
SQ
One-Eye has died.
23:44:00
SQ
Turn started for Captain Bernhard
23:44:01
SQ
Captain Bernhard uses skill Slash
23:44:02
SQ
Turn started for Brigand Thug
23:44:02
SQ
Brigand Thug uses skill Cleave
23:44:02
SQ
Captain Bernhard has died.
23:44:03
SQ
Turn started for Hoggart the Weasel
23:44:04
SQ
Turn started for Vander
23:44:05
SQ
[Vander] executes skill [Shoot Bolt] on target [Brigand Thug]
23:44:05
SQ
Vander uses skill Shoot Bolt
23:44:06
SQ
[Vander] executes skill [Reload] on target [Vander]
23:44:06
SQ
Vander uses skill Reload
23:44:06
SQ
Turn started for Wolf
23:44:08
SQ
Turn started for Leberecht
23:44:10
SQ
[Wolf] executes skill [Split Man] on target [Brigand Thug]
23:44:10
SQ
Wolf uses skill Split Man
23:44:12
SQ
[Leberecht] executes skill [Thrust] on target [Brigand Thug]
23:44:12
SQ
Leberecht uses skill Thrust
23:44:13
SQ
INFO: Next round issued: 2
23:44:13
SQ
Turn started for Brigand Thug
23:44:14
SQ
Turn started for Brigand Thug
23:44:15
SQ
Brigand Thug uses skill Cleave
23:44:15
SQ
Brigand Thug uses skill Cleave
23:44:16
SQ
Turn started for Hoggart the Weasel
23:44:17
SQ
Turn started for Vander
23:44:18
SQ
Turn started for Wolf
23:44:19
SQ
Turn started for Leberecht
23:44:20
SQ
[Leberecht] executes skill [Thrust] on target [Brigand Thug]
23:44:20
SQ
Leberecht uses skill Thrust
23:44:20
SQ
Brigand Thug has died.
23:44:25
SQ
[Vander] executes skill [Stab] on target [Brigand Thug]
23:44:25
SQ
Vander uses skill Stab
23:44:27
SQ
[Wolf] executes skill [Split Man] on target [Brigand Thug]
23:44:27
SQ
Wolf uses skill Split Man
23:44:28
SQ
INFO: Next round issued: 3
23:44:28
SQ
Turn started for Brigand Thug
23:44:29
SQ
Brigand Thug uses skill Cleave
23:44:29
SQ
Brigand Thug uses skill Cleave
23:44:30
SQ
Turn started for Vander
23:44:33
SQ
[Vander] executes skill [Stab] on target [Brigand Thug]
23:44:33
SQ
Vander uses skill Stab
23:44:34
SQ
Turn started for Leberecht
23:44:35
SQ
Turn started for Wolf
23:44:36
SQ
[Wolf] executes skill [Split Man] on target [Brigand Thug]
23:44:36
SQ
Wolf uses skill Split Man
23:44:38
SQ
[Vander] executes skill [Stab] on target [Brigand Thug]
23:44:38
SQ
Vander uses skill Stab
23:44:38
SQ
Brigand Thug has died.
23:44:38
SQ
Skill [Bleeding] removed from [Vander].
23:44:40
Script
VM collected 177 object(s) and deleted them.
23:44:41
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
23:44:41
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
23:44:41
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
23:44:41
SQ
World::onCombatFinished
23:44:41
SQ
Save campaign: Treesome Bros
23:44:43
Scene
Finished saving scene.
23:44:43
SQ
TacticalState::onFinish
23:44:43
Resource
Unloading Resource Package "Temporary Tactical Resources".
23:44:45
SQ
showing contract: The %companyname% (id: 1)
23:45:12
SQ
ScenarioState::onSiblingSentMessage(WorldState : AboutToFinish);
23:45:12
SQ
WorldState::onSiblingSentMessage(MainMenuState : FullyLoaded);
23:45:12
SQ
Clearing World Scene
23:45:16
SQ
Building land and sea...
23:45:17
SQ
World rejected. Creating new one...
23:45:17
SQ
Building land and sea...
23:45:17
SQ
World rejected. Creating new one...
23:45:18
SQ
Building land and sea...
23:45:18
SQ
World rejected. Creating new one...
23:45:18
SQ
Building land and sea...
23:45:20
SQ
World accepted.
23:45:20
SQ
Building elevation...
23:45:20
SQ
Building terrain...
23:45:21
SQ
Defragmenting terrain...
23:45:22
SQ
Spacing terrain...
23:45:26
SQ
Refining Terrain...
23:45:29
SQ
Building settlements...
23:45:29
SQ
Created 17 settlements.
23:45:29
SQ
Building roads...
23:45:30
SQ
Building additional roads...
23:45:30
SQ
Building regions...
23:45:30
SQ
Found 395 separate regions.
23:45:31
SQ
Running simulation for 1000 cycles...
23:45:31
SQ
Loot chance for Negex Zum is 61%
23:45:31
SQ
Loot chance for Rubrokk is 54.6%
23:45:31
SQ
Loot chance for Forbidden Graveyard is -2.2%
23:45:31
SQ
Loot chance for Overgrown Foundations is 11%
23:45:31
SQ
Loot chance for Overflowing Grave is 14.2%
23:45:31
SQ
Loot chance for Ancient Outlook is 7.8%
23:45:31
SQ
Loot chance for Grotto of the Wild Men is 2.2%
23:45:31
SQ
Loot chance for Guardian's Keep Ruins is 19%
23:45:31
SQ
Loot chance for Outcasts Den is 9.4%
23:45:31
SQ
Loot chance for Thelox Tcharax is 26.2%
23:45:31
SQ
Loot chance for Tilted Stones is 19.8%
23:45:31
SQ
Loot chance for Vile Man's Retreat is 4.2%
23:45:31
SQ
Loot chance for Collapsed Ruins is 3.4%
23:45:31
SQ
Loot chance for Xin Zatox is 57%
23:45:31
SQ
Loot chance for Crumbling Ruins is 7.4%
23:45:31
SQ
Loot chance for Thirty Axes Encampment is 8.6%
23:45:31
SQ
Loot chance for Plague Graves is 14.2%
23:45:31
SQ
Loot chance for Heimwart Castle Ruins is 11%
23:45:31
SQ
Loot chance for Ruins of Kragenheim is 8.6%
23:45:31
SQ
Loot chance for Unearthed Grave Mounds is 12.6%
23:45:31
SQ
Loot chance for Abandoned Walls is 13.4%
23:45:31
SQ
Loot chance for Exposed Massgrave is 24.6%
23:45:31
SQ
Loot chance for Ruins of Stormwatch Keep is 2.6%
23:45:31
SQ
Loot chance for Greedy Hearts Hideout is -15.8%
23:45:31
SQ
Loot chance for Flying Knives Camp is 3%
23:45:31
SQ
Loot chance for Dead Gate Crypt is 8.6%
23:45:31
SQ
Loot chance for Derelict Crypt is 9.4%
23:45:31
SQ
Loot chance for Plunderer's Den is 5.4%
23:45:31
SQ
Loot chance for Occupied Ruins is 19%
23:45:31
SQ
Loot chance for Ruined Dwellings is 8.6%
23:45:31
SQ
Loot chance for Collapsed Dwellings is 3.4%
23:45:31
SQ
Loot chance for House of the Immortals is 25%
23:45:31
SQ
Loot chance for Worn down Fortress is 12.6%
23:45:31
SQ
Loot chance for Lair of Dark Rituals is 1%
23:45:31
SQ
Loot chance for Cave of Thousand Screams is -3.4%
23:45:31
SQ
Loot chance for Jagged Fangs Hideout is -9%
23:45:31
SQ
Loot chance for Rotten Hut is -17.4%
23:45:31
SQ
Loot chance for Sharp Blades Ambush is -9.8%
23:45:31
SQ
Loot chance for Forgotten Ruins is 8.6%
23:45:31
SQ
Loot chance for Iron Shore Invaders Camp is 11.8%
23:45:31
SQ
Loot chance for Ruins of Stalwart Keep is 2.6%
23:45:31
SQ
Loot chance for Lost Mans Shelter is -7%
23:45:31
SQ
Loot chance for Nazatux is 53.8%
23:45:31
SQ
Loot chance for Shelter between Ruins is 9.8%
23:45:31
SQ
Loot chance for Widow Makers Camp is 7%
23:45:31
SQ
Loot chance for Ruins of Blackwatch Keep is 1%
23:45:31
SQ
Loot chance for Overgrown Woodcutter's Hut is -10.2%
23:45:31
SQ
Loot chance for Grinding Knife Camp is 19%
23:45:31
SQ
Loot chance for Forgotten Woodcutter's Home is -9.4%
23:45:31
SQ
Loot chance for Ruins of Orcbane Keep is 9.8%
23:45:31
SQ
Loot chance for Black Boar Lair is -8.2%
23:45:31
SQ
Loot chance for Long Tusks Den is -9%
23:45:31
SQ
Loot chance for Stonefist Keep Ruins is 17%
23:45:31
SQ
Loot chance for Old Einar's Hut is -8.6%
23:45:31
SQ
Loot chance for Many Knives Hideout is 3%
23:45:31
SQ
Loot chance for Abandoned Hut is -12.6%
23:45:31
SQ
Loot chance for Black Monolith is 97.4%
23:45:31
SQ
Loot chance for Rul'gazhix is 95%
23:45:31
SQ
contract added: The %companyname%
23:45:31
SQ
contract activated: The %companyname% (id: 1)
23:45:31
SQ
showing contract: The %companyname% (id: 1)
23:45:32
SQ
contract added: Drive away brigands
23:45:32
SQ
contract added: Drive away brigands
23:45:33
SQ
contract added: Drive away brigands
23:45:33
SQ
contract added: Armed Courier
23:45:33
SQ
contract added: Hunting Beasts
23:45:33
SQ
WorldState::onHide
23:45:34
Texture
Texture "gfx/detail.png" (ID: 319) took up approximately 10922kb in video memory.
23:45:34
Texture
Texture "gfx/object_0.png" (ID: 323) took up approximately 21845kb in video memory.
23:45:34
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/bounty_hunter" at (16,8).
23:45:34
Texture
Texture "gfx/orientation_overlay.png" (ID: 333) took up approximately 512kb in video memory.
23:45:34
SQ
Skill [Overwhelm] removed from [One-Eye].
23:45:34
SQ
Skill [Nimble] removed from [One-Eye].
23:45:34
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/bounty_hunter" at (15,11).
23:45:34
SQ
Skill [Overwhelm] removed from [Captain Bernhard].
23:45:34
SQ
Skill [Nimble] removed from [Captain Bernhard].
23:45:34
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (18,8).
23:45:34
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (17,10).
23:45:34
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider_low" at (19,8).
23:45:34
SQ
TACTICAL: STASH LOCKED: true
23:45:34
SQ
INFO: Next round issued: 1
23:45:34
Resource
Started loading Resource Package "Temporary Tactical Resources".
23:45:35
SQ
Turn started for Brigand Thug
23:45:36
SQ
Brigand Thug uses skill Split Man
23:45:36
SQ
One-Eye has died.
23:45:36
SQ
Turn started for Captain Bernhard
23:45:37
SQ
Captain Bernhard uses skill Slash
23:45:38
SQ
Turn started for Brigand Thug
23:45:39
SQ
Brigand Thug uses skill Cleave
23:45:39
SQ
Captain Bernhard has died.
23:45:40
SQ
Turn started for Gerlach
23:45:40
Script
VM collected 1 object(s) and deleted them.
23:45:41
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug]
23:45:41
SQ
Gerlach uses skill Shoot Bolt
23:45:43
SQ
Turn started for Hoggart the Weasel
23:45:45
SQ
Turn started for Konrad
23:45:47
SQ
Turn started for Erhard the Impaler
23:45:52
SQ
[Konrad] executes skill [Split Man] on target [Brigand Thug]
23:45:52
SQ
Konrad uses skill Split Man
23:45:53
SQ
INFO: Next round issued: 2
23:45:54
SQ
Turn started for Brigand Thug
23:45:55
SQ
Turn started for Brigand Thug
23:45:55
SQ
Brigand Thug uses skill Cleave
23:45:56
SQ
Brigand Thug uses skill Cleave
23:45:56
SQ
Turn started for Hoggart the Weasel
23:45:58
SQ
Turn started for Gerlach
23:45:59
SQ
Turn started for Erhard the Impaler
23:46:00
SQ
Turn started for Konrad
23:46:01
SQ
[Konrad] executes skill [Split Man] on target [Brigand Thug]
23:46:01
SQ
Konrad uses skill Split Man
23:46:01
SQ
Brigand Thug has died.
23:46:05
SQ
Skill [Reload] removed from [Gerlach].
23:46:10
Script
VM collected 21 object(s) and deleted them.
23:46:14
SQ
INFO: Next round issued: 3
23:46:15
SQ
Turn started for Brigand Thug
23:46:15
SQ
Brigand Thug uses skill Round Swing
23:46:16
SQ
Turn started for Gerlach
23:46:17
SQ
[Gerlach] executes skill [Puncture] on target [Brigand Thug]
23:46:17
SQ
Gerlach uses skill Puncture
23:46:18
SQ
[Gerlach] executes skill [Puncture] on target [Brigand Thug]
23:46:18
SQ
Gerlach uses skill Puncture
23:46:19
SQ
Turn started for Erhard the Impaler
23:46:21
SQ
Turn started for Konrad
23:46:21
SQ
INFO: Next round issued: 4
23:46:22
SQ
Turn started for Brigand Thug
23:46:22
SQ
Brigand Thug uses skill Split Man
23:46:23
SQ
Turn started for Erhard the Impaler
23:46:24
SQ
Turn started for Gerlach
23:46:25
SQ
[Gerlach] executes skill [Puncture] on target [Brigand Thug]
23:46:25
SQ
Gerlach uses skill Puncture
23:46:26
SQ
[Gerlach] executes skill [Puncture] on target [Brigand Thug]
23:46:26
SQ
Gerlach uses skill Puncture
23:46:26
SQ
Brigand Thug has died.
23:46:29
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
23:46:29
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
23:46:29
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
23:46:29
SQ
World::onCombatFinished
23:46:29
SQ
Save campaign: Treesome Bros
23:46:31
Scene
Finished saving scene.
23:46:31
SQ
TacticalState::onFinish
23:46:31
Resource
Unloading Resource Package "Temporary Tactical Resources".
23:46:33
SQ
showing contract: The %companyname% (id: 1)
23:46:47
SQ
contract added: Obtain artifact
23:46:47
SQ
contract added: Escort Caravan
23:46:49
SQ
contract added: Drive away brigands
23:46:49
SQ
showing contract: The %companyname% (id: 1)
23:46:51
SQ
Location entered: Bergau
23:46:51
Texture
Texture "gfx/entity_1.png" (ID: 337) took up approximately 10922kb in video memory.
23:47:02
SQ
Save campaign: Treesome Bros
23:47:04
Scene
Finished saving scene.
23:47:08
SQ
Location entered: Bergau
23:47:16
SQ
Save campaign: Treesome Bros
23:47:18
Scene
Finished saving scene.
23:47:24
SQ
contract added: Drive away brigands
23:47:28
SQ
contract added: Escort Caravan
23:47:28
SQ
showing contract: The %companyname% (id: 1)
23:47:32
SQ
Location entered: Stohlfeste
23:49:51
SQ
Save campaign: Treesome Bros
23:49:53
Scene
Finished saving scene.
23:50:01
SQ
Location entered: Bergau
23:50:02
SQ
Save campaign: Treesome Bros
23:50:04
Scene
Finished saving scene.
23:50:10
SQ
Location entered: Sandwik
23:50:23
SQ
Save campaign: Treesome Bros
23:50:24
Scene
Finished saving scene.
23:50:30
SQ
Location entered: Bergau
23:51:04
SQ
Save campaign: Treesome Bros
23:51:05
Scene
Finished saving scene.
23:51:07
SQ
showing contract: The %companyname% (id: 1)
23:51:12
SQ
Location entered: Hoggart's Refuge
23:51:14
SQ
Save campaign: Treesome Bros
23:51:16
Scene
Finished saving scene.
23:51:16
SQ
WorldState::onHide
23:51:17
Texture
Texture "gfx/detail.png" (ID: 623) took up approximately 10922kb in video memory.
23:51:17
Texture
Texture "gfx/object_0.png" (ID: 658) took up approximately 21845kb in video memory.
23:51:17
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_raider_low" at (21,7).
23:51:17
Texture
Texture "gfx/orientation_overlay.png" (ID: 661) took up approximately 512kb in video memory.
23:51:17
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,6).
23:51:17
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,7).
23:51:17
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,5).
23:51:17
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,8).
23:51:17
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_poacher" at (20,5).
23:51:17
SQ
TACTICAL: STASH LOCKED: true
23:51:17
SQ
INFO: Next round issued: 1
23:51:17
Resource
Started loading Resource Package "Temporary Tactical Resources".
23:51:17
SQ
Turn started for Gerlach
23:51:22
SQ
Turn started for Harald Quickfingers
23:51:24
SQ
Turn started for Hoggart the Weasel
23:51:25
SQ
Turn started for Brigand Poacher
23:51:27
SQ
Turn started for Brigand Thug
23:51:28
SQ
Turn started for Konrad
23:51:31
SQ
Turn started for Brigand Thug
23:51:32
SQ
Turn started for Brigand Thug
23:51:33
SQ
Turn started for Bjarne the Runner
23:51:35
SQ
Turn started for Kalle
23:51:39
SQ
Turn started for Brigand Thug
23:51:40
SQ
Turn started for Erhard the Impaler
23:51:49
SQ
INFO: Next round issued: 2
23:51:50
SQ
Turn started for Gerlach
23:51:54
SQ
Turn started for Harald Quickfingers
23:51:57
SQ
Turn started for Konrad
23:52:00
SQ
Turn started for Bjarne the Runner
23:52:02
SQ
Turn started for Kalle
23:52:04
SQ
Turn started for Erhard the Impaler
23:52:07
SQ
Turn started for Brigand Thug
23:52:08
SQ
Turn started for Brigand Thug
23:52:09
SQ
Turn started for Hoggart the Weasel
23:52:10
SQ
Turn started for Brigand Poacher
23:52:10
SQ
Turn started for Brigand Thug
23:52:11
SQ
Turn started for Brigand Thug
23:52:15
SQ
INFO: Next round issued: 3
23:52:16
SQ
Turn started for Hoggart the Weasel
23:52:17
SQ
Turn started for Brigand Thug
23:52:18
SQ
Turn started for Brigand Thug
23:52:19
SQ
Turn started for Gerlach
23:52:22
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug]
23:52:22
SQ
Gerlach uses skill Shoot Bolt
23:52:23
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
23:52:23
SQ
Gerlach uses skill Reload
23:52:23
SQ
Turn started for Brigand Poacher
23:52:24
SQ
Turn started for Kalle
23:52:31
SQ
Turn started for Konrad
23:52:33
SQ
Turn started for Brigand Thug
23:52:35
SQ
Turn started for Bjarne the Runner
23:52:37
SQ
Turn started for Brigand Thug
23:52:38
SQ
Turn started for Harald Quickfingers
23:52:40
SQ
Turn started for Erhard the Impaler
23:52:56
SQ
INFO: Next round issued: 4
23:52:56
SQ
Turn started for Harald Quickfingers
23:52:58
SQ
Turn started for Gerlach
23:52:59
SQ
Turn started for Hoggart the Weasel
23:53:00
SQ
Turn started for Brigand Thug
23:53:01
SQ
Turn started for Brigand Poacher
23:53:02
SQ
Turn started for Brigand Thug
23:53:03
SQ
Turn started for Brigand Thug
23:53:04
SQ
Turn started for Brigand Thug
23:53:05
SQ
Turn started for Kalle
23:53:11
SQ
Turn started for Bjarne the Runner
23:53:12
SQ
Turn started for Erhard the Impaler
23:53:15
SQ
Turn started for Konrad
23:53:27
SQ
[Harald Quickfingers] executes skill [Cleave] on target [Brigand Thug]
23:53:27
SQ
Harald Quickfingers uses skill Cleave
23:53:31
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug]
23:53:31
SQ
Gerlach uses skill Shoot Bolt
23:53:32
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
23:53:32
SQ
Gerlach uses skill Reload
23:53:34
SQ
[Kalle] executes skill [Chop] on target [Brigand Thug]
23:53:34
SQ
Kalle uses skill Chop
23:53:35
SQ
[Kalle] executes skill [Chop] on target [Brigand Thug]
23:53:35
SQ
Kalle uses skill Chop
23:53:39
SQ
[Erhard the Impaler] executes skill [Thrust] on target [Brigand Thug]
23:53:39
SQ
Erhard the Impaler uses skill Thrust
23:53:41
SQ
[Konrad] executes skill [Impale] on target [Brigand Thug]
23:53:41
SQ
Konrad uses skill Impale
23:53:48
SQ
INFO: Next round issued: 5
23:53:49
SQ
Turn started for Hoggart the Weasel
23:53:50
SQ
Turn started for Brigand Thug
23:53:51
SQ
Turn started for Brigand Thug
23:53:53
SQ
Turn started for Brigand Poacher
23:53:53
SQ
Turn started for Brigand Thug
23:53:54
SQ
Turn started for Bjarne the Runner
23:53:56
SQ
[Bjarne the Runner] executes skill [Split Man] on target [Brigand Thug]
23:53:56
SQ
Bjarne the Runner uses skill Split Man
23:53:57
SQ
Turn started for Harald Quickfingers
23:54:03
SQ
[Harald Quickfingers] executes skill [Cleave] on target [Brigand Thug]
23:54:03
SQ
Harald Quickfingers uses skill Cleave
23:54:04
SQ
[Harald Quickfingers] executes skill [Shieldwall] on target [Harald Quickfingers]
23:54:04
SQ
Harald Quickfingers uses skill Shieldwall
23:54:05
SQ
Turn started for Gerlach
23:54:09
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug]
23:54:09
SQ
Gerlach uses skill Shoot Bolt
23:54:10
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
23:54:10
SQ
Gerlach uses skill Reload
23:54:11
SQ
Turn started for Konrad
23:54:13
SQ
[Konrad] executes skill [Impale] on target [Brigand Thug]
23:54:13
SQ
Konrad uses skill Impale
23:54:13
SQ
Brigand Thug has died.
23:54:15
SQ
Turn started for Erhard the Impaler
23:54:24
SQ
[Erhard the Impaler] executes skill [Knock Back] on target [Hoggart the Weasel]
23:54:24
SQ
Erhard the Impaler uses skill Knock Back
23:54:26
SQ
Turn started for Kalle
23:54:29
SQ
[Kalle] executes skill [Chop] on target [Brigand Thug]
23:54:29
SQ
Kalle uses skill Chop
23:54:31
SQ
Brigand Thug uses skill Cleave
23:54:40
SQ
Turn started for Brigand Thug
23:54:46
SQ
INFO: Next round issued: 6
23:54:46
SQ
Turn started for Hoggart the Weasel
23:54:47
SQ
Hoggart the Weasel uses skill Shieldwall
23:54:47
SQ
Hoggart the Weasel uses skill Slash
23:54:48
SQ
Turn started for Brigand Thug
23:54:49
SQ
Brigand Thug uses skill Flail
23:54:50
SQ
Turn started for Brigand Poacher
23:54:51
SQ
Turn started for Gerlach
23:54:52
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug]
23:54:52
SQ
Gerlach uses skill Shoot Bolt
23:54:54
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
23:54:54
SQ
Gerlach uses skill Reload
23:54:54
SQ
Turn started for Harald Quickfingers
23:54:54
SQ
Skill [Shieldwall] removed from [Harald Quickfingers].
23:54:56
SQ
[Harald Quickfingers] executes skill [Shieldwall] on target [Harald Quickfingers]
23:54:56
SQ
Harald Quickfingers uses skill Shieldwall
23:54:56
SQ
Turn started for Konrad
23:54:58
SQ
[Konrad] executes skill [Impale] on target [Brigand Thug]
23:54:58
SQ
Konrad uses skill Impale
23:54:59
SQ
Turn started for Bjarne the Runner
23:55:00
SQ
[Bjarne the Runner] executes skill [Split Man] on target [Brigand Thug]
23:55:00
SQ
Bjarne the Runner uses skill Split Man
23:55:01
SQ
Turn started for Kalle
23:55:03
SQ
[Kalle] executes skill [Chop] on target [Brigand Thug]
23:55:03
SQ
Kalle uses skill Chop
23:55:03
SQ
[Kalle] executes skill [Chop] on target [Brigand Thug]
23:55:03
SQ
Kalle uses skill Chop
23:55:03
SQ
Brigand Thug has died.
23:55:05
SQ
Turn started for Erhard the Impaler
23:55:06
SQ
[Erhard the Impaler] executes skill [Knock Back] on target [Hoggart the Weasel]
23:55:06
SQ
Erhard the Impaler uses skill Knock Back
23:55:06
SQ
Skill [Shieldwall] removed from [Hoggart the Weasel].
23:55:11
SQ
Turn started for Brigand Thug
23:55:20
SQ
INFO: Next round issued: 7
23:55:20
SQ
Turn started for Brigand Poacher
23:55:21
SQ
Turn started for Gerlach
23:55:26
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug]
23:55:26
SQ
Gerlach uses skill Shoot Bolt
23:55:26
SQ
Brigand Thug has died.
23:55:27
SQ
Turn started for Hoggart the Weasel
23:55:27
SQ
Hoggart the Weasel uses skill Slash
23:55:28
SQ
Hoggart the Weasel uses skill Shieldwall
23:55:29
SQ
Turn started for Konrad
23:55:31
SQ
Turn started for Bjarne the Runner
23:55:36
SQ
Turn started for Kalle
23:55:39
SQ
Turn started for Harald Quickfingers
23:55:39
SQ
Skill [Shieldwall] removed from [Harald Quickfingers].
23:55:41
SQ
Turn started for Erhard the Impaler
23:55:43
SQ
[Erhard the Impaler] executes skill [Knock Back] on target [Hoggart the Weasel]
23:55:43
SQ
Erhard the Impaler uses skill Knock Back
23:55:45
SQ
Turn started for Brigand Thug
23:55:56
SQ
[Konrad] executes skill [Repel] on target [Hoggart the Weasel]
23:55:56
SQ
Konrad uses skill Repel
23:56:01
SQ
[Harald Quickfingers] executes skill [Knock Back] on target [Hoggart the Weasel]
23:56:01
SQ
Harald Quickfingers uses skill Knock Back
23:56:04
SQ
INFO: Next round issued: 8
23:56:04
SQ
Turn started for Brigand Poacher
23:56:05
SQ
Brigand Poacher uses skill Aimed Shot
23:56:06
SQ
Turn started for Bjarne the Runner
23:56:08
SQ
Turn started for Gerlach
23:56:09
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
23:56:09
SQ
Gerlach uses skill Reload
23:56:10
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug]
23:56:10
SQ
Gerlach uses skill Shoot Bolt
23:56:10
SQ
Brigand Thug has died.
23:56:10
UI
Failed to load procedural content "procedural/tacticalentity(13182,13814,socket,arrow)".
23:56:12
SQ
Turn started for Hoggart the Weasel
23:56:12
SQ
Skill [Shieldwall] removed from [Hoggart the Weasel].
23:56:12
SQ
Hoggart the Weasel uses skill Slash
23:56:13
SQ
Hoggart the Weasel uses skill Slash
23:56:13
SQ
Harald Quickfingers has died.
23:56:14
SQ
Turn started for Kalle
23:56:21
SQ
Turn started for Konrad
23:56:22
SQ
Turn started for Erhard the Impaler
23:56:23
SQ
[Erhard the Impaler] executes skill [Knock Back] on target [Hoggart the Weasel]
23:56:23
SQ
Erhard the Impaler uses skill Knock Back
23:56:40
SQ
INFO: Next round issued: 9
23:56:41
SQ
Turn started for Brigand Poacher
23:56:41
SQ
Brigand Poacher uses skill Stab
23:56:42
SQ
Turn started for Gerlach
23:56:44
SQ
Skill [Reload] removed from [Gerlach].
23:56:47
SQ
Turn started for Bjarne the Runner
23:56:49
SQ
Turn started for Konrad
23:56:51
SQ
[Konrad] executes skill [Impale] on target [Brigand Poacher]
23:56:51
SQ
Konrad uses skill Impale
23:56:53
SQ
Turn started for Kalle
23:56:53
SQ
[Kalle] executes skill [Chop] on target [Brigand Poacher]
23:56:53
SQ
Kalle uses skill Chop
23:56:54
SQ
[Kalle] executes skill [Chop] on target [Brigand Poacher]
23:56:54
SQ
Kalle uses skill Chop
23:56:55
SQ
Turn started for Hoggart the Weasel
23:56:55
SQ
Hoggart the Weasel uses skill Shieldwall
23:56:56
SQ
Hoggart the Weasel uses skill Slash
23:56:57
SQ
Turn started for Erhard the Impaler
23:57:05
SQ
INFO: Next round issued: 10
23:57:06
SQ
Turn started for Bjarne the Runner
23:57:07
SQ
[Bjarne the Runner] executes skill [Stab] on target [Brigand Poacher]
23:57:07
SQ
Bjarne the Runner uses skill Stab
23:57:07
SQ
[Bjarne the Runner] executes skill [Stab] on target [Brigand Poacher]
23:57:07
SQ
Bjarne the Runner uses skill Stab
23:57:07
SQ
Brigand Poacher has died.
23:57:09
SQ
Turn started for Gerlach
23:57:13
SQ
Turn started for Konrad
23:57:20
SQ
Turn started for Kalle
23:57:26
SQ
Turn started for Hoggart the Weasel
23:57:26
SQ
Skill [Shieldwall] removed from [Hoggart the Weasel].
23:57:26
SQ
Hoggart the Weasel uses skill Shieldwall
23:57:27
SQ
Hoggart the Weasel uses skill Slash
23:57:28
SQ
Turn started for Erhard the Impaler
23:57:34
SQ
[Erhard the Impaler] executes skill [Shieldwall] on target [Erhard the Impaler]
23:57:34
SQ
Erhard the Impaler uses skill Shieldwall
23:57:34
SQ
INFO: Next round issued: 11
23:57:35
SQ
Turn started for Bjarne the Runner
23:57:41
SQ
Turn started for Gerlach
23:57:42
SQ
Turn started for Konrad
23:57:49
SQ
Turn started for Kalle
23:57:54
SQ
Turn started for Hoggart the Weasel
23:57:54
SQ
Skill [Shieldwall] removed from [Hoggart the Weasel].
23:57:54
SQ
Hoggart the Weasel uses skill Shieldwall
23:57:55
SQ
Hoggart the Weasel uses skill Slash
23:57:55
SQ
Turn started for Erhard the Impaler
23:57:55
SQ
Skill [Shieldwall] removed from [Erhard the Impaler].
23:58:03
SQ
[Gerlach] executes skill [Puncture] on target [Hoggart the Weasel]
23:58:03
SQ
Gerlach uses skill Puncture
23:58:08
SQ
[Kalle] executes skill [Split Shield] on target [Hoggart the Weasel]
23:58:08
SQ
Kalle uses skill Split Shield
23:58:11
SQ
[Erhard the Impaler] executes skill [Puncture] on target [Hoggart the Weasel]
23:58:11
SQ
Erhard the Impaler uses skill Puncture
23:58:12
SQ
INFO: Next round issued: 12
23:58:13
SQ
Turn started for Bjarne the Runner
23:58:16
SQ
[Bjarne the Runner] executes skill [Puncture] on target [Hoggart the Weasel]
23:58:16
SQ
Bjarne the Runner uses skill Puncture
23:58:16
SQ
[Bjarne the Runner] executes skill [Puncture] on target [Hoggart the Weasel]
23:58:16
SQ
Bjarne the Runner uses skill Puncture
23:58:17
SQ
Turn started for Konrad
23:58:18
SQ
[Konrad] executes skill [Puncture] on target [Hoggart the Weasel]
23:58:18
SQ
Konrad uses skill Puncture
23:58:19
SQ
[Konrad] executes skill [Puncture] on target [Hoggart the Weasel]
23:58:19
SQ
Konrad uses skill Puncture
23:58:20
SQ
Turn started for Gerlach
23:58:21
SQ
[Gerlach] executes skill [Puncture] on target [Hoggart the Weasel]
23:58:21
SQ
Gerlach uses skill Puncture
23:58:21
SQ
Hoggart the Weasel has died.
23:58:21
SQ
Skill [Shieldwall] removed from [Hoggart the Weasel].
23:58:25
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
23:58:25
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
23:58:25
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
23:58:25
SQ
World::onCombatFinished
23:58:25
SQ
Save campaign: Treesome Bros
23:58:27
Scene
Finished saving scene.
23:58:28
SQ
TacticalState::onFinish
23:58:28
Resource
Unloading Resource Package "Temporary Tactical Resources".
23:58:29
SQ
showing contract: The %companyname% (id: 1)
23:59:28
SQ
showing contract: The %companyname% (id: 1)
23:59:30
SQ
Location entered: Bergau
23:59:42
SQ
Save campaign: Treesome Bros
23:59:44
Scene
Finished saving scene.
23:59:44
Script
VM collected 2 object(s) and deleted them.
23:59:49
SQ
contract added: Drive away brigands
23:59:53
SQ
Location entered: Kargau
00:00:03
SQ
showing contract: Armed Courier (id: 5)
00:00:13
SQ
Save campaign: Treesome Bros
00:00:15
Scene
Finished saving scene.
00:00:30
SQ
Location entered: Kargau
00:00:31
SQ
showing contract: Armed Courier (id: 5)
00:00:32
SQ
contract activated: Armed Courier (id: 5)
00:00:33
SQ
Save campaign: Treesome Bros
00:00:35
Scene
Finished saving scene.
00:00:41
SQ
Location entered: Konigswasser
00:00:58
SQ
Save campaign: Treesome Bros
00:01:00
Scene
Finished saving scene.
00:01:14
SQ
showing contract: Armed Courier (id: 5)
00:01:16
SQ
Location entered: Trogenschacht
00:01:17
SQ
showing contract: Obtain artifact (id: 7)
00:01:21
SQ
contract activated: Obtain artifact (id: 7)
00:01:43
SQ
Save campaign: Treesome Bros
00:01:45
Scene
Finished saving scene.
00:01:56
SQ
Location entered: Kobmanhaven
00:01:58
Script
VM collected 2 object(s) and deleted them.
00:02:14
SQ
Save campaign: Treesome Bros
00:02:16
Scene
Finished saving scene.
00:02:28
SQ
contract added: Return Item
00:02:40
SQ
Location entered: Unearthed Grave Mounds
00:02:40
SQ
showing contract: Obtain artifact (id: 7)
00:02:42
SQ
Save campaign: Treesome Bros
00:02:44
Scene
Finished saving scene.
00:02:45
SQ
WorldState::onHide
00:02:45
Texture
Texture "gfx/detail.png" (ID: 882) took up approximately 10922kb in video memory.
00:02:45
Texture
Texture "gfx/detail.png" (ID: 882) took up approximately 10922kb in video memory.
00:02:45
Texture
Texture "gfx/object_0.png" (ID: 1013) took up approximately 21845kb in video memory.
00:02:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,6).
00:02:45
Texture
Texture "gfx/orientation_overlay.png" (ID: 1029) took up approximately 512kb in video memory.
00:02:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,7).
00:02:45
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,5).
00:02:46
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,8).
00:02:46
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,4).
00:02:46
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,9).
00:02:46
SQ
TACTICAL: STASH LOCKED: true
00:02:46
SQ
INFO: Next round issued: 1
00:02:46
Resource
Started loading Resource Package "Temporary Tactical Resources".
00:02:46
SQ
Turn started for Bjarne the Runner
00:02:49
SQ
Turn started for Ancient Auxiliary
00:02:50
SQ
Turn started for Ancient Auxiliary
00:02:50
SQ
Turn started for Ancient Auxiliary
00:02:52
SQ
Turn started for Ancient Auxiliary
00:02:53
SQ
Turn started for Ancient Auxiliary
00:02:54
SQ
Turn started for Ancient Auxiliary
00:02:55
SQ
INFO: Next round issued: 2
00:02:56
SQ
Turn started for Bjarne the Runner
00:02:58
SQ
Turn started for Ancient Auxiliary
00:02:59
SQ
Turn started for Ancient Auxiliary
00:02:59
SQ
Turn started for Ancient Auxiliary
00:03:00
SQ
Turn started for Ancient Auxiliary
00:03:00
SQ
Turn started for Ancient Auxiliary
00:03:01
SQ
Turn started for Ancient Auxiliary
00:03:01
SQ
INFO: Next round issued: 3
00:03:02
SQ
Turn started for Bjarne the Runner
00:03:04
SQ
Skill [Hidden] removed from [Bjarne the Runner].
00:03:08
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:03:08
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:03:08
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
00:03:08
SQ
World::onCombatFinished
00:03:08
SQ
Save campaign: Treesome Bros
00:03:10
Scene
Finished saving scene.
00:03:10
SQ
TacticalState::onFinish
00:03:10
Resource
Unloading Resource Package "Temporary Tactical Resources".
00:03:19
SQ
contract added: Escort Caravan
00:03:21
SQ
Location entered: Grunforst
00:03:25
SQ
Save campaign: Treesome Bros
00:03:27
Scene
Finished saving scene.
00:03:37
SQ
showing contract: Obtain artifact (id: 7)
00:03:40
SQ
Location entered: Trogenschacht
00:03:41
SQ
Save campaign: Treesome Bros
00:03:43
Scene
Finished saving scene.
00:03:43
SQ
contract added: Secure Cemetery
00:03:46
SQ
Location entered: Trogenschacht
00:03:51
Script
VM collected 2 object(s) and deleted them.
00:04:07
SQ
Save campaign: Treesome Bros
00:04:09
Scene
Finished saving scene.
00:04:12
SQ
contract added: Secure Cemetery
00:04:12
SQ
contract added: Obtain artifact
00:04:23
SQ
Location entered: Kobmanhaven
00:04:31
SQ
showing contract: Return Item (id: 13)
00:04:34
SQ
contract activated: Return Item (id: 13)
00:05:06
SQ
Save campaign: Treesome Bros
00:05:08
Scene
Finished saving scene.
00:05:23
SQ
showing contract: Return Item (id: 13)
00:05:25
SQ
Save campaign: Treesome Bros
00:05:27
Scene
Finished saving scene.
00:05:28
SQ
WorldState::onHide
00:05:28
Texture
Texture "gfx/detail.png" (ID: 848) took up approximately 10922kb in video memory.
00:05:28
Texture
Texture "gfx/object_0.png" (ID: 862) took up approximately 21845kb in video memory.
00:05:28
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,6).
00:05:28
Texture
Texture "gfx/orientation_overlay.png" (ID: 875) took up approximately 512kb in video memory.
00:05:28
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,7).
00:05:28
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,5).
00:05:28
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,8).
00:05:28
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,4).
00:05:28
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,9).
00:05:28
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,3).
00:05:29
SQ
TACTICAL: STASH LOCKED: true
00:05:29
SQ
INFO: Next round issued: 1
00:05:29
Resource
Started loading Resource Package "Temporary Tactical Resources".
00:05:29
SQ
Turn started for Gerlach
00:05:31
SQ
Turn started for Brigand Thug
00:05:32
SQ
Turn started for Brigand Thug
00:05:33
SQ
Turn started for Brigand Thug
00:05:34
SQ
Turn started for Jannold
00:05:36
SQ
Turn started for Konrad
00:05:37
SQ
Turn started for Brigand Thug
00:05:38
SQ
Turn started for Kalle
00:05:55
SQ
Turn started for Bjarne the Runner
00:05:58
SQ
[Bjarne the Runner] executes skill [Bash] on target [Brigand Thug]
00:05:58
SQ
Bjarne the Runner uses skill Bash
00:05:59
SQ
Turn started for Brigand Thug
00:06:01
SQ
Turn started for Brigand Thug
00:06:02
SQ
Turn started for Erhard the Impaler
00:06:05
SQ
Turn started for Brigand Thug
00:06:14
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug]
00:06:14
SQ
Gerlach uses skill Shoot Bolt
00:06:19
SQ
[Jannold] executes skill [Decapitate] on target [Brigand Thug]
00:06:19
SQ
Jannold uses skill Decapitate
00:06:19
SQ
Brigand Thug has died.
00:06:23
SQ
[Konrad] executes skill [Impale] on target [Brigand Thug]
00:06:23
SQ
Konrad uses skill Impale
00:06:27
SQ
[Kalle] executes skill [Chop] on target [Brigand Thug]
00:06:27
SQ
Kalle uses skill Chop
00:06:30
SQ
[Erhard the Impaler] executes skill [Thrust] on target [Brigand Thug]
00:06:30
SQ
Erhard the Impaler uses skill Thrust
00:06:31
SQ
INFO: Next round issued: 2
00:06:31
SQ
Turn started for Brigand Thug
00:06:33
SQ
Brigand Thug uses skill Slash
00:06:33
SQ
Turn started for Gerlach
00:06:35
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
00:06:35
SQ
Gerlach uses skill Reload
00:06:36
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug]
00:06:36
SQ
Gerlach uses skill Shoot Bolt
00:06:37
SQ
Turn started for Brigand Thug
00:06:37
SQ
Brigand Thug uses skill Stab
00:06:38
SQ
Brigand Thug uses skill Stab
00:06:39
SQ
Turn started for Brigand Thug
00:06:40
SQ
Brigand Thug uses skill Shieldwall
00:06:40
SQ
Turn started for Brigand Thug
00:06:41
SQ
Brigand Thug uses skill Slash
00:06:41
SQ
Brigand Thug uses skill Slash
00:06:42
SQ
Turn started for Bjarne the Runner
00:06:44
SQ
[Bjarne the Runner] executes skill [Bash] on target [Brigand Thug]
00:06:44
SQ
Bjarne the Runner uses skill Bash
00:06:44
SQ
Brigand Thug has died.
00:06:45
SQ
[Bjarne the Runner] executes skill [Bash] on target [Brigand Thug]
00:06:45
SQ
Bjarne the Runner uses skill Bash
00:06:46
SQ
Turn started for Brigand Thug
00:06:47
SQ
Brigand Thug uses skill Shieldwall
00:06:48
SQ
Turn started for Konrad
00:06:51
SQ
[Konrad] executes skill [Impale] on target [Brigand Thug]
00:06:51
SQ
Konrad uses skill Impale
00:06:52
SQ
Turn started for Kalle
00:06:53
SQ
[Kalle] executes skill [Shieldwall] on target [Kalle]
00:06:53
SQ
Kalle uses skill Shieldwall
00:06:54
SQ
Turn started for Jannold
00:06:56
SQ
[Jannold] executes skill [Cleave] on target [Brigand Thug]
00:06:56
SQ
Jannold uses skill Cleave
00:06:57
SQ
[Jannold] executes skill [Cleave] on target [Brigand Thug]
00:06:57
SQ
Jannold uses skill Cleave
00:06:58
SQ
Turn started for Erhard the Impaler
00:07:00
SQ
[Erhard the Impaler] executes skill [Shieldwall] on target [Erhard the Impaler]
00:07:00
SQ
Erhard the Impaler uses skill Shieldwall
00:07:04
SQ
[Erhard the Impaler] executes skill [Thrust] on target [Brigand Thug]
00:07:04
SQ
Erhard the Impaler uses skill Thrust
00:07:04
SQ
Brigand Thug has died.
00:07:04
SQ
Skill [Shieldwall] removed from [Brigand Thug].
00:07:08
SQ
[Kalle] executes skill [Chop] on target [Brigand Thug]
00:07:08
SQ
Kalle uses skill Chop
00:07:09
SQ
INFO: Next round issued: 3
00:07:10
SQ
Turn started for Gerlach
00:07:11
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
00:07:11
SQ
Gerlach uses skill Reload
00:07:11
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug]
00:07:11
SQ
Gerlach uses skill Shoot Bolt
00:07:12
SQ
Turn started for Brigand Thug
00:07:13
SQ
Brigand Thug uses skill Riposte
00:07:13
SQ
Brigand Thug uses skill Slash
00:07:14
SQ
Brigand Thug has died.
00:07:14
SQ
Skill [Riposte] removed from [Brigand Thug].
00:07:14
SQ
Turn started for Konrad
00:07:16
SQ
[Konrad] executes skill [Impale] on target [Brigand Thug]
00:07:16
SQ
Konrad uses skill Impale
00:07:17
SQ
Brigand Thug has died.
00:07:17
SQ
Skill [Shieldwall] removed from [Brigand Thug].
00:07:19
SQ
Turn started for Brigand Thug
00:07:19
SQ
Brigand Thug uses skill Shieldwall
00:07:20
SQ
Brigand Thug uses skill Slash
00:07:21
SQ
Turn started for Jannold
00:07:29
SQ
Turn started for Bjarne the Runner
00:07:30
SQ
Skill [Shieldwall] removed from [Brigand Thug].
00:07:33
SQ
Turn started for Erhard the Impaler
00:07:33
SQ
Skill [Shieldwall] removed from [Erhard the Impaler].
00:07:35
SQ
[Erhard the Impaler] executes skill [Thrust] on target [Brigand Thug]
00:07:35
SQ
Erhard the Impaler uses skill Thrust
00:07:36
SQ
Turn started for Kalle
00:07:36
SQ
Skill [Shieldwall] removed from [Kalle].
00:07:41
SQ
Turn started for Brigand Thug
00:07:47
SQ
[Jannold] executes skill [Cleave] on target [Brigand Thug]
00:07:47
SQ
Jannold uses skill Cleave
00:07:50
SQ
[Bjarne the Runner] executes skill [Bash] on target [Brigand Thug]
00:07:50
SQ
Bjarne the Runner uses skill Bash
00:07:53
SQ
INFO: Next round issued: 4
00:07:53
SQ
Turn started for Gerlach
00:07:57
SQ
Turn started for Konrad
00:08:00
SQ
Turn started for Erhard the Impaler
00:08:02
SQ
Turn started for Jannold
00:08:06
SQ
[Jannold] executes skill [Decapitate] on target [Brigand Thug]
00:08:06
SQ
Jannold uses skill Decapitate
00:08:07
SQ
Turn started for Bjarne the Runner
00:08:09
SQ
[Bjarne the Runner] executes skill [Bash] on target [Brigand Thug]
00:08:09
SQ
Bjarne the Runner uses skill Bash
00:08:09
SQ
[Bjarne the Runner] executes skill [Bash] on target [Brigand Thug]
00:08:09
SQ
Bjarne the Runner uses skill Bash
00:08:10
SQ
Turn started for Kalle
00:08:15
SQ
Turn started for Brigand Thug
00:08:16
SQ
Brigand Thug has died.
00:08:16
SQ
Turn started for Brigand Thug
00:08:19
SQ
INFO: Next round issued: 5
00:08:20
SQ
Turn started for Gerlach
00:08:21
SQ
Turn started for Konrad
00:08:22
SQ
[Konrad] executes skill [Impale] on target [Brigand Thug]
00:08:22
SQ
Konrad uses skill Impale
00:08:22
SQ
Brigand Thug has died.
00:08:22
SQ
Skill [Reload] removed from [Gerlach].
00:08:25
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:08:25
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:08:25
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
00:08:25
SQ
World::onCombatFinished
00:08:25
SQ
Save campaign: Treesome Bros
00:08:27
Scene
Finished saving scene.
00:08:28
SQ
TacticalState::onFinish
00:08:28
Resource
Unloading Resource Package "Temporary Tactical Resources".
00:08:28
Script
VM collected 175 object(s) and deleted them.
00:08:29
SQ
showing contract: Return Item (id: 13)
00:08:35
SQ
contract added: Drive away brigands
00:08:39
SQ
showing contract: Return Item (id: 13)
00:08:41
SQ
Location entered: Kobmanhaven
00:08:53
SQ
Save campaign: Treesome Bros
00:08:55
Scene
Finished saving scene.
00:09:06
Script
VM collected 3 object(s) and deleted them.
00:10:30
SQ
Location entered: Trogenschacht
00:10:31
SQ
showing contract: Secure Cemetery (id: 16)
00:10:35
SQ
contract activated: Secure Cemetery (id: 16)
00:11:10
SQ
Save campaign: Treesome Bros
00:11:12
Scene
Finished saving scene.
00:11:13
SQ
Location entered: Trogenschacht
00:11:18
SQ
Save campaign: Treesome Bros
00:11:19
Scene
Finished saving scene.
00:11:33
SQ
Location entered: Dead Gate Crypt
00:11:33
SQ
showing contract: Secure Cemetery (id: 16)
00:11:36
SQ
Save campaign: Treesome Bros
00:11:38
Scene
Finished saving scene.
00:11:38
SQ
WorldState::onHide
00:11:39
Texture
Texture "gfx/detail.png" (ID: 676) took up approximately 10922kb in video memory.
00:11:39
Texture
Texture "gfx/object_0.png" (ID: 813) took up approximately 21845kb in video memory.
00:11:39
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (22,5).
00:11:39
Texture
Texture "gfx/entity_4.png" (ID: 848) took up approximately 5461kb in video memory.
00:11:39
Texture
Texture "gfx/orientation_overlay.png" (ID: 1049) took up approximately 512kb in video memory.
00:11:39
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,5).
00:11:39
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,5).
00:11:39
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,6).
00:11:39
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,4).
00:11:39
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,6).
00:11:39
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (22,3).
00:11:39
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,4).
00:11:39
SQ
TACTICAL: STASH LOCKED: true
00:11:39
SQ
INFO: Next round issued: 1
00:11:39
Resource
Started loading Resource Package "Temporary Tactical Resources".
00:11:39
SQ
Turn started for Nachzehrer
00:11:41
SQ
Turn started for Nachzehrer
00:11:42
SQ
Turn started for Nachzehrer
00:11:43
SQ
Turn started for Nachzehrer
00:11:44
SQ
Turn started for Nachzehrer
00:11:45
SQ
Turn started for Nachzehrer
00:11:46
SQ
Turn started for Nachzehrer
00:11:47
SQ
Turn started for Nachzehrer
00:11:48
SQ
Turn started for Gerlach
00:11:52
SQ
Turn started for Gunnar
00:11:56
SQ
Turn started for Jannold
00:11:59
SQ
Turn started for Konrad
00:12:03
SQ
Turn started for Kalle
00:12:06
SQ
Turn started for Bjarne the Runner
00:12:09
SQ
Turn started for Erhard the Impaler
00:12:13
SQ
INFO: Next round issued: 2
00:12:13
SQ
Turn started for Nachzehrer
00:12:14
SQ
Turn started for Nachzehrer
00:12:15
SQ
Turn started for Nachzehrer
00:12:16
SQ
Turn started for Nachzehrer
00:12:17
SQ
Turn started for Nachzehrer
00:12:18
SQ
Turn started for Nachzehrer
00:12:19
SQ
Turn started for Nachzehrer
00:12:20
SQ
Turn started for Nachzehrer
00:12:21
SQ
Turn started for Gerlach
00:12:24
SQ
Turn started for Gunnar
00:12:32
SQ
Turn started for Jannold
00:12:34
SQ
Turn started for Konrad
00:12:37
SQ
Turn started for Kalle
00:12:44
SQ
Turn started for Bjarne the Runner
00:12:48
SQ
Turn started for Erhard the Impaler
00:12:52
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer]
00:12:52
SQ
Gerlach uses skill Shoot Bolt
00:12:56
SQ
INFO: Next round issued: 3
00:12:56
SQ
Turn started for Nachzehrer
00:12:58
SQ
Turn started for Nachzehrer
00:12:58
SQ
Turn started for Nachzehrer
00:13:00
SQ
Turn started for Nachzehrer
00:13:01
SQ
Turn started for Nachzehrer
00:13:02
SQ
Turn started for Nachzehrer
00:13:03
SQ
Turn started for Nachzehrer
00:13:05
SQ
Turn started for Nachzehrer
00:13:06
SQ
Turn started for Gerlach
00:13:08
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
00:13:08
SQ
Gerlach uses skill Reload
00:13:10
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer]
00:13:10
SQ
Gerlach uses skill Shoot Bolt
00:13:11
SQ
Turn started for Konrad
00:13:13
SQ
[Konrad] executes skill [Impale] on target [Nachzehrer]
00:13:13
SQ
Konrad uses skill Impale
00:13:13
SQ
Nachzehrer has died.
00:13:19
SQ
Turn started for Kalle
00:13:22
SQ
Turn started for Gunnar
00:13:24
SQ
[Gunnar] executes skill [Slash] on target [Nachzehrer]
00:13:24
SQ
Gunnar uses skill Slash
00:13:25
SQ
[Gunnar] executes skill [Slash] on target [Nachzehrer]
00:13:25
SQ
Gunnar uses skill Slash
00:13:26
SQ
Turn started for Bjarne the Runner
00:13:29
SQ
Turn started for Jannold
00:13:30
SQ
[Jannold] executes skill [Slash] on target [Nachzehrer]
00:13:30
SQ
Jannold uses skill Slash
00:13:30
SQ
Nachzehrer has died.
00:13:48
SQ
Turn started for Erhard the Impaler
00:13:51
SQ
[Erhard the Impaler] executes skill [Spearwall] on target [Erhard the Impaler]
00:13:51
SQ
Erhard the Impaler uses skill Spearwall
00:13:56
SQ
INFO: Next round issued: 4
00:13:57
SQ
Turn started for Nachzehrer
00:13:58
SQ
Turn started for Nachzehrer
00:13:59
SQ
Turn started for Nachzehrer
00:14:00
SQ
Turn started for Nachzehrer
00:14:01
SQ
Nachzehrer uses skill Ghoul Claws
00:14:02
SQ
Turn started for Nachzehrer
00:14:03
SQ
Turn started for Nachzehrer
00:14:04
SQ
Turn started for Gerlach
00:14:05
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
00:14:05
SQ
Gerlach uses skill Reload
00:14:06
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer]
00:14:06
SQ
Gerlach uses skill Shoot Bolt
00:14:07
SQ
Turn started for Jannold
00:14:08
SQ
[Jannold] executes skill [Slash] on target [Nachzehrer]
00:14:08
SQ
Jannold uses skill Slash
00:14:08
SQ
[Jannold] executes skill [Slash] on target [Nachzehrer]
00:14:08
SQ
Jannold uses skill Slash
00:14:08
SQ
Nachzehrer has died.
00:14:10
SQ
Turn started for Gunnar
00:14:12
SQ
[Gunnar] executes skill [Slash] on target [Nachzehrer]
00:14:12
SQ
Gunnar uses skill Slash
00:14:12
SQ
[Gunnar] executes skill [Slash] on target [Nachzehrer]
00:14:12
SQ
Gunnar uses skill Slash
00:14:12
SQ
Nachzehrer has died.
00:14:14
SQ
Turn started for Konrad
00:14:17
SQ
Turn started for Kalle
00:14:19
SQ
Turn started for Bjarne the Runner
00:14:20
SQ
[Bjarne the Runner] executes skill [Bash] on target [Nachzehrer]
00:14:20
SQ
Bjarne the Runner uses skill Bash
00:14:20
SQ
[Bjarne the Runner] executes skill [Bash] on target [Nachzehrer]
00:14:20
SQ
Bjarne the Runner uses skill Bash
00:14:21
SQ
Turn started for Erhard the Impaler
00:14:21
SQ
Skill [Spearwall] removed from [Erhard the Impaler].
00:14:23
SQ
[Erhard the Impaler] executes skill [Thrust] on target [Nachzehrer]
00:14:23
SQ
Erhard the Impaler uses skill Thrust
00:14:24
SQ
[Erhard the Impaler] executes skill [Thrust] on target [Nachzehrer]
00:14:24
SQ
Erhard the Impaler uses skill Thrust
00:14:25
SQ
INFO: Next round issued: 5
00:14:26
SQ
Turn started for Nachzehrer
00:14:26
SQ
Turn started for Nachzehrer
00:14:27
SQ
Turn started for Kalle
00:14:29
SQ
Turn started for Gerlach
00:14:30
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
00:14:30
SQ
Gerlach uses skill Reload
00:14:30
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer]
00:14:30
SQ
Gerlach uses skill Shoot Bolt
00:14:31
SQ
Turn started for Konrad
00:14:35
SQ
[Konrad] executes skill [Impale] on target [Nachzehrer]
00:14:35
SQ
Konrad uses skill Impale
00:14:36
SQ
Turn started for Jannold
00:14:39
SQ
Turn started for Gunnar
00:14:42
SQ
[Gunnar] executes skill [Slash] on target [Nachzehrer]
00:14:42
SQ
Gunnar uses skill Slash
00:14:42
SQ
Nachzehrer has died.
00:14:46
SQ
Turn started for Bjarne the Runner
00:14:48
SQ
[Bjarne the Runner] executes skill [Bash] on target [Nachzehrer]
00:14:48
SQ
Bjarne the Runner uses skill Bash
00:14:48
SQ
[Bjarne the Runner] executes skill [Bash] on target [Nachzehrer]
00:14:48
SQ
Bjarne the Runner uses skill Bash
00:14:49
SQ
Turn started for Erhard the Impaler
00:14:52
SQ
Turn started for Nachzehrer
00:14:53
SQ
Nachzehrer has died.
00:14:53
SQ
Turn started for Nachzehrer
00:14:53
SQ
Nachzehrer has died.
00:15:03
SQ
INFO: Next round issued: 6
00:15:04
SQ
Turn started for Nachzehrer
00:15:04
SQ
Nachzehrer uses skill Ghoul Claws
00:15:05
SQ
Nachzehrer uses skill Ghoul Claws
00:15:06
SQ
Turn started for Gerlach
00:15:07
SQ
Turn started for Gunnar
00:15:08
SQ
[Gunnar] executes skill [Slash] on target [Nachzehrer]
00:15:08
SQ
Gunnar uses skill Slash
00:15:09
SQ
Turn started for Konrad
00:15:11
SQ
Turn started for Jannold
00:15:12
SQ
[Jannold] executes skill [Slash] on target [Nachzehrer]
00:15:12
SQ
Jannold uses skill Slash
00:15:12
SQ
[Jannold] executes skill [Slash] on target [Nachzehrer]
00:15:12
SQ
Jannold uses skill Slash
00:15:14
SQ
Turn started for Kalle
00:15:14
Script
VM collected 35 object(s) and deleted them.
00:15:16
SQ
Turn started for Bjarne the Runner
00:15:17
SQ
Turn started for Erhard the Impaler
00:15:18
SQ
[Erhard the Impaler] executes skill [Thrust] on target [Nachzehrer]
00:15:18
SQ
Erhard the Impaler uses skill Thrust
00:15:18
SQ
Nachzehrer has died.
00:15:18
SQ
Skill [Reload] removed from [Gerlach].
00:15:21
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:15:21
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:15:21
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
00:15:21
SQ
World::onCombatFinished
00:15:22
SQ
Save campaign: Treesome Bros
00:15:23
Scene
Finished saving scene.
00:15:24
SQ
TacticalState::onFinish
00:15:24
Resource
Unloading Resource Package "Temporary Tactical Resources".
00:15:26
SQ
Loot chance for Ancient Ruins is 8.6%
00:15:34
SQ
contract added: Escort Caravan
00:15:36
SQ
Skill [Split Nose] removed from [Kalle].
00:15:37
SQ
showing contract: Secure Cemetery (id: 16)
00:15:39
SQ
Location entered: Trogenschacht
00:15:51
Script
VM collected 3 object(s) and deleted them.
00:17:53
SQ
Save campaign: Treesome Bros
00:17:55
Scene
Finished saving scene.
00:17:58
SQ
contract added: Armed Courier
00:18:08
SQ
Location entered: Grunforst
00:18:10
SQ
showing contract: Secure Cemetery (id: 15)
00:18:16
SQ
showing contract: Hunting Beasts (id: 6)
00:18:19
SQ
contract activated: Hunting Beasts (id: 6)
00:18:21
SQ
Save campaign: Treesome Bros
00:18:22
Scene
Finished saving scene.
00:18:26
SQ
contract removed: 2
00:18:26
SQ
contract removed: 3
00:18:26
SQ
contract removed: 4
00:18:28
SQ
contract removed: 8
00:18:29
SQ
contract added: Armed Courier
00:18:32
SQ
contract removed: 9
00:18:32
SQ
contract added: Drive away brigands
00:18:34
SQ
showing contract: Hunting Beasts (id: 6)
00:18:37
SQ
contract removed: 10
00:18:41
SQ
contract added: Obtain artifact
00:18:45
SQ
contract removed: 11
00:18:50
SQ
contract added: Hunting Beasts
00:19:17
SQ
Save campaign: Treesome Bros
00:19:18
Scene
Finished saving scene.
00:19:19
SQ
WorldState::onHide
00:19:19
Texture
Texture "gfx/detail.png" (ID: 334) took up approximately 10922kb in video memory.
00:19:20
Texture
Texture "gfx/object_0.png" (ID: 444) took up approximately 21845kb in video memory.
00:19:20
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,5).
00:19:20
Texture
Texture "gfx/entity_4.png" (ID: 548) took up approximately 5461kb in video memory.
00:19:20
Texture
Texture "gfx/orientation_overlay.png" (ID: 609) took up approximately 512kb in video memory.
00:19:20
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,5).
00:19:20
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,6).
00:19:20
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,6).
00:19:20
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,4).
00:19:20
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (21,7).
00:19:20
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (22,4).
00:19:20
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/ghoul" at (20,4).
00:19:20
SQ
TACTICAL: STASH LOCKED: true
00:19:20
SQ
INFO: Next round issued: 1
00:19:20
Resource
Started loading Resource Package "Temporary Tactical Resources".
00:19:20
SQ
Turn started for Nachzehrer
00:19:22
SQ
Turn started for Nachzehrer
00:19:23
SQ
Turn started for Nachzehrer
00:19:23
SQ
Turn started for Nachzehrer
00:19:24
SQ
Turn started for Nachzehrer
00:19:25
SQ
Turn started for Nachzehrer
00:19:26
SQ
Turn started for Nachzehrer
00:19:27
SQ
Turn started for Nachzehrer
00:19:28
SQ
Turn started for Gunnar
00:19:46
SQ
Turn started for Gerlach
00:19:48
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer]
00:19:48
SQ
Gerlach uses skill Shoot Bolt
00:19:53
SQ
Turn started for Jannold
00:19:56
SQ
Turn started for Erhard the Impaler
00:20:00
SQ
[Erhard the Impaler] executes skill [Spearwall] on target [Erhard the Impaler]
00:20:00
SQ
Erhard the Impaler uses skill Spearwall
00:20:01
SQ
Turn started for Konrad
00:20:04
SQ
Turn started for Kalle
00:20:07
SQ
Turn started for Bjarne the Runner
00:20:12
SQ
INFO: Next round issued: 2
00:20:12
SQ
Turn started for Nachzehrer
00:20:13
SQ
Turn started for Nachzehrer
00:20:15
SQ
Turn started for Nachzehrer
00:20:15
SQ
Turn started for Nachzehrer
00:20:17
SQ
Turn started for Nachzehrer
00:20:18
SQ
Turn started for Nachzehrer
00:20:19
SQ
Turn started for Nachzehrer
00:20:21
SQ
Turn started for Nachzehrer
00:20:22
SQ
Turn started for Gerlach
00:20:23
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
00:20:23
SQ
Gerlach uses skill Reload
00:20:23
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer]
00:20:23
SQ
Gerlach uses skill Shoot Bolt
00:20:24
SQ
Turn started for Jannold
00:20:27
SQ
Turn started for Konrad
00:20:28
SQ
Turn started for Bjarne the Runner
00:20:30
SQ
[Bjarne the Runner] executes skill [Bash] on target [Nachzehrer]
00:20:30
SQ
Bjarne the Runner uses skill Bash
00:20:31
SQ
Turn started for Kalle
00:20:33
SQ
Turn started for Gunnar
00:20:35
SQ
Turn started for Erhard the Impaler
00:20:35
SQ
Skill [Spearwall] removed from [Erhard the Impaler].
00:20:41
SQ
[Jannold] executes skill [Slash] on target [Nachzehrer]
00:20:41
SQ
Jannold uses skill Slash
00:20:45
SQ
[Konrad] executes skill [Impale] on target [Nachzehrer]
00:20:45
SQ
Konrad uses skill Impale
00:20:50
SQ
[Kalle] executes skill [Shieldwall] on target [Kalle]
00:20:50
SQ
Kalle uses skill Shieldwall
00:20:53
SQ
[Gunnar] executes skill [Shieldwall] on target [Gunnar]
00:20:53
SQ
Gunnar uses skill Shieldwall
00:20:55
SQ
[Erhard the Impaler] executes skill [Thrust] on target [Nachzehrer]
00:20:55
SQ
Erhard the Impaler uses skill Thrust
00:21:00
SQ
INFO: Next round issued: 3
00:21:00
SQ
Turn started for Nachzehrer
00:21:01
SQ
Nachzehrer uses skill Ghoul Claws
00:21:02
SQ
Turn started for Nachzehrer
00:21:03
SQ
Nachzehrer uses skill Ghoul Claws
00:21:04
SQ
Turn started for Nachzehrer
00:21:05
SQ
Nachzehrer uses skill Ghoul Claws
00:21:06
SQ
Turn started for Nachzehrer
00:21:07
SQ
Turn started for Nachzehrer
00:21:07
SQ
Turn started for Nachzehrer
00:21:09
SQ
Turn started for Gerlach
00:21:11
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
00:21:11
SQ
Gerlach uses skill Reload
00:21:12
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer]
00:21:12
SQ
Gerlach uses skill Shoot Bolt
00:21:13
SQ
Turn started for Nachzehrer
00:21:13
SQ
Nachzehrer uses skill Ghoul Claws
00:21:13
SQ
Nachzehrer uses skill Ghoul Claws
00:21:14
SQ
Turn started for Nachzehrer
00:21:15
SQ
Nachzehrer uses skill Ghoul Claws
00:21:15
SQ
Nachzehrer uses skill Ghoul Claws
00:21:16
SQ
Turn started for Jannold
00:21:19
SQ
[Jannold] executes skill [Slash] on target [Nachzehrer]
00:21:19
SQ
Jannold uses skill Slash
00:21:19
SQ
Nachzehrer has died.
00:21:22
SQ
[Jannold] executes skill [Shieldwall] on target [Jannold]
00:21:22
SQ
Jannold uses skill Shieldwall
00:21:23
SQ
Turn started for Gunnar
00:21:23
SQ
Skill [Shieldwall] removed from [Gunnar].
00:21:25
SQ
[Gunnar] executes skill [Shieldwall] on target [Gunnar]
00:21:25
SQ
Gunnar uses skill Shieldwall
00:21:26
SQ
[Gunnar] executes skill [Riposte] on target [Gunnar]
00:21:26
SQ
Gunnar uses skill Riposte
00:21:27
SQ
Turn started for Konrad
00:21:29
SQ
[Konrad] executes skill [Impale] on target [Nachzehrer]
00:21:29
SQ
Konrad uses skill Impale
00:21:29
SQ
Nachzehrer has died.
00:21:30
SQ
Turn started for Bjarne the Runner
00:21:31
SQ
[Bjarne the Runner] executes skill [Bash] on target [Nachzehrer]
00:21:31
SQ
Bjarne the Runner uses skill Bash
00:21:31
SQ
Nachzehrer has died.
00:21:40
SQ
Turn started for Kalle
00:21:40
SQ
Skill [Shieldwall] removed from [Kalle].
00:21:42
SQ
[Kalle] executes skill [Cleave] on target [Nachzehrer]
00:21:42
SQ
Kalle uses skill Cleave
00:21:43
SQ
Turn started for Erhard the Impaler
00:21:49
SQ
[Kalle] executes skill [Cleave] on target [Nachzehrer]
00:21:49
SQ
Kalle uses skill Cleave
00:21:52
SQ
[Erhard the Impaler] executes skill [Spearwall] on target [Erhard the Impaler]
00:21:52
SQ
Erhard the Impaler uses skill Spearwall
00:21:53
SQ
INFO: Next round issued: 4
00:21:54
SQ
Turn started for Nachzehrer
00:21:55
SQ
Turn started for Nachzehrer
00:21:55
SQ
Nachzehrer uses skill Ghoul Claws
00:21:55
SQ
Nachzehrer uses skill Ghoul Claws
00:21:56
SQ
Turn started for Nachzehrer
00:21:57
SQ
Nachzehrer uses skill Ghoul Claws
00:21:57
SQ
Nachzehrer uses skill Ghoul Claws
00:21:58
SQ
Turn started for Nachzehrer
00:21:59
SQ
Turn started for Gerlach
00:22:00
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
00:22:00
SQ
Gerlach uses skill Reload
00:22:01
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Nachzehrer]
00:22:01
SQ
Gerlach uses skill Shoot Bolt
00:22:02
SQ
Turn started for Bjarne the Runner
00:22:04
SQ
Turn started for Konrad
00:22:07
SQ
[Konrad] executes skill [Impale] on target [Nachzehrer]
00:22:07
SQ
Konrad uses skill Impale
00:22:08
SQ
Turn started for Jannold
00:22:08
SQ
Skill [Shieldwall] removed from [Jannold].
00:22:09
SQ
[Jannold] executes skill [Slash] on target [Nachzehrer]
00:22:09
SQ
Jannold uses skill Slash
00:22:09
SQ
Nachzehrer has died.
00:22:13
SQ
Turn started for Kalle
00:22:16
SQ
Turn started for Gunnar
00:22:16
SQ
Skill [Shieldwall] removed from [Gunnar].
00:22:16
SQ
Skill [Riposte] removed from [Gunnar].
00:22:17
SQ
[Gunnar] executes skill [Slash] on target [Nachzehrer]
00:22:17
SQ
Gunnar uses skill Slash
00:22:18
SQ
[Gunnar] executes skill [Slash] on target [Nachzehrer]
00:22:18
SQ
Gunnar uses skill Slash
00:22:19
SQ
Turn started for Erhard the Impaler
00:22:19
SQ
Skill [Spearwall] removed from [Erhard the Impaler].
00:22:21
SQ
Turn started for Nachzehrer
00:22:22
SQ
Nachzehrer has died.
00:22:24
SQ
[Bjarne the Runner] executes skill [Bash] on target [Nachzehrer]
00:22:24
SQ
Bjarne the Runner uses skill Bash
00:22:25
SQ
Nachzehrer has died.
00:22:39
Script
VM collected 26 object(s) and deleted them.
00:22:41
SQ
[Erhard the Impaler] executes skill [Spearwall] on target [Erhard the Impaler]
00:22:41
SQ
Erhard the Impaler uses skill Spearwall
00:22:42
SQ
INFO: Next round issued: 5
00:22:42
SQ
Turn started for Nachzehrer
00:22:43
SQ
Turn started for Nachzehrer
00:22:45
SQ
Turn started for Gerlach
00:22:45
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
00:22:45
SQ
Gerlach uses skill Reload
00:22:48
SQ
Turn started for Konrad
00:22:49
SQ
Turn started for Bjarne the Runner
00:22:50
SQ
Turn started for Kalle
00:22:50
SQ
Turn started for Jannold
00:22:51
SQ
Turn started for Gunnar
00:22:52
SQ
Turn started for Erhard the Impaler
00:22:52
SQ
Skill [Spearwall] removed from [Erhard the Impaler].
00:22:53
SQ
INFO: Next round issued: 6
00:22:53
SQ
Turn started for Nachzehrer
00:22:54
UI
ConsoleAPI coui://ui/screens/tactical/modules/tactical_screen_turnsequencebar/turnsequencebar_module.js:904:26: ERROR: Failed to query entity data for entity (21381). Reason: Invalid result.
00:22:58
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:22:58
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:22:58
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
00:22:58
SQ
World::onCombatFinished
00:22:58
SQ
Save campaign: Treesome Bros
00:23:00
Scene
Finished saving scene.
00:23:01
SQ
TacticalState::onFinish
00:23:01
Resource
Unloading Resource Package "Temporary Tactical Resources".
00:23:02
SQ
showing contract: Hunting Beasts (id: 6)
00:23:08
SQ
showing contract: Hunting Beasts (id: 6)
00:23:10
SQ
Location entered: Grunforst
00:23:10
Script
VM collected 3 object(s) and deleted them.
00:23:35
SQ
showing contract: Secure Cemetery (id: 15)
00:23:36
SQ
contract activated: Secure Cemetery (id: 15)
00:23:37
SQ
Save campaign: Treesome Bros
00:23:39
Scene
Finished saving scene.
00:23:49
SQ
contract added: Return Item
00:24:08
SQ
Location entered: Forbidden Graveyard
00:24:08
SQ
showing contract: Secure Cemetery (id: 15)
00:24:11
SQ
Save campaign: Treesome Bros
00:24:13
Scene
Finished saving scene.
00:24:13
SQ
WorldState::onHide
00:24:14
Texture
Texture "gfx/detail.png" (ID: 699) took up approximately 10922kb in video memory.
00:24:14
Texture
Texture "gfx/object_0.png" (ID: 1052) took up approximately 21845kb in video memory.
00:24:14
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,6).
00:24:14
Texture
Texture "gfx/orientation_overlay.png" (ID: 1057) took up approximately 512kb in video memory.
00:24:14
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,7).
00:24:14
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,5).
00:24:14
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,8).
00:24:14
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,4).
00:24:14
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_poacher" at (20,5).
00:24:14
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/bandit_thug" at (19,9).
00:24:14
SQ
TACTICAL: STASH LOCKED: true
00:24:14
SQ
INFO: Next round issued: 1
00:24:14
Resource
Started loading Resource Package "Temporary Tactical Resources".
00:24:14
SQ
Turn started for Gerlach
00:24:22
SQ
Turn started for Falk
00:24:28
SQ
Turn started for Gunnar
00:24:32
SQ
Turn started for Brigand Poacher
00:24:33
SQ
Brigand Poacher uses skill Quick Shot
00:24:33
SQ
Brigand Poacher uses skill Quick Shot
00:24:34
SQ
Turn started for Brigand Thug
00:24:35
SQ
Turn started for Brigand Thug
00:24:36
SQ
Turn started for Brigand Thug
00:24:38
SQ
Turn started for Jannold
00:24:41
SQ
Turn started for Brigand Thug
00:24:42
SQ
Turn started for Brigand Thug
00:24:43
SQ
Turn started for Konrad
00:24:45
SQ
Turn started for Brigand Thug
00:24:47
SQ
Turn started for Kalle
00:24:49
SQ
Turn started for Bjarne the Runner
00:24:52
SQ
Turn started for Erhard the Impaler
00:24:57
SQ
INFO: Next round issued: 2
00:24:57
SQ
Turn started for Gerlach
00:24:59
SQ
Turn started for Falk
00:25:19
SQ
Turn started for Brigand Thug
00:25:20
SQ
Turn started for Gunnar
00:25:24
SQ
Turn started for Brigand Thug
00:25:24
SQ
Skill [Hidden] removed from [Brigand Thug].
00:25:25
SQ
Turn started for Brigand Thug
00:25:26
SQ
Turn started for Jannold
00:25:28
SQ
Turn started for Konrad
00:25:29
SQ
Turn started for Brigand Poacher
00:25:31
SQ
Turn started for Kalle
00:25:33
SQ
Turn started for Bjarne the Runner
00:25:35
SQ
Turn started for Erhard the Impaler
00:25:39
SQ
Turn started for Brigand Thug
00:25:41
SQ
Turn started for Brigand Thug
00:25:42
SQ
Turn started for Brigand Thug
00:25:49
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug]
00:25:49
SQ
Gerlach uses skill Shoot Bolt
00:25:50
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
00:25:50
SQ
Gerlach uses skill Reload
00:25:55
SQ
[Falk] executes skill [Quick Shot] on target [Brigand Thug]
00:25:55
SQ
Falk uses skill Quick Shot
00:26:06
SQ
[Jannold] executes skill [Riposte] on target [Jannold]
00:26:06
SQ
Jannold uses skill Riposte
00:26:09
SQ
INFO: Next round issued: 3
00:26:09
SQ
Turn started for Kalle
00:26:11
SQ
Turn started for Erhard the Impaler
00:26:12
SQ
[Erhard the Impaler] executes skill [Spearwall] on target [Erhard the Impaler]
00:26:12
SQ
Erhard the Impaler uses skill Spearwall
00:26:12
SQ
Turn started for Brigand Thug
00:26:13
SQ
Turn started for Bjarne the Runner
00:26:15
SQ
[Bjarne the Runner] executes skill [Bash] on target [Brigand Thug]
00:26:15
SQ
Bjarne the Runner uses skill Bash
00:26:16
SQ
[Bjarne the Runner] executes skill [Bash] on target [Brigand Thug]
00:26:16
SQ
Bjarne the Runner uses skill Bash
00:26:17
SQ
Turn started for Brigand Thug
00:26:18
SQ
Turn started for Gerlach
00:26:22
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Poacher]
00:26:22
SQ
Gerlach uses skill Shoot Bolt
00:26:23
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
00:26:23
SQ
Gerlach uses skill Reload
00:26:24
SQ
Turn started for Konrad
00:26:26
SQ
Turn started for Brigand Thug
00:26:27
SQ
Turn started for Brigand Thug
00:26:28
SQ
Turn started for Falk
00:26:30
SQ
[Falk] executes skill [Aimed Shot] on target [Brigand Poacher]
00:26:30
SQ
Falk uses skill Aimed Shot
00:26:31
SQ
Turn started for Brigand Poacher
00:26:33
SQ
Brigand Poacher uses skill Quick Shot
00:26:34
SQ
Turn started for Brigand Thug
00:26:35
SQ
Turn started for Gunnar
00:26:38
SQ
Turn started for Brigand Thug
00:26:40
SQ
Turn started for Jannold
00:26:40
SQ
Skill [Riposte] removed from [Jannold].
00:26:48
SQ
[Kalle] executes skill [Cleave] on target [Brigand Thug]
00:26:48
SQ
Kalle uses skill Cleave
00:26:48
SQ
[Kalle] executes skill [Cleave] on target [Brigand Thug]
00:26:48
SQ
Kalle uses skill Cleave
00:26:54
SQ
[Konrad] executes skill [Impale] on target [Brigand Thug]
00:26:54
SQ
Konrad uses skill Impale
00:26:57
SQ
[Gunnar] executes skill [Slash] on target [Brigand Thug]
00:26:57
SQ
Gunnar uses skill Slash
00:26:57
SQ
Brigand Thug has died.
00:27:03
SQ
INFO: Next round issued: 4
00:27:03
SQ
Turn started for Gerlach
00:27:05
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Poacher]
00:27:05
SQ
Gerlach uses skill Shoot Bolt
00:27:05
SQ
Brigand Poacher has died.
00:27:06
SQ
[Gerlach] executes skill [Reload] on target [Gerlach]
00:27:06
SQ
Gerlach uses skill Reload
00:27:06
SQ
Turn started for Brigand Thug
00:27:07
SQ
Turn started for Brigand Thug
00:27:08
SQ
Turn started for Falk
00:27:11
SQ
[Falk] executes skill [Aimed Shot] on target [Brigand Thug]
00:27:11
SQ
Falk uses skill Aimed Shot
00:27:12
SQ
Turn started for Brigand Thug
00:27:13
SQ
Brigand Thug uses skill Slash
00:27:14
SQ
Turn started for Jannold
00:27:16
SQ
Turn started for Gunnar
00:27:18
SQ
Turn started for Brigand Thug
00:27:19
SQ
Turn started for Brigand Thug
00:27:20
SQ
Brigand Thug uses skill Chop
00:27:20
SQ
Brigand Thug uses skill Chop
00:27:21
SQ
Turn started for Konrad
00:27:22
SQ
[Konrad] executes skill [Impale] on target [Brigand Thug]
00:27:22
SQ
Konrad uses skill Impale
00:27:25
SQ
Turn started for Kalle
00:27:26
SQ
[Kalle] executes skill [Cleave] on target [Brigand Thug]
00:27:26
SQ
Kalle uses skill Cleave
00:27:26
SQ
Brigand Thug has died.
00:27:29
SQ
Turn started for Bjarne the Runner
00:27:30
SQ
[Bjarne the Runner] executes skill [Bash] on target [Brigand Thug]
00:27:30
SQ
Bjarne the Runner uses skill Bash
00:27:31
SQ
[Bjarne the Runner] executes skill [Bash] on target [Brigand Thug]
00:27:31
SQ
Bjarne the Runner uses skill Bash
00:27:32
SQ
Turn started for Erhard the Impaler
00:27:32
SQ
Skill [Spearwall] removed from [Erhard the Impaler].
00:27:37
SQ
[Jannold] executes skill [Slash] on target [Brigand Thug]
00:27:37
SQ
Jannold uses skill Slash
00:27:37
SQ
Brigand Thug has died.
00:27:45
SQ
[Kalle] executes skill [Shieldwall] on target [Kalle]
00:27:45
SQ
Kalle uses skill Shieldwall
00:27:46
SQ
INFO: Next round issued: 5
00:27:46
SQ
Turn started for Gerlach
00:27:47
SQ
[Gerlach] executes skill [Shoot Bolt] on target [Brigand Thug]
00:27:47
SQ
Gerlach uses skill Shoot Bolt
00:27:50
SQ
Turn started for Brigand Thug
00:27:51
SQ
Brigand Thug uses skill Cleave
00:27:52
SQ
Turn started for Brigand Thug
00:27:53
SQ
Turn started for Konrad
00:27:58
SQ
[Konrad] executes skill [Impale] on target [Brigand Thug]
00:27:58
SQ
Konrad uses skill Impale
00:28:00
SQ
Turn started for Falk
00:28:01
SQ
Turn started for Gunnar
00:28:03
SQ
[Gunnar] executes skill [Slash] on target [Brigand Thug]
00:28:03
SQ
Gunnar uses skill Slash
00:28:04
SQ
[Gunnar] executes skill [Slash] on target [Brigand Thug]
00:28:04
SQ
Gunnar uses skill Slash
00:28:05
SQ
Turn started for Erhard the Impaler
00:28:06
SQ
[Erhard the Impaler] executes skill [Thrust] on target [Brigand Thug]
00:28:06
SQ
Erhard the Impaler uses skill Thrust
00:28:07
SQ
[Erhard the Impaler] executes skill [Thrust] on target [Brigand Thug]
00:28:07
SQ
Erhard the Impaler uses skill Thrust
00:28:08
SQ
Turn started for Bjarne the Runner
00:28:15
SQ
Turn started for Jannold
00:28:18
SQ
Turn started for Kalle
00:28:18
SQ
Skill [Shieldwall] removed from [Kalle].
00:28:19
SQ
[Kalle] executes skill [Cleave] on target [Brigand Thug]
00:28:19
SQ
Kalle uses skill Cleave
00:28:20
SQ
[Kalle] executes skill [Cleave] on target [Brigand Thug]
00:28:20
SQ
Kalle uses skill Cleave
00:28:20
SQ
Brigand Thug has died.
00:28:25
SQ
[Falk] executes skill [Aimed Shot] on target [Brigand Thug]
00:28:25
SQ
Falk uses skill Aimed Shot
00:28:26
SQ
Brigand Thug has died.
00:28:30
SQ
INFO: Next round issued: 6
00:28:30
SQ
Turn started for Gunnar
00:28:36
SQ
[Gunnar] executes skill [Slash] on target [Brigand Thug]
00:28:36
SQ
Gunnar uses skill Slash
00:28:36
SQ
Brigand Thug has died.
00:28:36
SQ
Skill [Reload] removed from [Gerlach].
00:28:40
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:28:40
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:28:40
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
00:28:40
SQ
World::onCombatFinished
00:28:40
SQ
Save campaign: Treesome Bros
00:28:41
Scene
Finished saving scene.
00:28:42
SQ
TacticalState::onFinish
00:28:42
Resource
Unloading Resource Package "Temporary Tactical Resources".
00:28:45
SQ
contract added: Drive away brigands
00:28:45
SQ
contract added: Obtain artifact
00:28:48
SQ
Loot chance for Abandoned Stronghold is 13.4%
00:28:50
SQ
contract removed: 12
00:28:51
SQ
showing contract: Secure Cemetery (id: 15)
00:28:53
SQ
contract added: Drive away brigands
00:28:53
SQ
Location entered: Grunforst
00:28:55
SQ
showing contract: Obtain artifact (id: 27)
00:28:59
SQ
contract activated: Obtain artifact (id: 27)
00:29:14
SQ
Save campaign: Treesome Bros
00:29:16
Scene
Finished saving scene.
00:29:19
Script
VM collected 3 object(s) and deleted them.
00:29:26
SQ
Location entered: Kobmanhaven
00:32:33
SQ
Save campaign: Treesome Bros
00:32:35
Scene
Finished saving scene.
00:32:49
SQ
Location entered: Unearthed Grave Mounds
00:32:49
SQ
showing contract: Obtain artifact (id: 27)
00:32:52
SQ
Save campaign: Treesome Bros
00:32:53
Scene
Finished saving scene.
00:32:54
SQ
WorldState::onHide
00:32:54
Texture
Texture "gfx/detail.png" (ID: 1075) took up approximately 10922kb in video memory.
00:32:55
Texture
Texture "gfx/object_0.png" (ID: 1078) took up approximately 21845kb in video memory.
00:32:55
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,6).
00:32:55
Texture
Texture "gfx/orientation_overlay.png" (ID: 1079) took up approximately 512kb in video memory.
00:32:55
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,7).
00:32:55
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,5).
00:32:55
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,8).
00:32:55
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,4).
00:32:55
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,9).
00:32:55
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/skeleton_light" at (19,3).
00:32:55
SQ
TACTICAL: STASH LOCKED: true
00:32:55
SQ
INFO: Next round issued: 1
00:32:55
Resource
Started loading Resource Package "Temporary Tactical Resources".
00:32:55
SQ
Turn started for Gerlach
00:33:00
SQ
Turn started for Falk
00:33:03
SQ
Turn started for Jannold
00:33:06
SQ
Turn started for Gunnar
00:33:08
SQ
Turn started for Theudobald
00:33:11
SQ
Turn started for Konrad
00:33:13
SQ
Turn started for Bjarne the Runner
00:33:15
SQ
Turn started for Kalle
00:33:17
SQ
Turn started for Erhard the Impaler
00:33:20
SQ
Turn started for Ancient Auxiliary
00:33:20
SQ
Turn started for Ancient Auxiliary
00:33:22
SQ
Turn started for Ancient Auxiliary
00:33:23
SQ
Turn started for Ancient Auxiliary
00:33:24
SQ
Turn started for Ancient Auxiliary
00:33:25
SQ
Turn started for Ancient Auxiliary
00:33:26
SQ
Turn started for Ancient Auxiliary
00:33:27
SQ
INFO: Next round issued: 2
00:33:28
SQ
Turn started for Gerlach
00:33:36
SQ
Turn started for Falk
00:33:37
SQ
Turn started for Gunnar
00:33:40
SQ
Turn started for Jannold
00:33:41
SQ
Turn started for Konrad
00:33:43
SQ
Turn started for Theudobald
00:33:45
SQ
Turn started for Bjarne the Runner
00:33:46
SQ
Turn started for Kalle
00:33:48
SQ
Turn started for Erhard the Impaler
00:33:50
SQ
Turn started for Ancient Auxiliary
00:33:51
SQ
Turn started for Ancient Auxiliary
00:33:52
SQ
Turn started for Ancient Auxiliary
00:33:53
SQ
Turn started for Ancient Auxiliary
00:33:55
SQ
Turn started for Ancient Auxiliary
00:33:56
SQ
Turn started for Ancient Auxiliary
00:33:57
SQ
Turn started for Ancient Auxiliary
00:33:58
SQ
INFO: Next round issued: 3
00:33:59
SQ
Turn started for Gerlach
00:34:02
SQ
Turn started for Falk
00:34:04
SQ
Turn started for Gunnar
00:34:05
SQ
Turn started for Jannold
00:34:07
SQ
Turn started for Konrad
00:34:09
SQ
Turn started for Theudobald
00:34:12
SQ
Turn started for Bjarne the Runner
00:34:14
SQ
Turn started for Kalle
00:34:16
SQ
Turn started for Ancient Auxiliary
00:34:17
SQ
Turn started for Erhard the Impaler
00:34:18
SQ
Turn started for Ancient Auxiliary
00:34:19
SQ
Turn started for Ancient Auxiliary
00:34:20
SQ
Turn started for Ancient Auxiliary
00:34:21
SQ
Turn started for Ancient Auxiliary
00:34:23
SQ
Turn started for Ancient Auxiliary
00:34:24
SQ
Turn started for Ancient Auxiliary
00:34:24
SQ
Skill [Hidden] removed from [Ancient Auxiliary].
00:34:25
SQ
INFO: Next round issued: 4
00:34:25
SQ
Turn started for Gerlach
00:34:26
SQ
Turn started for Falk
00:34:28
SQ
Turn started for Gunnar
00:34:29
SQ
Turn started for Jannold
00:34:30
SQ
Turn started for Konrad
00:34:32
SQ
Turn started for Theudobald
00:34:32
SQ
Turn started for Bjarne the Runner
00:34:33
SQ
Turn started for Kalle
00:34:34
SQ
Turn started for Ancient Auxiliary
00:34:35
SQ
Turn started for Erhard the Impaler
00:34:38
SQ
Skill [Dodge] removed from [Bjarne the Runner].
00:34:40
SQ
ScenarioState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:34:40
SQ
WorldState::onSiblingSentMessage(TacticalFromWorldState : AboutToFinish);
00:34:40
SQ
ScenarioState::onSiblingSentMessage(WorldState : FullyLoaded);
00:34:40
SQ
World::onCombatFinished
00:34:40
SQ
Save campaign: Treesome Bros
00:34:42
Scene
Finished saving scene.
00:34:42
SQ
TacticalState::onFinish
00:34:43
Resource
Unloading Resource Package "Temporary Tactical Resources".
00:34:51
SQ
showing contract: Obtain artifact (id: 27)
00:34:52
SQ
contract added: Drive away brigands
00:34:53
SQ
Location entered: Grunforst
00:35:02
Script
VM collected 3 object(s) and deleted them.
00:35:54
SQ
Save campaign: Treesome Bros
00:35:56
Scene
Finished saving scene.
00:36:07
SQ
Location entered: Kobmanhaven
00:36:09
SQ
showing contract: Escort Caravan (id: 19)
00:36:16
SQ
Save campaign: Treesome Bros
00:36:18
Scene
Finished saving scene.
00:36:26
SQ
Location entered: Kobmanhaven
00:36:42
SQ
showing contract: Escort Caravan (id: 19)
00:36:44
SQ
contract activated: Escort Caravan (id: 19)
00:36:45
SQ
Save campaign: Treesome Bros
00:36:47
Scene
Finished saving scene.
00:36:51
SQ
contract removed: 14
00:36:56
SQ
showing contract: Escort Caravan (id: 19)
00:36:59
SQ
Location entered: Trogenschacht
00:37:02
SQ
showing contract: Return Item (id: 25)
00:37:08
SQ
contract activated: Return Item (id: 25)
00:37:31
SQ
Save campaign: Treesome Bros
00:37:33
Scene
Finished saving scene.
00:37:35
SQ
contract added: Armed Courier
00:37:35
Script
VM collected 2 object(s) and deleted them.
00:37:43
SQ
contract removed: 17