19:31:15
Platform
Setting video mode
19:31:15
Platform
Finished setting video mode
19:31:15
Core
Using write path: D:\My Documents\Battle Brothers
19:31:15
Core
Initializing Resource Manager
19:31:15
Core
Initializing Input Manager
19:31:15
Core
Initializing Render Manager
19:31:15
Renderer
Allocated Renderbuffer in excess of 3072kb.
19:31:15
Renderer
Vendor: NVIDIA Corporation
19:31:15
Renderer
Device: GeForce GTX 970/PCIe/SSE2
19:31:15
Renderer
Version: 4.6.0 NVIDIA 417.35
19:31:15
Renderer
Shader Version: 4.60 NVIDIA
19:31:15
Renderer
Framebuffer Support: Yes
19:31:15
Core
Initializing Sound Manager
19:31:15
Core
Initializing Scene Manager
19:31:15
Resource
Unloading: shaders/solid.vs
19:31:15
Resource
Unloading: shaders/solid_pass0.fs
19:31:15
Resource
Unloading: shaders/simple.vs
19:31:15
Resource
Unloading: shaders/simple.fs
19:31:15
Resource
Unloading: shaders/sprite.vs
19:31:15
Resource
Unloading: shaders/sprite.fs
19:31:15
Resource
Unloading: shaders/sprite_dof.vs
19:31:15
Resource
Unloading: shaders/sprite_dof.fs
19:31:15
Core
Initializing Script Manager
19:31:15
Core
Initializing UI Manager
19:31:15
Resource
Unloading: shaders/ui.vs
19:31:15
Resource
Unloading: shaders/ui.fs
19:31:15
Core
Initializing Input Action Manager
19:31:15
Core
Initializing State Manager
19:31:15
Core
Initializing Persistence Manager
19:31:15
Resource
Unloading: brushes/debug.brush
19:31:15
Resource
Unloading: brushes/detail.brush
19:31:15
Resource
Unloading: brushes/effects_0.brush
19:31:15
Resource
Unloading: brushes/entity_0.brush
19:31:15
Resource
Unloading: brushes/entity_1.brush
19:31:15
Resource
Unloading: brushes/entity_2.brush
19:31:15
Resource
Unloading: brushes/entity_3.brush
19:31:15
Resource
Unloading: brushes/entity_4.brush
19:31:15
Resource
Unloading: brushes/entity_5.brush
19:31:15
Resource
Unloading: brushes/entity_icons.brush
19:31:15
Resource
Unloading: brushes/object_0.brush
19:31:15
Resource
Unloading: brushes/orientation_overlay.brush
19:31:15
Resource
Unloading: brushes/terrain.brush
19:31:15
Resource
Unloading: brushes/transitions.brush
19:31:15
Resource
Unloading: brushes/ui.brush
19:31:15
Resource
Unloading: brushes/world_decals.brush
19:31:15
Resource
Unloading: brushes/world_detail.brush
19:31:15
Resource
Unloading: brushes/world_entity_0.brush
19:31:15
Resource
Unloading: brushes/world_settlement.brush
19:31:15
Resource
Unloading: brushes/world_special.brush
19:31:15
Resource
Unloading: brushes/world_tiles.brush
19:31:15
Resource
Unloading: brushes/world_weather.brush
19:31:15
Resource
Unloading: shaders/fow.vs
19:31:15
Resource
Unloading: shaders/fow.fs
19:31:15
Texture
Texture "gfx/fow.png" (ID: 5) took up approximately 16384kb in video memory.
19:31:15
Resource
Unloading: shaders/water.vs
19:31:15
Resource
Unloading: shaders/water.fs
19:31:15
Texture
Texture "gfx/water.png" (ID: 6) took up approximately 16384kb in video memory.
19:31:16
Texture
Texture "gfx/world_tiles.png" (ID: 7) took up approximately 43680kb in video memory.
19:31:16
Texture
Texture "gfx/world_special.png" (ID: 8) took up approximately 256kb in video memory.
19:31:16
Texture
Texture "gfx/terrain.png" (ID: 9) took up approximately 10912kb in video memory.
19:31:16
Texture
Texture "gfx/transitions.png" (ID: 10) took up approximately 5456kb in video memory.
19:31:16
Resource
Parsed Resource Package "preload/on_start.txt" with 5 items.
19:31:16
Resource
Started loading Resource Package "preload/on_start.txt".
19:31:16
Texture
Compressed texture "gfx/effects_0.png" from 16384kb to 4096kb.
19:31:16
Texture
Compressed texture "gfx/world_weather.png" from 32768kb to 8192kb.
19:31:16
Texture
Texture "gfx/ui.png" (ID: 13) took up approximately 10922kb in video memory.
19:31:16
Texture
Texture "gfx/fonts/cinzel_bold_20.png" (ID: 14) took up approximately 512kb in video memory.
19:31:17
Texture
Texture "gfx/fonts/cinzel_bold_100.png" (ID: 15) took up approximately 8192kb in video memory.
19:31:19
UI
Screen 'RootScreen' successfully registered.
19:31:19
UI
Screen 'ConsoleScreen' successfully registered.
19:31:19
UI
Screen 'LoadingScreen' successfully registered.
19:31:19
UI
Screen 'TooltipScreen' successfully registered.
19:31:19
UI
Screen 'DialogScreen' successfully registered.
19:31:19
UI
Screen 'TacticalScreen' successfully registered.
19:31:19
UI
Screen 'TacticalCombatResultScreen' successfully registered.
19:31:19
UI
Screen 'TacticalDialogScreen' successfully registered.
19:31:19
UI
Screen 'WorldScreen' successfully registered.
19:31:19
UI
Screen 'WorldTownScreen' successfully registered.
19:31:19
UI
Screen 'WorldGameFinishScreen' successfully registered.
19:31:19
UI
Screen 'WorldEventPopupScreen' successfully registered.
19:31:19
UI
Screen 'WorldEventScreen' successfully registered.
19:31:19
UI
Screen 'WorldCombatDialog' successfully registered.
19:31:19
UI
Screen 'WorldRelationsScreen' successfully registered.
19:31:19
UI
Screen 'WorldObituaryScreen' successfully registered.
19:31:19
UI
Screen 'MainMenuScreen' successfully registered.
19:31:19
UI
Screen 'WorldMenuScreen' successfully registered.
19:31:19
UI
Screen 'TacticalMenuScreen' successfully registered.
19:31:19
UI
Screen 'WorldCharacterScreen' successfully registered.
19:31:19
UI
Screen 'TacticalCharacterScreen' successfully registered.
19:31:19
SQ
RootState::onShow()
19:31:19
Resource
Parsed Resource Package "preload/on_running.txt" with 44 items.
19:31:19
Resource
Started loading Resource Package "preload/on_running.txt".
19:31:20
Texture
Texture "gfx/entity_0.png" (ID: 16) took up approximately 43690kb in video memory.
19:31:20
Texture
Texture "gfx/entity_3.png" (ID: 17) took up approximately 10922kb in video memory.
19:31:20
Texture
Texture "gfx/entity_icons.png" (ID: 22) took up approximately 43690kb in video memory.
19:31:21
Texture
Texture "gfx/world_detail.png" (ID: 44) took up approximately 87381kb in video memory.
19:31:21
Texture
Texture "gfx/world_entity_0.png" (ID: 45) took up approximately 21845kb in video memory.
19:31:21
Texture
Texture "gfx/world_settlement.png" (ID: 46) took up approximately 43690kb in video memory.
19:31:21
Texture
Texture "gfx/world_decals.png" (ID: 47) took up approximately 10920kb in video memory.
19:31:25
SQ
Load campaign: Mantle of the Old Gods_17968
19:31:25
SQ
Save version: 49
19:31:25
Scene
Finished loading scene.
19:31:25
Texture
Texture "gfx/entity_1.png" (ID: 109) took up approximately 10922kb in video memory.
19:31:25
Texture
Texture "gfx/entity_4.png" (ID: 110) took up approximately 10922kb in video memory.
19:31:25
Texture
Texture "gfx/entity_5.png" (ID: 111) took up approximately 10922kb in video memory.
19:31:26
Texture
Texture "gfx/entity_2.png" (ID: 112) took up approximately 21845kb in video memory.
19:31:27
SQ
contract added: Return Item
19:31:27
SQ
contract added: Return Item
19:31:27
SQ
contract added: Escort Caravan
19:31:27
SQ
contract added: Return Item
19:31:27
SQ
contract added: Find Location
19:31:27
SQ
contract added: Defend settlement
19:31:27
SQ
contract added: Armed Courier
19:31:27
SQ
contract added: A Pact With Witches
19:31:27
SQ
contract added: Patrol
19:31:27
SQ
contract added: Escort Envoy
19:31:27
SQ
contract added: Find Location
19:31:27
SQ
contract added: Armed Courier
19:31:27
SQ
contract added: Drive Off Brigands
19:31:27
SQ
contract added: Return Item
19:31:27
SQ
contract added: Destroy Orc Camp
19:31:27
SQ
contract added: Hunting Beasts
19:31:27
SQ
contract added: Defend settlement
19:31:27
SQ
contract added: Find Location
19:31:28
Resource
Unloading: music/title.ogg
19:31:37
SQ
Location entered: Stone of the Ancients
19:31:39
SQ
Save campaign: Mantle of the Old Gods
19:31:40
Scene
Finished saving scene.
19:31:40
SQ
WorldState::onHide
19:31:41
Texture
Texture "gfx/detail.png" (ID: 337) took up approximately 10922kb in video memory.
19:31:41
Texture
Texture "gfx/object_0.png" (ID: 338) took up approximately 21845kb in video memory.
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/unhold_armored" at (19,11).
19:31:41
Texture
Texture "gfx/orientation_overlay.png" (ID: 339) took up approximately 1024kb in video memory.
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/unhold_frost_armored" at (19,1).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/unhold_frost_armored" at (19,10).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_beastmaster" at (21,10).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_beastmaster" at (21,0).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_drummer" at (21,9).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_drummer" at (21,1).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (19,2).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (19,9).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (19,3).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (19,8).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (19,4).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (19,7).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (19,5).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (19,6).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (20,10).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (20,0).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (20,9).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (20,1).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (20,8).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_marauder" at (20,2).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_champion" at (20,7).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_champion" at (20,3).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_champion" at (20,6).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_champion" at (20,4).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/humans/barbarian_champion" at (20,5).
19:31:41
TacticalScene
Spawned Entity type "scripts/entity/tactical/enemies/unhold_armored" at (21,8).
19:31:41
SQ
TACTICAL: STASH LOCKED: true
19:31:41
SQ
INFO: Next round issued: 1
19:31:41
Resource
Started loading Resource Package "Temporary Tactical Resources".
19:31:41
SQ
Turn started for Liebwin The Cold
19:31:43
Resource
Unloading: music/worldmap_05.ogg
19:31:45
SQ
Turn started for Unhold
19:31:45
SQ
*
19:31:45
SQ
* Unhold: Starting turn.
19:31:46
SQ
-> Behaviors to pick from:
Engage.Melee (352.348)(*), Idle (1), BreakFree (0), LineBreaker (0), Retreat (0), Charge (0), Attack.Swing (0), Flee (0)
Engage.Melee (352.348)(*), Idle (1), BreakFree (0), LineBreaker (0), Retreat (0), Charge (0), Attack.Swing (0), Flee (0)
19:31:46
SQ
-> Behavior picked: Engage.Melee (352.348)
19:31:46
SQ
* Unhold: Engaging to melee range with Dietrich (not visible), accepted_distance=0, value=0.564335
19:31:46
SQ
* Unhold: Reached engage destination
19:31:46
SQ
-> Behaviors to pick from:
Idle (1)(*), BreakFree (0), Attack.Swing (0), Retreat (0), Charge (0), Flee (0), LineBreaker (0), Engage.Melee (0)
Idle (1)(*), BreakFree (0), Attack.Swing (0), Retreat (0), Charge (0), Flee (0), LineBreaker (0), Engage.Melee (0)
19:31:46
SQ
-> Behavior picked: Idle (1)
19:31:47
SQ
* Unhold: Ending Turn with 3 of 9 AP left.
19:31:47
SQ
* ---------------------------------------------------
19:31:47
SQ
Turn started for Barbarian Drummer
19:31:47
SQ
*
19:31:47
SQ
* Barbarian Drummer: Starting turn.
19:31:48
SQ
-> Behaviors to pick from:
Engage.Ranged (120)(*), Idle (1), Defend.Rotation (0), BreakFree (0), Retreat (0), BoostStamina (0), Attack.Default (0), Attack.Puncture (0), Recover (0), SwitchTo.Melee (0), SwitchTo.Ranged (0), Defend (0), Flee (0)
Engage.Ranged (120)(*), Idle (1), Defend.Rotation (0), BreakFree (0), Retreat (0), BoostStamina (0), Attack.Default (0), Attack.Puncture (0), Recover (0), SwitchTo.Melee (0), SwitchTo.Ranged (0), Defend (0), Flee (0)
19:31:48
SQ
-> Behavior picked: Engage.Ranged (120)
19:31:48
SQ
* Barbarian Drummer: Engaging into firing range over 2 tiles at Dietrich (not visible)
19:31:49
SQ
* Barbarian Drummer: In fact, I would prefer to remain where I am (new)
19:31:49
SQ
-> Behaviors to pick from:
Idle (1)(*), Defend.Rotation (0), Attack.Default (0), Retreat (0), BoostStamina (0), Attack.Puncture (0), BreakFree (0), Recover (0), SwitchTo.Melee (0), SwitchTo.Ranged (0), Defend (0), Flee (0), Engage.Ranged (0)
Idle (1)(*), Defend.Rotation (0), Attack.Default (0), Retreat (0), BoostStamina (0), Attack.Puncture (0), BreakFree (0), Recover (0), SwitchTo.Melee (0), SwitchTo.Ranged (0), Defend (0), Flee (0), Engage.Ranged (0)
19:31:49
SQ
-> Behavior picked: Idle (1)
19:31:49
SQ
* Barbarian Drummer: Ending Turn with 2 of 9 AP left.
19:31:49
SQ
* ---------------------------------------------------
19:31:49
SQ
Turn started for Unhold
19:31:49
SQ
*
19:31:49
SQ
* Unhold: Starting turn.
19:31:50
SQ
-> Behaviors to pick from:
Engage.Melee (570.24)(*), Idle (1), BreakFree (0), LineBreaker (0), Retreat (0), Charge (0), Attack.Swing (0), Flee (0)
Engage.Melee (570.24)(*), Idle (1), BreakFree (0), LineBreaker (0), Retreat (0), Charge (0), Attack.Swing (0), Flee (0)
19:31:50
SQ
-> Behavior picked: Engage.Melee (570.24)
19:31:50
SQ
* Unhold: Engaging to melee range with Norman (not visible), accepted_distance=0, value=0.541645
19:31:50
SQ
* Unhold: Reached engage destination
19:31:50
SQ
-> Behaviors to pick from:
Idle (1)(*), BreakFree (0), Attack.Swing (0), Retreat (0), Charge (0), Flee (0), LineBreaker (0), Engage.Melee (0)
Idle (1)(*), BreakFree (0), Attack.Swing (0), Retreat (0), Charge (0), Flee (0), LineBreaker (0), Engage.Melee (0)
19:31:50
SQ
-> Behavior picked: Idle (1)
19:31:51
SQ
* Unhold: Ending Turn with 3 of 9 AP left.
19:31:51
SQ
* ---------------------------------------------------
19:31:51
SQ
Turn started for Barbarian Drummer
19:31:51
SQ
*
19:31:51
SQ
* Barbarian Drummer: Starting turn.
19:31:51
SQ
-> Behaviors to pick from:
Engage.Ranged (120)(*), Idle (1), Defend.Rotation (0), BreakFree (0), Retreat (0), BoostStamina (0), Attack.Default (0), Attack.Puncture (0), Recover (0), SwitchTo.Melee (0), SwitchTo.Ranged (0), Defend (0), Flee (0)
Engage.Ranged (120)(*), Idle (1), Defend.Rotation (0), BreakFree (0), Retreat (0), BoostStamina (0), Attack.Default (0), Attack.Puncture (0), Recover (0), SwitchTo.Melee (0), SwitchTo.Ranged (0), Defend (0), Flee (0)
19:31:51
SQ
-> Behavior picked: Engage.Ranged (120)
19:31:52
SQ
* Barbarian Drummer: Engaging into firing range over 2 tiles at Dietrich (not visible)
19:31:52
SQ
-> Behaviors to pick from:
Idle (1)(*), Defend.Rotation (0), Attack.Default (0), Retreat (0), BoostStamina (0), Attack.Puncture (0), BreakFree (0), Recover (0), SwitchTo.Melee (0), SwitchTo.Ranged (0), Defend (0), Flee (0), Engage.Ranged (0)
Idle (1)(*), Defend.Rotation (0), Attack.Default (0), Retreat (0), BoostStamina (0), Attack.Puncture (0), BreakFree (0), Recover (0), SwitchTo.Melee (0), SwitchTo.Ranged (0), Defend (0), Flee (0), Engage.Ranged (0)
19:31:52
SQ
-> Behavior picked: Idle (1)
19:31:52
SQ
* Barbarian Drummer: Ending Turn with 2 of 9 AP left.
19:31:52
SQ
* ---------------------------------------------------
19:31:52
SQ
Turn started for Unhold
19:31:52
SQ
*
19:31:52
SQ
* Unhold: Starting turn.
19:31:53
SQ
-> Behaviors to pick from:
Engage.Melee (411.76)(*), Idle (1), BreakFree (0), LineBreaker (0), Retreat (0), Charge (0), Attack.Swing (0), Flee (0)
Engage.Melee (411.76)(*), Idle (1), BreakFree (0), LineBreaker (0), Retreat (0), Charge (0), Attack.Swing (0), Flee (0)
19:31:53
SQ
-> Behavior picked: Engage.Melee (411.76)
19:31:53
SQ
* Unhold: Engaging to melee range with Erik (not visible), accepted_distance=0, value=0.390357
19:31:53
SQ
* Unhold: Reached engage destination
19:31:53
SQ
-> Behaviors to pick from:
Idle (1)(*), BreakFree (0), Attack.Swing (0), Retreat (0), Charge (0), Flee (0), LineBreaker (0), Engage.Melee (0)
Idle (1)(*), BreakFree (0), Attack.Swing (0), Retreat (0), Charge (0), Flee (0), LineBreaker (0), Engage.Melee (0)
19:31:53
SQ
-> Behavior picked: Idle (1)
19:31:54
SQ
* Unhold: Ending Turn with 3 of 9 AP left.
19:31:54
SQ
* ---------------------------------------------------
19:31:54
SQ
Turn started for Unhold
19:31:54
SQ
*
19:31:54
SQ
* Unhold: Starting turn.
19:31:55
SQ
-> Behaviors to pick from:
Engage.Melee (330)(*), Idle (1), BreakFree (0), LineBreaker (0), Retreat (0), Charge (0), Attack.Swing (0), Flee (0)
Engage.Melee (330)(*), Idle (1), BreakFree (0), LineBreaker (0), Retreat (0), Charge (0), Attack.Swing (0), Flee (0)
19:31:55
SQ
-> Behavior picked: Engage.Melee (330)
19:31:55
SQ
* Unhold: Engaging to melee range with Guido the Wild (visible), accepted_distance=0, value=0.419599
19:31:56
SQ
* Unhold: Reached engage destination
19:31:56
SQ
-> Behaviors to pick from:
Idle (1)(*), BreakFree (0), Attack.Swing (0), Retreat (0), Charge (0), Flee (0), LineBreaker (0), Engage.Melee (0)
Idle (1)(*), BreakFree (0), Attack.Swing (0), Retreat (0), Charge (0), Flee (0), LineBreaker (0), Engage.Melee (0)
19:31:56
SQ
-> Behavior picked: Idle (1)
19:31:56
SQ
* Unhold: Ending Turn with 1 of 9 AP left.
19:31:56
SQ
* ---------------------------------------------------
19:31:56
SQ
Turn started for Barbarian Reaver
19:31:56
SQ
*
19:31:56
SQ
* Barbarian Reaver: Starting turn.
19:31:56
TacticalNavigator
getCostForPath() called with no path calculated.
19:31:56
Script Error
the index 'hasNextTile' does not exist
Function:
querySpearwallValueForTile -> scripts/ai/tactical/behavior.nut : 770
Variables:
j = 0, spearwallCount = 0, _tile = 0, _entity = Instance, this = Table
Function:
onEvaluate -> scripts/ai/tactical/behaviors/ai_engage_melee.nut : 724
Variables:
movementCosts = Table, settings = Instance, attackAfterMove = True, waitBeforeMove = False, isComplete = False, useSkill = False, apCost = 0, waitAfterMove = True, intermediateTile = 0, tiles = 0, localScoreMult = 1, score = 22.6321, acceptableDistanceFromDest = 0, @ITERATOR@ = 1, t = Table, @INDEX@ = 0, hasRangedWeapon = False, entityFatiguePointCosts = Array, entityActionPointCosts = Array, navigator = Instance, apRequiredForAttack = 4, attackSkill = Table, n = 1, bestAttackAfterMove = False, bestWaitBeforeMove = False, bestComplete = False, bestWithSkill = False, bestWaitAfterMove = False, bestLockable = False, bestLocked = False, bestAP = 0, bestScoreMult = 1, bestTiles = 0, bestCost = -9999, actorTargeted = Null, bestTargetDistance = 0, bestIntermediateTile = Null, bestTarget = Null, hasAdrenaline = True, canUseShieldWall = False, hasShieldWall = False, bestTarget = Null, bestValue = 0, potentialDestinations = Array, targets = Array, knownAllies = Array, inZonesOfControl = 0, AlreadyEngagedWithNum = 0, targetsInMelee = Array, myTile = Instance, time = 41.5941, score = 1, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.5941, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.6102, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.6272, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.6436, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.6602, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.6768, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.6939, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.7102, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.7269, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.7497, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.7612, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.7778, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.7936, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.811, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.8272, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.8436, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.8606, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.8768, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.8936, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.9101, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.9269, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.9435, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.9662, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.9779, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 41.9946, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.0104, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:56
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.0275, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.0435, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.0602, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.0768, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.0965, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.1104, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.1268, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.1439, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.1602, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.183, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.1944, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.2116, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.2269, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.2444, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.2602, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.2773, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.2936, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.3102, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.3268, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.3437, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.3601, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.377, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.3995, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.4112, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.4435, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.4607, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.4765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.4931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.5098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.5264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.5432, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.5597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.5765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.5931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.616, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.6279, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.6443, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.6597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.6771, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.6932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.7102, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.7264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.7432, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.7597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.7765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.7932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.8098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.833, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.8445, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.861, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.8765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.8937, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.9098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.9264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.9432, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.9598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.9765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 42.9931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.0099, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:57
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.0268, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.0495, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.0608, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.0775, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.0931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.1106, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.1267, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.1432, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.1597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.1764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.1931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.2097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.2266, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.2434, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.2662, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.2775, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.2943, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.3099, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.3271, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.343, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.3598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.3765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.3933, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.4097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.4265, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.4435, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.4598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.4825, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.4942, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.5107, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.5264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.5436, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.5598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.5764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.5932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.6097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.6265, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.6431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.6601, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.6763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.7098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.7295, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.743, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.7603, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.7763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.7931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.8107, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.8265, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.8431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.8603, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.8764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.8931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.9159, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.9451, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.9598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.977, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 43.9932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.0097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:58
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.0264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.0435, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.0598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.0763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.0931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.1098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.1328, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.1433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.1618, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.1763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.1949, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.2097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.2265, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.243, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.2598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.2768, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.2931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.3097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.3263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.3493, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.3597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.3785, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.393, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.4104, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.4263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.4432, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.46, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.4764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.493, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.5098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.5263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.5433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.5662, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.5765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.5958, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.61, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.6272, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.6435, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.6602, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.6766, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.7149, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.7449, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.7607, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.7824, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.7935, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.812, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.8438, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.8763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.9113, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.9427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.9599, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.9769, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 44.999, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.0097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:31:59
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.0286, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.0431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.0602, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.0769, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.0931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.1097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.1264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.143, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.1614, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.1764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.1936, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.2163, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.2264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.2451, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.2598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.2763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.294, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.3097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.3264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.3431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.3598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.3763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.3932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.41, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.4323, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.443, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.4617, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.4766, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.4931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.5102, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.5265, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.543, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.567, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.5763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.5931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.6096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.6268, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.6488, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.6598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.6785, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.6931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.7095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.7269, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.743, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.7601, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.8327, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.8433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.8659, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.8768, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.8951, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.9098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.9304, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.9437, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.9596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.9766, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 45.9931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.0098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:00
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.0265, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.0663, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.107, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.1098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.1268, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.1617, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.1637, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.2008, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.2331, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.2682, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.2997, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.3175, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.3264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.3429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.3597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.3769, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.3931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.4096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.4263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.443, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.4596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.4763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.4938, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.5095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.534, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.5533, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.5608, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.5763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.5937, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.6096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.6266, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.6437, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.6608, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.6763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.693, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.71, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.7267, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.7516, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.7595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.7769, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.793, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.8101, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.8264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.8429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.8597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.8767, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.893, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.9096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.9268, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.9429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.9673, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.9762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 46.993, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.0096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:01
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.0269, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.0437, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.0596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.0763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.0929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.11, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.1262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.1434, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.1597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.1846, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.1929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.2096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.2264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.2436, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.2596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.2764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.2936, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.3098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.3264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.3431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.36, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.3764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.4007, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.4097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.4264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.4432, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.4608, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.4763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.493, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.5101, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.5262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.543, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.5596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.577, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.5928, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.6173, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.6262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.643, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.6596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.677, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.6928, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.7096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.7262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.7433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.7595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.7763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.7933, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.8096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.834, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.8429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.8596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.8763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.8939, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.9095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.9262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.943, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.9595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.9762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 47.993, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.0099, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:02
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.0263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.0511, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.0596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.0763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.0929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.1101, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.1266, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.1428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.1596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.1761, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.1929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.2095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.2267, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.2431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.2672, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.2761, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.293, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.3098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.3269, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.3428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.3596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.3762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.393, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.4094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.4263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.4433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.4597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.4846, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.493, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.51, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.5267, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.5437, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.5597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.5765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.5936, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.6097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.6264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.6431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.6601, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.6765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.7007, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.7097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.7264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.7435, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.7603, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.7765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.7929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.8097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.8263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.8431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.8598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.8768, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.8929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.9175, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.9261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.9429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.9594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.9768, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 48.9928, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.0095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:03
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.0261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.0429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.0599, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.0762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.0932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.1095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.1337, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.1433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.1594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.1762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.1935, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.2095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.2263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.243, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.2612, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.2765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.2929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.3099, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.3265, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.3509, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.3595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.3762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.3928, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.4202, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.4261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.4434, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.4594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.4762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.4928, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.5095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.5288, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.543, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.5672, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.5762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.5929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.6098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.6268, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.6436, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.6595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.6762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.693, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.7094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.7262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.7432, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.7598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.7848, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.7929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.8094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.8262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.8435, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.8595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.8762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.893, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.9097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.9267, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.9431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.9601, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 49.9764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.0006, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.0143, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:04
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.0264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.043, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.0602, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.0769, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.0932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.1098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.1264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.1429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.16, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.1768, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.1928, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.2174, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.2262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.2431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.2601, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.2771, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.2932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.3097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.3264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.3436, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.3596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.3762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.3936, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.4097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.4348, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.4433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.4595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.4764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.4935, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.5096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.5271, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.5562, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.5595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.577, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.6104, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.6266, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.6506, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.6595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.6762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.6929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.7102, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.7262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.7432, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.7595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.7766, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.7929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.8096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.8269, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.843, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.8687, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.8765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.893, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.9096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.9271, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.9433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.9597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.9762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 50.9932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.0098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:05
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.0263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.0432, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.06, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.0846, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.0934, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.1095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.1264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.1437, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.1601, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.1764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.1929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.2096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.2262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.2429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.26, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.2764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.301, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.3097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.3267, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.3494, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.3602, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.3764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.393, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.4096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.4264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.443, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.4595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.4768, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.4929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.5175, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.5264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.5431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.5595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.577, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.6095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.6267, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.6439, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.6596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.6764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.6933, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.7095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.7392, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.7429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.7605, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.7764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.7937, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.8097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.8263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.8429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.8596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.8768, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.8951, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.9099, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.9265, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.9514, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.96, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.9773, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 51.9962, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.0102, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:06
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.0264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.0428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.06, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.0784, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.1096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.1269, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.143, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.1675, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.1887, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.1927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.2096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.2274, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.2431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.2599, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.2763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.2941, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.3187, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.3262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.3433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.3595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.3857, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.3929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.4105, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.4269, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.4437, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.4596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.4763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.493, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.5094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.526, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.5428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.5601, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.5769, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.6014, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.6095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.6263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.6429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.6608, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.6761, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.6926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.7098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.7263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.743, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.7596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.7766, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.7927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.8172, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.8259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.8434, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.8596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.877, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.8929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.9094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.9261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.9428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.9599, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.9762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 52.9934, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.0094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:07
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.034, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.0427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.0596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.0763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.0939, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.1099, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.1262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.1429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.1596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.1761, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.1933, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.2106, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.2263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.2509, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.2594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.2762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.2929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.3099, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.3261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.3455, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.3599, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.3765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.393, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.4099, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.4335, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.4431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.4676, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.4773, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.4929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.5095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.5268, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.5428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.5594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.5762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.5932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.6094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.6261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.6433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.66, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.6854, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.6936, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.71, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.7267, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.7438, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.7601, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.7766, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.7938, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.81, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.8275, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.8435, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.8601, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.8765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.9013, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.9102, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.9262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.9428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.9599, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.9766, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 53.9931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.0096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:08
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.0263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.0432, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.0601, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.0768, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.0929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.1184, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.1266, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.1429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.161, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.1769, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.1978, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.2097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.2262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.2429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.2596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.276, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.2932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.3093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.3342, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.3428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.3604, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.3762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.3937, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.4101, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.4265, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.4431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.4594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.4761, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.4931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.51, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.5261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.5509, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.5619, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.5761, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.5934, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.6101, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.626, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.6429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.6594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.6764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.6929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.7095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.7265, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.7429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.7676, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.7766, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.7925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.8093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.8268, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.8427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.8592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.876, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.8925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.9093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.9258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.9431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.9592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.9843, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 54.993, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.0093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:09
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.026, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.0433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.0593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.076, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.0925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.1093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.1259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.143, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.1697, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.1758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.201, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.2096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.2259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.2425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.2598, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.2769, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.2926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.3091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.326, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.3425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.3592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.3763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.3935, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.4182, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.4259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.4425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.4594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.4765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.4926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.5091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.5259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.5427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.5592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.5759, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.5929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.6093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.6336, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.6426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.6593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.676, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.6934, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.7093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.7258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.7426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.7592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.7759, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.7929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.8096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.8259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.8503, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.8593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.8758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.8926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.9097, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.9259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.9425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.9593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.9758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 55.9928, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.0096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:10
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.0266, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.0426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.0668, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.076, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.0925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.1092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.1264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.1426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.1595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.1759, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.1925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.2093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.2258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.2433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.2591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.2839, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.2924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.3092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.3259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.3432, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.3591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.3759, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.3926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.4092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.4262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.4425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.4595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.4761, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.5003, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.5091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.5258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.5433, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.5597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.5759, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.5924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.6093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.6262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.6425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.6593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.6764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.6924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.717, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.7258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.7426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.7591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.7764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.7924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.8092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.8259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.8426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.8594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.876, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.8929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.9091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.9336, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.9424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.9591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.9759, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 56.9934, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.0095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:11
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.0259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.0425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.0591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.0759, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.0926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.1094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.1259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.1502, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.1595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.1757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.1926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.2096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.2259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.2425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.2595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.2758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.2926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.3091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.3263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.3424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.3671, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.3757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.3927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.4095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.4267, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.4431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.4592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.476, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.493, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.5092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.526, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.543, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.5594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.5836, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.5927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.6092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.6261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.644, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.6592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.676, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.693, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.7092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.7265, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.7428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.7597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.776, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.8003, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.82, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.8259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.8426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.8605, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.8763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.8926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.9092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.9269, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.9427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.9591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.9763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 57.9928, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.0181, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:12
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.0267, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.0436, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.0592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.0767, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.0926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.1092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.1259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.1426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.1591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.176, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.1934, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.2093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.2338, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.2425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.2595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.276, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.2932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.3092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.326, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.3427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.3591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.376, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.3926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.4096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.4261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.4503, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.4595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.476, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.4926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.5098, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.5261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.543, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.5592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.5759, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.5926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.6091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.6263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.6428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.6686, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.676, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.6927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.7092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.7267, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.7425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.7686, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.7758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.7926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.8091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.8258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.8428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.8591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.8833, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.8928, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.909, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.9258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.9431, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.959, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.9758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 58.9925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.009, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:13
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.0259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.0428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.0594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.0758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.1003, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.1089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.1258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.1426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.1597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.1757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.1924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.2094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.2258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.2423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.2591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.2765, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.2925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.317, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.3259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.3425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.359, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.3764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.3924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.4091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.4257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.4425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.4593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.4758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.4927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.509, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.5332, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.5424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.5591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.5758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.609, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.6257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.6424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.659, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.6762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.6924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.7094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.7257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.7507, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.7589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.7757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.7923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.8096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.8256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.8425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.859, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.8757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.8924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.9094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.9261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.9424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.9666, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.9756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 59.9925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.0091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:14
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.0263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.0424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.0594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.0758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.0924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.1091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.1258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.1428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.159, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.1838, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.1924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.2096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.2258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.243, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.2758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.2926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.309, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.3257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.3424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.3594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.3756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.4, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.409, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.4257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.4423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.4596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.476, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.4923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.5089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.5257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.5432, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.559, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.5764, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.5958, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.6169, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.6256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.6424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.6591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.6766, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.6927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.7089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.7257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.7522, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.7603, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.7755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.793, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.8089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.8341, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.8422, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.8602, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.8755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.8931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.9092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.9257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.9423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.959, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.9762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 60.9924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.0093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:15
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.0257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.0503, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.0592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.0757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.0925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.1096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.1256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.1426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.1589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.1757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.1926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.209, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.2264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.2424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.2667, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.2757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.2923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.3094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.3262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.3423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.3589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.3757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.3923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.409, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.4256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.4428, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.4588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.4842, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.4926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.5089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.5255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.543, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.5588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.5757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.5924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.6094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.6256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.6423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.6592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.6758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.7002, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.7088, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.7255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.7423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.7595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.776, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.7922, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.809, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.8256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.8424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.8589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.876, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.8922, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.9165, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.9259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.9424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.9588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.9763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 61.9923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.0089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:16
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.0256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.0423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.0588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.0759, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.0931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.1089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.1334, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.1424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.159, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.1756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.1932, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.209, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.2257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.2426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.2756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.2923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.3093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.326, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.3506, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.359, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.3756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.3924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.4094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.4256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.4422, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.4589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.4755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.4923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.5092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.526, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.5422, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.5665, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.5755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.5923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.6089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.6264, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.6423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.659, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.6758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.6924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.7093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.7257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.7427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.7589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.7832, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.7926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.8088, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.8256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.843, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.8589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.8756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.8922, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.9088, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.9256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.9426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.9593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 62.9755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.0088, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:17
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.0256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.0422, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.0596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.0755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.0926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.1094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.1256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.1423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.1588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.1761, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.2021, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.2174, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.2255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.2423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.2588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.2763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.2921, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.3099, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.3261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.3423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.3588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.3756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.3927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.4092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.4337, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.4423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.4588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.4756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.4928, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.509, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.5259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.5423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.5588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.5756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.5921, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.6092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.6255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.6542, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.6589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.6757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.6922, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.7096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.7259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.7422, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.7588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.7756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.7921, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.8092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.8259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.8423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.8673, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.8755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.8921, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.9089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.9261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.9423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.9592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.9756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 63.9923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.0089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:18
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.0255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.0427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.0587, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.0834, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.0922, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.1092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.1255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.1429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.1588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.1756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.1922, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.2089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.2255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.2424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.2592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.2758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.3002, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.3087, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.3256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.3426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.3595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.3755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.3922, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.4089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.4256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.4421, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.4588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.4758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.4922, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.5164, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.5259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.5421, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.5607, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.5929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.6091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.6257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.6421, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.7011, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.7215, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.734, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.7422, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.7589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.7756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.7923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.8096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.826, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.8422, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.8589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.8758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.8924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.909, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.9499, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.9588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.9756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 64.9923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.0094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:19
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.0262, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.0421, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.0589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.0755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.0921, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.1089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.1255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.1427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.1665, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.1756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.1921, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.2094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.2256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.2427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.2588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.2758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.2922, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.3089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.3255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.3422, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.3595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.3832, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.3927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.4095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.4427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.4597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.4759, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.4925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.5092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.526, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.543, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.5592, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.5769, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.6006, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.6094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.6258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.6865, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.6998, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.7093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.7258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.7426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.7591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.7761, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.7929, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.8179, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.8259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.8429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.8594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.8758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.893, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.9089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.9263, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.9421, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.9589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.9754, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 65.9925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.0091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:20
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.0334, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.0429, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.063, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.0761, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.0926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.1096, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.1259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.1424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.1593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.1807, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.1931, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.2094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.2268, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.2507, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.2597, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.2762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.293, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.3095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.3268, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.343, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.3596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.3762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.3938, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.4092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.443, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.4669, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.4763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.4933, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.5089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.5257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.5444, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.5593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.5757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.5925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.609, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.6257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.6423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.6593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.6841, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.6924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.709, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.7258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.7425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.759, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.7761, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.7925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.8089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.8257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.8425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.859, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.8762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.9001, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.9094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.9257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.9425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.9589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.9758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 66.9927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.0088, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:21
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.0254, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.0422, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.0589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.0757, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.0925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.1168, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.1254, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.1423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.1683, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.1755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.1921, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.2091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.2255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.2424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.2587, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.2755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.2921, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.3091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.3333, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.3423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.3595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.3758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.3923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.4088, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.4258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.4421, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.4589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.4754, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.4921, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.5088, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.5258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.5503, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.5586, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.5755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.5921, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.6087, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.6256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.6427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.6594, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.6861, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.6927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.7093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.7258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.7455, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.7668, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.7756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.7933, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.809, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.8256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.8423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.8595, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.8756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.8923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.9094, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.9257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.942, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.9591, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.9843, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 67.9935, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.0089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:22
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.0255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.042, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.0589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.0759, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.0921, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.1093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.1254, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.142, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.1587, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.1758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.1998, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.2086, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.2254, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.242, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.2754, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.2925, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.3086, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.3256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.3423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.3589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.3756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.3927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.4164, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.4255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.4423, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.459, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.4756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.4923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.5091, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.5255, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.5422, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.5589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.5756, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.5923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.6092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.6332, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.6421, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.6586, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.6755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.6921, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.7089, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.7259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.7424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.7588, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.7758, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.7923, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.8093, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.8261, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.85, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.8589, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.8755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.892, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.9086, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.9269, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.9424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.9586, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.9755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 68.992, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.0087, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:23
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.0256, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.0474, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.0672, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.0763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.0926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.1095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.126, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.1426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.1634, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.1767, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.1926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.2095, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.226, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.2427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.2605, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.2838, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.2924, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.3092, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.3258, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.3425, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.3596, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.3755, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.3926, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.4087, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.4278, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.4426, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.4593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.4763, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.5008, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.5129, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.5259, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.5427, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.5593, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.5762, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.5927, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.6102, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.6257, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.6424, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.659, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Script Error
resuming dead generator
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 77
Variables:
score = Null, startTime = 69.6773, _entity = Instance, this = Table
Function:
evaluate -> scripts/ai/tactical/agent.nut : 313
Variables:
_entity = Instance, this = Table
Function:
think -> scripts/ai/tactical/agent.nut : 200
Variables:
_evaluateOnly = True, this = Table
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1349
Variables:
activeEntity = Table, this = Table
19:32:24
Core
Shutting down engine core.