Battle Brothers 1.4.0.48
15:37:10
Platform
Setting video mode
15:37:10
Platform
Finished setting video mode
15:37:10
Core
Using write path: C:\Users\Leibniz\Documents\Battle Brothers
15:37:10
Core
Initializing Resource Manager
15:37:10
Core
Initializing Input Manager
15:37:10
Core
Initializing Render Manager
15:37:10
Renderer
Allocated Renderbuffer in excess of 3072kb.
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Renderer
Vendor: ATI Technologies Inc.
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Renderer
Device: AMD Radeon (TM) R9 380 Series
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Renderer
Version: 3.3.148202 Compatibility Profile Context 21.3.1 27.20.15003.1004
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Renderer
Shader Version: 4.60
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Renderer
Framebuffer Support: Yes
15:37:10
Core
Initializing Sound Manager
15:37:10
Core
Initializing Scene Manager
15:37:10
Resource
Unloading: shaders/solid.vs
15:37:10
Resource
Unloading: shaders/solid_pass0.fs
15:37:10
Resource
Unloading: shaders/simple.vs
15:37:10
Resource
Unloading: shaders/simple.fs
15:37:10
Resource
Unloading: shaders/sprite.vs
15:37:10
Resource
Unloading: shaders/sprite.fs
15:37:10
Resource
Unloading: shaders/sprite_dof.vs
15:37:10
Resource
Unloading: shaders/sprite_dof.fs
15:37:10
Core
Initializing Script Manager
15:37:11
Core
Initializing UI Manager
15:37:11
Resource
Unloading: shaders/ui.vs
15:37:11
Resource
Unloading: shaders/ui.fs
15:37:11
Core
Initializing Input Action Manager
15:37:11
Core
Initializing State Manager
15:37:11
Core
Initializing Persistence Manager
15:37:11
Resource
Unloading: brushes/debug.brush
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Resource
Unloading: brushes/detail.brush
15:37:11
Resource
Unloading: brushes/effects_0.brush
15:37:11
Resource
Unloading: brushes/entity_0.brush
15:37:11
Resource
Unloading: brushes/entity_1.brush
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Resource
Unloading: brushes/entity_2.brush
15:37:11
Resource
Unloading: brushes/entity_3.brush
15:37:11
Resource
Unloading: brushes/entity_4.brush
15:37:11
Resource
Unloading: brushes/entity_5.brush
15:37:11
Resource
Unloading: brushes/entity_6.brush
15:37:11
Resource
Unloading: brushes/entity_icons.brush
15:37:11
Resource
Unloading: brushes/object_0.brush
15:37:11
Resource
Unloading: brushes/object_1.brush
15:37:11
Resource
Unloading: brushes/orientation_overlay.brush
15:37:11
Resource
Unloading: brushes/terrain.brush
15:37:11
Resource
Unloading: brushes/transitions.brush
15:37:11
Resource
Unloading: brushes/ui.brush
15:37:11
Resource
Unloading: brushes/world_decals.brush
15:37:11
Resource
Unloading: brushes/world_detail.brush
15:37:11
Resource
Unloading: brushes/world_detail_1.brush
15:37:11
Resource
Unloading: brushes/world_entity_0.brush
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Resource
Unloading: brushes/world_settlement.brush
15:37:11
Resource
Unloading: brushes/world_special.brush
15:37:11
Resource
Unloading: brushes/world_tiles.brush
15:37:11
Resource
Unloading: brushes/world_weather.brush
15:37:11
Resource
Unloading: shaders/fow.vs
15:37:11
Resource
Unloading: shaders/fow.fs
15:37:11
Texture
Texture "gfx/fow.png" (ID: 5) took up approximately 16384kb in video memory.
15:37:11
Resource
Unloading: shaders/water.vs
15:37:11
Resource
Unloading: shaders/water.fs
15:37:11
Texture
Texture "gfx/water.png" (ID: 6) took up approximately 16384kb in video memory.
15:37:11
Texture
Texture "gfx/world_tiles.png" (ID: 7) took up approximately 43680kb in video memory.
15:37:11
Texture
Texture "gfx/world_special.png" (ID: 8) took up approximately 256kb in video memory.
15:37:11
Texture
Texture "gfx/terrain.png" (ID: 9) took up approximately 10912kb in video memory.
15:37:11
Texture
Texture "gfx/transitions.png" (ID: 10) took up approximately 5456kb in video memory.
15:37:11
Resource
Parsed Resource Package "preload/on_start.txt" with 5 items.
15:37:11
Resource
Started loading Resource Package "preload/on_start.txt".
15:37:12
Texture
Compressed texture "gfx/effects_0.png" from 16384kb to 4096kb.
15:37:14
Texture
Compressed texture "gfx/world_weather.png" from 32768kb to 8192kb.
15:37:14
Texture
Texture "gfx/ui.png" (ID: 13) took up approximately 10922kb in video memory.
15:37:14
Texture
Texture "gfx/fonts/cinzel_bold_20.png" (ID: 14) took up approximately 512kb in video memory.
15:37:14
Texture
Texture "gfx/fonts/cinzel_bold_100.png" (ID: 15) took up approximately 8192kb in video memory.
15:37:18
UI
Screen 'RootScreen' successfully registered.
15:37:20
UI
Screen 'ConsoleScreen' successfully registered.
15:37:20
UI
Screen 'LoadingScreen' successfully registered.
15:37:20
UI
Screen 'TooltipScreen' successfully registered.
15:37:20
UI
Screen 'DialogScreen' successfully registered.
15:37:20
UI
Screen 'TacticalScreen' successfully registered.
15:37:20
UI
Screen 'TacticalCombatResultScreen' successfully registered.
15:37:20
UI
Screen 'TacticalDialogScreen' successfully registered.
15:37:20
UI
Screen 'WorldScreen' successfully registered.
15:37:20
UI
Screen 'WorldTownScreen' successfully registered.
15:37:20
UI
Screen 'WorldGameFinishScreen' successfully registered.
15:37:20
UI
Screen 'WorldEventPopupScreen' successfully registered.
15:37:20
UI
Screen 'WorldEventScreen' successfully registered.
15:37:20
UI
Screen 'WorldCombatDialog' successfully registered.
15:37:20
UI
Screen 'WorldRelationsScreen' successfully registered.
15:37:20
UI
Screen 'WorldObituaryScreen' successfully registered.
15:37:20
UI
Screen 'WorldCampfireScreen' successfully registered.
15:37:20
UI
Screen 'MainMenuScreen' successfully registered.
15:37:20
UI
Screen 'WorldMenuScreen' successfully registered.
15:37:20
UI
Screen 'TacticalMenuScreen' successfully registered.
15:37:20
UI
Screen 'WorldCharacterScreen' successfully registered.
15:37:20
UI
Screen 'TacticalCharacterScreen' successfully registered.
15:37:20
SQ
RootState::onShow()
15:37:20
Resource
Parsed Resource Package "preload/on_running.txt" with 71 items.
15:37:20
Resource
Started loading Resource Package "preload/on_running.txt".
15:37:20
Texture
Texture "gfx/entity_0.png" (ID: 16) took up approximately 43690kb in video memory.
15:37:21
Texture
Texture "gfx/entity_3.png" (ID: 17) took up approximately 10922kb in video memory.
15:37:21
Texture
Texture "gfx/entity_icons.png" (ID: 38) took up approximately 43690kb in video memory.
15:37:21
Texture
Texture "gfx/world_detail.png" (ID: 44) took up approximately 43690kb in video memory.
15:37:21
Texture
Texture "gfx/world_entity_0.png" (ID: 45) took up approximately 21845kb in video memory.
15:37:22
Texture
Texture "gfx/world_settlement.png" (ID: 46) took up approximately 43690kb in video memory.
15:37:22
Texture
Texture "gfx/world_detail_1.png" (ID: 47) took up approximately 10922kb in video memory.
15:37:22
Texture
Texture "gfx/world_decals.png" (ID: 48) took up approximately 10920kb in video memory.
15:37:23
Persistence
Unable to read meta data from "savegames/steam_autocloud.vdf" because magic number does not match.
15:37:28
SQ
Load campaign: Tequila Sunrise_30774
15:37:28
SQ
Save version: 63
15:37:28
Scene
Finished loading scene.
15:37:28
Texture
Texture "gfx/entity_4.png" (ID: 75) took up approximately 10922kb in video memory.
15:37:28
Texture
Texture "gfx/entity_5.png" (ID: 76) took up approximately 10922kb in video memory.
15:37:28
Texture
Texture "gfx/entity_6.png" (ID: 77) took up approximately 10922kb in video memory.
15:37:29
Texture
Texture "gfx/entity_1.png" (ID: 78) took up approximately 10922kb in video memory.
15:37:30
SQ
contract added: Drive Off Nomads
15:37:30
SQ
contract added: Escort Caravan
15:37:30
SQ
contract added: Drive Off Nomads
15:37:30
SQ
contract added: Armed Courier
15:37:30
SQ
contract added: Armed Courier
15:37:30
SQ
contract added: Return Item
15:37:30
SQ
contract added: Return Item
15:37:30
SQ
contract added: Privateering
15:37:30
SQ
contract added: Armed Courier
15:37:30
SQ
contract added: A Pact With Witches
15:37:30
SQ
contract added: Armed Courier
15:37:30
SQ
contract added: Drive Off Brigands
15:37:30
SQ
contract added: Obtain Artifact
15:37:30
SQ
contract added: Hunting Beasts
15:37:30
SQ
contract added: Hunting Serpents
15:37:30
SQ
contract added: Defend Settlement
15:37:30
SQ
contract added: Shifting Sands
15:37:30
SQ
contract added: Escort Caravan
15:37:30
SQ
contract added: Armed Courier
15:37:30
SQ
contract added: Hunting Beasts
15:37:30
SQ
contract added: Return Item
15:37:30
SQ
contract added: Return Item
15:37:30
SQ
contract added: Return Item
15:37:30
SQ
contract added: Escort Caravan
15:37:30
SQ
contract activated: Patrol (id: 519)