Reply To: Are all missions/contracts procedural?

Avatar photojuanval

It would be great to see procedural bosses/chieftains to fight against. This would make the game much more replayable.
If you beat, for instance, the final boss and his party, you’ll know how to beat him in the next replays. On the other hand, if this final boss is procedural, you can expect new surprises and you must take other strategies to beat him any time you restart new campaigns.
What do you think guys?