Steam Greenlight    Battle Brothers

Battle Brothers has been Greenlit!

After just a little more than a month on Steam Greenlight we made it – Battle Brothers has just been given the green light!

We are extremely happy and excited about how fast things went down in the end and we want to take the time to give you guys a big THANK YOU for all the support, comments, votes, encouraging messages and of course for spreading the word!

Without the engagement, effort and enthusiasm of you guys this would not have been possible!

Now with the Greenlight success we can again point all our resources towards game development itself.

Next stop: Early Access in January

With the latest Greenlight success we can now look ahead to the upcoming Battle Brothers Early Access version. If all goes to plan you can expect it in January 2015 on Steam. The EA will contain a fully playable campaign with all core mechanics in place. Of course, it will still miss content from the full game and some secondary features. As we get nearer to release, we’ll let you know in a dedicated article what exactly is going to be in the Early Access version and what will be added later, so you can get all hyped up about it ;)

Indie RPG Developer Reddit AMA on Sunday, October 19th

Want to learn more about the guys behind Battle Brothers? Want to know how Indie RPGs are developed in general? Have a question for us about anything? Want to get to know other great games?

Then don’t miss the “Ask Me Anything”, or AMA, we’re doing on reddit together with the bros from Graal Seeker, That Which Sleeps and Dungeon Kingdom.

The AMA will be on Sunday, October 19th at 17:00 CET, 11am EST. We’ll let you know the link here, on our Twitter Channel and on Facebook in a few days.

UPDATE: Here is the link to the AMA:

Thank you all again and keep reading the dev blogs – we have a lot more stuff up our sleeves!


Dev Blog #29: Progress Update – Greenlight, Greenskins and Persistent Campaigns

It’s been one month now since we’ve launched on Steam Greenlight. Time to give you an update: we’re at 91% of the way to the top 100. So close and yet so far. Unfortunately, daily votes for us have slowed down considerably by now, so if you haven’t casted your vote yet, please do so here and share the link with your friends. Thanks!

On the bright side, we’ve made great progress on the game itself these past two weeks. We now have actual persistent campaigns and no longer just separate combat scenarios. Also, Greenskins!

Read more…


Dev Blog #28: Music in Battle Brothers

With our Steam Greenlight campaign still running and us busy working on the strategic worldmap, this week we’ll get some insight into how music is created for Battle Brothers and how it helps to shape the experience of playing the game.

We’ll give the floor to Dennis and Patrick, our talented musicians from Breakdown Epiphanies, who will give you a tour of the music in Battle Brothers in their own words and even reveal several brand new tracks for you to listen to. If you want to be always up to date regarding new tracks for Battle Brothers, you can also follow them on Soundcloud or Twitter. But for now, let’s listen in..

Read more…


Dev Blog #27: AI in Battle Brothers, Part 1

This week things get more technical as we shine a light on the Artifical Intelligence, or AI, that controls opponents in the game.

If you’ve played the later scenarios of the combat demo, you may have found the AI serviceable already. Once we have all the core mechanics of the game in place and things won’t change around all the time anymore, we’ll invest more work into the AI in order to have it actually stand out. Let’s find out how it works exactly.

Read more…


Dev Blog #26: Mercenary Contracts and Greenlight Update


It’s been one week now since we launched on Steam Greenlight, and what a ride it’s been! According to Steam, we’re now 63% on the way to the top 100. Not too shabby for one week, but still a long way to go before being greenlit. Thank you all for your support so far!

If you haven’t voted for us already, please do so here:

Only with your help can we get the game on Steam, which would allow us to work on it full-time and make progress much faster. If you know others who might be interested in Battle Brothers, please do share the link!

So, that’s that. For now, let us take a look at contracts, which in Battle Brothers work much like quests do in other RPGs, and how they shape the game.

Read more…


Battle Brothers launched on Greenlight!

Battle Brothers is now on Steam Greenlight!

If we can gather enough votes the game will be available on Steam once it is finished, which would be a huge step forward. So please help us spread the word and head over to Greenlight to cast your vote!

In other news, Battle Brothers finally has a real trailer to showcase its features. Have a look!