Reply To: Strategic map.

#1975
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Keymaster

Basically the game will always be about managing a mercenary company at its core. It’ll never become about managing a group of bandits/outcasts, as this would require quite different game mechanics to really do it justice. However, how exactly a mercenary company should behave in a gritty medieval world is quite open to debate. Here is an interesting thread with some ideas on where we could take this in the future, including some shady contracts that would involve raiding caravans.

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