Reply To: Fleeing tweek: If struck, stop attempting to move

Avatar photomrbunnyban

Or let units only get a single attack of opportunity, so if you flee from someone they can only hit you once and waste your ap once and then you can continue moving away. Make it so a single guy isn’t a solid wall to someone escaping, but being nearly surrounded might be!

Yes, I did think of that too. Should work fine too, but just hoping this way is less coding work as the game is launching very soon.