Nice ideas, but since deserters ran away from the army fearing battle, shouldn’t they try to hide away most of the time? Sometime they might come out pillaging for basic supplies, but if I was a deserter in those times, I wouldn’t mess around much in the first place. I would rather keep to the countrysides or far shores that people can’t see me, and only in bigger groups would I engage in pillaging. My suggestion is that noble house contracts for tracking them down and killing/capturing them->escorting them back as prisoners could be implemented, since it makes much sense all the mechanics are already in the current game system anyway.