Yes, it looks strange that Nimble has changed such way. Cause it still has the same problems
A fighter without armor cannot receive less damage from penetrating damage than a fighter in armor, no matter how fat he is. Do you understand? Not to mention the economic component – do not need armor, do not need tools, do not care about injuries and daggers.
I understand, it’s hard to remove some perks or totaly remake them. But on the other hand we already have perk for damage reducing – Indomitable – which can become as really Nimble. What are you think about making Indomitable being depended on equipment – if its Fatigue cost would be equal (or 150-200%) penalty to Maximum Fatigue? The lighter your armor and weapons, the more you benefit! :)