Reply To: AI improvement

#24411
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A bit of a small one. As you can see in the image the Goblin Pike Skirmisher started on hex 0, footwork’d to 1, and ran away to 4.

So, why did he make this inefficient move? Perhaps he tried to footwork into an attacking position, but didn’t consider that he was down 2 elevation from his target? Either way, a pretty non-issue example which may or probably won’t expose a larger issue.

P.S. Yeah, Jason. Though I do feel that monkeys are some of the easier enemies. I like them waiting before feasting, but I do feel I can bully them a bit. They’re incredibly fun to fight, however, because they force you to consider placement in a different way. So much fun <3

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