Reply To: AI improvement

#24720
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Endless rotation…

6:28:21
SQ
Turn started for Brigand Raider
16:28:21
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*
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* Brigand Raider: Starting turn.
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-> Behaviors to pick from:
Defend.Shieldwall (247.371)(*), Defend.Rotation (174)(*), Attack.Default (64.4677)(*), Idle (1), BreakFree (0), Attack.Decapitate (0), Attack.Lash (0), Flee (0), Attack.Thresh (0), Defend.Knockback (0), Defend.Spearwall (0), WakeUpAlly (0), Attack.Split (0), Defend.Riposte (0), Attack.Puncture (0), SwitchTo.Melee (0), Defend (0), Protect (0), SwitchTo.Ranged (0), Attack.Swing (0), Recover (0), Attack.CrushArmor (0), Retreat (0), Engage.Melee (0), Attack.SplitShield (0), Attack.KnockOut (0)
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-> Behavior picked: Defend.Rotation (174)
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* Brigand Raider: Using Rotation!
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Brigand Raider uses skill Rotation
16:28:22
SQ
-> Behaviors to pick from:
Defend.Rotation (242.437)(*), Defend.Shieldwall (113.918)(*), Attack.Default (57.1034), Idle (1), BreakFree (0), Defend.Spearwall (0), Engage.Melee (0), Attack.Thresh (0), Defend.Knockback (0), WakeUpAlly (0), Attack.Decapitate (0), Attack.Split (0), Defend.Riposte (0), Attack.Lash (0), Attack.Puncture (0), Defend (0), Protect (0), SwitchTo.Ranged (0), Attack.Swing (0), Recover (0), Attack.CrushArmor (0), Retreat (0), SwitchTo.Melee (0), Attack.SplitShield (0), Attack.KnockOut (0), Flee (0)
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SQ
-> Behavior picked: Defend.Rotation (242.437)
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SQ
* Brigand Raider: Using Rotation!
16:28:22
SQ
Brigand Raider uses skill Rotation
16:28:22
SQ
-> Behaviors to pick from:
Idle (1)(*), Attack.Default (0), Engage.Melee (0), BreakFree (0), Defend.Spearwall (0), Attack.Puncture (0), Defend (0), Defend.Knockback (0), WakeUpAlly (0), Attack.Decapitate (0), Attack.Split (0), Defend.Riposte (0), Attack.Lash (0), Attack.Thresh (0), Defend.Shieldwall (0), Protect (0), SwitchTo.Ranged (0), Attack.Swing (0), Recover (0), Attack.CrushArmor (0), Retreat (0), SwitchTo.Melee (0), Attack.SplitShield (0), Attack.KnockOut (0), Flee (0), Defend.Rotation (0)
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-> Behavior picked: Idle (1)
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* Brigand Raider: Ending Turn with 3 of 9 AP left.
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