So, what if between the road and the destination are mountains? It might be quicker to take another way around. Or you could just ask for a pathfinding mechanic: Wherever you click on the map, the game will calculate the fastest route possible.
But that wouldn’t add anything to the traveling or exploring, except making it all more easy and comfortable. I think figuring out the quickest and safest route to your goal is part of the gameplay and shouldn’t be replaced with an auto-pilot.