Reply To: Suggestion: Quest Stacking, Increased Rewards

Avatar photoGOD

I’m expecting this to be less of an issue when quests are made more diverse, with greater variety in the amount they pay. I think that holding multiple contracts is also planned, though I might be conflating it with UI design.

Enemies spawning for quests is something I’d definitely like to avoid if possible, since one of the game’s strengths is how it plays fair like that.