Reply To: Goods Peddling

#3864
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Keymaster

I think that’s something we could indeed add in time. In general we want to keep a clear focus on managing a mercenary company – however, in this case I feel that it’d be relatively low effort to implement, and having a few more goods to loot, trade or even get paid with would probably do the game good. It could even help giving the villages a bit more character around what they import or produce themselves. Don’t expect a complex trading simulation, though.

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