Reply To: Question/Suggestion regarding Stun and Charge


Well, like I said, I wouldn’t have a problem with HP being the tied skill; I just think it would be a little less interesting tactically. I’m willing to admit that with the fatigue issues in the current state of the game, it’s probably not worth the trouble to make any changes that further buff stamina. When more broad changes have affected the balance of the game I think it will be worth a look though.
Mostly I think players should have some access to character builds and decisions that can enhance a brother’s stun resistance. Indomitable perk seems a little too specific, and difficult to use effectively, and I don’t know if anyone actually takes it right now.