I’m no optic master but it’s weird if you can’t even see the enemy at distance 2, which is also the attack range of your spear, even it’s at night.
Exactly; I understand that the game uses “abstractions,” but even abstractions have to have some interface with reality. No one doubts that helmets do inhibit your vision somewhat (though peripherally mainly) and nights do that more. But not to this degree, and that represents a failure in abstraction. It also hurts gameplay needlessly.