Reply To: Questions on RP elements and character progression

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I absolutely loved this system in Battle for Wesnoth. Really added to the gameplay.
Hopefully in Battle Brothers there will be even more uses for these traits. Will there be more to this game than tactical combat?

More to this game than tactical combat regarding the character traits, you mean? Good question, but I don’t have a good answer yet. It would depend on whether we can come up with traits that influence the strategic gameplay in intuitive and meaningful ways, enough so to justify blurring the lines between tactical and strategic elements on this. As for more than tactical combat in general, take a look at this.

Do you plan to release modding tools so that players could construct their own narratives?

We’d like to. The game is engineered in a way that modding support could be added without any substantial changes necessary. It’s still work, though, writing a documentation, extending the scripting API beyond our own immediate needs, making sure our tools can be used by anyone, etc. Our priority therefore is to our core game first, but we’ll keep modding support in mind and might attend to it later depending on community demand and, well, budgetary feasibility.

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