Reply To: Build 0.5.0.1. Discussion of the patch.

#6064
Avatar photoHobbes
Participant

Further testing with the goblins definitely implies they’re too well “prepared” as an OpFor. They seem to have answers for most things and the AI -knows- this. My immediate advice would be to reduce their throwing weapons numbers down a bit so we don’t get Battle Brothers focus fired down into paste from skirmisher groups (because at the lower levels that’s what you run into and they’re absolutely horrific).

I like the idea that they enforce a more combined arms approach but if the only solid solution is “Lots of archers” that more or less enforces a one note fix to one army, and then you wind up carrying a lot of inventory around to deal with different types of force composite. That might be fine for the late game, but not so much for the early game.