By the way, I propose to do that armor fell from the mob boss always, let 0% strength. Let it will be even less, but that was lute- otherwise it turns into attempts to remove it by daggers. After 10 unsuccessful attempts it becomes sad, because the well-known random shocks always against the players – and when you need to hit the body without armor your mercenaries always hit in the head and when (as is the case with the leader of the bandits and the wolf armor) need a blow to the head – they ALWAYS get into the body and break this beautiful armor