yoricksha's Replies

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  • in reply to: 'Follow the tracks' contract doesn't spawn brigands party #23597
    Avatar photoyoricksha
    Participant

    https://steamcommunity.com/sharedfiles/filedetails/?id=1583843134

    Oops, probably pressed wrong key accidentally. Not a bug then, sorry for false alert.

    in reply to: Paul´s Art Corner #23592
    Avatar photoyoricksha
    Participant

    Paul, one more note on new shields/helmets customization feature.

    What I would like to see is black and blood red color scheme for helmets.
    My squad with Kraken banner and shields looks kinda silly in orange-red helmets (could have painted black but it’s boring)

    I know You worked under heavy time pressure, but hopefully this minor cosmetic feature could make it into the game one day.

    in reply to: Paul´s Art Corner #23582
    Avatar photoyoricksha
    Participant

    Yeah, we worked a lot on that perk already, but we’ll adjust it further. Just like you mentioned, the idea was to make medium armor builds viable (Barbute and Noble mail have been added to support this style specifically).
    It will take a little while, but we are definitely on the case.

    Glad to hear you aware of this issue! )
    Good luck on polishing the game. BB is fantastic, the best game i’ve played maybe in last decade.

    in reply to: Paul´s Art Corner #23580
    Avatar photoyoricksha
    Participant

    Hey there, nice to hear that you’re enjoying the DLC. Right now we are very busy with the release aftermath, so it will take some time until we show new stuff. We’ll try to update you as soon as possible though.

    Yep, I can imagine how busy you are now with getting feedback, bugfixing and balancing. See all this whine all over the internet about hexes and alps.

    My two cents on game balance though is that new nimble perk makes just two archetypes viable: battleforged super heavy armor bro or naked nimble unkillable machine. There is no room for medium armor builds in current meta.
    Hope you can balance it to encourage player to put some thinking into building nimble bro. IMO it has to be better in light fatigue cost-effective armor than in cloth rags. It’s just no fun to tank orc warlord’s mansplitter with your head in headscarf and barely get scratched.

    in reply to: It is a Trap ? (2 skull to 3 skull) #23552
    Avatar photoyoricksha
    Participant

    Also saw this bug twice with ‘Hunt Lindwyrms’ contract. Rejected.

    in reply to: Paul´s Art Corner #23476
    Avatar photoyoricksha
    Participant

    Hi Paul! I’m very excited by new DLC. Awesome work of all your small team!
    Already have my new party wiped by spiders, and looking forward to be wiped in more different ways )

    Now, after the ‘Explorations & Beasts’ is released, do you have any plans to show us some teaser art of your new modern/futuristic game project?

    in reply to: Paul´s Art Corner #23394
    Avatar photoyoricksha
    Participant

    And that new armor on the left brother! Haven’t seen it yet in blog posts. Looks like we can see more new stuff in game than what has been revealed so far, that’s cool!

    in reply to: Paul´s Art Corner #23372
    Avatar photoyoricksha
    Participant

    Wow, nice helmets. That Barbute on the left actually looks more like a named helmet because of golden calking.
    Ant Sallet is too good not to use on any nimble archer. No more headache to find that Wolf Head helmet.

    in reply to: Paul´s Art Corner #23365
    Avatar photoyoricksha
    Participant

    Oh Little Mermaid, what happened to you? =)

    I wonder how Metal Joint Covers will look on Heraldic Mail Hauberk. Looks like this armor already have such attachments by default.

    in reply to: Paul´s Art Corner #23322
    Avatar photoyoricksha
    Participant

    Awesome art, Paul. Can’t wait for the release date to try all the new stuff myself.
    Can you please show us how this legendary location with ancient statue will look on global map?

Viewing 10 posts - 1 through 10 (of 10 total)