Reply To: Shield Knock-Back Doesn't Cancel Shieldwall

Avatar photoWargasm

Haven’t managed to reproduce it as yet. What I do recall is that, when the shieldwall didn’t get cancelled, the knocked back opponent was not knocked back in a direct line, since either some unpassable terrain or a combatant on the target tile were blocking the most direct path. Instead, the opponent was knocked back to one side down a level of height, and remained in a shieldwall.