Hey Dragonovith,
lots of good ideas here. Many of these are actually similar to the so called “event system” which is very high up on our next-things-we-do list.
On top of that:
Non-combat companions for the player party are planned (Smith, healer, hunter etc etc).
Customization of characters is a big discussion topic and we have not yet decided if or how to implement such a feature.
Fame/reputation system is also planned.
More diverse and dynamic contracts are on our list as well.
As you can see, we’ve got this ;)