Part of what makes it feel weird is that Quick Hands seems like a perk whose theme is adaptability, but instead it seems more like a perk useful in specific situations, like the repeating crossbow. How about making only the first swap free and taking away the AP reduction? So the first swap in a round is free, but all the ones after that take the full 4 AP?
That exactly how it’s done in the last update. And it works fine! It is usable again and not overpowered. This last update had the terrain lvl option aswell, huh it’s so much easier to play thank you! Now waiting for the world to revive again tho it will take a lot time for my testing save.