Reply To: new companions

#3976
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Keymaster

We want to keep things down to low power fantasy and promote a certain asymmetry between the player and the opponents in the game; Battle Brothers will always be common humans in a pseudo-medieval setting that sometimes have to go up against non-human and supernatural foes. For this reason, your first three points are never going to happen. This isn’t a balancing issue at core but a design decision on how we want the game to feel. However, wardogs are a planned feature for both the player and the bandit faction. Other animals may or may not be added as well.

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