Reply To: A Nimble Nerf

#4630
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Keymaster

That’s an interesting approach. However, we’d like to wait with balancing changes for the Nimble perk until we have established ranged enemies as more of a threat in the game. The main issue with the Nimble perk is the very specialized swordmaster build currently that, while nearly untouchable in melee, would be relatively helpless against ranged enemies or enemies that may be able to switch to secondary ranged weapons at will, like javelins.

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