Battle Brothers will be singleplayer only.
The game is already very ambitious as is for so small a team, so we need to really focus on the game’s core experience and make it the best we can if we want this to turn into a great game that gets finished in a reasonable amount of time. Doing multiplayer right would have meant including it in game design and programming from the very beginning, which would have added a huge amount of work for us, ultimately to the detriment of other features as we spread ourselves too thin. Even without multiplayer there are lots of cool features we’d really like to add but cannot, at least for now, due to the time it would take.