Hello everyone. I would like to suggest subtle change to how ammunition is consumed. Right now one ammunition unit is lost per replenishment of quiver / throwing weapon. It makes it very costly (especially early on) and troublesome if you would like to use throwing weapons on some of your battle brothers – as it would basically mean using up much more ammunition units per fight.
Solution suggestion:
Make each ammunition unit count as 10 charges. Each arrow/bolt replenished would eat up one charge, each thrown weapon would eat up 3 or 3.3 charge. You would still need one ammunition unit to replenish your full quiver or thrown weapon, but much less would be used up if you’ve used only 1 charge of each of your thrown weapon charges on, let’s say 4 battle brothers.