Topic: Can't attack with cleavers if remaining fatigue equals attack fatigue cost

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  • #20349
    Avatar photoWargasm

    I think this is because cleavers were recently altered to require slightly less fatigue for uses. Or it might be to do with the reduced weapon fatigue costs that come with weapon mastery. If you have Cleaver Mastery and are exactly 9 points below your max fatigue level, you can’t use cleavers for an attack, even though the skill is highlighted as being available. Instead, when you click to select the skill, the Max Fatigue bar starts to flash to indicate that not enough is available for the skill (not captured in the screenshot).

    Avatar photoRap

    Hm, wasn’t able to reproduce this.

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    Avatar photoWargasm

    Could it possibly be because the enemy under attack was doing Riposte? I’m pretty sure I’ve seen characters’ accumulated fatigue getting updated on the spot when an enemy ripostes. But is it possible that could cause problems when the updated value would require the disablement of icons etc.?

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